Honestly it feels like, to me, that Ribombee is kinda outta place. Not sure what it does but looks weird to see here when the team is more bulky offense and like yeah Webs is a cool idea but most teams have priority in MnM so it feels very meh overall...is there anything else it was doing for your team besides Webs? @slim monolith
#OM Rates
1 messages · Page 14 of 1
the core was webs + rbolt to offset its speed since luc rbolt doesnt tend to have good answers that are slower
the defensive core was mostly to give the team some flexibility since eleki can still be an issue and eternatus without webs is an issue
magearna is still pressuring stuff even without investment; alo is really the only true defensive piece here
Webs + Rbolt does make sense because if the opp is slower than RBolt those Adapt boosted STABs will hurt...
Maybe Alo is the oddball here then but again idk what to replace it with since Wish support is fairly imperative to keep things like Rbolt and Tusk healthy...
Offensive Wish mon when
I don't see any really glaring holes in the team besides what you mention but idk how to improve that from what ya got
You have "outs" so maybe it just needs some playtesting to kinda gather what may need changed
https://pokepast.es/a10456832653e53d For Gen7 PH
New [Gen 7] Pure Hackmons RMT @reef merlin. I won't notify you again for at least 6 hours.
i'd just take a sample honestly, i know you're trying to be creative but these sets don't actually deal with much in the metagame
i think the imp ho one is the closest to what you're aiming for https://pokepast.es/abb86b8bd11f50b3
alternatively something a bit bulkier like https://pokepast.es/acb91895a8ed02fd
this was me being jokey but honestly this was a p good analysis, was used in ompl but jrdn struggled to use it due to inexperience so it lost
its like a 7/10 i think
I tried my best 😅
@echo lodge @sacred oriole
My team for AAA, some of these are sample sets because I'm not too familiar with the metagame. Thoughts?
Great tusk is for the gholdengo counter
I don't rate AAA anymore, sorry
I don't remember how to get the bot to ping all the raters...
For gen 9 aaa
Yes
hey it was good lol
bots not been pinging at all recently here
Sadge because I'd wanna be pinged 😦
Thanks 😅
This team does not take advantage of screens enough to justify a screens lead
Tusk and Crown don’t benefit at all, and the team is too slow with no way to boost speed
You want some guys like Volcarona and Dragon Dance Roaring Moon or Agiliy Iron Crown if you’re running screens
Ah, true. Okay I'll tune some stuff and try to make the team more hyper offensive then
None of the individual sets are bad, just some don’t fit the team archetype
Ogerpon is fine, although I’d make it SD over U-turn
The Paladin set is fine
Lando I think fits more on webs so I’d consider replacing him
And definitely the last two
https://pokepast.es/51fcd00f38dcf9b5
Convergence
https://pokepast.es/4e7378d0cc5fe1ac
wanted to try to make metal sound zapdos webs in AAA, thoughts? im new to the tier
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.
switched pecha for scarf sword of ruin meow for outspeeding eleki
all the individual parts of this team seem fine but the synergy is not as good imo
like, you have webs, but only zapdos can block defog from corv
and even then they might be va
also while having a few setup sweepers isnt a bad idea on webs
with 4 of them
you dont have much initial breaking power
I'd pick 2 of them that are your favorites / work best in practice for you
and then replace the other two with instant power guys
maybe a specs gholdengo or a sflo iron moth or a ceruledge
or at least someone with taunt
so corv doesn't make you have zero speed control
you might also want to consider imprison rapid spin sticky web smeargle or just webs ribombee
so you can beat scrappy tusk
but you could also just accept the L and focus on the other mus
ymmv
ty for the feedback, testing the team does lack immediate breaking power
i highkey fw imprison spin too, imma try that out
if running imprison should i run rocks over spikes? main reason why i ran spikes was bc of more chip on swampert/hoodra
could try cb adapt hsamu for spikes
I think rocks vs spikes probably depends on what it looks like in practice; I would probably go rocks so I cou;d fuck with an enemy rocks lead and because I dont expect to get a ton of free turns
but spikes isn't a bad choice or anything
https://pokepast.es/a060de280525d8e7
updated AAA team, feels much better but worried about being zapdos weak
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.
lokix is used over something like tinted lens slither so i can taunt corv and knock it
U might wanna see how you match up into sword of ruin zama
Also lokix is ass
okay ngl Throat Spray Zapdos is funny
the sets are ok-ish but there are some questions i have surrounding the team
- why volc on webs when screens enable it far better? i suppose you can outspeed scarf sets at +1 but giving up the bulk kind of sucks (also you'd be better of using bug buzz over psychic for omnipresent rmoon)
- cb rmoon is a bit of an odd choice on webs as you can very rarely commit to break given corv and gtusk are common walls and removers
- lokix is bad, gets walled by corv and tusk too easily and tusk can spin on it as well even outside of taunt
- i can understand gholdengo as an emergency spingblocker though is mglo recover the best set for HO compared to something outright stronger like adapt as this set is pretty easily pivoted around with stuff like manaphy and scarf rmoon
largely agree with the above; Volc is more common found on screens, Lokix is probably not a fit here
I actaully don't hate Band moon here, but you do want better tusk counterplay
definitely the team is a big improvement though
im new to aaa but i can give you my reasoning on why i chose what
-
i chose volc as a strong fire type that can take advantage of av manaphy and go thru well baked body mons, however testing volc does seem lacking and i am welcome for replacements for it
-
i chose cb moon as a fire/elec resist that my team needed and someone did mention on my first draft that i needed immediate power which is why i went w CB
-
ik lokix is a weird choice but its mainly for spin eleki, where i OHKO it with first impression where i can then taunt defog corv, idk how common prankster defog is but its blocker by lokix as well
-
i alr had adapt on lokix but the steel beam set looked fun, idk if beads/hadron could be better tho
Ogerpon-H is a really nice fire type for webs
Ivy Cudgle + Wood Hammer blows up most of the tier, and webs helps with the speed tier
I personally like CB moon, so no note from me there
Lokix is just pretty weak by AAA standards; if you want priority we could instead go
uh
we banned all the priority guys
that sounds nice, i love the natural speed tier too and can help w primodial zap
desolate hoger right?
Ability: Desolate Land
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip
- Play Rough```yeah something like this
maybe Rock Tomb last for Zapdos
yes
Beads / Hadron make your Ghost STAB noticably stronger on Ghold, which is usually your best move
Steel Beam is stronger sure but Steel's offensive coverage in this meta is bad
what item should i run? idk if something like specs or something on np is better
I would probably say Specs here
also gives you access to trick specs to mess up fatter counterplay
trick np or trick recover?
The trick is more an emergency button rather than a plan to trick
@winter flare
https://pokepast.es/0f02fbd283e74295
What was the idea behind the team? Like what mon were you building with or trying to accomplish?
Why not play monotype then
Because I wanted to do a mono stabmons
💀
Dark Mono STAB is interesting but idk how viable it would be in reg STAB
https://www.smogon.com/forums/forums/monotype-other-metagames.894/ if you're interested in monotype OMs try taking a look here
They do have this as a Mono OM iirc so maybe it would be best to post here: https://discord.com/channels/192713314399289344/1059658237097545758
🐐
Idk if there are any Conv raters tbh but I can try and take a look and see what's up 🙂
The first 3 and the last 3 feel like starts to 2 different teams
Not sure what the goal is of the team here
there is no goal 
the goal is to win :myenemywhen2:
The goal is the friends we made along the way
https://pokepast.es/08d53e6c8b4ac9cf cant decide on a last, haven't built this tier in so long
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.
we love Rocky Don
Fluffy Corv as your only physdef mon means you get blown up by Fires and several key threats, like opposing Oger and Pao
I would probably pick one of your offensive guys and look into a second physdef option like pecha or tusk or wbb ghold
Maybe ghold over moon?
That could work; Ceruledge is still a huge problem but when is it not
Also, SoR > TC on Zama
Hmm
Slightly stronger and boosts Edge too
What is the upside to tc
Doesn’t reveal on switch in, also lets you run SoR on something else
Oh rightt
But you don’t have a second SoR mon
It also hits opposing SoR harder though you take more as well
team looks good; I personally prefer spikes on shocks instead of rocks, but that's a side grade
you don't have anyone to outspeed common scarfers / deo-s, so just be aware of that, but you have a solid defensive group
Manaphy is a Zapdos switch in
Cursed words
Hmm but how could I even fit that in this team
Even then
it would likely be doing something like scarf shocks but
I don't think it's a need, just a note
you can play around it
https://pokepast.es/f6f544a069ce2f86
Godly Gift
New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.
looks honestly pretty good outside of the mandatory "why is there not spa talonflame on rain"
your only potential issue is speed, idt basc outspeeds zac-c does it
also use male so you get extra flip turn damage
It doesn't but Talonflame doesn't sound too bad either.
if i were to change something id make excadrill a different mon entirely (e.g. rilla) and give mandi defog
It was Rilla before.
Proceeded to get fucking bodied by Bolt.
I think I like Drill here a lot anyway.
Even outside of being a Bolt check it's a good do shit slot that usually gets something done whenever it's in.
It doesn't get Spinblocked that hard either since like
I genuinely can't think of a Ghost that outright beats it besides like Gira-A or ArcGhost.
I think it's kinda funny that this team almost entirely exists because I saw Ogre in B and was like "No shot".
specs modest on tflame mb, ill sort it out rq
(also as a result make kyogre scarf)
oh i agree, ogre is banworthy lol but my opinion is in the minority i think
I've had so many games where SubCM Kyogre literally 6-0'd from preview and they had like every "answer" to it under the sun.
Oh I'm not saying I need to use it.
n ik
Just that I see what you're talking about.
ye
Oh.
also technically tflame can be boots but specs just deletes stuff it shouldnt
And if Ogre didn't 6-0 Arch did which was the stupider part.
even with air slash
yeah arch is funny lol
you should be able to overwhelm 90% of teams with that fwiw
just ye be careful vs rbolt
I could put Rocks on Drill and make it BPress if I'm feeling eeeeeeeevil but SD is like the main thing keeping Drill from being a weird sink and I do need double control with Specs Flame.
its not necessary but v much helps
https://pokepast.es/db61456561473c26
Godly Gift again, this time with my beloved Banded Birdy Choice Band Ho-Oh.
New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.
Ogerpon is a weird slot but like
honestly it's a toss up of a whatever slot and I just wanted some kind of sweeper in the Attack slot to take advantage of the absurd breaker Ho-Oh is.
I'll do that as soon as I finish eating
Use Tera fire hatterene + a set cm I don't think the eject button really works very well here. If you want to play SD ogerpon play Wogerpon or a pivot set. Primarina AV is bad, play a CM or classic pivot set instead. I'm really not a fan of threads but it works decently here - unlike Archaludon I think you'd benefit from playing something else here (for example Tusk SpDef and a dragon like Rbolt is possible here).
I think that playing at least 2 mon between Hatt CM, Wogerpon and CM prima would be good to help your team against Mola since HooH does nothing against mola
We do not rate pixelmon teams in this server
mb
https://pokepast.es/6de7301323ee15a1 sd gliscor
New [Gen 9] STABmons RMT @sleek merlin, @pliant coral. I won't notify you again for at least 6 hours.
also what are these ev spreads for lol i ripped em off the dex
Is the point to have SD Scor set up and sweep? What is the goal?
I kinda feel like team may like a Hex user of some sorts just because of all the potential status you are spreading around + the Knock absorber in Scor
Not exactly sure what the EVs are for myself (I need to be better at keeping up to date with that kinda stuff)
Also teams seems severely weak to Water types like Pex and Wake
Not sure what to change or shift around but Ttar kinda feels a tad outta place here idk
You do need a breaker but one that maybe takes on Water types such as Washtom or Rillaboom
Rilla + Tran are a rly good core
Ice weakness is a bit of an issue tho hmm
Maybe drop Corv for Wash? Get a pivot and a Fire resist
Or could go Wash > Wake but the speed control gets a bit lost 😦
@acoustic cradle
its just the mon i started with lol
shouldnt scor switch into pex without much issue?
I mean yes and no...SE Water STAB still hurts
i should try rilla tran wash that seems neat
Especially if it just keeps Flip Turning
I do think Rilla/Tran/Wash/Scor is a good start...then find some speed control
wake looks like a huge issue
P2 is neat but it seems like you will be spreading burns so you can either keep P2 and Glare things or just find something fast
fogblocked by ghold does not sound right
i think it depends on what you are going with it
Definitely Volt and Roost to pivot + keep itself healthy
Also you'd want Steam Eruption anyways > Scald
For the power
like i know more offensive variants go with edrift/cage
Idt you need Washtom to be your hazard control
Hazard control would be nice ofc tho
then what should i run for hazard?
or do i just not
ive just been pretending that p2 handles wake
That is fair (but not equitable)
You need something to threaten Ghold for hazard control
Which is like Tusk
Lol
Not rly a good fit here with Scor tho
you can do like mortal something that threatens it
...imoth?
Fog, Shore Up, PBlades, U-turn and just drop Scor ;^)
is that what most teams do
Idts
Hmm
Maybe go no control for the moment
And have Tran/Rilla/Wash/Scor as your starting point and then
Valiant would be nice for some potential speed control here
what does wash run if not fog?
hm
band val?
wait you say speed control
so scarf?
Or just Booster
This team is more on the offensive leaning side anyways
As for Washtom you can run an offensive set
So something like Plot/Parabolic/Water Shuriken/filler idk
Could also slot Meloetta last
As a good breaker of sorts/setup
Play around with her/her set
The last slot is somewhat flexible
th 3a sitrus it is :D
😮
i forgor where i saw it but i distinctly remember sitrus no recover
so kinda wanna try that
mayyybe torch over plot
New [Gen 9] STABmons RMT @sleek merlin, @pliant coral. I won't notify you again for at least 6 hours.
the ping thing finally works
Feels like the team is super weak to Ttar/Rock type moves
Also feel like it is a weird mix of HO with Lando-T/Ttar thrown in...the team feels disconnected a bit
Like you could try Parting Shot on Ttar or even like Ting-Lu to compress Lando + Ttar in one slot
Then you get a slow pivot that allows setup opportunities for its teammates
And it has hazards
Ability: Vessel of Ruin
Tera Type: Ground
EVs: idk
Careful Nature
- Spikes
- Earthquake
- Shore Up
- Parting Shot```
Something like this maybe?
@tranquil pendant
Also feel like Thundy-T may appreciate set up but idk on that...you have one free slot with Ting and can use that last slot for either another slow pivot or another sweeper
Could try Pex in that last slot as a slow pivot and compresses just a lot but that type conflicting with Cloyster is rough so...hazard control would be nice here though
Ok
Thanks 
Ofc! 
ice too lol
maybe
Because even Water isn't guaranteed with Freeze Dry around
true
Not sure what Steel type would work here
Crown maybe? You could go Corv for slow pivot
New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.
I’m bored so thought I’d get a team rated
Sadness ensues
@oak topaz what do we pay you for
so the first thing that jumps out at me
is how slow this team is
now, thats not neccesarily a crime or anything, but if you are relying on speed control, solo webs fastest mon arceus is just not going to cut it
especially since you aren't even espeed on gard
And this team is way too frail to try and do without any speed control at all
now, you do have a mortal blocker and a rapid spin blocker but both of them lose to all the common anti blocking techs in the meta, from rapid spin + knock ting lu to mortal spin zamac to rapid spin ghostceus to any generic mortal spinner with knock + salt cure
which is fine for teams that don't rely on hazards and really bad for teams that do
there's also a big problem where none of your breakers have any longevity and they lack the team support to win quickly; lo DLand no boost mblaz is just not strong enough to clean itself with three attacks, much less do that and set webs, which means your progress all comes down to mgard a lot of the time and it will struggle to make progress into teams with, say, imposter, or fire immune steels, or scales normals
The team also looks pretty heavy imposter bait; you have imposter proofing, in the sense that whenever imposter comes in on something scary you can stop it, but not in the sense that it's not coming in for free
every time you bring in blissey or registeel or frankly even giratina if chansey gets paralyzed by registeel, you're feeding imposter free healing, and every time you're bringing in blaze or gard you're giving it a chance to make progress into you and take your PP
the only guy that doesn't lowkey hate imposter is arc, which is solidly improofed by giratina so good work there
in terms of threats... I think the biggest ones are flutter mane, Zama, secret sword arceus (such as electric), greninja-ash, garchomp, and necrozma-u
all of these either win on preview or threaten to win after a bit of progresss
and that's just too many mons to try losing to
I think you're probably not going to fix these matchups without major structural changes and taking the team apart to put it back together, though, so in terms of quick fixes I would consider some combination of prankster copycat blaziken, extreme speed mega gard, replacing giratina with speed control, or removing one of gard/blaziken and sticking with one super slow breaker
if you want more than that you should decide which part of the team idea is most important to the concept in your head (mega blaziken webs? Mega gard? doing cool things with bounce tina?) and doing a new build around that, maybe with help
someone rate plz https://pokepast.es/c6e1661697297e8f
New [Gen 7] Pure Hackmons RMT @reef merlin. I won't notify you again for at least 6 hours.
whys the agren spike cannon and fissure and whys mmx sash
also like surely theres a better ability on agren
and a better move to hit zyg
spike cannon is for innards out chansey most likely
if youre that desperate surely you can just run mg
cuz idk what to use any tips?
i'm an outsider that's just my observations
you should wait for the rater for any suggestions
kk
to qoute one of my freinds who plays more of this meta than is healthy "Not bad. Water Bubble > Primordial Sea, and should replace an Imposter for a Wonder Guard"
I'm not paid
I saw the ping and then promptly forgot about it, and it looks like qt has already done a great job, though I'm not sure about this zamac meta
Regarding something QT didnt bring up idk why you are armor garde here, its double bricked by ff steels and agianst everything else blaze should be able to farm so you should really be like something else, espeed is obv but you can even consider the coverage for the ff steels to help out
fwiw i managed to use all 3 of those on one team in hpl
https://pokepast.es/713035414c1496d1
same core as wheaty
New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.
fuck didnt mean to ping sory chess
whats my payment
idt you need more than one imposter
also bounce wisp/spikes is bad because opposing imposter might hard into you
you have waves which makes that interaction less worrisome but nevertheless wisp/spikes aren't necessarily safe plays and they might be shed shell anyway
water bubble basically fully outclasses primsea and since water shuriken's your main attack i'd just run specs
specs water bubble is an established set though i personally dislike it
i'd also switch icicle spear on mmx with photon (or ice shard, in which case i'd switch play rough for photon)
since stab is just that important
and lastly i'd run min speed on imposter, just helps when both players happen to lead imp (since the faster imposter user will transform into the slower one and they'll be the one forced out due to lower pp)
primordial sea -> water bubble
icicle spear -> photon
precipice blades -> cc or smth
actually
you have no mmx improof
so i think getting rd of one of the chansey for another WG is a good idea
mslowbro seems good
Honestly that Zygarde needs Prankster Haze above anything else
quite a few people have already mentioned most of the problems, but really quick:
on Ash-Greninja: Oceanic Operetta over Spike cannon, Ice beam over Icicle Spear, and trick or scald/Steam eruption over fissure, Fissure is doing literally nothing when you already don't break wonder guard, and you should be breaking with water bubble Operetta/Steam Eruption (potentially water spout), and you have no way to guarantee the hit. Mewtwo-Mega-X is completely un-imposter proofed, consider replacing a chansey with something like Muk-Alola or Slowbro-Mega, and then replacing sunsteel on MMX with Photon, Icicle spear with Extreme Speed/Attack Order (if you want to imposter proof with Amuk), and Precipice blades with V-create. I personally am not a fan of sash on MMX, but it can work, especially in a laddder oriented scenario. As already pointed out, Zygarde should be prankster, and with haze over spikes. Other than that, it's a great start
not that good at hackmons rn so 1 question how the hell do I proof imposter
any suggestions on making like an original hackmons team? cuz I have been so stuck with the original strategies failing over and over and then new strategies fail to old ones
Mewtwo X can be improofed by a wonder guard that it cannot hit for super effective or neutral damage. For example, running photon geyser, extreme speed, v-create/close combat/attack order, play rough, you cannot hit muk-alola, so by running muk-alola with wonder guard, imposter cannot do anything after switching in. In this case, you probably want to imposter proof with Slowbro-mega to shore up your teams physical side, so mewtwo can run photon, sunsteel, close combat/v-create, and play rough. Because slowbro is wonder guard, the only moves that hit it are photon or sunsteel, which it resists and can heal off, allowing for imposter to be unable to make progress. Slowbro usually runs a set similar to Maudino with scald over stealth rock
Starting with the sample teams is always a good idea, they will let you get a better feel for what strategies beat what, and what strategies aren’t as good.
I saw this Primal Groudon spam so I recreated it I kept all the moves just replaced the mons I replaced the Groudons with MMX and Sceptile with Mega Audino and replacing its magic guard with wonder guard
New [Gen 7] Pure Hackmons RMT @reef merlin. I won't notify you again for at least 6 hours.
Pdon spam is good because it self proofs, and needs sceptile to do so
Groudon is better than mmx because of the typing and physical bulk
And you already nuke everything with huge power 200bp moves, so stab matters less
the only thing that has beaten this is the stupid fucking annoying ass chansey substitute minimize baton pass to a fucking slaking and extreme evoboosted 3 times for absolutely no reason and just made me forfeit
Magic guard means you can always come in on hazards with sash intact to remove hazards or spectral thief out an opponent
Prankster destiny bond on the original team is the counter to that
ohhhhhh
now I get it ty
I wanna make like a balanced team yk
so I can like stall and like sweep just like pdon spams
The sample zénith mode by Ransei is usually good for that, Pdon spam is usually a balance killer though
anyway by using that team while countering the pdon spam?
Not many teams can beat Pdon spam without running specific counter play to it, your best bet with a lot of teams is to try and outplay, or just accept the matchup
can send the zenith mode sample?
Huh
.https://pokepast.es/5b23ac9d5a495378 just remove the dot at the beginning
Oh it didn’t work whatever that’s the team, it’s really consistent
what if harvest+leppa berry+z moves+sunny day
Ko them first, or just outheal them and stall sun turns
Watch a replay of a Pokémon battle between withet69420 and waterdrinker23! Format: [Gen 7] Pure Hackmons; Date: Nov 23, 2024
a gameplay using a team I made
https://pokepast.es/60d58f3387367e48 i'm like 11 or 12-0 on ladder, is this team good?
@sterile elk @slim monolith
free 4 evs on glastrier
honestly
not really
hatt + ndm + scream tail is too repetitive
you need to remove at least one (in my opinion hatt because you already have tusk for hazards anw)
Zweilous is not good and you have better mon to play in the atq slot
like weav/meow for example
they help the team a lot more in general and don't have the Hustle problem
Idk why you want to play TR on ndm tbh
instead of TR use koff and I think change tera to fire/water/fairy with probably hdb
On scream tail use tera fire and fthrower>fblast imo
pnoise>pshock too
i really don't like tusk av here but ig it could work ?
you could probably play it classic defensive and ndm dd
but if you want to keep av use tera poison and play full spdef
remove glastrier here and put ndm in slot speed
ndm def is too good to not using it
You can also go with the regular OTR Ndm
Let’s make your god a damage dealer
Why not
Team I got to 1580 with playing 5v6 every game bc idk what to put as the last mon instead of this lando that rarely puts in work outside of cheesing kills against mons that don't expect 162bp stab facade. Idea is the name, took a gen 8 aaa team, removed the second regen mon and slapped lando in there.
Might be worth it to change pert to physdef helmet and Lando to Chansey as I had it in the og team.
Would love some other feedback though.
https://pokepast.es/67665d0b63669e26
@echo lodge, @sacred oriole
you don't really have great zama checks apart from the immediate short-term particularly since corv is rhelmet not lefties, all your resists get 2HKO'd by CC and you have no speed control so i would recommend at least some better speed control (eg scarf on latios) or perhaps a sturdier fighting check on your last slot (or design the team to operate about fluffy corv and fit a sturdier pao/fire check over lando) stail can work and secures your deo-s mu kind of but it is kind of passive, a more defensively suited lando set like fluffy or w/e bulky taunt rocks ep u-turn could also potentially work
other sets like zarude/talonflame are also a bit odd but ill leave that up to your discretion
Pretty sure that this falls under some combination of competitive channel rules 3, 4, and 6. We don’t rate teams that are incomplete or that follow arbitrary self-emplaced rules
I mean it is complete and doesn't follow any rules. I got it from taking a gen 8 team for shits and giggles and having it work out for some reason. Its just that I don't like the last slot and by chance only had mons from earlier gens on it.
I am not against adding smth like stail or treads or making other changes.
I did use Lando and it did stuff but it never "put in work" as one would say. I chipped some corvs with gravity ep but thats about it. Hopefully it didn't come across as "I got to high ladder with a 5 mons team".
you've gotten good advice from Lordbox already, only other note I'll add is Meowscarada is likely better than Zarude here
gets you a better speed tier
and make it Sword of Ruin, Grassy Surge is much worse this gen with the Grassy Glide nerf
https://pokepast.es/34c1cd2e20e22338
Almost Any Ability. Never played before but I want to build around this Roaring Moon set.
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.
This channel is for rating teams that are already complete.
Oh. Let me put back everything I had really quick.
I deleted everything lol
What do I fix with this team?
First off, Own Tempo is not a good ability for Moon at all even though it ignores Outrage confusion. Outrage isn't a move you want to be locking into whenever you can, you mainly want to click powerful Knock Off. I'd fully replace that ability with either Sword of Ruin or Tough Claws, and replace Crunch with Knock Off
Assuming you want to commit to the DD Moon, that set isn't really built for these kind of bulky-offense teams that teammates like Pecharunt and Regenerator Great Tusk are good on; DD Moon should pretty much always be used on hyper offense teams, Choice Scarf, Magic Guard, or RegenVest will serve bulky offense better
I’m fine with running any set, I’m just new to the tier, seen a lot of vids on it and wanted to try it out
okay cool, we can turn this into a pretty nice bulky offense team then
I'd make Roaring Moon the Choice Scarf set you can find on smogdex, that provides a lot of super consistent value as a revenge killer and general nuisance for the opponent
The main thing i'm seeing with the rest of the team is that it completely crumbles into any special attackers like Deoxys-Speed, Scarf Gholdengo, opposing Zapdos, etc., I think you can largely alleviate that issue with just two changes, though
I'd add a more standard RegenVest like Manaphy (with Defense investment) over Great Tusk and then make the Zapdos into the Bulletproof Iron Treads set that you can also find on Smogdex
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Spe
Relaxed Nature
- Scald
- Dazzling Gleam
- Knock Off
- U-turn```
Here's the Manaphy set I'd recommend for this team, gives you a bunch of utility vs both physical and special attackers
okay I’ll put that over tusk. initially I did have defensive investment on the version of the team before I deleted everything, and in my haste to post it here, I forgot to add defensive investment. I do agree that manaphy does provide more value
The Hearthflame set is fine, i'd go with Knock Off or U-Turn over Play Rough just because Play Rough doesn't really do much for you. Lastly, I think the team is super lacking in ways to pressure physical walls like Iron Hands or opposing Pecharunt outside of just overwhelming them with physical attacks, and Iron Boulder tends to mostly be used on hyper-offense teams anyway, so you can justify pretty much any special attacker there instead
I'd recommend either the Primordial Sea Zapdos set on the dex or maybe Gholdengo; these two provide some notable defensive value while also being powerful in their own right
If you want to sacrifice some of that defensive utility for power and a bit of extra speed control, you could also use a specs Deoxys-Speed here
https://pokepast.es/da29a8ba328eed1b
does this look good?
Real good! this should serve you very well
Thank you!
New [Gen 9] Inheritance RMT @dapper oasis, @high trellis. I won't notify you again for at least 6 hours.
something something hstack
stack doesnt block common spinners is uh
triage also 6-0s on spot unless huge yellow magic
oh i gorgor that existed lol
actually i forgor a fairy resist in general huh
nice
idt gholdengo counts for real lol
you are 100% cooked not only by triage, but by mglo enam
I think id cut ground magneton for something that can take enam in some way
what exactly, im drawing a blank
i think? you can kinda make work future volcarona on that slot?
although the set youd want to run for it there is mg, and you already have an mg mon
ya i did say i forgot the fairy resist
its not really a hstack actually it just happened to have both hazards at the end
if youre willing to drop rocks entirely then you have more options i think?
but youre still having to choose between your fairy answer being either a fat blob that does little or having to change some sets to make future volc fit
even then you might still struggle with triage since the calcs vs a +1 prim look like this:
252 SpA Life Orb Iron Moth Thunderbolt vs. +1 252 HP / 8 SpD Primarina: 159-187 (43.6 - 51.3%) -- guaranteed 3HKO after Leftovers recovery
unaware heatran loses to mglo enam right
If it focus punches you i think so
Iron Moth @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Flamethrower
- Super Fang
- Taunt
??? ?????
what
granbull
but you can play around that, most counterplay does
so its good enough
def a better choice than future volc given that enam so often runs knock
so you get hurt less by that
hey speaking of
no removal, huh
good luck
i have full hazard immune except the cat
ig the cat can be something else but yeah
fair, but look at your own team, you can see how easily you can spam knock
the reason im unsold with the cat is that idk if the speed tier and typing justify it as the scarfer
thats fair too
i tried both zarudes probably better yea despite how the speed is randomly useful
like vs scarf hizo or whatever but rm is gone sooo
why not
https://pokepast.es/9a45e31310132537
GG, first team I've built in a while
New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.
So I am still learning GG myself so best to let the experts give you sound advice however...
I think Excadrill in Def is rough and I'd honestly run Tusk in SpD and then something else for Def...Skele gets overwhelmed from what I have seen but you could try that in Def if you want Unaware shenanigans
Tusk gives you Spin support and rocks too but is overall bulkier
I am not too high on Scarf Hamurott either but the team feels sorta slow without it so... ¯_(ツ)_/¯
You do have Para support and Hands with Speed Booster (I assume) so you could go Boots + Sucker
Maybe I just swap Excadrill and Skele
Wasn't too keen on tusk tho bc that'd make a lot of fairy weakness
That is extremely fair. You can definitely try just swapping both if you want
Could try something like Fire, Poison, or Steel Tera with Tusk too to avoid the Fairy weak overload
I'd rather have a more solid defensive lineup without tera so I can save it for my wincons
Understandable. Lemme know how the flip goes 🙂
https://pokepast.es/a3056595e3c41540
Updated with minor tweaks
Really loving this team so far, cm arc fairy is spectacular
That looks solid af
I am glad you're enjoying it and hopefully this is the start of your comeback era 😄
Oh wait, is that you kenn?
Hiiii
It's hard to tell who people are past the nicknames and such
I am UT
Hello
I've decided to bump arc up to 176+ speed to outrun the ogerpons
First match I loaded on ladder and it's Talonflame lol
I could put something else in hp perhaps
Talonflame is actually pretty problematic
My defensive core also struggles against water
https://pokepast.es/0d7a43d6d23e42d1
Alternate version
New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.
Oop mb
Hiii I am sorry I figured if anything my nickname would be easy enough but understandable 😅
Nah nw I'm just a little slow lol
As for this I do like this even if you lose Spikes though admittedly you could try to fit it on Meow
I like Washtom a lot rn though
It just does so well into everything fr
Yeah I didn't realize how much talon rose in my absence
Meow is just kinda there bc tbh arc atk is a hard slot to fill
Might as well put something that's attack will go up
Yeah that is extremely fair
What I tend to do for Arc teams is put something in Atk that benefits but doesn't need the boost
Like Hamurott hits harder but it is mainly on the team to pressure with Spikes and pivot
Similar to Corviknight who may be on a team to Defog
However I do like meow here for strong knockoff
And you can never have to many pivots
I don't feel the need for spikes tho bc I already have sr and I'm not really going for a hazard stack angle
Yeah. Just any form of hazard will do in that case and SR is there so you should be good
For some reason it's displaying different pfps for you on different messages, weird
Huh odd 😦
https://pokepast.es/efdabe44866c8767
Mglo Miraidon anybody?
New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.
First time actually trying to play this tier tbh
I wish kyogre actually got flip turn
I’ll look at this when I get home
I assume the kyo is meant to be regen? otherwise double regen is a soft spdef core especially if neither is ting lu but the mon selection is overal pretty sound
but you have zero hazard removal and no boots, so that's pretty awful
Hm if you want to build around mglo Mirai I don’t think korai is the partner
The biggest question asked is from magic guard blobs, everything else you can muscle through long term potentially
Except maybe select ground types/spd flutter but those still can be pushed through
So you need to have something that can lure/stack pressure on said mg blobs
So for example rn an mg blob with akiras favourite move (bulwark) walks all over your team and autowins
no hazard removal or formal knock immune is not it esp when the defensive core is sole sap fc 2 regenvests
and the offensive core are 2 mons that wants to break long term (and don't synergize well)
mglo mirai is a mon you wanna use on heavy hazard stacking comps so if you wanna build around that then consider pivoting the team into that concept
honestly maybe you can just go spikes volt > torch cage and use it as a pivot for koraidon
i think torch cage is wack since you cant take damage vs mg blobs or you get sapblocked and get sapblocked and cant do anything
anyway gg https://pokepast.es/0346236dbd7e0ccc
New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith. I won't notify you again for at least 6 hours.
Yeah
I sometimes forget about abilities lol
Sure, lemme try and do that rq
I played too much of this no removal gen lol
https://pokepast.es/0264d04f5e578fcf
update: I still can’t find a way to actually build
I’m so bad
hm
its not mg mirai but i have a stack team with mira
akira also has a stack team with non mg mirai
if you want a more conventional team that supports mirai you deifnitely want something that can bait mg blobs and deal good damage
secret sword is the most direct method
Okay so first off Wake in Atk seems weird just because it is obviously a special attacker and being Mixed Scarf feels like it is gonna not perform...I do however think that running something like Hamurott in the Atk slot is worth it because then you get hazardstack (with your builtin spin blocker thanks to Ghostceus).
Another idea I had was going Tusk > Shifu in Spe with either a BU set or just AoA because then you can give Corv a better Tera like Water or Fairy and also still retain a powerful attacker in the Spe slot
You could also try Skarm > Corv in HP for Spikes shenanigans and do something else > Hamurott in Atk (or keep Wake if you are just using that as a dump spot)
ya wake was kinda dump slot but then i had 120 atk knock flip so i just went naive lol
and tusk does kinda make sense since team does get bodied by iron hands rn
i do like band shifus immediate firepower tho
That makes sense it being dump but I still think you can utilize that slot a bit better
You could try Band Tusk but ofc you don't have U-turn
I think the team has some solid firepower to start tbh
And you pressure with Garg too
thats fair and at some point i did realize how good ghostceus was at spinblocking
ill try scarf ham+some offensive tusk
oh and thank you btw agh
Oh of course. Anytime 😊
yes but it does solve the issue of mirai not actually doing that much burst damage by itself
At a first glance, Helectrode seems like a bit of a problem for your defensive core, and it just gets free volt switches with no ground
Not quite sure how to fix it tho since it seems like garg was something you wanted so I don't wanna replace it
oh garg was like the second to last mon i put in but i do kinda like it here
what even blocks helec anyway besides clodsire and treads
Not a whole lot tbh. It is A for a reason
https://pokepast.es/1f0e19a5e22d39aa
rate my team chessking345
New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.
blocked
(sorry tea)
The heck is this
actual peak it is
it's not offense, it's offensive!
Ummm, av glowing
The issue is Volt Switch with any non-Ground switchin 😦
Unpopular opinion but
Well actually I have no idea how popular it is but anyway
Helec is only really manageable in standard play bc it only has 80 spa
It has all the tools to be a menace with a near unmatched speed tier, stab pivoting and the capability to have stab boltbeam on hand with stab leafstorm for good measure makes it an actual nightmare of a mon to play against imo the only thing keeping it in check os underwhelming offensive stats
Except well, when you add gg into the equation...
All this to say I think helec is busted in gg
I could see it going but the SpA slot is dire most of the time
Dire as in hard to fit a mon in?
Yeah
oh this mon is awesome unfortunately doesnt block voltswitch tho :(
i think i just deal with it by having something like that and not deal with it since its not easiest to bring in
New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith, @pliant coral. I won't notify you again for at least 6 hours.
I think Band Moon + Speed Proto is better than Scarf + Atk boost tbh
Also this
uh i saved 1 replay vs rain
They feel awkward even if this is just semi sun
Watch a replay of a Pokémon battle between SuperSlimeyGuy and sergdsfgsfb! Format: [Gen 9] Godly Gift; Date: Dec 22, 2024
correct
I do not play this tier but surely washer under sun can’t be right
tinkaton i kinda just put a rocker in atk/spe so ya
washer was useful for me since it can absorbing water hits and spread burns and pivot
tho something probably does work better here
Time for the mower
Pecha in HP could be neat tbh
also in my games sun is not up a lot of the time
with lunala?
Oh it’s not rock
But you have Lunala so doubling up on Ghosts may not be ideal
Lol I got sniped
i started with tales not lunala maybe that can be edited
not sure what other god tho
is cm fairyceus a thing in gg?
that does seem cool since it frees me up to run band on rm
yes i think so
ninetales can work with 120 spa right
It should ideally yeah
Especially with NP
I say final changes should be Pecha in HP, EKiller Arc as your god, Band Moon with Speed Proto boost
@acoustic cradle
Yes it can be. Though I haven't really seen it myself
Pecharunt should be able to something...maybe make it a set that can win v Zacian (like NP Hex or idk)
You could also try something else in Atk that can threaten Zacian
does np hex beat zacc?
Also little neat tech I like with EKiller Arc is go Tera Fire with Flare Blitz
That can also surprise Zacian
do i keep tinkaton here?
arc can probably go in atk freeing up spe if need be
and rm can go spe itself if def is needed
I like this tbh
120 Speed is nice to have
And then I'd test mons in Speed to see if they fit
Anytime 🙂
https://pokepast.es/221a8458576ec282 AAA
I built this a long time ago, and then updated it by just kinda replacing the old breakers with lati and zam, but anyway do yall have good mons I could swap buzz and zam with? Mandibuzz just hasn't been doing much for me in challs lately, and overall I just have a hard time breaking steels, could probably update remove slither too.
Maybe a ceruledge set?
https://pokepast.es/da0f3642c65014e5 Mix and Mega
New [Gen 9] Mix and Mega RMT @real osprey, @pliant coral. I won't notify you again for at least 6 hours.
Not exactly sure what Okidogi is doing
Is there anything you are struggling with particularly?
Because you have a solid lineup of mons outside of the Okidogi
Opposing regileki and raging bolt mainly
You could go for Glalitite Shocks to ease the Raging Bolt MU
Aight
As for opposing Eleki, I think you could swap Okidogi for Helmet Etern and be gucci
Either that or go for a Ground type that can resist AteSpeed so like Hearthflame Mask Tusk
But that would replace Shocks so it just depends on what mons you are willing to give up
Alright, thank you very much
Of course. And if you need more help feel free to ping me 🙂
Will do 
(this didn't ping for some reason but oh well) ok so the main issue I'm seeing here is that your breakers don't really have much support, while your defensive core is a bit wonky. I'd start off with swapping out your Mandibuzz for Roaring Moon, specifically this set:
Ability: Magic Guard
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Taunt
- U-turn
- Roost```
This set both gives you similar defensive utility that mandibuzz had while also having that offensive prowess to help support your breakers, mainly your Zamazenta, since this is your best answer into pecharunt, which Zamazenta hates. It's also running taunt to help hinder other physical walls like Corviknight, which'll help your Zamazenta even further. On top of that it can also pivot in Latios if wanted. Secondly, I'd swap out your Slither Wing for another Fire-immune that has access to entry hazards, which is also something your teams lacks. In this case I went with Iron Treads due to its great typing also helping against Scream Tail, who is a huge nuisance against all your offensive threats.
```Iron Treads @ Leftovers
Ability: Well-Baked Body
EVs: 248 HP / 32 Atk / 216 SpD / 12 Spe
Jolly Nature
- Earthquake
- Ice Spinner
- Rapid Spin
- Stealth Rock```
(moveset can vary here a bit, you can swap out Ice Spinner for Knock Off or Volt Switch)
Lastly, I'd make your Latios Hadron Engine instead of Adaptability, as it is often superior 99% of times and also gives you access to psuedo-stab Thunderbolt, which could help against stuff like Corviknight and certain Manaphy sets.
Final team would look something like this then https://pokepast.es/e69c94b9705a7ca6, lemme know if there's any problems with this and I'll gladly help further :)
perfect, thank you bonk!

https://pokepast.es/0d340e5f38fd3b27 AAA
made this recently just wanted to know if it needed any adjustments
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.
I would generally not recommend Dashbun at all in AAA
And that Cress is more suited to HO / setup spam teams
I would take a look at the VR / sample sets to get an idea of generally what’s good in the meta
-
Volcanion is generally not a great special breaker for AAA, as it struggles to make progress versus Manaphy which is a big presence
-
Corviknight set is fine, its ability could probably be changed to intimidate or fluffy to better wall physical attackers, also generally runs minus speed nature with 0 IVs
-
Dragon claw could be replaced by coverage moves such as flamethrower to hit Corviknight or surf for Great Tusk.
-
Other comments as UT mentioned, Daschebun and Cress don’t really fit the team
preciate it
Absolutely, it's really good in fact, at least imo
Example of a team with it
https://pokepast.es/302369e82bea7800 Mix and Mega, prim is there as a check to wake but what I struggle with is scream tail
New [Gen 9] Mix and Mega RMT @real osprey, @pliant coral. I won't notify you again for at least 6 hours.
I think your best bet for a Wake check is gonna be Altarianite Dragonite tbh. Idk if atp you would wanna keep Eleki but if you do you could go for a different stone and go DNite > Prim.
As for Scream Tail, I wouldn't worry too much about it when you have Ho-oh and Iron Treads and it isn't like terribly popular
I personally think going Dnite > Eleki is good here because you have another fast mon in Diancite Hoopa-U
You could also try Waterceus > Prim
Gives you that bulky Water and since you have Dnite to check Wake now you can be more reliable at checking things like Harcanine
I just feel Prim is not a good choice here but it may need some tinkering to get it just right for that last slot
Alright thank you very much, happy holidays
https://pokepast.es/2638ee5561b4d1da
got pretty high up on ladder with this idk if it's any good tho
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @real osprey. I won't notify you again for at least 6 hours.
the idea behind corv is that due to the popularity of moon I'll end up getting knocked off anyway since corv is my switch-in, so I wanna try and gain some momentum from that
not sure if it's viable or dumb
anyways, feedback is appreciated. Thanks in advance
not an AAA rater per se but pretty sure eject button corv works, though my main question would probably be the scarf on zama
pretty much ensures it's never killing something like corv bar stone edge crits (also note fire fang is worse than stone edge on fluffy corv), and sure you outspeed electrode-h but you're generally having to sack something to get zama in against it since you don't really want oger coming in on twave
don't really know enough about ting to comment but i'm pretty sure that harvest on it makes it really heavy fodder for tusk
My main concern when building the team was roaring moon, since with scarf and breaking support it can pretty much sweep if corv is weakened. Scarf zama is here as an anti-sweeper, but also as general speed control since it outspeeds moon, regieleki, and all other relevant scarfers
Breaking corv might be a problem, but I thought that wouldn't really be an issue since I have pon and thund-t to pressure and possibly break Corviknight to assist zama
something like thundurus can pressure corv but you're generally not actually going to kill many corvs with it, just based on the fact that nobody's just leaving their phys wall in against a thundurus
oger and zama should be fine into most corvs, but something like wbb corv + fluffy tusk (i think i've seen this before) will probably give you some trouble
ah fair
In that scenario id end up having to rely pretty heavily on gknot thund to break which might end up being an issue
scarf moons also generally aren't going to be a sweeping issue unless you're forced to throw corv in front of something you don't have an answer to like ceruledge
true, I'm just a tad worried of it since it farms my team pretty hard w/o corv
in my eyes you'd probably be best off swapping out ting-lu for some fire answer in that case
since those are the main things that corv's going to be losing to
that's true. Do you have any suggestions?
you'd probably want someone better versed in AAA for those, most that i can really think of is well-baked body mons like mandibuzz
ah gotcha
some like corv can afford no item (to block ceruledge's poltergeist) but you're already using corv and the only other one i've seen is primarina
I also notice I have to watch out for electrode-h like you mentioned, it farms my team pretty hard
I'll do some more testing and fine tuning, thanks for the feedback and suggestions. Greatly appreciated, Merry Christmas and happy holidays!
https://pokepast.es/faeef0233741d4f7 Might've overcooked with this team for stabmons
https://pokepast.es/8308f69077762b8e any tips?
New [Gen 7] Pure Hackmons RMT @reef merlin, @tranquil bronze, @surreal nacelle, @mint crypt. I won't notify you again for at least 6 hours.
this team is pretty much completely unviable and there are no changes that can be made to make it viable without just overhauling the whole thing. I'll give some general advice on teambuilding for balance:
- You need a strong defensive core capable of handling the three moldy moves: Photon Geyser, Sunsteel Strike, and Moongeist Beam, as well as dealing with setup sweepers. Extreme Evoboost and Shell Smash are common, so things like Prankster + Haze Zygarde Complete is a great option because of its great bulk and ability to nullify setup. Fat steel types like Mega Steelix and Doublade are also good because of their high natural defense and resistance to Photon Geyser and Sunsteel Strike.
- It's recommended to have 2 Wonder Guard users on each team to better deal with No Guard + OHKO. Together, it's typically recommended for these to have recovery and some way of pivoting, like Parting Shot or U-turn. Hazard removal via Defog is also essential. Other moves like Spectral Thief, Aromatherapy, Knock Off, Stealth Rock, Spikes, and other support moves are also good. Good Wonder Guard cores include Mega Audino + Mega Slowbro, Mega Audino + Mega Gyarados, Alolan Muk + Mega Slowbro, Meloetta + Mega Audino, and others. In general, at least one of your Wonder Guard users needs a resistance or immunity to a moldy move, preferably both with have at least one.
- You need some way to deal consistent, reliable damage. This can be done in a variety of ways, but popular ones include Huge Power + Photon Geyser/Sunsteel Strike users with appropriate coverage and Shell Smash sweepers, also typically with at least one moldy move. Mega Mewtwo X is great at this since it's fast and has STAB on Photon Geyser along with a huge attack stat, meaning it can often come in and just click buttons and start picking up KOs a lot of the time
hey! I went through and did an overhaul of the team, and I'll explain why I did what. https://pokepast.es/4d6b624c7aef7a52
N brought up a lot of the issues with the team, however I kind of liked the core idea, so I tried to fix a lot of the problems I noticed without changing too many mons.
(Raticate-Alola -> Maudino) Raticate-A isn't a very good pokemon right now, with coverage for it on nearly every offensive attacker, it's one upside of being immune to 2/3 ability ignoring moves is brought down by it's middling bulk and weakness to U-turn (a move common on opposing wonder guards due to the high number of dark/psychic type defensive walls in the tier). Maudino on the other hand, while still weak to a lot of common moves, is able to simply live them, and keep going. Many sweepers do opt to run coverage for it, however more often than not it can tank a hit, and then fire back with parting shot or spectral thief. Darkinium-Z parting shot is a fantastic combo to heal up one of your groudon that may have gotten chipped over the game, while also providing a trick immune safe switchin to some common special attackers on ladder. The typing also helps on ladder specifically, allowing for dodging of the ever-present clangorous soulblaze spam.
(shedinja -> lunala) Shedinja is unviable. Never use it. Lunala gives the team a way to set hazards, and provides a special attacker to support the teams two physical attackers. In a pinch, it can act as a quick last-resort removal option for opposing sweepers, with it's high hp ensuring most of the meta will not be alive after taking innards out.
(Mgyarados) Goggles are there to help with ladders' ever-present spamming of the move spore. I changed it to wonder guard so that the team struggles less to no guard, which otherwise rips through the team. Knock off + toxic spikes was swapped for baton pass + spectral thief as it helps to imposter proof the two groudon on the team, while also offering an out against some setup sweepers
Taunt was kept to support the teams ability to make progress on certain walls, as taunt is capable of denying them healing, status, or pivoting that would otherwise let them control the momentum of the game.
(Blissey) Rocky helmet is not really a great item on imposter, so it was switched for choice scarf, which allows blissey to always win the speed tie (exept against other scarfers) ensuring that it's ability to revenge kill opposing threats is far more likely to happen. The set itself was ok, however I swapped transform for roost, because you want at least some way to keep blissey's health up.
(groudon1) Prankster wasn't even doing anything here, I'm not quite sure why it was the ability, but I swapped it for huge power, and turned it into a mid-lategame sweeper. Jolly was run over adamant because ice shard still ohko's zygardeC with any chip, and has a chance to ko outright. Additionally, because of groudon's immunity to burn, it can easily setup again without risk. Thousand arrows + sunsteel is a fantastic combo that hits a lot of top (non-wonder guard) defensive walls, while still being easily imposter proofed by gyarados, or in a pinch, focus sash.
(groudon2) Magic bounce Pdon is something that some balance teams can run, however, Having a second huge power to hit the wonder guards that the first one struggles with is a little more important for this team which has it's supportive/defensive core figured out. Sunsteel, Sacred fire, Fairy multi-attack, and knock off hit just about every viable wonder guard in the meta, and is still imposter proofed by MGyarados.
ok ty yall!
anytime
what’s the best wonder guard duo?
depends on the teamcomp, NtotheN outlined a lot of them in their post here
overall which is the best
I do Hoopa+Mega Audino is that good? I did it bc Mega Audino walls Moongeist Beam and Hoopa walls Photon Geyser Idk what to do about Sunsteel Strike tho
usually slowbro-Mega + audino-mega is a good core that covers all three
take a look at this https://pokepast.es/1298e81f057f2fdf
New [Gen 7] Pure Hackmons RMT @reef merlin, @tranquil bronze, @surreal nacelle, @mint crypt. I won't notify you again for at least 6 hours.
Alright so for the Zygarde set, it should be completely revamped. Your team could use a powerful Prankster Haze, which Zygarde is the best for in the metagame. Prankster + Haze, a 50% recovery move (feel free to choose which), Thousand Waves, and a filler option are what Zygarde could use to help this team out
Give Mega Slowbro Scald over Taunt since it'll help imposterproof Primal Groudon much more effectively.
For your team imo, the Mega Mewtwo X wouldn't put much use with Multi-Attack + Fairy Memory. A Zygarde-Complete with Reflect could also completely annihilate it
I believe Ice Memory could serve more useful
and you still have Mega Slowbro to help imposterproof
I gtg but for Zygarde-Complete's 4th move with Prankster, any of Reflect, Will-O-Wisp, or Destiny Bond would be great
and the most optimal items are wither shed shell or safety Goggles depending on the case you're encountering
I took everything yall said and eventually got this https://play.pokemonshowdown.com/teambuilder
(We can only see through pokepaste)
Also one more quick note before I go since magic Bounce should be removed from Zygarde, the MMX should have a powerful priority move. First Impression over Knock Off would suffice
Looking good! You could swap sunsteel strike on Mewtwo for photon geyser to get stab on it, but otherwise the team is looking fine.
New [Gen 7] Pure Hackmons RMT @reef merlin, @tranquil bronze, @surreal nacelle, @mint crypt. I won't notify you again for at least 6 hours.
Looks good to me
You could potentially swap out reflect on Zygarde with something else, like Destiny Bond or Toxic or U-turn
But this is a good team
It has a rough matchup into Mega Slowbro, you need to hit it with First Impression which isn’t the most reliable
You are probably more likely to get response for omotm either in the om discord or in the om room
mb
how I fix that?
New [Gen 7] Pure Hackmons RMT @reef merlin, @mint crypt. I won't notify you again for at least 6 hours.
swap ice memory for bug, and replace first impression for play rough. That'll fix the bro problem while also maintaining improof. You have enough speed control with imp bliss and shard don, so dropping it should be ok for the team.
https://pokepast.es/6acd6b33ac953632
twisted dimensions
New [Gen 7] Pure Hackmons RMT @reef merlin, @mint crypt. I won't notify you again for at least 6 hours.
looks good to me
larping as sdl is insane
https://pokepast.es/f1409d3e5aa26185 Stabmons let indeedee set terrain to negate priority and let sweepers go to town
Psyspam can be decent, but this isn't really the most effective way of going about building it.
For future reference, Photon Geyser is almost always the superior move to Psychic Fangs on physical attackers. (It turns into a physical move when used by them.)
That, and Blaziken doesn't really line up with the rest of the weaknesses the teamstyle tends to exploit, Blaziken is more fit for Sun than it is Psyspam.
I would swap out Blaziken for Valiant
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Expanding Force
- Secret Sword
- Shadow Ball
- Calm Mind
This lets you do something else with your Crown slot if you so wish, but that could also just easily be more optimized than it is now to something like this.
Iron Crown @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 84 HP / 172 SpA / 252 Spe
IVs: 20 Atk
Timid Nature
- Take Heart
- Expanding Force
- Tachyon Cutter
- Focus Blast
Where Iron Moth is, I usually really like Greninja instead, Moth isn't bad (though this set is suboptimal), but doesn't really benefit from Psyspam like others do.
Greninja @ Life Orb
Ability: Battle Bond
Tera Type: Stellar
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Steam Eruption
- Fiery Wrath
- Extrasensory
- Nasty Plot
Quaquaval is just bad, there's no way around it.
Not only is it extremely replaceable in its role despite Moxie, but it also tends to simply be horrible into a lot of trends in the meta, that it simply can't deal with in the way Urshifu or Palafin can circumvent them, at least not as effectively.
Volcarona or otherwise is good here for pressuring Rillaboom and stacks threats with Greninja quite nicely. (Particularly, Toxapex and the occasional Water Absorb Clodsire.)
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Ground
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
- Torch Song
- Psychic
- Tera Blast
- Quiver Dance
New [Gen 9] STABmons RMT @pliant coral. I won't notify you again for at least 6 hours.
Whoops.
Was not meant to ping someone with that.
Just an example of what a more focused idea should look like.
Crown could also be Cornerstone Ogerpon to function as a lead if you value hazards while still using something abusing the terrain.
nah did i just time out against u while watching a video or smth
I should!
Where would I find the thread to do that?
I
forget, admittedly.
Uhhhh, yes, you did.
Oops.
I wanted to test the team real quick in order to further verify I suggested good changes.
😭
i like volcorona
but why psychic
Far less Tera reliant into Toxapex than Tera Blast, and still does good damage into WashTom.
It could be something else if you don't feel it's necessary, but it's a nice midground between Giga Drain and fully committing to Tera Blast coverage.
i see
Whereas with Giga Drain you're basically comitting to that you're going to need to Tera Volc in every game, Psychic lets Volcarona play more flexibly.
+1 252 SpA Volcarona Psychic vs. 252 HP / 192 SpD Assault Vest Toxapex in Psychic Terrain: 170-200 (55.9 - 65.7%) -- guaranteed 2HKO
+1 252 SpA Volcarona Psychic vs. 248 HP / 0 SpD Rotom-Wash in Psychic Terrain: 186-219 (61.3 - 72.2%) -- guaranteed 2HKO after Leftovers recovery
thoughts on this set
OK i know it looks really janky but i find that indeedee is able to click tidy up so consistently because of encore that populaion bomb could just work to captialize off all the atk
Not worth it.
Indeedee's Attack is already incredibly low, to say nothing of PopBomb's accuracy issues, then combine that with the ubiquity of Helmet Landorus (Or really just Rocky Helmet in general.), you might end up losing your setter off of trying to attack.
yeah
its more so a last ditch option
cause tidy up and encore are so free
not like indeedee is supposed to sweep
Yes
but you're either doing extremely little damage, or dying in the process.
Expanding Force with Indeedee Male is significantly better for that.
Not like you're doing a whole lot of damage into Ttar or Ting-Lu one way or another with it.
cause ive had times where im on like 2-3 tidy ups and just cant use that stats even though im at +3 +3
Using Tidy Up just for the Defog-like behavior is perfectly fine on some mons.
Yeah it looks weird, but it works fine as just hazard removal.
yes
well lets say i have a lando t encored into stealth rock
im just click tidy up every turn
i cant really do anything
wouldnt i want the pressure of an offensive move
To be fair.
If you wanted to do that.
You could also just run some sort of Lax BO lol.
actually maybe i just do photon geyser
You can use it as an opportunity to go straight to an attacker, which is enough of a threat in and of itself.
Especially with how potent all of them are with Psychic Terrain.
but i keeping rocks up like that right
Yes, but you're not super concerned about Rocks with this team style anyway.
Spikes can sometimes be a problem, but a lot of the time if they manage to get up 3 layers to where it's a problem, you're probably in a bad spot to begin with.
Psyspam is a bit fishy at its core, so usually you'd rather go all in.
hmm
https://www.smogon.com/forums/threads/the-smogon-discord-would-like-you-to-become-a-rater.3713793/post-10395513 Here ya go! 🙂
Apply there
https://pokepast.es/b055a5964325887f i have never played ph before
whats wrong with chatot 
@reef merlin @mint crypt @tranquil bronze
idk i just copied some sets from giraffecord
mk
ok so uhh how do i fix this
swap the searing shot for e-speed on smash mmx
mmm should already nuke the steels
swap kyogre for innards blissey
bliss will help you "improof" the team, while also providing an out if it comes in on chipped smash mmx and wins the speed tie
uhh what set should i run on bliss
defog, roost, magic coat, taunt/whirlwind
min def?
ye
what item
lum berry or safety goggles are both fine, I'd do lum probably to let you come in on tspikes for free once
anything else?
because you're running ho imposter might be more useful than zygod, but if you want to ladder then zygod will help with stuff like harvestpassing +6omniboosts spam from 1300s
dragonite is quite weird (aerilate is better generally) and eleki is also pretty bad (you dont do anything versus any ground type)
taunt might be preferable on samurott to prevent fini from defogging
Thanks bro
wanted to try dnite swagger cuz it was funny and aerilate is really predictable
usually eleki can sweep after all the ground types are gone
also you might want hp ground or some other coverage over either beam/alluring to hit desofires on mana
ight
I think youd like some utility move over sacred sword on hamurott
like taunt
taunt could stop people from setting hazards back
and maybe even setting up
youre the second person to tell me this
i guess ill do it
https://pokepast.es/89658aea1ea23c6b @echo lodge @sacred oriole
Wanted opinions on this Natdex aaa team
they don't play natdex aaa so you shouldn't ping either of them
regarding the team itself, a lot of suspect elements and doesn't seem very cohesively put together
there are balanced elements with fini and a regenav tsareena (who isn't a great regenav mon especially with no spd invest) but also a random volc to try to setup and sweep
fini set is also weird what's up with the EVs and then tablets of ruin over something like regen
team suffers greatly most offensive threats in the meta such as most fires types (which fini cant really touch), dnite (since ting-lu and fini take a decent lot from neutral espeed and lack great recovery) and other stuff like zapdos
i would recommend taking a look at resources such as the VR or samples to rework the team as it's hard to make much out of this team without very significant changes
Alright tysm
Yeah I just took things I thought looked good on paper and mashed them into one attempt of a team
https://pokepast.es/f788baf8a67e1174
Balanced Hackmons build around Solgaleo, would anyone mind sharing their thoughts?
New [Gen 9] Balanced Hackmons RMT @shrewd spoke, @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.
you are awful against miraidon and your main physdef being both sap and unable to hurt blissey/chansey is kind of sus
i also dont like the lack of a formal knock absorber here when everything hates knock to a degree
solg also doesn't have the cleanest improof (chans blocks healing but doesn't actually force imp out or remove/deny its spikes)
Gotcha, makes sense
If you don't mind me asking what do you think I should change to fix that?
as solo physdef you can choose either zama/fightceus (shits on bliss/chans) or pair anything with wishpass
both can also double as ok knock absorbers because they dont care about item that much
unless if you're take heart fightceus but that set is awful anyways
improofing solgaleo can be done by removing pivoting on solgaleo (making block actually dangerous) and/or adding hazard removal + status to chansey
you will struggle into opposing fire immune steels with this wincon but hope pogre + imposter can pull thru before you lose
https://pokepast.es/68cc3231896252e6
Does this look any better?
The moves on Chansey kinda feel thrown together but I'm not sure
Is that just how the team is generally structured?
ok so the status move on chansey has to actually threaten imposter solgaleo (so either burn/para) so uhh fix that, also if you run para then run sap bc idt chansey can take gigaton well
i would also run shackle somewhere on fightceus and make the item cloak because its trying to fill in a selfproof guy and you have no readily available improofer apart from... necrozma i guess
actually necrozma can work if you scrap knock for something and torque for triple arrows
though i doubt without psychic move you actually force imp out so theres that
I'd considered putting a psychic move over like, dragon energy at first
Just cuz it feels a bit weird sometimes (requiring sap with it)
you can probably make it more offensive to not lose to them but that would require major adjustments
i'm trying to keep the structure as is because its not immediately garbage
Understandable
if you wanna run it i'd scrap steel beam
Would I put like, luster purge or psystrike in its place
I know it runs luster purge on the sheer force sets but I think that's all I've seen in that regard
luster purge
since its already a mixed set
there's little need to hit the physical defense
Gotcha
https://pokepast.es/7b041c366ec7269f
Here's how it looks with the adjustments
glare > twave
mortal is fine on hooh idk why you changed it to knock
otherwise looks ok
imposter pogre might be annoying but just cope w chans
https://pokepast.es/4c77fdb1fba5ac88
been cooking up this hazard stack team, would love some thoughts.
Diance is my dedicated lead, try to guarantee stealth rock, can mega for mag bounce against other sack leads. Found special is more consistent than mixed since i can dump all my extra points into one stat. I’ve also sometimes fount it helpful to preserve is moonblast has a good matchup.
Regen glisopod is actually sooo bulky. Spikes + double knock go stupid into most teams. Toxic allows it to make progress without investing in attack. Mono stab FI can get awkward positionally, but more often than not it has a great matchup into moon and elecci.
Regen wake is my main special wall and covers most of the teams type weaknesses. Pretty standard set for hazard stacking tho.
Corv mainly is to chip and wall. Since I’m not wasting a slot on Defog, ID BP can clean late game.
Tusk… just screams low ladder. But hear me out, water absorb comes into play all the time with the many powerful water types, especially if they are choice locked or caught off guard. Rapid spin and headlong rush are standard and roar is mostly to phase out physical boosters or get chip. Fierium z has three specific but crucial positive matchups, being fluffy corv, sg gennisect, and non-fire immune ferrothorn. Even without attack investment they are ohko’s straight up or with chip. Max speed max defense give both a good speed tier and helpful bulk, especially in the gennisect matchup.
Mega stream chomp is also controversial. The idea behind running two megas is to give options in the team preview. Speed tiers like Zappos and iron crown mean i should not mega chomp and i can diance. If I’m facing wwb ferrothorn or other slow bulky mons, mega sand force Eq or stone edge can tear through teams. Basically it gives team two modes. Other than that, scale shot can allow speed creeping like 350 and such.
Some bad matchups are zapdos, with chomp my only answer. Scream tail (100-0 matchup i just lose). + ice Elecci
@dusk pasture
im rather late to this since ladder is already dead but for the future i'd recommend stronger speed control probably over one of diancie or tusk (350 speed tier being your fastest mon is dire) diancie is pretty weird in general i dont get this team it's a weird mix of balance but mdiancies lack of general longevity means it really only should belong on HO as a lead.
also considering changing up your defensive core as regenvest wake leave you vulnerable versus opposing dragons of which you dont really have any good checks at all (tusk is probably pretty replaceable i dont see what it does as a wabs mons since like all the water types like wake prima kinda just blow you up and the one relevant one which could matter which barra already have regen golispod and fluffy corv for) some extra stuff to watch out for is probably dnite as it can just tbolt/flamethrower your corv into nothing and then you're pretty sketch as well. generally i dont love regen golispod as the typing is meh but it probably can work.
other note: surely if you'd run offensive mchomp (which i dont recommend as the buff is temporary and it's just better to run a regular amping ability chomp with an item) you'd run SD.
tapu koko as well kind of just bulldozes this team as your only fairy resist with a fairy weak regenvest is corv while having nothing that outspeeds it and various mons it can threaten
I'm new to godly gifts, is my team good?
https://pokepast.es/32c548275fab5083
New [Gen 9] Godly Gift RMT @sterile elk, @slim monolith, @pliant coral. I won't notify you again for at least 6 hours.
i see the concept, but the ideas dont really work well
the biggest thing here is you dont have any hazards but the offensive pokemon dont fit very well onto this type of structure anyway
if you want to build around hzoro for example its going to want a stronger physical god for example
since its biggest niche is fast poltergeist
Ability: Illusion
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Poltergeist
- Low Kick
- U-turn
- Trick```
which would facilitate a god like groudon or calyrex
i see, thx for the tips!
You could even try to use it in like some sort of poltergeist offense
With like ceru and other mon like that
- smth that deal with mandi and tinglu
It would be a really cool team ngl
I definitely agree with what Clas said...you want a high Attack God so Calyrex and NDM are good choices. If you do that, you may want something like Shifu in SpD to help with Dark types and to break things a bit easier. Also helps to form a pivot core with HZoro
https://pokepast.es/6a5a1724ed8436ae
first attempt at making an alphabet cup team, haven't played a match either, just wanting to mess around
how is it? might run a few games with it if it's somewhat decent, which i assume it is far from being
it just consists of picks that were funny in my mind
https://pokepast.es/fcb693b1ad3bbb19
Alphabet
@strange wind alphabet cup teams
https://pokepast.es/e7d8a85b659af3e3 alphabet cup team.
i feel like i should swap tidy up on the pex with another move but im not sure which
serp is better specially
persian could use tidy up
If you’re going to use anything other than tera electric r bolt, use rev dance
And if you’re keeping tera electric, volt switch
Over tbolt
Pex should have teleport or haze over bunker
Farigiraf is neat
Serp should run some sacred fire over tera blast imo
Instead of Comeuppance on Blissey you could do like Bitter Malice, Haze, Heart Swap, or Burning Bulwark
alright thanks
this definitely helped a ton, for blissey I did take BB but instead of comeuppance (which I often used to get cheese kills) I instead opted to get rid of seismic, but still thank you very much for that sacred fire suggestion
https://pokepast.es/99f74a7b42b064ae
updated version of the team
Mortal spin
i mean if youre gonna set up rocks why would you wanna clear your own hazards
doesnt get it
mareanie
oh
👆
look i have negative iq
too much right clicking
start left clicking
playing hackmons does things to ones brain
https://pokepast.es/fcb693b1ad3bbb19
alphabet team?
idk
surely you just use np
also surely ice beam just sucks what does it even hit over moonblast
oh yeah im probably gonna change that
whats np btw
nasty plot
o yea
https://pokepast.es/d6f02d11fcd4dffb
Trying to make Moxie Salamence work. Struggles against rain teams a bit ig. I had DD on Mence earlier but even SD works with sticky webs. Just looking for tips/suggestions to improve
@plush flint?
hmmm you dont have hazard removal which is kind of concerning, also mence could use bolt strike/earthquake instead of sacred sword to hit pex
running slaking without v-create is kinda cursed lol
ice beam hoodra is def interesting, garchomp mence and dnite are that threatening?
tbh i dont need to deal w pex since i have two bulky steel types to sit on it. also i dont like bolt strike bcoz of accuracy. tera fire bitter blade wallbreaks most things.
honestly, this set is really good. it is a good combination of longevity and offenc
unsuspecting garchomp, mence, gliscor and dnite's who like to set up on it get smoked
specially dnites. when it comes to 1v1 they think multi will save them. i use knock on t1 and they get greedy to set up again in t2 and get blown away by the quad weakness
well dnite is banned now
wait what, damn havent played in a hot minute
do we have a channel here for alphabet cup?
oh also the meta has shifted to the new broken pokemon being scept, ursa, and conk
in the om discord
scept torch song is shiest
expect action on them probably lol
mind dming it to me?
conk is hellfire w trick room, got smoked earlier by a sheer force LO TR conk
@surreal portal so I got a team for BH with the main focus being mega garde: https://pokepast.es/2aaa3d8967924439 If am being honest, I don't think it is the best team and It might need some major reworks. I have not been getting many wins with it. Can you help me with making this team better?
@oak topaz Imposter Chansey jump scare
stuff look pretty dated
ESpeed Garde is semi dated to the point where it no longer functions that well individually without support due to a rise in steel-types so you need to more likely pair it with sufficient support and utilize the role compression that espeed can provide
So namely you need a way to deal with Steelceus and Registeel to an extent
I think I need to completely rework the team, including movesets
Individual set-wise the Groundceus is pretty mid, and Iron Hands is no longer good
maybe you can give me a pokepast link of a optimal Mega Garde team
cuz there are too many changes to make without completely redoing the team
Ok so regarding that
We are planning to add some samples because one of the issues we have is we don't have a garde team rn
i see
I also would recommend joining OM cord if you are into that
For garde team i do know people are building around it though
Let me see if i can find some replays
ok, I will give it a shot
https://replay.pokemonshowdown.com/gen9balancedhackmons-2288774122
Team used by SammyCe123's side is a fairly recent garde team, I personally think theres some dubious stuff regarding Steelceus set and Etern set but overall its fairly sound
I have a relatively recent team too but its under testing still
ok, nice, how do I access the movesets from the replays?