#Squads Demo 2 [5301]

1 messages · Page 1 of 1 (latest)

kindred flumeBOT
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#5301 : Squads Demo 2

I've expanded my Squads Cpack with quite a few elements. Some additions to make the different squads more unique, some changes to make them user friendlier. Some additions to flesh out the non-offensive backline a bit. And also some bug fixes and optimizations. I list the most important of these changes in the MANUAL in the starting ADA message.

The changes have also drastically increased the power of the squads, which is why there is an extra challenge mission: increase the difficulty 4x to complete the custom mission.

At the start of the map you can chose your challenge level, the survive time will show which one you completed.

Objectives

Nullify Totems Reclaim Survive Collect Custom

Size

161x401

Tags

SQUADS, SNAPPING TOOL, CHOSE DIFFICULTY, OPTIONAL CHALLENGE, AUTO TOWERS

sharp drift
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I forgot to write a ty in the ada message for everyone who gave feedback after the first demo, so hereby: many thanks for the good feedback 🙂