#3d-modeling

1 messages · Page 83 of 1

visual vigil
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Finally got some nice renders of it done

gilded mantle
fringe rock
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2d face?

stable edge
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When people say seperate meshes are bad do they mean seperate models or submeshes?

quaint jasper
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skinned meshes/meshes

stable edge
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Apparently the expressions are shader driven franada

fringe rock
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UV swap

coral plover
coarse lance
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u know how to use blender?

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im learning how to use it now

coral plover
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Nope owo"

coarse lance
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oh lol

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imma use it to 3d model this video game im making

low charm
swift dock
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So I'm kind of noob with blender, is there an easy way to make a square, or plane, be 16:9 ratio?

swift dock
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Think I figured it out.

gaunt aurora
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working on making this to make it into a vrchat map, been spending days on this and i'm not even close to done

dire sable
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There is black polygons on the avatar im making when I put the material on and it has to do with something in blender because I had to re-add polys and those polys are the ones that are showing up black and i have no idea what is making it do that

minor skiff
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I was testing how to rig things and I tried making a random model and rigging it but it turned out like this if I rotated one of the bones after the bottom one.

river maple
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Did you weight paint it properly?

gaunt aurora
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not enough subdivision to make the bends you want

azure rain
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yeah that needs Loops if the handle is supposed to bend

swift dock
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So lets say you have an object, and after doing some things (like extruding certain areas), the texture on that side (flat face) gets kind of messed up.

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Like that

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(Just a flat face)

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Anyone know a tutorial that covers how to fix a texture / map when something like that happens?

quaint jasper
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You'd need to fix the UVs

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unwrapping again should fix it

swift dock
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That's what I was thinking

quaint jasper
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select it in edit mode, press U, should be good

swift dock
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Never unwrapped before

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oh, yeah

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that worked!

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thanks :D

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That was a lot simpler than I thought it would end up being.

quaint jasper
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it's only simple because it's a single face AYAYA

swift dock
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haha, yeah.

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It was incredibly warped after I had done some extrusions

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trying to learn how to use blender / do some models.

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so decided to do a crappy little picture frame

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lol

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the sides were completely jacked up, was sitting here scratching my head.

marble rapids
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Suddenly i cant scale anything with S and pose mode isnt working. What i have pressed? Using Blender

spiral sigil
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Trying to make a bend but Blender is flipping out when I do.

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https://youtu.be/bMYccraiLQU
I believe this was a good video about making bends
You can also try the spin tool https://youtu.be/OcESDOixsj0
You can also try using the TubeTool addon

In this tutorial video, I want to show you how to use the new “BEND” modifier feature that exists in Blender 2.8x which is part of the “SIMPLE DEFORM” modifier. One of the most important things to know when using the bend feature is the correlation between the ROTATIONAL AXIS ...

▶ Play video

NOTE - The panel for select the X, Y and Z have moved to the right hand side panel when you press N

This is a quick tutorial as I was asked the question how to use the Spin tool

Affiliate Links
++++++++++++++++++++++++++

Extreme PBR Library
https://blendermarket.com/product...

▶ Play video
green ember
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First attempt at proper topology I'm fine with showing

vale viper
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Can anyone tell me where I messed up my UV mapping?

quaint bronze
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It looks like you marked the seams but didnt follow through with unwrapping the actual model. Select all the faces then UV > Unwrap or hit u then unwrap and that should fix it.

green ember
serene kettle
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im trying to scale the torso of my avatar by the Z axis but i dont want to scale the arms or head, how do i do this?

spiral sigil
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In blender you can set it so that the arms and neck aren't affected by transforms (such as scale)

tawdry isle
solar fossil
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holy shid bravest warriors vrcWOAH

topaz merlin
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Hello, is it worth it to shift to blender? from cinema 4d? Thanks

solar fossil
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haven't really worked in c4d but i can say that blender 2.8+ is sick unity_chan_dab

alpine eagle
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any way to automatically remove Ngons of a model? (Blender 2.79)

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or is that needed for vrchat?

stable edge
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Don't they just get trianglated in the end?

alpine eagle
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idk. I have just started learning today.

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I was following a modelling guide and in that you went around with the knife and fixed it.

stable edge
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You need them to be quads if you want it to subdivide cleanly, otherwise I don't think it matters

alpine eagle
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ah. okay

alpine eagle
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doing stuff like this just makes my mind calm.

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it looks so realistic

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the lighting

hardy agate
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try applying shade smooth to the mesh, would look quite a bit better

plain pumice
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Anyone have some good modeling tutorial videos for beginners?

stable edge
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Pinned probably

green ember
cosmic owl
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omg that’s so cool!

lament pond
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Thought this was looking cute so thought I'd share

hardy agate
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is that a clever model switch or is the model manipulated into a cube with a shapekey or something?

quaint jasper
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shapekey would do that

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It's data transfer no ?

fringe rock
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body shrink in the cube. seat expend and the facial slide in the front

stable edge
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^

green ember
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@quaint jasper @hardy agate @fringe rock the jake is turning into a "chair" via blendshape which was carefully hand manipulated with extreme amounts of stupidity

hardy agate
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well it looks great so i think it was worth the effort

spiral sigil
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How do I unwrap a cylinder's UV so it's a rectangle instead of a circle??

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Mark a seam at one of the edges, then you should be able to unwrap into a rectangle

frigid citrus
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does anyone have a debug guide for if my shapekeys work fine in blender but unity just interprets them as vertices going everywhere

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i exported with basis selected so thats not it

stray thistle
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how it is ?

tranquil glade
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good

waxen pewter
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@frigid citrus unity / model import setting / use legacy blend shape normals

frigid citrus
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thank

frigid citrus
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@waxen pewter didnt work oops, is there anything else i could try

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it looks like all the blendshape position deltas are being scaled wrong, like unity thinks theyre in metres instead of centimetres

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yep, i janked it into working by setting the model to import at scale 100 and then scaling it again by .01 in the scene

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thatll work for now but i would like to know a more convenient way to fix that lmfao

devout scroll
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export it through cats and it should be fine

spiral sigil
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I know that there are plenty of frequent blender users here and there must be someone that could help me with this rather off-topic (from vrc) that can help me, right?

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I currently am working on a sculpture in blender, right now trying to work on the hair of it.

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But this is my issue

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What tool is used to move hair around smoothly like what was shown to me in my tutorial

visual vigil
still wadi
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is this a drawing or 3d model

solar fossil
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its a model

still wadi
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how come

solar fossil
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very good texturing, painted shadows, good normals

wispy kelp
ashen stag
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Good shit

wispy kelp
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Ye texturing is gonna be fun especially the metal parts

ocean shale
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Hey! anyone have a file for the Man behind the slaughter 3D to use

frosty plinth
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starting from scratch with barbie

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its gonna move like barbie lol from toy story

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its gonna be funny

frosty plinth
green ember
fading pine
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I'm trying to bake a texture so I can open it up in photoshop and edit it. Don't really know what I'm doing wrong, but after I bake the model it turns black

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I'll post what I'm doing

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I add an image texture, the model renders with that texture no problem.

ocean shale
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Anyone know where I can get a free knight modle for me to use?

stable edge
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Google

wispy kelp
shell sentinel
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omg hey anyone know if there's a way to edit a mesh when it's got a shape key applied? I've got a blendshape for an opening mouth but want to fix the shoulder shape while preserving the key

only thing I was able to get was accidentally altering the key only, so the mouth open blendshape triggers the shoulders to scrunch up lol

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I might need to ask this in the rigging section but it was worth a shot here haha

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OR the avatars section oop!

spiral sigil
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If parts of a mesh are moving while activating shape keys when you don't want them to, just select the ones that you don't want moving, select the basis shape key and open the search menu and search shape propagate, then do that command and it should apply the basis shape for the selected vertices for all the shape keys

fading pine
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still haven't figured out baking 😞

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I've sunk maybe 5 hours into this

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I do exactly as the tutorials say but it still comes out black

shell sentinel
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oh awesome tysm!!!

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I only started using blender like 4 days ago and am trying to tweak a model I commissioned by someone who's not super experienced in vrchat optimization so we're both just all over the place trying to mess with it

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my model wasn't made in a super sttrong t-pose and has low shoulders so when I drop them in-game it pulls the whole chest down with it, regardless of weight painting

swift dock
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So let's say I have something like this

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How can you make that like a smooth ( shape instead of the [ that it is? Is there a way to subdivide surface mod just that particular area rather than the whole thing?

devout scroll
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@fading pine do you have a texture applied even

stable edge
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Rand, control r iirc

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Make one in the middle and move the two other loops up

swift dock
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hm, when I do it in this situation

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It only pops up that loop on one of the faces within the selection when I mouse over it D:

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Maybe I have to select more parts or something

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I guess I could revert it back to before it has that little inset section, and just make far more faces and manually extrude them back down or something, there's probably an easier way than that though

devout scroll
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What are you trying to do

fading pine
devout scroll
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hm, actually not sure, haven't baked anything in a long time

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but i'm assuming you want to bake ambient occlusion or something? or is your thing textured

fading pine
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ya ambient occlusion

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It's just for practice and the texture is ugly, but yes

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I tried adding a light source but that didn't seem to help either

devout scroll
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Need to follow a tutorial

fading pine
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I did

devout scroll
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Not sure which one I've followed along but it worked out for me

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Gonna check if I can bake in a bit

fading pine
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nvm I figured it out. My normals were messed up

devout scroll
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o

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that's good to hear

gaunt aurora
lament pond
hollow radish
shell sentinel
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Guys I’m losing my mind I commissioned a model that I’ve been tweaking, and I was altering the shirt design when I noticed it was changing the eyes color. My model maker used FOUR PIXELS for the eye white color IM LOSING MY MIND

I tracked it to this exact point cause coloring this area black makes the entire eye whites black as well just

Oh my god this is peak efficiency

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So anything colored in this 2x2 area changes the whole sclera

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It’s not an issue or something but just like WOW.....THAT WAS A WILD CHOICE

devout scroll
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well you usually want a small square of color somewhere in the corner instead of reusing random texture space

shell sentinel
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Yeah like a small space makes sense but just the fact it was a reused part of the shirt is so wild haha

quaint jasper
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@peak vector This is a creation channel, you can ask that type of stuff in the text channels like #general-media

peak vector
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Oh shit sorry

frosty plinth
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barbie cheerleader lol

next fractal
next fractal
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Hell yeahhhh

green ember
glad steeple
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bro

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i need a new pair of heelys

green ember
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you can get some adult sized pairs on amazon

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wore mine at conventions

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theyre actually pretty convenient

glad steeple
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i cant possibly justify this purchase

sand badger
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anyone know a goood guide on making a model from scratch i really wanna try

glad steeple
sand badger
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ty

thick ruin
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would anyone be willing to help me with unity model smoothing

quaint jasper
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what do you need help with ?

thick ruin
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im trying to piece this togethere

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i can get somewhat close manually

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but not close enough

undone spindle
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That looks horrifying

thick ruin
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indeed

undone spindle
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but have you tried connecting vertexs manually

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which I call the painful way

thick ruin
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how would i do that

undone spindle
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Which blender ver are you?

thick ruin
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this is in unity

undone spindle
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Do it in blender

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as unity wont cut it

thick ruin
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if theres a way to port unity models into blender im down for that

undone spindle
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Right click on the model in your unity explorer

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and show in explorer

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which it should open your file explorer

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and that should show your fbx files

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and import those into blender

thick ruin
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can i go from prefab files to fbx?

undone spindle
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extract from prefab

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that should give you the raw fbx

thick ruin
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it wont allow me to extract from prefab

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if i have the meshes and textures could that work

undone spindle
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Well then

thick ruin
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yea its a bit jank

stable edge
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Need a rig/skeleton too

thick ruin
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do you know what the file type for bones/rigs is

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?

quaint jasper
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@thick ruin So the two origins of each piece is different ?

thick ruin
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what do you mean

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like do they come from different places

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or

quaint jasper
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no, when they're both imported, are they not correctly placed ?

thick ruin
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yea only the main body shows up

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i drag in the eyes/mouth

quaint jasper
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drag in from where ?

thick ruin
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this sidebaar

quaint jasper
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i've never seen that

thick ruin
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dang

quaint jasper
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this is the kind of thing to fix in blender, unity won't be able to do much here

thick ruin
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i see

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ill keep trying to port it tin

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thanks

zenith fable
stable edge
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Very cool

zenith fable
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thx

tender sun
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legit i need help i cant even put a texture on a cylinder (or a PNG) without making it look bad or such

spiral sigil
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What's up

tender sun
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i really dont know how to UV map a cylinder so i can just get the texture to go around the cylinder. Idk if its the many faces that goes around the cylinder that is making a mess out of that

spiral sigil
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Mark the two circle rings as seams.
Mark a single edge of the body of the cylinder as seam.
Unwrap. You'll get two circles and a rectangle to work with

devout scroll
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Looks like it has no seams

tender sun
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heck is a seam ?

spiral sigil
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They're used in uv-unwrapping.

tender sun
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how do i do that

spiral sigil
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Basically they're how the model understands to unwrap itself.

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Select edges, ctrl+e, mark seam

tender sun
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then what i do

spiral sigil
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Select all the edges, u>unwrap.
Have you never done uv-unwrapping if you're messing with uvs?

tender sun
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I mean this my first time cause its first time im adding a texture on something somewhere specific that dosent have a UV map

spiral sigil
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Flipped normals most likely, just recalculate normals

tender sun
spiral sigil
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Odd, is it a tube or a closed cylinder? Makes sense if it's not a closed cylinder. You'll have to select each flipped face and flip it manually

vivid crater
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They added seams on every edge it looks like

tender sun
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well it was a cylinder but i deleted the bottom and top

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cause i want it to be a tube

spiral sigil
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Oh that could be a thing. Where did you add your seam? Just one edge yes?

tender sun
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caue im gonna have that around the arm of my avatar

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on the faces

spiral sigil
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You just need one edge to be marked as a seam to get it to unwrap as a rectangle

vivid crater
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Think of a seam like a cut in origami, you only need one cut for that tube

tender sun
spiral sigil
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You can select linked on one of the rectangles to know for sure

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Yeah it looks like you marked them all as a seam, which was not the instruction

tender sun
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how do i clear the seam

spiral sigil
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ctrl+e clear seam

tender sun
glad steeple
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Red lines are for dictating seams

tender sun
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do i have to select em tho

glad steeple
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Yes, how else would you tell which edge to be a seam or not

tender sun
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well i tried many times

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and the red wont go away

spiral sigil
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Might as well start with a new cylinder at this point.

glad steeple
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No no no

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Hit A

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CTRL + E

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Clear seam

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if it doesn work then making a new cylinder wont fix it

tender sun
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oh now it did

glad steeple
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Probably because you werent selecting anything.

tender sun
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wait a minute the sylinder has one curves mesh on the inside. Yet the outside has many small rectangles to make the curved path

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wut

spiral sigil
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You don't need to mark the circles as seam anymore since there's no circle to unwrap.
You need to have the vertices selected to unwrap them

weary oyster
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I'm new to 3d modeling

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Just thought I'd show off my lizardfolk girl

tender sun
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@spiral sigil but if i were to select all the verticles that is going around in the circle at top and bottom it would just be the same outcome as if i am selecting all the faces

spiral sigil
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That's what you should do yes. Why would you not do that

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That's great for being new to 3d modeling, really good

quaint jasper
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@weary oyster How new ? Looks great and it's on zbrush

spiral sigil
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I can hardly believe it

tender sun
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Cause thats what i did before

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and it dident work

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you see

weary oyster
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@quaint jasper its my second completed model so far

tender sun
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like

spiral sigil
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You still should select them all to upwrap the faces, otherwise you'll get nothing.

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Post first model

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I'm calling bluff

tender sun
weary oyster
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oki lol

spiral sigil
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Do you have hardbody experience or sculpture traditionly?

weary oyster
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I've made a few shitty models irl

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They turned out super lumpy haha

spiral sigil
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I did hardbody struggling with softbody modeling

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I can make a gun but damn is making a face hard for me

weary oyster
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It's my fursona oops lol

spiral sigil
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How long? Wtf

weary oyster
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Idunno like a day for the base and a few hours to put clothes?

spiral sigil
tender sun
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fk what should i do if i accidently hit Z

weary oyster
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I do it for the booty

inner forum
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What software?

spiral sigil
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The power of horny I guess

weary oyster
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I use zbrush

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Yeah true. The power of thirst and no breaks

inner forum
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Do u use graphic tablet?

weary oyster
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Yeah I have a critique

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Cintiq

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And a shitty laptop

spiral sigil
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At what point should I invest in better tools? At what skill level so I know I'm ready to buy better hardware like a Cintiq. It's not a money issue I just dont think it'll make me any better just some tasks easier

inner forum
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Bruh I use VRoid studio cause that’s the easiest thing

weary oyster
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hmmmmm

inner forum
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I just add hair and done

weary oyster
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I guess if you can make money with it then investÉ

tender sun
spiral sigil
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I can imagine ever making money

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This is just a hobby I want to pursue

inner forum
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@spiral sigil depends if you feel confident enough, you don’t need to buy best tablet out yet, you can buy nornal one without a screen and will do a good job

weary oyster
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yeah pretty much any tablet will do

spiral sigil
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I have a normal tablet its ok

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You marked everything as a seam again

inner forum
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Make sure just to have a big tablet

spiral sigil
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You can unwrap independent of marking seams

inner forum
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So you can be more precise

tender sun
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Yes Cause i selected all the vertices

spiral sigil
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You don't have to mark seam and unwrap in the same moves

weary oyster
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I think programs do make a difference though

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the easier and faster they are to use the better?

tender sun
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what you mean ?

spiral sigil
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Do them independent of each other

inner forum
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Blender is decent

spiral sigil
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I do like blender but my pro friends use maya

tender sun
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What?

inner forum
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You don’t need to use maya like them

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Be yourself

spiral sigil
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I could get zbrush thru school

weary oyster
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I find zbrush a lot easier than blender

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you don't have to mess with bolean stuff

inner forum
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If you like blender then stick with it

spiral sigil
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But I feel comfortable with blender the team put a lot of love into their program you can tell

tender sun
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or seamed

weary oyster
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yeah! blender is great

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it does stuff zbrush can't too

inner forum
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Remember that all of these programs, with modeling skills will do the same job cause most of them have similar tools

spiral sigil
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No you don't, clear your seams and just mark one edge as a seam

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Very true. I anticipate only using 15% of the features in any program anyways

inner forum
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Then stick with your current software

spiral sigil
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Very nice thank you

weary oyster
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yeah its probably best to stick with that you're comfortable with

tender sun
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Oh my god i always tought you mean the edges at the top

weary oyster
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learn all the shortcuts and stuff for one program

spiral sigil
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I might try to contribute some code to blender

glad steeple
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They dictate where a texture is split, splitting it on the edge would do nothing

inner forum
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Yeah, sudden changes can mess up couple of things

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Master blender for the shortcuts and stuff and you can be like your friends who do job in maya

spiral sigil
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At some point should I learn more niche programs like substance painter?

inner forum
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Paint 3D?

spiral sigil
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Never heard of it

weary oyster
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oooh I haven't even learned those yet

tender sun
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@glad steeple man i was sitting the thinking it would act like cropping not cutting yknow if u were to incase a area of the seam it would make that area in there the stuff yknow or atleast on this one

thick ruin
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can anyone help me fix this model

inner forum
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Well it’s funny cause you can actually make model in paint 3D

weary oyster
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I gave up at rigging lol

spiral sigil
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I used to paint minifigs so it looks fun painting directly on model

thick ruin
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those are the bones and face on the floor

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"floor"

inner forum
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Rigging is easy

weary oyster
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aight I'mma head out. peace

inner forum
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Peace

spiral sigil
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Bye thanks for sharing you model

weary oyster
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❤️

spiral sigil
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Like it a lot

tender sun
spiral sigil
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What does the model look like now? I want to see how you have it set up again.
You marked the seam, selected them all and unwrapped yeah? And this once again there is no caps on your cylinder yeah?

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Can't you just switch to edge select, select a side edge to be a seam? Should flatten the uv

tender sun
spiral sigil
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Ya

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Did you select them all and unwrap?

tender sun
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Yes Legit what i did

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i pressed A

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and did it

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and

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i get this flat idk messed up thing

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tbh it almost looks like when i take the cylinder Default UV map when i use a normal cylinder with the top and bottom parts

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flat and just crunched up

spiral sigil
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Yeah it does look like when you have caps on your cylinder, which is what's so odd about this

tender sun
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try it on your cylinder

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or tube

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same thing

spiral sigil
tender sun
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Now

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apply a texture to that

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a texture that has pattern

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just wanna see

spiral sigil
tender sun
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bruh wtf

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okay so created cylinder and did the same process and now its fine. But on its side now

spiral sigil
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Just select the uvs and rotate them

tender sun
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how i rotate

spiral sigil
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R. And hold ctrl to rotate by ticks. Or just type in a value to rotate by

tender sun
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@spiral sigil also how do i make it show behind too in the inside ?

spiral sigil
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If you want it to show in the inside you can use a double sided shader in unity or your can duplicate the faces in blender and flip their normals so they show on the front and back.
Or you can just disable backface culling in blender to see the backface and then do the first option in unity again

tender sun
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can i also remove the seam now ?

spiral sigil
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No need to remove it, it won't do anything

tender sun
spiral sigil
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Probably has some transparency with the alpha channel on the texture

tender sun
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not sure if i understood

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@spiral sigil what i want to get to is to actually getting the arm and other stuff to show trough the texture. Cause much of that texture i have on the cylinder is quite transparent

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like you see when i select it

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basc i want it to look like that even if i dont select it

hardy agate
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Transparency just looks weird in blender should be fine

median pike
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oh god sculpting is insanely hard

devout scroll
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it's not once you get the hang of it

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and learn the tools

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sculpting is probably easier than box modelling

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that is until you need to retopo

stark torrent
#
ArtStation

Hi there! This is a fanart of Bo Peep from Toy Story 4.

For this character I made two versions. A high poly version for rendering, and a low poly version for VRchat. Both models were retopologized with animation in mind.
However, I ended up only making a facial rig and a bo...

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@median pike just keep it up! At a certain point the stuff you make starts to look much better than when you began. If you're a bit lazy like me, I started making much cooler things around 2 years after I started learning

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granted i'm still 2 years from when I started, but still

light ice
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Ok so when I imported a pmd/fbx/pmx file into blender it worked for when I did two other things. But recently whenever I try importing and then fixing the model I get this error message from it and I'm not sure how to fix it.

median pike
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@stark torrent Its hard to find motivation when the stuff I make is so revolting it actually makes me vomit

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I dont think I can put up with that for 2 years

stark torrent
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haha

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I made pretty much, literal garbage

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when I started, and i'm still not great haha

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it gets better if you want to stick to it

median pike
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how about a tablet? how necessary is it?

stark torrent
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pretty darn useful

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pressure sensitivity becomes like another sense

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but I started out sculpting with the mouse

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which was fine I guess, definitely had to change as I went on

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this was my first character. I thought I was the shit when I made this, I kid you not 😂

median pike
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how did you still have the motivation to continue when the results look absolutely awful?

stark torrent
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well, honestly every project you do will look miles better than the last one you did

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even if both of them are quite trash haha

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I found certain tutorials to be like speed boosts when it came to learning

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compared to figuring things out on my own

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like Danny mac's styilized head tutorial

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I grinded that thing for a while

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but honestly, the garbage months and years get better the more you do work at it

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even today sometimes when i'm sculpting i'll look at it and be like "this is garbage, this is horrible, I don't even know how to make characters" but I learned that, just pushing on, past the initial "alien lookin thing" as some people call it

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you figure things out overtime

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and the rush you get when you make something cool, and people whose opinions you value, like it

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ooo that's 👌

median pike
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that hasnt happened yet though. Been almost 2 months

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I am seeing a pattern here which makes me think that I will just not progress in sculpting

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same happened with traditional art

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I have 8 years of artschool abut I am so inept in it they let me pass just because the felt bad

rotund lynx
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This sounds like motivation and self esteem issues and not your skill. You wouldn't have passed any schooling if they didn't believe in your abilities. First, relax back in your seat, take a deep breath, tell yourself that you will, under all circumstances, get better.

stark torrent
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I am seeing a pattern here which makes me think that I will just not progress in sculpting
@median pike don't let yourself think like that at all! Even when your disapointed with something you made, even if you spent a long time on it, you always learn something from each project

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I have many many failed projects

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but you still learn from them, no matter how bad they look

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in fact, sometimes you need to drop a project and start a new one

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your skill will only continue to grow as long as you put effort into it, as far as I know, everyone can make cool stuff if they want to

median pike
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I just cant see it. I know I am getting a bit better every time but I dont think I can keep this up for 2 years just to have something I could consider decent. Its extremely demotivating not seeing any improvement even if its there

stark torrent
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eeh the 2 years thing wasnt something I should have said 😅

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that's just a personal thing for me

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and how I value my own work I suppose

median pike
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I have been trying to sculpt this one character for the past 2 months and I start over pretty much every day. I dont see myself getting better but in fact sometimes I just make stuff look even worse

rotund lynx
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We've ALL been there. What you really need, is share your pain with a tight group of other avatar making friends.

median pike
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dont have those lol

stark torrent
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hey, we're here 🙂

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critique is a great way to improve

median pike
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I have this one friend who keeps encouraging me to start sculpting but he made a fucking full model that looks amazing in his first week of sculpting experience

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so his words are hardly comforting when I am so insanely inferior to him

rotund lynx
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Whoa now. Some people are just stupid fast learners. I learned how to put together models in 2 months of effort, and it's been almost 3 years now. I'm telling you, it's just a motivation thing. You're frustrated, and unfairly beating yourself down.

stark torrent
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yeah Stymie is right

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some people are annoyingly fast at being good

median pike
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hmm

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I am very frustrated. Thats true

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where can I go from here than? How can I keep myself motivated when the results are not at all what I want?

rotund lynx
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Try a different style of model, learn from the users of an already established community, watch youtube tutorials.

stark torrent
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ooh yeah, tutorials really helped me

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I'm the kind of guy that sometimes needs a step by step guide haha

rotund lynx
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Tutorials are SO much nicer than when I started

median pike
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I am watching tutorials

stark torrent
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plus, once you're done, you pretty much garanteed to have made something that looks really good

rotund lynx
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Tutorials were some guy with a very bad mic and poor english telling me what to do, but have to rewatch 100 times.

stark torrent
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ugh

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those are the worst

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you might be using blender, but this is a fun, and simple series, that actually helps you make good stuff

rotund lynx
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and what's worse, is that they're the only guy telling you what you need to know.

median pike
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I havent tried sculpting anything but this character so far. I follow the tutorials but with my model

stark torrent
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oh well

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there's your problem haha

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too big a project too early on

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I did that as well

rotund lynx
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oh yeah

stark torrent
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you want to fail as much, and as fast as possible

rotund lynx
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You always try to take on projects bigger than your head

stark torrent
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yup

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and spend a looong time polishing a turd

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as some people say haha

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aaagh I did that all the time

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I was so frustrated too

rotund lynx
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To this day I have a project graveyard of "stuff to bring back when I am better"

stark torrent
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lmao

spiral sigil
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the best to get better at something is to keep doing it

rotund lynx
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Although some of these, Well I'll need to be jesus first to get them working right.

spiral sigil
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you'll make mistakes all the time

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and with experience you'll do less and less mistakes

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and little by little you'll get better

stark torrent
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^ yeah pretty much

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if you're on the same project for too long, you won't really progress far

spiral sigil
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you'll have to accept that what you do in the beginning will look like shit

stark torrent
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at least, I didn't >_>

median pike
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the best to get better at something is to keep doing it
@spiral sigil thats why I have been working on the same model for over a month . I just dont see it helping to be honest

spiral sigil
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start over then

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do a new one

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you'll do it faster and faster

median pike
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thats what I do

spiral sigil
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because you'll learn the proper ways and workflow

median pike
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I start over like every day

rotund lynx
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Hell, one thing I always fail at despite everything I'm good at. I cannot make realistic tiddy. I fail every time with weird physics.

spiral sigil
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sculpting is hard in the beginning

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you need to learn the toold

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how to use them

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and at the same time you need to learn about anatomy

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it's a long and difficult process

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but when you get there, it's extremely satisfying

stark torrent
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also, don't try learning things by yourself

spiral sigil
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and you can only get better and better

rotund lynx
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Well you can

stark torrent
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if you're struggling to learn something, google a tutorial for it, don't try to do it over and over again if you don't know how

rotund lynx
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You can learn some neat stuff on your own. I learned more than my own share of tricks by experimentation or something goes wrong, but in an awesome way.

spiral sigil
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that tutorial that cool kids posted is good

rotund lynx
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Failure can be fun

spiral sigil
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it's for zbrush but it's exactly the same in blender

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it's basically the same workflow

stark torrent
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ha! I actually used this tutorial even when I was in blender

spiral sigil
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I still didnt watch it
too scared to start sculpting

stark torrent
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I remember cropping out all the blender stuff, and posting it in the zbrush discord so I could get better critique

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because all the blender people were too nice to me >_>

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Zbrush also has a free trial called ZBrushCore, which is pretty much the same as normal zbrush, but with some cut features

rotund lynx
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lol, my texture work got better because some guy was a downright unholy c*** to me.

stark torrent
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you could try that if you want

spiral sigil
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lot of people will start by making a rough shape of what they want

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like polymodeling

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but extremely low poly

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and then start to sculpt to add all the detail

rotund lynx
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Ah yes, Nintendo 64 graphics

stark torrent
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ew

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haha

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that's an old method

spiral sigil
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it can be a nice way to start out if you aren't good with anatomy

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also references

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you need a fuckton of it

median pike
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@stark torrent wouldnt learning a completely new tool just make it more frustrating?

rotund lynx
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It's a fun place to start. just a high def texture face on a flat plane

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actually. That sounds like a really fun, cursed project

stark torrent
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🤷‍♀️ Zbrush is a bit more intuitive than blender imo

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but you can still do the tutorial in blender

rotund lynx
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I'm gonna put the Mario from the movie's face on the Mario 64 model

median pike
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also. My final goal is to finish that character, But none of the tutorials focus on those kinds of characters. So is me knowing how to make an anime head even gonna help me when making something completely different?

spiral sigil
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zbrush is made for sculpt

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like literally made for that

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I really hope so that it's intuitive

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would be really sad otherwise

stark torrent
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@median pike honestly, and i've heard other professional sculptors say this, once you learn to sculpt a head, you can sculpt pretty much anything

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there's just something about learning how to sculpt for the first time

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that's sooo difficult

rotund lynx
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Head and Hands

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the bane of existence

stark torrent
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for a long time I really only made heads

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followed a tutorial on noses when I didn't know how to make them

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same for eyes

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and mouth

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after it all, I found myself learning other things quite easily

median pike
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I have a full on orthographic refsheet that i commissioned for the character so I have references for it

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but do you feel accomplished when youre not making what you want?

spiral sigil
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I personally do

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because I learned stuff

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I got slightly better

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I could redo the same model faster

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and a bit better

stark torrent
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it's like you want to work at a certain job, but you need to go to college first. Do you feel accomplished in college despite not actually doing the actual job?

spiral sigil
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because I learned what NOT to do

stark torrent
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it's a learning process, and seeing how you are getting better is one of the joys of it

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but I also just wanted to make good heads

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so

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yeah that was kind of it at first

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you'll almost certainly not finish your character to the quality that you would like, at this point

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but just keep practicing in the correct way, and you'll get there 🙂

spiral sigil
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that's one of your models in your pfp ?

stark torrent
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haha yeah

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one of my lesser favorite ones

spiral sigil
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that's the level I currently want to get

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very stylized heads

stark torrent
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ooo dude I love styilized heads/characters

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I know what you mean haha

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I used to look at people like Danny Mac 3D and just gaugle at his stuff

median pike
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do you think I can follow tutorial made by people using a tablet? because I feel like I will have a much harder time doing what they are telling me to do on a mouse

stark torrent
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on artstation

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@median pike you can do all the same with the mouse

median pike
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not really

stark torrent
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pressure sensitivity is the only thing that's quite different

median pike
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but its not like I have another option and I dont have 100€ for a tablet

stark torrent
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do you like polymodelling?

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box modelling

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that's pretty much only for the mouse

median pike
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its leagues easier

spiral sigil
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and fairly limited

median pike
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but I find it impossible to use for organic models

spiral sigil
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for hard surface modeling it's fairly good

median pike
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only furniture

spiral sigil
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exactly

stark torrent
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if you wanna make organic stuff, sculpting is your best bet

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a tablet makes it much easier

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and that's pretty much that sadly

spiral sigil
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sculpt for organic, polymodeling for hard surface

quaint jasper
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Tons of people still use a mouse, tablet is better, but doesn't mean you can't

stark torrent
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I used to sculpt a lot on my mouse though

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yeah

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these are some of my favorite things 😄

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not made by me ofc

spiral sigil
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yeah i love that

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cartoony but with lot of realistic elements

stark torrent
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yeah right? That's stuff is great haha

spiral sigil
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artstation can be depressing when you are learning

median pike
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it really is

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I hate artstation

spiral sigil
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you see the level of some people and you just see how very far you are from that level

stark torrent
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well dont look at it that way

quaint jasper
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yeah don't browse artstation for fun, it just hurts

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only use it to find references

spiral sigil
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exactly

stark torrent
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hm

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maybe just me then haha

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I love looking at artstation

quaint jasper
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cause you're already good lmao

spiral sigil
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^

stark torrent
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not as good as them

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not nearly

spiral sigil
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good enough for a lot of people

stark torrent
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but in some way you want to imitate these people

spiral sigil
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I wish i had that level of skills that you got

stark torrent
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that really inspires me

spiral sigil
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It would be more than enough for what I want to make

median pike
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well I am gonna try the artistic head tutorial. Probably wont go well but I wasted so much time on this I might as well waste a bit more

spiral sigil
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it's not wasted time

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you learned stuff

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it's the little experience that you get from doing it over and over that will make you good

median pike
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you say that. But thats literally my issue

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been doing stuff over and over and I am not improving

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the fucking definition of insanity and I do feel insane

devout scroll
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You can also do both

stark torrent
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you know it's really weird hearing people say something like that? I think I was in your position a couple of months ago O-o

I wish i had that level of skills that you got
@spiral sigil

devout scroll
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Model then subdivide and sculpt details

spiral sigil
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and it's true

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the level that you got is literally my objective currently

devout scroll
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Or you can use sculpting instead of proportional editing sometimes

spiral sigil
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You can also use a multires modifer and sculpt on that and switch between subdivisions to get different levels of detail.

stark torrent
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that styilized head tutorial was the most useful for me though

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I still go through it sometimes today 😅

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his method for making eyes is soooooo good

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and very easy

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makes your model look a bit like an owl, but once you merge the eyelids with the head, and add volume, it looks 👌

median pike
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@stark torrent do you use blender or Zbrush?

stark torrent
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I use both

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Blender for box modelling and compositing/rendering

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and zbrush just for sculpting

median pike
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can I do what they are doing in blender?

stark torrent
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oh, actually even better in blender

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if you're talking about hair

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I actually do hair in blender now, but it's not as intuitive as in Zbrush

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but it does look a lot better

median pike
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I am talking about making something that doesnt look like vomit

stark torrent
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yeah you can do it in blender

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I did it

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when I started out from blender, I used this exact same tutorial

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took me a while to figure out how to replicate what he did

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but it helped as far as I remember

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I think I did switch to zbrush while trying to do this tutorial though

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you can use a mouse in ZBrush

median pike
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its a completely new program with new controls and new shortcuts though. It will make me insanely frustrated

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I cant remember using two apps at the same time

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I couldnt even do it with bledner 2.8 and 2.7

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  • it doesnt make much sense since once my trial expires I cant use the thing anymore so I learnt everything for nothing
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my only income is vrchat avatars so I can hardly buy anything with that

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definitely cant afford that 500€ pricetag

spiral sigil
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@stark torrent thanks, keeping them in the bookmarks

median pike
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I have some money saved up so I will order a tablet

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but I cant afford Zbrush so thats out of the question

rotund lynx
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There are usually open source options available

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You already have Blender, for instance

devout scroll
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Grant abbitt has some tutorials on sculpting. I like his style of teaching

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Even tho caricatures and whatnot are not my thing at all. Still worth looking into because the techniques you learn are useful @median pike

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I'd recommend looking at blender 2.8 sculpting tutorials if you're gonna use it because otherwise you're gonna get frustrated with not knowing where to find something and just quit

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it's quite common

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on youtube obviously

median pike
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Hes the person I tried following

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my results are awful but I guess I will try again

devout scroll
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Maybe there's something you're doing wrong

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That kinda affects more things

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Like not having dynamic topology on

median pike
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its just me being terrible at anything that requires creative thinking

quaint jasper
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mood

spiral sigil
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same but I love doing it

onyx juniper
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I want to punch rigging in the face

shell sentinel
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Hey guys! I’m making my 2nd 3D model like...ever and kinda jumped the gun and now I’m trying to learn how to model clothing ! I wanted to know how you guys went about it

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I essentially wanna give this guy coattails (that you can see in the ref)

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But don’t really know where to begin with creating that kind of ridge that will go into it around the waist

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Wanted to know what you guys do for stuff like that!

onyx juniper
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Shape of the design is nice, and the model is very close

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Are you talking about the double breast of the coat?

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And the way it symmetrizes at waist level?

median pike
stable edge
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How quaint

median pike
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I am feeling uneasy

karmic sand
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hot

shell sentinel
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@onyx juniper I mean the 2 parts trailing off the coat!

shell sentinel
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The rest of the seam what will go up the middle will just be drawn with texture but oh man I hope I can rig and weight paint him in a somewhat easy way haha

left moss
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hi

barren meadow
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Since it's an issue that only occurred after exporting from my blender, I wanted to see if anyone that modeled had experienced this issue. After taking an FBX into blender for optimization and then exporting it back to an FBX, I noticed my blendshapes now affect my specular/normal maps. Does anyone know what may be causing this?

quaint jasper
barren meadow
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Oh neat.

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Btw, I got her fairly low on texture sizes. You'll only really have the 2 higher poly meshes to complain about now.

quaint jasper
spiral sigil
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is there a way to generate or fill the space between two paths?

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I'm trying to 3d model a croissant. I want to draw the outside and fill it full of cylinders or cubes of various size instead of trying to fill it out painfully by hand

quaint jasper
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Sculpting might be a much easier approach then

spiral sigil
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I see. I might have to learn to sculpt then

vapid perch
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help, blender sculpting tool doesn't work on a specific mesh

stark ore
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Redoing UV's n textures to optimize my model even more. should be down to 1 mat per body and 1 mat per head after :)

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yes i know the seams are a bit off colour, ill have to blend it better

astral dawn
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What's the best program for 3d modeling for vrchat, for people who are new to 3d modeling? o:

hardy agate
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blender is recommended for most of vrchat and i would suggest to learn on that, there are hundreds of great tutorials for blender and vrchat out there.

devout scroll
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Yes, get blender 2.8+ and find tutorials for that

median pike
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@astral dawn blender is free and does everything pretty much

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but for strictly making models

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Zbrush

spiral sigil
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Ok, Zbrush is one if not the best program to sculpt in. But you can sculpt characters in blender with no problems. There are videos of people making amazing sculpts in blender. It is not the program but the person behind it.

median pike
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but they asked for the best program

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youre gonna be shit in sculpting no matter if you use blender or zbrush

spiral sigil
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True, so you might as well start in Blender

median pike
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yeah "mighht as well" Learning a new ui afterwards surely wont be hell

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it really doesnt matter though youre right

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but you know what matters

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tutorials

spiral sigil
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The UI is not the problem. 1 week and you have learned it. I have switched between blender, zbrush and Maya

median pike
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everyones different my man

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watch tutorials for Zbrush and not blender

spiral sigil
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The trouble are the shortcuts.

median pike
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even if youre sculpting in blender

spiral sigil
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That is true. Zbrush has fucking fantastic videos on sculpting

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I wish retopology was as good in blender as it is in Zbrush

median pike
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YZbrush tutorials are usually made by industry professionals and learning their techniques and workflows is better than someone like blender guru

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I am thinking of getting zbrush once my tablet arrives

spiral sigil
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Blender Guru is a stepping stone to learning the UI. Honestly his videos are great for learning the basic for optimization, but when moving into more difficult territory like advanced retopology, understatement of lights ect. there are paid courses which are a million times better.

median pike
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yeah. sadly because blender makes mostly tutorials for beginners, even he himself has forgot the more complex stuff

devout scroll
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He rambles too much and his videos are long

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Look for ones that explain stuff in a more organized way

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zbrush is notorious for having a bad interface. I don't think it's gonna be very beginner friendly

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And all the expensive equipment in the world won't make you better at sculpting

median pike
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I mean

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a tablet will make you better

devout scroll
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It will make it easier to sculpt but you still need knowledge and experience

spiral sigil
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Dude if I buy the nintendo power glove I will be a god at gaming

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That is how it works

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So if I buy all the expensive ass monitors, mice, keyboards, tablets and 30 modelling programs all licensed I will be a god at 3D.

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Yes

devout scroll
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It's a common misconception that your hardware is keeping you back

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Which is true to some extent

still wadi
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if u want good follow along videos to learn blender i always recomend ppl polygon runway

devout scroll
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But it's not the whole story i personally often trick myself into believing it

still wadi
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it's more so for ppl who wanna follow along on example rather than guy mumbilng stuff and overexplaining shit for 2 hours

devout scroll
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If you're talking about blender guru then I couldn't agree more lol

spiral sigil
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he is good when you have no clue about it at all

still wadi
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dOnuT TutOriAl

devout scroll
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Though I guess if you're scared of blender his friendly attitude helps

spiral sigil
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but when you have already some knowledge, it's not that necessary

still wadi
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i like stuff that makes u think yourself

devout scroll
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But me, as a enternal beginner, i prefer succint information

still wadi
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not stuff that literally hands u everything on silver plating

devout scroll
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Well, I think it's better for people who are intimidated and have too much self doubt in their technical abilities

spiral sigil
devout scroll
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Like, the people who are scared they'll break their computer if they try to make something

spiral sigil
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basically he ask you to create some stuff in your ow nway and then show a method or 2 about how to go about it

still wadi
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i feel like ppl like that need to work on theyr self doubts first

spiral sigil
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super useful if you want to think a bit and not just copy exactly what someone else is doing

still wadi
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and then work on how to get better at modeling

devout scroll
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Well, having some results really helps

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Even if you're spoonfed step by step

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I often get discouraged in my abilities because I never finish anything

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But I at least know what exactly my flaws are and am in it for the long haul because i like modelling

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I also always recommend this video

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It's a discussion over the options

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And recommends certain creators

spiral sigil
devout scroll
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Also a good channel but mostly about technical stuff and concepts and not directly modelling

halcyon hare
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Imo unity has some great courses

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cant recommend the site enough

astral dawn
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Thanks for all the resources, guys! I appreciate it. c:

plain spruce
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how do I fix that middle face from looking like that?

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not the seam in the middle

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but it looks like a normal issue?

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some faces will look like this imported into unity

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how can i fix this?

spiral sigil
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@plain spruce Your faces are all fucked up

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Hang on

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This is the problem. Your face direction is the wrong way

plain spruce
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is there a way to select the face

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and then turn it the other way?

quaint jasper
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r 180?

spiral sigil
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@plain spruce Yes, it is called googeling

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You can also use the face tab

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Like this

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To show normals

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Do this

still wadi
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no textures or anything yet

silent cargo
still wadi
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yeeee

runic nymph
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sick ride yo

fair patrol
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How do you do anime eyes that dont clip through the face when looking around?

hallow bough
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Give the eyes enough concave space to rotate.

fair patrol
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Can't there be a culling applied so the eyes stay visible even underneath the skin?

median pike
solar fossil
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eyy, nice sculpts redotix

spiral sigil
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hiya

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I've never made hair before but someone asked me if I could try to make them dreadlocks

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can someone point me in the right direction?

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Maybe examples?

hallow bough
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@spiral sigil If you've never modeled hair before dreads might be a little difficult. I'd start with something else. But depending on the detail you want I imagine you'd have to model the shape of a dread and then work with different maps to create the hair texture a dread has. If you search for dreadlocks and 3d you'll find some examples.

spiral sigil
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I thought most hair was planes with images mapped to it

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I don't want too much detail I guess it's for a shitpost

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Depends on the method you use.
You can make hair out of curves
You can make hair out of blobs and masses
Or you can make hair out of hair cards over a blobby mass

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which method would you suggest for dreads? I will go out and learn it

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Or would any work

gaunt aurora
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array+curve+deform(taper) in that order

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@spiral sigil

hollow sundial
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Made from scratch and I think I rigged it, been a while, hf

still condor
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XD

spiral sigil
spiral sigil
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good goat

gleaming ermine
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I have a question to figure out if I messed up or not. In substance painter, when I imported textures, I set the texture size to 4k instead of 8k. Did I mess up, or can I just change it to 8k in image set settings?

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Or I guess, am I still able to export it on 8k, or does it permanently set the texture size maximum to whatever you set in the import menu?

waxen pewter
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my simple rock monster

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rigged and painted -

gleaming ermine
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Honestly if you didn't go to school for 3d modeling, Google and YouTube are the best helpers

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it's almost all program literacy that helps you create what you want.

spiral sigil
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good 3d modeling

devout scroll
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"fix ur game devs"

spiral sigil
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does anyone have any good resources on modeling heads

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like building out and then rigging mouths and eyes

fringe rock
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Ive you try youtube

quaint jasper
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@visual vigil That dirt mask seems a bit strong 😄

spiral sigil
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most of what I see on youtube is speed modeling weeb videos

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It's a great place to easily find beginner stuff like

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how to model donut

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but not so much more advanced topics

quaint jasper
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zbrush tutorials is what you're looking for

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they're applicable to blender modelling

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but the high level stuff is usually behind paid courses

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which currently are on sale/free

little shuttle
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im wanting a custom avatar but have no idea how to make one. Is there anyone willing to help out?

spiral sigil
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You should find some tutorials first and do some research and then ask questions when you get stuck

spiral sigil
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ya you're right ruuub

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I'm browsing thru udemy now

rocky yacht
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Ok

visual vigil
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@quaint jasper that's just a AO muliiply layer in blender

quaint jasper
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not the ao, the dirt on the flat surfaces

spiral sigil
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is there any way for me to move these bones to match where the other ear bones are, onto the other ear? I moved the ears back and rotated them around but didn't move their bones with them

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I moved the other bones to the correct ear and played with it in pose mode and the weight painting still seems to work out, I just need to know how to move the other bones so the same position across the axis

devout scroll
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Move the bones in pose mode then apply as rest pose

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Otherwise just move the bones to match in edit mode

visual vigil
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hm

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i see no issue

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dust and mod over time from landing

quaint jasper
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It's white by default right ?

visual vigil
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grey

spiral sigil
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@devout scroll how do I move them to match exactly in edit mode? I think that's the question I'm trying to ask

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When I try they always look a little off compared to the left/right side

quaint jasper
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Ah that makes sense then, I remembered it white

devout scroll
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Don't think you can match the exactly but you can just get them close

spiral sigil
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aaaah

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that's gonna bug my ocd real bad but as long as it works I guess it's ok

spiral sigil
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For some kind of newsroom.

spiral sigil
white moth
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Any blender gurus know if blender can do 3 point scaling, or maybe it calls it something else? But basically “put this part of the model here, and then scale and rotate it so this other part of the model ends up over here”

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Ive been doing it a hanky way with pose bones

frozen kite
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Is blender what I would use to say add a sword onto a belt or something or would that be a unity thing I’m a beginner at 3D modeling too

quaint jasper
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to make it, blender, to add it, either

frozen kite
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Alright does blender do stuff like mess with eye color too

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I’m trying to model an OC but she’s blind and I want the opaque look

quaint jasper
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that would be in photoshop or gimp or any image editing software

frozen kite
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Is gimp free or inexpensive?

quaint jasper
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free

frozen kite
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Oh awesome thank you for the help

acoustic tangle
stable edge
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Face fighting?

quaint jasper
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check the normals

acoustic tangle
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Not sure what that means, both eyes should be like transparent but one of of them isn't, i tried to flip normals on the left eye and didn't work it looks weird then

quaint bronze
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Is the object assigned to the transparent material?

acoustic tangle
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I guess so because both eyes using the same material, otherwise both eyes would be like that i think right?

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Sorry i'm not very good at this stuff

quaint bronze
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Its no worries man! We all start somewhere. Are there two ‘parts’ of the eyes? If so the outside portion of one of the eyes might not be assigned to the correct mat

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It could also be that one of the meshes was shifted slightly and that the ‘inside’ of the eye isnt far enough inside

acoustic tangle
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(From the pictures point of view) The left one is how it should be and the right is wrong, best way i can show it, and it looks okay if i select the other part of the right eye

quaint bronze
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Is that object assigned to the same material as the other one? I missed you saying that they were the same mat - sorry!

acoustic tangle
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The other part using the same material the inner part is 2 different once

quaint bronze
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if you havent set up shape keys (or anything deleting parts of the mesh might mess up) I'd try deleting that side and just mirroring the other to see if that fixes it

acoustic tangle
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I will try that

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It worked but it don't really mirror it very good

quaint bronze
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I’d just move the mesh/individual verts back in place until it fit correctly again

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Also keep in mind that you have to select the correct axis to mirror over

acoustic tangle
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I found another way of fixing it, and it's stupid i just had to join the inner mesh with the outside one. This model is way to hard for me to fix sadly

ruby tendon
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how do i make shapekeys

pressing + doesnt work. i don't get the basis key

devout scroll
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  • should do it
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You'll get a basis when you press it, then you press it again to create another key that you can edit

steady zealot
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@ruby tendon make sure you're in object mode first

ruby tendon
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@steady zealot i am in object mode.

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are there modifiers that can blockit

stable edge
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select mesh in obj mode, press + to add new shape key, editmode, select shapekey, move verts

ruby tendon
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o apperantly i made 25 shape groups

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they just didn't show up on the list

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because filters are active even when collapsed

spiral sigil
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Is there a way to decrease the distance between two objects easily?

stark ore
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Pushing them

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Jk

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Not sure what you mean, should just be able to press g n hit what axis key u want @spiral sigil

spiral sigil
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I mean moving both at the same time towards each other

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I know weird question

quaint jasper
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in the transform you can substract on each, otherwise in blender

onyx crane
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@quaint jasper -- I just stumbled upon your Substance Painter Basics tutorial. It's the first one I've seen that breaks it down that simply and having that focus on VRC really helps me picture how I could be using this in my models. An awesome asset to the community. Thank you! Link for those who are interested: https://www.youtube.com/watch?v=L6f87psKYyk

This mediocre tutorial goes over the basics of substance painter for the VRChat avatar/model creation workflow.

▶ Play video
quaint jasper
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I forgot a few steps since I re-recorded it, but it's still enough for what most people need it for

main kettle
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Guys, please help me find a model of a dancing lizard, I climbed the entire Internet, but I could not find a model. please, help 😭

quaint jasper
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If you couldn't find one, then most likely no one else has

main kettle
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@quaint jasper about these lizards in vrchat a lot of videos on YouTube

quaint jasper
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Then you didn't look well enough if other people found them

fair swift
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you mean the tiny leopard geckos that some people use?

main kettle
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@fair swift yeah!!