#Meet the Crimsons [4010]

2 messages · Page 1 of 1 (latest)

gilded templeBOT
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#4010 : Meet the Crimsons

On this map you'll need to start on dry land. However, the further West you go, the more real the Crimson threat gets. Something to deal with in the early stages. Late game however, the Crimson threat is likely to come from the East. You need to collect 3 InfoCaches, one of which unlocks late game tech, that you will need to beat the map in a timely manner. Other than that, you can either complete any 2 out of 4 objectives, or just nullify all enemies. Both conditions lead to victory.

Objectives

Nullify Totems Reclaim Survive Collect Custom

Size

271x181

Tags

STRATEGIC, PUZZLE, CHALLENGE, LIMITED, MULTIOBJECTIVE, EXTREME, HARD, CRIMSON, HOPELESS

tacit roost
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This must be the hardest map I made so far. Edited a finalized version about 40 times cause I never survive past minute 12. So finally, a playable version sees the light... It is multiobjective, either nullify all enemies, or choose 2/4 of the other objectives (one of which is hold 1 base for 20 min) It also has Vertu units which unlock after digging up InfoCaches ... Very impressive how those speed up the endgame. Anyhow, now I'm curious about other players timings ... I may have tunnelvision focusing on making one strategy work. Have fun!