I love playing with multiple mods at once (currently around 130). For the past week I've been trying to play on an ultramodded world but it crashed whenever I tried to join multiple times (the world would generate and allow me to play for the first time). For some reason the mods led to a memory leak (at least thats what the logs showed) making it impossible to reload the world. After disabling both Spirit Classic and Spirit Reforged the problem has subsided. I will keep testing it to make sure its not just one or the other.
#Unstable Memory Leak in Large Modpack
1 messages · Page 1 of 1 (latest)
Chances are this is Spirit Classic, which I believe has had an issue like that for a long time.
Yea I just tried to load the world with just Spirit Classic + the other content mods and it crashed again
I'll try again with only Reforged enabled
Yea you are correct
Loads perfectly fine with only Reforged
there's a reason we left classic! sorry about that though