#quest-general

1 messages · Page 93 of 1

warm mountain
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If I have it decimate everything but the face and hands it usually looks pretty good if the poly count was 30k or less

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Some results I could barely tell them apart from the original

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If the hands are too high poly, just decimate them and manually stitch them back together

amber aurora
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@native dust

tawdry wyvern
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So I got ban for a week and apparently all the avatar I upload are not available with it. I don't know if this will affect the quest user base behavior and term of what avatar they use.

sharp bay
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Hmm, being temp banned doesn't make your avatars unavailable AFAIK. They must have manually removed your avatars too. What was the ban for?

tawdry wyvern
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i upload a nsfw and it spread

warm mountain
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goddammit

sharp bay
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kek. If that was accidental, you know you can just delete the blueprint to revoke it from everyone, right?

woeful cypress
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In cases like this it's indeed possible that your account gets content wiped.

tawdry wyvern
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that would be be a pretty bad move on their side

woeful cypress
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Not really. You uploaded TOS violating content and to make sure everything possibly violating is gone it can make sense.

tawdry wyvern
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make sense

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going to do some cleaning

sharp bay
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@tawdry wyvern Was the Kings Raid world yours?

tawdry wyvern
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yes

tawdry swift
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If they wipe out QB's content thats alot of quest content gone

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dont think thats going to happen 😬

sharp bay
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He says it did...

tawdry swift
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Im going to do a checking

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No, his content is still available

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Though we're seeing his cleanup in action

sharp bay
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What does the red border mean

sour carbon
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Where can i find the occulus quest avatar requirements

steep viper
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So, any of the VRC dev team online? cuz I just found a bug that crashes worlds and can be used to grief hard core

empty salmon
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@steep viper if it's security related, Please report by email to hello@vrchat.com - otherwise if it's a general bug you can file a canny

steep viper
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It doesnt cause any security issues, it just makes the whole world lag hard for a long time until you crash it. Anyone in VR will probably get sick

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How do you file a canny?

empty salmon
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it doesn't hurt to also send an email to hello@vrchat.com : you can link to the canny. Worst case they can ignore it, but at least they will be aware of the issue

dull slate
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I'm a noob, how does the quest work?

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Is it wireless? Wired? How does standalone work? ;-; I know nothing

sharp bay
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It's a standalone wireless device that runs Android, essentially a phone in a headset running a custom OS version. It runs a special cut-down version of VR chat (e.g. can't go to most of the worlds or see most of the avatars).

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Battery lasts about 2 hours but you can use it while it's charging.

dull slate
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Oh okay!! Thank you so much I'm daft when it comes to headsets

jagged trench
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and come November you'll be able to plug it into your PC to use it as a PC headset if you have a PC good enough to run PC VR

limber cliff
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it is november

dull slate
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I have a gaming PC. Looking for a good VR headset but I broke

jagged trench
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then I would try to see if you can demo a quest off of someone to see if the slight heaviness in the front is an issue for you as that's one of the downsides of going with the quest as a PC vr

dull slate
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Okay, I'd do that but I have no friends lmao rip

tawdry wyvern
pseudo token
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, the smoothest man in the world. Legend says his style came from one of the chaos combs.

azure mantle
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I read that in Knuckles' voice god dammit

sharp bay
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Need to advance at considerable speed!

ember vessel
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Looking to hangout with some people after I’m done with school it’s 7:47 AM for me and I get home around 5 PM (selvercash)

kind forum
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Hi, I'd love to join someone to talk to in VRChat, I have a quest

sharp bay
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Anyone around with a Quest that can test a world for me?

worthy dune
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hi i can do it

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dont have much time tho

sharp bay
worthy dune
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on it

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36.15 mb

sharp bay
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Ok, not terrible.

worthy dune
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framerate is around 55-60 in general

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when i look out into the space skybox area its more around 72

sharp bay
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Hmm, ok. It's probably the statues then. Alright, thanks.

worthy dune
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not a problem

sinful rover
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yo does anyone know how to download adb drivers i don’t know what i’m doing wrong

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it’s not showing up as .inf

dusk meadow
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Anyone know of a Avatar place good for horror characters?

regal meteor
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are there any rooms for learning english?

raven jungle
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There is no channel for learning english. Allthough most people in this Discord and VRChat speak english so you can learn some just by sticking around and talking to people

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If you need help with a word or translation im sure you'll find plenty of help here

jagged basin
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Hi good Evening, I have an Oculus Quest and VrChat Installed but never played. Can you tell me if it's only a "chat" or can I play something like... yugioh or something?

woeful cypress
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honestly, just try it

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thats propably the best thing to say.

warm mountain
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People make vrchat world to hand out in

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some people make worlds with PVP and cards against humanity, but overall it's a social experience

loud shale
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Hello!

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Does anyone have any proficiency in custom voices through Voicemod? I want to make one thats similar to old timey radio hosts, but I am not skilled enough to do so myself without excessive research. I know it has something to do with highpass and lowpass filters.

sharp bay
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Is that even possible on Quest?

woeful cypress
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i highly doubt thats quest related cirHuh

azure mantle
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@loud shale this is indeed not quest related, but if I was to do it using my EqualizerAPO VST setup, I would use MConvolutionEZ and set it to a radio preset.

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You're totally looking to RP as Radio Demon aren't you

loud shale
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ah WHOOPS I just saw general and threw it out here

Yes. That pilot was awesome and it blew me away.

Sorry for posting in the wrong chat. I should have been more careful in reading. First time posting here.

upbeat shard
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So hey everyone I'm gonna buy the oculus qeust buth can someone tell me more about playing vr chat on the qeust is it fun?

haughty coyote
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Yes, but it is limited compared to the PC game. Many PC avatars aren't compatible to show on the quest. More is being done to make the experience better, but it is in early stages

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You can still play together, but many PC avatars will be replaced with a placeholder for now

sleek sonnet
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how much is VR chat?

jagged trench
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it's free to play

undone lake
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So now Oculus Quest is getting hand tracking next year.

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I'm just wondering how VRChat is able to tackle this when it comes to locomotion and opening up menus.

haughty coyote
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I doubt it will be implemented in VRChat. The hand tracking feature is more of a proof of concept for the quest, and I don't think it will be used for very long. It's too limited

jagged trench
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and you can't use controllers and the Hand tracking at the same time so that's not going to work for locomotion

tawdry wyvern
sterile nest
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Is the quest worth it over rift s

haughty coyote
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Depends what you want. The rift S is better for PC. The Quest is good for mobile and some PC play, but not as good quality as Rift S

toxic sable
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Your only reason for getting a quest is if your PC is not up to snuff for Rift S.

haughty coyote
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How hard is it to make a flying PNG as a avatar?

gilded coral
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You've completely eliminated the all in one factor of the quest, it is a true console vr system and with oculus link and hand tracking coming in the near future I'd say the quest is the best.

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You can bring it anywhere and use it as a rift s.

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But it I all base on you're prefrence

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I also like the hardware quality of the quest better.

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Facebook ismore focused on the quest than the rift s so I think the quest is more trust worthy

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Although hands tracking might not come to vrchat, it would still be an immersive experience to try.

haughty coyote
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Most people who've used the hand tracking say it's got some noticable latency, and the tracking range is very small. So I wouldn't use that as a selling point.

The portability of the quest is very, good, and a big selling point

left python
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I thought biggest selling point is no need for PC, which is an issue for casual population

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It is a little like comparing a PC screen with tablet

livid rampart
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Hello!

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Kein PC, keine Kabel, keine Limits - das ist das All-in-One-GamingsystemDu kannst nun nahezu überall spielen und benötigst lediglich ein VR-Headset und ControllerSchläge, Würfe und Griffe werden mit intuitiver, realistischer Präzision dargestelltVerfügt über ein Positi...

sharp bay
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That's not that much cheaper for the 64GB model really.

livid rampart
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its litterally a whole 100 euros off

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over 100 euros actually

sharp bay
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Ah, I was comparing it to £.

pseudo token
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Another option, find a trustworthy site where you can buy it used. The one I used had trust systems to check the seller's background and overall it was an old and know to be good site. If you find a similar site and the seller has previous record of buying, selling and discussing there, it's definitelly a good deal. Got 128gb model for 50€ cheaper than you'd pay for a new 64gb. I don't really need that extra space but eh it is still goo deal. You'll definitelly need luck to find the perfect deal but it's worth checking out.

reef cypress
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'''hi'''

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hi

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hi

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hi
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123

cobalt temple
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Hi

haughty coyote
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Hi

wind carbon
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Hey

mint steeple
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Ladies and Gents

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I’m finally a TRUSTED USER

azure mantle
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Welcome to the Twitch Gang

mint steeple
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Twitch gang?

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I’m happy to join lol

azure mantle
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you can also call it the Kinect Gang, WMR Gang, Gamecube Gang, basically any brand that's purple that could be even remotely related to VRChat

sharp bay
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But they're grey not purple?

mint steeple
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lol

true jay
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h]

warm mountain
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somebody say kinect gang?

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ngl wireless full body and vr feels great

true jay
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kinetic gang

warm mountain
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ayyyy

true jay
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cac

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lamo

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*lmao

mint steeple
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Do y’all really use Kinect for full body VR?

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Cuz I just have mine sitting around not doing anything

sharp bay
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Yep, it works, to some extent.

plain flower
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it works well for what it is

woeful cypress
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it's a very limited testing experience imo
regardles, this is definitely the wrong channel for full body stuff 😄

haughty coyote
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?

sharp bay
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It's a discussion about PC full body, this is a Quest channel.

mint steeple
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I'm a quest user, but I will be getting the link

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hopefully it's compatible with fullbody on the kinect

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when the link comes out

sharp bay
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If it can run through SteamVR then maybe, the issue is that it won't work in the conventional sense of it using a display output. It'll be doing some hokey pokey with video encoding to stream to the headset.

azure mantle
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  1. apparently the "FFR" isn't too bad
  2. Link has been confirmed to support "Unknown Sources" a.k.a SteamVR
  3. Link has been confirmed to work any old USB 3.0 A to C cable
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  1. Assuming Link creates a Rift guardian synced with the Quest's, that should get transferred to SteamVR and make using external tools like Kinect, Nolo, and SteamVR Tracking 1.0 and 2.0 devices (Vive/Index/Pimax) a lot easier than it is with VirtualDesktop and ALVR
azure mantle
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Yeah it should

mint steeple
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LIT

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Bookmarking it rn lol

broken oyster
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imagine having a quest

haughty coyote
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Imagine not realizing the quest is actually good in it's own right. 02shrug

sharp bay
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Quest certainly has nice things about it. As a kid I would have gone mad for it.

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It's just people tend to overhype it when comparing it to PCVR which gets my scales up.

warm mountain
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Just gonna say I use my quest with virtual desktop and a kinect

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Works pretty well for what it is, link should work too

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But hopefully in the coming updates virtual desktop should be almost/ as good as link with no wires

sharp bay
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Yeah, virtual desktop is surprisingly good

civic perch
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@turbid sandal

haughty coyote
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Anyone know where to get a nice darth vader avatar?

eager current
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@cinder marsh

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lol

pseudo token
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John carmack even said some usb 2 cables would work lol

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Definitelly not optimal but still, I guess that's an option.

tame niche
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Hi, I'm new, and I was wondering how you guys feel about the Oculus Quest running VRChat. I've been playing on my (really shitty) PC and the Oculus Quest seems like the best VR system that doesn't need a nice PC paired with it. I'm just wondering how it runs and if y'all like it?

sharp bay
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Keep in mind that the Quest version is very cut down. Almost all the avatars and worlds you were used to seeing and going to won't be available on the Quest.

tame niche
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That's what it seems like. I've only been playing for about a week, but I've wanted VR for a long time. It just seems like the most "bang for my buck" I guess

sharp bay
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Well I mean it's fun for some of the other games available on it, but I'd not recommend it for VRChat because of the significant limitations.

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It's the same price as the Rift S, but if your PC isn't up to scratch then that's unfortunately not really an option anyway

tame niche
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Fixing my PC would probably double the price, but it's something I'd like eventually. I was just curious of the general options outside of gaming websites, so thanks!

ember vessel
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Hello

chilly flower
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Is the new network ik on beta ?

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Fuk

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I meant is the new beta on quest lmao

empty salmon
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no beta on quest

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oculus store doesn't allow betas. same is true for oculus on PC.

ember vessel
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Hi

haughty coyote
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oculus allows beta but you have to submit lists of beta users to oculus for each one if I'm not mistaken

azure mantle
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yes, Preview Apps

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which was actually used for the Go testing build

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and had to be managed manually with a form

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absolute nightmare

haughty coyote
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So I can log on vrchat on the quest, using my pc account? That seems to be the case.

woeful cypress
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you can use either the oculus login which is unrecomendet, or the normal VRChat account

haughty coyote
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Gotcha, thanks.

worthy dune
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allowing quest avatars to go over 10k polys was a mistake vrpill

azure mantle
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uploading a public quest avatar over 10k should bring down your reputation

jagged trench
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yes a very big mistake

worthy dune
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that, and the ability to upload an avatar with an excessive amount of materials

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i think that might be even worse

jagged trench
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ye have an avatar with 20 draw calls

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or even more so having more draw calls than the map potentially

chilly flower
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fucking eeeeweeee

azure mantle
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YouTube doesn't work on Quest?

light cove
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Guys

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When is VrChat going to fix the problem with quest users not being able to see pc avatars

woeful cypress
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"fix" is not really a word for it

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The quest is very hardware limited both in performance but also beeing an android based device.

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Normal PC build avatars can't simply be ran.

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Many PC avatars can cost you the performance of 10 quest avatars alone.

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The quest has a very limited guideline for maximum meshes/polygons and texture sizes.

sharp bay
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Many PCs struggle with many of the PC avatars, nevermind mobile-phone class hardware.

warm mountain
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Hoping they just paper mario that shit

haughty rivet
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Why do my hands dissapear often when i have them Close to my face

raven jungle
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do you use a small avatar? it could be the clipping distance of the camera

haughty rivet
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Well sometimes

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But often its big avatars

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And if i change, it dosent fix

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I have to restart vrc for that

raven jungle
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Ohh if you need to restart its not the clipping distance I think

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With bugs like that I sadly wouldnt know

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It happens to me sometimes when my avatar has more than one mesh, lie if the hand is another mesh, itll dissapear sometimes

slow jackal
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Why can't I find or enjoy events with my quest

sharp bay
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Depends on the worlds that they're in. Not all worlds are available on Quest.

sharp bay
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... why did you post that here?

empty salmon
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About the clipping distance thing.... Quest has only a 16 bit depth buffer, compared with PC's 24 bit depth+8 bit stencil buffer

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So some worlds might have more strict values for near and far clip

ember vessel
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Hi

empty salmon
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hi

ember vessel
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How’s your day going

wind gorge
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Hello

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I've been playing Vrchat for about 8 months ish for pc version but found that the quest has much better hidden features than pc like for example it auto hides 90% of avatars that some users use to crash people and I like that. Also even though it black screens some times and it did alot. I found out to pravent that from happening Is to not have the quest in developer mode and since then it only dose black screen once or twice a day now. Hope this helps other people with this information.

sharp bay
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Can't get crashed if you can't see anyone's avatars taps head

wind gorge
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Edit::^^ put the quest in developer mode and play vr chat for 30 minutes ish then turn the headset off with the game still running. Turn it back on then remover developer mode than it fixes the black screens

sharp bay
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But it's fine, the Quest compensates for this by crashing all the time anyway and dropping you back to your home instance randomly.

wind gorge
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And only black screens once or twice a day . It works for me

woeful cypress
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the waiting for 30min was what fixed it not the delveloper mode cirThink

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Black screens are usually a result of a connection issue with the photon network.

wind gorge
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Ah.

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I feel dumb now haha

azure mantle
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developer mode does little more than add a menu to the oculus home runtime and enable ADB

haughty rivet
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uhm, are the ocolus server down ?

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anyone...

empty salmon
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Does anything actually need access to oculus servers to work?

quasi rune
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my quest cann't connect server

empty salmon
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What error does it display?

quasi rune
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I living in china cann't access oculus network

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I can only play offline game

empty salmon
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Did the seller not set it up for you?

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You would need a VPN app installed on your quest (quest is just an android device)

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But to unlock it you have to log in once through the oculus network and log in and enable developer mode through a phone

quasi rune
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vpn app install in quest?!

empty salmon
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From there you can install sidequest and VPN apps

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But the problem is I don't know how you can unlock a quest without access to oculus

quasi rune
empty salmon
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Basically unlocked (developer enabled) gives ADB access so any android apps can be installed

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But I can't help you do that. You will need to find someone who can unlock / enable sidequest or ADB

quasi rune
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I see,thank you very mush.

empty salmon
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Good luck

azure mantle
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delete this, offtopic, and copypasta

broken oyster
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yo josuke, is this avatar quest compatible?

tame niche
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Got this today, I'm excited to join you guys lol

solid temple
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@tame niche Congrats and welcome!

tame niche
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Thanks! I was excited but I still have anxiety in VRChat so I can't talk to people lmao

quasi rune
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@empty salmon I installed vpn app to my quest yesterday, but I cann't found it,one of my friend told me that it in the oculus tv menu, and oculus tv required vpn : (

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It's a sad story.

empty salmon
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@quasi rune If you install an app using ADB, It will show up in the Unknown Sources section of the library

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You can also try running it from an attached computer with adb / ddms or look how to set up sidequest which gives you easier access to this sort of thing

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I've never tried running a VPN on a quest so I can't help with the details

quasi rune
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I'll try, thanks!

quasi rune
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anyone knows how to jump in vrchat whith oculus quest.

azure mantle
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press in the right stick

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or it might be the left one, anyway, jumping is one of the sticks, just know jumping is dependent on the world you're in, and world creators need to add jumping themselves

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which means it wont work everywhere

quasi rune
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I see, thank you

haughty coyote
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So I bought a male to male 3.5mm (25 ft) chord. I wanted to use this for a Vr Headset (Oculus Quest). I plugged it into the Vr headset and then into my mac (using a line in jack "mic side of it"). And it didnt work. Any way to fix it? Everything works just fine to. It doesnt even pop up in my "input" area in settings. Thanks!

woeful cypress
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what exactly is it that you're trying to archive?

haughty coyote
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@woeful cypress Audio from my quest to my mac.

haughty coyote
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hello, may i ask a question?

woeful cypress
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Thanks for redeeming your "One Question Free" voucher.
The answere to your question is: Yes you may ask a question.

haughty coyote
haughty coyote
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i

cold nimbus
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Hello, Is there a reason that on my quest vrchat avatars dont load?

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only shows dafault avatar with picture on their chests

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I disabled the filter aswell

haughty coyote
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PC avatars which the avatar creator hasn't uploaded a quest compatible version of the avatar will use that replacement avatar.
There is word that there may be more support in the future to show avatars that haven't been uploaded to the Android server, but for now, it's dependant on the avatar maker

cold nimbus
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Ahh I thought it was something along those lines

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I was thinking I could bypass that by running vrchat on steam and using virtual dekstop on my quest

haughty coyote
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Oh, well that should work

cold nimbus
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but I read that Oculus is releasing "Oculus Link" later this month

haughty coyote
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Oculus is also coming out with the Oculus link soon

cold nimbus
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so I might wait for that :p

haughty coyote
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Yeah

cold nimbus
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lol

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I just got it today and I gotta say that walking around in vrchat was a bit nauseating :3

haughty coyote
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Oof. Yeah the first week or so of VR can have that effect. Don't push through it, and just use it a bit more and more. Most people get over it after a few days

cold nimbus
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yeah I've been waiting forever to finally get a vr headset

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I was so excited lol

haughty coyote
cold nimbus
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by chance do you know anyone that makes avatars for cheap?

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I really want a VectorMan avatar :p

flint slate
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I

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Cant wait

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For Christmas

worthy dune
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ok i expect an oculus quest under the christmas tree!

woeful cypress
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these are some big expectations 😮

sharp bay
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@cold nimbus Using Virtual Desktop or ALVR with a very good 5Ghz wifi access point works very well for VRChat.

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It also takes advantages of the headset more than native software does too because you get the full screen resolution with no foveated rendering.

warm mountain
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actually, you do get fixed foveated rendering, though to a much lesser degree

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VD now uses fixed foveated video decoding to make it look better, it does a really good job though

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honestly though it feels native

sharp bay
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I was using it prior to when they added the FFR, mainly because I don't like the concept (as I don't want to get into the bad habit of training myself not to look around)

warm mountain
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You should try it, I honestly can't tell that the outer edges are a lower bit rate than the middle, plus sliced encoding has basically cut out all latency.

sharp bay
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Oh cool. I've updated this machine, I'll have to update the sideload.

last cairn
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Wait, so does Oculus Link work with PCs without DisplayPort?

hollow mason
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I thought you only need a usb 3.0 connection

last cairn
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Actually yeah

haughty coyote
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Oculus link doesn't use displayport or hdmi. Just USB. Yeah

sharp bay
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Likely not an ASMedia one though as for some reason nothing works with those.

barren mirage
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the reason is due to packet filter

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the older asmedia usb 3.0 chips are not USB consortium complient, there's some high end features that vr needs that 99% of stuff doesn't need and htey cheapscate out

sharp bay
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Makes sense. Shame that so many boards used them.

cold nimbus
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Man I wish I could understand half of what you guys are saying XD

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@sharp bay I have really shitty wifi so I dont think I would be able to stream it like that

sharp bay
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Doesn't your ISP provide a decent WiFi router? I thought most did these days

cold nimbus
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I live on an Island and there is only 1 ISP

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:\

woeful cypress
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ISP's and providing decent routers?

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in what reality do you live cirBaka

sharp bay
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UK. They provide 5Ghz decent routers normally.

tawdry swift
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Nice

azure mantle
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Apart from having a god awful web UI, my ISP's modem is a pretty damn good 5ghz router

sharp bay
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Vector Man is a character from an old Megadrive game...

haughty coyote
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for some reason when i log on to vrchat it my avatar will be spinning and i wont have control of it

woeful cypress
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Are you using the quest?

haughty coyote
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no i am using PC

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I have already tried to uninstall and reinstalled it and it is still doing the same thing

woeful cypress
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I guessed as much

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Then why do you ask in the quest channel?

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Unplug any game controller form the PC

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then try again

west oxide
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Getting a quest soon :3

haughty coyote
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Nice

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i dont have quest

tawdry wyvern
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Same

haughty coyote
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i dont why why vrchat does that

tawdry swift
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Unplug your controller

haughty coyote
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Oh wait I’m in the wrong server

woeful cypress
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channel, not server

bronze ingot
oak hamlet
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im getting quest soon 😁 so happy

little escarp
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I mentioned this a few weeks ago, but why is it that there isn't an option to allow PC Avatars on Quest? People said that it was technologically impossible, but if you can load in the models for worlds, how come you can't load in the models for avatars?

haughty coyote
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@little escarp quest can only see worlds that have been uploaded to the Android build. Same as avatars.

little escarp
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Oh, alright. I didn't know that, lol.

haughty coyote
#

That's why some worlds are
PC only, Crossplay, and Quest only

haughty coyote
#

ok so can someone teach me how to make a avatar?

tawdry swift
#

google can

vapid zinc
#

Yeet

charred crater
#

hi

haughty coyote
#

Bruh

ashen rapids
#

Howdy

quasi rune
#

How to expand quest storage? the storage of 128g version Quest is still not enough.

#

flash drive / nas ?

haughty coyote
#

You used up 128gb? O.O

quasi rune
#

Yes

#

I installed all the game in the store

haughty coyote
#

As far as I know, you can't expand it

quasi rune
#

and I download many movie, but can't put in my quest

#

I'll try this method.

tawdry wyvern
#

so you end up playing all your games and watch all your movies everyday. that's insane schedule you have

bronze glade
#

Yeah. Why not just get rid of the games and movies you dont play/watch anymore

woeful cypress
#

movies might work on an OTG usb stick / drive

#

dunno tho

#

but theoretically it's android, so

warm mountain
#

I guaruntee you don't need Vader immortal episode 1, time stall, and red matter all installed

sharp bay
#

Given the Raspberry Pi's continual ability to shit itself and break filesystems in the process, that seems like a terrible idea (unless the Pi has improved on this).

woeful cypress
#

the filesystem issues are a SD/SD Format issue in nearly all cases

#

SD's are not really made for beeing a system storeage that gets a lot of small writes over and over

sharp bay
#

I had a bunch of small ARM based machines, all of which used SD or MicroSD. The Pi was the only one that ever had issues with corruption. I think it's SD interface was just a bit trash in honesty.

woeful cypress
#

what arm based machines?

#

many empedded machines have at least a tiny flash on baord for the system

undone lake
#

Oculus Link beta is out!

sharp bay
#

@woeful cypress Odroid-U3, Odroid-XU4 and... actually two other devices that I can't remember the names of right now oddly enough.

woeful cypress
#

running a linux or android build? Cus that makes a difference cirLaugh

#

I think we're going a little offtopic tho.

sharp bay
#

Always Linux and yeah, my bad.

warm mountain
#

Guys

#

Link is out

haughty coyote
#

USB C 3.0 rated cable needed, no AMD, recent nvidia GPU

woeful cypress
#

not AMD makes me wonder if they use nvideas gpu encoders to compress the image

ember vessel
#

Me nodding my head like i understand but have no idea what’s going on

haughty coyote
#

if you have a strong PC you can use the quest to play rift content

ember vessel
#

-3-

sharp bay
#

"Recent" Nvidia GPU? I wonder why. Doesn't seem like they're using the new GPU encoder, and hardware encoding uses dedicated GPU hardware so it won't stress the card anymore than it already does.

warm mountain
#

i had an amd gpu, streaming was terrible

slender coyote
#

Now that’s nice

quaint copper
#

They're using NVENC

#

high speed hardware-based encoding

#

I suspect AMD will be using a software-based encoder later on, which will cause some pretty significant performance issues

woeful cypress
#

AMD has a hardware encoder too

quaint copper
#

Yeah, but it isn't nearly as ubiqitous or performant as NVENC

woeful cypress
#

that is true for low bandwith aplications

#

dunno about latency if that's gonne be an issue.

#

But the recent card's at least are some what better with it quality wise cirLaugh

quaint copper
haughty coyote
#

big oof

quaint copper
#

AMD's VCE just isn't that good

torn pasture
#

F

woeful cypress
#

At least for this application it's not gonna be great, yes

quaint copper
#

its... worse than intel blobstare

torn pasture
#

Pretty sure I'm gonna stick to ALVR as that seems to work just fine

haughty coyote
pseudo token
#

So using the link requires even more power and won't support as wide range of hardware. Third party softwares will still be useful even if oculus eventually adds wireless support.

haughty coyote
#

people on the oculus reddit say it works with 970 cards 'fine' so the list of suportted GPUs is very beta 😉

woeful cypress
#

isnt the list saying it might not work on those in future versions?

#

which doesn't exclude them from working now.

pseudo token
#

yeah

haughty coyote
#

they changed the list already after publishing it, it's very likely not final or guaranteed to work in the future

sharp bay
#

Also the newer Nvidia cards have a revamped hardware encoder which produces better quality at the same rates, so I wonder if that's factoring into their choice of "new cards only" when they mentioned Nvidia.

haughty coyote
#

Would link allow us to use the full features of vrchat?

woeful cypress
#

NVENC is more then decent enogh quality wise since gen 2

#

at least at the kinda bitrate the usb can push

#

but there is propably other lower laying improvements like delay or specific functionallity

haughty coyote
#

@haughty coyote yeah. It essentially let's your quest run like a rift. You just need a computer powerful enough to support it

sharp bay
#

@haughty coyote Yes, but you need a powerful PC.

#

Jinx 😛

haughty coyote
#

^^

warm mountain
#

actually, it wont let you do Everything

#

Apparently link does not have mic support

#

i cannot help but feel this was an oversight

worthy dune
#

maybe that will change when its out of beta

sharp bay
#

Hah, no mic? Really?

azure mantle
#

welp, vrchat folks will just continue using VD for now I guess

keen patrol
#

Note on the link

#

While AMD card aren't "supported", many of them will still work. Even with low-end cards. Link works with my RX 580.

#

Also link absolutely destroys VD

warm mountain
#

Not for vrchat, that game actually works pretty fine with VD

keen patrol
#

I've used VD since day two having my quest it's great and the latest update was a huge improvement but graphic quality on link looks better also there's no stuttering

#

I still had about 25 ms delay on VD

#

No mic is the worst part with link rn

echo plover
#

Im thinking of buying a quest is it worth it

haughty coyote
#

Depends what you want. Portability with some PC playability as well. Or a tethered PC experience that is better than the quest

echo plover
#

My pc is shit

haughty coyote
#

Then a quest is probably better

sharp bay
#

@keen patrol I didn't have stuttering with VD so it's likely down to what setup people had.

keen patrol
#

I had very very little as well

median vigil
#

just tried it with the 3.0 cable that came with my monitor. quest + computer works really well.

#

the color seems a little richer maybe than rift-s

haughty coyote
#

They would be better colours than Rift S. The quest is OLED while the Rift S is LCD

sharp bay
#

OLED tends to be oversaturated though, something I noticed with my Vive (and the Quest). The screen door is really bad on the Quest though which is the downside of the cheaper/older OLED panels.

haughty coyote
#

Sadly due to the pentile pixels, and only using 2 subpixel colours per pixel

drowsy blaze
#

i love oculus link

pseudo token
#

I don't know how you'd find the screen door effect bad on quest. Dirty lenses and light leakage might be the problem. Rift s was way worse when I used it.

sharp bay
#

... what? Dirty lenses would help hide the screen-door effect if anything and light leakage isn't in any way related. Rift S has almost no screen-door effect in comparison.

#

The diamond pattern is very obvious in most scenes for me.

opaque lodge
#

This is maybe the right spot to post this, not sure where

keen patrol
#

I didn't get lag other than mirrors for some reason

#

Trying to figure out why, like literally only mirrors were laggy

sharp bay
#

@opaque lodge Probably stressing the CPU on their machine past the point where it affected the encoding/streaming process for the Quest.

opaque lodge
#

@keen patrol it's quite normal for me with the Vive to get half or less than half fps with some of the mirrors ingame, so it's not abnormal to get that with Quest Link.

sharp bay
#

Yeah, same here and I'm using a 2080 Ti. Normally halves the FPS pretty much immediately.

keen patrol
#

Yeah the reason it seems weird to me is that even with VD on Quest I'd get reduced FPS in front of mirrors but it would still be smooth

#

Like I'd drop from 90 fps to 55-60 but that's whatever

#

I believe Quest is hard capping the FPS at 72 and that might have something to do with it

azure mantle
#

"i3 and 1050ti"
probably didnt set graphics to desktoplow and reduce downsampling
probably has google spychrome and electroncord along with EA Origarbagin and Foobar2K decoding a FLAC in the background,
wonders why VRChat, modern equivalent of Crysis is lagging like a bitch.

#

wouldnt expect any less from a Non-PCVR oculus normie

empty salmon
#

To be fair, VRChat should probably have better defaults on systems with low VRAM. 8xMSAA means you'll pretty much run out after you turn on a mirror

#

(DesktopLow turns off MSAA, VRLow has 4xMSAA so it's already saves a good amount of ram compared to the default VRHigh 8xMSAA

#

holding shift when starting vrchat was not obvious, at least for me

azure mantle
#

I was told about it back in 2017, so theres that

sharp bay
#

It halves the framerate on my 2080 Ti so yeah, it's a bit mental.

azure mantle
#

I love seeing people go like "my PC can run VRHigh, let me run VRHigh" and they dont even wanna give DesktopLow a try

#

despite the fact that running desktoplow with a 150% supersampling will look pretty much just as good, and run WAY BETTER

keen patrol
#

@empty salmon what would you consider low vram? Also VRChat defaults are a recurring problem it seems

#

@azure mantle I have an ryzen 5 2600 and rx580. No background programs. And none of that would account for the weird drop in fps

empty salmon
#

4GB or less is low. a lot of graphics cards still ship with 4 or less

#

VRHigh is mostly affecting VRAM, not the power of the cpu or gpu

#

I mean number of pixels is also a speed thing, but the people who struggle bad are that way because they run out of VRam

#

and yes MSAA (multisampling anti aliasing) helps make things look way better, but it comes at a price

keen patrol
#

The framerate drops to ridiculously low levels but I can't gauge it because vrchats hud displays it as still being 70 fps which is weird and something worth investigating

empty salmon
#

yea that's possibly running out of VRAM

#

hmm or some other resource limitation

#

definitly try DesktopLow. that will tell us if it's VRAM related

keen patrol
#

I have 8gb of vram in the current setup.

#

Will try that for sure

#

My bet is still on it being a link related limitation because of it not being an issue at all with VD

keen patrol
#

Damn

unreal drift
#

What even is the oculus quest?

tawdry swift
#

A standalone vr HMD

median vigil
#

be fun if someone could make a truly sweat proof quest interface, and then link it to exercise machines

#

pelton might be fun...

quiet chasm
#

The idea of a standalone vr hmd is nice but its way too early

#

Mobile hardware isn't powerful enough for a good vr experience so theres a lot of limitations

#

I wait a few years for a decent standalone vr

keen patrol
#

I think it depends on what you define as a good experience tbh

#

Beat saber on the quest is great, while the quest version VRChat is meh

worthy dune
#

i can quite honestly say i think the quest version of beat saber is more enjoyable than the pc version

#

the only thing holding it back is lackluster mod support

sharp bay
#

Why would it be better? Worse refresh rate / fps, heavier and less comfortable headset, less accurate hand tracking, etc.

plain flower
#

one word that trumps all of those things:

#

cordless.

worthy dune
#

yes

plain flower
#

refresh rate may be yikes for beatsaber tho ngl

worthy dune
#

that, and the fps difference isnt noticeable at all

plain flower
#

not even for inputs?

worthy dune
#

at least to me

#

i dont notice a difference

#

feels just as smooth

sharp bay
#

Cordless isn't really even relevant for Beat Sabre. You face one direction, there isn't even any turning.

worthy dune
#

yes, but not having a cord running along your body feels a lot nicer

jagged trench
#

personally I didn't notice the headset being too heavy when I tried beat saber at a friend's house on their Quest

worthy dune
#

yeah you kind of get used to it

plain flower
#

it kidn of is especially when you have a weird / small playspace and need to step too close or too far

#

and if your cord tangles up, or if you simply want to dance

#

you can also tangle it really easily on jump maps like Overkill or Teo

haughty coyote
#

What about the 360 mode for beat saber quest

tawdry swift
#

That’s legit cool

median vigil
#

if you adjust well, have the right head shape, or just mod, the quest's weight is trivial to me.

#

being able to play beat saber anywhere, movie theatre lobby, work, driving, is awesome 😄

#

and considering the price, i literally bought the quest JUST for that. everything else is cake.

tawdry swift
#

Driving???

haughty coyote
#

Don't quest and drive
cirCop

woeful cypress
pseudo token
#

Passthrough exists for a reason.

bronze glade
#

Not for driving

#

How does built in tracking even working with a moving background?

pseudo token
#

You can't see without passthrough tho

#

I guess it wasn't too obvious joke.
As long as most of background isn't moving, it shouldn't be a problem. You can move around a bunch of stuff without losing guardian, too.

bronze glade
#

Well youre in a car

#

Wont it se the outside world for tracking mostly?

echo plover
#

I Hope VRCHAT And facebook sort somthing out so that quest users can use more content

bronze glade
#

??

echo plover
#

Quest users only have 50% of content

sharp bay
#

I'd say they have <2% to be honest.

bronze glade
#

What do you mean? I thought most of the limitations are technical

echo plover
#

Yup

#

@bronze glade They are

bronze glade
#

Well theres nothing that can be done about it than lol

echo plover
#

But i think they might be working on somthing

sharp bay
#

Well unless something is "literally magic" then I wouldn't count on it. Although VRC do have something planned to make some more avatars visible, likely ones that are already within Quest spec, but how they'll do that and how it'll look is... well, who knows.

echo plover
#

Quest is still new

#

Yeah your're right

bronze glade
#

But its just not powerful enough to run 90% of vrc content

echo plover
#

True

bronze glade
#

Because people dont care for optimization

echo plover
#

I Might work on a app that lets you bybass limitations

#

Thats not illegal

#

So

#

I Might talk to some people who work at the HQ And Sort Somthing out

#

And have it as an opptinal if you want More shit more lag

#

Less shit less lag

sharp bay
#

That's not actually the issue. If someone's avatar is just "above allowed limits" then you can force show them. The issue is that avatars have to be built with the Android version of the SDK and uploaded that way to be visible for Quest.

echo plover
#

Yea not for the above limits

sharp bay
#

You can't see PC avatars not for performance reasons, but because they're literally built for the wrong architecture.

#

It's like trying to run a x86 PC game on an ARM device.

echo plover
#

I Will sort somthing out

ashen python
#

@echo plover I already have a way to bypass this without any lag

#

@timber palm I will hit you up when I am available since I am at work till late

woeful cypress
#

Useing the quest link or the other app to play on pc is not the answere if that's what you're getting at. (cus something else wouldnt work unless you literally invented magic)

#

i feel like qust and link should be differenciated even here

#

quest is quest, link is just the normal pc vr.

ashen python
#

@woeful cypress Where can I apply as a ACM (Active Chat Mod) ?

woeful cypress
#

You can't

ashen python
#

Also still need to talk to the VT

#

Ah alright, no problem

echo plover
#

@ashen python Okay

warm mountain
#

Did I miss the pass through while driving discussion

#

Never used it while driving, but I have gone out and used pass-through in public multiple times

#

It's hilarious

woeful cypress
#

Im sure pass trough while driving is illegal even in countries with awfull trafic laws

warm mountain
#

After 5 minutes in the car you get extremely nauseated btw

#

But that's a given

keen patrol
#

@woeful cypress I sure as fuck hope it would be LMAO

haughty coyote
#

Wat

arctic edge
#

Would you recommend the quest

worthy dune
#

if you don't have a VR-capable pc, yes

median vigil
#

driving - autonomous cars ...

#

car will alert you via VR that there's an issue, otherwise, play beat saber on the commute 🙂

haughty coyote
#

Hey I’m playing on oculus quest and my mic isn’t working

quasi rune
#

Why vr180 video in quest is normal, but vr360 is very large? people look like gaints.

empty salmon
#

@quasi rune that usually means you are watching non-stereo 360 video. A lot of videos branded as "vr" are actually false non-stereo videos. Without stereo (side by side), the 360 videos contain no depth information, so your eyes interpret the video to be infinitely far away.

#

Any person who takes up the whole horizon inifinitely far or miles away is quite literally a giant, and so that's what your brain interprets

#

Find a better video, basically. Compared to 180, It's really hard to record stereo 360 content without artifacts. 3d renderings are more likely to be in Stereo but no guarantee -- and lots of MMD videos and such are done improperly, with two probes side by side which means left and right eye are reversed when you look behind and there is no stereo separation at all when looking 90 degrees to left or right

median vigil
#

cewl

quasi rune
#

@empty salmon You are so nice. Thanks!

pseudo token
#

Cool, gonan chexk out those. No wonder the 360 videos have sucked

limpid current
#

Anyone wanna play

pale blade
#

With the Oculus Link out for the quest would full body tracking be possible?

empty salmon
#

If you run a headset through SteamVR, it should be possible to use full body tracking

#

Honestly if you're going through steamvr anyway and you don't need oculus store apps, I'd suggest sticking to Virtual Desktop or ALVR because then you also get to play steamvr games wirelessly! Which if combined with full body is super fun

#

you'll still need external sensors or trackers for full body. For example a vive base station and three trackers for good quality, or kinect or other solutions.

pale blade
#

i mean to use quest link with Vive Trackers and light houses

empty salmon
#

Yes I understand what you mean. No matter what you do, you will need to go through SteamVR. In principle it should all work the same

pale blade
#

i see thanks that makes a buying decision easier

empty salmon
#

My opinion is using quest as a wireless headset is worth some encoding artifacts. Also link cables currently on the market are pretty short so not as useful for full body

#

If you're buying a headset for full body, I still recommend VIVE, because it comes with the base stations and then it's only $300 on top of that for trackers

#

Quest for playing pc full body only makes sense if you're looking for a budget full body solution

#

Vive can also be upgraded to wireless but thats another $300 so that's the main advantage quest (virtual desktop/alvr) has over vive. But vive doesn't have encoding artifacts

pale blade
#

i see i should look into the vive as well then

empty salmon
#

You need to figure out the budget and how important each feature is. None of the solutions are perfect

pale blade
#

cool thanks for the help 👍

sharp bay
#

You can negate most encoding artefacts by using a new (16xx or 2xxx series) Nvidia card and a very high speed (800+Mb actual connect speed) 5GHz WiFi, but if you have that spec then you'd probably just be using a normal PCVR headset anyway. I bought mine to use wirelessly in my bedroom when I don't want to use the full setup in the dining room and it pushes roughly 96MB/s wherein artifacting is rare unless it's something like a flat dark-red wall or something, e.g. worse case scenario.

pale blade
#

i have a ryzen 7 2700x with a radeon 5700XT with my rig would the Rift S be a better option?

sharp bay
#

Yes

#

That'd run proper PCVR just fine.

pale blade
#

cool thanks

haughty coyote
#

is it a good idea to buy a quest as a VR beginner?
i never used VR before so, its just a question

#

or should i buy a new PC with VR then?

woeful cypress
#

hard to say, the quest definitely has its quirks but benefits on other places

polar flicker
#

You will have better experience with PC headset but it will cost you much more if you don't have a good PC

woeful cypress
#

quest does work with a pc now too (allthough the pc will need some juice, but thats expected)

#

so, allthough it's not comming to normal rift s experience, it makes it insanely more bang for the bug and not a total bad start if you dont own a good pc

polar flicker
#

You could get a Quest and buy PC later

haughty coyote
#

my PC now cant run VR because the graphic is to bad. i have a GTX 560 TI xD
so i thought, im gonna buy a Quest for the start. and late a new PC with the Rift S

polar flicker
#

Is it desktop or laptop?

haughty coyote
#

Desktop.
my system

  • AMD Athlon II x4 640 (4x3Ghz)
  • GTX 560 TI
  • 12gb ddr3 1800Mhz ram
sharp bay
#

Yeah, that's not going to cut it for PC VR.

haughty coyote
#

yeah thats why i asked if i should by the quest

polar flicker
#

9 year old cpu

#

Quest will set you back $400 if you are in US and you will be able to play games right away

#

PC headsets cost $300+ but you gonna need to buy a gaming PC for at least $600

sharp bay
#

The downside is that it's a very cut-down version of VRChat and NOT what you've seen on YouTube.

polar flicker
#

Yeah, the amount of content on Quest is greatly reduced compared to PC version and doesn't look so well

#

Most ppl upload PC worlds and avatars there arent that many for Quest

woeful cypress
#

well, they can use their quest with their pc once they upgraded that tho

#

while remaining all benefits of a fully portable vr solution

haughty coyote
#

yeah, so i shouldn´t buy a Quest?

woeful cypress
#

totally on you and where your priorities are

#

i think quest is a good start if you know what you are getting into

haughty coyote
#

yeah. its jsut for games like Beat Saber and learning how VR works 😮

hollow mason
#

Anyone trying the oculus link? I am trying to find out if I can use the quest mic.

haughty coyote
#

oculus link doesn't support the mic at this moment

hollow mason
#

Whelp I am a mute then lol

azure mantle
#

ALVR v7 and Virtual Desktop both have mic streaming

#

but then you're at the mercy of Wi-Fi bandwidth and latency

woeful cypress
#

link will surely get that too, but currently it's basically open beta.

azure mantle
#

You can also just wait it out till-- yea that

#

they literally said it's a beta

#

It breaks when you set the Oculus PC app to PTC, it breaks on some AMD cards, it breaks on some mobile NVIDIA cards, it doesn't stream your mic, it apparently breaks a few games, either weird frame timings or just horrendous lag not present when running anything but Oculus Link...

#

Smells like beta, tastes like beta...

hollow mason
#

I still enjoy the better resolution. It is an upgrade for my quest for just $13. And I have a gaming laptop so I never have to leave VR home when i see family.

echo plover
#

Has anyone got a bypass for vrchat

#

so i can see pc avatars

sharp bay
#

@echo plover Yes, it's called using a PC.

#

It's not some arbitrary lock which you can just turn off.

echo plover
#

?

#

How then

#

?

solemn axle
#

stuff like oculus link, alvr, and a version of virtual desktop lets you play vrchat on your pc and stream it to your quest I'm pretty sure

#

that's pretty much the only way to see pc avatars

echo plover
#

With Virtual desktop work with shadow

solemn axle
#

no idea what you mean by that

echo plover
#

Shadow.tech

#

Look it up

solemn axle
#

i can't answer that, i have no idea

echo plover
#

Its a pc

#

But as a Virtual Machine

solemn axle
#

oh

echo plover
#

So pretty much a desktop that you can connect to

solemn axle
#

uhh i don't think so?

azure mantle
#

VD would indeed work with shadow, but

  1. crazy latency depending on the speed and ping of your internet speed
  2. 1 may get you insanely sick
echo plover
#

Okay thanks

azure mantle
#

but shadows do have insane speeds themselves

echo plover
#

1 gb

azure mantle
#

as long as you have like 100/100 or higher fiber with a sub 10ms ping

echo plover
#

1000 mbps

azure mantle
#

I'd give it a try

echo plover
#

Okay

#

How do i connect to it then?

azure mantle
#

you connect to your shadow like normal from a PC or phone

#

then install all the vr shit, games and crap

#

install virtualdesktop streamer

#

punch in your oculus name

#

and you should be good to go

echo plover
#

kk

#

How do i make Virtual desktop work with steam vr

azure mantle
echo plover
#

Sorry i am annoying

azure mantle
#
  1. you need this thing
  2. it has a tab that explains how to enable developer mode on quest
#

then you install the quest adb drivers on your pc, and install the steamvr streaming portion of virtualdesktop from sidequest

echo plover
#

okay

azure mantle
#

I would recommend you find someone with a parsec or shadow already

#

and ask them to install steamvr and VD streamer

#

so you can test it out before you pay for shadow

#

unless they have a trial

echo plover
#

Do you know anyone?

mossy wigeon
#

I'll tell ya, streaming is only going to disappoint you unless you happen to connect to a golden goose server somehow.

azure mantle
#

yep, there IS a trial period

echo plover
#

I Have shadow xD

#

It just needs renewed

azure mantle
#

oh, you already have one...

echo plover
#

But thanks

#

i might be able to get shadow until i pay it

azure mantle
#

one thing I wonder, is if you could like, install the shadow android app on the quest and run it in oculus TV, to force your shadow to be started up, then quickly boot up virtualdesktop

echo plover
#

I Will tell you once i get the quest

azure mantle
#

neat, I've been wondering about such a crazy setup myself for a while too

echo plover
#

nice

azure mantle
#

its completely ridiculous, but if you can endure latency and have epic strong internet, yknow...

echo plover
#

Yeah

sharp bay
#

Virtual Desktop to the Quest works well, I use it myself.

echo plover
#

good xd

#

First thing im getting on quest is TribeXR

azure mantle
#

env

#

we're talking about virtualdesktop over the internet

sharp bay
#

I know, I just meant in general. My internet connection is too garbage to run anything over it unfortunately.

azure mantle
#

ah

echo plover
#

@azure mantle Send me the 10 day free trial

#

Cant find it

azure mantle
#

when you go to subscribe

#

you enter your billing info

#

but you dont get billed the first 10 days, and you cancel anytime

#

its a netflix style trial

#

if you already had a shadow, you cant really use the trial

echo plover
#

What if you have already used shadow for 9 month

#

oh ):

echo plover
#

The only advert on my pc is oculus quest

fleet wadi
#

ok...i need immediate assistance

#

just saw someone with Power armor and i desire to find out where they obtained it from

#

all i know is it was made by someone who... i think was called snowphoenix

#

emphasis on think cause my memory is trash

teal iris
#

Who plays on quest here

candid iron
#

anyone want to play chat

sharp bay
#

There are 9900+ people already in game, go play with them.

woeful cypress
#

i feel like grouping up with quest users is a little bit different here, but there also is quest lobbies out there cirComfy

sharp bay
#

That should make it easier to find as they'll often be in the Pug West or the Black Cat.

limpid current
#

Anyone want to play

formal marsh
#

uh

haughty coyote
#

Hamburger

warm crag
#

Anyone having issues trying to play VRchat on the quest? I’ve been getting issues since I updated my quest and don’t know why

worthy dune
#

define issue

keen patrol
#

define issue

haughty coyote
#

Anyone know some good shota avatars for quest?

#

I cant seem to find any.

tawdry wyvern
#

There one in kinds raid

haughty coyote
#

wait so i've made an avatar that meets quest optimization requirements. Now what? is the process the same for uploading?

#

ive uploaded as usual and it says "not published for this platform" on quest

azure mantle
#

youre uploading for the PC platform, you need to switch Unity to be for Android

haughty coyote
#

So how does vrchat look on the oculus link? Anyone tried it yet? I don’t have a be headset yet and I’m planning on getting the quest so any help is nice

#

thanks @azure mantle

#

my gpu isnt supported yet 😦 wish i could try link

azure mantle
#

Oculus Link looks pretty good, it reduces the resolution of the image on the sides to make it a smaller data stream to fit it through USB 3.0

#

currently Link doesn't support using the Quest's microphone on PC

haughty coyote
#

ive noticed a similar effect just playing normal quest games. idk if thats whats going on but

#

it took me a while to notice that

azure mantle
#

ALVR and VirtualDesktop both have a mic streaming option

haughty coyote
#

oo

azure mantle
#

but you have wifi latency to worry about

haughty coyote
#

that sucks lol

azure mantle
#

its not too bad for vrchat

#

but if you get sick from the smallest discrepancy and your brain is lowball monkey-levels and cant endure any artificial motion, wifi streaming will kill you.

haughty coyote
#

yeah im not even bothering with wifi streaming. ill just wait till link is supported for my gpu

#

ill probably just wait for the official link cable too.

azure mantle
#

ALVR is free

#

you should give it a try

#

theres no point in the official cable either'

haughty coyote
#

whys that?

azure mantle
#

Oculus themselves has a recommended list of cables rn

#

before they release their own, including a 13 dollar 10footer on amazon

haughty coyote
#

Ya I heard that some people can’t get audio out of there quest but they had to put an extension on their cord and it worked which is weird... I hope the quest cord don’t do that

#

hmm

azure mantle
#

which they have tested themselves to make sure it works with link

haughty coyote
#

btw anyone get a loading loop when first launching on quest?

#

like it starts loading then instantly interupts itself to try to load again?

sharp bay
#

@haughty coyote Virtual Desktop to Quest works well, I've used it myself.

#

@azure mantle So many people I've run into keep spouting nonsense like "Yeah, it doesn't look amazing now as it's not the official cable, but when that one comes out it'll look better". It's like Monster HDMI leads all over again. The problem is the Quest crowd aren't really the most technical of people so that combined with wanting it to be better, results in wildfire misinformation 😦

azure mantle
#

if Oculus just fucking said on stage

#

"Any old fucking USB 3.0 cable that has one or two ends as USB-C will work the same for Link. But you should buy our cable because it's more solid, lightweight, flexible and longer than most other cables, as such it will give you the best experience when tethered."

woeful cypress
#

But it wont work the same

azure mantle
#

that would make too much sense now would it

woeful cypress
#

it will work, but there is still differences

#

technically at least

azure mantle
#

how come, you cant push more data, just because its fiber, doesnt change the fact the SD835 is still USB 3.2 Gen 1

woeful cypress
#

it changes lenght limitations and interference factors heavily

azure mantle
#

absolutely yes when it comes to length

#

interference isnt that much of an issue, it's a digital signal

woeful cypress
#

You are so wrong.

#

Yes, the signal wont be affected as in the image dosnt slowly get worst, but it's still the reason it stops working

sharp bay
#

Well yes, it allows for a longer lead, but it won't affect the quality, it won't "make it look better". The difference will be 5 metre cable vs 3 metre cable, and that's it.

azure mantle
#

and I could fill my room with a bunch of electrical interference machine things

#

and it would probably still work

#

honestly, if theres enough interference to stop the cable from working, itll take something else down in the chain before the cable

woeful cypress
#

it aint that easy

#

Electronics would be boring if stuff would be straight forward like that. cirBaka

azure mantle
#

I know Im dumbing it down a lot, I understand how electrical interference works kinda, and I know im screwing it up, but it still doesnt change the fact youd need a lot to make the connection give up

woeful cypress
#

a lot of thing get away outside of the standarts

#

but thing is, oculus is a company and as such needs to make sure that what they give out is guaranteed to work for a person living alone, or in an apartment that has a train tansformer mounted on the sidewall.

#

... okay, stupid example... but you get what i mean cirBaka

azure mantle
#

Yes, I get that, you probably dont wanna live there tbh

#

and if you have to live there, how come you have the money for a quest and a vr-ready pc?

#

the cable is excessive, but it's going to feel nice

#

and be a garanteed working thing, its like buying the apple branded vga adapter for the ipad

woeful cypress
#

latency is also a thing allthough at such short distances the conversion is likely eliminating the benefit

azure mantle
#

nowadays video decoding/encoding is practically instant

woeful cypress
#

im talking about copper vs optical

azure mantle
#

oh, the copper to light conversion and back

#

yeah... that kinda makes it dumb

#

fiber makes sense for long distances.... what were they even thinking when designing that cable?

woeful cypress
#

you do realise optical is allready a thing in thunderbold, right?

azure mantle
#

yes

woeful cypress
#

it's not the first time for high bandwith applications to use such things

azure mantle
#

yes, for high-bandwidth

#

shall we go back to that one message where I said "The SD835 is USB 3.2 Gen 1 (aka USB 3.0) speeds only"

woeful cypress
#

5Gb/s is still a lot

azure mantle
#

and even higher speed USB standards run just fine on copper cables already

woeful cypress
#

yes, but at what lenght

#

that makes a huge difference

azure mantle
#

true true, I guess, but in that case, oculus' cable better be fuckin 10 meters long

woeful cypress
#

3.0 is specified for.. wasn't it 3m ?

#

yes, 5m cables exist, and yes they might work fine

#

but they're outta standart

#

20m HDMI cables for projectors also exist but are out of standart.

azure mantle
#

3 meters of fiber cable vs 10 meters of fiber cable, the price difference is maybe a couple cents, the big money is from the terminals

#

they should just release a 30 meter cable, that oughta do it.

#

I mean, getting 5V 2A over 30 meters of most likely pretty thin copper wire would be a proper joke and need a lot of caps

woeful cypress
#

well a 10m cable would be nice but we gotta stay realistic, especially if users end up leaving part of it rolled up

#

congratulations you created a coil 😉

azure mantle
#

just put the quest in the middle

#

let it sit overnight, itll become an index

sharp bay
#

Yeah, the 3m limitation comes from power loss, not due to data or latency issues.

woeful cypress
#

power loss and bandwith issue by the intendet specifications at lenght x

which ofc doesnt hinder someone to build overqualifying cables.

azure mantle
#

literally 30 meters of random cables and adapters before it stopped working

tardy crystal
#

Greetings vrcHandWave

azure mantle
#

hihi

woeful cypress
#

not to mention inapropriate cables.

tardy crystal
#

Bruh, Ya'll talkin bout cables?

azure mantle
#

so, there is legit no point to the fiber. I bet you the cable will just be an active 5 meter USB 3.0 cable

sharp bay
#

Probably so they can charge $70 for it. But yeah, the main thing I'd be concerned about is loss of voltage over that length, but fibre can't carry power obviously so it's clearly not to help in that regard.

woeful cypress
#

I disagree. Once again, yes it can work, but thats not how you design and ship a product if you know youre out of specs.

azure mantle
#

I have nothing to add

woeful cypress
#

good because repeaters come with a whole lot of different issues when working with limits

#

you are free to choose to use your own cable if you want to, so i dont see why it would be a problem to begin with 😄

azure mantle
#

Still, people not realizing that "bits are bits" in 2019, where is humanity going...

woeful cypress
#

There is more side aspects then just the data, which is what i've been trying to tell you.

azure mantle
#

yes, power

woeful cypress
#

i dont even nesesirely mean power. While ofc you also have more loss with longer runs every added repeat process with an externd adds more latency and devices that are just not a good way to ship a product with as a design

#

they might work well for most people, but that is again a different thing cirPrise

#

we are walking about vr after all. cirPrise

azure mantle
#

Honestly, Oculus should release a little box that plugs in to the quest, then that has space for both the fiber cable ending a terminal with a USB plug, and a USB-C passthrough that just does power... just make it more finnicky, so people are more likely to think it's stupid and not want to buy a Quest just for PCVR when Rift S exists.

still idol
#

Hey guys, I've been playing VRChat on desktop for a little while and have been wanting to get a quest to play it on. Would you guys recommend it? I thought maybe I could make friends in VRChat since I have none irl

woeful cypress
#

the quest is something you need to really judge for your self

still idol
#

how so?

woeful cypress
#

do you have a VR capable pc?
would you be fine with the lmitations over the benfits of having mobility.
And if used with a pc with the not optimal experience but full PC content

still idol
#

I gave my pc to my brother since i didn't really use it anymore, so the one i have now i couldn't use for VR

#

do you think it would be useful to try a demo maybe?

haughty coyote
#

So vrchat wont make it past the first loading screen. It freezes up but makes the music

polar flicker
still idol
#

ty 🙂

polar flicker
#

Second video has large zoom ins for easier comparison so you won't see pixels so well and there won't be any light flickering

hollow mason
#

Would full body be possible with the oculus link? I have all the pieces with my pc vr set.

woeful cypress
#

if you have a pc vr set. why would you nee the link?

#

theoretically you could make a hacked setup too

#

but it's like... it's just wrong. cirSlain

hollow mason
#

Oculus quest has better resolution than my vive. Plus I am asking for a friend. The friend has a quest, is buying the trackers, and wants to know if the quest and full body works. Would save on buying the vive headset.

woeful cypress
#

it should work like all hacked solutions

#

tho, a vive native should be the better experience then a hacked setup with quest

hollow mason
#

If its a hack and not stand alone, I'll tell my friend to get the vive, my friend is not computer savvy.

woeful cypress
#

ofc it's not standalone

hollow mason
#

I"m trying to test it out right now but the trackers are not detecting easily lol.

woeful cypress
#

you need lighthouses and needs some tweaking/software to use the oculus or wmr hardware together with vive trackers.

#

if they want a PC vr HMD and FBT the quest is the totally wrong HMD anyway

hollow mason
#

I could put it together myself but I have no need to as I have with pcvr. However, I am asking if this set up is possible and easy. I would guess not lol.

#

Thanks though.

azure mantle
#

@polar flicker for the record, that video was made in the first week of the quest being out, there's quite a bit more content on quest now

mint steeple
#

Is anyone else having trouble with mirrors when using the Oculus link?

#

For reference my graphics card is a GTX 1060 and it has 8 GB of ram, but for some reason when I walk in front of a mirror everything starts lagging and turns blurry.

azure mantle
#

VRChat and a few other games just randomly run really bad with Link.

#

I'm sure this'll get fixed by the time Link is out of beta. Because the people who've reported this also said it was fine when using VirtualDesktop/ALVR

sand jacinth
#

As a quest user I love the quest very much, it is the reason I can enjoy my bf and see him irl, it's very good

unborn grotto
#

i'm getting pretty awful performance with link, in worlds where i get 90 fps locked on my vive, on quest with link i'm down to 36fps

#

adjusting resolution scale does nothing

azure mantle
#

Oculus is really good at writing software...

unborn grotto
#

theres some bottleneck somewhere, cpu and gpu utilization were well below 50%

azure mantle
#

That's a joke btw if it wasn't obvious

#

Rift CV1 compositor/tracking
Quest mic driver
Link

unborn grotto
#

interestingly enough, theres some weird behavior with steam vr overlay on link

#

typically, on vive or any other desktop headset, opening steam vr to see the desktop screen usually increases your frame timing a bit

#

on link, frame timings were like 20ms~

#

when i opened steam vr, they dropped to 5ms~

#

which is what i would expect for normal operation without steam vr open

azure mantle
#

you mean, it was performing better with the dashboard open?

unborn grotto
#

yes

woeful cypress
#

Link is beta for a reason. cirBaka

haughty coyote
#

I’m getting my quest today vrcAevSip

thorny nexus
#

hello

haughty coyote
#

Hi

echo plover
#

I Got my shadow back today

sharp bay
#

@unborn grotto @azure mantle Not surprising, bringing up the SteamVR overlay significantly reduces the rendering resolution of the game. If that happens, it means your PC is struggling to run VRChat at the current resolution.

unborn grotto
#

huh how about that

#

with oculus link steam vr automatically sets the render resolution per eye as 1808x2000 at 100% render scale

#

and mine automatically set itself to 148% at 2200x2432

#

when quest is 1440x1600 per eye

#

performance is much better with render scale at 64%

#

but, i was experiencing the same poor performance when using vrchat directly through the oculus store

#

so i guess by default its rendering the game way higher than it should be

#

anyone else using quest oculus link from a vive and notice a sort of white bluish tint to everything in vrchat?

#

not sure if its the quest screen itself or a result of the video streaming

sharp bay
#

100% is "normal" resolution, 100+ is supersampling which will make edges and generally sharp places look better. Below 100% will start to look more fuzzy the further you go, especially textures and edges will start to look very aliased.

#

Basically you really don't want to go below 100% if you can really help it. 100% shows a resolution higher than your panel because the image has to be distorted to fit the lenses properly.

azure mantle
#

also, side note

#

I've found that for example, 200% scaling is easier to run than 190%

#

like 50% is easier than 40%

#

like, I'll be getting 7ms frames at 200 scaling, then go to 210 scaling, and literally drop to 30ms frames

empty salmon
#

@azure mantle that sounds like a VRAM issue... you sure you aren't running out of graphics memory? Like 980 will be only 4GB for example

haughty coyote
#

I have a question . Will vrchat support the hand tracking on quest and or quest link ?

sharp bay
#

Probably not, it's incredibly limited in use in reality.

hazy trellis
#

I thought it already had hand tracking?

azure mantle
#

they mean finger tracking

#

tracked motion controllers isnt hand tracking

thorny nexus
#

hello oi

haughty coyote
#

Y’a but they called it hand

#

So how do you guys feel about link me I’m personally glad .it fixes a lot

azure mantle
#

link sucks on amd cards, breaks a lot of games, doesnt stream mic

#

wtf does it fix?

#

the quest could already do pcvr with vd/alvr, if you say it fixes vrchat, vrchat pc and vrchat quest are different versions, you cant say its "fixed"

#

thats like saying buying a windows laptop to replace your iphone fixed microsoft word

woeful cypress
#

vd/alvr are third party implementationis oculus doest event want you to be able to install. You can only do so by sideloading them on it.

#

Not to mention Link is in beta and not at all in any final form

#

basically "it somewhat works" is the current state, but thats also what oculus tells you it's in cirBaka

sharp bay
#

"oculus doest event want you to be able to install. You can only do so by sideloading them on it" - which in itself should be cause for concern...

thorny nexus
#

hello

hushed onyx
#

Is video streaming available on quest yet

empty salmon
#

no, AFAIK. Only option is you can heavily compress your video and audio to meet the 50MB requirement and put it in world with a unity VideoPlayer component

#

if you mean streaming from the quest, you can do that using the mobile app on a phone to stream a live video feed from the device, and you can then rebroadcast that to twitch or somewhere, but quality won't be good

hushed onyx
#

I mean my friend has a theater room, can I watch the stuff on the screen

#

Because on release we couldnt

#

So idk if its been updated to better support video

empty salmon
#

not on quest, and I don't think it's planned either

#

so the only way to enjoy video content is for your friend to upload it as part of a world, and compress to under 50MB

#

or use a different app

hushed onyx
#

Unfortunate

sharp bay
#

(if you have capable PCs, you can use ALVR to run the desktop version of VRChat on your PC and stream it to your Quest, but that needs a decently powerful PC)

empty salmon
#

not true about decently powerful: I did it on a i5 2500k with nvidia gtx 980 and it worked

#

it did have some noticeable compression issues and you're not going to get the 90fps you get from PC headsets, but definitely playable

#

and for video which is already compressed, the artifacts might not be as big an issue

sharp bay
#

GTX 980 is decently powerful

azure mantle
#

just make a bigscreen room smh

unborn grotto
#

the video player can load mp4s from remote urls so your friend technically could set it up on the quest version to do so, the main caveat being the video will not be sync'd but it should be fine if they start playing the video at the same time

#

I host some viewings with friends a few times a week and a friend went over seas for a week and could only bring his quest so i set up a ghetto video player on the personal version of my map

empty salmon
#

oh nice--that's good to know for quest you can the builtin unity VideoPlayer with url

azure mantle
#

is GhettoPlayer available as a prefab?

#

aaand, can it load an m3u8 self-hosted rtmp stream

#

lemme just setup a quest ingame keyboard where each key is trying to load a video file from the net with an added url parameter specifying the key, and then have a web server that takes all those requests and your IP to work as an invisible yt search, which then downloads the first result and serves it back to you based on IP.

#

thing is, afaik that would only work with one person, everyone else wouldnt get the video, unless they searched it up too

#

actually, itd probably be easier to create a system like that were you search a video on your phone, then it generates a 4 digit code assigned to the video, then you input that in vrchat, so, everyone gets in, types the number in, so their IP gets associated with that video ID, then you click the global spawn video player button, and everyone receives the video based on their IP

#

now THAT would be a ghetto player

#

anyone with enough vrc knowledge could tell me if thats doable?

waxen lava
#

E

haughty coyote
#

Hey, does anyone know how to configure their home? I want to make a world for people to play in.

sharp bay
#

Download Unity (the right version, as per the SDK page) and go to town.

jagged trench
#

and perhaps make a little town

sharp bay
#

<@&397642795457970181>

neat lagoon
#

@magic jolt not really the right channel for that. do you mainly use quest?

#

is that even the right server? deck building in what?

sharp bay
#

Its an advert forv a clash royale clan @neat lagoon

neat lagoon
#

ah, I was just thinking it was some vrchat "guild" thing or whatever :P

empty salmon
#

Just updated VRMC with quest support. In its current state, it's fully functional, but it is going to get FPS in the mid-40's or 50's, and it can be lower if in a crowded public instance.

I'd be curious on people's opinions about the tradeoffs: Do you cripple (or even not release) a world to get the FPS higher? or do people prefer lower FPS but full functionality.

haughty coyote
#

Anyway to get oculus quest to work with steam vrchat?

woeful cypress
#

Quest Link which lets you use the Quest as a PCVR headset with a usb cable

#

it is however in beta currently.

haughty coyote
#

would it work if I used steam on geforce now?

woeful cypress
#

are you on a mac?

haughty coyote
#

gm...mm... yes..

woeful cypress
#

cus, no then you can not use that.

haughty coyote
#

AH DARN IT.. but you can do it on normal steam on mac.. so

#

Thank you

woeful cypress
#

no you can not play it on mac

#

geforce now is not "playing it on"

#

it is basically remoting a windows machine that plays the game for you.

#

so... cheating more or less. cirBaka

haughty coyote
#

oh dang. Because I played vrchat in desktop mode and it was so much better than oculus quest because there was open mic and other worlds I really wanted

azure mantle
#

if your Mac has a decent graphics card, you could just run Windows on Bootcamp then use the Quest with Link like that

#

Decent graphics card means Mac Pro 2013, Macbook Pro Late 2018, iMac Pro

haughty coyote
#

@azure mantle You need a usb with windows on it.

#

Is Open Mic ever going to come to the quest?

haughty coyote
#

why cant i upload a custom avatar? it tells me im not allowed to

woeful cypress
#

Becoming verified by the trust system is based on reaching a not time based trust score, which's exact algorithm is unknown to prevent exploitation.

You presumably need to play the game in a normal manner with your VRChat account, walking around, meeting people and also making some friends. Idling won't help.
According to many responses in this discord, a rough estimate would be ** 20-40 hours**, but big exceptions are possible.

Make sure you are not using a steam or oculus account and continue playing the game until you get a notification or e-mail.

http://help.vrchat.com/kb/article/27-why-cant-i-upload-avatars-or-worlds-yet

twilit hinge
#

ooo

#

what is this im confused

lavish bobcat
#

The trust system. It's partially a safety system and partially a performance system to prevent new players from bringing in avatars with the sole intention of ruining the fun for others, or old, banned players making new accounts to do the same.

marsh frost
#

i feel like it took me roughly 50 hours to get to get the user rank

empty salmon
#

Only USB-C cable in my local store . Hope it works, though 1 meter is gonna be kind of shitty

sharp bay
#

Looks like a gen2 so should be fine

calm peak
#

I finally bought the Oculus Quest to replace my Mixed Reality! Much better !

woeful cypress
#

well... the quest is not really a replacement for a PC VR headset.

#

allthough it additionally can be used with a PC with the Link feature, it is its own kinda thing beeing standalone and all

royal depot
#

PARTY.