#OM Rates

1 messages · Page 14 of 1

pliant coral
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Honestly it feels like, to me, that Ribombee is kinda outta place. Not sure what it does but looks weird to see here when the team is more bulky offense and like yeah Webs is a cool idea but most teams have priority in MnM so it feels very meh overall...is there anything else it was doing for your team besides Webs? @slim monolith

slim monolith
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the core was webs + rbolt to offset its speed since luc rbolt doesnt tend to have good answers that are slower

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the defensive core was mostly to give the team some flexibility since eleki can still be an issue and eternatus without webs is an issue

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magearna is still pressuring stuff even without investment; alo is really the only true defensive piece here

pliant coral
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Webs + Rbolt does make sense because if the opp is slower than RBolt those Adapt boosted STABs will hurt...

Maybe Alo is the oddball here then but again idk what to replace it with since Wish support is fairly imperative to keep things like Rbolt and Tusk healthy...

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Offensive Wish mon when

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I don't see any really glaring holes in the team besides what you mention but idk how to improve that from what ya got

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You have "outs" so maybe it just needs some playtesting to kinda gather what may need changed

late laurel
umbral lavaBOT
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New [Gen 7] Pure Hackmons RMT @reef merlin. I won't notify you again for at least 6 hours.

reef merlin
slim monolith
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its like a 7/10 i think

pliant coral
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I tried my best 😅

tulip fulcrum
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Great tusk is for the gholdengo counter

echo lodge
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I don't rate AAA anymore, sorry

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I don't remember how to get the bot to ping all the raters...

tulip fulcrum
slim monolith
slim monolith
pliant coral
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Sadge because I'd wanna be pinged 😦

pliant coral
sacred oriole
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Tusk and Crown don’t benefit at all, and the team is too slow with no way to boost speed

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You want some guys like Volcarona and Dragon Dance Roaring Moon or Agiliy Iron Crown if you’re running screens

tulip fulcrum
sacred oriole
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None of the individual sets are bad, just some don’t fit the team archetype

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Ogerpon is fine, although I’d make it SD over U-turn

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The Paladin set is fine

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Lando I think fits more on webs so I’d consider replacing him

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And definitely the last two

tranquil pendant
gentle crater
umbral lavaBOT
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New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.

gentle crater
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switched pecha for scarf sword of ruin meow for outspeeding eleki

full warren
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all the individual parts of this team seem fine but the synergy is not as good imo

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like, you have webs, but only zapdos can block defog from corv

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and even then they might be va

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also while having a few setup sweepers isnt a bad idea on webs

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with 4 of them

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you dont have much initial breaking power

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I'd pick 2 of them that are your favorites / work best in practice for you

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and then replace the other two with instant power guys

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maybe a specs gholdengo or a sflo iron moth or a ceruledge

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or at least someone with taunt

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so corv doesn't make you have zero speed control

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you might also want to consider imprison rapid spin sticky web smeargle or just webs ribombee

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so you can beat scrappy tusk

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but you could also just accept the L and focus on the other mus

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ymmv

gentle crater
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ty for the feedback, testing the team does lack immediate breaking power

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i highkey fw imprison spin too, imma try that out

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if running imprison should i run rocks over spikes? main reason why i ran spikes was bc of more chip on swampert/hoodra

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could try cb adapt hsamu for spikes

full warren
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I think rocks vs spikes probably depends on what it looks like in practice; I would probably go rocks so I cou;d fuck with an enemy rocks lead and because I dont expect to get a ton of free turns

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but spikes isn't a bad choice or anything

gentle crater
umbral lavaBOT
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New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.

gentle crater
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lokix is used over something like tinted lens slither so i can taunt corv and knock it

severe thorn
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Also lokix is ass

sacred oriole
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okay ngl Throat Spray Zapdos is funny

dusk pasture
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the sets are ok-ish but there are some questions i have surrounding the team

  • why volc on webs when screens enable it far better? i suppose you can outspeed scarf sets at +1 but giving up the bulk kind of sucks (also you'd be better of using bug buzz over psychic for omnipresent rmoon)
  • cb rmoon is a bit of an odd choice on webs as you can very rarely commit to break given corv and gtusk are common walls and removers
  • lokix is bad, gets walled by corv and tusk too easily and tusk can spin on it as well even outside of taunt
  • i can understand gholdengo as an emergency spingblocker though is mglo recover the best set for HO compared to something outright stronger like adapt as this set is pretty easily pivoted around with stuff like manaphy and scarf rmoon
sacred oriole
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largely agree with the above; Volc is more common found on screens, Lokix is probably not a fit here

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I actaully don't hate Band moon here, but you do want better tusk counterplay

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definitely the team is a big improvement though

gentle crater
# dusk pasture the sets are ok-ish but there are some questions i have surrounding the team - ...

im new to aaa but i can give you my reasoning on why i chose what

  1. i chose volc as a strong fire type that can take advantage of av manaphy and go thru well baked body mons, however testing volc does seem lacking and i am welcome for replacements for it

  2. i chose cb moon as a fire/elec resist that my team needed and someone did mention on my first draft that i needed immediate power which is why i went w CB

  3. ik lokix is a weird choice but its mainly for spin eleki, where i OHKO it with first impression where i can then taunt defog corv, idk how common prankster defog is but its blocker by lokix as well

  4. i alr had adapt on lokix but the steel beam set looked fun, idk if beads/hadron could be better tho

sacred oriole
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Ogerpon-H is a really nice fire type for webs

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Ivy Cudgle + Wood Hammer blows up most of the tier, and webs helps with the speed tier

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I personally like CB moon, so no note from me there

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Lokix is just pretty weak by AAA standards; if you want priority we could instead go

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uh

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we banned all the priority guys

gentle crater
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desolate hoger right?

sacred oriole
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Ability: Desolate Land
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip
- Play Rough```yeah something like this
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maybe Rock Tomb last for Zapdos

gentle crater
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that sounds fun too

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did dnite end up getting banned

sacred oriole
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yes

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Beads / Hadron make your Ghost STAB noticably stronger on Ghold, which is usually your best move

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Steel Beam is stronger sure but Steel's offensive coverage in this meta is bad

gentle crater
sacred oriole
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I would probably say Specs here

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also gives you access to trick specs to mess up fatter counterplay

gentle crater
sacred oriole
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I would say three attacks

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Especially if hadron you want Tbolt last

gentle crater
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alr, ty

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i appreciate the help

sacred oriole
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The trick is more an emergency button rather than a plan to trick

late laurel
pliant coral
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What was the idea behind the team? Like what mon were you building with or trying to accomplish?

late laurel
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I just felt like doing a dark mono

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Ignore grav apple it's flow trick now

severe thorn
late laurel
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Because I wanted to do a mono stabmons

severe thorn
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💀

pliant coral
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Dark Mono STAB is interesting but idk how viable it would be in reg STAB

real osprey
pliant coral
tranquil pendant
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convergence

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how do i ping all the raters

pliant coral
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Idk if there are any Conv raters tbh but I can try and take a look and see what's up 🙂

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The first 3 and the last 3 feel like starts to 2 different teams

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Not sure what the goal is of the team here

tranquil pendant
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there is no goal wow

shrewd spoke
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the goal is to win :myenemywhen2:

still tangle
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The goal is the friends we made along the way

keen remnant
umbral lavaBOT
#

New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.

sacred oriole
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we love Rocky Don

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Fluffy Corv as your only physdef mon means you get blown up by Fires and several key threats, like opposing Oger and Pao

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I would probably pick one of your offensive guys and look into a second physdef option like pecha or tusk or wbb ghold

keen remnant
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Maybe ghold over moon?

sacred oriole
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That could work; Ceruledge is still a huge problem but when is it not

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Also, SoR > TC on Zama

keen remnant
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Hmm

sacred oriole
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Slightly stronger and boosts Edge too

keen remnant
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What is the upside to tc

prime bane
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It doesnt reveal

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So they might think its mg or scrappy

sacred oriole
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Doesn’t reveal on switch in, also lets you run SoR on something else

keen remnant
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Oh rightt

sacred oriole
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But you don’t have a second SoR mon

keen remnant
oak topaz
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It also hits opposing SoR harder though you take more as well

sacred oriole
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team looks good; I personally prefer spikes on shocks instead of rocks, but that's a side grade

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you don't have anyone to outspeed common scarfers / deo-s, so just be aware of that, but you have a solid defensive group

oak topaz
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Isnt zapdos kind of pain

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with boots shocks as the only switch in

sacred oriole
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Manaphy is a Zapdos switch in

oak topaz
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Cursed words

keen remnant
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Even then

sacred oriole
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it would likely be doing something like scarf shocks but

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I don't think it's a need, just a note

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you can play around it

orchid grove
umbral lavaBOT
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New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.

slim monolith
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looks honestly pretty good outside of the mandatory "why is there not spa talonflame on rain"

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your only potential issue is speed, idt basc outspeeds zac-c does it

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also use male so you get extra flip turn damage

orchid grove
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It doesn't but Talonflame doesn't sound too bad either.

slim monolith
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if i were to change something id make excadrill a different mon entirely (e.g. rilla) and give mandi defog

orchid grove
slim monolith
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ah

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hm

orchid grove
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I think I like Drill here a lot anyway.
Even outside of being a Bolt check it's a good do shit slot that usually gets something done whenever it's in.

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It doesn't get Spinblocked that hard either since like

I genuinely can't think of a Ghost that outright beats it besides like Gira-A or ArcGhost.

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I think it's kinda funny that this team almost entirely exists because I saw Ogre in B and was like "No shot".

slim monolith
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(also as a result make kyogre scarf)

slim monolith
orchid grove
slim monolith
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oh hm

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scarf washtom is the other choice

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which could work here

orchid grove
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Oh I'm not saying I need to use it.

slim monolith
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n ik

orchid grove
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Just that I see what you're talking about.

slim monolith
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ye

orchid grove
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Oh.

slim monolith
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also technically tflame can be boots but specs just deletes stuff it shouldnt

orchid grove
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And if Ogre didn't 6-0 Arch did which was the stupider part.

slim monolith
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even with air slash

slim monolith
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you should be able to overwhelm 90% of teams with that fwiw

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just ye be careful vs rbolt

orchid grove
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I could put Rocks on Drill and make it BPress if I'm feeling eeeeeeeevil but SD is like the main thing keeping Drill from being a weird sink and I do need double control with Specs Flame.

slim monolith
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its not necessary but v much helps

meager drum
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convergence

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is this overcooking

orchid grove
umbral lavaBOT
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New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.

orchid grove
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Ogerpon is a weird slot but like

honestly it's a toss up of a whatever slot and I just wanted some kind of sweeper in the Attack slot to take advantage of the absurd breaker Ho-Oh is.

sterile elk
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I'll do that as soon as I finish eating

sterile elk
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Use Tera fire hatterene + a set cm I don't think the eject button really works very well here. If you want to play SD ogerpon play Wogerpon or a pivot set. Primarina AV is bad, play a CM or classic pivot set instead. I'm really not a fan of threads but it works decently here - unlike Archaludon I think you'd benefit from playing something else here (for example Tusk SpDef and a dragon like Rbolt is possible here).

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I think that playing at least 2 mon between Hatt CM, Wogerpon and CM prima would be good to help your team against Mola since HooH does nothing against mola

sacred oriole
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We do not rate pixelmon teams in this server

fathom lava
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mb

acoustic cradle
umbral lavaBOT
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New [Gen 9] STABmons RMT @sleek merlin, @pliant coral. I won't notify you again for at least 6 hours.

acoustic cradle
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also what are these ev spreads for lol i ripped em off the dex

pliant coral
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Is the point to have SD Scor set up and sweep? What is the goal?

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I kinda feel like team may like a Hex user of some sorts just because of all the potential status you are spreading around + the Knock absorber in Scor

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Not exactly sure what the EVs are for myself (I need to be better at keeping up to date with that kinda stuff)

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Also teams seems severely weak to Water types like Pex and Wake

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Not sure what to change or shift around but Ttar kinda feels a tad outta place here idk

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You do need a breaker but one that maybe takes on Water types such as Washtom or Rillaboom

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Rilla + Tran are a rly good core

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Ice weakness is a bit of an issue tho hmm

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Maybe drop Corv for Wash? Get a pivot and a Fire resist

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Or could go Wash > Wake but the speed control gets a bit lost 😦

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@acoustic cradle

acoustic cradle
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shouldnt scor switch into pex without much issue?

pliant coral
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I mean yes and no...SE Water STAB still hurts

acoustic cradle
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i should try rilla tran wash that seems neat

pliant coral
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Especially if it just keeps Flip Turning

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I do think Rilla/Tran/Wash/Scor is a good start...then find some speed control

oak topaz
pliant coral
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P2 is neat but it seems like you will be spreading burns so you can either keep P2 and Glare things or just find something fast

acoustic cradle
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what does wash even run

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scald fog volt roost?

oak topaz
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fogblocked by ghold does not sound right

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i think it depends on what you are going with it

pliant coral
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Definitely Volt and Roost to pivot + keep itself healthy

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Also you'd want Steam Eruption anyways > Scald

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For the power

oak topaz
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like i know more offensive variants go with edrift/cage

pliant coral
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Idt you need Washtom to be your hazard control

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Hazard control would be nice ofc tho

acoustic cradle
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then what should i run for hazard?

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or do i just not

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ive just been pretending that p2 handles wake

pliant coral
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That is fair (but not equitable)

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You need something to threaten Ghold for hazard control

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Which is like Tusk

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Lol

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Not rly a good fit here with Scor tho

oak topaz
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you can do like mortal something that threatens it

pliant coral
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True

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Or Fog Lando-T 😉

acoustic cradle
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...imoth?

pliant coral
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Fog, Shore Up, PBlades, U-turn and just drop Scor ;^)

acoustic cradle
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is that what most teams do

pliant coral
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Idts

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Hmm

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Maybe go no control for the moment

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And have Tran/Rilla/Wash/Scor as your starting point and then

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Valiant would be nice for some potential speed control here

acoustic cradle
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what does wash run if not fog?

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hm

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band val?

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wait you say speed control

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so scarf?

pliant coral
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Or just Booster

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This team is more on the offensive leaning side anyways

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As for Washtom you can run an offensive set

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So something like Plot/Parabolic/Water Shuriken/filler idk

acoustic cradle
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forgot parabolic was a move

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ill slap freezedry on

pliant coral
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Could also slot Meloetta last

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As a good breaker of sorts/setup

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Play around with her/her set

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The last slot is somewhat flexible

acoustic cradle
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th 3a sitrus it is :D

pliant coral
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😮

acoustic cradle
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i forgor where i saw it but i distinctly remember sitrus no recover

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so kinda wanna try that

oak topaz
pliant coral
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Oh true

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Having an attacking booster move is nice

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And good coverage

tranquil pendant
umbral lavaBOT
#

New [Gen 9] STABmons RMT @sleek merlin, @pliant coral. I won't notify you again for at least 6 hours.

tranquil pendant
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the ping thing finally works

pliant coral
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Feels like the team is super weak to Ttar/Rock type moves

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Also feel like it is a weird mix of HO with Lando-T/Ttar thrown in...the team feels disconnected a bit

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Like you could try Parting Shot on Ttar or even like Ting-Lu to compress Lando + Ttar in one slot

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Then you get a slow pivot that allows setup opportunities for its teammates

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And it has hazards

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Ability: Vessel of Ruin  
Tera Type: Ground  
EVs: idk  
Careful Nature  
- Spikes 
- Earthquake  
- Shore Up  
- Parting Shot```
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Something like this maybe?

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@tranquil pendant

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Also feel like Thundy-T may appreciate set up but idk on that...you have one free slot with Ting and can use that last slot for either another slow pivot or another sweeper

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Could try Pex in that last slot as a slow pivot and compresses just a lot but that type conflicting with Cloyster is rough so...hazard control would be nice here though

tranquil pendant
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Ok

pliant coral
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Ofc! BIGroot

tranquil pendant
pliant coral
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Yeah lol

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Ting doesn't help with that

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Could go for a Steel type

tranquil pendant
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maybe

pliant coral
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Because even Water isn't guaranteed with Freeze Dry around

tranquil pendant
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true

pliant coral
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Not sure what Steel type would work here

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Crown maybe? You could go Corv for slow pivot

still tangle
umbral lavaBOT
#

New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

still tangle
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I’m bored so thought I’d get a team rated

still tangle
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Sadness ensues

sacred oriole
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@oak topaz what do we pay you for

full warren
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so the first thing that jumps out at me

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is how slow this team is

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now, thats not neccesarily a crime or anything, but if you are relying on speed control, solo webs fastest mon arceus is just not going to cut it

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especially since you aren't even espeed on gard

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And this team is way too frail to try and do without any speed control at all

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now, you do have a mortal blocker and a rapid spin blocker but both of them lose to all the common anti blocking techs in the meta, from rapid spin + knock ting lu to mortal spin zamac to rapid spin ghostceus to any generic mortal spinner with knock + salt cure

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which is fine for teams that don't rely on hazards and really bad for teams that do

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there's also a big problem where none of your breakers have any longevity and they lack the team support to win quickly; lo DLand no boost mblaz is just not strong enough to clean itself with three attacks, much less do that and set webs, which means your progress all comes down to mgard a lot of the time and it will struggle to make progress into teams with, say, imposter, or fire immune steels, or scales normals

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The team also looks pretty heavy imposter bait; you have imposter proofing, in the sense that whenever imposter comes in on something scary you can stop it, but not in the sense that it's not coming in for free

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every time you bring in blissey or registeel or frankly even giratina if chansey gets paralyzed by registeel, you're feeding imposter free healing, and every time you're bringing in blaze or gard you're giving it a chance to make progress into you and take your PP

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the only guy that doesn't lowkey hate imposter is arc, which is solidly improofed by giratina so good work there

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in terms of threats... I think the biggest ones are flutter mane, Zama, secret sword arceus (such as electric), greninja-ash, garchomp, and necrozma-u

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all of these either win on preview or threaten to win after a bit of progresss

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and that's just too many mons to try losing to

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I think you're probably not going to fix these matchups without major structural changes and taking the team apart to put it back together, though, so in terms of quick fixes I would consider some combination of prankster copycat blaziken, extreme speed mega gard, replacing giratina with speed control, or removing one of gard/blaziken and sticking with one super slow breaker

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if you want more than that you should decide which part of the team idea is most important to the concept in your head (mega blaziken webs? Mega gard? doing cool things with bounce tina?) and doing a new build around that, maybe with help

pine ridge
umbral lavaBOT
#

New [Gen 7] Pure Hackmons RMT @reef merlin. I won't notify you again for at least 6 hours.

shrewd spoke
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whys the agren spike cannon and fissure and whys mmx sash

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also like surely theres a better ability on agren

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and a better move to hit zyg

surreal portal
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spike cannon is for innards out chansey most likely

shrewd spoke
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if youre that desperate surely you can just run mg

pine ridge
shrewd spoke
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i'm an outsider that's just my observations

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you should wait for the rater for any suggestions

pine ridge
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kk

brisk saffron
# pine ridge kk

to qoute one of my freinds who plays more of this meta than is healthy "Not bad. Water Bubble > Primordial Sea, and should replace an Imposter for a Wonder Guard"

oak topaz
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I saw the ping and then promptly forgot about it, and it looks like qt has already done a great job, though I'm not sure about this zamac meta

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Regarding something QT didnt bring up idk why you are armor garde here, its double bricked by ff steels and agianst everything else blaze should be able to farm so you should really be like something else, espeed is obv but you can even consider the coverage for the ff steels to help out

high canyon
umbral lavaBOT
#

New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

high canyon
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fuck didnt mean to ping sory chess

sacred oriole
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well, now he has to rate it

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or not get paid this month

oak topaz
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whats my payment

umbral lavaBOT
reef merlin
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also bounce wisp/spikes is bad because opposing imposter might hard into you

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you have waves which makes that interaction less worrisome but nevertheless wisp/spikes aren't necessarily safe plays and they might be shed shell anyway

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water bubble basically fully outclasses primsea and since water shuriken's your main attack i'd just run specs

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specs water bubble is an established set though i personally dislike it

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i'd also switch icicle spear on mmx with photon (or ice shard, in which case i'd switch play rough for photon)

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since stab is just that important

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and lastly i'd run min speed on imposter, just helps when both players happen to lead imp (since the faster imposter user will transform into the slower one and they'll be the one forced out due to lower pp)

woeful swallow
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icicle spear -> photon

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precipice blades -> cc or smth

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actually

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you have no mmx improof

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so i think getting rd of one of the chansey for another WG is a good idea

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mslowbro seems good

surreal nacelle
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Honestly that Zygarde needs Prankster Haze above anything else

mint crypt
# pine ridge someone rate plz https://pokepast.es/c6e1661697297e8f

quite a few people have already mentioned most of the problems, but really quick:
on Ash-Greninja: Oceanic Operetta over Spike cannon, Ice beam over Icicle Spear, and trick or scald/Steam eruption over fissure, Fissure is doing literally nothing when you already don't break wonder guard, and you should be breaking with water bubble Operetta/Steam Eruption (potentially water spout), and you have no way to guarantee the hit. Mewtwo-Mega-X is completely un-imposter proofed, consider replacing a chansey with something like Muk-Alola or Slowbro-Mega, and then replacing sunsteel on MMX with Photon, Icicle spear with Extreme Speed/Attack Order (if you want to imposter proof with Amuk), and Precipice blades with V-create. I personally am not a fan of sash on MMX, but it can work, especially in a laddder oriented scenario. As already pointed out, Zygarde should be prankster, and with haze over spikes. Other than that, it's a great start

pine ridge
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any suggestions on making like an original hackmons team? cuz I have been so stuck with the original strategies failing over and over and then new strategies fail to old ones

mint crypt
# pine ridge not that good at hackmons rn so 1 question how the hell do I proof imposter

Mewtwo X can be improofed by a wonder guard that it cannot hit for super effective or neutral damage. For example, running photon geyser, extreme speed, v-create/close combat/attack order, play rough, you cannot hit muk-alola, so by running muk-alola with wonder guard, imposter cannot do anything after switching in. In this case, you probably want to imposter proof with Slowbro-mega to shore up your teams physical side, so mewtwo can run photon, sunsteel, close combat/v-create, and play rough. Because slowbro is wonder guard, the only moves that hit it are photon or sunsteel, which it resists and can heal off, allowing for imposter to be unable to make progress. Slowbro usually runs a set similar to Maudino with scald over stealth rock

mint crypt
pine ridge
umbral lavaBOT
#

New [Gen 7] Pure Hackmons RMT @reef merlin. I won't notify you again for at least 6 hours.

mint crypt
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Pdon spam is good because it self proofs, and needs sceptile to do so

#

Groudon is better than mmx because of the typing and physical bulk

#

And you already nuke everything with huge power 200bp moves, so stab matters less

pine ridge
#

the only thing that has beaten this is the stupid fucking annoying ass chansey substitute minimize baton pass to a fucking slaking and extreme evoboosted 3 times for absolutely no reason and just made me forfeit

mint crypt
#

Magic guard means you can always come in on hazards with sash intact to remove hazards or spectral thief out an opponent

mint crypt
pine ridge
#

ohhhhhh

#

now I get it ty

#

I wanna make like a balanced team yk

#

so I can like stall and like sweep just like pdon spams

mint crypt
#

The sample zénith mode by Ransei is usually good for that, Pdon spam is usually a balance killer though

pine ridge
#

anyway by using that team while countering the pdon spam?

mint crypt
#

Not many teams can beat Pdon spam without running specific counter play to it, your best bet with a lot of teams is to try and outplay, or just accept the matchup

pine ridge
#

can send the zenith mode sample?

umbral lavaBOT
#
Pure Hackmons (Gen 7)

No resources found

Overview

For more info, see this format's Dex page.

mint crypt
#

Huh

#

Oh it didn’t work whatever that’s the team, it’s really consistent

pine ridge
#

what if harvest+leppa berry+z moves+sunny day

mint crypt
#

Ko them first, or just outheal them and stall sun turns

pine ridge
#

a gameplay using a team I made

desert jay
#

@sterile elk @slim monolith

shrewd spoke
#

free 4 evs on glastrier

sterile elk
#

honestly

#

not really

#

hatt + ndm + scream tail is too repetitive

#

you need to remove at least one (in my opinion hatt because you already have tusk for hazards anw)

#

Zweilous is not good and you have better mon to play in the atq slot

#

like weav/meow for example

#

they help the team a lot more in general and don't have the Hustle problem

#

Idk why you want to play TR on ndm tbh

#

instead of TR use koff and I think change tera to fire/water/fairy with probably hdb

#

On scream tail use tera fire and fthrower>fblast imo

#

pnoise>pshock too

#

i really don't like tusk av here but ig it could work ?

#

you could probably play it classic defensive and ndm dd

#

but if you want to keep av use tera poison and play full spdef

#

remove glastrier here and put ndm in slot speed

#

ndm def is too good to not using it

severe thorn
#

You can also go with the regular OTR Ndm

#

Let’s make your god a damage dealer

#

Why not

gray ice
#

Team I got to 1580 with playing 5v6 every game bc idk what to put as the last mon instead of this lando that rarely puts in work outside of cheesing kills against mons that don't expect 162bp stab facade. Idea is the name, took a gen 8 aaa team, removed the second regen mon and slapped lando in there.
Might be worth it to change pert to physdef helmet and Lando to Chansey as I had it in the og team.
Would love some other feedback though.
https://pokepast.es/67665d0b63669e26

@echo lodge, @sacred oriole

dusk pasture
# gray ice Team I got to 1580 with playing 5v6 every game bc idk what to put as the last mo...

you don't really have great zama checks apart from the immediate short-term particularly since corv is rhelmet not lefties, all your resists get 2HKO'd by CC and you have no speed control so i would recommend at least some better speed control (eg scarf on latios) or perhaps a sturdier fighting check on your last slot (or design the team to operate about fluffy corv and fit a sturdier pao/fire check over lando) stail can work and secures your deo-s mu kind of but it is kind of passive, a more defensively suited lando set like fluffy or w/e bulky taunt rocks ep u-turn could also potentially work

#

other sets like zarude/talonflame are also a bit odd but ill leave that up to your discretion

worldly sand
gray ice
#

I did use Lando and it did stuff but it never "put in work" as one would say. I chipped some corvs with gravity ep but thats about it. Hopefully it didn't come across as "I got to high ladder with a 5 mons team".

sacred oriole
#

gets you a better speed tier

#

and make it Sword of Ruin, Grassy Surge is much worse this gen with the Grassy Glide nerf

loud umbra
umbral lavaBOT
#

New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.

gloomy elm
#

This channel is for rating teams that are already complete.

loud umbra
#

Oh. Let me put back everything I had really quick.

#

I deleted everything lol

#

What do I fix with this team?

gloomy elm
#

First off, Own Tempo is not a good ability for Moon at all even though it ignores Outrage confusion. Outrage isn't a move you want to be locking into whenever you can, you mainly want to click powerful Knock Off. I'd fully replace that ability with either Sword of Ruin or Tough Claws, and replace Crunch with Knock Off

#

Assuming you want to commit to the DD Moon, that set isn't really built for these kind of bulky-offense teams that teammates like Pecharunt and Regenerator Great Tusk are good on; DD Moon should pretty much always be used on hyper offense teams, Choice Scarf, Magic Guard, or RegenVest will serve bulky offense better

loud umbra
#

I’m fine with running any set, I’m just new to the tier, seen a lot of vids on it and wanted to try it out

gloomy elm
#

okay cool, we can turn this into a pretty nice bulky offense team then

#

I'd make Roaring Moon the Choice Scarf set you can find on smogdex, that provides a lot of super consistent value as a revenge killer and general nuisance for the opponent

#

The main thing i'm seeing with the rest of the team is that it completely crumbles into any special attackers like Deoxys-Speed, Scarf Gholdengo, opposing Zapdos, etc., I think you can largely alleviate that issue with just two changes, though

#

I'd add a more standard RegenVest like Manaphy (with Defense investment) over Great Tusk and then make the Zapdos into the Bulletproof Iron Treads set that you can also find on Smogdex

#
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Spe
Relaxed Nature
- Scald
- Dazzling Gleam
- Knock Off
- U-turn```

Here's the Manaphy set I'd recommend for this team, gives you a bunch of utility vs both physical and special attackers
loud umbra
#

okay I’ll put that over tusk. initially I did have defensive investment on the version of the team before I deleted everything, and in my haste to post it here, I forgot to add defensive investment. I do agree that manaphy does provide more value

gloomy elm
#

The Hearthflame set is fine, i'd go with Knock Off or U-Turn over Play Rough just because Play Rough doesn't really do much for you. Lastly, I think the team is super lacking in ways to pressure physical walls like Iron Hands or opposing Pecharunt outside of just overwhelming them with physical attacks, and Iron Boulder tends to mostly be used on hyper-offense teams anyway, so you can justify pretty much any special attacker there instead

#

I'd recommend either the Primordial Sea Zapdos set on the dex or maybe Gholdengo; these two provide some notable defensive value while also being powerful in their own right

#

If you want to sacrifice some of that defensive utility for power and a bit of extra speed control, you could also use a specs Deoxys-Speed here

loud umbra
gloomy elm
#

Real good! this should serve you very well

loud umbra
#

Thank you!

acoustic cradle
umbral lavaBOT
#

New [Gen 9] Inheritance RMT @dapper oasis, @high trellis. I won't notify you again for at least 6 hours.

acoustic cradle
#

something something hstack

tame willow
oak topaz
#

triage also 6-0s on spot unless huge yellow magic

acoustic cradle
#

oh i gorgor that existed lol

#

actually i forgor a fairy resist in general huh

#

nice

#

idt gholdengo counts for real lol

high trellis
#

I think id cut ground magneton for something that can take enam in some way

#

what exactly, im drawing a blank

#

i think? you can kinda make work future volcarona on that slot?

#

although the set youd want to run for it there is mg, and you already have an mg mon

acoustic cradle
#

ya i did say i forgot the fairy resist

#

its not really a hstack actually it just happened to have both hazards at the end

high trellis
#

if youre willing to drop rocks entirely then you have more options i think?

#

but youre still having to choose between your fairy answer being either a fat blob that does little or having to change some sets to make future volc fit

#

even then you might still struggle with triage since the calcs vs a +1 prim look like this:
252 SpA Life Orb Iron Moth Thunderbolt vs. +1 252 HP / 8 SpD Primarina: 159-187 (43.6 - 51.3%) -- guaranteed 3HKO after Leftovers recovery

acoustic cradle
#

unaware heatran loses to mglo enam right

high trellis
#

If it focus punches you i think so

acoustic cradle
#

Iron Moth @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk

  • Sludge Bomb
  • Flamethrower
  • Super Fang
  • Taunt
#

??? ?????

high trellis
#

what

acoustic cradle
#

granbull

high trellis
#

so its good enough

#

def a better choice than future volc given that enam so often runs knock

#

so you get hurt less by that

#

hey speaking of

#

no removal, huh

#

good luck

acoustic cradle
#

ig the cat can be something else but yeah

high trellis
#

fair, but look at your own team, you can see how easily you can spam knock

acoustic cradle
#

ya that is true

#

removal is kinda misery tho imo

high trellis
high trellis
acoustic cradle
#

it uhhh resists water

#

could try sneasler/dogi

high trellis
#

or zarude

#

if you like the water resist

acoustic cradle
#

i tried both zarudes probably better yea despite how the speed is randomly useful

#

like vs scarf hizo or whatever but rm is gone sooo

#

why not

compact dirge
umbral lavaBOT
#

New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.

pliant coral
#

Tusk gives you Spin support and rocks too but is overall bulkier

#

I am not too high on Scarf Hamurott either but the team feels sorta slow without it so... ¯_(ツ)_/¯

#

You do have Para support and Hands with Speed Booster (I assume) so you could go Boots + Sucker

compact dirge
#

Maybe I just swap Excadrill and Skele

#

Wasn't too keen on tusk tho bc that'd make a lot of fairy weakness

pliant coral
#

Could try something like Fire, Poison, or Steel Tera with Tusk too to avoid the Fairy weak overload

compact dirge
#

I'd rather have a more solid defensive lineup without tera so I can save it for my wincons

pliant coral
#

Understandable. Lemme know how the flip goes 🙂

compact dirge
#

Really loving this team so far, cm arc fairy is spectacular

pliant coral
#

That looks solid af

#

I am glad you're enjoying it and hopefully this is the start of your comeback era 😄

compact dirge
#

Oh wait, is that you kenn?

#

Hiiii

#

It's hard to tell who people are past the nicknames and such

sacred oriole
#

I am UT

compact dirge
#

Hello

#

I've decided to bump arc up to 176+ speed to outrun the ogerpons

#

First match I loaded on ladder and it's Talonflame lol

#

I could put something else in hp perhaps

#

Talonflame is actually pretty problematic

#

My defensive core also struggles against water

umbral lavaBOT
#

New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.

compact dirge
#

Oop mb

pliant coral
# compact dirge Hiiii

Hiii I am sorry I figured if anything my nickname would be easy enough but understandable 😅

compact dirge
#

Nah nw I'm just a little slow lol

pliant coral
#

I like Washtom a lot rn though

#

It just does so well into everything fr

compact dirge
#

Yeah I didn't realize how much talon rose in my absence

#

Meow is just kinda there bc tbh arc atk is a hard slot to fill
Might as well put something that's attack will go up

pliant coral
#

Yeah that is extremely fair

#

What I tend to do for Arc teams is put something in Atk that benefits but doesn't need the boost

#

Like Hamurott hits harder but it is mainly on the team to pressure with Spikes and pivot

#

Similar to Corviknight who may be on a team to Defog

compact dirge
#

However I do like meow here for strong knockoff

#

And you can never have to many pivots

pliant coral
#

Yeah it is nice on a team like this

#

Lmao true

compact dirge
#

I don't feel the need for spikes tho bc I already have sr and I'm not really going for a hazard stack angle

pliant coral
#

Yeah. Just any form of hazard will do in that case and SR is there so you should be good

compact dirge
#

For some reason it's displaying different pfps for you on different messages, weird

pliant coral
#

Huh odd 😦

severe thorn
umbral lavaBOT
#

New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

severe thorn
#

First time actually trying to play this tier tbh

#

I wish kyogre actually got flip turn

oak topaz
#

I’ll look at this when I get home

high canyon
#

I assume the kyo is meant to be regen? otherwise double regen is a soft spdef core especially if neither is ting lu but the mon selection is overal pretty sound

#

but you have zero hazard removal and no boots, so that's pretty awful

oak topaz
#

Hm if you want to build around mglo Mirai I don’t think korai is the partner

#

The biggest question asked is from magic guard blobs, everything else you can muscle through long term potentially

#

Except maybe select ground types/spd flutter but those still can be pushed through

#

So you need to have something that can lure/stack pressure on said mg blobs

#

So for example rn an mg blob with akiras favourite move (bulwark) walks all over your team and autowins

shrewd spoke
#

and the offensive core are 2 mons that wants to break long term (and don't synergize well)

#

mglo mirai is a mon you wanna use on heavy hazard stacking comps so if you wanna build around that then consider pivoting the team into that concept

oak topaz
#

Not sure if I agree with that

#

Stack doesn’t solve mg blob issue

acoustic cradle
#

honestly maybe you can just go spikes volt > torch cage and use it as a pivot for koraidon

#

i think torch cage is wack since you cant take damage vs mg blobs or you get sapblocked and get sapblocked and cant do anything

umbral lavaBOT
#

New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.

severe thorn
#

I sometimes forget about abilities lol

severe thorn
severe thorn
#

I’m so bad

oak topaz
#

hm

#

its not mg mirai but i have a stack team with mira

#

akira also has a stack team with non mg mirai

#

if you want a more conventional team that supports mirai you deifnitely want something that can bait mg blobs and deal good damage

#

secret sword is the most direct method

pliant coral
# acoustic cradle anyway gg https://pokepast.es/0346236dbd7e0ccc

Okay so first off Wake in Atk seems weird just because it is obviously a special attacker and being Mixed Scarf feels like it is gonna not perform...I do however think that running something like Hamurott in the Atk slot is worth it because then you get hazardstack (with your builtin spin blocker thanks to Ghostceus).

Another idea I had was going Tusk > Shifu in Spe with either a BU set or just AoA because then you can give Corv a better Tera like Water or Fairy and also still retain a powerful attacker in the Spe slot

#

You could also try Skarm > Corv in HP for Spikes shenanigans and do something else > Hamurott in Atk (or keep Wake if you are just using that as a dump spot)

acoustic cradle
#

and tusk does kinda make sense since team does get bodied by iron hands rn

#

i do like band shifus immediate firepower tho

pliant coral
pliant coral
#

I think the team has some solid firepower to start tbh

#

And you pressure with Garg too

acoustic cradle
#

thats fair and at some point i did realize how good ghostceus was at spinblocking

#

ill try scarf ham+some offensive tusk

#

oh and thank you btw agh

pliant coral
#

Oh of course. Anytime 😊

shrewd spoke
compact dirge
compact dirge
#

Not quite sure how to fix it tho since it seems like garg was something you wanted so I don't wanna replace it

acoustic cradle
#

oh garg was like the second to last mon i put in but i do kinda like it here

#

what even blocks helec anyway besides clodsire and treads

pliant coral
#

Not a whole lot tbh. It is A for a reason

high canyon
umbral lavaBOT
#

New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

oak topaz
#

blocked

high canyon
#

(sorry tea)

severe thorn
shrewd spoke
#

actual peak it is

mint crypt
#

it's not offense, it's offensive!

compact dirge
pliant coral
compact dirge
#

Unpopular opinion but
Well actually I have no idea how popular it is but anyway
Helec is only really manageable in standard play bc it only has 80 spa
It has all the tools to be a menace with a near unmatched speed tier, stab pivoting and the capability to have stab boltbeam on hand with stab leafstorm for good measure makes it an actual nightmare of a mon to play against imo the only thing keeping it in check os underwhelming offensive stats
Except well, when you add gg into the equation...

#

All this to say I think helec is busted in gg

pliant coral
#

I could see it going but the SpA slot is dire most of the time

compact dirge
#

Dire as in hard to fit a mon in?

pliant coral
#

Yeah

compact dirge
acoustic cradle
#

i think i just deal with it by having something like that and not deal with it since its not easiest to bring in

acoustic cradle
umbral lavaBOT
#

New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith, @pliant coral. I won't notify you again for at least 6 hours.

acoustic cradle
#

ninetales that turned into semisun

#

this tier is rly fun

slim monolith
#

not sure on the tink + washtom core here but

#

do you have any replays etc yet or

pliant coral
#

I think Band Moon + Speed Proto is better than Scarf + Atk boost tbh

pliant coral
acoustic cradle
#

uh i saved 1 replay vs rain

pliant coral
#

They feel awkward even if this is just semi sun

acoustic cradle
oak topaz
#

I do not play this tier but surely washer under sun can’t be right

acoustic cradle
#

tinkaton i kinda just put a rocker in atk/spe so ya

#

washer was useful for me since it can absorbing water hits and spread burns and pivot

#

tho something probably does work better here

oak topaz
#

Time for the mower

pliant coral
#

Pecha in HP could be neat tbh

acoustic cradle
#

also in my games sun is not up a lot of the time

acoustic cradle
oak topaz
#

Oh it’s not rock

pliant coral
#

But you have Lunala so doubling up on Ghosts may not be ideal

pliant coral
acoustic cradle
#

i started with tales not lunala maybe that can be edited

#

not sure what other god tho

pliant coral
#

Hmm...maybe an Arc forme?

#

Could do Ekiller Arc

mint crypt
#

is cm fairyceus a thing in gg?

acoustic cradle
#

that does seem cool since it frees me up to run band on rm

acoustic cradle
#

ninetales can work with 120 spa right

pliant coral
#

It should ideally yeah

#

Especially with NP

#

I say final changes should be Pecha in HP, EKiller Arc as your god, Band Moon with Speed Proto boost

#

@acoustic cradle

acoustic cradle
#

and keep tinkaton?

#

what do i do vs zacian tho

pliant coral
pliant coral
#

You could also try something else in Atk that can threaten Zacian

acoustic cradle
#

does np hex beat zacc?

pliant coral
#

Also little neat tech I like with EKiller Arc is go Tera Fire with Flare Blitz

#

That can also surprise Zacian

acoustic cradle
#

oh thats fun

#

theres even sun for that

pliant coral
#

And you have sun to power it up lol

#

Exactly

acoustic cradle
#

do i keep tinkaton here?

#

arc can probably go in atk freeing up spe if need be

#

and rm can go spe itself if def is needed

pliant coral
#

120 Speed is nice to have

#

And then I'd test mons in Speed to see if they fit

acoustic cradle
#

alright cool

#

thanks for help!

pliant coral
#

Anytime 🙂

mint crypt
#

https://pokepast.es/221a8458576ec282 AAA
I built this a long time ago, and then updated it by just kinda replacing the old breakers with lati and zam, but anyway do yall have good mons I could swap buzz and zam with? Mandibuzz just hasn't been doing much for me in challs lately, and overall I just have a hard time breaking steels, could probably update remove slither too.

#

Maybe a ceruledge set?

hollow compass
umbral lavaBOT
#

New [Gen 9] Mix and Mega RMT @real osprey, @pliant coral. I won't notify you again for at least 6 hours.

pliant coral
#

Is there anything you are struggling with particularly?

#

Because you have a solid lineup of mons outside of the Okidogi

hollow compass
pliant coral
hollow compass
#

Aight

pliant coral
#

As for opposing Eleki, I think you could swap Okidogi for Helmet Etern and be gucci

#

Either that or go for a Ground type that can resist AteSpeed so like Hearthflame Mask Tusk

#

But that would replace Shocks so it just depends on what mons you are willing to give up

hollow compass
#

Alright, thank you very much

pliant coral
hollow compass
#

Will do joobithumbsup

real osprey
# mint crypt https://pokepast.es/221a8458576ec282 AAA I built this a long time ago, and then ...

(this didn't ping for some reason but oh well) ok so the main issue I'm seeing here is that your breakers don't really have much support, while your defensive core is a bit wonky. I'd start off with swapping out your Mandibuzz for Roaring Moon, specifically this set:

Ability: Magic Guard  
EVs: 4 HP / 252 Atk / 252 Spe  
Jolly Nature  
- Knock Off  
- Taunt  
- U-turn  
- Roost```
This set both gives you similar defensive utility that mandibuzz had while also having that offensive prowess to help support your breakers, mainly your Zamazenta, since this is your best answer into pecharunt, which Zamazenta hates. It's also running taunt to help hinder other physical walls like Corviknight, which'll help your Zamazenta even further. On top of that it can also pivot in Latios if wanted. Secondly, I'd swap out your Slither Wing for another Fire-immune that has access to entry hazards, which is also something your teams lacks. In this case I went with Iron Treads due to its great typing also helping against Scream Tail, who is a huge nuisance against all your offensive threats. 
```Iron Treads @ Leftovers  
Ability: Well-Baked Body  
EVs: 248 HP / 32 Atk / 216 SpD / 12 Spe  
Jolly Nature  
- Earthquake  
- Ice Spinner  
- Rapid Spin  
- Stealth Rock```
(moveset can vary here a bit, you can swap out Ice Spinner for Knock Off or Volt Switch)
Lastly, I'd make your Latios Hadron Engine instead of Adaptability, as it is often superior 99% of times and also gives you access to psuedo-stab Thunderbolt, which could help against stuff like Corviknight and certain Manaphy sets.
Final team would look something like this then https://pokepast.es/e69c94b9705a7ca6, lemme know if there's any problems with this and I'll gladly help further :)
oak topaz
#

Bonk swapping out swing

#

Not the bonk i know

real osprey
solar tinsel
umbral lavaBOT
#

New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.

sacred oriole
#

I would generally not recommend Dashbun at all in AAA

#

And that Cress is more suited to HO / setup spam teams

#

I would take a look at the VR / sample sets to get an idea of generally what’s good in the meta

timid meadow
#
  • Volcanion is generally not a great special breaker for AAA, as it struggles to make progress versus Manaphy which is a big presence

  • Corviknight set is fine, its ability could probably be changed to intimidate or fluffy to better wall physical attackers, also generally runs minus speed nature with 0 IVs

  • Dragon claw could be replaced by coverage moves such as flamethrower to hit Corviknight or surf for Great Tusk.

  • Other comments as UT mentioned, Daschebun and Cress don’t really fit the team

umbral lavaBOT
compact dirge
compact dirge
hollow compass
umbral lavaBOT
#

New [Gen 9] Mix and Mega RMT @real osprey, @pliant coral. I won't notify you again for at least 6 hours.

pliant coral
#

I personally think going Dnite > Eleki is good here because you have another fast mon in Diancite Hoopa-U

umbral lavaBOT
pliant coral
#

You could also try Waterceus > Prim

#

Gives you that bulky Water and since you have Dnite to check Wake now you can be more reliable at checking things like Harcanine

#

I just feel Prim is not a good choice here but it may need some tinkering to get it just right for that last slot

hollow compass
tired crater
umbral lavaBOT
#

New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.

tired crater
#

not sure if it's viable or dumb

#

anyways, feedback is appreciated. Thanks in advance

surreal portal
#

not an AAA rater per se but pretty sure eject button corv works, though my main question would probably be the scarf on zama

#

pretty much ensures it's never killing something like corv bar stone edge crits (also note fire fang is worse than stone edge on fluffy corv), and sure you outspeed electrode-h but you're generally having to sack something to get zama in against it since you don't really want oger coming in on twave

#

don't really know enough about ting to comment but i'm pretty sure that harvest on it makes it really heavy fodder for tusk

tired crater
#

Breaking corv might be a problem, but I thought that wouldn't really be an issue since I have pon and thund-t to pressure and possibly break Corviknight to assist zama

surreal portal
#

something like thundurus can pressure corv but you're generally not actually going to kill many corvs with it, just based on the fact that nobody's just leaving their phys wall in against a thundurus

#

oger and zama should be fine into most corvs, but something like wbb corv + fluffy tusk (i think i've seen this before) will probably give you some trouble

tired crater
#

ah fair

#

In that scenario id end up having to rely pretty heavily on gknot thund to break which might end up being an issue

surreal portal
#

scarf moons also generally aren't going to be a sweeping issue unless you're forced to throw corv in front of something you don't have an answer to like ceruledge

tired crater
#

true, I'm just a tad worried of it since it farms my team pretty hard w/o corv

surreal portal
#

in my eyes you'd probably be best off swapping out ting-lu for some fire answer in that case

#

since those are the main things that corv's going to be losing to

tired crater
surreal portal
#

you'd probably want someone better versed in AAA for those, most that i can really think of is well-baked body mons like mandibuzz

tired crater
#

ah gotcha

surreal portal
#

some like corv can afford no item (to block ceruledge's poltergeist) but you're already using corv and the only other one i've seen is primarina

tired crater
#

I also notice I have to watch out for electrode-h like you mentioned, it farms my team pretty hard

#

I'll do some more testing and fine tuning, thanks for the feedback and suggestions. Greatly appreciated, Merry Christmas and happy holidays!

karmic dawn
pine ridge
umbral lavaBOT
#

New [Gen 7] Pure Hackmons RMT @reef merlin, @tranquil bronze, @surreal nacelle, @mint crypt. I won't notify you again for at least 6 hours.

tranquil bronze
#

this team is pretty much completely unviable and there are no changes that can be made to make it viable without just overhauling the whole thing. I'll give some general advice on teambuilding for balance:

  • You need a strong defensive core capable of handling the three moldy moves: Photon Geyser, Sunsteel Strike, and Moongeist Beam, as well as dealing with setup sweepers. Extreme Evoboost and Shell Smash are common, so things like Prankster + Haze Zygarde Complete is a great option because of its great bulk and ability to nullify setup. Fat steel types like Mega Steelix and Doublade are also good because of their high natural defense and resistance to Photon Geyser and Sunsteel Strike.
  • It's recommended to have 2 Wonder Guard users on each team to better deal with No Guard + OHKO. Together, it's typically recommended for these to have recovery and some way of pivoting, like Parting Shot or U-turn. Hazard removal via Defog is also essential. Other moves like Spectral Thief, Aromatherapy, Knock Off, Stealth Rock, Spikes, and other support moves are also good. Good Wonder Guard cores include Mega Audino + Mega Slowbro, Mega Audino + Mega Gyarados, Alolan Muk + Mega Slowbro, Meloetta + Mega Audino, and others. In general, at least one of your Wonder Guard users needs a resistance or immunity to a moldy move, preferably both with have at least one.
  • You need some way to deal consistent, reliable damage. This can be done in a variety of ways, but popular ones include Huge Power + Photon Geyser/Sunsteel Strike users with appropriate coverage and Shell Smash sweepers, also typically with at least one moldy move. Mega Mewtwo X is great at this since it's fast and has STAB on Photon Geyser along with a huge attack stat, meaning it can often come in and just click buttons and start picking up KOs a lot of the time
mint crypt
# pine ridge https://pokepast.es/8308f69077762b8e any tips?

hey! I went through and did an overhaul of the team, and I'll explain why I did what. https://pokepast.es/4d6b624c7aef7a52
N brought up a lot of the issues with the team, however I kind of liked the core idea, so I tried to fix a lot of the problems I noticed without changing too many mons.
(Raticate-Alola -> Maudino) Raticate-A isn't a very good pokemon right now, with coverage for it on nearly every offensive attacker, it's one upside of being immune to 2/3 ability ignoring moves is brought down by it's middling bulk and weakness to U-turn (a move common on opposing wonder guards due to the high number of dark/psychic type defensive walls in the tier). Maudino on the other hand, while still weak to a lot of common moves, is able to simply live them, and keep going. Many sweepers do opt to run coverage for it, however more often than not it can tank a hit, and then fire back with parting shot or spectral thief. Darkinium-Z parting shot is a fantastic combo to heal up one of your groudon that may have gotten chipped over the game, while also providing a trick immune safe switchin to some common special attackers on ladder. The typing also helps on ladder specifically, allowing for dodging of the ever-present clangorous soulblaze spam.
(shedinja -> lunala) Shedinja is unviable. Never use it. Lunala gives the team a way to set hazards, and provides a special attacker to support the teams two physical attackers. In a pinch, it can act as a quick last-resort removal option for opposing sweepers, with it's high hp ensuring most of the meta will not be alive after taking innards out.
(Mgyarados) Goggles are there to help with ladders' ever-present spamming of the move spore. I changed it to wonder guard so that the team struggles less to no guard, which otherwise rips through the team. Knock off + toxic spikes was swapped for baton pass + spectral thief as it helps to imposter proof the two groudon on the team, while also offering an out against some setup sweepers

#

Taunt was kept to support the teams ability to make progress on certain walls, as taunt is capable of denying them healing, status, or pivoting that would otherwise let them control the momentum of the game.
(Blissey) Rocky helmet is not really a great item on imposter, so it was switched for choice scarf, which allows blissey to always win the speed tie (exept against other scarfers) ensuring that it's ability to revenge kill opposing threats is far more likely to happen. The set itself was ok, however I swapped transform for roost, because you want at least some way to keep blissey's health up.
(groudon1) Prankster wasn't even doing anything here, I'm not quite sure why it was the ability, but I swapped it for huge power, and turned it into a mid-lategame sweeper. Jolly was run over adamant because ice shard still ohko's zygardeC with any chip, and has a chance to ko outright. Additionally, because of groudon's immunity to burn, it can easily setup again without risk. Thousand arrows + sunsteel is a fantastic combo that hits a lot of top (non-wonder guard) defensive walls, while still being easily imposter proofed by gyarados, or in a pinch, focus sash.
(groudon2) Magic bounce Pdon is something that some balance teams can run, however, Having a second huge power to hit the wonder guards that the first one struggles with is a little more important for this team which has it's supportive/defensive core figured out. Sunsteel, Sacred fire, Fairy multi-attack, and knock off hit just about every viable wonder guard in the meta, and is still imposter proofed by MGyarados.

pine ridge
#

ok ty yall!

mint crypt
#

anytime

pine ridge
#

what’s the best wonder guard duo?

mint crypt
pine ridge
#

overall which is the best

#

I do Hoopa+Mega Audino is that good? I did it bc Mega Audino walls Moongeist Beam and Hoopa walls Photon Geyser Idk what to do about Sunsteel Strike tho

mint crypt
pine ridge
umbral lavaBOT
#

New [Gen 7] Pure Hackmons RMT @reef merlin, @tranquil bronze, @surreal nacelle, @mint crypt. I won't notify you again for at least 6 hours.

surreal nacelle
# pine ridge take a look at this https://pokepast.es/1298e81f057f2fdf

Alright so for the Zygarde set, it should be completely revamped. Your team could use a powerful Prankster Haze, which Zygarde is the best for in the metagame. Prankster + Haze, a 50% recovery move (feel free to choose which), Thousand Waves, and a filler option are what Zygarde could use to help this team out

#

Give Mega Slowbro Scald over Taunt since it'll help imposterproof Primal Groudon much more effectively.

#

For your team imo, the Mega Mewtwo X wouldn't put much use with Multi-Attack + Fairy Memory. A Zygarde-Complete with Reflect could also completely annihilate it

#

I believe Ice Memory could serve more useful

#

and you still have Mega Slowbro to help imposterproof

pine ridge
surreal nacelle
#

I gtg but for Zygarde-Complete's 4th move with Prankster, any of Reflect, Will-O-Wisp, or Destiny Bond would be great

#

and the most optimal items are wither shed shell or safety Goggles depending on the case you're encountering

pine ridge
surreal nacelle
#

(We can only see through pokepaste)

#

Also one more quick note before I go since magic Bounce should be removed from Zygarde, the MMX should have a powerful priority move. First Impression over Knock Off would suffice

pine ridge
pine ridge
mint crypt
pine ridge
umbral lavaBOT
#

New [Gen 7] Pure Hackmons RMT @reef merlin, @tranquil bronze, @surreal nacelle, @mint crypt. I won't notify you again for at least 6 hours.

tranquil bronze
#

Looks good to me

#

You could potentially swap out reflect on Zygarde with something else, like Destiny Bond or Toxic or U-turn

#

But this is a good team

#

It has a rough matchup into Mega Slowbro, you need to hit it with First Impression which isn’t the most reliable

tranquil pendant
#

nature swap

#

im very bad at making team

oak topaz
#

You are probably more likely to get response for omotm either in the om discord or in the om room

tranquil pendant
#

mb

umbral lavaBOT
#

New [Gen 7] Pure Hackmons RMT @reef merlin, @mint crypt. I won't notify you again for at least 6 hours.

mint crypt
# pine ridge https://pokepast.es/4ed5ca27ed232774

swap ice memory for bug, and replace first impression for play rough. That'll fix the bro problem while also maintaining improof. You have enough speed control with imp bliss and shard don, so dropping it should be ok for the team.

frigid jolt
umbral lavaBOT
#

New [Gen 7] Pure Hackmons RMT @reef merlin, @mint crypt. I won't notify you again for at least 6 hours.

tranquil bronze
#

looks good to me

shrewd spoke
#

larping as sdl is insane

karmic dawn
orchid grove
# karmic dawn https://pokepast.es/f1409d3e5aa26185 Stabmons let indeedee set terrain to negate...

Psyspam can be decent, but this isn't really the most effective way of going about building it.
For future reference, Photon Geyser is almost always the superior move to Psychic Fangs on physical attackers. (It turns into a physical move when used by them.)

That, and Blaziken doesn't really line up with the rest of the weaknesses the teamstyle tends to exploit, Blaziken is more fit for Sun than it is Psyspam.

I would swap out Blaziken for Valiant

Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk

  • Expanding Force
  • Secret Sword
  • Shadow Ball
  • Calm Mind

This lets you do something else with your Crown slot if you so wish, but that could also just easily be more optimized than it is now to something like this.

Iron Crown @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 84 HP / 172 SpA / 252 Spe
IVs: 20 Atk
Timid Nature

  • Take Heart
  • Expanding Force
  • Tachyon Cutter
  • Focus Blast

Where Iron Moth is, I usually really like Greninja instead, Moth isn't bad (though this set is suboptimal), but doesn't really benefit from Psyspam like others do.

Greninja @ Life Orb
Ability: Battle Bond
Tera Type: Stellar
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature

  • Steam Eruption
  • Fiery Wrath
  • Extrasensory
  • Nasty Plot

Quaquaval is just bad, there's no way around it.
Not only is it extremely replaceable in its role despite Moxie, but it also tends to simply be horrible into a lot of trends in the meta, that it simply can't deal with in the way Urshifu or Palafin can circumvent them, at least not as effectively.
Volcarona or otherwise is good here for pressuring Rillaboom and stacks threats with Greninja quite nicely. (Particularly, Toxapex and the occasional Water Absorb Clodsire.)

Volcarona @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Ground
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature

  • Torch Song
  • Psychic
  • Tera Blast
  • Quiver Dance
umbral lavaBOT
#

New [Gen 9] STABmons RMT @pliant coral. I won't notify you again for at least 6 hours.

orchid grove
#

Whoops.
Was not meant to ping someone with that.

#

Just an example of what a more focused idea should look like.

#

Crown could also be Cornerstone Ogerpon to function as a lead if you value hazards while still using something abusing the terrain.

karmic dawn
pliant coral
#

Lol you should sign up to be pinged tbh Neon

#

@orchid grove ^

orchid grove
#

I

forget, admittedly.

orchid grove
karmic dawn
#

i like volcorona

#

but why psychic

orchid grove
#

Far less Tera reliant into Toxapex than Tera Blast, and still does good damage into WashTom.

#

It could be something else if you don't feel it's necessary, but it's a nice midground between Giga Drain and fully committing to Tera Blast coverage.

karmic dawn
#

i see

orchid grove
#

Whereas with Giga Drain you're basically comitting to that you're going to need to Tera Volc in every game, Psychic lets Volcarona play more flexibly.

#

+1 252 SpA Volcarona Psychic vs. 252 HP / 192 SpD Assault Vest Toxapex in Psychic Terrain: 170-200 (55.9 - 65.7%) -- guaranteed 2HKO

#

+1 252 SpA Volcarona Psychic vs. 248 HP / 0 SpD Rotom-Wash in Psychic Terrain: 186-219 (61.3 - 72.2%) -- guaranteed 2HKO after Leftovers recovery

karmic dawn
#

thoughts on this set
OK i know it looks really janky but i find that indeedee is able to click tidy up so consistently because of encore that populaion bomb could just work to captialize off all the atk

orchid grove
#

Not worth it.
Indeedee's Attack is already incredibly low, to say nothing of PopBomb's accuracy issues, then combine that with the ubiquity of Helmet Landorus (Or really just Rocky Helmet in general.), you might end up losing your setter off of trying to attack.

karmic dawn
#

yeah

#

its more so a last ditch option

#

cause tidy up and encore are so free

#

not like indeedee is supposed to sweep

orchid grove
#

Yes
but you're either doing extremely little damage, or dying in the process.
Expanding Force with Indeedee Male is significantly better for that.

#

Not like you're doing a whole lot of damage into Ttar or Ting-Lu one way or another with it.

karmic dawn
#

cause ive had times where im on like 2-3 tidy ups and just cant use that stats even though im at +3 +3

orchid grove
#

Using Tidy Up just for the Defog-like behavior is perfectly fine on some mons.

#

Yeah it looks weird, but it works fine as just hazard removal.

karmic dawn
#

yes

#

well lets say i have a lando t encored into stealth rock

#

im just click tidy up every turn

#

i cant really do anything

#

wouldnt i want the pressure of an offensive move

orchid grove
#

To be fair.
If you wanted to do that.
You could also just run some sort of Lax BO lol.

karmic dawn
#

actually maybe i just do photon geyser

orchid grove
#

Especially with how potent all of them are with Psychic Terrain.

karmic dawn
#

but i keeping rocks up like that right

orchid grove
#

Yes, but you're not super concerned about Rocks with this team style anyway.

#

Spikes can sometimes be a problem, but a lot of the time if they manage to get up 3 layers to where it's a problem, you're probably in a bad spot to begin with.

#

Psyspam is a bit fishy at its core, so usually you'd rather go all in.

karmic dawn
#

hmm

pliant coral
#

Apply there

shrewd spoke
#

whats wrong with chatot concern

#

@reef merlin @mint crypt @tranquil bronze

mint crypt
#

chatot just does that sometimes

#

that is certainly a ho

shrewd spoke
#

idk i just copied some sets from giraffecord

mint crypt
#

mk

shrewd spoke
#

ok so uhh how do i fix this

mint crypt
#

swap the searing shot for e-speed on smash mmx

#

mmm should already nuke the steels

#

swap kyogre for innards blissey

#

bliss will help you "improof" the team, while also providing an out if it comes in on chipped smash mmx and wins the speed tie

shrewd spoke
#

uhh what set should i run on bliss

mint crypt
#

defog, roost, magic coat, taunt/whirlwind

shrewd spoke
#

min def?

mint crypt
#

ye

shrewd spoke
#

what item

mint crypt
#

lum berry or safety goggles are both fine, I'd do lum probably to let you come in on tspikes for free once

shrewd spoke
#

anything else?

mint crypt
#

because you're running ho imposter might be more useful than zygod, but if you want to ladder then zygod will help with stuff like harvestpassing +6omniboosts spam from 1300s

shrewd spoke
#

alr

#

i'll just keep zyg for now

tranquil pendant
#

when the bh player plays ph

#

lol

#

ndex aaa

dusk pasture
#

taunt might be preferable on samurott to prevent fini from defogging

tranquil pendant
#

usually eleki can sweep after all the ground types are gone

dusk pasture
#

also you might want hp ground or some other coverage over either beam/alluring to hit desofires on mana

tranquil pendant
#

ight

high trellis
#

like taunt

#

taunt could stop people from setting hazards back

#

and maybe even setting up

tranquil pendant
#

youre the second person to tell me this
i guess ill do it

toxic cloud
#

Wanted opinions on this Natdex aaa team

dusk pasture
#

regarding the team itself, a lot of suspect elements and doesn't seem very cohesively put together

#

there are balanced elements with fini and a regenav tsareena (who isn't a great regenav mon especially with no spd invest) but also a random volc to try to setup and sweep

#

fini set is also weird what's up with the EVs and then tablets of ruin over something like regen

#

team suffers greatly most offensive threats in the meta such as most fires types (which fini cant really touch), dnite (since ting-lu and fini take a decent lot from neutral espeed and lack great recovery) and other stuff like zapdos

#

i would recommend taking a look at resources such as the VR or samples to rework the team as it's hard to make much out of this team without very significant changes

toxic cloud
patent vector
umbral lavaBOT
#

New [Gen 9] Balanced Hackmons RMT @shrewd spoke, @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

shrewd spoke
#

i also dont like the lack of a formal knock absorber here when everything hates knock to a degree

#

solg also doesn't have the cleanest improof (chans blocks healing but doesn't actually force imp out or remove/deny its spikes)

patent vector
#

Gotcha, makes sense

#

If you don't mind me asking what do you think I should change to fix that?

shrewd spoke
#

as solo physdef you can choose either zama/fightceus (shits on bliss/chans) or pair anything with wishpass

#

both can also double as ok knock absorbers because they dont care about item that much

#

unless if you're take heart fightceus but that set is awful anyways

#

improofing solgaleo can be done by removing pivoting on solgaleo (making block actually dangerous) and/or adding hazard removal + status to chansey

#

you will struggle into opposing fire immune steels with this wincon but hope pogre + imposter can pull thru before you lose

patent vector
#

The moves on Chansey kinda feel thrown together but I'm not sure

patent vector
shrewd spoke
#

i would also run shackle somewhere on fightceus and make the item cloak because its trying to fill in a selfproof guy and you have no readily available improofer apart from... necrozma i guess

#

actually necrozma can work if you scrap knock for something and torque for triple arrows

#

though i doubt without psychic move you actually force imp out so theres that

patent vector
#

Just cuz it feels a bit weird sometimes (requiring sap with it)

shrewd spoke
#

i'm trying to keep the structure as is because its not immediately garbage

patent vector
#

Understandable

shrewd spoke
patent vector
#

Would I put like, luster purge or psystrike in its place

#

I know it runs luster purge on the sheer force sets but I think that's all I've seen in that regard

shrewd spoke
#

luster purge

#

since its already a mixed set

#

there's little need to hit the physical defense

patent vector
#

Gotcha

shrewd spoke
#

glare > twave

#

mortal is fine on hooh idk why you changed it to knock

#

otherwise looks ok

#

imposter pogre might be annoying but just cope w chans

patent vector
#

Gotcha

#

Appreciate the help, thank you 🫡

sturdy lake
#

https://pokepast.es/4c77fdb1fba5ac88
been cooking up this hazard stack team, would love some thoughts.
Diance is my dedicated lead, try to guarantee stealth rock, can mega for mag bounce against other sack leads. Found special is more consistent than mixed since i can dump all my extra points into one stat. I’ve also sometimes fount it helpful to preserve is moonblast has a good matchup.
Regen glisopod is actually sooo bulky. Spikes + double knock go stupid into most teams. Toxic allows it to make progress without investing in attack. Mono stab FI can get awkward positionally, but more often than not it has a great matchup into moon and elecci.
Regen wake is my main special wall and covers most of the teams type weaknesses. Pretty standard set for hazard stacking tho.
Corv mainly is to chip and wall. Since I’m not wasting a slot on Defog, ID BP can clean late game.
Tusk… just screams low ladder. But hear me out, water absorb comes into play all the time with the many powerful water types, especially if they are choice locked or caught off guard. Rapid spin and headlong rush are standard and roar is mostly to phase out physical boosters or get chip. Fierium z has three specific but crucial positive matchups, being fluffy corv, sg gennisect, and non-fire immune ferrothorn. Even without attack investment they are ohko’s straight up or with chip. Max speed max defense give both a good speed tier and helpful bulk, especially in the gennisect matchup.
Mega stream chomp is also controversial. The idea behind running two megas is to give options in the team preview. Speed tiers like Zappos and iron crown mean i should not mega chomp and i can diance. If I’m facing wwb ferrothorn or other slow bulky mons, mega sand force Eq or stone edge can tear through teams. Basically it gives team two modes. Other than that, scale shot can allow speed creeping like 350 and such.
Some bad matchups are zapdos, with chomp my only answer. Scream tail (100-0 matchup i just lose). + ice Elecci

shrewd spoke
#

@dusk pasture

dusk pasture
# sturdy lake https://pokepast.es/4c77fdb1fba5ac88 been cooking up this hazard stack team, wou...

im rather late to this since ladder is already dead but for the future i'd recommend stronger speed control probably over one of diancie or tusk (350 speed tier being your fastest mon is dire) diancie is pretty weird in general i dont get this team it's a weird mix of balance but mdiancies lack of general longevity means it really only should belong on HO as a lead.

also considering changing up your defensive core as regenvest wake leave you vulnerable versus opposing dragons of which you dont really have any good checks at all (tusk is probably pretty replaceable i dont see what it does as a wabs mons since like all the water types like wake prima kinda just blow you up and the one relevant one which could matter which barra already have regen golispod and fluffy corv for) some extra stuff to watch out for is probably dnite as it can just tbolt/flamethrower your corv into nothing and then you're pretty sketch as well. generally i dont love regen golispod as the typing is meh but it probably can work.

other note: surely if you'd run offensive mchomp (which i dont recommend as the buff is temporary and it's just better to run a regular amping ability chomp with an item) you'd run SD.

#

tapu koko as well kind of just bulldozes this team as your only fairy resist with a fairy weak regenvest is corv while having nothing that outspeeds it and various mons it can threaten

rare trout
umbral lavaBOT
#

New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith, @pliant coral. I won't notify you again for at least 6 hours.

slim monolith
#

i see the concept, but the ideas dont really work well

#

the biggest thing here is you dont have any hazards but the offensive pokemon dont fit very well onto this type of structure anyway

#

if you want to build around hzoro for example its going to want a stronger physical god for example

#

since its biggest niche is fast poltergeist

#
Ability: Illusion  
Tera Type: Fighting  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Poltergeist  
- Low Kick  
- U-turn  
- Trick```
#

which would facilitate a god like groudon or calyrex

rare trout
#

i see, thx for the tips!

sterile elk
#

You could even try to use it in like some sort of poltergeist offense

#

With like ceru and other mon like that

#
  • smth that deal with mandi and tinglu
#

It would be a really cool team ngl

pliant coral
#

I definitely agree with what Clas said...you want a high Attack God so Calyrex and NDM are good choices. If you do that, you may want something like Shifu in SpD to help with Dark types and to break things a bit easier. Also helps to form a pivot core with HZoro

wicked anvil
#

how is it? might run a few games with it if it's somewhat decent, which i assume it is far from being

#

it just consists of picks that were funny in my mind

tranquil pendant
sacred oriole
#

@strange wind alphabet cup teams

winged whale
#

i feel like i should swap tidy up on the pex with another move but im not sure which

plush flint
charred cliff
#

And if you’re keeping tera electric, volt switch

#

Over tbolt

#

Pex should have teleport or haze over bunker

#

Farigiraf is neat

charred cliff
#

Instead of Comeuppance on Blissey you could do like Bitter Malice, Haze, Heart Swap, or Burning Bulwark

winged whale
#

alright thanks

wicked anvil
tranquil pendant
shrewd spoke
#

doesnt get it

strange wind
#

mareanie

shrewd spoke
#

oh

tranquil pendant
#

👆

shrewd spoke
#

look i have negative iq

strange wind
#

too much right clicking

tranquil pendant
#

start left clicking

shrewd spoke
#

playing hackmons does things to ones brain

tranquil pendant
shrewd spoke
#

why are we the double lead

#

why are we scarf on HO

tranquil pendant
#

idk

tranquil pendant
#

also ghold is like anti spin

shrewd spoke
#

surely you just use np

#

also surely ice beam just sucks what does it even hit over moonblast

tranquil pendant
#

oh yeah im probably gonna change that

tranquil pendant
shrewd spoke
#

nasty plot

tranquil pendant
#

o yea

shrewd spoke
#

i meant a full on np set

#

not just 2a

gloomy torrent
#

https://pokepast.es/d6f02d11fcd4dffb
Trying to make Moxie Salamence work. Struggles against rain teams a bit ig. I had DD on Mence earlier but even SD works with sticky webs. Just looking for tips/suggestions to improve

shrewd spoke
#

@plush flint?

plush flint
#

running slaking without v-create is kinda cursed lol

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ice beam hoodra is def interesting, garchomp mence and dnite are that threatening?

gloomy torrent
gloomy torrent
gloomy torrent
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specially dnites. when it comes to 1v1 they think multi will save them. i use knock on t1 and they get greedy to set up again in t2 and get blown away by the quad weakness

plush flint
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well dnite is banned now

gloomy torrent
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do we have a channel here for alphabet cup?

plush flint
plush flint
gloomy torrent
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scept torch song is shiest

plush flint
gloomy torrent
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conk is hellfire w trick room, got smoked earlier by a sheer force LO TR conk

summer zinc
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@surreal portal so I got a team for BH with the main focus being mega garde: https://pokepast.es/2aaa3d8967924439 If am being honest, I don't think it is the best team and It might need some major reworks. I have not been getting many wins with it. Can you help me with making this team better?

sacred oriole
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@oak topaz Imposter Chansey jump scare

oak topaz
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stuff look pretty dated

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ESpeed Garde is semi dated to the point where it no longer functions that well individually without support due to a rise in steel-types so you need to more likely pair it with sufficient support and utilize the role compression that espeed can provide

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So namely you need a way to deal with Steelceus and Registeel to an extent

summer zinc
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I think I need to completely rework the team, including movesets

oak topaz
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Individual set-wise the Groundceus is pretty mid, and Iron Hands is no longer good

summer zinc
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maybe you can give me a pokepast link of a optimal Mega Garde team

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cuz there are too many changes to make without completely redoing the team

oak topaz
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Ok so regarding that

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We are planning to add some samples because one of the issues we have is we don't have a garde team rn

summer zinc
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i see

oak topaz
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I also would recommend joining OM cord if you are into that

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For garde team i do know people are building around it though

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Let me see if i can find some replays

summer zinc
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ok, I will give it a shot

oak topaz
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I have a relatively recent team too but its under testing still

summer zinc
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ok, nice, how do I access the movesets from the replays?

oak topaz
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But yeah building from scratch is probably better than making edits

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You uh ask the players 😂

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uh i can deduce the sets

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one sec brb

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ok i think garde was espeed knock