#NatDex Other Tiers
1 messages · Page 6 of 1
I heavily reccomend just grabbing a sample team
I'd like to improve this team, if I wanted to high ladder I'd use my sun team
That came out rusely
Rudely
Mb
I just want to use this team for fun and to win a few battles
I did try to make a functional team, I just wanted to use ambipom
a lot of mons here are not good iirc and
going back to the drawing board seems best
Ah
Then I'll just ladder with sun
Regigig deals shitfuck damage
So Im wondering how I should support it
Holy hell, body press caly-ice
Oh, Hai
I like Caly
And I think Phys Def AV Caly goes hard
Also here's this nat doubles Regigigas team
i’m not exactly sure if regieleki or lugia is viable
iirc lugia is viable on very niche stall teams (still not very good)
eleki is just flat out unviable tho
Why r people just now checking that team?
New [Gen 9] National Dex UU RMT @fleet sand, @alpine helm, @sonic summit. I won't notify you again for at least 6 hours.
give me a moment
tysm
I see a lot of big issues with this team but the main ones for right now would be to** remove Darmanitan and Galvantuala** because they are just outclassed mons in the tier.
Darmanitan - u are better off running Victini in order to break threats but it's rather mediocre on HO teams so Speed Booster Iron Moth would function way better as the fast fire type and its also way more efficient at breaking down fat and stall teams. (Also Choice Items are pretty terrible on HO teams since they tend to be momentum sinks more often than not.)
Galvantula - you would just run Ribombee since it's speed and access to tailwind makes it superior. It should be noted that having two setters (Exca and Ribombee) is kinda weird and inconsistent when ideally you should be running as many sweepers as possible, the lead is just so you get your foot in the door so no need to run another.
Other mons that are viable here don't fit well on this team either:
Mega Altaria - Defensive sets are a huge momentum sink and lets a lot of random junk in for free, and I don't think the offensive Dragon Dance or Tank sets will do you any favors on this team so I would change this to** Belly Drum Azumarill** so you still have that solid defensive typing as an out vs things like Greninja but still maintain offensive pressure.
Scizor - Bulky SD Scizor isn't really that good on HO and I think you are better off running a different mon here anyways since Scizor can get bogged down a little bit too easily. SD Aegislash running Air Balloon is good if you're still keen on running Webs since it can spinblock Excadrill (it also gives you an out vs Sand Rush Excadrill) and remove it with Close Combat while also being able to setup on threats like Ting-Lu and Hippowdon. Celesteela running Autotomize + Meteor Beam is another option if running lead Excadrill since you can still abuse the aforementioned threats but you snowball way easier than Aegislash and Scizor.
.
Since you're dropping one of your leads I think Thundy-T can glue this team together as your final mon, since it functions as a volt-blocker against things like Zeraora and Washtom while also being an exceptional balance breaker with Nasty Plot to beat down Ting-Lu and Mega Venusaur.
Other changes:
Excadrill - It would prefer to run the standard suicide lead set over the bulky variant on HO teams since they don't really need the long term support that other playstyles want (again, they just need something to jumpstart the sweepers)
Alakazam - Nasty Plot is a lot more potent on HO teams than four attacks since you shred through a lot of balance teams and clean up a lot of the offense builds asw with your coverage. I would run just NP/Psyshock/Focus Blast/Shadow Ball. If you're running it on the webs team then I think it would be wise to run Focus Sash instead of Life Orb for extra assurance against Sand Teams and opposing HO teams
Webs Variant - https://pokepast.es/efa172c5eb517890
Rocks Variant - https://pokepast.es/6dbc33c7ec447cd5
ok obvious elephant in the room, Togedemaru sucks ass and it's clearly some cheese strat. I would replace it with Celesteela or something if you wanted to make this a real team.
Aside from that I would just flat out run Slowbro or Assault Vest Tangrowth over Empoleon and Sand Rush Excadrill over Dragon Dance Tyranitar.
Not a whole lot that needs fixing but replacing the shitmon for a well needed Ground immune can help a lot long term.
here is my take but you can jimmy around with the sets https://pokepast.es/c873c1256cfafd20
Toge is non-negotiable.
Also, don't Slowbro and Tangrowth take sand damage?
they heal off sand damage with Regen
also Rule 4 violation #1030567099703242903 message
How is it a rule 4 violation? I want to build a competitive team around a gimmick.
Togedemaru in no way fits on this team so it can not be optimized with Togedemaru whatsoever, you arbitrarily deciding to keep it when it makes no sense to have it at all is violating
Togedemaru fits by benefitting from sand to deal chip after Endeavor. I made a sand team because it supports Togedemaru.
it benefits but it neither needs it nor does the team need it in return
this is like me trying to justify something like Cradily when it realistically shouldn't be seen in a UU tier or even a NU tier
i don't wanna argue about this, either take the advice you're given or don't idk
sorry sir im just waking up
tysm
btw is there any threat i need to watch out?
National Dex Monotype ft. Ghostium Z Pecharunt
https://pokepast.es/2c17d77c4fd5d92c
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
jess
yes?
hi
real :3
You dont need spa on pecha since its technically a bulky sweeper, it doesnt even get 2hkoed by gliscor for instance.
AVAlomuk is a bit shaky these days, but if it works for you then oki. Would suggest clear smog over drain or pjab tho because no pex=no haze=bad things can happen
Not too sold on scarf sneas since it cant do much vs threats like lando or m.gallade, would suggest nihilego instead as it has foul play/HP Ice for those, but this is up to you meow
Flamethrower over tbolt on nido to fully threaten steel's defensive core (specifically ferrothorn)
ok so what EV spread for Pecha then
Ability: Poison Puppeteer
Tera Type: Poison
EVs: 248 HP / 64 Def / 196 Spe
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Sludge Bomb / Malignant Chain
- Recover```
Outpaces Mamoswine (and most Gholdengos), if you think that not needed, can drop to 28 Speed EVs (219) for Azumarill and hands. The extra bulk lets you stay alive vs eqs too
Thank you
Tera Ghost doesn't help Shuckle here as there's no viable Rapid Spin mon, if anything go for Tera Steel to block Glimmora's Mortal Spin
Heat Crash would be more ideal on PDon over Fire Blast, especially given the EV spread, you'd also want to change to a Jolly nature
Life Orb or Choice Band would be better items for Marshadow to hold
Eternatus seems rather out of place with its held item and Tera type, for offense I'd recommend the Meteor Beam set
Well I initially had Xerneas but with the suspect test I decided to modify the team in case it gets banned, the logic behind my Eternatus set is for a bulkier pivot to tank and threaten incoming setups
On hyper offense there's no such thing as a bulky pivot per-say, you'd want to focus more on the offensive aspect
Well with how bulky Eternatus is to begin with I think I could Chinese EV it to fulfill the offence and defence
I’ll figure something out
Move some hp and speed into spatk
The thing of defensive mons in hyper offense is that they want to preserve as much offensive pressure as possible to make progress
If Eternatus starts acting passive it'll be a detriment to the team as then it'd be giving breathing room for foes to remove hazards, restore back their health to wall more comfortably your mons, or even gain momentum and flip the tide of the battle
The most you can afford in terms of "defensive" EVs here would be to live priority moves, like how Mega Mewtwo Y does, so I wouldn't recommend going too far on that
So an offensive Eternatus is the best option
Indeed
For this case I'd recommend the Meteor Beam set
https://www.smogon.com/dex/sv/pokemon/eternatus/national-dex-ubers/
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
Not really sold on this team since its a bit too iffy speed-wise, and the lack of z move/method to beat steel as apparent ;-;
;-;
A lati twin with Ice beam would help raging bolt a bit tho
Kyurem not so much because his speed isnt really that great + vs Rainless Bolt has the edge since Water/Grounds (not M.Pert) do not OHKO him
Archa feels better than Garchomp on entry hazard setting nowadays. That isnt bad tho, means you can use LD/Z Chomper instead
where would I fit this?
because im not sure X_X
You could do Latios + Scarf RM if you want
But if you want to stick with these 5, maybe hydrei + Rockium Garchomp instead?
Hydrei provides you with a steelbreaker unreliant on z moves, then rock chomp can beat down the ground/birds and more too
Alternatively, Kommo-o would also work then guve Garchomp loaded dice instead
I like the moon idea
National Dex Monotype Normal with Z-Merry Minute Zorui
https://pokepast.es/4f7a8559882cf615
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
Looks p fine to me, personally I think uturn is pretty useless on flop and triple axel is far more beneficial but people can still run uturn. I've also found download to be a bit more useful on p2 but trace should 1v1 archaludon
So ig there's that
its a bit dismal without trace
aside from close combat, nothing actually kills it without taking too much damage
Focus Miss Hisui Zor might help there tho
over flamethrower or sball, I feel like I'm not clicking sball a lot
flame
Specs Latios or CM Dew latios?
tho ima go with the kommo-o route for rn
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
Your clodsire is unaware, not water absorb
I don't necessarily see any issues with this team for sandless maybe someone else will give input but doesn't seem to be any glaring issues, not taking mu into account
https://pokepast.es/577b7e664e0d0896 pls rate
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
There are some pretty big issues here unfortunately. Electivire and Toxtricity are not that good and you're missing 2 absolute staples to the type in Rotom-Wash and Zapdos. So those swaps are extremely important. Magnezone is alright, but it's only use is as an Air Balloon Trapper for Excadrill and other Steels, which isn't even as necessary as it was last gen. Eleki absolutely needs Volt Switch, Iron Hands shuold be Drain Punch, Ice Punch, TPunch (or Super Cell). If you're doing Belly Drum, I'd do Z Belly Drum as it's strictly better an Tapunium Z is not worth while at all. Koko really needs Dazzling Gleam for Dragons and if you're switching the Z, make it Boots or change the set to Specs which might be the better options.
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
I wanted to try out Maushold/Cinccino, funny mon and it has a cool little niche imo if small
https://pokepast.es/b143a69cfde30a24 ND Ubers
What does Substitute do for Palkia-O? I'd suggest something like Draco Meteor instead for more firepower
https://pokepast.es/d092333c80e5175e can I have some help with this and the Normal team above? 😮
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
I'll get home and respond to this I'm assuming you want to build around mega bro
Water looks pretty okay, I think Flip Turn > Aqua Cutter can be considered as an option to keep Water STAB but still pivoting, even though of course you lose much power. TSpikes on Pex generally are good for some mus but being permawalled by mons like Waterpon and Gastrodon isn't really pleasant, I think you either resolve this by dropping Haze and using Quagsire as Elec Immunity or you just keep Toxic / Koff / Pjab on it. You can also add a couple of speed evs to try and outpace Hatterenes. Mega Slowbro I don't know if it's that amazing but it definetely helps in some mus like mirror and eventually is okay vs Fly. Overall I am not a fond of Quaquaval as it doesn't do much but spinning, I think I would rather try something like Scarf Trick Defog Fini + HDB SD Samu so that you can free up a slot, but idt Trick Fini is amazing either although I think its a better option to compress roles. Generally I would use Koff/Toxic>Roar on Pert but Koff can overlap with SamuH
i think it was on the sample set
Yeah, just checked, Substitute is good as it forces a ton of switches to ease prediction
In any case, the Zygarde EVs are still a bit outdated, you'd want an spread of 80 HP / 204 Atk / 224 Def, this spread is more optimal as it uses the leftover EVs to raise bulk further, aka, this already OHKOes Ho-Oh after using Dragon Dance 6 times while also avoiding a OHKO from Arceus-Water's Ice Beam
You may also want Origin Pulse on Primal Kyogre over Thunder, as that move only really matters for the mirror matchup, and isn't too useful in other general circumstances compared to Origin Pulse
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
idk monotype but surely you want a more sturdy fighting resist than just pidgeot mega
yeah fair I just find it hard to fit one onto this
Probably have to drop ursaluna for zoroark not much else you can do to fix the Fighting mu when you're building around maushold mega pidgeot.
Or you go mega lop maushold, staraptor > ursaluna at that point you wouldn't need it
https://pokepast.es/7a911c3d67e7b3d5 Made this joke team was and wondering if anyone could give some advice on how improve the movesets or item. I’ve never used some of these mons before so some of the movesets and items might look off.
rule 4 violation #1030567099703242903 message
Oh sorry
u also want this channel for future reference https://discord.com/channels/192713314399289344/1059714627384115290
Ok
Ok tysm! I'll go with Nasty Plot Z Horoark
Or do I do utility Horoark?
np z move or z happy hour
https://pokepast.es/d9e42c9c7720b637 will someone be able to help me improve this mono ice team. Which ones should I swap out for to make it better.
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
Scarf weavile is superior to scarf gdarm, mr rime isn't a good pokemon I would run piloswine or mamoswine in the slot for stealth rocks. Mega abomadnow also is a not good pokemon and you would benefit from having a kyurem with a subroost set
Alright
Alolan ninetales also has moonblast so you should use that
And encore ends up being more useful than extrasensory
And freeze dry > stone edge on arctozolt. Boots is also better for you there
https://pokepast.es/e6f6b93f9a1914e7
does this look better?
Go knock off over gknot on weavile, max hp max speed on ninetales, the kyurem Evs should be 56hp 252 speed timid nature rest of evs in spatk
Add the last 4 evs on arctozolt in spatk and we should be all good
You also want to go rock slide/stone edge on piloswine, it's the volc answer for ice so you want to beat it 1v1. If you go rock slide you need 12 atk evs to guarantee the ohko
https://pokepast.es/2cd9b5f4071c794e Alright made the last few changes thanks for the help
Oh made a mistake on the weavile ev fixed it
https://pokepast.es/48b65c1ae9e6b918 @grim cobalt
@runic sage ik ur good w rock too
Rhyperior doesn't really benefit from having webs here especially if its not rock polish. You don't have the special setup that comes along with rock, whether that's shell smash omastar or nihilego
what do u reccomend I do here
I would take out rhyperior you already have ogerpon and arcanine for physical power. You can give air balloon omastar a shot which can be a good ground answer
I mostly just wanted a team around Rhyperior itself \
ive never rly build with rhyperior
so im unsure where to go w it
@tropic scroll Regarding your team in #comp-general message
You may want Tera Steel over Tera Ghost in Deoxys-S so it can block Glimmora from removing hazards, still niche and you should ideally Tera another mon instead in most circumstances, however
Even with that much investment Deoxys-S isn't withstanding a lot of hits, you may consider a Focus Sash over a Rocky Helmet to ensure it lays at least one entry hazard
Tera Fairy on Zacian-C with no Fairy STAB is wack, I'd recommend to change it to Tera Electric to easily overwhelm Ho-Oh
A Naive nature would benefit Yveltal more so it can withstand a bit more priority moves (all relevant ones are physical), especially as it's clearly intended here to act as speed control with Sucker Punch
im ngl
it lives the most important things that want to counterlead it
like
defensive yvel
arc normal
point is u chip arc
and other stuff
Ah, that makes sense
trying to kill you while u set up
its quite cool
stuff like yvel
0- Atk Dark Aura Yveltal Foul Play vs. 248 HP / 240 Def Deoxys-Speed: 200-236 (66 - 77.8%) -- guaranteed 2HKO
2 rounds of helmet + 2 layers / 1 layer and taunt
252+ Atk Silk Scarf Arceus Extreme Speed vs. 248 HP / 240 Def Deoxys-Speed: 139-165 (45.8 - 54.4%) -- 52.3% chance to 2HKO
2 rounds of helmet and rocks puts arc normal in z fairy range
252 SpA Flutter Mane Twinkle Tackle (175 BP) vs. 200 HP / 0 SpD Arceus: 252-297 (58.4 - 68.9%) -- 25% chance to OHKO (without rocks)
thanks for the other ones tho
i forgot to change zac tera
and the yvel nature was a nice catch
im also thinking of changing
arc tera to ghost
because this is kinda scary vs marsh
also speaking of
helm helps w that too
helm chip puts it into sucker range after spikes
a lotta cool calcs
This team looks really good, the NDM also looks way less cheesy by running a standard Ultra Physical set over trying to get multiple Dragon Dance between Colbur Berry and Tera Fairy
yeah but that would mean
dropping z
oh also
helm lets u beat spin stuff
(i am currently owning a regieleki)
Mabe ssteel over photon then?
Photon is desirable on sets with Ultranecrozium Z as it then becomes a Z-Move after triggering Ultra Burst
yeah but its still nice stab that ignores unaware
oh wait sunsteel does too lol
what do hit with
sunsteel
that photon doesnt
Sunsteel does not break past the sole viable Unaware mon (Dondozo)
Sunsteel is mainly for Zacian on defensive sets, or for Solgalium Z sets to bluff Unecro checks
yeah so no need for it here
Iunno originally saying for darkeus since colbur lure but u don't really struggle to break that here
https://replay.pokemonshowdown.com/gen9nationaldexubers-2084910053-7v6b9kp44pml4tgs4l5pjoutucjzad3pw
Watch a replay of a Pokémon battle between nduxihater8 and discipline global! Format: [Gen 9] National Dex Ubers; Date: Mar 20, 2024
@distant hearth
fp darkceus can be annoying for ndm and arc
so can fp yvel
honestly i dont see a much better alternative
my rmg that game was so bad holy
idek how i won
feel bad for malding
That amount of Stone Edge misses was ridiculous
True, prolly gonna pop up more now too
shit was dire
wanted to get the extra spike too
but the crits man
dire
same w on zac kek
an extra blade hit
mode : NatDexU
https://pokepast.es/e14de45cf1d56a74
suggestions?
main questions : should i use ekiller or calm mind arceus as a wallbreaker and what type of arceus
https://pokepast.es/1a430be6b3294963
NDUbers
@distant hearth whenever you're awake lol
If possible, also compare it to this plz
https://pokepast.es/bcce9d29f2a9af1f
For post xerneas
There's one shot of using double dance on webs but that's all I got in my head because non webs rock teams are straight up unviable
:C
Why Tera Ground on Ho-Oh? Seems weird considering this spread is defensive and doesn't carry Earthquake either
You'd also want a more optimal EV spread on it of 248 HP / 204 Def / 56 SpD, this spread avoids a OHKO from +2 Zacian-C's Wild Charge and a 2HKO from +1 Eternatus's Dynamax Cannon
Ho-Oh also gets Defog in this format, you'd generally want that over Recover unless this is meant to be offensive, the same also applies on replacing Brave Bird with Toxic
Tera Ground on Zacian-C is also useless without Tera Blast, go for Tera Electric instead so it can easily overwhelm Ho-Oh
Scale Shot is generally ran on Zygarde only for sets with Thousand Waves, so I'd suggest to swap that move for just the standard Dragon Dance one (https://www.smogon.com/dex/sv/pokemon/zygarde/)
I don't think Taunt is particularly beneficial on Arceus considering the team it's on, you may want to swap that move for Earthquake
The team looks rather good beyond that
Deoxys-S should be Tera Steel, that way it can prevent Glimmora from removing Stealth Rock while also providing the minimal defensive utility of not being weak to priority moves
Outrage is rather niche on Ultra Necrozma as it traps itself until the lock ends, meaning that if it KOes something with it, it's forced to be KOed by a Fairy-type, and while Xerneas being gone does mitigate this, it's still a risk, plus lacking coverage to OHKO Ho-Oh without using Light that Burns the Sky is a detriment (a +1 Outrage won't OHKO), you'd want to just run Stone Edge over that
Mega Mewtwo Y generally runs 88 EVs on Def to avoid being OHKOed by Marshadow's Shadow Sneak, subtract SpA EVs there
This team is really weak to Ho-Oh right now, swap Behemoth Blade on Zacian-C to Wild Charge and change the Tera type to Electric, and you may also consider running Stone Edge over Heat Crash on Primal Groudon
As for the second team...
This team has no suicide lead, but no defensive backbone to speak of per-say either, so it seems you're aiming for regular offense here, in any case, this team is also weak to Ho-Oh, I'd suggest to implement the same changes I've suggested previously to Primal Groudon and Zacian-C here as well. Kyurem-Black is also a really niche pick, unless you know what you're doing I'd suggest to use a more inherently viable setup sweeper like Zekrom or Zygarde
I see, thanks
For the second team it only later occured me that i could use a screen setter too
Now that i dont need a hard hazard setter with the spatk unecro
Would that be superior to a 6th setup sweeper?
For the first team I might keep heat crash on pdon for the trick room matchup and heat crash unironically deals with hooh and msala after SD both, but everything else sounds solid tysm lol
+2 252+ Atk Groudon-Primal Heat Crash (120 BP) vs. 248 HP / 208+ Def Ho-Oh in Harsh Sunshine: 331-390 (79.7 - 93.9%) -- guaranteed 2HKO
Not a OHKO
Normally 2HKOes would be more than sufficient, but as we're talking about a Pokemon with Regenerator... yeah
Eh, setting hazards on a mon like that would suit more balance teams, come to think about it, you could just swap to the ultra physical set then go for a suicide lead over Kyurem-B, but at that point you'd want to just use the first team
Yeah by then its the first team lol
Oh what
I swear i have had many ohko's
Oh probably because they were full spdef for the now gone xern
I see
Ladder is also quite casual
Focus Sash Marshadow is extremely popular even though it's an unset
TRUE
Hello can someone help me with gen8 ag team
I want a team with volcarona and dragapult in it also no legendaries or ha because they r hard to get really hard to get in pixelmon i have a team i made but it doesn't work well https://pokepast.es/87bad8543cf508b6
!nolegends
See rule 6 of #1030567099703242903 message
this is not the ag thread either
I presume he means Gen 8 NDAG, given there's a Mega Swampert, but still
https://pokepast.es/332e822a5084157b should i go brick break or taunt on my ghostceus
First I'd have to ask on if you want Extreme Speed, if so you'd want to use regular Arceus, without innate STAB Extreme Speed is weaker and you'd rather not require to Terastallize it to use it consistently as a win condition, otherwise just use Brick Break here and swap Extreme Speed for Stone Edge to hit Ho-Oh
Also, Tera Steel is better for Glimmora to preserve hazards in the mirror matchup, Heat Wave also hits nothing of note for Yveltal, swap that for Sucker Punch
And for PDon, Eruption sets fit far more in bulky offense teams, not hyper offense, here you'd want the Double Dance set (https://www.smogon.com/dex/sv/pokemon/groudon/national-dex-ubers/)
hwave hits zacc
so it doesnt setup on me
252 SpA Life Orb Yveltal Heat Wave vs. 0 HP / 4 SpD Zacian-Crowned: 239-283 (73.5 - 87%) -- guaranteed 2HKO
It does not OHKO
In such matchups you'd want to try to remove Zacian first before trying to blow holes with Yveltal
More importantly Zacian outspeeds, so it just OHKOes Yveltal anyways
TBH you could also use some more speed control as the Deoxys-A match-up is quite weak, so I'd really suggest Arc-base over Ghost here
@distant hearth
I think
i have finalised the team
properly.
debating still on tera on fmane
buuuuut
i think this might be the final version
colbur ndm was great but unec is broken sometimes
and works better since i habe taunt yvel
which owns darkceus
and helm deo to chip it even more
im testing it out a bit more on ladder
to see if theres any holes
taunt on fmane also
completely secures the stall matchup
i never click cm anyways
and the fast taunt is crucial in games where u need to keep hazards up
Or well, there's something, looking further
Behemoth Blade is a worse STAB offensively than Play Rough on Zacian
or keep a mon chipped
is it
Hm
Steel hits less relevant targets super effectively
Plus this is a meta where Dragon-types are fairly common
i do wanna keep ghost tho wait
ill try that
thanks
owning caly ice is nice but
i think w triple taunt
the tr matchup is secured kek
In that case swap SD on Arc-Ghost with Dragon Dance, then swap M-Salamence with LO Marshadow
Hyper offense kinda took a hit with Xerneas being removed, so it can't cover stuff as well as other team structures anymore
im trying smth else rn
Feel free to keep me updated
dd on arc
Do not use Ho-Oh in HO, at all
im ngl i think u need that in a marsh meta
Ho-Oh is strictly a fatmon for balance and fatter team structures
i need either mmence or ho oh to not lose to marsh and i prefer ho oh for wisp absorb and threatens zacc better
also itll be max attack adamant ho oh
offensive was always used with ho oh
why hooh
including in ss
on your ho
Yeah, if you want to fill in defensive backbones you'd then have to remove Glimmora and overall then build for balance, which'd basically translate to rebuilding the team
its just a good set overall and i dont see a meta shift that would make it not apply in nd
There is an offensive Ho-Oh set in the works for NatDex, actually, but the Xerneas ban has hindered its progress
this is also mostly to check deoa and whirlwind off zygc which can be annoying
that ss hooh set you still dont use it on ho, its a much more long term breaker
thats because ss ho is shit and entirely reliant on calys to break lmao
relies on wearing shit down with sacred to break
Ho-Oh is a poor Marsh check as it dies to Rock coverage, which it often runs
ok whatev ill just run like life orb marshadow
i mean yeah doesnt change the fact here
It's also worth noting that offensive Ho-Oh can't check Zacian-C as it has a OHKO roll by Wild Charge without SD or Teraing, which turns into a full OHKO with minimal chip
its not doing what its supposed to do
w ho u just out offense marsh
u dont need a direct check to it
im trying to find the sm ho hold on forums isnt loading
- i couldnt find it
- even with marsh deo a is dire
i got farmed by tera normal deo
decided ho is shit
im using yvel
weakness policy...
im ngl ur not living much stuff with wp without screens
im jk ill just run smth simple
Colbur is niche, but there's no other option as basically all other offensive NDM sets require a Z-Crystal
You're cooking too much
tbh
doesnt even sound horrible
it also baits mmence
Yes
HP Ice may have potential, but it's rather experimental
i assume life orb ghostceus would be ass
Uh... you can't run LO on that in the first place
Most llamas would like an item besides a plate or Z-Crystal
HO is good to farm low ladder, that's kinda it
nah
its good into higher ladder too
just need to play well
i think u guys r massively underrating shit like ekiller and yvel in this economy
those mons r really fucking good
u can run those outside of ho too tho
hi
helpo
u want tera ghost here on arc
no point bringing zac and marsh cpay but still lose to it
Tera Steel is the optimal choice on Deoxys-S to spinblock Glimmora while also compressing a Extreme Speed resist
A Naive nature would be better to minimize the detriment of the nature to Primal Groudon's bulk, as its Defense is way higher than its Special Defense
Also what was said above
The spread on Ho-Oh is outdated, move 4 EVs from Def to SpD so it avoids a 2HKO from +1 Dynamax Cannon from Eternatus
Mega Diancie is a mon exclusive to HO, I'd suggest to use an Arceus forme or Zygarde instead to have a sturdy defensive core alongside Ho-Oh
Fish has 4 unused EVs, it's unviable sorry /j
Jokes aside, I really think that Basculegion has potential given how it's burning up vanilla Ubers at the moment from what I'm hearing, anyways, Tera Steel would be better on Glimmora so it can block spinblocking in the mirror matchup, Tera Ghost is also better for Deoxyx-Attack so that it can overwhelm further checks like Necrozma-DM with Shadow Ball, plus it also acts as a safety net against Extreme Speed from Arceus if the terrain wears off
I'd also have to ask what Tera Blast Fairy hits for Basculegion
Regarding EVs for Basculegion, you only need 224 with a Jolly nature and the Choice Scarf to outspeed up to Mega Mewtwo Y, so you can dump the rest into Def to mitigate damage from Shadow Sneak from Giratina-O (this is more optimal than investing on HP as it's already rather high), I'd also note that Marshadow's Shadow Sneak also just always OHKOes
Oh yeah, and I'd still recommend for Zacian-C to run Play Rough over Behemoth Blade, as it hits more notable foes super effectively
https://pokepast.es/create any tweaks u would make to this team? been having luck around 1600 hundreds but struggling to get back to the top 50's
Wrong link?
mb i aint wait long enough for the link to load
what does the waterceus evs accomplish
2hko's Pdon with earth power
with the special invest
and speed could probably be used better
but its just the rest of the EVS
if you're teching for pdon you prolly just need to outspeed it
and then like
invest the rest into def/spdef or something
gotcha
NDM is just full SPD support to check xern and get rocks etc
well xern's gone now so idk about that
Yvel is yvel trying to get knock offs and sucker for sweepers could probably remove taunt tho
oh fr
yeah they just banned it
Wild Charge would be better over Behemoth Blade on Zacian-C, and you'd want Tera Electric so it can OHKO Ho-Oh after Intrepid Sword
There's a more refined sample set for Necrozma-DM in the SmogDex, more specifically that spread avoids a 2HKO from Zacian-C's Close Combat while still checking stuff like Eternatus and Psyspam, so you'd want that instead
There's also a more refined sample set for defensive Ho-Oh (written by me), which allows to check Zacian-C and Eternatus, which your current set doesn't do, Tera Water is also outclassed by Tera Grass for the purposes of checking Primal Kyogre, assuming that's why it's being picked
I'm not sure what Yveltal is doing here when you already have Ho-Oh and NDM as a defensive Flying-type and a check to Psychic-types, would suggest to swap it for Giratina-O to abuse the Paraspam that the team is aiming for, while also providing a good Primal Groudon check
You'd also want to just use the defensive Primal Groudon sample set, the current spread is simply suboptimal, and Thunder Wave is poor here as it lures Ground-types to say the least, Toxic would shine more
tysm
do u reccomend physical utility girantina?
or hex gira
with will o wisp id imagine
The Hex one
figured
For this case to be exact, given the intent is to abuse the status spam
will o wisp do u think?
slot it in to check some physicals
actually idk what will o does help gira check physically
maybe on switch
zacian gets crippled ig
As it has no reliable recovery it solidifies matchups
Plus it renders physical foes passive for Zacian or Arceus to setup on them
bet
ty for the help
team feels alot more solid now
at least from preview
ill run some games
my P kyogre switchins would be groudon right?
or arceus ig
Or Ho-Oh after Terastallizing if in a pinch, yeah
arceus is a huge example of four moveslot issue actually here damn i want to fit toxic but cant bc i want judgement and EP
ig i have enough toxic users
2 of them
You don't need double Defog, swap it out on Gira-O for Rest
whoops that one was just a typo
Toxic on NDM is also just bad as it lures Poison and Steel-types itself, Thunder Wave was better over there
And it shines more as a special wall, which is why the sample set has a spread of 252 HP / 72 Def / 184 SpD with a Careful nature
is the arceus set alr u think?
i wanna make sure my arceus is right bc huge oppo cost if its not
So, this spread on Arc-Water is meant to 2HKO reliably all standard Primal Groudon sets?
feels like im missing priority a bit
it doesnt OHKO defensive Pdon but it does offensive
which my prev team struggles into
Well, Gira-O provides sufficient counterplay to PDon, so you could afford Extreme Killer if you want
It does render the Primal Kyogre matchup a bit more shaky, however
u think E Killer or would another set like fairy or ground be more beneficial
basculegion might be a issue
without priority tho
phys attack groundceus maybe
Basculegion currently is underexplored in the current metagame to be a major factor, plus Zacian outspeeds Scarf variants either way
fair
srry bout so many questions just trying to see my awnsers to things
Eh, don't worry
hm whats the awnser to zygarde
its pretty busted from memory
could switch out EP for ice beam on waterceus
need to run speed to taunt it out of rest tho
Ice Beam would be a good idea here NGL
Zygarde generally doesn't invest on Speed, so that's not an issue
it kinda loses to kyogre but it did eitgher way
if i can get a toxic on it with another mon it outlasts
and i have other checks too ig
just seen a torment heatran in 1600's
ladder is crazy
u want rocks i feel
u dont have knock or anything tho so ig most flyings are gonna be immune anyway (HDB) i feel like there is a case for spikes
Yveltal sometimes doesn't run HDB, so Stealth Rock is best here IMO to discourage switches
Although if you had a SR setter already then Spikes would've been nice
I could run rocks fairyceus and spikes pdon
TBH Refresh is somewhat redundant with Taunt, so I'd suggest to swap one of the two with SR
taunt for offensive pressure and refresh for longevity ig
refresh was cool since none of my mons wanna eat a toxic
my fucking ass was gonna go "does mg hooh care about toxic" then i realized
oh my fucking god
thanks
re: terablast
literally nothing most of the time but there are no other options lol
I've seen Tera Fighting if anything to hit Normal-types, which is relevant as they wall Last Respects
Yeah i might use that instead
tera fairy hit the darks but TBH u beat them anyways lol
Please run the special defensive pdon not precipice blades eruption rock tomb
That’s a very weird set
That’s on samples?
Wtf
I was saying spedef pdon because it’s bulky as shit and I just have never seen mixed pdon ig
this has been a standard set for the last 3 gens
lol
mixed oheat/erupt
Oh
no reason for spdef pdon there anyways
Didn’t ever see it
I was thinking heat crash was the way to go on offensive pdon
thats also an option too, generally on sd sets
https://pokepast.es/c1de5cc0988f0677
hi im a beginner and i wanna use pokemon i like without it being a horrible team so does anyone have any tips
...What tier is this for?
i just play on national dex and i want a team that doesnt lose every game :/
but also i like specific pokemon
u can't have both
preference only works if you know the tier well otherwise it just leads to iffy teambuilding
okay so what should i do
scrap the team and use natdex resources / sample teams to get a better understanding of the tier
https://www.smogon.com/forums/threads/national-dex-forum-rules-resources-and-announcements.3710852/
Welcome to the National Dex forum! This forum is used to discuss all things National Dex, an unofficial metagame based on the principle of every Pokemon, moves and items from Generation 8 National Dex being allowed in Generation 9! For a full guide on all the mechanics of National Dex, please...
also this is the wrong place for NatDex (OU) rates https://discord.com/channels/192713314399289344/1059714627384115290
is there nothing i can do to improve the team at all lol
all of the mons are unviable and lack any cohesion
its very blatantly a team with your favorites as opposed to a team with any structure no offence
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage, @atomic salmon. I won't notify you again for at least 6 hours.
Im ngl, this is a well made electric team. the only thing I would change is taking off Wild Charge for Ice Punch so we just flat out deleting threats like Landorus and Dragonite. I believe the team is revolved around the usage of revival blessing, if you feel your not really utilizing it effectively. Consider Mach Punch over Blessing or even seed bomb to catch swamperts off guard. Overall I love the team, well done!
pawm has both charge and ipunch
oh im blind lmao idk why i thought that was something else.
you can honestly run mach punch or seed bomb over wild charge. other than that well done
ok 😄
Pawmot @ Choice Scarf
Ability: Iron Fist
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Ice Punch
- Seed Bomb
- Revival Blessing
like this?
yeah
ok ty
Attempting to make Toucannon work in National Dex Monotype
Toucannon is EV'd to be 3HKO'd by max attack MSciz CC, with rest dumped into SpD
Terapagos was EV'd to outspeed Gliscor while maintaining bulk
I'm really struggling into Gastrodon for some reason
https://pokepast.es/c68527c6d39e5a74
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage, @atomic salmon. I won't notify you again for at least 6 hours.
and I feel like Terapagos should be changed to smth else I'm just unsure as to what
Ideally you want to replace Toucannon with blissey which is a better Special wall. U lack speed control so u could consider that too but slower normal teams aren't uncommon. You can fit like Diggersby over it / Terapagos but Blissey is an important part of the defensive backbon and Terapagos is quite nice against Steel, u can perhaps try Encore and Punny and Scarf Diggersby over Terapagos and see how Dragon and Steel mu's are
I wanted to keep Toucannon but oh well alr
Consider adding Hisuian Zoroark on there with G knot if you are struggling with Gastro, or you can add toxic on p2 to slowly wear down gastro.
Btw what do I swap out for Encore
Yeah I missed the first message, if you really want to then you prolly have to replace Staraptor and go max Defense but Intimidate is just way more helpul, Encore over Axel as you would neel Lopunny for Steel way more although breaking Scizor won't be easy without Fire Move considering Diggersby can run it but will be locked
https://pokepast.es/aad82dc5ae09949b ik there is a rate going on rn but after that uh
I tried to make a Scream Tail Psychic
Ok thank you
Honestly, I would just go for a dual screens route with scream tail, considering you have set up sweepers in celebi and Boulder who enjoy that extra protection. and maybe scarf lele and band victini set with brick break over final gambit. what you have already is fine as well, just suggestions. Also giga drain over psychic on celebi other than that looks good!
I mostly did this because I kinda forgot how to make balanced Psychic 😭
@grim cobalt do u have any other ideas? 😮
You can also go a route with, scarf boulder, keep specs lele, add in ground z celebi, add in mega gallade, i feel like that would be good as well so like scream tail, slowbro, celebi, lele, Boulder, and M gallade over victini. that seems heat as well ngl but its up to u!
ndubers
@ bob
i just realised it outspeeds timid yvel
idt any of the arcs would taunt it that u dont outspeed
maybe r8 was wrong
@swift pewter dumh
As I've said, Mental Herb seems too situational, Eternatus already outspeeds most variants of Arceus that'd run Taunt, and even Yveltal as well, so you'd want Leftovers
gn
yeah going back to leftoes
Yeah, most Arceus formes just invest to outspeed PDon, which is still slower than Yveltal
mherb etern is specifically for ho
No, that's Power Herb
Mental Herb is the one that blocks Taunt and other moves like that
what is taunting u there tho
deo s
all the arcs either kill u or are slower than u
Oh
Hm
i mean
it can just coat
u are advantaged vs coat
cuz
they might just die at any poitn
oh right u are
flame
m
does dmax even kill lol
i suppose
hazards at some point
Ye
ok gn
Huh, just noticed you don't have a Stealth Rock setter yet, I'd suggest to try to fit it on PDon over Spikes, or alternatively on Arc-Water
why rocks
They wear down foes more consistently
they dont care about rocks too
well
gira does
but gira is also a free in for etern
and constantly taking max spat overheats
everything else cares about spikes more
Hmmm... that's fair
A lack of Defog for a balance team does not seem good, however
You can fit that in Arceus-W
that involves probably dropping tox
hm
maybe
idk
kinda want to keep on w the hazard spam
Hazard spam is typically a offense thing, not a balance one
Unless you want to run Gholdengo to block hazard removal
i want to fix the innate problems this have
this team loses to any water type defensive or offensive
(ndubers)
Ditto on ho seems very weird
You also dont have much way to punish yveltal
Just run zacc > ditto
aight
what else
because ogre made me get a lobotomy
and bozo hardwalls everything in this squad
Ghostceus is better off as dragon dance with z ghost
Shadow force stone edge brick break
should i boot nec
You have special unec theres no way
barely does anything tbh
Lol
also should i eliminate roost on mence
what zac specifically
sub3atk?
sdsub?
sd3atk?
allout?
id go with tera cc
good enough
also don is alright right
don had been the mvp so far with that set
eruption never dissapoints
earth power deals with opp dons
hp ice for mence and zygod
edge for hooh
it is pretty darn good
I think that set is the reason why you die to pogre
Its very much pogre fodder without precipice
my team can pressure it enough now i think
with the changes
and its good against most everything else
i mean
i am on webs
might as well commit with sd
ill just throw zacian at it
also hell adamant outspeeds it already
adamant max speed
does bozo even wall phys
photon ignores una right
+1 216+ Atk Necrozma-Ultra Light That Burns the Sky vs. 252 HP / 252+ Def Dondozo: 415-490 (82.3 - 97.2%) -- guaranteed 2HKO after Leftovers recovery
yeah that is
not ideal for dozo
Photon Geyser and Light that Burns the Sky ignore abilities
Eruption PDon is good and all, but it's not intended for HO
Use the Double Dance set instead
i think erupt is fine for ho
esp on webs
altho maybe something like erupt edge prec rocks maybe wld be better
hp ice seens ok
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage, @atomic salmon. I won't notify you again for at least 6 hours.
Honestly I would just suggest to take off ice beam for e power, Ik the Hydrapple evs is for outspeeding pelipper but honestly in the water match up ur more than likely leading with kyurem to claim a ko, so i wouldn't sweat about + you have hisuian goodra as well. You can honestly run more bulk and put ur speed evs to 132 which outspeeds base hoodra Everything else looks pretty standard.
Team is pretty great, koff>crunch and usually u want ep on hydrapple instead of fickle beam so u can hit water teams harder. U should also make sure to have bulk to live pex pjab, and I would suggest hdb kyurem instead of specs
Replace Behemoth Blade on Zacian-C with Swords Dance, as that move hits no relevant targets, and running Zacian-C without setup leaves it unable to break past stuff like Ho-Oh
Reminder that Primal Groudon and Primal Kyogre can't Terastallize, so Earthquake does quite little for Primal Kyogre, it'd appreciate more Calm Mind to easily 2HKO Primal Groudon with Ice Beam
Life Orb would be better here for Yveltal than Heavy-Duty Boots, as that raises its damage output and can heal more with Oblivion Wing even beyond the recoil, you'd also want Sucker Punch over Knock Off as you have no priority options at all otherwise, which'd lead to a poor matchup with Deoxys-A.
I see but without behemoth blade, I have no consistent stab option
you still have Play Rough, BBlade doesn't even hit a lot of threats tbh
play rough is inconsistent though\
how is it inconsistent
90% Accuracy sooo scarwy >_<
90 percent misses a lot actually
Actually that means it misses 10% of the time
which is 1 in every 10 moves
u get this because 100-90=10
10/100 is 1/10
so you hit 9/10 times
that is pretty consistent in my book
i guess i can try it
man zacian got nerfed
which mon's the Ygod check?
Darkceus + zacc is more than enough
anyone only pokemon team
there is a yvel darkceus and zacc breh
Out of the fact that Bottle Caps exist, you only have to pick the Hidden Power type on the teambuilder thus you can just run max IVs on Ditto out of that, also swap Tera Fairy on Zacian-C with Tera Electric so it can OHKO Ho-Oh with only Intrepid Sword
Oh yeah, the Gira-O EVs are also outdated, you'd want an spread of 248 HP / 152 Def / 8 SpA / 100 SpD (Modest), this spread avoids a 2HKO from Mega Mewtwo Y's Psystrike after SR, Primal Groudon's Eruption after SR, and ensures a 2HKO on Eruption Primal Groudon with Draco Meteor
o i js copied the set on dex
didnt realisw
👍
playing w thid
i think these new evs suck
u really do not have enough damage output
this set p much lost 1v1 to a pdon lol
it just toxed and went from there
I mean, it had no real benchmark with the offense beyond "hit as hard as possible"
Yeah which is fine
good to hit hard
i think i have enough for opposing pdon and mmy anyways
Against defensive PDon that spread can only 3HKO with Draco Meteor, yeah, this also happens even with the old spread with +208 SpA, being a very minimal 2HKO roll
I'd think defensive PDon could even EV for this as it has just the right amount of leftover EVs dumped into Defense that could be moved to SpD, but as this no longer is the standard spread it'd remain niche
i think spread is fine but idt you need to invest for both defenses, i normally personally use special gira o to also threaten would be switches to physical gira o
like cleaning yveltal and stuff
I suppose I could add the "old" spread as an alternate one for the dex if there's some specific benchmarks for it (namely involving the SpA), otherwise it'd seem poorly justified
164+ SpA Griseous Core Giratina-Origin Draco Meteor vs. 248 HP / 192 SpD Groudon-Primal: 220-261 (54.5 - 64.7%) -- guaranteed 2HKO
8+ SpA Griseous Core Giratina-Origin Draco Meteor over 3 turns vs. 248 HP / 192 SpD Groudon-Primal: 358-422 (88.8 - 104.7%) -- guaranteed KO in 3 turns after Stealth Rock
its a whole other hit with rocks
if its an offensive set
depending on the spread its either a roll or i miss 2hko with this set
but the other set is a guaranteed
made some other changes
debating taunt on arc dark
balloon etern gives me a nice way to prevent dd arc ground ho types to not get too bad
and opposing set up don
- nice to status it early so zac can break througu
- walls marsh completely which was an issue i had with the original team
and lets me maximise my spd so i can beat other eterns and such
debating tox on my own pdon
Ahem, you're ignoring the SpA drop for the second hit
208+ SpA Griseous Core Giratina-Origin Draco Meteor over 2 turns vs. 248 HP / 192 SpD Groudon-Primal: 344-406 (85.3 - 100.7%) -- 6.3% chance to 2HKO
SR does raise the 2HKO odds a lot, but it's still a roll, so I'm not a fan
164+ SpA Griseous Core Giratina-Origin Draco Meteor over 2 turns vs. 248 HP / 192 SpD Groudon-Primal: 331-393 (82.1 - 97.5%) -- 62.5% chance to 2HKO after Stealth Rock
oops i sent the wrong calc earlier
yes but its a 2hko roll vs a 3hko
Still rather inconsistent, it may be worth listing as an other option however
Reminder that such Eternatus spread has the exact same special bulk as the other spread, so that really just lowers its physical bulk to properly check CB Spectral Thief Marsh to outspeed Arceus
So overall the Marsh matchup becomes rather inconsistent with that set, I'd suggest to just go back to the old one, Air Balloon does seem to have potential, however
I'd think you have more than sufficient status spreaders, PDon can abuse nicely that as is
O
why did i think it was more
Hm
ill go back to the original then
alright thanks
changed to shuca over balloon
does marsh duties and grounds but lets u still absorb tspikes
@sonic summit i solved ndubers again
how
look team
bro thats so bad wdym
why is the Zacian check hopes and dreams
r u dumh
there is a pdon and a ditto
offensive Pdon has to go down to +3
No
then whats
their +4 zacian check
Genius
having a brain
what is it
TELL ME.
Also
Tera Dragon Giratina Origin.
Im ngl
i might make pdon -def
-spdef is kinda dicks
err
act nvm.
- pdef makes more sense for etern
@sonic summit do u think i shod make it
bulky
idk ive never had any trouble w zac yet
What i could change in this team? The idea is to get chip damage with hazards and e-killer arceus and then sweep with zygarde
a lotta these sets doesn't fit on HO
i see
by that he means literally everything except ekiller and diancie
I was trying to make a defensive team at first, but then i was adjusting the stuff accordingly, and the team became this
i guess i will just stick to HO
This is my first team for Nat Dex. I went for generic sun. Anyway it could be made better?
https://pokepast.es/5d5fb9a1972e8fed
sun is not viable in ndubers due to the presence of primal groudon and primal kyogre
none of these mons except primal groudon and flutter mane (which is already incredibly fringe) are viable
Thanks for advice. Back to the drawing board lol
fmane is not that fringe
its a solid b+ mon
shld prob be a-
when people discover cm is dogshit
what is the vision mr adem
taunt 3-
3a
ur never clicking cm ever
mon is too frail
and not fast enough sometimes
to ever click cm
it is however is fast enough to taunt stuff like tspikes etern who fuck up ur ho
or annihilate fatter structurs
— ND Ubers TL
@tropic scroll pass a team
with what
use the team@i made
the genius one
@sonic summit
what shld i build
when i get back
u should build me a flutter team
236
+0 still i think
why is the flutter set CM
officially requesting one Taunt 3a team please
oh uh
can u send the one u have
maybe?
ill show the fixesp
make flutter taunt orb
can try tera fairy too but its preferancd
good hit on arc normal
and smack etern harder
ghost lets u bust thru chipped don
make zacc pr
make ndm standard ultra dd
make arc sclaw over eq and 20 speed
rest is fine
@sonic summit
ph u can try different lasts for arc too
see what u like
u rarely ever click it anyways
every 4th is gna have some clutch use
(Personally like 290 speed for our speeding ray, or 310 speed for Lando, but I think this is good too.)
byebye
lando isnt rly relevant here
Lando has fallen? Then 307 speed for max speed primal.
idt anyone is using lando
i think it is UR rn
if they wld they wld most likely use bulky
its not that good a mon
i mean it was seen at the start of the gen then people realized it kinda did nothinf good
i will solve it
i trust you adem
I wonder what happened this gen
no point tho
ndubers expert
ur espeeding them anyways
now go to bed
this arc isnt eq
I guess ur right lol
290 speed at minimum is my personal preference
what does that hit agn
Pdon would like to have a word with you
Adamant ray
that guy is dying after a few hazards if its off
- ur bulky enough to handle it
Plus is interesting to see a pdonless team nowadays
So I wonder why not use pdon
u need the speed
On the team
meh i think its a bit overrated on ho
not needed on all
its not the best option sometimes
I mean, it can fit on pretty much all kinds of teams with rock polish sd and more
It even has the eruption set
it can
but doesnt mean its the best option
fitting it on here wld add nothing much
while making it weaker to faster structures and tspikes
I just think that a Pokémon only weak to one type and have 180 attack is good on HO
i mean
i never said that it isnt
just that it shouldnt be on every ho
what would u put it over here and why
Flutter probably
all it does is add an extra arc geound weakness
why
That thing is not good at all without sun support here
thats most definitely not true lol
Or maybe since xern is gone we can use it
its a breaker that you cannot pivot into reliablt
I think spdef pdon can still beat it 85 percent of the time
pre xern i would rather use xern there yes because xern is beyond broken
yeah flutter clicks sball twice after 2 layers and it dies
or it chips it
and now zac breaks through it
But yea your team looks a bit pdon weak
nah the mon gets overloaded easily and worn down quickly
far too mcuh mons put pressure on it
Plus I think we got a thing called defog in this tier
Ho-Oh can defog on zacian I guess
spin smeargle would have more success removing hazards
yeah if it wastes tera and does not kill the zacian
sure
now u have a +3 zacian and ur tera is wasted
kek
Or maybe Lando if it was usable
Do you have the balls to think that
Setting up on ho oh
why is zacian 1v1ng a hooh in the fitst place
your switching hooh in
but like even then
it can
tera electric
now sacred doesnt do much
Burn
in what scenario would this be tho
50 chance
Btw, do we STILL need jolly zacian?
u can if u dont need zac and need hooh gone
I just think that adamant zacian still outspeeds everything
Zacian rose again
other zacian is a pretty big deal
We are so zaciback
why do u need the attack boost
I some kos, I guess
some kos like what
Tera fighting close combat on NDm?
At plus 3?
I think adamant gets a better roll
Cuz now that Xerneas is gone
People are gonna go more physdef on that thing
its a roll still assuming max physdef but
it is not so hard to chip that mon
get rocks on it jolly kos too
or like
any chip whatsoever
+3 252 Atk Tera Fighting Zacian-Crowned Close Combat vs. 252 HP / 252+ Def Necrozma-Dusk-Mane: 331-391 (83.1 - 98.2%) -- 31.3% chance to OHKO after Stealth Rock
+3 252+ Atk Tera Fighting Zacian-Crowned Close Combat vs. 252 HP / 252+ Def Necrozma-Dusk-Mane: 364-429 (91.4 - 107.7%) -- 81.3% chance to OHKO after Stealth Rock
+3 252+ Atk Tera Fighting Zacian-Crowned Close Combat vs. 252 HP / 252+ Def Necrozma-Dusk-Mane: 364-429 (91.4 - 107.7%) -- 43.8% chance to OHKO
well if its boots then
its a roll not in ur favour