#[Suggestion] Level textures and environments get worse as you go

1 messages · Page 1 of 1 (latest)

north coral
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Not trying to be mean, but I find that the nicest environments in the game are the first ones, in the forest. The sewers are OK... for sewers, and they're interesting in a way because they change the combat dynamic. But as you proceed further, the environment with the lava I think looks the worst. The end, in the temples looks OK, but perhaps a bit too open/empty?

Anyway, I think overall the game looks better when the texture are not "too" detailed and the game has a sort of "cel shaded" look. I think some of the textures found later in the game would actually benefit from being "simplified" rather than given more detail. And the last environment could perhaps do with a bit of redesigning.

Just my 2 cents.

floral nacelle
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yeah, fair