#[ADDED TO GAME] Feature Request: Ability to display IRPL sprites behind terrain

2 messages · Page 1 of 1 (latest)

turbid pendant
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Sometimes it's desirable to draw sprites that are hidden behind partially occluded by terrain sands, for example to add background elements on the fly from IRPL scripts using CreateSprite. It would be fantastic if the sorting order or Z position of the sprites in SetSpritePosition allowed them to be sorted behind the terrain to accomplish this.

turbid pendant
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It made it into the game! Custom background objects, here I come.