#Voxel render distance slider

3 messages · Page 1 of 1 (latest)

forest violet
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At present, voxels switch to sprites from afar, and it is annoying and in some cases inconsistent (e.g. distance for TNT crates seems smaller than other). Would be good to be able to control this (e.g. set to infinity if performance is not a question) rather than having a hardcoded setting

median kite
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I had brought this up before, not sure if I made a bug report but I would really like to see this changed aswell!

steep ginkgo
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Likewise!👍👍