🐛bugs-n-feature-requests-light-brigade
Possible Bugs and Improvements
UHHHHHH Major Bug?
Holding weapons, upon death weapon disappears
bug: invisible enemy
[Bug] Cannot turn while paying
Homing Shot Issue on Final Battle on Beta
Possible bug on Quest with purchasing extra lives
Request: ammo drops are scaled more towards number of rounds, not mags
Swing Trap Bug
Possible Extra Ranks Earned
need to boost the rifleman a little bit
second boss stuck invulnerable if you don’t talk first
PSVR2 Infinite loading
Lock the ammo ratio
Different grenade types
[Bug] No difficulty selected after completing a Cardinal Elite run
Feature: Varied weapons for friendly Light Brigade soldiers
Feature request: On the death statistics page have how much loot you missed.
[Feature] Melee dual wield class
Color Scheme
Button for gun unloading can't be disabled in the menus
Damage readout for training targets
Bug: rank will not change from level 1. (rifleman)
2nd Boss Glitches (Quest 2)
Grenade Bug
different ammo types
Quest possible bug: Shadowy Tall boys are invisible after resurrection.
Necropolis unlocked without killing the first boss
The very first area (Forest) is so bright I can't see much
Boss fight, i'm too fast at killing. black screen glitch
death resurrection
New Tarot Card Ideas? Let's hear them
feature: save current run
54,000 Souls and No Rank Bug (PSVR2)
Invisible objects, rendering delay.
pouches
boss attacks go through pillars
Bug report: Issue where after upgrading pistoliers pistols can no longer use scopes
Check ammo in realism mode
Boss two problem since update.
ability to block with gun
throw rocks to lure and distract enemies
cant eject mag on controller (windows mixed reality)
Gun hitting invisible mesh
very easy to delete a game
Foveated Rendering for Quest Pro
Still problems in psvr2 version
[BUG] [PSVR2] Class stuck at level 3 no matter what I do
Alternative button mapping for teleport
feature request: toggle trigger for slide racking and other gun interactions