#Unstable Memory Leak in Large Modpack

1 messages · Page 1 of 1 (latest)

green crow
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I love playing with multiple mods at once (currently around 130). For the past week I've been trying to play on an ultramodded world but it crashed whenever I tried to join multiple times (the world would generate and allow me to play for the first time). For some reason the mods led to a memory leak (at least thats what the logs showed) making it impossible to reload the world. After disabling both Spirit Classic and Spirit Reforged the problem has subsided. I will keep testing it to make sure its not just one or the other.

quaint kraken
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Chances are this is Spirit Classic, which I believe has had an issue like that for a long time.

green crow
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Yea I just tried to load the world with just Spirit Classic + the other content mods and it crashed again

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I'll try again with only Reforged enabled

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Yea you are correct

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Loads perfectly fine with only Reforged

quaint kraken
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there's a reason we left classic! sorry about that though