#NatDex Other Tiers
1 messages · Page 5 of 1
Oh
I mean you can probably do pdon + arc + yvel BUT
That requires a whole different team structure
Yeah fair
Ive mostly seen
Knock Pulse sucker sets (on general yvel)
More than anything
Which arent
Triple dark move
I think actually you could drop Yvel and do Gira-O. I really like that mon rn for more offensive structures with this team looks like it wants to be.
I def need some bulky defogger
Ive had big success with the team neon built for me so
That's
what Giratina Origin is
Im all for trusting lol
and it keeps up a lot of offensive pressure while doing so.
I mean gira-o deals with pdon
Unless heavily chipped
But idk i dont know about arceus types
So arc fairy?
(Appearently not)
Gira-O completely stuffs Pdon almost regardless of set outside of maybe goofy Mixed Dragon Pulse variants.
But also, I am not a fan of Arceus Fairy rn.
Fairyceus isnt good on most big threats
So what arceus form then
Only really a half measure VS a lot of things, bad matchup into the really good mons, and the other top ArcForms are just better.
Except unec, but if you ndm ultra burst while they have fairyceus you're not doing good lol
I think i am gonna keep necrozma dm
One set I think is quite good for NDM is Bulky DD Solg-Z.
Able to immediately smash through Darkceus as opposed to Unecro who gets completely stuffed while still providing a lot of defensive utility.
Necrozma-Dusk-Mane @ Solganium Z
Ability: Prism Armor
Tera Type: Dragon
EVs: 248 HP / 44 Atk / 72 Def / 104 SpD / 40 Spe
Impish Nature
- Dragon Dance
- Sunsteel Strike
- Earthquake
- Morning Sun
I’d like more detail about that set
Ok
OHKO's Mega Sableye at +1, outspeeds Adamant Caly-I unboosted, and isn't 2HKO'd by +1 Zacian CC.
Nice
Coverage could be a toss up between EQ or Stone Edge but I tend to prefer EQ for opposing NDM.
Ok
Hmm
Pdon has like four bazillion sets anyway
ArcDark I feel like is the most easily splashable.
Arceus-Dark @ Dread Plate
Ability: Multitype
Tera Type: Poison
EVs: 248 HP / 64 Def / 28 SpD / 168 Spe
Bold Nature
IVs: 0 Atk
- Foul Play
- Taunt / Perish Song
- Toxic / Whirlpool
- Recover
Perish Song and Whirlpool should only ever be used together, but Taunt and Toxic are the standard.
Perish song whirlpool reminds me of mazar
Because not on ndm or arc
Yes but would spikes be better?
Spikes sounds a bit counteractive with giratina on paper
Groudon-Primal @ Red Orb
Ability: Desolate Land
Tera Type: Ground
EVs: 240 HP / 28 Atk / 88 Def / 152 Spe
Adamant Nature
- Stealth Rock
- Swords Dance
- Precipice Blades
- Heat Crash
Unsure tho
Oh wait, wrong tier
LMAO
What do you have now?
Thats
Gira o
Pdon
Ndm
Darkceus
no I meant
the paste
Oh
Maybe zacian?
I think he meant so far
Not sure
Xerneas looks juicy for this team
Slow down
what is the team paste rn
Pig
what is the pokepaste of what you have right now
Lemme see
Wait a sec
I am doing stuff on the phone rn
And showdown breaks whenever I change tabs
Wait a bit longer
So what’s for giratina
This is the first 3
I dunno about giratina
Set
@zealous plover @dusty thicket
So this is the first 3, giratina would be the fourth but I kinda need a set for it
Guys?
Giratina-Origin @ Griseous Core
Ability: Levitate
Tera Type: Steel
EVs: 248 HP / 192 Atk / 56 SpD / 12 Spe
Adamant Nature
- Poltergeist
- Dragon Tail
- Defog / Shadow Sneak
- Will-O-Wisp
Look
I'm tired rn
can I come back to this tomorrow?
Natdex doubles team, cradily just moral support dont mind em https://pokepast.es/6e7dea925f8773e1
Amoonguss with offensive investment tells me something’s horribly wrong
And it’s more than that
I’m not good at explaining but amoonguss with all that offensive investment already tells me this is kinda bad
This is awful advice (if you can even call it that) dawg, can't just say "I see a single set that I assume is slightly unviable and then just dismiss the rest of the team because of that" 😭
have a look at the nddou viability rankings, this team doesn't have any noticable pokemon
Nah I already stated that I am not good at explaining
Also idk if weak armor on trick room is the right ability
I wonder what does liquidation hit too
Also maybe he forgot to change Tera type on the mushroom
Or maybe it’s the right ability for non trick room mode
Could someone rate this team it’s one Piece theme https://pokepast.es/e423ec2e8efb0140
first of all
none of these are ndex ubers mons
secondly, this channel is for competitve only
thirdly, this should only be straw hats, why akainu there?
bruh
rule 3 #1030567099703242903 message
Number one: will get completely roasted by any actual Ubers team number two: wrong movesets I think
mmy usually prefers earth power over fire blast on np sets, and with yveltal + darkeus, you can probably change out 1 of those for a better mon since they do a lot of the same thing being a bulky dark type
pdon also prefers spdef over physdef every day of the week
yea pdon being lax was just a mistake
Earth power over fb is interesting though for mmy that sounds good
(although the raw damage output from fire blast on ndm and zacian are pretty good imo)
rule 3 and 6 looking like #1030567099703242903 message
Oh no it's completely optimized with vgc in mind, I just so happen to be using it for a fangame as well
the issue is that
there is no VGC metagame where you can legally use all of these mons and have them be equally viable
VGC being the offical nintendo Double battle format
Guys I really wanna know why do some ev spreads use 248 hp instead of max
It’s just so specific
I wanna know why
wrong channel and because the extra 4 hp ev does nothing for your bulk and you prefer it into like speed for speed wars (as an example)
this is technically true but its not what its used for
its to minimize chip damage from hazards
its hardish to explain but numbers that are divisible by 4 (or 8 I forget which one) will result in more damage being taken than a number not divisible by it
if your hp is 8n and you take 1/8 from rocks you take 1 more damage than you would if your hp was 8n-1
same with tox and spikes ofc
but this also affect lefties (with 16n) and other healing so you don’t always do it
Slightly new to teambuilding (randbats fan), could anyone help me rate my team?
https://pokepast.es/76c0fb7fdd78be68
i would um
i recommend samples
nsure if they're updated yet from koraidon meta but they should still work minus the korai
yea the samples generally help ppl get a preliminary grasp of team composition :)
We are working on it
Samples should be posted sometime this month
o wowi, thanks!
also good work :3
i can finally get back into ndubers
real,
^@worthy fjord
Band or SD exca over AV because all mole does is do a lot of damage
Leftovers on hippo or eject button to get more staying power
Scarf shocks isnt that great, and you compound with the current ground weaknesses. You can consider scarf Great Tusk + Landorus, or a similar combo if you wanted to tho
Sd garchomp with Scale Shot Earthquake Fire fang is better. If you want a mixed set it could work, but SD breaks stuff up better
Biased against clod since I dont like Ground weak Water immunes when Water has Mega Swampert, but that clod def needs to be water absorb to take on the scalds
Thank
np
#pkmn-general might be better for non-serious teams
counter dxs go negatively bonkers
0
I need an opinion on this
I personally run HC on pdon as I can run stone edge and pres blades without worrying of a miss.
not worth it
swords dance just makes pdon even more of a nuke button than it already is
the probability management is negotiable
it already hits like a school bus so
I did this team for national dex ubers, its doing pretty fine for me, toughts? https://pokepast.es/8c86b1f2604a67f3
only thing that i see being a problem is ditto. ofc it can work but it can always be dead weight. untill ditto dies they will be more carful.
this is personally what i run and i switch between etern and xern
xern may get banned tho
its going to be suspect tested soon
same with zygard complete
so those two are the most broken
Defensive Ho-oh is not good on HO
its such a momentum sink
I dont think theres anything better to put in his place
why do i have roar
ditto is good dont get me wrong
but it is more high risk high reward
for me at least
should i replace it with yev?
i just need hazard removal as t spikes destory my team if etern goes down
team seems really offensive and i don’t believe youre trying to make HO, hazards are going to hurt you hard esp when you need support for a frail mon like deoA
id suggest using hooh over one of these mons and changing some sets around to invest in bulk, personally i dont like running spikes + rocks on pdon and prefer sdance or overheat over one but thats a me thing
id swap mental herb on deoS for sash and do magic coat over taunt, and remove those weird speed evs and put them into spa
Double dance pdon runs swords dance, not hone claws. Probability management is negotiable.
Defensive hooh is not good here if you REALLY wanted to run hooh unironically band would be good but i personally wouldnt recommend it
Dont run cosmic power etern with no recover just swap recover over cosmic power or even meteor beam powerherb
Recover over Refresh on normalceus imo
Fix your weird evs aswell you’d rather do max atk max spe jolly Normalceus and max spe max spa modest eternatus
ok here is my response to 'this'
mental herb works with this kind of play as other lead deo-s will taunt, mental herb imo is better on leads to stop speed tie taunts and why run sash if its useless after hazards. only thing its good for is death phoder after that
I understand and agree dd on pdon
I have recover bro
thats your opinion
and bruh wym. i have 6+ priority. https://www.smogon.com/dex/sv/pokemon/arceus/national-dex-ubers/
look at the sets
its recomended over speed
if neon was online id let him tell you
mb meant to say adamant for the normalceus you’re right on that
Magic coat has priority, you’re stopping other DeoS leads from taunting you
You run sash so it can always get up atleast two layers of spikes or rocks + taunt or whatever else
i just set up rocks tbh
if I'm running full HO then id run shuckle
ty🙏
youd wanna do bullet punch over crunch on mluc imo but i dont know the standard sets for that so dont take my word
kyuB runs dragon dance loaded dice icicle spear
What would be a better pkm to have on there instead of hoopa-U
Zacian, primal groudon, zygarde, eternatus
ty
@spring marlin id recomend checking viability rankings
also the best leads are shuckle, deoxys speed, and primal groudon.
Where would I check those
smogon forums
Natdex Ubers
i think cm pogre runs a bulkier ev spread (and you shouldn't be running it on HO for the most part either way)
xern should just be standard geo
I mean
I didn't find a better counter to Groudon
I could probably use bulky Kyogre tho
Cuz it does live a +1 Zacian-Crowned Wild Charge from full hp and then OHKOs with OPulse
Monotype (Normal)
https://pokepast.es/f653313a25912731
New NatDex Mono RMT @soft lion, @worthy fjord, @grim cobalt, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
i would give terapagos a shot over porygon2 atm, your team is shed tail offence and p2 kinda kills momentum, especially when you arent running teleport. i probably wouldnt run zoroark hisui rn with bloodmoon in the format with a z move and go jolly cinccino
the mega lopunny moveset should also be fake out cc return triple axel
I went with Magic Cost out of fear of Webs but thank you
srry I'm stupid do you mean bloodmoon zmove or zoro zmove?
bloodmoon z move
ok
cyclizar has rapid spin
Just normalium right
yea normal z
And what do I replace Zoro with? I originally ran it out of fear of substitute mons like bewear
So I've got this team for nat dex doubles, but I feel like it's missing something. https://pokepast.es/e77495afdec00efa
I'm trying to build a team without legendries/paradox/ultra beasts or mythicals. Aegislash is my favorite so I want to keep it, the rest are interchangeable
we cant help teams with arbitrary rules
only teams for a specific meta in competitive usage
Nat dex doubles.
oh
what about without the rules?
it would typically be mega lop bloodmoon cyclizar blissey/chansey staraptor p2 but since you're shed tail i would probably go mega lop maushold cyclizar porygon-z with z conversion ursaluna staraptor probably
do I just go with 3A on PoryZ?
Porygon-Z @ Normalium Z
Ability: Adaptability
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Ice Beam
- Shadow Ball
- Conversion
Does this work
you want shadow ball as the first move so you turn into a ghost type
KG is not really that good as of now, at most it is low risk lower reward, yev can work way better most of the time. Z geo is risky but works and i used it in USUM and it worked pretty well.
other than that it works really well and it is a good team
bulky poger is an oddball pick but it is so flexible that it can run alot of different sets and work
also hazzard removal
np mate
https://pokepast.es/3d3e4679762c20c6
On this team what Mega should I use instead of Kingambit
firstly, 2 z-moves are cringe
so i would run power herb geomancy instead with thunder and fblast / hp ground over draining kiss and hp fire
as for the mega run mega salamence
and also the deo-s set needs to be changed - use the smogdex one
@icy skiff
Wdym cringe
like if u use one i dont think u can use the other
dunno is necrozma-u is an exception
Uu
Uh
Well, Ultranecrozium-Z jus allows Ndm to transform
Xernias is the main source of Z-move
anyone got ideas for a nat mono fighting type team
Gen 8 NAT DEX
https://pokepast.es/88b099792ed7e51c
thats not how it works
it cant transform if Xern burns the Z
and vice versa
It works
It literally works
I can use Z-Geomancy as well as Ultra Burst
:/
ok i see what u mean now
I obviously can use only one Z-move between Z-Geomancy and The Light That Burns The Sky
But with dragon dance, on most occasions the Z-Move on UN isn't even necessary
a big selling point of Unecrozma tho is that it has an absurd nuke in order to dispatch threats easily
definitely gotta disagree there
additionally
I mean
Z-Geo isn't even that worth it because you have to give up Tera on Xerneas which is a lot more powerful then
Oh true I haven't posted the team with the changes
Uh, just gimme a sec
I made some changes since I was HEAVILY vulnerable to Marshadow
there are a lot of stuff wrong with this team
@sonic summit thoughts?
I made some improvements that I think should do well
please do not do ingrain xerneas, no setup zac-c or mblastoise
unec also wants photon > pfang i think
sedge over fpunch on pdon too and a better tera than rock on zacian (tblast ground or tfight cc)
yeah photon over pfang and sunsteel over outrage
also you'd rather do magic coat/taunt/twave over icebeam with max SPA investment timid over hp on deoS
not sunsteel
stone edge
other than that yea
Oh yh sedge for hooh
yeah lol
ho oh and yveltal
sunsteel is viable if you REALLY need a xerneas check in DM form but sedge usually better
sunsteel is needed to be able to kill xern before you ultra burst
hooh dies to a +1 light that burns the sky anyways
what if it hards you as you dd in reg form
what
what if ho-oh hard switches into you as you click dragon dance in the dusk-mane form
+1 224+ Atk Necrozma-Ultra Photon Geyser vs. 248 HP / 208+ Def Ho-Oh: 256-303 (61.6 - 73%) -- guaranteed 2HKO
at best it can whirlwind it which is a win for you
or it sacred fire's you and burns you
Sacred fire is in your favor and no hooh would ever click it vs an unec
they click it vs ndm
but yea
also 47.5% chance is too high to be called "in your favor" but i see what you mean
dd ndm is 90% of the time unec
fair enough
sacred is just a bad play
disagrees with what
Made this team for nat dex. Any natures/moves/mons that need to be changed? Who should be the last 2?
first off we cant rate teams based off teams with arbitrary rules (ie no legends, no paradoxes, themes, etc)
second off this is for natdex tiers that arent OU
I legit just thought those 3 would be the things that make raticate work. I'm fine with legends/ paradoxes
- Your team must be competitive, and you must be willing to have it optimized. We will not stop you from using whatever team you want, but if it’s not competitive, it does not belong here. If you are building a "fun AG team" and don't want to use viable Pokemon because you don't like them, this is the wrong place.
- Incomplete teams will not be rated.
I completed the team yesterday https://pokepast.es/c03da8633f9eb525
I just don't understand why it's being called uncompetitive, but i assume it's because of the alolan raticate, because it's an off meta pick? I am willing to take it off tho
I did try to make it work based on teammates, but if there's nothing i can do then i'm fine with scrapping it
I learned it yesterday lmao
if you want something along the lines of it than either obstagoon or inciaroar, while both allows Z-Parting Shot that heals the switch in. it still is not good and I would look at sample or viability rankings
ouhhh 1400s my behated
i've gone from yveltal to xerneas to now giratina and he did wall an iron moth to death which was pretty funny but i feel the team can in general be improved
problem is i'm dumb
primal groudon my most hated foe
i tried terapagos too but it needed too much setup and couldn't really do much
zac-c comes in for free on gira and you don't exactly have strong zac-c cplay to begin with
What's a good staller killer for NdUbers
https://pokepast.es/e829497307a0c007
On this team, I'm thinking about using Arceus-Dark as a perish trapper for stall teams, which Pokemon should I replace?
you have 3 sd guys
and a geoxern
you shouldn't struggle THAT bad
you can slot taunt somewhere there if stall is a major concern fsr
tblast water zacian just gets walled by pdon and that pdon set still gets walled by ho oh
i go ho-oh and pray to god they don't have wild charge
so wisp or something on gira
yeah a wild chargeless zacian just
sucks
obv some exceptions but generally they have wild charge
https://pokepast.es/5a244a1f40a77e2b this. how do I make this better.
the sets are pretty suboptimal tbh, I would check the Smogon Dex for the up-to-date sets https://www.smogon.com/dex/sv/formats/national-dex-ubers/
which ones specifically?
all of them
emotional damage
also Hooh completely outclasses Reshirram as a defogger so I wouldn't use it unless you want to meme with it as a wallbreaker
so this team, is garbage.
it is my mission to make Reshiram good.
can't do that by not using her
of course if this team is suboptimal...
...then the rest of my teams are total garbage
because that
your best bet would def be an offensive breaker set then
is by far my best NDubers team I have ever made
although it faces heavy competition with chi-yu
true, sometimes i wish Reshiram got drought
https://pokepast.es/2232da56e7a1d159 here's a resh set I used to use a lot, is it better?
i mean we cant really help build around completely unviable mons
I see. now, moving on
I have decided on using deoxys s for a lead, as much as I disagree with it
this is arguablely the only workable Resh set https://pokepast.es/68f3efb4ac1b0526
boots can probably work asw but it arguable needs the extra power to not be a worse Chi-Yu
I forgot resh got roost before gen 9
https://pokepast.es/a680908ea97b1084 BEHOLD the symbol of how bad I am
Gen 8 NatDex UU 🙂
https://pokepast.es/ada61191415f354a
btw ive already realized the lagging tail thing was a mistake so i changed the item to leftovers, and the move to torment
Mega Beedrill isn't good (esp. not the SD sets, the only usable set is just U-turn + 3 attacks) but if u were to use it then u can only really run it on Hatterene structures since defog alone isn't enough to support it. Donphan is even worse since Rapid Spin isn't enough to make it stand out from Hippowdon, Swampert, Rhyperior, or even Gligar as a bulky ground. Klefki is another mon that just flat out sucks in this tier because it can't respond very well to a lot of the tiers dark and steel types and its just really passive regardless, we have better steel types such as Skarmory and better spikers such as Skarmory (again) and Roserade. I think the viablity rankings would help you a lot here because the builder alone can be very misleading.
https://www.smogon.com/forums/threads/national-dex-uu-viability-rankings.3672482/
Aside from the unviable mons the Washtom set is ok but u want to add 88 Spe investment to outpace all Scizor variants. Hydreigon would benefit more with Fire Blast instead of Focus Blast in order to hit Celesteela for big damage (+ there aren't many targets for focus blast anyways). Chandelure doesn't really run Memento except on rare occasions on Choice Scarf sets, Energy Ball would be a better move here. For viable sets you can use the link below
https://www.smogon.com/forums/threads/national-dex-uu-set-compendium.3672485/
I think this team is salvagable if you change the Mbeedrill set to Uturn + 3a, go Rhyperior > Donphan, go Defog > Focus Blast on Hydreigon (to role compress since Hattreene alone can't keep hazards off u need both it and defog), Hatterene > Klefki because its mandatory on Mbee teams, and Finally Volcanion in place of Chandelure to have extra assurance against threats such as Mega Altaria, Aegislash, etc
https://pokepast.es/72f62fec901e364f
although this team lacks a steel which means this team is risky into Nihilego so this alternate build with Scizor > Mbee could be better
https://pokepast.es/4934b6ca418b36a5
Are there any viable steel type hazard setters that could replace chandelure?
or is rhyperior supposed to set rocks
Cobalion can work
but I don't see anything else that can work with that team
and u already have Rhyperior as a rocker here so its not super neccesary, can just run an SD set on cob at that point
https://pokepast.es/9f0cfb3ea02e41ba
Hi!
I have been working a lot in this mono-rock team and I have noticed this issues:
- VERY weak against kommo-o
- Dragon types are dangerous in general (that's why Nihilego dazzling gleam)
- Meawscarada is dangerous (but not impossible to deal with)
Btw Diance 16 HP can kill Scizor so it's not a that big of a threat
New NatDex Mono RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
carkol is bad.
you can run sticky webs Shuckle over Carkol, letting you always outspeed meowscarada with Scarf Boulder. This also "solves" the Kommo-o matchup as this ensure that you're almost always faster even if it clangs
Yeah, but also the issue id with lead kommo-o
you're not meant to live long, so trading hazards is fine
then lead diancie?
no
So it can live flash cannon
True
noting that not much on Dragon/Fight even wants to take a moonblast
also, you didnt ask for this but Substitute Hisuian Arca feels more impactful sometimes if you're having trouble with Steel matchup
Sub/Morning Sun/Flare Blitz/Head Smash hits everyone, you abuse the fact that they protect scout the doggo
So far I haven't found that many mono steel (Well, recently) So I couldn't tell you how good my team is against these, but it's a good idea
trailblaze over Knock on Pon can be cool too, as you can steamroll Water/Ground when they're battered up
I used knock off mainly for ghost and psychic cuz I don't have a lot of things against them
But yeah could be good
Btw I will use infestation shuckle over final gambit because otherwise sableye completely shuts down shuckle
The time when I used it over carkol I found it more useful for me
Would be good assault vest, expert belt, or other item?
Like this?
Or just leftovers lol
heavy-duty boots
leftos might work, but hazards stinky
https://pokepast.es/35c2f30e19b83c23
This is my current team for NdUbers, I wanna replace something for Orthworm but idk what, could use some advice
Terapagos is really not good, tera water tera blast zacian does nothing, xerneas wants substitue or another move over hp fire, and fire punch pdon is basically useless when it can use heat crash without getting stoped by dynamax
tb zac-c is useful it can snipe pdon after desoland gets removed clearly smh
dont run fire punch on pdon you get walled by hooh youd rather run heat crash atleast
terapagos is just
not good
Tblast water like hamster said on zac isnt worth it youd rather run ground
Actually yeah just listen to hamster that’s really it
I need help:
I'm an aspiring Showdown player and I normally do Gen9 NatDexUbers. I'm not too good at teambuilding and I want some tips for future use.
https://pokepast.es/48ad6777b6977513
Here is my team that I most recently made, I wanted to test out some more unused mons so that is why mienshao is there.
Please give me advice on tera, EV spread, moveset, replacement mons, items, all that stuff
I recommened you try using the Viability Rankings as a guide to what is good here since all of these mons aside from Mega Salamence are terrible here
when attemping to use a unviable mon, it either has to fill a very specific role in the metagame / team and needs to built around most of the time
stacking unviable mons like you just did is not good teambuilding practice at all
Sometimes it gets boring using the same legendaries over and over and hoping yours outperform your opponent's
This is a channel for competetive advice and using legendaries is what you have to do
Its not a bad thing, they are just more Pokemon
me when i use legendary pokemon in the format made for legendary pokemon 🤯
I asked for teambuilding advice, not criticism
they are one in the same
"Your team must be competitive, and you must be willing to have it optimized. We will not stop you from using whatever team you want, but if it’s not competitive, it does not belong here. If you are building a "fun AG team" and don't want to use viable Pokemon because you don't like them, this is the wrong place."
#1030567099703242903 message
if u don't want to do the bare minimum and use viable mons then why even bother
I don't mean to be a D here but can you stop goddamn yapping about the legendaries? I understand that natdexubers is for legendaries but right from the fricking start I asked for advice to make my team better. I didn't ask for people to treat me like a dumbass for not using viable mons. So far how much advice have I received about my goddamn team and not LEGENDARYLEGENDARYLEGENDARY? None.
yea we told you to look at the viability rankings or use a sample team to learn the metagame and see what mons work with what
art by Gaboswampert
Welcome to the official National Dex Ubers Viability Rankings thread. In this thread, we as a community will be ranking every single usable Pokemon into "tiers." You're encouraged to post your thoughts and opinions on the various Pokemon that are usable in National Dex Ubers...
are u willing to actually use top mons or not?
if not, then we cant help you nor are we willing to
since it is antithetical to the concept of ubers
this is the main reason we're being hostile because ur almost self aware that you are running terrible mons but just dont care
nat dex mono flying https://pokepast.es/c6b1d6455f307ea7
New NatDex Mono RMT @soft lion, @worthy fjord, @grim cobalt, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
cc > dpunch on marsh, fire blast > ice beam/recover on mmy, tb ground/wild charge on zac-c
zyg wants a diff tera i think
pdon prolly either wants bulk here + something over sd or go all in on sd and drop spikes/change to sr
the tera came from when i thought of running espeed on it
i just dont know what to do with any of the teras here honestly
whats sr btw
stealth rocks
oh alr
also probably fix teras
yeah i wasnt sure what to do with them
This is pretty close
- Gliscor: Drop Knock, EQ or Toxic for Roost otherwise Gliscor is going to die too quickily
- Aerodactyl: I'd drop Ice Fang for Roost, Pursuit or Dual Wing Beat
- Zapdos-G: Close Combat instead of Thunderous Kick
- Tornadus: If you're Nasty Plot, drop Knock Off for another special attack (especially since you have Knock on 1-2 others on the team). Focus Blast, Grass Knot, Hidden Power Ice
ice fang is like my only ice coverage tho
and yh i was thinking of cc
asking in the wrong channel https://discord.com/channels/192713314399289344/1059714627384115290
Oh mb
This is a tr team
https://pokepast.es/c210fb8e8e1f3097
And this is the hard counter I built for the specific tr team
I'd appreciate some advice if the hard counter works
On the first team you probably prefer choice band tera ice calyrex ice, it has way more immediate power over swords dance which is really valuable considering how short tr is up for. There is some debate about which trick room setters you should use. If you’re using calyrex you probably want to avoid stealth rocks with more than 1 setter, but it you want to keep the setters as is, you should change p2 to a defense ev spread. Another thing to note is that scald is preferred over surf if you want a consistent 100% accurate water type attack.
On the second team it kinda just seems like you slapped on random C rank mons. This doesn’t really have any great synergy, and i wouldn’t recommend stacking multiple “bad” pokemon on the same team, you’ll just end up with weaknesses to stuff like primal kyogre and other meta threats.
3 setters are pretty overkill
you probably should change one of them for a mon that functions outside of tr
https://pokepast.es/0ded86319577f6a5
The strongest team I've ever made
Turn one dundunsparce terestrializes into ghost and persian uses beat up to give it 4x speed 2x atk and 2x spa, then I can baton pass / stored power any threats
Anyone have any suggestions on how I can improve it?
do u want to keep the gimmick? even if u do ill have to change a bunch about this
cuz i hate to say it but this gimmick kinda sucks and will only ever work on ladder
yeah uh i don’t play nd doubles very much but
i don’t think these sets are very good
also baton pass isnt the best strat to my knowledge
i suggest just using a sample team and learning the meta and what mons use what moves etc
natdex ubers https://pokepast.es/fe02f15e0dcc56d5
demon zygarde isnt rlly that good in ndubers (the set youre running), youd rather just run a simple coil set without scaleshot
I personally would recommend tera ghost over fighting on marshadow and stone edge over heatcrash on pdon (although heatcrash on pdon isnt bad)
i also like to run fireblast over earthpower to better hit ndm
on mmy
while the post above is correct, scale shot can be useful.
The only issue is that dragon dance exist. Personally i run Sitrus Berry with the moves;
- Substitute
- Glare
- Coil
- Thousand Arrows
while leftovers is a good option it can stall out Power Construct
also as a defensive tera imo fairy or steel is better
ive also seen lum to counter toxic or burn attempts
zyg complete is op and was called for a ban along with xerneus
No i agree on that im talking specifically about the demon garde set
Scaleshot trapper
You’d generally always wanna run ddance or coil sets
defensive coil sets can also just run rest over sub with lefties and not care about status
sdless rpolish pdon is a bit odd, defensive ndm without ddance isnt the greatest in the current meta, and i dont think it's necessary (but it's probably fine) to have two defoggers
Xerneas doesnt need those evs just max SPA, SPE Modest
Marshadow prefers tera ghost over fighting
those are the only things that stick out to me
The evs were on the Stratedex so I thought they had some purpose.
And besides they came in important in some matchups.
Allowing Xerneas to take a hit and and deal massive damage back.
what's stratadex
Aka Smogon Analysis
Oh yeah those are outdated
Defensive NDA's purpose is to take hits and set up rocks. And serve has a check to Xerneas.
yeah and get hit by eternatus pdon pogre zacian marshadow
And the reason why I had two defoggers was because in case I one, I had to other.
I had changed the team up and its doing much better then prior.
And if Shadow came in, it would have to be poisoned, which it doesn't like.
Unless if it's the lum variant.
no one runs lumshadow 
Marsh taking a toxic isnt the worst thing in the world when it nukes your mons that thing usually doesnt stay out for more than 4 turns max
In particular, I do run a few lum shadows with bulk up.
To avoid burns or poisons on stall teams.

i would not personally suggest lum bulk up
lorb or band
marsh's capability is shown when it immediatly hits with massive firepower
without lorb or band it hits like a wet paper noodle
@hazy remnant Also I'd like to ask, why is Sash so common as well?
noob bait
sashshadow just isnt good when against a good team
Fair. I can't count how many times I've killed it.
you don’t really need max speed on xern. Go 88 speed evs and out the rest in defense to live priority moves and general attacks better
respect the band marsh
gj not being baited
i see little issue other than what has been mentioned early
also timid xern is no longer needed as much
scarf kori is gone now
how is this nd ubers team
ive been using banded yev alot more and it has been working really well
mainly bc my team is very weak to marsh so dual wing beat is very helpful, mainly bc sash is still sadly common
Fortunately, Sash is terrible against chip and hazards. And I don't have a hard time with it. Especially when it hits like a wet noodle. Plus after some changes my team is no longer as threatened by shadow.
I don't run Band because I need help with hazards to make sure Xerneas and the others are healthy throughout the game.
Plus Knock + U-Turn utility is very helpful.
This is my team now.
It's much better then it was prior.
If you wonder why my Groundon has investment in bulk, it's to much easily take hits to set up, while also keeping its max speed stat, and even if it can't, it still hits like a truck.
i was talking about myself
your team is great
how do yall feel about physical xern
no
- into what fast knock or taunt are you staying in
- pr is just worse than moonblast even if you can’t geo for whatever reason
it’s just like
no
you also have worse coverage for NDUbers
what about mixed
do not ever run physical moves on xern 
but they'll never expect it
the palk-o 😭
gambling 🔥
(I forgot what the actual set was it ran now what was it)
sub over twave no? I prefer that at least
Dunno being able to twave on an incoming mon like xern or zacian that predicted a rend or one of the dragons that predicted another move has done pretty good work for me
Im probably just not high enough ladder
https://pokepast.es/ff2a51ee25d5fd19
I personally prefer hone claws as i once lost a game after missing all 8 stone edges so
i know that sd would be better
everything should synergize together well
only problem ive had is no defog
but i cant really fit it on
- Your team must be competitive, and you must be willing to have it optimized. We will not stop you from using whatever team you want, but if it’s not competitive, it does not belong here. If you are building a "fun AG team" and don't want to use viable Pokemon because you don't like them, this is the wrong place.
scrap the whole team
at least is going to make a 99% loss rate
and 100% unviable
this seems more of a OU team
no reason to have both cc and tera blast ground on zacian, not sure what the decoys ev spread and tera is meant to do. You don’t need twave on deoxys lead. home claws pdon really lacks in power, especially if you’re also running rock polish. Just run swords dance. Ekiller will rarely use recover, and you’d rather have earthquake to better hit targets like ndm and pdon. Xerneas does not need that much speed, and your tera on xern doesn’t do much for it
im p sure we've told her most of this stuff before but she just doesnt implement em
https://pokepast.es/83ff1b21c7161691
(Nat Dex AG) Team I made for a tournament with friends, I don't like the build too much but I do want to keep the garchomp and empoleon if anyone is willing to help with optimization. Not opposed to gimmicky and cheesey mons either, just want a decent comp team.
if you want a decent comp team i dont think you can keep any of those mons ngl 
ok so swap tb ground for somthing like wild charge to hit flying types
what should I swap t wave with
I forgot to change my Tera to electric
swap recover on ekiller for eq
and lower the speed on xern
first off, the team is set for national dex
none of these are viable, nd ag exist so you can exploit every part some pokemon. I get if you don't wanna use Tera shednjnja, I'd recommend a mold breaker mon to beat it that or somthing with sandstorm or hail
basicly rebuild the team with things that are in ubers or ag teir
I personally loved sash exadrill with brutal swing as it ohkoed calyrex shadow
would replace Gardevoir with Calm Mind Reuniclus
it can't respond to it well and boosted Thunders force it out
stacking 3 steel types on one team isnt great so u could also try to run a check like Volcanion or Cinderace there
think RotomWash > Aegislash, then Reuniclus > Garde could be cool
the team is NDAG but reads NatDex in the paste
really confused why you didnt choose a single uber or AG mon
https://pokepast.es/39b321a7db510c7e nat dex doubles team, want to only use pokemon gen 5 and earlier (besides megas ofc). Howd i do? sand team
Thoughts?
well for starters you're breaking your own arbitrary rules by adding a Dracovish
secondly please refer to rule 6 and 3 respectively
#1030567099703242903 message
#1030567099703242903 message
https://pokepast.es/53f9ce7c37cc14be
mono grass mons, im not sure ogerpon cornerstone is the right play tho 😅
New NatDex Mono RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
Just cleaning something, if no one responds within 30 mins I'l l rate sorry ;-;
Kartana is banned in National Dex Monotype
An "offensive" grass is generally not that great because your defensive options like Mega Venusaur and Ferrothorn are op, so if you choose to be defensive, you'd have to scrap a huge portion of the team for something like Mega Venu/Ferro/Ogerpon-C/Meowscarada + 2 mons of your choosing (pick between Hisuian Lili, Breloom, Sinistcha, Hydrapple, Zarude, Celebi). Ping meow again if you want to work with this instead
Alternatively, "sun grass" can be fun, but not really that great. Heat rock isnt banned and Whims can pivot anyway afterward, letting Venusaur/H.Lili/Scovillain with Chlorophyll get the maximum amount of turns. However, giving scary threats like Gouging Fire a boost isnt really ideal. A rough draft could be something like this ->https://pokepast.es/972213fedf1872c8 but ideally entry hazards (something like Ferrothorn could be somewhere, probably over H.Lili or Scov if you wanted to). Darkinium Memento is also notable, as its "Healing Wish" sort of
https://pokepast.es/b31a470fff316118
NatDex Ubers, wanna keep MMY
Also unsure whether to run fblast or aura on it, thought i'd ask as well
@zealous plover you rated a team for me for ndubers a few months ago, can i tag you? Lmao
Sorry if i wasn't meant to 
aura sphere on mmy doesn't hit a lotta relevant stuff
i think you'd want like
ice beam to hit yvel zyg-c
uh groundceus too if that's viable
@coarse crag hey sorry for the ping but exactly why is recover on e killer not good
_ _
ive added all recomendations
i would understand sr and spikes but that is sort of meh imo
i changed gdon to a mixed
i literally explained it…
well how is the team now
also idk what it is but my calc has been messed up and i need to refresh it half a dozen times
it kept saying shadow claw did eq to ndm
Xern does not need that much speed or spdef, deoxys still wants another tera and probably prefers magic coat over knock for other deoxys leads. (still not sure what the deoxys spread is for) Zacian wants tera fighting to better handle ndm and pdon, and arceus needs a more optimized spread
wa
tb ground was for ndm and pdon
and oposing zacian
+1 252 Atk Tera Ground Zacian-Crowned Tera Blast (80 BP) vs. 248 HP / 72+ Def Prism Armor Necrozma-Dusk-Mane: 229-270 (57.6 - 68%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+1 252 Atk Tera Fighting Zacian-Crowned Close Combat vs. 248 HP / 72+ Def Necrozma-Dusk-Mane: 229-270 (57.6 - 68%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+1 252 Atk Tera Ground Zacian-Crowned Tera Blast (80 BP) vs. 248 HP / 56+ Def Groudon-Primal: 254-300 (63 - 74.4%) -- guaranteed 2HKO after Stealth Rock
+1 252 Atk Tera Fighting Zacian-Crowned Close Combat vs. 248 HP / 56+ Def Groudon-Primal: 190-225 (47.1 - 55.8%) -- guaranteed 2HKO after Stealth Rock
cc is to hit arc dark
darkeus doesn’t wanna come in on zacian either way
or ekiller
run swords dance/behemoth blade (or play rough)/wild charge and tb ground or cc last
if you wanna scare out arceus and ekiller, use cc, if you wanna scare ndm and pdon, use tb ground
why would i go play rough
hits zygarde better but behemoth blade is generally a lot better
play rough is quite niche
either way on that
why would i want to tera my lead that is prob gonna die turn 1
plus why would it need magic bounce if I only need hazards to destroy (saddly) sash
- Just cause you have xerneas doesn’t mean you’re zyagrde matchup is foolproof, if zygarde walls zacian forever, even if xern can check it, zacian won’t be able to progress.
- You really aren’t risking Zacian vs Zygarde. If you click sword dance when it comes in, instead of being walled with behemoth blade, you instead knock it out with play rough. You aren’t really risking Zacian.
- Even if you’re not often gonna tera deoxys, it doesnt cost anything to have a tera on it either way. A tera you only use in 1 out of 1000 games is better than a tera you won’t use.
- You need magic coat to better help vs other deoxys speeds with magic coat of their own. Just mental herb still loses to magic coat deoxys leads.
https://pokepast.es/f926db7e48fbf2b4 National Dex Doubles
can someone please give suggestions on my team?
@coarse crag yo bro sorry about yesterday, you were trying to help and I was in some type of mood
https://pokepast.es/8a07af44b5286883 I'm making a Defense Legendaries team but I'm not sure what sets to use for these guys. I just want help making viable sets in a vaccum. The only request is for Special Eruption PDon
And yes
The set up is fucking dog water
Ik
:)
a majority of these pokemon aren’t good in the slightest in the tier, you probably wanna scout through the viability rankings first and foremost
Yeah, The challenge makes it hard, since the only remotely viable mons are Glastrier and groudon
I'm less worried about Glast cus I've used it before
The next highest Uber def is Melmetal
I could use mega slowbro and Toxapex buuuut idk
WHich is worse, Stakataka or Regirock?
you’re only supposed to send teams that are meant to be competitively made for the tier it’s in (i. e. no extra challenges, or making the team bad on purpose)
no worries
all the other rules #1030567099703242903 message
Sry to keep pushing but pls
the team is really unviable in the current metagame and the structure in general is just all over the place
i would just scrap the team and try to build.something based off of the viability rankings hosted on the forums
ND Ubers, I've been playing HO Dual Screens with a suicide lead to a peak of 1640 elo/rank 99 NDUbers. Personal best achievement was when I had a rematch with offonoff (rank 4 1900 elo stall player) and won on a crazy Close Combat prediction to break into top 100. Looking for feedback on EVs/sets. Everything feels like it has pulled its weight so far, but I want to push for at least top 50 with this structure. Feedback is appreciated
all out attacker kyogre on a screens team isn’t the best idea, swapping out water spout for cm should give some better results. You can fool around with the deoxys speed spreads to live some specific hits, 252/252 doesn’t give you a lot. I would also add an attacking move over magic coat as you’ll have a lot more struggles vs opposing focus sash leads without an attack on your own lead. Xerneas does not need tht much speed. I would go for a 401 ho spread, 88 speed evs, and put the rest into physical defense to get more set up opportunities, and more easily love priority move. Groudon does not necessarily need stone edge. +2 heat crash already does 90+ to hooh, and if you’re looking to hit stuff like giratina too, i’d probably scrap heat crash as a whole. Other nitpicks like arc not needing that much speed, and marsh preferring low kick over close combat can also be changed.
Thanks for the feedback, I didn't realise that the sample HO dual screens team that I based this off was your creation in the resources thread lol. Applied a bunch of changes, most notable being double dance PDon/CM Ogre and the EV edits to Arc/Deo/Xern. Arc got dropped to only outspeed neutral base 90s instead of outspeeding positive nature base 90 and Deo-S is IV'ed to survive a LO Jolly Marshadow's Shadow Sneak, two ESpeeds from Adamant LO EKiller after using Reflect on the 1st ESpeed turn and P-Ogre's Modest Water Spout after Light Screen. Enough speed to outspeed positive nature Deo-A suicide leads as well. I'm not sure if I'm aiming in the right direction for the Deo-S spreads but those were some common anti-lead situations I could think of
Is the garchomp dracovish megachomp core fine?
Like do I just need to scrap the rest?
https://pokepast.es/b59f438736b94b10 A nat dex ubers team, I used viable mons, If anyone wants to help improve im here
The only thing I really wanna keep is Stallugia, it works suprisingly well
Stallugia sounds like a type of pasta
Otherwise if everything else sucks then I'll let it go
It kinda does lol
no just scrap every
look at the VR and try again
- lugia and regieleki are not viable
- double dance pdon doesnt really fit well on this structure as it looks more like balance, the overheat or sd set would work better
- zygarde generally runs a coil set with coil toxic/dtail tarrows and rest with tera water
- icerider doesnt really fit on this structure either but if you wanted it you could run boots ig with sd horespower seedbomb lance teraground (wouldnt recommend it)
- defensive ho-oh should run SFire, Defog, Whirlwind, BBird/Toxic here tera grass here, if its offensive then it still applies but you could run eq over defog with tera ground
Lugia is C- at best and you would only use it on very specific stall teams
yh
any where else, its terrible
Ah
Thanks!
Is eternatus a good pick? And if so, what set is best? It's got possibly my favorite stat spread
The idea was an offensive team with Lugia and Ho-Oh providing some sort of defensive support
What exactly makes mega garchomp bad for doubles?
Its slower than regular garchomp and could easily be replaced by a better mega. I'm not a rater so Im just menttioning what I've seen.
oh ok
i mean im still going to use it
i have sticky web as support
but i cant beat those teams that use eevee right at the start
or tailwinders
wrong link
i took some advice after my mood was over and it works pretty well
i personally disliked having no recover on my ekiller but it worked pretty well
shouldn’t zacian just be simple max atk max spe jolly
i think you’d rather put the defense evs on arc into the hp too
what do any of these EVs do anyways
you barely changed anything deoS and arceus still have weird evs
i get deo as having more bulk is odd and somthing never really used
but arc does not really have weird evs
bulker ekiller is better than max speed
yeah, you’d rather invest all the def and spd into hp
dont distribute them like that it’s either all hp or nothing
and i dont believe bulky ekiller fits this ho team regardless
DeoS doesnt rlly need bulk at all its main function is vomit hazards and die
if it stays alive then it can be death foder
that doesn’t matter
what do the EVs do 😭
i tihnk i ask u this everytime u do an RMT
it allows it to really be more bulky
what hits does it specifically take?
im in class so i will respond slowly sorry
and ill show calcs and stuff in a bit
+2 0 Atk Groudon-Primal Precipice Blades vs. 196 HP / 4 Def Arceus: 369-435 (85.8 - 101.1%) -- 12.5% chance to OHKO
+2 0 Atk Groudon-Primal Precipice Blades vs. 136 HP / 60 Def Arceus: 351-414 (84.5 - 99.7%) -- guaranteed 2HKO
+2 0 Atk Groudon-Primal Precipice Blades vs. 252 HP / 0 Def Arceus: 370-436 (83.3 - 98.1%) -- guaranteed 2HKO
+2 0 Atk Groudon-Primal Precipice Blades vs. 126 HP / 126 Def Arceus: 333-393 (80.8 - 95.3%) -- guaranteed 2HKO
^ jolly pdon
252+ SpA Kyogre-Primal Origin Pulse vs. 136 HP / 4 SpD Arceus in Heavy Rain: 324-382 (78 - 92%) -- guaranteed 2HKO
252+ SpA Kyogre-Primal Origin Pulse vs. 252 HP / 4 SpD Arceus in Heavy Rain: 324-382 (72.9 - 86%) -- guaranteed 2HKO
^ modest
Pdon looks like beliviable prep
i just added poger as ive seen lots more of it
unboosted pdon
i was also calcing for defensive with the attacks
+2 252+ Atk Groudon-Primal Precipice Blades vs. 136 HP / 60 Def Arceus: 447-526 (107.7 - 126.7%) -- guaranteed OHKO
presuming its not jolly it is garenteed
+2 252 Atk Groudon-Primal Precipice Blades vs. 136 HP / 60 Def Arceus: 406-478 (97.8 - 115.1%) -- 87.5% chance to OHKO jolly is still bad
i'm still really confused then
yeah its a calc issue on my part
i was doing it for more defensive sets for pdon
not offensive
ok but the speed EVs are just unexplained tho. and that is one out of 3 other mons (Deo-S and NDM) that need explaining
for ndm i was basing it off the sample sets
i just kinda smashed def dd and the untra pysical sets
also as of now there is more pysical attackers then special
or ones that dont resist
xern gets beat up by ndm unless it is ultra necro
so far ive not used ndm alot
i wanted it to be bulky enough to still take hits post burst if needed
0 Atk Necrozma-Dusk-Mane Sunsteel Strike vs. 188 HP / 8 Def Deoxys-Speed: 172-204 (59.7 - 70.8%) -- guaranteed 2HKO
252+ Atk Necrozma-Dusk-Mane Sunsteel Strike vs. 188 HP / 8 Def Deoxys-Speed: 223-264 (77.4 - 91.6%) -- guaranteed 2HKO
im never gonna stay in on a lead pdon
and ndm is the only other offensive lead ive seen
i have to go to my next class and i wont have anything out for it so
hope this was good enough, ill explain more
using yveltal over darkeus frees up an arceus slot and also helps with getting a pivot for lunala to get in safely
what exact set would i use for the yvel?
ig i could replace ndm with a different arc form like groundceus
probably some standard defensive ye oral set with like uturn over toxic, so 307 speed with foul play, roost, taunt, uturn and rest in defense n hp
https://pokepast.es/ed1aeb6eb3e66d5b
NatDex Ubers
I need to learn how to play something not named GeoXern HO
So i built this
Hope it's not garbage!!!!
real severe lack of defensive utility tbh
surely u dont need 5 seperate breakers and an arc ground
just make pdon regular defensive (running spikes), NDM regular defensive too probably. Kyogre with Bulky CM rest
not super sure on Salamence
prob run Ho-Oh so you have an out vs Zacian-C
I was wondering about ndm
But i couldn't find the set on smogdex LMAO
The rest seems fair enough
Thanks lmao
(That meaning, which set do I use?)
Necrozma-Dusk Mane @ Heavy-Duty Boots
Ability: Prism Armor
EVs: 216 HP / 252 SpD / 40 Spe
Tera Type: Ground / Water / Grass / Fairy
Careful Nature
- Sunsteel Strike
- Earthquake / Knock Off / Swords Dance / Toxic
- Stealth Rock / Knock Off / Swords Dance
- Moonlight
Bet ty lol
use knock rock 🤑
i personally prefer leftovers
does mmence run adament or jolly
recently got a new nduber teams from someone https://pokepast.es/df0979647af91c66
rule 5
team comp doesnt make sense at all + its fill with a lot of shitmons would just scrap this and try using the viability rankings
well it explains why i win alot more with my goto team
Im interested in making a team based around shuckle though
"based around" isnt feasible since it's job is to enable sweepers with webs support
ideas for a team with shuckle then
?
Your team must be competitive, and you must be willing to have it optimized. We will not stop you from using whatever team you want, but if it’s not competitive, it does not belong here. If you are building a "fun AG team" and don't want to use viable Pokemon because you don't like them, this is the wrong place.
this team sucks
best part of it is marshadow and Ribombee ( that is completely outclassed by shuckle)
this is a old team I used to use before korai got banned
it uses webs
while it is not a very good team the shuckle is a base standard set
also why would you have two hazard setters
Make sure that the team being posted is yours; do not ask for a rate for a team you did not build, including sample teams, tour players, and youtubers. This also includes any modifications to the teams, raters will simply tell you to use the original version.
that was rule 5
oh
didnt even know it had 2 tbh
NDUbers: https://pokepast.es/21020cf81fe6de23
good start, not a fan for SD Rocks Pdon on a Hyper Offense team tho. You probably get more consistent results if you swithch the set to SD Rock Polish and make another mon Deo-S/Glimmora/Excadrill/Smeargle/Shuckle
i think tect Yveltal is also not the play here and rather u go Taunt or Sucker Punch.
idk about excadrill, but at the same time I've not ever really used it. I don't think it is good enough to compete with the other hazzard setters such as smeargle, shuck, glim, deo s, and even the super rare landorus incarn. the only really thing it has going is rapid spin but glim gets mortal
what sets would it even really run?
i know sr and rapid spin
but what else would it run
why would you ever run Lando-I
ok but why as your rocker
if you are using deo a
it seems like a waste of potential
im even more confused
? why mention this then
anyways Exca can beat opposing HO leads like Shuckle and Deo-S, thats why its used
oh bc of mold breaker
that makes a lot a lot of sence
i did not think of that
National Dex Monotype Fighting
https://pokepast.es/1ea9527afa83100b
New NatDex Mono RMT @soft lion, @worthy fjord, @grim cobalt, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
The team looks okay, not sure if Cobalion is needed and I would use the slot to improve some other mu like water
I also prefer rh/hdb on tusk and close to max def
so what spread would you recommend
idk I wanted to use him bc I feel like he vastly improves my matchup into Psychic and the speed control feels very valuable even outside of the Psychic MU so can I keep him pretty pleasssseeeee :33333
Like madara said cobalion isn't really too necessary. I would add a lilligant hisui since it has a good mu into dragon once it sets up and is one of the better flying counterplay fighting has access to
actually wait whats the Good Hilligant Set™
this?
Lilligant-Hisui @ Fightinium Z
Ability: Hustle
Tera Type: Stellar
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Victory Dance
- Close Combat
- Leaf Blade
- Ice Spinner
Can go sleep powder > leaf blade but its preference
Ok thx

Yh I was thinking about it but it's enough with that set in my opinion Tusk likes the speed in ndm thanks to the higher speed tiers and its still quite bulky on the physical side
If you find that it's not bulky enough you probably would have to go timid to reach some specific speed tiers then dump more evs into def
you mean jolly right
Ye jolly
how do i counter tr
i can keep it from getting up and stalling it out
but they always end up getting at least 2 of my mons down if it does go up
tera water zygarde
k
how would i fit it on this team
that is my question
also does pdon run jolly or adamant
idk
Wide Lens or Icium Z can also work 😄
Thank you
nd ubers
I tired to add some parts without making it so i need to rebuild the whole team
although i should add defog over maybe toxic or brave
idk
i tried it and i just lost 3 games in a row
why are you running defensive hooh on HO that’s a massive momentum sink
pdon should have heat crash over fire punch imo
What is up with those ndm and arceus evs
like what do they do
nat dex mono normal https://pokepast.es/b03a5eae976bd26b
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
teams ok just:
there's no need to run trick room luna, you can very normally just run luna w/o tr support
so do ice beam discharge recover toxic/foulplay/hp fire on p2
luna can be given enough speed to outrun steela
use hlr > eq, and if u want drain punch is droppable for trailblaze or swords dance
uturn > cc on raptor
drop snorlax, its bad, use chansey or blissey over it
Preferably chansey so you can use wish protect to both have more pp than softboiled and also heal luna if it gets low
zoroark is fine, grass knot > psychic tho
it was actually for both luna and snorlax primarily
may i ask what hlr is + why uturn over cc and grass knot over psychic?
hlr = headlong rush
uturn to maintain momentum (which you need with luna, + luna already threatens steels a lot)
grass knot because scarf zoroark outspeeds mega swampert in rain and 1 shots it with gknot
alr
one day I'll make Snorlax viable 😭
New [Gen 9] National Dex Monotype RMT @soft lion, @worthy fjord, @grim cobalt, @rocky saffron, @random bluff, @runic sage. I won't notify you again for at least 6 hours.
mono rock nat dex
This TTar should be a CB one imo
everyone keeps saying leftovers and band
im really getting confused
2 voting for band and 2 for defensive set
Choice Band Ttar greatly enjoys the webs and doesnt sink momentum and also provides strong Pursuit support
one of them said there are better mons to run band on if im going to use it on tyranitar for mono rock
so im leaning a bit more to my current set for him
ig so
eh tar tends to be one of if not the best CB user on Rock imo
that tar set is more for slower Rock comps imo
whats ur opinion for the rest of the team?
whats the arc spread for?
i believe it was sd bullet punch mega scizor someone told me
ooh thats cool actually
Wild Charge > ESpeed maybe? Arc rarely clicks the 4th slot imo
+2 252+ Atk Technician Scizor-Mega Bullet Punch vs. 0 HP / 24 Def Arcanine-Hisui: 280-330 (84.5 - 99.6%) -- guaranteed 2HKO'
found it
ooh ok good :3
yeah but to be fair priority is important and i dont think i have any type that i'd need electric to fight against
most certaintly not flying
i probably will if i find it useless though
if anyone else would like to rate it https://pokepast.es/0f364e1da7453b24