#Monotype Rates
1 messages ¡ Page 7 of 1
Didnt see sorry
dont worry lol đ
@lusty anvil but also thank you for confirming

only CC STAB
Eviolite pory takes one
once Staraptor and Pidgeot die, the team is Fighting bait
Is blood moon banned?
yes
it got banned 4 months ago
mainly because it made Ghost unplayable
And you are omega weak to ice
So one Chein-Pao and you are dead
Oh its banned
So one weavile
https://pokepast.es/b763056ba925443e
Plz rate my bugs
Gen 7 bug
Scoli can make use of Z moves + SD which makes it wallbreak better if you want to keep him. Alternatively, Scarf Buzzwole/Hera is nice for killing mons like Char-Y which arent affected by webs.
Sash Galvan is better than scarf as it lets you use webs instead
Band Priority is dont better by scizor because its typing is nice too
Since we have Scizor, Durant becomes less needed, paving way for a mega of choice. Mega Pinsir is generally the Mega, but if you wanna use M.Sciz then you can go Scarf Hera/Buzzwole to go with it. You can also choose to run Armaldo / Forre for Stealth Rock + removing hazards, crucial for Volcarona. Mega Bee is kinda the worse mega, as you get more value from M.Pinsir or M.Scizor which have strong priority and wallbreaking off the bat
Speaking of Volcarona, you can forgo sash for a Z move, for instance Psychium Z just makes Toxapex explode...Hidden power ground + Fire move is also something to consider to murder steel teams
Some frameworks based on what meow said could be:
Z Scoli/Volcarona/Galvantula/Mega Scizor/Scarf Buzz or Hera/Armaldo
Volcarona/Mega Pinsir/Band Scizor/Scarf Buzz or Hera/Galvantula/Forretress
Also if you need the sets pls ping again, some of these are in the smogdex->https://www.smogon.com/dex/sm/formats/monotype/
Ok tysm for your honest review. I'll adjust my team now đ
https://pokepast.es/00b54a0ba74ff2ae
dark type
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Hola
Mk I think we have some suboptimal sets on some mons, what are you building around
And I have questions that you can answer to help us shape a better team and narrow options
- whoâs av tyranitar for
- why is blizzard darkrai good here
- choice band vs lo lokix
Initial thoughts
- dark building fundamentals: usually players invest in a sableye or mandibuzz, usually sableye since the utility is appreciated but mandibuzz is a direct easy pilot for beginners. I believe hazards are really great for compositions lacking a proper hazard control but at least mimic what is meta. So in this teams case, Av tyranitar is disabling you to even provide long term value to the team due to the item it has atm
av coz it has many weaknesses so itll help tank some special moves
blizzard is for coverage
power? idk
i ususally get it out when there's a pokemon with stat changes on the other side so i can dragon tail it out
its ridiculously bulky anyways so it should survive
and also the rock type and ground type moves for coverage
I think if you make greninja specs protean is a lot better battle bond usually isnât really a thing in monotype. Meowscarada can alternatively be choice band but youâd be better off making the greninja scarf mixed gunk shot. Sash Kingambit is just coping vs fighting attacks so we can just use a sableye and add extrasenosory protean instead. Sableye > Lokix, Ting Lu > Tyranitar this pokemon sucks and if youâre worried about fire your primary hope is proto choice band roaring moon. But Iâd probably do specs greninja scarf meow (and itâd be over the darkrai slot). Hydreigon > Darkrai (consistent gouging check with Dragon stab and has cool sets mainly specs / sub plot. Leftovers Kingambit
These are my suggestions , good luck and have a great day!
https://pokepast.es/ed4f90a8f0d58c51
Im trying to build with skarmory! But im having a hard time fitting choice scarf speed control on this team, and if i dont use it, i get screwed over by boosting sweepers, help!
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Hola
hola
I think scarf archa is really consistent from a builder POV
wait thats a mistake
i meant to have scarf ghold
oh wait what
oh
Thatâs fine people use scarf gholdengo asw I donât consider it great but I canât deny its usage
this seems solid as hell from what im seeing, i have like no suggestions regarding this team, i think regardless running scarf on heatran gholdy or arch just follow the same play. i also think the team kinda synergizes well when t waving everything or most shit rn.
what is av treads for
for the mono electric mu�
also, by removing balloon tran ill get completely cooked by so many other mons
maybe i should try scarf archa
any sets?
i believe the scarf arch just run draco meteor, flash cannon, t bolt and filler. i think the most common last slot rn for scarf arch utilizes t wave still.
other than that the team is pretty solid imo
Both bulk up and clangorus soul?
Manual sunny day gouging fire?
I am not very experienced in the tier but I wanna know if I just donât know about these monotype exclusive sets
Oh and goodra is probably better with a -speed nature to be a better mixed attacker
And uh why is both crunch and knock off on roaring moon
Isnât U turn better?
yeah i forgot i had knock off on
sunny day helps moon take advantage of its speed more
since im running CB
Nice tech
But roaring moon ainât getting that speed boost with that spread lmao
lol what
i put 252+ on speed
Jolly roaring moon hits 370 speed
Itâs attack with 252 investment hits 377
You need 220 atk to proc speed booster
oh shoot i forgot
Btw have you gotten the reqs for gambit yet?
Oh and bulk up clangorus soul feels wrong
i dont think so
i mean, tbf, its not hurting anyone, though there are better slots
https://pokepast.es/bf8534bd5a8d9d8b ND Mono - Psychic, attempt at offense
Oh wait, does this go under natdex non ou?
My first time making a monotype team and Iâm really new to competitive but its all steel
this team is VERY weak to fire
so we might need to change some things
heatran is fine
Mega Aggron could ALSO work but its set isnt that great so i might suggest, Aggron @ Aggronite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Heavy Slam
- Earthquake
- Toxic
this combats fire better thanks to filter, and allows chip damage
Revavroom is an ok pick, but i highly suggest you get a Steel/Flying there
most definitely Celesteela
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 160 Def / 96 SpD
Impish Nature
- Leech Seed
- Protect
- Heavy Slam
- Toxic
this set can help tank
and makes good use in forcing switch outs on Non Grass pokemon
or mons with Sap Sipper i should say
not to mention that this set also helps wear down foes so that your teammates can KO opposing mons more effectively
However, if you want to take a more offensive approach theres also Pressure Corviknight who can really cripple a lot of type matchups with Rocky Helmet
this may be a bold move
but i think Kartana could be swotched out for Excadrill
since we really dont need the fire weakness, and Kart not having the ability to set up without dying
is quite an issue
not to mention that Excadrill has an amazing move pool
im not sure which set could be used however
choice band seems obvious, but life orb + SD looks more appealing
actually
yeah
life orb may work best here
Excadrill @ Choice Band
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Swords Dance
Steel has no real reason to run poison jab as Grass and Fairy arent that big of a threat to them
im a little confused as to why Aegislash is running CC
is it to combat Dark? @cyan grove
@stable zinc @tepid warren also if i missed anything please feel free to call me out
https://pokepast.es/6b054716cbd282fb
all dark team new to comp
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
weavile and spiritomb arent great
if you are doing more of a hyper offense strategy with screens you probably want darkrai and hoopa unbound instead of those two
what kind of set should i use for darkrai / hoopa
Hoopa-Unbound @ Assault Vest
Ability: Magician
EVs: 240 HP / 136 SpA / 36 SpD / 96 Spe
Gentle Nature
- Psychic
- Knock Off
- Focus Blast
- Thunderbolt
this could be fine
Darkrai @ Leftovers
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Nasty Plot
- Dark Pulse
- Psychic
- Substitute
thx ill try it out
Quick bump
Choice band swords dance gonna deal so much damage
Lmao
I feel a tad ground weak, might be worth ditching rachi or crown for a lati
Though I do like how theyâve been doing so far
Maybe physdef rachi and drop slowbro for lati
looks good, i would drop hatterene and iron crown for scarf tapu lele and specs latios other than that u did good for a first attempt
Should lati be emergency defog as the 4th, or are the hazards gonna be less important?
it can be defog yeah, the 4th slot can be interchangeable
Thanks
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
ive yet to lose
Gholdengo trick works every time
they never expect it
although I was thinking mimikyu was a weak link in the team
Not AV Skele, it gets slack off and its weak to rocks so it could've been much more bulkier
You'd want a grass type (Sinis/Bramb), likely over mimikyu so that you dont fold to earthquake spam. Pecharunt is better with Air Balloon / Boots too so its not as bothered with hazards
Skele doesnt seem to fit this team tbh, or polteagist, depending on what you want. If bulkier is what you want then get skele (with boots), then pick sinistcha + Band Dragapult as the final two team mates. Specs Mane could also be considered with Partingshot being op.
If you want to go more offensive, I'd suggest Cerul over Skele, and entry hazards in Froslass over Runt. You might prefer DD Dragapult or Spectrier over Polteagist, since its...not really that great since its just hardwalled by clod / Alolan muk, while Spec can wisp these then open the way to setup its team mates. Sinistcha could replace mimikyu to not get eq'ed to oblivion too
Whats AV Skele?
Ngl I wish Poltea kept Self Destruct
+2 0 Atk Normal Gem Polteageist Self-Destruct vs. 252 HP / 0 Def Muk-Alola: 332-391 (80.1 - 94.4%) -- 50% chance to OHKO after Stealth Rock
This was so funny last gen
Assault Vest
right, I might add in dragapult, Skeledurges fire types helps cover weaknesses in Steel and poison
I mainly added Polteageist because ive been swept by Shell Smash Poltea alot and wanted to try
Ability: Unaware
Tera Type: Fire
EVs: 252 HP / 220 Def / 36 Spe
Bold Nature
IVs: 0 Atk
- Torch Song
- Earth Power / Scorching Sands
- Will-o-Wisp / Substitute
- Slack Off```
Something like this
Could work
ngl no matter what moves he has im just gonna spam Torch Song
You can avoid the countersweep if you had priority sucker punch (Dragapult) or shado sneak
I perfer Goldengo trick rn
Yea but with slack off he also chunky >:3
Giving someone who sets up a status move a choice scarf is so funny
I dont care about their herb they are now choiced
That works too if they setup on ghold tho...
its really funny
I always lead Ghold
then once i get rid of the scarf I nasty plot and do as much damage as possible
you think Golurk could work?
isnt Ground the best typing in competitive?
He's weird
Suure he's bringing hurt on Poison and guarantees stealth rock, but he's so slow and flimsy that Froslass is preferred (taunt, spikes, destiny bond with that speed is powerful)
They're sort of dying by turn 3 so its weaknesses can be ignored :D
Entry hazard lead's life usually
Yeah but Ghold leads to stop Entry Hazards
well not exactly Entry Hazards
but most set up
Nope, it usually cant outright ohko entry hazarders
Eeh
Trick
Debateable
Yea you can trick once
you cant set up when I force a choice scarf on you
And if they do it in front of ghold
then I set up
Which usually they cant
if anything Dragapult is the best choice as I have good switch in's for Dragon, Fairy and Ice weaknesses
Skele, Ghold and Flutter help cover for Draga
I might change up the type instead
Building a Mono-Psych national dex and am looking for suggestions on a final member to round it out, and if you have critiques with the current state of the team those are greatly appreciated. No Mythical/Legenaries, UB, or Paradoxes. https://pokepast.es/09b04e97b4bc2650
That last part just broke rule 6 for the 99999999 th time
!nolegends
See rule 6 of #1030567099703242903 message
Regardless,
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Gambit is gone, monodark in shambles rn, mono steel nerfed, migrating to mono dragon.
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
booster energy is banned
latios usually prefers choice specs for immediate power
but other than that your team looks fine, you can just make adjustments as you see fit
I would also recommend putting stealth rock on archaludon instead of thunderbolt
your roaring moon set is fine tbh if you just want to change booster to either leftovers or heavy duty boots, could make acrobatics something like earthquake
Choice uturn roaring looks good here , this set seems really unrealistic into Mimi flutter mane comps , I think if ur in front of a Mimiktu you want to you turn and dragon dancing when a +1 scarf pult outspeeds you (or if there is a potential unbroken Mimi kyu in the back still seems eh), cb u have better damage rolls vs primarina too and uturning on samurott-h (has sd + sucker + sacred which breaks ur defensive core) for a composition with x2 psychics is really good
If you run band uturn scarf lati is good
If you run scarf on a different version you can run more of a supportive set on latias
Latias can run Twave + Pinch Berry / Draco Meteor + Eject Pack + Wish or and Healing Wish
Pretty much anything with healing wish.Regardless a scarf for cb meow is good
Forgor
Pinch berry? Like sitrus or custap? Sounds weird
I usually do something like colbur / haban but you have x2 steels so your dragon mirror is pretty neutral , custap is funny but youâd have to ev it for a certain interaction , itâs just an item flex Mon overall if itâs not scarfed
Oh good, so uh can you give me a set for the team?
Also updated team: https://pokepast.es/6cc4c20e59dba438
i still recommend rocks over tbolt on archaludon
Kek
Changing right away
But uh I need a set or replacement now that latias doesnât have to be scarf
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
I forgor to change the paste but yes I did change thunderbolt for rocks
Update: healing wish has been changed to wish
Because idk
Maybe recover is better but so many mons on this team appreciate healing
Get a dragapult
Over latias, the colbur isnt really meant for anyone atp since most darks are slower or not killable by a dm
Archa takes care of the roaring meow, pult outspeeds Zama and nukes it
Also tbolt H.Goo doesnt seem to hit anyone, something like draco meteor might be more preferred
Speed on Archa un needed too
Not exactly a competitive team as in the description of the team but more of a gym leaders team with more difficultly
I mean, I still think some investment is needed to outspeed some stuff after a para right
If I was a gym leader Iâd make my gym as hard as possible
This gym fails to do so
Hmmmmm⌠what set?
And yeah, it definitely helps with zama
Whoâs kind of a pain in the ass rn
can be wisp hex
I tried to make it pretty challenging while sticking with more of a gym leader theme like having signature abilities and using terrains and gimmicks. And also i just suck at team building but it is fun so who cares
We only do competitive teams here
I think itâs kinda obvious so why be here if this isnât purely for winning?
Bc itâs fun to make a team and itâs supposed to be competitive while adhering to gym leader norms. Another reason it is that I suck at teambuilding as I mentioned so it might not be good competitively but not all teams are
Alr, whatâs the format? Are you aiming to make it good competitively though?
The format would be like mono type nat dex if there is one and I was trying to make it fairly competitive while doing what many gym leader teams do but sticking with gimmicks and the terrain
Natdex monoâŚ
We have a different channel for that but, a good mono electric team usually has stuff that can deal with the ground weakness, and also probably would want something like Miraidon assuming anything goes, since I see zekrom here.
Teams with arbitrary rules are banned here, so we might have to change channels or places to talk about this.
I just posted it here bc I liked it and wanted to share it. I assumed this was the right channel but ig not. If thereâs a channel for something like my team lmk
This channel isnât used to show off teams, especially if itâs not good and if you are not looking to optimize it.
I donât think there are channels here to show off âfor funâ teams
Aight
Monotype psychic team: https://pokepast.es/626853f8964b836e Thoughts?
So many things 6-0 you itâs not even funny
Also bullet punch + psychic terrain is anti synergy
Do tell
Choice band roaring moon be cooking you
Yeah, mono psychic is supposed to lose to dark but other monos can have many powerful darks asw
Too gimmicky , you should be focusing on psychics weaknesses when it comes to items to exploit certain matchups. For example flutter mane is a huge threat but thankfully itâs always specs. Av hoopa with gunk shot gives you a soft check to flutter mane and you eat a moon blast , this also helps with Duraludon because you can focus it and eat a Draco more reliably. Gallade trick room is too gimmicky. Maybe try scarf or sash sd. Idk I just feel like Indeedee sucks and itâs just going by to get hit by a moonblast I hate this pokemon because Gholdengo exists and we get x6 water move clicked on
Latios is a good investment for this reason and gallade probably really needs to be edited to help vs steel really good
Also metagross on a terrain team is counterproductive probably agility sets become inconsistent vs rest primarina + wave or foul play Klefki fairies and youâre just reliant on trick room to one dimensionally hope for a win when iron crown with agility calm mind already does this and more
Iâm bored so Iâll work on this now
https://pokepast.es/0f02fbd283e74295
Stabmons, ignore the grav apple it's f trick now
Hmm ttar seems cute for like
Fire
But maybe somewhere lost in the sauce with the sets AOA 4x rock moves when Roaring Moon exists to easily secure fire seems better for moon on this comp with like hazards on something else
And we have an incineroar bitter blade intimidate for bug
Lo or specs Gren fs
My pokepaste isnât working
So can I post mine here?
Porygon-Z @ Choice Specs
Ability: Adaptability
Tera Type: Dark
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Tri Attack
- Hyper Beam
- Thunderbolt
- Dark Pulse
Zoroark-Hisui @ Spell Tag
Ability: Illusion
Tera Type: Normal
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Bitter Malice
- Extrasensory
- Hyper Voice
- Protect
Wyrdeer @ Aguav Berry
Ability: Intimidate
Tera Type: Normal
EVs: 188 HP / 176 Atk / 144 SpA
- Extrasensory
- Psyshield Bash
- Throat Chop
- Protect
Ambipom @ Silk Scarf
Ability: Technician
Tera Type: Normal
EVs: 4 Atk / 252 Def / 252 SpD
Jolly Nature
- Fake Out
- Facade
- Protect
- Knock Off
Ursaluna @ Life Orb
Ability: Bulletproof
Tera Type: Ground
EVs: 252 HP / 252 Atk / 4 SpD
Jolly Nature
- Close Combat
- Earthquake
- Headlong Rush
- Protect
Arboliva @ Sitrus Berry
Ability: Harvest
Tera Type: Grass
EVs: 224 Def / 60 SpA / 224 SpD
Quiet Nature
IVs: 0 Atk
- Protect
- Strength Sap
- Synthesis
- Energy Ball
heyy sorry for the late response but this team just looks too gimmicky / slow to be a working team in this metagame rn. Lacking key mons like terapagos and ditto is huge. its very slow as well, idk if your tryna do a trick room team (even tho theres no trick room setter.) or not but its just generally slow and lacking key mons. you can check out the normal sample team here to get a feel on what to look for in a normal team. https://pokepast.es/772d33633aa8d194
Sorry for asking this, but just regarding to Ditto, and I'm just wondering, how would it work?
itll act as a revenge killer / disuade set up attempts from happening. itll transform into the opponents mon on the field copying its stats.
the sample team i showed above u can use ^
u can also look at the vr as well see which normal mons are good to use rn
Wyrdeer is only good with screens imo
Normal is about positioning most of the time and building around it I focus on just strengthening the pivotal factors (mainly ursaluna since thatâs the star rn imo) . This is also kinda niche once it gets standardized but I like screens twave psychic bash. Terapagos is too great also to give up. You can run anything on this. If you are sceeens calm mind is really easy to setup and I think power gem solves the meta since it pokes at volcarona haze articuno (mainly fire mu). If you have other components like rock blast cincinno or a ditto you can probably forgo the urgency of power gem. Ursaluna+Tera feels like the core that makes progress for each other naturally.
I recommend piloting with the standard sample team as suggested and I will provide a non sample in pms to see if this helps , good luck !
my very first attempt at a monotype team. Oricorio is intentional because i want to use it https://pokepast.es/fcffd3e25a48eb72
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
There's no tera in monotype so tera blast eleki is redundant. Av thundurus is also not particularly that good and you already have oricorio as your flying pokemon, if you did want to use thundurus t it's only for boots np in my opinion. Specs raging bolt also isn't that good when it's best move is very exploitable when you're choice locked
oh i didn't know about the tera restriction, but that does make sense
should i replace thundurus and bolt or can i make them work somehow
i only put on specs because booster energy is banned (idk why)
You can keep the raging bolt just change the set, calm mind is essentially better choice specs, the item is quite customisable too. Shuca berry to handle the ground weakness or haban berry to 1v1 some dragons
Booster is banned since flutter Mane and other strong paradoxes are legal
i see. i heard that immediate power is always good for a balanced team. Do i need to add it? Becaues hands and oricorio are already setup
that makes sense now that i think bout it
Good question. You could drop iron hands set up to go assault vest to better handle fairy or swap out thundurus for av magnezone
i see. i assume having 2 special setup sweepers won't hinder me that much
Raging bolt also has immediate power anyway not the easiest mon to switch into plus it's bulky
Oricorio will probably need a boost to be threatening
that is true
in order to slap AV on hands, i need to drop SD. What move do i slap on? EQ?
What's the current moves rn?
Ok so drop tpunch for volt switch, keep Ice punch and drain then go heavy slam or rock slide
okay
Also in terms of wondering about set up, you're still going screens eleki so the set up makes sense
true. since tera blast is redundant, should i switch it out for rapid spin or explosion?
I think rapid spin you have no removal atm
Also I see the EVs and I would change rotom to 252hp 212def 44spe and eleki should be max hp then ev it to be faster than 421 speed
i see. I don't know anything about EV's yet so i just kinda slapped whatever showdown recommended
Oh I see np there then. I don't know how many evs it is but make raging bolt have a speed of 222, max special attack then rest in hp
got it
Other than that that's all I have for the team atm, a more standard electric team would use zapdos> oricorio of course but you wanted to use it
So I made it work to the best I could think
thanks very much
To practice teambuilding, I tried to make a monofairy team https://pokepast.es/2723259b43460cd7
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
the goal is to enable iron valiant or primarina to sweep
Heya
hello
What does sub on primarina do
to set up cm
U should probably have a klefki you get 6x sludge bombed
Okay so if there isnât a reasoning itâs not good Iâd drop grimmsnarl yeah
There is an option that says Import/Export and those will provide a skeleton for the most standardized yet consistent set
So if you click import / export you will see screens spikes foul / twave
Iâd do the same thing for your primarina set , flutter mane should always be specs ur not missing out on much with lo tbh
The best LO user is iron valiant
And u tbh donât even need sd i think ice punch is good
For gliscor
this is what it says
The first one
Uhhh itâs not necessary but itâs up to you I donât run attacks yeah
Hey I had to work
Clefable is only good as unaware and itâs just a last desperation to hope you win vs like scizor or some random broken auto fairy win mon
But Iâd say itâs pretty
Inconsiderate for your teammates for screens
Moreso itâs an asset for clefable to be one dimensionally glued to screens being up to cheese for a win but then u can just get toxicâs so like yeah all matchup fish
Do you have an updated paste @devout rain
hold on i'll pull it up
here it is
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
I think a fancy item on hatterene is cool like
Air balloon / wp / custap mainly I view hatterene as like âI donât wanna sack my primarina so recklessly to 1v1 a clodsireâ but you are usually taking attacks from ground teams you usually have your bulk but
I like to guarantee I benefit off the value of sceeens or either run balloon to complement the utility of just not being ground spammed
Turn one ur vs a cb mamoswine and it eqs as you reflect you go primarina get crit the game is over
i see
Instead of catering to spam (most types want to output damage on hatterene devistions) I just try to exploit that
Mm so
Options over clefable
I think if you really want a fat colorful mon use scream tail
Calm mind fire blast focus owns steel alongside primarina and u have mfire hat
prim + val + flutter mane puts a hurting on steel comps this metagame
what differentiates scream tail and clefable?
Coverage and helps with gouging fire (they run cb on fire) and if itâs adamant dd ur primarina is inconsistent , usually fire teams can ev their torkoal to live flutter mane power gem and retaliate with heavy slam
Clefable just
would i just run the suggested support set for scream tail?
Feels exploitable in a way I hate providing more passiveness for fairy considering gholdengo (ghost/steel) but idg the point in prepping for things and not fully wanting to win the matchup - but overall I just wanted an alternative alongside gallade
Oh no that just loses to gholdengo
Sec
Whatâs the support set ? Iâve never seen it
Screens ?
just this
hazards and wish healer looks like
now i can have some variation for leads ig
Iâm in the process of getting this discord account on my pc and I lost access to my last discord account where I can send my links
if i ran this
offensive scream tail?
Ya
Sd tinkton is also good too
And cb azumarill
But those are the only mons I can think that can probably help a little more vs steel
i'll try this offensive set
Oh
Enamorus is also really good too
Idk if experiment I think fairy needs a solve for its 6 anyways
would it be good for my team?
I just think healing wish is broken
i've seen hatterene sets that run healing wish...
would i run cute charm or contrary?
Superpower ep moonblast healing wish contrary lo is what I ran
also would i be dropping scream tail or hatterene? Hatterene is my hazard discourager atm
Tbh if you drop scream tail itd just make Enam AOA + healing wish Hatt
Like for attacks spam spikes + healing wish
AOA?
Superpower is ur move to break Tran balloon and cheese dark (mainly just apply pressure on scarf meowscarada to axel you)
Moonblast superpower ep mystic but idk the mon only feels
Good with healing wish to me
That clef set isn't great in Mono, both mane and val need +speed natures and primarina with max pdef would enjoy sub over psynoise better probably although the set itself is fine to beat stuff like water
.
Hey Mada
why do those two need +speed natures? Is there an specific enemy they have to outspeed?
hi
overall they both want to outspeed everything that they don't outspeed otherways yes
i see
valiant probably wants tbolt over spirit break too
so i just run speed boosting natures?
i believe my valiant is physical tho
does that matter at all?
mane speed nature also just shits on fire matchup due to getting a speed boost in sun. like what mada said mix val is way better rn
yeah just running Naive should be fine
no naive on valiant
`Iron Valiant @ Life Orb
Ability: Quark Drive
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Ice Punch
- Thunderbolt`
You need to make sure to choose Monotype as a tier
that set probably has encore or dbond which are bad in mono
ooooh
This and eventually Knock Off over Moonblast is fine
got it
To hit Gholdengo vs Steel
Where did the Enamorus spawn from
put timid on mane
what set does azumarill run?
Belly Drum
ngl i could get behind that
Balloon hatte is also special but I guess you can try it
ima try this team a bit
okay so the entire idea with screens and hazards kinda falls apart in front g.weezing
defog, clear smog, fire blast and probably gunk shot
yeek
boosted energy is banned and bloodmoon is banned as well.
-
replace treads with excadrill since it pairs nicely with hippowdon due to sand rush. Excadrill can be either a band set for immediate wallbreaking or SD Steel Z set. Excadrill set can be Earthquake / Iron Head / Rock Slide / Rapid Spin or X-scizzor (for band set)
-
Id put Eject button over helm on hippowdon so you can get excadrill on the field safely, enabling its wallbreaking. Stealth Rock over Stone edge as well
-
Clodsire over Gastrodon, just better water absorber while not being weak to meowscarada's flower trick. (if its running triple axel then were screwed anyways.)
**
Clodsire @ Icium Z
Ability: Water Absorb
EVs: 252 HP / 160 Def / 96 SpD
Careful Nature -
Earthquake
-
Poison Jab
-
Haze
-
Recover
-
Bloodmoon can be change to Mamoswine: Ice neutrality while helping immensely in flying matchup and the ground mirror.
Mamoswine @ Choice Band
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature -
Icicle Crash
-
Ice Shard
-
Earthquake
-
Knock Off
-
Lando should have gravity over nasty plot. Gravity generally just makes Sand Ground builds really strong due to nullifying all ground immunes (free eq spam on anything.) Also Sludge Wave over Sludge bomb.
Hope this helps happy gaming
@lusty anvil im using this team for something else, minus banned things is this team fine other than clodsire change
oh this isnt the place for that then but i would slap z normal on bloodmoon, make it bulky on the evs
Ursaluna-Bloodmoon (M) @ Normalium Z
Ability: Mind's Eye
EVs: 252 HP / 188 Def / 68 Spe
Bold Nature
IVs: 0 Atk
- Earth Power
- Blood Moon
- Moonlight
- Calm Mind
overall i would still add in excadrill over treads since thats like the main reason you run hippowdon is to support / abuse excadrill on sand teams
oh sorry tysm the team seems better
glad i can help, goodluck!
any advice gen 9 https://pokepast.es/0bc611e69d6f3670
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
honestly this is pretty solid, theres not much really to say haha looks like you already got the right idea with the 6 and the sets and evs are solid. So well done. i would just test it out on ladder now to see how it does.
once again nice team
awesome thank you, i wasnt sure about the goodra set, or if dragonite would be better on this team
honestly my only change would be if you see flutter mane wearing the team down too fast or prim you can do AV hoodra but either is fine.
see i was thinking of an av hoodra, over the set i have i might just make with an av set and try it out, thanks for the tip
np!
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
no, its not
were you building around no legends or something? If not, it would be better to check out mono samples first
oop- oh um i dont like using legendaries
Uh oh
most of them look ugly tbh
Here we go again
đ
eh
Oh boy itâs the no legends type
Also if you're deadset at no legends go use Bug, Poison, Water
they're actually usable without those
the movesets are not really good
you can find some good movesets here
to help you get started
oh thats unfortunate
also some mons are outclassed, like as a phys attacker Iron Valiant is just better than Granbull, or Flutter Mane vs Gardevoir
you have no actual powerhouses that makes fairy strong other than azumarill, team is also slow as well and yeah just outclass mons
Oh, I used the pokemon i liked more đ
https://pokepast.es/b8d37185e6c601f7 heres a sample
Bad combo of mons and mon choice
bug is the only one youre gonna be able to field a decent team without paradox or legendaries
If you ever need help understanding why a set may not be as good as another competitively feel free to tag me @brazen halo starting off the âImport/Exportâ feature is a great importable for sets to copy paste just for a baseline. Competitively to make conventional sets we have to understand what makes the more consistent sets better but more or less making these sets work viably
I guess ill just stay away from competitive, yall have fun tho, yall know it better than me
to ocmfusing
confusing*
lower tiers also have "less" legendaries if you want that
@brazen halo idk if its a reclamation or whatever but change your pronouns from the slur
any advice on this gen 9 mono dark team im building it for a buddy
https://pokepast.es/bd7d75836555fd0f
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Good morning
Who are you fire spinning on skuntank
Klefki ?
ya thats it
Mmm
idk how viable it is tho in the long run
Okay so skuntank ofc is bad really fish and doesnât do anything I get it but envisioning this
I donât think this helps with any other mu and just
ya thats kinda thiniking it be better to swap it out to something else
Itâs like ok if ur 100% expecting fairy but loading this in a monotype tour can probably feel like a 5v6
Maybe we can do something like
Band meow , scarf mixed gunk greninja , then av brick break hoopa so u just dismantle screens then something that can probably complement what is going on like
ahh ok i see
Letâs say a mandibuzz with mixed evs brave bird to help with valiant with defog and band Urshifu or maybe another boots option
Greninja gunk is good for flutter and youâll have gunk hoopa
Pretty much double gunk and a av user gives u a good offense vs this and a critting meowscarada
Probably donât even need gunk hoopa here but Iâll edit this before I go to work
ok sounds good thanks for the advice
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
tried my hand at mono rock
sup not a bad attempt however i would make hisuian arcanine band for immediate wallbreaking or you can forego a choice item set and run 3 attacks + Substitute to really make the steel matchup a pain in the ass. I would also take off Diancie for Iron boulder as its rock teams' best scarfer + can offensively check threats like scarf meowscarada and greninja which is heavily appreciated. Problem with diancie is its just a momentum sink + doesnt really do nothing at all in the metagame. dragon comps run double steel dragons whereas fighting zamazenta and iron hands runs heavy slam (hands also is bulky to survive diancie's attacks), tusk / urshifu threatens it out. she slows and just is useless in other matchups which most of the time you'll feel like your going into matches like its a 5v6.
- Ttar should have heavy slam over like t wave to always secure a ko on flutter mane.
- also back to hisuian arcanine, ability should always be rock head especially on an offensive set here. nullifying recoil dmg you take is huge.
https://pokepast.es/b3f7ea0b78ff0593 heres an updated paste overall i like what you was going for for mono rock hope this help.
damn, thats unfortunate for diancie, i really like her as a mon, but yeah that figures with the low speed, not a trick room team and no mega
thanks for all the feedback đ
np!
Hey guys, just threw this steel mono team together and just wondered whatâs you guys thoughts
Look at the sample teams
This is completely unviable
Item choice, movesets
sorry for the late reply but i would check out the sample team, vr, smogdex analyses or like the set comps to get a feel of what to look for on a steel team. I highly use the steel sample team, try it out đ
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
@pulsar harbor
what were you building around and who do you want to keep? There's too many missing helpers here
heyyy it looks like ur going for like 3 different styles with this 6 which should just stick to one playstyle, rain with no swift swim users, balance? with no need for pelipper / lacking pex and like alomomola is more suited for a staller / defensive style of water teams. like what the cat said, what are you building around?
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
back again, this time with a mono-fairy team, Diancie is one of my favorite mons
start with Tinkaton, set rocks and rotate between Valiant and Flutter to break some holes, Azumarill and Hattarene for setup sweepers, and then Hattarene to set up a trick room for herself/diancie
you dont want body slam on azumarill
ice spinner, play rough, knock off are all better options
diancie isnt great and neither is trick room hatterene but if youre dead set on using it thats fine i guess
you probably want to be jolly on azumarill as well
since youre hitting hard enough anyway
I think a better strategy for your team would be
replace tinkaton with klefki, that way you can use screens and being slower than stuff wont matter
so then, Giga Drain on Hat?
nah
we can use calm mind to set up
since hatterene is naturally bulky screens will help it out
and you can restore health with draining kiss and leftovers
i like it, whatabout thunderwave instead of foul play?
thats fine as well
is there a ranking for best - worst types
there isn't an official one, but there are a few types generally agreed on to be low-tier
https://pokepast.es/14e35a1760b6511e made this for mono doubles,,,
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
mono doubles isnt (officially) a thing but I would recommend changing poison gas to toxic on salazzle
muk also kinda does nothing so maybe add knock off over helping hand or curse
but i have poison gas on salazze cuz of corrosion
so i can still get poison on regardless of enemy types
toxic damage scales but poison gas does a set amount each time
mmm
ill try
would substitute on toxtricity work?
then snarl electroweb and boomburst
heyyy sorry i just woke up is this for ndm? i would assume so since it has knock off pex.
Yes It is
Nw take Ur time
Alright to start off this team is just missing too much key mons which makes poison an annoying type as a whole in ndm (M Venu, Crobat, and a muk). Theres not much flexibility you can do in ndm poison imo. Gengar is a flop, it doesnt really do nothing in this metagame. can you tell me what you was building around? because if anything you can just take a look at both poison sample teams to get a feel of what to look for rn which are pretty solid.
https://pokepast.es/4602b29d776fb260 mono ice feltgood but feels lacking any ideas or even a diff monotype to use? any help appreciated
So what do u suggest
i would suggest just taking a look at the 2 sample teams poison have to offer, not really much you can do differently.
[Banner Pending]
OP Stolen from the SS National Dex Monotype Sample Teams Thread
Welcome to Scarlet & Violet National Dex Monotype Sample Teams, your primary place to get, well, National Dex Monotype sample teams!
The purpose of this resource will be to provide teams that are easy to use and...
theres 2 poison samples u can check out
What can i use instead of muk?
wouldnt drop something in replace of muk, a muk is too crucial on poison teams. Like Psychic immunity + being able to pursuit trap like greninja, lele, etc is highly appreciated.
first time making a monotype team, i hope nd uber is an allowed format for this channel
why are you playing monotype in ndubers anyways
just play regular monotype
or ndmono
idk i thought you could make a monotype team for anything
dont do monotype teams in non mono tiers
we wont help with that
https://pokepast.es/42a8b983370cb06d steel team for ndm any help is appriciated
Ngl forgot to add a move to melmetal
U should play Rocky helmdt on ferro
Sup fam what was you building around ?
https://pokepast.es/2584b32e61c372e5 i was building around this sample team
fasho that one looks outdated there are 3 other sample teams steel has to offer if you want to take a look at them
idk where the melmetal came from but i would use it more as a av user if anything
would replace aegislash with z gholdengo
the mon is too good to pass up on and is like imo one of the reasons to use steel
hazard stacking + ghold just blocking hazard removing attempts is just too damn good to pass up on
https://pokepast.es/b3fe6ada4a06e1fa
https://pokepast.es/1dcaf92615a24b8b
https://pokepast.es/71ad0e863df0ed37
these three samples are dope as well, can prob get some inspiration
tbf i had a feeling it was gonna be a lil outdated
nah u good haha, take a look at them to see if thats what your looking for in building steel
so far i changed the melmetal to a av set and switched out aegislash i feel like the rest of the mons gotta stay even tho idr like corv or excadrill as much however ones my ground immunity other than balloon ran and the other is my spinner for hazard
i also feel that skarm is pretty much the same corv
you can just make corvi your defogger and replace excadrill with iron treads to offensively threaten and take out lando.
you can replace corvi with skarm yeah
keep balloon on treads ?
show updated paste
put leftovers on ferro and power whip over giga drain
you have spikes on ferro already you dont need it on skarmory
you can just run whirlwind over spikes on skarmory
you dont necessarily need spin on treads and air balloon, you can just forego it and run scarf for speed control and stone edge for volcarona + zard y
you have balloon heatran + skarmory + ferro, your chillin against ground spam
thank you for the help hopefully im not back to the drawing board
that is true
although its better to have a team ready for a tourney than build one the day before đ¤Ł
yeah, but thats where you get them practice games in so you can see if its ready for a tour match
true that
thank you for the help once again ill come back when im done testing
If I find a match atleast
Might have to switch modes totally
fasho gl and np!

I just had a brain blast of a PokĂŠmon that might work
Weakness policy registeel
Checks low kick with light metal and intim with clear body
Gets toxic to clear stuff out as well and twave for faster teams
Dk how it would fit tho đ¤ˇââď¸
av mel metal was def the play messed up not having defog or rapid spin oopsies
ez you dont haha unless u do like a trick room steel team. all the stuff you mention it useful for, ur mons already account for it.
True
If I was using slower mons yeah
Also serene grace spam togekiss is crazy
Biggest miss play so far is me not knowing how to use ferrothorn
itâs looking like I get my ferro ohko tryna set up rocks or I put in heat ran and lose my balloon
So far hardest matchup was a grass team
Brick break meow threw me off guard
Only problem so far was mega charzard cuz miss play and a poison team
Ended off high 1200 almost 1300 for NDM still need tons of practice
Donât know how I feel about the skarm set tho
ID Body press is neat but feels lacking donât know if I should put a flying move on or not tho đ¤ˇââď¸
theres the team if anyone got any ideas
I think goodra is a better role over av melm nowadays for Greninja mainly and you can Draco / knock / tbolt back against rain compositions - usually doesnât have fini all the time but you have helmet skarm for urshifu / pert and volcanion is annoying on balance compositions so another goodra plus
If scarf treads is for zera ? But youâre probably gonna have to knock the rotom, sometimes on scarf tread knock turns anticipating rotom -> makes a good double to goodra - h to paint turns
And Dondozo fucks this a little kinda , slowking on stall runs flamethrower so you need an alternate switchin like this goodra lol⌠so ferrothorn doesnât die so recklessly
I was thinking about goodra but av melm feels so good to use
You got a goodra set or should I just copy the one from the sample
I missed every stone edge on the zard y
@lusty anvil trying goodra rn to see if i like it more than melm any inout would help
one thing i noticed is i cant check fairy mono as easy since i dont got a steel move at the ready
I feel like I played either terribly against a fighting team or I just didnât have the coverage for it
looks good as is rn, can opt for avi if you want as well on hoodra. Fighting itself is already a shitty matchup so dont sweat about it too much. skarmory + gholdengo works overtime in the matchup.
I didnât really like the set it was running any ideas
Draco is fine and flamethrower, ice beam and protect really werenât working tho
Cuz if I change melm with goodra I donât have fairy coverage since double iron bash was for that
im saying run AV on hoodra if the set rn is not really working for you, its just there to be a meat shield / be annoying with its coverage options
True
if mel was workin for you b4 the change i would just slot it back in
Still wonât match up to fight but I already knew that was gonna be a problem
If h- goodra gets a decent steel move I could test it
h slam is the go to steel move on it
I was gonna say that or flash cannon but Iâm not investing into spa
Ima test it out and if it dosnt work melm is just gonna stay
fasho
I pray I donât get a fight matchup
Dark is a hard fight due to having mega sable eye and only skarm with a fighting move and not having a fairy move at all
However a steel fairy type or steel dosnt fit since only mega mawile or mega scizor fit that for usability
And ferrothorn Already has the 4x fire weakness
Ended the day off way lower than yesterday 1143 compared to around 1280-1300
team i ended with still feels like its lacking and not tournament worthy
Either thinking of still remodeling this team or switching types entirely
also dosnt help that a lot of stuff is outdated for steel teams
yeah dark will be pain, what i run for dark is fairy z ghold especially to deal with mega sableye. you also just ohko omniboost kommo-o. Fire is a bad type rn and more of matchup fishing in ndm. but Hoodra + scarf treads + heatran makes the matchup "winnable." a great hazard stack type that can really keep its hazard around most of the time of the game. you also can run a different type tho yeah
just alot of trial and error cant win them all
true that just felt like the team was missing something so i added mawile which im testing
if that wont work then tinkaton
and if even that dosnt feel right back to melm
I personally just run two steel dragons, hoodra and archa. They with heatran in the mix gives me the best possible matchup into many unfavorable type matchups.
There is also aegislash for fighting and stuff idk
I mean mawile isnât so bad cept you canât mega đ¤ˇââď¸
Sheer force still works wonders tho
would just make treads scarf, since your team otherwise would just fold to like volcarona + zard x after a boost (setup mons in general, its nice to have for revenge killing). I would do Brave Bird over air slash and just do Max hp Max def on corvi lefties over rocky helm. other than that looks solid.
i made a couple changes ill send the paste ina sec
still testing but the scarf seems like a good choice for treads
especially on this comp would do scarf treads. what does the evs on heatran / corvi / gholdengo do?
i would just make heatran max hp max spD then, put roar over flash cannon. make gholdengo max spa and speed or 248 HP / 36 Def / 224 Spe bold nature. (you outspeed adamant mamoswine while avoiding a 2hko from m scizor's knock off but thats mainly for ghost teams. and like how you had corvi b4. Brave Bird / U-turn / defog / roost. max hp max defense.
if you dunno the evs you have on the team i would just do max max or take a look at the smogdex analyses sets / sample teams descriptions to get a feel
I would also just do like knock off or Twave over gyro ball to punish swap ins to ferrothorn like volcarona
alr
would the ghold evs work just as for the steel team even though theyre from a ghost team
cuz im fine with ghol beeing a special atker over having bulk
ye, ghold is so flexible its crazy haha.
also do both evs outspeed adamant mamo or just max speed ?
https://pokepast.es/52095bc184fda997 would do this with ur team took the spd evs on m scizor to speed to outspeed ada azumarill took off spin for ice spinner on treads cuz thats the main point it has over excadrill u offensively take out lando i
made corvi defogger with b bird and u turn
and i opted t wave on ferro
both do just the spread i put just helps with bulk
can honestly just do max max if you want entirely up to u
np gl!
got put up agaisnt a dark team and realize i dont have a super effective move
reminded me why i had body press corv
thats just the beauty of mono, but steel is just strong to be able to hazard stack + bulk to just wear down your opps to victory. b press covi is cute yeah but this just allows them to go into sableye. goal is to just hazard stack + be annoying with ghold to win. ghold with the spread can deal with m sableye.
funny thing is they ran mega ttar
can always run another type tho if you want. like sand ground pretty simple straight forward
ngl if i had bulk ghold it wouldve been better
.
can do whatever u want with ghold, its just that flexible lol
i mightve not even one that battle bond gren dark pulse prob killed no matter what
more testing from the day before and im stuck between having rapid spin or ice spinner on treads
also magma storm missing kills me inside every time
spinner is needed to take out lando i, easing the ground matchup
can just run like lava plume, m storm is nice to have to trap like pex. the missing is hell but thats mons at the end of the day
wish i had another fire check than treads
it can only do so much
i doubt empoleon is good tho
you got a different core for steel i can take a look at ?
Theres not really different cores you can look at for steel as its set and stone for what you want.
ofc it can, which is why u do trial and error til u feel like its to the point where u want it to be. but the team can be good and still lose at times. you cant win them all tho. if you keep trying to cover almost everything then you get to the point of making a bad team. cover majority / what is strong in the metagame. you have only six slots
u want to feel like all ur slots is doing something and not feeling like your going in a match thinking like its 5v6
if theres a certain matchup(s) you want to beat then you can just build a team to counter those matchups if theres no particular matchups then you just build for what is strong / threatening in the metagame yanno?
When you put it that way yeah I see whatcha mean
I just gotta practice more it seems since my team works well I just donât know the tech to use it to it max potential
thinking of making a fairy team for ndm
Any ideas would be helpful
fairy in ndm just revolves around screens ho playstyle with klefki as your screens setter, you then follow it up by utilizing iron valiant, mega diancie and 3 tapus. Bulu / Lele / Koko.
True but i didnât really wanna use three tapus
Thats kinda the purpose of fairy ndm lol lele covers scizor b punch attempts, bulu deals with eq spam + eases the water matchup while koko is just fast af, helping in a plethora of matchups due to its coverage. It also gives iron valiant a quark drive boost
But what do u have in mind
Nvm thought alolan Raichu was fairy elec
Probably just gonna use three tapus
So rn no clue
Idk if the samples are updated either
samples are still good for fairy
what are the changes to dual wingbeat scizor, non z gholdengo and wisp on heatran for
And water due to not having a grass move
Scizor rachi heatran
anyone willing to blast my team into oblivion? Made a monotype ghost team but I feel like its not that strong against fighting / normal / fire monotype teams. Maybe a few other aswell but haven't played against those
https://pokepast.es/5cf0cead3b5f1f05
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Another big struggle is having no real lead pokemon
i would run scarfire's sample team https://pokepast.es/07093147d9feb39f similar to your team but gholdengo instead of houndstone and spectrier over mimikyu. Can keep mimikyu if you want to better your odds of dark / fighting. normal will always be annoying for ghost due to hisuian zoroark + ditto and blissey (it just sits on most of your mons.) but adding ghold stops blissey from just t waving all ur mons for free (mainly flutter mane.) leads differ base on the matchups ur facing. most time tho ur leading like scarf pult
hmm guess I gotta try it then
https://pokepast.es/a4117eac327a6f8e This is my mono water team
are there better options than rotom wash and quagsire
since quagsire is 4x grass weak its hard for him to get a good stop on a lot of sweepers because of trailblaze and giga drain
so im looking at rapid spin tentacruel for hazard removal with toxic
and also unaware dondozo
was there a certain mon that u was building around?
just stall
so toxapex slowking and alomola pretty much a must
king not really a must no more, can change that to empoleon. can check out this sample which is basically what stall water is running https://pokepast.es/46ba59df3fbabee0
which dondozo can be slotted instead of suicune
wait why is empoleon better than slowking
đ¤ is slowking not the signficantly better defensive pokemon due to regenarator
and chilly reception a equal utility move to rocks
honestly
empoleon looks like a quagsire substitute more than a slowking
Not being hurt as much by shadow balls is lots
The dragon neut is nice for specs latios too, tho king does the sameish
https://pokepast.es/b3598b7ee588ca7d are there any changes I should make
this is my first team that I did myself fully
which gen is this for and what did u build around?
i assuming this is for ndm
im silly, its sv obviously cuz of arm but is this for ndm
were you going for a screens psychic team? if so you can just utilize mons like Iron boulder and crown instead of metagross and delphox. You can also run mega gallade with jolly nature.
deo speed over espeon for the screen setter
i like style's take on screens psychic which abuses the hell out of iron crown
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
normal is kinda strange this gen in general, if staraptor still had roost we'd be so back
Cyclizar is pretty bad now that Terapagos does it's job a lot better
id replace Sawsbuck with Luna but if you really want a scarfer other than ditto, you can use indeedee to ward off fighting types
but having an electric immunity is really nice
the team is pretty good otherwise
not a lot of variation in normal, the current sample team is actually pretty much what i recommended to you (didnt even realize that).
Yeah I haven't been liking zar, most of the time its just a sacrifice to safely bring in another mon
I like sawsbuck a bit, mainly just its speed and the rng of a flinch stall bail out but DeeDee will probably be a lot more consistent
i heavily recommend playing normal in ndm
its a lot of fun and more options than cg mono lol
I play a LOT of ndm, bewear blissey defensive core my beloved
https://pokepast.es/9694e002d6cb4684 Gen 8 MonoDark!
hello there
Interesting team
Ill study ut a Lil bit
thats for my friend
Proof?
smh I don't use psychic
Proof?
why would I give u proof smh
rate my nat dex mono 9g pls https://pokepast.es/d11d94d7454157da
looks fun to use but i dont see much purpose with blastoise + this team gets instant deleted by electric. you really need a mega pert here. i would put mega pert here (regular can be here as well but i would use m pert to utilize rain more.) Its nice role compression in being an electric immunity while a swift swim user. Pelipper can drop scald for defog. Also make ivs to 9 on your pelipper to underspeed hippowdon. (so during the water v ground matchup if you decide to lead t1 against hippo rain would be set.) P jab over toxic on pex to deal with waterpon better + fairies (especially tapu bulu). I would also have Ice z for Z haze. i personally take off kindra for Ogerpon-W to help with mirror and make greninja choice specs with extrasenssory and sludge wave over g knot and hydro pump
https://pokepast.es/9e9e638bead167c5
I've been having pretty good success with this team, especially in some disadvantageous MUs. But I just lost to dragon and I've lost to grass because Gouging Fire and Ogerpon-H just slice through me like a hot knife through butter. What can I change to at least give me a chance vs those mons? Iron Treads was a big problem too.
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Hi
you should probably change weezing to be levitate and remove fire blast in favor of pain split, I would also recommend removing Babiri berry for either black sludge or heavy duty boots
im not big on av primarina since you already have fezandipti
could use something like thius
Primarina @ Leftovers
Ability: Torrent
Tera Type: Water
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic Noise
- Surf
- Draining Kiss
yeah doubling up on special walls wasn't really great, but doubling up on cm deterred me from running that set as well
neutralizing was more of a 'i want to keep hazards off the field in every single circumstance' choice
it lets me defog vs gholdengo, defiant
this weezing set certainly helps my gouging fire mu though
and i might be better off just conceding the steel matchup
I see
well if you are facing a steel team you can just reliably switch hatterene in against skarmory
since skarmory cant do anything
spikes will be bounced back with magic bounce
is that the only hazard setter steel uses?
There is usually another like heatran or archaludon for stealth rock
But the new primarina set is very strong against steel teams without goodra
And since weezing is now levitate you can remove air balloon on fezandipi for heavy duty boots if youâd like
I want a tspikes absorber
I forget, will weezing still absorb them or no?
https://pokepast.es/9694e002d6cb4684 Gen 8 MonoDark!
@tepid warren
Good shit on the primarina recommendation. Plays off of hatterene well
Is a third in clef not a bit overkill, and don't those sets usually run calm mind or rocks?
Clefable @ Leftovers
Bold Nature
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 Def
IVs: 0 Atk
- Stealth Rock
- Flamethrower / Knock Off / Thunder Wave
- Moonlight
- Moonblast
you could use something like this if you want
Yep I changed it to that set with tbolt. Flamethrower probably better to not get 6-0'd by scizor
is poison a viable type?
viable yeah just get bonk by the metagame types rn.
Honestly have no idea what I was going for here but here's my mono dragon type team https://pokepast.es/7ac75d04147a3ac8
I excluded legendaries
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Me when the legendaries are right there
Why wouldnât you use them
I just dont wanna use legendaries
https://pokepast.es/4c28ee3ede3afd97
Any improvements? Also what mon could i replace with mamoswine?
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
your pokemon are all fine
if you wanted to add mamoswine you could replace great tusk with it
and I would recommend seeing some sets here https://www.smogon.com/dex/sv/formats/monotype/
your pokemon are fine but most of the sets are not great
i mean if you dont wanna use legendaries thats fine but dont get hostile when ppl are curious on why you wouldnt want to. especially a type that really utilize it to deal with the metagame threats.
But lets start.
- e shot + p herb arch is just a flop, doesnt really benefit for this team comp. Arch is just better off having lefties + flash cannon for passive recovery + dealing with iron valiant. You also have Stealth Rocks on both arch and Garchomp so i would take it off Arch and add in T Wave.
Archaludon @ Leftovers
Ability: Stamina
EVs: 252 HP / 204 Def / 52 Spe
Bold Nature
IVs: 0 Atk
- Body Press
- Flash Cannon
- Draco Meteor
- Thunder Wave
Hoodra is fine
- Team lacks immediate wall breaking so i would change the Dragapult to a Choice Specs set, also helps more in the fairy and Steel matchup.
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature - Draco Meteor
- Shadow Ball
- Flamethrower
- Thunderbolt
Garchomp is fine just put 4 def honestly
-
honestly for kommo-o i would change it to hydreigon, ghost resist + ground immunity which basically breaking the same stuff kommo-o wants to do Up to you tho
-
Dnite i would just change it to jolly to outspeed Flutter Mane and Pult after a Dragon Dance.
Lastly plz change the nicknames of pult and arch just seems disturbing / unpleasant
overall well done and happy gaming
k
ty!
np!
wait what moveset do I give hydreigon?
Hydreigon @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Flamethrower
- Nasty Plot
- Substitute
can take off sub for another coverage move but up to you
btw what do I make their tera type?
tera is banned
would put focus blast over pump and take off stealth rock on archaludon for thunder wave
and should be good to go
nice
with this i feel like we are just not utilizing webs on bug which is like the vocal point / reason to run the type. i would take off heracross for focus sash lead galvantula. make scizor band for immediate wallbreaking potiental, Moves can be Bullet Punch, U turn, close combat, knock off or dual wingbeat. Forretress should just be utiliy with Gyro Ball, rapid spin, volt switch, and Spikes. And i assume volcarona's hidden power is ground on that paste but i would just go all out offense on the evs Max SpA, Max Spe and just run psychic over roost to actually break Heatran's Air balloon which otherwise just walls your volcarona. should be good to go after the changes
hope this helps
it does
im glad đ
https://pokepast.es/a1a71ef85f6a4009
new team I made, Should ursaluna have more hp or just keep 140 speed to outspeed non speed invested corviknight?
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Can run more if you want to outspeed base skarmory. I also would just make Treads a SpD spinner with 108 HP / 252 SpD / 148 Spe Careful nature. allows you outspeed Jolly mamoswine while also outspeeding Dragapult after a rapid spin. Can keep volt switch if you want for pivoting or run protect in that slot to scout choice mons + provide passive recovery with Lefties (put lefties on it if chosen to go this route.) other than that looks dope. only glaring weakness i see is this team just flat out loses to azumarill if it gets a B drum off. so fairy will be a tough match up.
happy gaming
đ
I literally just got sweeped by a belly drum đ đ
Thx for the tips
haha, np!!
https://pokepast.es/c7be64f75a71de24 why does this use bisharp
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
kingambit is banned
https://pokepast.es/73d5a1a26b566dc3 Gen 9 MonoDark! just learned of the Kingambit ban haha
New [Gen 9] Monotype RMT @pulsar inlet, @pulsar harbor, @quasi rock, @limber basin, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
looks pretty solid tbh, you might want to consider putting boots on sableye and maybe sludge wave on greninja instead of dark pulse
up to you though, team looks good
oh i just realized I had Leftovers on Sableye instead of boots oops
thank you though!
echoeing off of royal i would just put sludge wave over pulse on gren to not only pressure fairy, but dealing with firepon which can be a pain in the ass for dark. Throat chop cute on lu, i would prob just run heavy slam on it if we want more ways of dealing with flutter mane
other than that dope team
New [Gen 9] Monotype RMT @pulsar inlet, @pulsar harbor, @quasi rock, @limber basin, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
What I think is a fairly standard aggressive Mono-Ice team, but I am also new to smogon and competitive battling
I am noticing some struggle against a good fire team
hello please someone help me please to make a good team without legend poke with this 2 pokemon im in love on them ^^. thanks
Flutter Mane @ Choice Specs
Ability: Protosynthesis
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Shadow Ball
- Power Gem
- Thunderbolt
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Steel
EVs: 252 HP / 228 Def / 28 Spe
Bold Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Nasty Plot
- Recover
honestly thats how ice is atm. its really bad and would not use it at all. Ice will have a tremendously hard matchup against fire and that 6 you have is the best you can do. can just change kyurem focus blast to earth power and thats about it. just comes down to setting up veil and praying shell smash cloyster or belly drum cetitan to sweep.
we rate full teams if you want help making a team, i would go to the monotype room on pokemon showdown or check the ghost sample team in the smogon thread. or can take a look at the viability rankings
happy gaming đ
Is monotypes doubles or singles?
singles
ok so this isnt a monotype team
and you should use leftovers on empoleon, or boots
but im assuming youre playing with some kind of item clause
I made it on pikalytics and it was showing a warning sign for picking an item another mon had đ¤ˇ
https://pokepast.es/dbeaa3d11d6841e8 only using level up moves
Garchomp moment
We donât do these here and probably never will
Its for cobblemon thats why he said that
Thats even worse
No chance for that either
Itâs a mod for Minecraft it only has level up moves
Donât come to this place asking for advice on things like this, we donât help on Minecraft mods or pixelmon or Roblox games or whatever
Itâs literally still pokemon just with more restrictions
Please take a moment to review the rules of the competitive section: https://discord.com/channels/192713314399289344/1030567099703242903
Do not ask for assistance with arbitrary rulesets or restrictions placed on teambuilding, we will not help with them in this server. The competitive section is only for formats hosted on the Smogon forums, such as VGC and OU.
Additionally, do not ask for assistance with fangames, Minecraft/Roblox mods, or other such titles. These games/mods do not have feature parity with actual PokĂŠmon games or Smogon's National Dex formats, and are often played with arbitrary rulesets.
Ok but like
When did I ask for assistance
I just posted it for fun
And just gave a reason for the moves being kinda bad
I donât get what your mad about
And if you wanted to be picky
The team is still viable for this rule set
So I would still be able to post it here
yeah but u still going against the rules
Ok but genuinely how?
https://pokepast.es/471a98dae0089965 Dark team đ
New [Gen 9] Monotype RMT @pulsar inlet, @pulsar harbor, @quasi rock, @limber basin, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
honestly, not a bad start at all lol. Personally i think dark kinda needs tinng lu, probably over ttar here. You prob want it to be both rocks and spikes, then choose 2 moves from earthquake + heavy slam/ruination/whirlwind. Mandibuzz id do uturn > defog. Dark is primarily a type that tries to keep hazards of its own up, not off. Lastly id say make hoopa either a breaker set like band/specs, or drop it for Nasty Plot Darkrai
tbh if you remove tyranitar in favor of ting Lu with rocks and spikes you could also use sableye to block rapid spin instead of mandibuzz
My Bad
hi
Aight thanks guys
https://pokepast.es/e31ec3b9ea11be52 Thoughts on this Mono-Fighting team? Been struggling against Ground and Electric where I can't lead Cobalion as effectively
Triple scarf is pretty unnecessary. Usually urshifu on fighting is Swords Dance which would just destroy ground for you. Cobal and Galarian Zapdos are also loweer ranked mons that dont rly fill roles you need. Recommend making your Tusk your stealth rock setter, putting AV Gallade over Coballion and then maybe Iron Hands over Galarian Zapdos to help you with flying (and Electric I guess).
Minor tip, make Valiant have Close Combat > Aura Sphere. Can hurt Hisuin Goodra real bad in the Dragon matchup so you can moonblast sweep
https://pokepast.es/e008926ea487e80c Mono Poison Gen 9 OU
I'm on board to try most of those changes, but I really don't feel good about Stealth Rock on Tusk; I think it's too valuable as the only spinner and Ground-type attacker, and I already feel at a disadvantage in several matchups if it goes down - making it my only hazards-setter, then risking it earlier in the match to get rocks up feels like it would be a liability
Cobalion has felt really good, by contrast, as a dedicated lead that I'm not too sad about losing or taking damage early, and speed control in Thunder Wave has been invaluable in every matchup
I guess I'm asking: How much am I really missing out on if I ditch one of the AV users you recommend?
@limber basin
Quite a lot, these mons are extremely insane breakers as well and kinda make or break a handful of matchups. To be clear though, i meant swords dance iron hands; av gallade would suffice.
As far as rocker stuff i wont hassle you on your own preferences ofc. I do recommend going through this last Monotype Premier League + the current ongoing Monotype Winter Premieres replays and watching the fightingn games and seeing how well tusk does as a rocker (most replays will be Zamazenta meta, but it'll showcase what youre trying to see anyways)
This appears to be for natdex which isnt my area of expertise, sorry
Looks like NDM ik u said OU but looks like ndm so ill just put my points in.
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 244 Def / 16 Spe
IVs: 0 Atk
Bold Nature
-
Giga Drain
-
Hidden Power Fire
-
Leech Seed
-
Synthesis
-
M venu especially on Poison teams wants Giga Drain for Ground (Since mainly this is ur saving grace vs it) and Water matchup, Hp fire helps against Ferro + M Scizor which can be a pain in the ass. Leech seed can be just earth power to help in the mirror + be the ultimate steel killer. or you can opt for sludge bomb to better c team fairy and actually hit Mega Alteria better. Speed evs allow you to outspeed max speed adamant Azumarill.
-
Overqwill is a flop especially in NDM poison as your better off with AV alolan Muk as your psychic immunity. it also just pursuit traps them while also knocking off key items where as overqwill cannot. So i would replace overqwill with Alolan Muk
Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 248 HP / 12 Def / 248 SpD
Careful Nature -
Knock Off
-
Poison Jab
-
Pursuit
-
Drain Punch
12 Def allows you to survive an unboosted victini's v create after stealth rocks. Drain Punch can be either Shadow Sneak for funny priority or even rock slide to deal with volcarona and mega zard y -
Moth should just be choice scarf team just needs the speed control.
Iron Moth @ Choice Scarf
Ability: Quark Drive
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature -
Flamethrower
-
Discharge
-
Dazzling Gleam
-
Energy Ball
-
Crobat gonna be your defogger as the team really needs it, it will also just be a more defensive one so you can at least survive some hits then roost it off.
Crobat @ Heavy-Duty Boots
Ability: Infiltrator
EVs: 252 HP / 56 SpD / 200 Spe
Jolly Nature -
Brave Bird
-
Toxic
-
Defog
-
Roost
allows you to survive +2 dark pulse hydreigon while still outspeeding meowscarada and friends. -
Toxapex should be Z-haze with Scald, Knock Off or Toxic, haze and recover.
Lastly clodsire's ability should be unaware.
Clodsire @ Black Sludge
Ability: Unaware
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Earthquake
- Low Kick
- Stealth Rock
- Recover
low kick allows you to not be completely useless against air balloon heatran. and stealth rock is just better especially if you dont have another mon utilizing it, it hits everything.
only run spikes if another mon or ur team is running Stealth Rock.
hope this helps and happy gaming. 
idk if this is for sv or ndm but i would just suggest taking alook at the sample team to get a feeling on what to look for on electric teams rn https://pokepast.es/240c891d4149ca55 all the mons you have are basically unranked on the vr and your not really utilizing strong electric mons (even tho electric is a shitty type rn.) https://pokepast.es/c802d86d150d3828 https://pokepast.es/494343530ef58b37 https://pokepast.es/0d6e87f27ea915f0 heres the ndm teams
thank you very much
np!
https://pokepast.es/f49a96cf4710a1ca
I am really struggeling against water and some grass teams. any feedback?
New [Gen 9] Monotype RMT @pulsar inlet, @pulsar harbor, @quasi rock, @limber basin, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
You will pretty much always have a tough matchup with those types but if you want to have an easier grass matchup you can remove ursaluna for mamoswine
Ursaluna isnât really good on ground and banded mamoswine hits hard
Additionally if youâre having trouble with ogerpon wellspring you can go choice scarf landorus and put sludge wave on
Echoing off of royals suggestions, the goal of beating those types as well is just to hazard stack against them, wear them down and when implementing mamo and scarf lando i on the team. Picked then off from there. After hazard damage. Those types should be in range of just getting revenged kill from mamo and lando
Hi hi! Im really new to this and wanted to know if this team is good or need something really important to improve. It's a fire monotype and im struggling a lot to make it work. https://pokepast.es/66f62eeef0b32505
so i tried making a mono electric rain team (i know tapu koko is better terrain setter i just kinda dident wanna use it): https://pokepast.es/9739ee4b892e41ab
Heyy and welcome to monotype, i know this is NDM specifically and its dope you made a team. However Fire Monotype in NDM is really bad rn (lacking key mons that really pushed it over the edge like Gouging Fire and Ogerpon hearthflame.).
however with a torkoal team iwould utilize it next to zard x. https://pokepast.es/322c1c2f3f315aa2 Since your know i suggest you using this sample team to get a feel on what to look for on fire teams in ndm. https://www.smogon.com/forums/threads/sv-national-dex-monotype-role-compendium.3759163/ this is the link to the role comp to help you with future teambuilding
SV National Dex Monotype Role Compendium
OP adapted from the SS OU and SM OU threads
Welcome to the Scarlet & Violet National Dex Monotype Role Compendium!
Teambuilding can be quite a scary task sometimes. Maybe you don't know where to start, or you're stuck with a half-baked team. Whether it...
this looks like regular monotype and Koko is not even in SV mono just NDM. Electric is already a low type + pretty dire to what it wants to do, and frankly rain electric is not the way to go. Not even e terrain, https://pokepast.es/240c891d4149ca55 i would just try out the sample team for electric to get a feel of what to look for. You can also check out the analyses on certain mons to see what teammates are ideal đ
thanks :D
Thank you very much for responding! It's a shame that fire monotype isn't doing well at the moment. I will take into account what you told me
np!
https://pokepast.es/67e14016b408943b i wanted to build an offensive archaludon team, but im not super sure about this one. is the air balloon spam too much? and is my lack of speed control other than bullet punch a problem?
id just run scarf archa, only use up to 2 ballons maybe , rn ur losing to greninja pretty easily
id rather run something consistent since u have x2 balloons on ur team alr , def magma storm , toxapex is going to just smile at lava plume , i think if u really want burn just run it (wisp)
isnt earth power and the threat of electro shot arch enough for toxapex? most people dont expect offensive arch and i ususally pick up the toxapex kill reliably
well u have a gholdengo which uses pex as fodder anyways so its no reason to have archa perform that role when heatran/gholdengo/tbolt scarf arch already beats
id make the scizor sd bisharp or something like jirachi if pex is really an issue (or if gholdengo was scarfed then id say yes lets really really really ensure we demolish a toxapex) but ur a steel team its not burning you so like
its w/e
ur gameplay is really beating the things around pex that pex is trying to just double switch into on ur goldengo recovery/plot turns. such as urshifu/barra/gren
av samurott with sacred
