mapmaker-support
Ideas for optimizing too many fog units?
CW4
Answered
Bullet "unit" performance comparison (concept level)
CW4
Answered
Simple "unit cannot go over height limit" Global Script
CW4
Answered
Putting a unit/object infront of the player's Camera
CW4
Answered
Is `<-DATA` of `SendMSG` and `@FUNCT_NAME` the same?
CW4
Answered
[CPACK] PATHFINDING USING MESH
CW4
Answered
Double loop split over multiple frames, crashes after x frames "Exceeded max number of instructions"
CW4
Answered
On_destroy for a bot
IXE
How do you set the material in a factory
IXE
Fractal Terrain Generation Script
CW4
Answered
Perfecting my Shield Tech
CW4
AEV 5 Playtest
IXE
AEV 3 Playtest Request
IXE
Is it possible to turn off cliffs?
CW4
Generic tips for making a good IXE map
IXE
Answered
Factory Production indicator for custom units
CW4
Answered
Tumor is created even if the space is occupied (I created a occupied? then abort in the code)
CW4
Answered
How do I get the N.W.E.S. direction of the rift lab using the unit's position?
CW4
Answered
How do I get a Tumor(P) create a Tumor(S) after P's first S gets destroyed?
CW4
Answered
How do I not make the spawning tumors not "bounce back" in from a direction?
CW4
Answered
Fail custom objective?
CW4
Is it possible to resize a map?
CW4
Using SetUnitPacketRequestRate on unbuilt platforms
CW4
How to wipe the UID from my `<-units` properly?
CW4
Answered
Is using "RefreshUnitLOSCache" on a vanilla unit every frame a performance killer?
CW4
Answered
Why do un-grounded vanilla units just shoot at their cell?
CW4
Answered
Getting LPAC working with MVerse
CW4
Are exponentially large UID numbers a problem?
CW4
Answered
Does calling "GetUnitsByType" every frame is a performance hog?
CW4
Answered
"Unit Damaged" detection code
CW4
Answered
Does "Messaging API" start to reduce performance if it's used in large scale?
CW4
Answered
LF suggestions on how to split a double do loop over multiple frames
CW4
Answered
(Opinion-based question)Player-created swarm units characteristics
CW4
Answered
How to automatically make vanilla cannons prioritize mesh using 4rpl?
CW4
Answered
SetMeshHealth bug also syncs with mverse?
CW4
Answered
Does rescaling custom/stock objects in the unit editor increase/decrease vertices?
CW4
Answered
Anyone has "Get Random Item from List" type of script?
CW4
Answered
Where is "Exported ADA Messages" located?
CW4
Answered
Difference between the API "if endif" and "while endwhile"?
CW4
Answered
Setting a custom "move-speed" for vanilla move-able units
CW4
Answered
Working with the Signal Generator
CW4
Answered
4RPL Wishlist
CW4
AutoOrbital script by qople just spams orbital without even having any stocked orbitals
CW4
Answered
SetUnitPosition "unit connection" question
CW4
Answered
Selecting a position X cells away in front of the unit
CW4
Answered
Trying to track down a crash on my test map
CW4
MagicaVoxels object importing help.
CW4
Answered
How do I make an circular object spin?
CW4
Answered
GetObjPosition Question: What's the difference between world and local coordinates?
CW4
Answered
What is the difference between EV2/3/4 and V2/3/4?
CW4
Answered