#vrchat-general-2

1 messages · Page 1096 of 1

whole hound
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Yee. It needs to be quick. So most of that stuff is bound to gesture overrides.

echo sigil
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I'm in the debug menu with friends rn. This is NOT a way people can steal account period

whole hound
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My facial gestures and stuff are working. Idk about anyone else.

agile moon
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So Brochacho and countless other avatars are just not useable now?

winged adder
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Though I think lolathon and chimp have like.. Vive and index, so their keybinds are different

whole hound
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Vive controllers. Index headset yeah.

winged adder
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I know radiant has knuckles...he hardly uses.

agile moon
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Guess it doesn’t matter, don’t have VR anyways. Looks at wallet

dawn mortar
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I still wish I could afford trackers vrcCrying

winged adder
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I just know that for Oculus controllers this update is... Annoying.

whole hound
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I have oculus.

echo sigil
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I made the joke when I heard about the private beta that now we can be crashed so many different ways with a single avatar!

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disable mic button in settings for anyone with a rift. Makes it way better. Playspace move set to x

winged adder
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sits on the bench of "less easy to jump and playspace move" with bee

ruby needle
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One way or 100 ways with the same end result isn't really making things worst tho. cirBaka
(Yes i know that was a sarcastic message. cirBaka)

echo sigil
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xD

agile moon
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lol

winged adder
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I still see the problem of avatar authors not being willing to learn this new system,if they're even active. There's some avatars you can tell haven't been touched in 2 years

ruby needle
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Sure, but ... 2.0 isn't just "not there" anymore, they're staying 2.0 and that's it then.

agile moon
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Where would I look to, if I wanted to try getting into making avatars?

winged adder
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Yes but what if they were fbt avatars?

ruby needle
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Atm i think it'll take a tiny bit for nice all in one tutorials of the realease version ov AV 3.0

winged adder
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Now they are broken 2.0 avatars

ruby needle
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Sure, if they did the off spec tweak then that'll be that.
But that's not really 3.0 / learning a new system related. cirThink

winged adder
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I understand fbt was hacky and should have been fixed prior, but fixing it with a lot of other changes at the same time is a big oof

ruby needle
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I personally thing if not now, where a lot of people will remake things in 3.0, then when?

agile moon
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^

ruby needle
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Now is the perfect time (or earlier) but not at a later point

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Cus then you gotta redo it again later, instead of both now.

agile moon
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Also true

unborn sorrel
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I don’t know how I feel about the new update

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Tho most of the serious players I’ve managed to talk to seem to hate the update

There are some nice things but the vast majority seem to be complaints

vocal shard
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The new update is good fixing lagg problems and FPS drops, not gonna lie, but i lost many avatars cuz the legs are broken (as some the arms) and i can edit them cuz are old avatars thta i don't have the project anymore.

agile moon
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It’s effected a lot of people differently, depends on who you ask. Haven’t touched the game in awhile personally so wouldn’t really know the difference

ruby needle
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The problem with judging percentage is, people who like it dont have much to shoud around

unborn sorrel
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No games lags worse

ruby needle
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The negative side is ALWAYS more active and loud

ivory axle
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Is it true or confirmed that the security of peoples account are lacking and so they are being hacked?

raven shoal
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My avatars are working completely fine actually way better than before im loving the new calibration tbh its way better now and the new toggle system too.

vocal shard
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Well if the negative is loud it maybe means something?

unborn sorrel
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Vrc security has always been a touchy topic

ruby needle
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If you have a good on Amazon with with one 5 star and one 1 star vode, likely there has been at least 5 more people who would have voted 5 stars but are simply not having any reason to write stuff

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If you have something you greatly dislike you're going to complain

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but will you actively "oh this is sooo goood" everywhere on every new thing?

uneven escarp
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My biggest issue is that the hands drift from the controllers now

unborn sorrel
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If you get more complaints then praise something is wrong

west yoke
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Negative is loud no matter where you go. People will complain about an issue easily, but are less likely to compliment it or say anything if they aren’t having issues

ruby needle
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You didnt understand what i was trying to say, did you. @unborn sorrel

ivory axle
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There is huge concern of peoples accounts being stolen due to a bug can anyone confirm this?

uneven escarp
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@lunar knoll source on that? Everyone in game I have heard from has complaints 😛

unborn sorrel
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But no the devs no beat trust me 😉

ruby needle
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If you have one person yelling "this sucks" and one "this is good" there is nearly always 4 more quiet friends behing the good person.

carmine nebula
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So pretty much... If you have avatars under the 2.0SDK, it can still function properly under 3.0 mechanics for this new updates. Which is awesome knowing they properly work.

ruby needle
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While if "this sucks" had friend's they'd yell back pretty much right away.

echo sigil
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The thing about people stealing accounts is complete bs. There is no way to use the new debug system to steal accounts period. It is nothing more than playspace tracking of you and your avatar. It's safe to even stream with the debug thing open. It is nothing more than a rumor. Your account is as safe as before avatar 3.0 went live

ivory axle
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Mhm just wanted more insight as some people are freaking out about it in some other servers

unborn sorrel
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@ivory axle that was a long time ago

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@ruby needle that’s not how that works

echo sigil
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I checked into it myself a few seconds ago. The only way they can steal your account is with a client or hack. This has always been a thing if that is the case. Nothing to do with this update

ivory axle
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Mhm

ruby needle
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That is exactly how it works...

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Look, if 10.000 demonstrate against Corona measurement's, but there is no one celebrating how good they are, does that mean it's bad to have the measurements?

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Maybe that's a good example.

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¯_(ツ)_/¯

unborn sorrel
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If you have negative reviews on so something and are consistent in the complaints there is a obvious problem

You don’t assume there are 4 other supporters behind d the one that gave a good review

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Where did corona come from

I’m sure everyone is pretty vocal about that

echo sigil
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Personally, as much as I'm in the middle with this update, I find your immediate desire to ignore the backlash is quite insulting to the players. The dev team has done it with udon as well. While the negative is usually louder, it seems really louder than the positive this time. I'd suggest listening to both sides equally

raven shoal
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^

echo sigil
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I could easily write 10. It's fixed now however

ivory axle
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Sometimes criticism is the best way of learning

ruby needle
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Actual constructive criticism is good and always apreciated

rigid sun
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Criticism =/= moaning

ruby needle
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^

ivory axle
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Yee there has to be a happy medium ofc

echo sigil
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This is only true if you don't write every piece of critisism off as moaning^^^

dawn mortar
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the majority of what ive seen right now is just "i dont like different controls"

ruby needle
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^A valid critic point

rigid sun
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It is

ivory axle
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People gotta deal with change or just change the key mapping lmao

echo sigil
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Which you have been seeming to do just that. Writing every bit of backlash off as moaning

rigid sun
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I literally just did not do that right above your statement. Good job.

unborn sorrel
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@ruby needle you saying that is funny

uneven escarp
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My biggest complaints is the IK feels off in some ways, and hands drift a lot. Your avatar hands should be directly attached to your controllers

echo sigil
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30 second chat delay exists lithium. I couldn't send it sooner. Sorry.

rigid sun
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it's fine.

grizzled pasture
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Left axis 2 press is the solution for index users wanting the old gesture system. Yes it;s fine to have opinions about the control scheme.

dawn mortar
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yeah thats valid criticism, maybe having alternate control schemes would be very handy

echo sigil
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Again, I like this update really. I wish it didn't break some of my avatars, but it's kind of nice. I was able to fix my controls by disabling the new button. Easy

indigo fern
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your controller might be drifting, last time i checked hands were always locked to controllers, thats why you can pull your own chest around when too short sometimes

ruby needle
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@unborn sorrel One of the major hate points of people has been "the new calibration sucks, give backthe old one" while they A haven't given it a chance and B there is a startup parameter to use the old one.

The other is complains about inpropper setup avatars breaking (neck fix) due to vrchat having actually fixed a long standing bug.

unborn sorrel
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There is a reason why people hate iy

uneven escarp
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@indigo fern Lemme upload a video in a moment to show it off. Reinstalling VRChat completely to make sure it isnt another issue

ivory axle
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Ugh no one should use neckfix anyway so that's on them

dawn mortar
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usually if your hand starts drifting its a sensor issue on your end

ruby needle
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Yes, and it's been recommendet against for ages @ivory axle

echo sigil
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How long would you say giving it a chance takes? It's been a night

indigo fern
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yea the game should lock it, it does this with head now too for no head drift in fbt

unborn sorrel
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You fixed a bug and didn’t consider the reproductions to avatars

ivory axle
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@unborn sorrel they shouldnt have had neckfix anywau

dawn mortar
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Imagine slamming the developers for fixing a bug like what

ruby needle
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@echo sigil it's more about actually trying it and see how it works instead of yelling at it cus it's different and you dont like it on the first view.

unborn sorrel
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The community had found a fix and yet you ignored it

ruby needle
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Not a actual "this amount of time"

indigo fern
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making the neck non existent isnt exactly a fix, thats a workaround for old jank
now the jank is gone

echo sigil
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Yes, but many have given it a try, and have said they didn't like it. Is that still just moaning?

ivory axle
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@unborn sorrel it wasnt a fix and it hasnt been encouraged for years so the rigging issues is the creators problem

rigid sun
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... I'm... pretty sure they did? Like, that's the reason I've been "simping to vrc" right now.

You literally just said EXACTLY why I think a lot of you are being idiots about this situation.

"how DARE VRC devs fix a long standing bug we said they were ignoring~"

vocal shard
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Either i am dumb or you need both sdk2 and sdk3 to even make sdk3 work. Even though the website claims they aren't compatible. But if you just import sdk3, it just doesnt work by itself because its claiming the "Avatar descriptor" is missing

echo sigil
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I find the new tracking pretty nice tbh. Might not switch back. I'm just genuinely curious with these questions I'm asking. No shade towards you at all :3

unborn sorrel
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So we need to fix the avatars now

rigid sun
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... yes. You do.

ivory axle
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@unborn sorrel that's on you if you had the neckfix.

indigo fern
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watch the neck fix tutorials backwards

ruby needle
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You need to make them back to the way the game has always specified how they should be.

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Yes.

west yoke
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You broke it now you need to fix it

rigid sun
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If you're doing stuff that is not supported by VRC (which explicitly stated in their documentation not to use any FBT fixes) then it breaks, that's on you

dawn mortar
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The developers fixed it and now you need to remove the bandaid you applied to your avatars

ruby needle
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Correct

vocal shard
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Except because avatar descriptor isnt present the entire sdk3 wont compile correctly

rigid sun
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Well, stitching. Not a bandaid. Think of it more like removing stitches. Can't just rip it out or you'll break everything, but you have to undo it for it to "heal" correctly

Also it sounds like your import of SDK3 failed

echo sigil
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I find the hips a little weird with the new calibration. They seem to jiggle a bit. Might be a hip rotation or a zero weight bone

vocal shard
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it gives me that error, unless they want me to remove every single component with a script attached and start over

edgy quail
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just make a new unity project it takes like 5 minutes

ruby needle
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you can't just upgrade AV 2.0 avatars

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you need to redo them in 3.0

rigid sun
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It does state that upgrading from SDK2.0 to SDK3.0 is not supported on the download page. You have to do a new project.

echo sigil
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What exactly needs redone? Just the animating or the entire avatar? I can't see how it needs completely redone if it's mainly animation changes

ruby needle
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you set things up differently

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depending on how deep you go ofc

vocal shard
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Riiight now i know, thanks

indigo fern
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and it probably says back up your old project too

echo sigil
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looks at my touch inventory rip

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thankfully my touch inventory avatars seem perfect with this update. No need to update them :3

rigid sun
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That's probably the best thing about it @echo sigil 😄. I'm excited to have outfits and other random things~

dawn mortar
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You shouldn't need to start a new project, so long as you get rid of all the SDK2 components and then rid yourself of anything related to SDK2 in your project files you should be able to then import SDK3 in with no issues

echo sigil
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Yeah I really like the wheel! Like the rgb changing I really like

rigid sun
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i wanna see someone take that wheel and put it in like... a phone? like a phone menu. Give us menu options!!!! D:

fierce grotto
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is there any way get old "enable gesture"-bind back in valve index?😬

unborn sorrel
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@ruby needle I can’t fix it since I brought the avatars from people and some don’t make models anymore and I don’t have files

rigid sun
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That sucks.

ruby needle
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This is ofc a bummer.

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The one at fault here is still either the commissioner who did not make the avatar to sepcs, or the customer for demanding a off spec setup (fix)
I do totally undertand that this sucks ofc, but you can't really blame this on VRC.

unborn sorrel
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So I now can’t use avatars that I love greatly because of this

stable folio
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Dumb question. If I used the "fix model" with CATS, are my models FUBARd?

rigid sun
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idk why but that always fubar'd everything i did with my models.... lol

stable folio
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The fix model was always super helpful for my models in the last system and worked fantastic. I'm just making sure since I've literally used that on every model I have. I'd rather not have to recreate 40 models if I don't have to.

grizzled pasture
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@fierce grotto there is a way to get the old gesture system back, but you will have to familiarize yourself with the SteamVR bindings

add "left axis 2 press" to the thing you want to be your gesture toggle

ruby needle
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Why not just try them in vr? 😄 @stable folio

stable folio
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Please don't be dismissive of my question. It's rude. I haven't had the chance and if I need to recreate them at least I can plan ahead.

ruby needle
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Im sorry, this wasn't ment to be rude.
You probably want to give them a test when you can, if you did the fix that changed the neck then you'll need to redo them

indigo fern
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you can still use fix model, they disabled fbt fix in cats a long time ago

ruby needle
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The other FBT fix is fine i belive.

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Also what N8 said.

indigo fern
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its still an option, but in cats they do tell you its old and not needed

stable folio
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Thank you N for answering. I was pretty sure that CATS was endorsed by vrchat on their documentation. It would feel like a stab in the back of they broke because I used CATS.

indigo fern
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not an intention thing theyre looking to fix that since its an actual problem

stable folio
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Not a surprise. VRChat seems to always breaks more things than it fixes. Luckily I'm a Fullbody user.

indigo fern
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then you should be solid ye

stable folio
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Still hopefully this update is better than the one where they FUBARd the vive controls for a solid 6 months and refused to change it. Let's hope I suppose.

indigo fern
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new calibration method too, so try to get used to it
after like the first minute or so it feels a lot better than the old way

toxic pasture
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Is Burst implemented yet?

stable folio
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I'm going to guess probably not, but we'll see I suppose. Ive heard a lot of complaints from my fellow full body users, but I'm trying to keep and open mind since it's not like I have any choice at this point.

Thanks again for your helpful answers.

indigo fern
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most of the complaints are because they arent adapting, it really is better
the only thing you have to do now is fiddle with your height so your feet are matching your avatar, head is always in place

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like just set height and look straight, using playspace doesnt do anything anymore

vocal shard
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Apparently the 3.0 update had made accounts susceptible to being stolen so you should avoid public worlds atm

stable folio
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Unfortunately I take their opinion highly since they're fbt performers. If they can't adapt to it, I worry about the masses. But we'll give it a week I suppose. They can always use the legacy version until vrchat takes that away too.

toxic pasture
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Apparently the 3.0 update had made accounts susceptible to being stolen so you should avoid public worlds atm
@vocal shard
They've always been susceptible.

ruby needle
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That rumor is as true als all the other times.

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(not)

vocal shard
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Yeah, it was just made aware to me that the debug tool allows pretty easy access now so I figured I'd try and pass along the message

halcyon flame
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im so goddamn confused

toxic pasture
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Debug tool isn't as easy as your steam api

halcyon flame
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so is it safe to continue to go to public worlds

vocal shard
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If its just a rumor then that's super rad. Just tryna help anyone if I can 😊 and yeah I figured, sorry, wasn't trying to create any fear or anything

winged adder
halcyon flame
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alot of the servers im in has put up notices to stay out of public worlds so im really confused rn and ive got a few friends who are scared to go to publics

ruby needle
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These kind of rumors have been going around since ages. And it's not how that works.

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Dont worry. cirComfy

stable folio
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Honestly, I'd stay away from public world's until ithe updates get flushed away. New updates always cause trouble for users it seems.

halcyon flame
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so it is safe to just derp around in public worlds?

stable folio
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You can try but if you're actually scared just enable two factor authentication.

desert stratus
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its always both shittier and safer than it seems to fuck around in public worlds

cosmic pagoda
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Accuse vrchat of a lot but they'll announce if they scuff security. there'd of been an update by now if it was bad.

vocal shard
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I appreciate yall bein sensible about this 🙏

halcyon flame
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well i wasnt too sure because ive only just found out and i thought it was still early

toxic pasture
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The way people can steal your ip is when you connect to a world with a video player. You ping the https and you get the ls of it all. Don't go to Video rooms is all.

tight hemlock
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bro u can watch movies in vr?

desert stratus
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@tight hemlock fuck yeah duud

winged adder
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@tight hemlock there's worlds where you can, yes. movies, and/or anime shows.

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and anime movies!

tight hemlock
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that shit is crazy

winged adder
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one i think called "area 13" ? has a bunch of movies in their theater

desert stratus
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ive watched multiple movies in vr while shooting the shit with friends its great

unborn sorrel
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@ruby needle you do realise you being a chat mod means you represent the team right

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Saying that everything is the fault of the community isn’t a good look for vrc

trail cloud
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@empty cliff hey ,it's been a while vrcFPaulSip

desert stratus
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to be fair i can go off both about actual bad shit the devs have done before and the consistent / constant fucking problems with the community

toxic pasture
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Let's not do that and try to fix problems instead of break people down. Remember, everyone is a person.

desert stratus
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like literally ive spent probably 25% of my messages in this chat ranting about how 80% of the optimization problems in this game fall on world and public avatar creators

unborn sorrel
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Both sides have issues I agree

vocal shard
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sup

toxic pasture
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My d||uc||k

vocal shard
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F

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thats down

desert stratus
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ever since the dreaded quest update the dev team seems to actually be stepping increasingly towards an actual good direction so at some point the community is going to have to catch up, though

vocal shard
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dumbass

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I just heard some shit that people can steal peoples account with avatar 3.0 is this true
EDIT:
I feel fake news surely vrchat devs won't allow this to pass

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me 2

ruby needle
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This kind of rumor goes around every now and then. It is not true.

desert stratus
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it's not according to fpaul and even if it was there's already easier and better ways that people can steal your account (that are also still being patched out)

toxic pasture
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I just heard some shit that people can steal peoples account with avatar 3.0 is this true
EDIT:
I feel fake news surely vrchat devs won't allow this to pass
@vocal shard This has been possible since 2.0 with steam api

vocal shard
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ikr

worn prism
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Its so cute how easy ppl can steal ppl shit without consent or knowledge.

Annyoing to deal with but whatever.

vocal shard
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but now more rellevant

desert stratus
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if youre that concerned enable 2factor authentication and review basic fucking netiquette

vocal shard
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@vocal shard This has been possible since 2.0 with steam api
@toxic pasture yea some guy named ryu abused it

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netflix and chill

worn prism
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Avatar ripping can't be helped or stopped. Like.. only thing you can do is just bring awareness of the ripper in question and go on your day

toxic pasture
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if youre that concerned enable 2factor authentication and review basic fucking netiquette
@desert stratus
So, get a vpn.

thorny aspen
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Any game isnt safe from rippers any whos

desert stratus
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that too, though at that point youre basically immortal

vocal shard
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Avatar ripping can't be helped or stopped. Like.. only thing you can do is just bring awareness of the ripper in question and go on your day
@worn prism I will never understand why would someone ruin someone's lively hood like that

toxic pasture
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No you're not, packet injections can- Let's not go there.

worn prism
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@vocal shard Me either.. Couple of my friends just dealed with a person stealling from their worlds... IMAGINE ripping WORLDs and reuploading them for your own benefit.

desert stratus
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yeah lol at that point youre getting into deep shit

vocal shard
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damn thats crazy

worn prism
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Yee he's in this server funny thing but nothing can be done

vocal shard
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thats depp video game shit

toxic pasture
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@worn prism I will never understand why would someone ruin someone's lively hood like that
@vocal shard
How are you ruining a lively hood? You're choosing to use a platform that's not yours to make money and at the same time are making assets for a game that isn't yours. This is like worlds.com. To me, this game is a place to test your models from games you're already working on.

pearl spear
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Chicken strips

toxic pasture
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Bet most of those funds don't even get posted to the irs.

pastel tartan
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Yum

vocal shard
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i am eating them rn XD

pearl spear
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k

proper adder
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I heard people are using the debug tools to grab accounts from others

vocal shard
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avitar the last air bender

reef dawn
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You're choosing to use a platform that's not yours to make money

patreon, onlyfans, and every crowdfunding platform have entered the chat

worn prism
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@proper adder yeee it's a disgusting new bug

stable folio
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IDK for some people they just want some parts of a model.

vocal shard
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thiccc

ruby needle
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@worn prism @proper adder It's a circling rumor that is not true.

worn prism
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In other words the usual fearmongering

ruby needle
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Correct

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The timing is likely to try to archivea "rollback" or similar

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People will always try all means.

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(But this fearmongering isn't new in general tho, happens from time to time.)

toxic pasture
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  1. Original content is original only for a few seconds before getting old.

  2. Copy 'n paste is made to ruin every last bit of originality.

  3. Copy 'n paste is made to ruin every last bit of originality.

  4. Every repost is always a repost of a repost.

  5. Relation to the original topic decreases with every single post.

  6. Any topic can be turned into something totally unrelated.

  7. Always question a person's gender - just in case it's really a man.

  8. On the internet, all girls are men, and all kids are undercover FBI agents or Justice Decoys.

  9. There are NO girls on the internet.

proper adder
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I mean, vrchat still doesnt know how to encrypt avatar/world data, making it easy to RIP the files from others so its believable that a bug like that exist

ruby needle
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ripping doesnt stop with encrypting

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because your client will always have the key

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else it's not able to use the files

toxic pasture
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Just drop an embedded png with a trojan in with it disabled and let them rip it. See what happens.

ruby needle
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Protecting against ripping is only truely possibly by rending the game on a remote server controlled by the company, and just sending over the video

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that is the only way to fully protect the data

proper adder
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ChilloutVR was able to do it 👀

twin fractal
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Kagger911 lol

ruby needle
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Just because it's new and there are no tool's / routines available yet does not make it absolutely safe.

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Not even high profile console games are safe, despite not even beeing available on PC.

People have been reverse engineering shit for ages, and especially common engines like Unity are more easily broken due to knowing the inner workings.

twin fractal
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there's not a single game where you can't rip lol what are you talking about

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you're telling me I have to download all assets on my computer and there's no way for me to keep them? lol

ruby needle
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In the end, the loophole for things like encrypted data is, your client always needs to know the decryption key because else it can not use the data and thus not load worlds or avatars

steep fulcrum
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Not wrong any game you can even moble games

stable folio
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Just stop caring about your avatars being ripped, E-Z

proper adder
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Encryptions are usually done serverside and the data is stored is fragmented peices in the cache.

ruby needle
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yet your client will need to fully assemble it in ram to be able to display it

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and voila, you can dump it from there

proper adder
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Actually not really

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It'll still be fragmented, then if you tried to dump it, all the data woll eb staored in hundred of folders containing just hex codes

indigo fern
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Just ninjarip it 4skin

ruby needle
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we're not talking about the stored data files in the cache

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we talk about the assembled data in ram

small wing
#

You can get models straight through dx9

ruby needle
#

If the engine is able to assemble the data (which is has to be else you can not use the data) then you can always either directly dump it, or make a tool that replicates the process.

#

Even if you do not cache any thing and just straight load it to ram on demand, the ram will have to hold the dataset because else your game cannot use the date

#

Wether or not the data is encrypted in ram is also only a extra hop to do, because if it's encrypted in ram, the key is somewhere else because once again, if the client doesn't know how to reconstruct the data, it cannot use it for the game. (which it has to do.)

small wing
#

Its almost like it takes more effort to rip than it would to actually remake the model itself. vrcThinking

old veldt
#

Idk why we cant just rollback 3.0

ruby needle
#

Why... should we?

old veldt
#

I haven't met a single person that has liked it, steam reviews are going down, Ive talked to over 200 people yesterday in public worlds explaining to them how to go back to legacy FBT lmfao

lime burrow
#

agreeable

ruby needle
#

@old veldt but legaxy is an option you can enable, so why would it need to be rolled back if that is the problem?

stable folio
#

I never understood why vrchat seems to release updates on like a Thursday or Friday night. Never like a Monday so people can acclimate over the week and plan for any odd bugs

thorny aspen
#

Using the debug menu to hack accounts is a thing to now

rotund axle
#

It's not just the only problem though, it's broken everything,

lime burrow
#

i heard about that in a discord server

rough pulsar
#

the problem is if legacy calibration is ditched before the new one is properly fixed, or the inherent usability issues are properly addressed.

high tiger
#

+1 for the legacy mode here; i dont like having to guess for the leg tracker positions; and often when in larger skirtted avatars; its tedious to try and get position correct. As long as this option exists; it will be utilized here.

i hope in the end that we get a option to change the radial menu keybind as a update, as well.

small wing
#

@ruby needle Does that legacy option fix the new locomotion too? Because i genuinely cannot play with the new setup, i keep getting very intrusive clipping with avatar's necks in my view when walking.

ruby needle
#

@small wing afaik it's only the calibration thingy

rough pulsar
#

@lunar knoll If you want accurate foot calibration doing it blind is always going to be guesswork

small wing
#

Having sensitive eyes with this update pretty much keeps me from playing.

rough pulsar
#

Yes really

stable folio
#

Yeah I agree with gallium. The balls are critical to accurate calibration

small wing
#

Albeit, i'm the 1%. So I don't expect it to change. Probably going to stay on desktop til its fixed.

rough pulsar
#

Both times the method where the avatar is head locked have been majorly disliked, this is just the first time it hit release.

indigo fern
#

I've met plenty who like it, I like it too
There might just be a vocal minority but who can say

rough pulsar
#

The problem is without a mirror it's literally impossible to see your tracker balls so you can never get that initial proprioceptive feel for where your feet need to be, not to mention that sense is significantly less accurate than sight.

desert stratus
#

the reason why the balsl are no longer present is because the best way to calibrate isnt actually to do it carefully and part-by-part but literally just fucking tpose and do it in under a second

small wing
#

@rough pulsar I suppose there could be a system in place similar to how LIV does it?

indigo fern
#

The mirror thing is indeed a problem, but I always had to calibrate in front of a mirror

raw plaza
#

No the best way is to see trackers to make sure your trackers arent misaligned

high tiger
#

@lunar knoll > Nevermind the tracker drift i suppose or missalignment.

rough pulsar
#

@lunar knoll Do not tell me what my experience is or isn't. Ever.

stable folio
#

Seriously, why wouldn't you want the balla visible?

desert stratus
#

trying to actually make sure everything lines up 100% will just end in you contorting your body to a shape it isnt naturally in, and itll show through calibration. it makes more sense from every perspective to literally just tpose in a natural way along with the avatar, stuff will line up and deform naturally and the new calibration system makes this easier since if your avatar is bound to your head everything will line up automatically for you

uneven pond
#

Ate people still mad?

indigo fern
#

Yea the trackballs need to stop disappearing when changing height, that's always been annoying

raw plaza
#

Anyone who has used full body for more than a day will notice trackers arent always aligned properly

small wing
#

@uneven pond since the dawn of time, baby. 👍

desert stratus
#

if youre taking longer than one second to calibrate your avatar you should probably reevaulate whatever youre doing, this was true before and after the update

stable folio
#

Sometimes for certain avatars you have to calibrate specially

desert stratus
#

even for certain avatars the logic that benefits one second natural calibration still applies

stable folio
#

But that's wrong lol

raw plaza
#

If you re-orient yourself irl you can fix the tracker drift/misalignment, but you need to see where the tracker balls are to do it

stable folio
#

I would think it would make the best sense to just allow it to be toggleable for the balls to be visible. If people want them it can be a feature for them. I don't get the whole hubbub in why removing them is good. I just can't buy it.

desert stratus
#

you probably have a variety of avatars that use proportions that aren't 100% to your actual ones. if you try to match those proportions exact with your actual proportions youre going to end up with unnatrual behavior. it makes more sense to line up your actual and rig proportions along a common shape (say a tpose) than to force yourself into one that doesnt reflect how you actually move

stable folio
#

But maybe I'm forgetting what game I'm talking about. Good options is never one of VRChats strong suits.

indigo fern
#

Wot

frosty veldt
#

Well if the tracker balls arnt accurate then the feet wont be accurate. Its not rocket science

indigo fern
#

Are you using the same avatar or something, because when changing avatars with different heights/proportions you 100% need to place them at least somewhat properly

raw plaza
#

Its fine when the trackers arent misaligned. But when they're say shifted 6 inches to the left or right and suddenly your foot is now air next to your avatars foot

spice pewter
#

So a friend told me that the latest update caused a thing where people can get their account information hacked i would like to get some clarity

indigo fern
#

What are you on about lmao, saying tracker balls are placebo is literally a lie

stable folio
#

I never said it's factual but it's an assist. You don't need it, correct. Just like you don't need power steering. It's an assist. But you sure as heck wouldn't buy a car without power steering would you?

rough pulsar
#

That's the other issue, certain positional variances cause incresingly severe pivot problems.

raw plaza
#

Which can be fixed by turning like 90 degrees when tposing, but its impossible to catch pre-emptively without balls

desert stratus
#

like with the new calibration you dont even need to worry about making sure youre actually aligned irl anymore unless youre using kinect. just stand straight and forward and tpose, your head will move into place and everything else will line up instantly. and no i use many different avatars with different proportions regularly

vocal shard
#

Fear mongering rumors. Likely started to try forcing a rollback. This kind of thing spreads every major update @spice pewter

spice pewter
#

ok

magic jasper
#

hallo

desert stratus
#

like even if for whatever reason i wanted to use legacy calibration id still be doing it the exact same way

spice pewter
#

Making sure as i want to be safe @vocal shard

viral hill
#

little calibration trick if you don't want to change to legacy, when you press calibrate and t-pose, go into your menu and open settings or any menu tab, this will keep the avatar from rotating or moving left/right so you can better place your feet, but it will still move up and down

vocal shard
#

Yo, is there a error with debug tool rn that people can steal accounts?

#

No

cosmic pagoda
#

So is it like your job for a day after an update to just say no, accounts aren't compromised

hollow hawk
#

@lunar knoll it may not be so much people absolutely need to see the tracker balls just on their own, but people want to see them relative to the avatar's hips/legs/feet so they can get a feel for if the calibration will be "right." I used oculus hybrid and the tracker balls would be shifted, but i would still need to see them relative to the avatar's hips/legs and my irl hips/legs to get a good calibration.

magic jasper
#

brain damage

stable folio
#

Why are avatar performance stats busted reeeee

desert stratus
#

your friend isnt gonna get banned for criticizing the update. they likely got banned for something else

indigo fern
#

They were probably being snarky or a dick

cosmic pagoda
#

It's like groundhog's day, but it's discord

vocal shard
#

@vocal shard no. People don't get banned for criticising. But plenty have been outright aggressive and saying uncalled for stuff, which may lead to mod action

desert stratus
#

people have probably gotten warned or something else on this server thought for pasting this god awful copypasta over and over in public lobby

ruby needle
#

That's it, you're banned

#

(yes you can totally say that)

desert stratus
#

i was in desktop last night i thought it was chill

indigo fern
#

Fpaul sucks eggs

desert stratus
#

just hit r and do shit, actually now that i think about it should play desktop with a controller lol apparently you can do wack shit with one

light dust
#

wait whhhhattttt so i cant port my projects to sdk3 O.o u know how much time is put into some avatars leee reeeeeee

vocal shard
#

You still have both menus PikaThink

indigo fern
#

They have the new radial menu because they're completely reworking the UI
Emotes had to be moved

toxic pasture
#

Did they add Burst to vrchat yet?

cosmic pagoda
#

At least for a controller like the knuckles, this new menu is gonna be more functional for gestures

icy wyvern
#

Funnily enough I use an Xbox controller 50% of the time so using the radial menu is easy

desert stratus
#

@vocal shard not only is the actual number of things you have to do to access specifically emotes not changed (hit esc, click emotes, pick emote vs. open radial, go to gestures, click gesture. its still 3 buttons) but everything else has retained the exact same functionality radial menu be damned and that wont be patched out ever

light dust
#

what if i export my avatar setups and port them into sdk3?

ruby needle
#

you can port over things like DB settings and such

#

But some things will need manual setup in av 3.0 style

toxic pasture
#

scripts be ded?

vocal shard
#

How do I do gestures and avatar effects with Valve Index controllers?

desert stratus
#

and from a deign / avatar perspective it not only makes more sense but you will get used to it very quickly since by design its meant to be more intuitive than using the "main" menu. on top of that, the reason why the other option is gone is because that menu is going to get a massive overhaul relatively soonish

#

the older menu, that is, there was a dev stream about that a while ago and so far the concept art has looked swell

indigo fern
#

@vocal shard they are getting rid of the old UI and reworking it soon, completely new menus so they need to get ready for it

stable folio
#

Yes let's fix things that don't need fixing, classic vrchat. Can't they just so bug fixes instead of randomly breaking everything?

cosmic pagoda
#

I haven't had a chance to jump in but i think you click in the thumbstick shiki

light dust
#

what about shaders?

toxic pasture
#

The ui is terrible lol. It doens't even follow camera.

desert stratus
#

yall were asking for better UX in 2019, make up ur mind >u>

toxic pasture
#

I actually applied to do the UI. Where's my denial?!

cosmic pagoda
#

Change is the price of progress man. I was disappointed in losing old hub worlds but ey, ah well

thorny aspen
#

I havnt seen much issue with any shaders yet.

desert stratus
#

@toxic pasture are the devs still weird about hiring people vrcStoic

stable folio
#

I never asked for a different ui don't pull that "y'all" stuff on me

toxic pasture
#

You're gonna take it, and like it.

cosmic pagoda
#

The community as a whole vastly was. And solar uh check their site, the career section, it'd probably list it out

stable folio
#

P much lmao

toxic pasture
#

@desert stratus I don't know man. I just want in to help.

light dust
#

to be honest i just want a new bind set for the menu to some thing like triple click trigger or hold trigger that would be better

viral hill
#

I think what people wanted from a different UI was a cleaner UI honestly

desert stratus
#

i hope they actually hire all those positions tho cuz ive had friends who would be good on the team get denied for positions they actually need

toxic pasture
#

How would you make a cleaner UI? What would you like in it?

indigo fern
#

This isn't the UI rework, they literally only added a radial menu, have you guys not seen the actual UI rework blog

desert stratus
#

yeah theyre not gonna change the UI unless its cleaner, i guess its clunky right now because the older menu is still there but itll make even more sense when that gets changed as well. right now tho as av 3.0 avatars become more common place youll see why the radial menu is god tier

toxic pasture
#

Nope, too busy with portfolio

desert stratus
#

only other thing i would ask for is a half life alyx style menu since imo that one tends to work best for vr games. actuall yi wonder if its possible to make one with av 3.0 youd still have to do cursed shit but i mean

indigo fern
#

They are changing the UI solar, gimme a sec I need to find link

toxic pasture
#

Can't really take from Valve... they eat you with dmca

desert stratus
#

thats just because i feel iffy about using the stick over just moving my hands into place

cosmic pagoda
#

You could argue valve has set industry standards in various stuff. I'm sure in good time, some of their innovations with vr will become commonplace

desert stratus
#

then again it does make more sense when youre doing live gestures. i can totally see myself muscle memorizing the different areas of the menu while moving my hands around. and yeah @cosmic pagoda you know damn well a lot of the shit alyx has done right as well as index is gonna start bleeding into the rest of the industry lol, its awesome

vocal shard
#

Why can people see my username and pw with the debug menu?

light dust
#

O.o

cosmic pagoda
#

They can't, fake news, it's fine

toxic pasture
#

I want to make gestures that work with triggers around a person that multi animate so you cna have more gestures than just 8

desert stratus
#

i think av 3.0 lets you switch gesture sets now?

thorny aspen
#

Yes

winged adder
#

vrchat just needs to talk to the real modders out there and say "will you help us make our game better?"

viral hill
#

the radial menu does feel weird, like the gesture lock (on index controllers so I just tapped A once) is an extra step imo

winged adder
#

Audio desync blocker, portal spam blocker, individual player volume, portable mirror, extra favorite avatars, room join notifier, mods to block people from doxxing you

desert stratus
#

real modders
yeah the vrc modding community isnt exactly of the minecraft or KSP caliber

light dust
#

"gesture that brings up old menu"

thorny aspen
#

I already mapped A button for jump so that wasnt the issue was the menu on the b button that caused me issues in fbt play space mover

winged adder
#

@desert stratus when i say real i mean the people making good mods, not the "we want to portal spam and crash people" ones

cosmic pagoda
#

It's gonna an issue for playspace

indigo fern
desert stratus
#

@viral hill thats probably the only good criticsm. so much so that its been mentioned a few times last night that the devs are working on making dedicated buttons for gesture toggling on all controllers and its likely going to come in the first patch for this update

winged adder
#

there's modding, and then there's being a troll/dick. they're not the same thing

desert stratus
#

id like to meet these people making good mods, then

ruby needle
#

But was is good? For some things mod's implement there is reasons and statements on why they are not comming officially

winged adder
#

@ruby needle
Audio desync blocker, portal spam blocker, individual player volume, portable mirror, extra favorite avatars, room join notifier, mods to block people from doxxing you

toxic pasture
#

Which is pretty dumb as you know there will be modders since this is unity.

desert stratus
#

oh god i know why i felt iffy about the new UI concept art. it fucking reminds me of* From The Depths 🤮

viral hill
#

thats good, they should imo probably add options for the calibration system as well, that way its the best of both worlds for people who prefer old and those who prefer new

winged adder
#

tupper legit said they "want" to do individual player audio, and in the SAME VIDEO someone was telling him the line of code to add it.

ruby needle
#

individual player volume for sure should come, a portable mirror aka a camera?
Favorites are limited in amount for a reason.

unborn sorrel
#

What’s that reason

cosmic pagoda
#

16 was extra, 3 was scarce. I have used camera as a quick mirror.

winged adder
#

considering the HUNDREDS OF THOUSANDS of avatars, 16 is not enough.

toxic pasture
#

Audio desync blocker, portal spam blocker, individual player volume, portable mirror, extra favorite avatars, room join notifier, mods to block people from doxxing you
@winged adder
There is no way to stop people from doxxing you. Also, if you doxx yourself and aren't scared of being doxxed you can't be doxxed.

desert stratus
#

to make sure people actually visit avatar worlds

light dust
#

give video

ruby needle
#

While it for a user is likely the interest to have as much as possible, it's for many creators the opposit

toxic pasture
#

Do you mean Dossing?

ruby needle
#

Creators do avatar worlds and wan youto visit them

#

Bring in new people, and promote them that way

molten orbit
#

Imagine if the VRChat team did what every other group of game devs did their size and asked the community about their changes.

winged adder
#

then make a way to find avatars

ruby needle
#

So it's a balance between user and creator

cosmic pagoda
#

Just don't revert it back to 3 and we good man

toxic pasture
#

Stop reverting. Move forward.

slate verge
#

avatar world is unique for a social game like vrchat and it will become the norm for other games

winged adder
#

because worlds have such random shit. I've been to a world full of egirls and seen one random anime avatar. i was like "what? how would you ever know that was here?"

light dust
#

the answer they would give you if they made a way to look up avatars is "then no one would get off the buts and go to new worlds and make new friend"

winged adder
#

No no. i mean search for avatars, by world - Like say i search "vash the stampede" it should direct me to a world with avatar named that

cosmic pagoda
#

The argument, as I read it, is going to avatar worlds helps promote the devs

light dust
#

plus friendships^

indigo fern
#

some people were annoyed that cloning was a thing too, because then you wouldnt have to search for their secretly placed pedestal

winged adder
#

basically worlds need a way to be searched in relation to what's IN them

viral hill
#

I don't think trashing the devs helps, its trial and error with updates, do I think the new update needs some work/revision, yes, however saying they don't talk to the community when they have a place where you can put suggestions/complaints etc. makes no sense @molten orbit

indigo fern
#

that being said cloning is a good feature, but god everyone is so samey

winged adder
#

like let's say i search under worlds for "cowboy bebop", i get the spaceship, bebop. I do NOT get worlds with cowboy bebop avatars - why not?

slate verge
#

@indigo fern "You faker i found you!" oh well. Its not like theres 100 gokus in the game already.

viral hill
#

does anyone else have the issue where when you first open your menu (world, social) nothing loads and you have to reopen again for stuff to start popping up?

indigo fern
#

Youre gonna love this haaaaaa

cosmic pagoda
#

Yeah I've had that Nez. The avatar thing, yeah the searching could be better. For now I'd say try googling worlds with em, google can lead you to places sometimes

indigo fern
#

searching in general is very bad, worlds work okayish just slow
searching for users just doesnt work half the time and only displays like 10 people

light dust
#

#brainstormhour

slate verge
#

they need a better ui search system though thats for sure

winged adder
#

also the social system is messed up. You can check where a friend is and end up going to an empty world, search them, and go to where they ACTUALLY are.. and find out they've been there for an hour. social lied.

vocal shard
#

New update broke all my avatars lol

indigo fern
#

i havent even used search in a while, have they added a paste button?

slate verge
#

nope

cosmic pagoda
#

They do have a few slots for saved searches though.

indigo fern
#

man, now thats something we really need, especially to make it easier for vr to play video links

cosmic pagoda
#

There's a lag with your social tab, friends moving to a dif world, and it doesn't update so you visit their previous world

winged adder
#

that's what i just said, mika

desert stratus
#

i just use oculus keyboard to paste

cosmic pagoda
#

Right and I'm affirming it. You can uh, paste in video urls

indigo fern
#

oculus flex ;-;

light dust
#

ᵗʰᵉʸ ⁿᵉᵉᵈ ᵃ ʷᵒʳˡᵈ ᵈᵉᵗᵃᶦˡ'ˢ ᵇᵘᵗᵗᵒⁿ

desert stratus
#

im not allowed to flex lol i think any virtual keyboard and desktop works as long as you can access the vrc window and hit ctrl+v

indigo fern
#

you are, oculus dashboard is so much better than steams old one

cosmic pagoda
#

If you have it selected, you can manually ctrl v a video url in. It could in theory be nicer if it didn't require a keyboard

slate verge
#

did you know you can still use pc desktop features with vr mode?

desert stratus
#

didnt someone make a better overlay for steamvr now?

cosmic pagoda
#

I didn't for some time

unborn sorrel
#

Another thing. A lot of people don’t like the idea of having a model match your actual body proportions

indigo fern
#

mhm, im a lil far from pc usually but i usually just go over to it

desert stratus
#

wait that costs money it doesnt count. still tho i reember seeingthatt on twitter and going "fuck that looks good"

indigo fern
#

it works ye and its still ez, but like, paste button sounds gud in theory you know

#

oh you mean that ovrtoolkit thing?

desert stratus
#

i think it was xs overlay?

indigo fern
#

oh, i dunno there are a bunch of those overlay things lmao

viral hill
#

@unborn sorrel everyone wants an avatar that matches body proportions, the problem is, everyone's proportions are different, and most people do not make their own avatars. (Either bought or from worlds)

tacit plank
#

ik location is out of sync when sitting, is playspacemover to blame?

cosmic pagoda
#

I dunno, it's interesting to jump into small and large avatars

winter sierra
#

Mods we have people sending out chain messages that are saying Avatar 3.0 is a mistake and people can hack your account, etc.

trim oracle
#

any word on bringing back knuckles dedicated gesture toggle button?

candid acorn
#

maybe this is just me, but i could swear that with the new update, my head vibrates when i talk

final vale
#

Anyone got an avatar with a frying pan and a gesture to make a hit sound like the one from tf2 ? Dm me if you do

candid acorn
#

also bote, the issue with doing fixes before calibrating is that with the avatar not being locked in place before calibration, height adjustment no longer works. it moves the entire avatar up with you. same for playspace changes

#

all I find use for height adjustment now is making sure I'm not floating off the ground. or clipping through it

indigo fern
#

when you mess with height the avatar moves up/down but the tracker balls stay in the same spot, its hard to see because they disappear

thorny aspen
#

Allways hate that they disapeard

indigo fern
#

ez calibration with the new way is just place the feet balls slightly above the ground and change height till your avatar is also on the ground

thorny aspen
#

Which i dont have that luxray since it still thinks my play space isnt zero

indigo fern
#

you use some kind of playspace mover? if advanced settings should be an option to zero yourself out

thorny aspen
#

So what they change on veiwball position?

indigo fern
#

nothing, if you had it right before then youre fine

thorny aspen
#

Dose it have to be far in the head outside head?

indigo fern
#

no its supposed to be slightly or entirely inside your head

#

usually no further than bridge of nose

delicate bluff
#

The sdk3 is so weird

#

I have no idea how to put custom animations on

indigo fern
#

in fbt your head is locked to your headset now, so you dont have to calibrate for it or even move into it anymore

#

so theres 0 drift when laying down now or just moving in general

vocal shard
#

This game just breaks and breaks and breaks lol

ruby needle
#

Not really. cirThink

indigo fern
#

if its avatar related either the bug where all avatars are set to male and legs go inward or they had fullbody jank from old workarounds

grim canopy
#

Lol Tupper

vocal shard
#

Also security is bad too

grim canopy
#

Lol 😂

delicate bluff
#

Eh

ruby needle
#

@vocal shard If you mean that Debug menu rumor (which is infact a rumor) thats just a not true rumor.

grim canopy
#

Paul

vocal shard
#

What debug rumour

grim canopy
#

When was the last time we chilled together in vrchat?

ruby needle
#

We haven't "chilled" together. You where at a community meetup when i was there like a few times that's it.

#

And that was a while ago, dont ask me how long. cirThink

vocal shard
#

And why is client still a thing thought that was gonna come to a end lol

grim canopy
#

Well I guess I’m not very sociable

#

Lol

ruby needle
#

It's fine GWnekomakiPats
You have your ways and have your friend's too.

#

There is many people in this game, can't hang out with everyone.

grim canopy
#

Well Paul I want to chill with you and if anyone else does as well

delicate bluff
#

Wait, so you can't use sdk 2 anymore?

grim canopy
#

I’m down for a movie

#

Hey I’m very busy builder lol

#

Anyways ttyl

ruby burrow
#

Gotta love the traditional community freakout. Is like clockwork every time.

indigo fern
#

ah squishy here to watch the fires

ruby burrow
#

Just sat through an hour long vocal rant from a friend, who had gotten all hyped up and stressed over hearing complaints from others, expecting he was going to have to remake all his avatars etc, assuming the worst.
He then gets in game whilst screen sharing, and tone quickly changes when experiencing none of these problems. The new FBT calibration method actually fixed an issue he'd long been struggling with.

echo sigil
#

That's twice now I've had someone join my friends+ world and crash me with an avatar with my safety on. We REALLY need this fixed. I've seen people selling them. They crash you through most safety

ruby burrow
#

He then went to visit the Av3.0 Hub world, with the example avatars, and got really excited about the new potential avatar features that are possible.

echo sigil
#

Yeah the new update isn't actually that bad. Once I learned I could disable the mic button I was happy

ruby burrow
#

Mob mentality resorts to rumour mills and negativity far too easily.

grim tusk
#

cancel culture has entered the chat

thorny aspen
#

Well soon as i cam use my avatar with longer legs id be happier but still cant will have to stick with the preportional ones

echo sigil
#

They need to fix the crashing through safety with avatars. It's getting annoying. People just join my friends+, sit there for 3 mins waiting to load on everyone's screen and then crashes

#

I can only assume one of my friends added them. Idek why

vocal shard
#

just spent all day smashing my head against unity all day trying to work out how to use avatar creation 3.0 and ended up giving up and using 2.0 instead

ruby burrow
#

Clients are an ongoing issue sadly. There was supposed to be some kind of network changes in the pipeline that would help neuter them, but doesn't seem to have happened yet.

echo sigil
#

It isn't even clients. It's their avatar. It bypasses safety

thorny aspen
#

Ah spawn particles i forget thats a thing

indigo fern
#

oh yea sometimes safety is a little wonky, like people have had sound come through

ruby burrow
#

For the time being I simply remain cautious and lean away from anyone that gives hints of any connection to edgy crasher culture.

indigo fern
#

did you guys see the download limiter, thats actually a godsend for me

echo sigil
#

I know because their shaders are hidden and yet it still plays an animation when it crashes. I just had a spring trap make my screen go black with a fnaf sound and gone

thorny aspen
#

What dose it do n8

indigo fern
#

you can now hide avatars above a certain filesize
like those avatars that have like 10 songs on it and are 50mb

echo sigil
#

I love the new limiter! My internet can't take tons of avatars loading

indigo fern
#

yes, especially since it always seems to download other peoples avatar before mine when i switch

thorny aspen
#

Ah finally by my friends

ruby burrow
#

There are many methods to crash that don't rely on shaders.

echo sigil
#

My only wish, is that they make it so clicking show avatar bypasses it

ruby burrow
#

I once accidentally crashed myself with nothing but a badly design rigid body.

indigo fern
#

the default is at fuckin 200mb though lmao, make sure to lower it to something reasonable

echo sigil
#

I know the crash methods. Shader, particle, bone collision, client, etc

ruby burrow
#

Some kind of physics feedback loop.

thorny aspen
#

Where is the option though i would love it

pseudo basalt
#

Anything that can overload your game can crash you

echo sigil
#

Safety, performance

indigo fern
#

its under safety in the top right where the dynabone limiter is

thorny aspen
#

Oh so they stuck it there goood

indigo fern
#

yea, i think after the fuck up with particle limiter they actually want the limiters in game
which still isnt ingame but besides the point

restive wedge
#

huh

ruby burrow
#

Basically if you can see an avatar even with everything else turned off, crashing is still possible. Far far less likely, but possible.

echo sigil
#

yep

indigo fern
#

download limit can be adjusted in game too, dynabone cant still

ruby burrow
#

They'll hopefully fix that stuff, the ability to edit limits from inside the game, when they get the new UI system out.

#

For the time being adding features to their current UI is like trying to chisel stuff into stone using a plastic spoon. It resists change.

thorny aspen
#

Yeh i want to limit only certin people for dynamics still

indigo fern
#

ah yea, that would be nice

thorny aspen
#

Well now since i can block downloads i can load intoa world and not die

indigo fern
#

have your friends listed on a sheet of paper and you have to traverse the game to find them

thorny aspen
#

Still thunk saftey settings should be placed in loading a world so you can block things vefore you get there

vocal shard
#

bro is there a way to make fullbody normal again

ruby burrow
#

"Like real life" :x

indigo fern
#

i always have a hud irl, its my glasses, stupid border around my screen

frosty veldt
#

its cinematic

indigo fern
#

i'll make you cinematic in a sec

ruby burrow
#

In IRL I can barely see past my nose. In VRC I can zoom my vision like a buzzard and gain x-ray vision.

#

I'm looking forward to figuring out some of the Av3.0 stuff and updating my stuff to work more smoothly and with new features.
Should now be able to apply any shader to my vision whilst keeping it local, so it won't look crazy to others.

thorny aspen
#

Would like to test the toggle walking so i can do neet things

indigo fern
#

yea one of the pedestals in the av3 test hub has one where you can switch from a walk to hover anim

thorny aspen
#

Im a robot that hovers already o3o

ruby burrow
#

I need that for my Mo-ped avatar.

indigo fern
#

damn, have like a slider to do a wheelie

ruby burrow
#

Lol.

winter sierra
#

I wish they were adding a feature that the hitboxes are changing when players are crouching / proning. It will add more possibilities in making worlds and avatars

thorny aspen
#

So how about cache sislze i go to lots of worlds i hate that i die after 21gb

ruby burrow
#

Yeah, that'd be really nice. Would love to see some improved hitboxes.

pseudo basalt
#

You can probably already do that with udon

#

Can't you scale down the capsule height based on eye level

winter sierra
#

Oh I didn't know that. I don't use Udon yet because its too new to me so I will stick with sdk2 for a while

pseudo basalt
#

though would be nice by default

ruby burrow
#

Mhmm. But as a more integrated feature, would be cool. Not sure exactly how it should be designed though.

tough yarrow
#

sooooo vrchat is safe?

winter sierra
#

@tough yarrow Yes its safe. those are fake rumours (about the debug rumour)

indigo fern
#

yea, udon would mean it being on the world makers to do list and not just automatic

ruby burrow
#

You wouldn't want to end up making all tall avatars end up getting stuck in most worlds.

sterile grove
#

@vocal shard i got a question do you mind if i DM? it's regarding the menu stuff

winter sierra
#

No but what if we still had default hitboxes (human sized) and when you go crouching / proning, it goes smaller?

vocal shard
#

jamie is camping,best not disturb him @sterile grove

sterile grove
#

tru, don't need the bears to come to the camp

winter sierra
#

the only problem is going to be the ceiling detection (if there is something above the player head then they can't stand up)

ruby burrow
#

That'd be doable, but might still cause issues, and is a little unreasonable to force people to crouch. I suppose one argument there is "just don't be so tall 4 head" but wouldn't be popular.

winter sierra
#

I would actually like to make worlds that you can crawl through ventilation or something like that

ruby burrow
#

Yeah, I would love to see that.

winter sierra
#

but I know there are ways to do that

thorny aspen
#

Udon should support that wouldnt it with scripting ?

winter sierra
#

I have big plans on working on a horror game that actually is fun and scary to play

thorny aspen
#

But ima woosy i dont like scares ;-;

ruby burrow
#

I always had this silly idea of creating a loli bar world, or something, which would have every aspect of it downscaled to match smaller avatars, with a shader in the ceiling that blacked out the view of anyone too tall. But that'd be a novelty world idea. Different thing to a standardised hitbox system.

winter sierra
#

I mean you dont need to make shader for that. You can use post processing volume for that

umbral reef
#

Could also maybe do it with some shader stuff or something

thorny aspen
#

There is a world like that squishy that blacks screens out if your to tall

umbral reef
#

Like honest to god im fairly sure literally everything can be done with just some complex shader coding by now

ruby burrow
#

Either would work. I already have a perfect shader for the job which could just be applied to some cubes, so that's where my mind went first.

thorny aspen
#

Granted think its udon and is japenese named

desert stratus
#

the real power is in complex shader coding

umbral reef
#

Bruh its pure wizardy

desert stratus
#

you dont need udon or av3, just run your gray matter through a sieve and write up a shader to do stuff for you /s

ruby burrow
#

I'm waiting for them to develop a shader that cures cancer. Is bound to happen sooner or later.

umbral reef
#

The most modern tech has less impact on me then some shaders

ruby burrow
#

Particle stuff and fancy animator tricks are wizardry.
Shaders are pure black magic.

umbral reef
#

Id unironically rather build a car from nothing then make some of the shaders i have seen ingame...
Would be way easier

desert stratus
#

same

ruby burrow
#

You do have to love how the limitations of VR-Chat have driven some hilarious and impressive levels of innovation.

#

People finding ways to do things in the most roundabout methods.

desert stratus
#

using shaders to do cursed shit like the hand holding shader is like trigger redstone mechanics dialed up to 10 id imagine

#

yeah, for a loooong time this game felt like an experiment and so content development reflected that. nice to see that things are finally changing for the better but im lowkey gonna miss some of the buggy hacks

umbral reef
#

Bruh you got full minecraft style block placing with multiple blocks shaders

#

Or the shader world where you could also play minecraft
Thats like almost illegal you know

desert stratus
#

like they were almost an art form in navigating the glorious days of the 5.6 sdk

ruby burrow
#

The button menu from VR-Labs is a literal Rube Goldberg Machine of ridiculous layered exploits and obscure tricks that no one would ever have any reason to develop anywhere else.

indigo fern
#

rero and lin are galaxy brains

tough yarrow
#

sooo will there be any tweaks to the way full body is calibrated?

indigo fern
#

and who ever else is in the vrlab team

desert stratus
#

yeah mad respect to all asset and shader devs like holy shit. and @tough yarrow you can set a flag in steamvr launch options to use legacy FBT, check announcements for more info

manic rune
#

Broken update if you ask me, they need to put back Rift S bindings where they were and only make it that the radial menu is accesible tru long Pressing Menus buttons only.

desert stratus
#

--legacy-fbt-calibrate @tough yarrow

ruby burrow
#

I'm curious to see how opinion on the FBT calibration goes in the long term.

tough yarrow
#

Ahh thanks

flat oyster
#

Sooo earlier I started vrc and it is now in a login loop. Even after I reinstalled the game completely including the folders in appdata it still logged me in on my account in the same loop. Could anyone help me with this?

desert stratus
#

im standing by the fact that n ew calibration makes the proper way youre supposed to calibrate literally effortless

#

@flat oyster id say give it a while, the servers might still be stressing themselves over the update as people are logging in and out, it happens.

vocal shard
#

the new calibration suck though

indigo fern
#

yea new calibration is gud for me, the only thing i have to do is adjust height and done

ruby burrow
#

The viewpoint finally being flawless is very nice. The rest of the lock in a little more awkward. Some people have been having more issues than others, likely down to avatar rig.

languid beacon
#

Cancer is probably already solved in some GitHub repository and no one paid attention

vocal shard
#

glad the legacy calibration was a feature

indigo fern
#

eyeballing head placement o7

desert stratus
#

someone probably figured out cold fusion in a github repo

ruby burrow
#

I guess it also highly depends on whether people are making their own avatars or using public.

languid beacon
#

I like the new calibration much better

thorny aspen
#

I woyld like to manualy place my fee and hands

desert stratus
#

vrc asset devs are scary

indigo fern
#

you dont have to place your hands and never had to

thorny aspen
#

Well i mean i would like to so o can have long legged avis

indigo fern
#

they always just jump to your controllers placement, thats why it pulls your chest sometimes when the arms are too short

ruby burrow
#

A lot of people still resort to inaccurate player height and playspace adjustments as standard when locking in. So much hassle.
I used to do that before making my personal FBT avatar, but never needed to since. Load, lock, go.

lost hazel
#

Rotation and movement still triggering handgestures on vive wands?

desert stratus
#

tbh im giving up on trying to hit exact human proportions lol

#

its not a big deal to me and doesnt look good on most anime style avatars. ill try again when im good on the art side and can handle mixing realistic proportions with anime proportions, tho

ruby burrow
#

You need to think about what that would actually mean and how it would work though Eenhoorn.
The game can't magically warp you into a new shape. It needs to take the current position of your trackers against the avatar as a reference point to position and rotate around.
There's no such thing as simply placing a tracker manually.

desert stratus
#

the whole point of how fbt calibration works is that you can get away with having proportions off if you can live with your floor being miles away

#

so its not a large deal to me atm

indigo fern
#

yea lmao, i have too many different avatars that i dont use to be perfectly my size

solar lotus
#

i have an anime avatar that's like
almost perfect except the head

ruby burrow
#

I've got my avatar plenty close enough to human for it to work well. Aiming for perfection is a bad idea generally.

desert stratus
#

@solar lotus i need to redo the head and shoulders on one of my bases and itll basically be flawless

hollow swift
#

Does someone know a anime avatar server?pls help

solar lotus
#

ooh niice!

desert stratus
#

the shoulders are too bulky and the head is too off. the rest of it is perfect, though

languid beacon
#

I don’t think avatars need to really be tailor made to you specifically. They just need to be halfway realistically proportioned and then they work for pretty much everyone. If a full body avatar is a good fit for one person it’s a good fit for most people. People don’t vary all that much in terms of ratios.

ruby burrow
#

My trackers come out very slightly above the feet, but are plenty close enough to provide good ankle rotation without too much knee jitter.
Arms could be a bit better, but in general it's in a good spot. Right balance of functionality vs art style.

desert stratus
#

yeah dont like break proportional laws egregiously. you can stretch wingspan ratios but if u start messing with joint ratios then thats some fucky shit lol

languid beacon
#

Shoulders are always the biggest issue. That’s almost exclusively tied to view position. You need to line up your shoulders, or be able to look out of your eyes. Some avatars with huge heads can’t have both at once.

ruby burrow
#

The entire process of fitting a human body to a virtual one, and trying to track it in a believable way, is honestly quite a nuanced thing. Can be tricky to get your head around.

languid beacon
#

I think of big headed avatars like a football mascot. They look out of the mouth hole becasue the shoulders need to line up.

indigo fern
#

oh man, big head avatars are always a pain, i think i need to move my viewball in my mouth for one of em

languid beacon
#

Hi5

ruby burrow
#

I'd love to see some kind of application that used camera based tracking to project a direct version of yourself into VR, overlayed with an avatar.
Would be really helpful for visualising what's going on, and helping people grasp the challenges involved.

languid beacon
#

Quest can almost do that when you are on the edge of your guardian it fades based on proximity

#

So your avatar fades into your real view lol

ruby burrow
#

Heh. Hmm.

#

But would be so much easier and more intuitive if could see it directly in person.

languid beacon
#

That’s a good visualization

indigo fern
#

wait what do you mean squishy? i am donkey kong proportions

languid beacon
#

I’m saving that for any time someone asks why the floor doesn’t match

thorny aspen
#

Shouldertracking lennyface

ruby burrow
#

I drew it up after a lengthy discussion with someone who was confused about how to correctly adjust an avatar proportions, having spent hours making bizarre and unsuccessful changes to their avatar.

indigo fern
#

theres plenty of fbt changes people just dont know sometimes

desert stratus
#

i remember when i had rig problems for hours an dsomeone told me that if youre just cold swapping the .fbx you need to redo the animation config in unity or it wont accept hte new values

#

i kinda died inside right then and there lmao

ruby burrow
#

They'd been doing weird stuff like stretching out their torso to unnatural lengths, whilst ending up with stub like legs, and were cursing and confounded about why their trackers hadn't shifted an inch. (Because their wingspan to height ratio was still the same.)

#

They'd also been testing all of these changes with their in-game player height some 6 or 8 inches off from their real height, because everyone had told them to do that. It was just layers of confusion compounding one another.

languid beacon
#

It is a weird to understand system if you don’t see know how it works. I know it’s based on wingspan now but back when I was figuring all this out I actually learned it from constant testing

#

No one told me

indigo fern
#

and some other things cause jank too which doesnt help

ruby burrow
#

Yeah. I had similar issues when I first started. Learning the wingspan to height ratio rule, was the breakthrough I needed.

indigo fern
#

like if your hip bone is too far forward or back from your upper leg, or some models just have huge chest bones which gets wonky

ruby burrow
#

Til then had kept shortening my legs whilst scaling the avatar back up, and wondering why the tracker positions barely shifted.

desert stratus
#

i just always go with the updated fbt template rig

#

you can literally just move some stuff around and it works every time

indigo fern
#

yea a lot of times its small changes like that, but without someone telling them theyd have like no idea

ruby burrow
#

Template Rig?

indigo fern
#

especially now since theres no need for that jank neck fix

ruby burrow
#

Where can I find that? I was talking to someone just a moment ago who was crying out for such a template. xD

indigo fern
#

and the fact that you can use upper chest now with no downsides

desert stratus
#

@ruby burrow forgot where it was in the sdk files but theres something called tpose-new.fbx or something

languid beacon
#

No need for neck jank AND upper chest works without downsides

desert stratus
#

its not the blue guy its a newer rig that was made when major FBT changes started rolling out between 2019 and 2020

indigo fern
#

hey stop stealing my words vrcCrying

languid beacon
#

Lol oops

gilded spade
#

how do you jump now?

languid beacon
#

A. You can change it on the steam version

gilded spade
#

A? like the A button?

languid beacon
#

Yes

#

Like mario

ruby burrow
#

My avatar is still using that old neck fix so far. Never had any direct problems from using it, so never reverted it, but might now.

gilded spade
#

might make spamming jump much easier

languid beacon
#

have you tried? It looks bad now lol

#

The neck hax

indigo fern
#

save a copy so you can get funky when you need to

ruby burrow
#

Always resulted in the overly energetic shoulders before, but was never too severe on my avatar. Sort of had it's own charm in a way, so was easy enough to live with.

#

I did make sure to keep my old vertex groups though. Rather than deleting them like the tutorial instructed, I just renamed them.

#

Should be simple to swap the names back and extend the bone up again.

marsh stump
#

Why is vrchat storing cache files on my C:/ drive, imo it should be storing them on the same drive that the game files are on, which is my game drive

languid beacon
#

It will store them wherever you have windows set to store appdata

plush bison
#

Lil upset that the update kinda scuffed the controls

marsh stump
#

ofc it does. argh

#

yeah this update kinda borked my avatar all it did was make the legs cross weird when idling

languid beacon
#

I believe that’s a vroid issue

#

They can fix it

plush bison
#

Can we request a rollback on some features? Or at the very least be able to toggle which features we liked lol

marsh stump
#

^

umbral reef
#

What if they say no?.

plush bison
#

the quick menu is sooooo annoying

languid beacon
#

It’s more that avatars that were made improperly were working correctly. There’s no way VRChat can fix them without sacrificing the reason why they broke them. Creators just have to fix them and reupload

umbral reef
#

@languid beacon I dont want to make my avatar properly though and want to use the botched version that used 200 work arounds because i had no idea what i was doing when i uploaded it >:C

plush bison
#

tbh i have an a hybrid FBT setup, with WMR and vive trackers. Which already is a scuffed way of FB. And why break something that didnt really have an issue. I think it was just an unnecessary change

marsh stump
#

he has a point, they fixed something that was working just fine

languid beacon
#

It wasn’t though

plush bison
#

ofc I can still open via legacy calibration but that doesnt change the fact that it scuffed my fav models that will most likely never be touched again because of their age

languid beacon
#

For example, the reason many avatars cross their legs now, is because leg bending direction is now based on bone roll rather than the way the Armature is bent, that means you no longer have to bend your legs slightly to get them to point in the right direction just have the bone roll pointing in the correct direction as defined in the specifications. Of course a lot of avatars didn’t do that so now they cross their legs.

plush bison
#

now I cant even get a proper view point and the team is basically forcing me to learn how to create my own and risk it getting ripped from me because of the amount of skids

ruby burrow
#

I guess it's always going to be a problem in a platform based around user generated content the way VR-Chat is.
For some people, things like the radial action menu is an awesome new feature with crazy amounts of potential for improving what avatars can be and do.
But for the majority of users relying on public avatars, they load in and just see this seemingly redundant new way of accessing the same old eight emotes we used to be limited to.

desert stratus
#

hot take

indigo fern
plush bison
#

the quick menu is cool dont get me wrong but I dont want to use it, its forced upon me and it interferes with my controllers

uneven pond
#

All yall compensating for slow mode by writing entire paragraphs

languid beacon
#

I stand corrected

marsh stump
#

So the broken legs was not supposed to happen then

indigo fern
#

fix coming soon, thats one of the only actually issues with the update

desert stratus
#

updates that are mostly significant to a certain part of the community (whether the community or content creation side) should be more receptive to feedback from that part of the community

languid beacon
#

Weird all male avatars? Mine didn’t do it

indigo fern
#

no, like it set all avatars to male, like the ones that are supposed to be female

ruby burrow
#

I usually write more than most.

marsh stump
#

Didn't know avatars had a gender too....learn something new every day ig

somber rain
#

My avatar which worked fine with male animations before the update now also has weird legs

winged adder
#

Adeon, how do you change the jump from A?

languid beacon
#

SteamVr controller bind menu

plush bison
#

tbh if anything should revert, I'd like the old floating X and Y bots... not this weird creepy quest bot

winged adder
#

that opens what looks like ovr advanced settings for me

desert stratus
#

if youre on PC you can only do it if you're using the steam client. i think OVRAS is now officially a part of the steamvr settings but if not its easy to get, go to the bind menu and set up a new bind set for vrc and youll be able to save it

#

@winged adder custom bindings is part of OVRAS and i think OVRAS is now a part of steamvr officially which is neat

ruby burrow
#

Hmm? Significant to a certain part of the community? This is significant to the entire game.

winged adder
#

ahhhh

#

i just want jump back on my right stick

languid beacon
#

Avatars have a gender setting in SDK2 on the avatars descriptor. In SDK2 it’s just idle, idle2, and idle3 now (new, old female, old male)

plush bison
#

last I checked in the 20+ worlds i was in full of people, no one really enjoyed the new update other than improvements to FBT accuracies

ruby burrow
#

Both public users and creators benefit, it's just a case that creators haven't had time to take advantage of the features yet.

desert stratus
#

the thing is most of the problems as ive been saying that are solvable by the community and not the dev team mostly fall on avatar creators. stuff like the radial menu makes sense from a content development perspective especially if youve been keeping up with av 3.0 stuff the past while

umbral reef
#

@plush bison Its not like people are physically able to every say something good about the update in this community

desert stratus
#

its definitely jarring to users who arent heavy on content creation but its designed to seamlessly be really intuitive after a while

umbral reef
#

Its literally a tradition
In the 3 years i been here people always complain even if there is nothing bad at all about an update

desert stratus
#

its a fuck of a lot more of a bigger deal for anyone who makes avatars, though

plush bison
#

well people were getting banned for the questionable issues the update introduced

umbral reef
#

As someone who shited often on this game in this discord
Those people advertised another game/discord, insulted people or where just 3heads

languid beacon
#

Nah AV3 is like Christmas for me I love this. I can understand frustration because you need to learn new things and some stuff is more complicated but that’s becasue it’s all far more open ended now. And if you don’t like it just use SDK2

winged adder
#

is sdk2 never being depreciated?

plush bison
#

I just want PC performance updates not quest performance updates

languid beacon
#

Think about it. Do you see SDK1

winged adder
#

so yes, then

#

eventually it will be killed off

ruby burrow
#

Well next to no one's been able to create content for AV3 yet Viola. All the average user sees is this confusing radial menu that only contains legacy emotes, without having a clue about what it's really for or capable of yet.

languid beacon
#

Yeah when content starts coming out that’s only possible with the new stuff people will appreciate it more

desert stratus
#

that's my point! everyone is going to simp hard for av3 when more and more public avatars built on it come out starting a few weeks from now

winged adder
#

i also see part of the problem being people needing to re-learn the avatar setup process. As well as those avatar creators that have fallen off the map. Avatars still around, but they creator is not

languid beacon
#

Essentially avatars have the same level of freedom now as worlds did before UDON

desert stratus
#

in fact, you can head on down to the av3 world right now and see the light of god if you really want to. some basic stuff but the implications are massive

#

thats on the community side though, everyone on the content side is already fully aware of the tools that have just been given to us

winged adder
#

LOL it deleted my message

plush bison
#

Sad thing is, I had a DJ event and more than 75% of us canceled because of the update. Everyone was dming me telling me their fav/main avatars were stretching and also not showing where their limbs actually were. We had to cancel the event since we all couldnt just switch platforms. I was kinda ticked off

winged adder
#

there are "role play" implications at the 3.0 hub. A nanachi with clothes you can take off, and body dimensions you can change

ruby burrow
#

People need to go visit the Avatars3.0 Hub world, to see the early examples and start getting an idea of what's possible now.

languid beacon
#

The only thing I want extra is for your edits parameters to stay when you hop worlds. Right now all my customizations on the avatar reset

cold talon
#

cant say the e word vrcSad

winged adder
#

nope, LOL

umbral reef
#

Eword?

indigo fern
#

enterprise resource planning

cold talon
#

^

winged adder
#

"Role play"

umbral reef
#

Aw big sad
Cant plan resource anymore

ruby needle
#

ESL? VRChat is not eSports

manic rune
#

Extreme shit you mean

winged adder
#

HAHA i watched that get deleted so fast by the bot

#

Emotional Role Play. You can take your clothes off now

indigo fern
#

emotional 😳

manic rune
#

wow xD

languid beacon
#

Exotic Roll Plough

winged adder
#

LMAO

#

Esoteric Role Play

ruby needle
#

shoppic tange.

marsh stump
#

What conversation did I just walk into

winged adder
#

Enticing Role Play

indigo fern
#

Extreme
Rules
Please help im in danger

languid beacon
#

Someone realized you can’t say e-role play

marsh stump
#

lol what

umbral reef
#

N8 just close the internet
No one can harm you IRL from the internet

winged adder
#

Extreme Rope play

desert stratus
#

the e

winged adder
#

E-RP

plush bison
#

wait wait, so this is considered a major update right? So why do clients still work? Portal droppers? Global toggles?

umbral reef
#

Because they didnt fix that

winged adder
#

ha!

languid beacon
#

Oy Crap they’ve forgot to break them

umbral reef
#

Almost like the Avi3 team isnt the same team that is supposed to solve that stuff

plush bison
#

More like it seems to be intentional for them to still have work arounds

manic rune
#

Thess conversations is half/half ppl happy/unappy with the new update, and ppl getting banned for mentioning a new vrc competitor and me trying to find a nice compromise in the middle, (keep the radial menu, but get the keybinds on rifts back where they were)

mortal flame
#
  • We have added a "Mute" button to the bottom button on the left hand ("X") what is on odyssey?
umbral reef
#

Whack company not having everyone work on the same project

indigo fern
#

thats not why theyre getting banned, they get banned for being stupid

languid beacon
indigo fern
#

you can mention neosvr chilloutvr lavender any time you want

desert stratus
#

getting banned for spamming that fucking copypasta

manic rune
#

oki

plush bison
#

ChillOutVR runs better

indigo fern
#

minecraft vr runs better

umbral reef
#

We will see you on the other side kiddo
Your going to the shadow real now 👋 @indigo fern

glacial gale
#

A lot of very poor avatars are actually well optimized, the rating system is what sucks if anything

manic rune
#

but yeah for real, keepe the radial menu, i like it, but remove the mute button bind and place back jumping on stick plz ^^

umbral reef
#

@glacial gale No

mortal flame
#
  • We have added a "Mute" button to the bottom button on the left hand ("X") what is on odyssey?
umbral reef
#

Well actually yes but ima argue no because its such an extreme edge case

languid beacon
#

Man the stick jumping I don’t understand am I the ONLY one who hates clicking joysticks ?

plush bison
#

30+ people in COVR's void club all avatars on mirror set to 4k atleast 10 people in FB and the rest in VR 120fps+

marsh stump
#

Something that need to be added is a way to hide portals. Way too often do I have people put portals in stairways and you see them last second right when you touch them and get taken to a random world.

#

Not to mention the client users who spam portals

manic rune
#

@languid beacon its just like that, you have your liking we have ours, its fine tbh, but its should be customisable from withing the game if you ask me.

desert stratus
#

have you considered that the people playing cvr actually have standards for optimization? id assume so since its a small community

plush bison
#

the devs do

desert stratus
#

i guarantee you that if the vrc community up and left to cvr entirely without any massive changes to how they make content the game would be just as fucking laggy

plush bison
#

actually nah, ive seen some stress testing done and well, cvr will still out perform

desert stratus
#

optimization and performance is 80% a content development problem. even if the cvr client is lighter to run than the vrc client there's only so much either dev team can do before people start shoveling in absolute garbage

umbral reef
#

You mean the 40+ people events in VRC with all optimized avatars dont run at a solid 45FPS or even 90 depending your gear?

#

Also the base game of VRC might be less smooth, but most is still on the users kek

desert stratus
#

okay to be fair stuff like the world meetup gets like 60+ players which is not a common or typical thing to run into in vrchat

plush bison
#

if you can run cvr with a 1050ti and a med-crap tier cpu and still push 45+ that says alot

desert stratus
#

yeah you can do the same with vrchat, my friend does that, i do that

weary roost
wet thorn
#

What’s the new fullbody about is the avatar supposed to follow your head on calibration or is it a big?

ruby needle
#

Please dont cross promote posts @weary roost

weary roost
#

ok sorry

umbral reef
#

@glacial gale But i need by 12 dynamic bones with 5 colliders vrcCrying

wet thorn
#

Bug

placid mauve
#

anyone wanna hop on VRC

desert stratus
#

the deciding factor to whether you get frames or not often comes down to just being careful with your safety settings which have everything to do with content and nothing to do with the client

umbral reef
#

@wet thorn It now uses the head as ankerpoint yes

plush bison
#

easy fix if you like the old way

wet thorn
#

Old way was a painnnnn

#

I had to calibrate it at least 6 times the old way

plush bison
#

new way is worse since I cant use playspace mover to fix my issues

thorny aspen
#

Use preportional avatars and no fulbody fixed avis and your fine

plush bison
#

"just fix the model" nah f that, im not gonna buy 5 models that im normally in

ruby burrow
#

You shouldn't really ever be using playspace mover when calibrating though. '-'

wet thorn
#

That’s another thing how do I use play space without it muring and unmuting myself as the mute is not the A button the same button to move around

#

muting

languid beacon
#

You can fully rebind your controllers how you want

thorny aspen
#

^

wet thorn
#

Can I rebind play space mover or no?

verbal geyser
#

all they need to do to fix this is remove the radial menu from the right stick and set it back to jump and change the right a button back to whatever it was before, that would fix the rifts complaints i think

ruby burrow
#

Hmm. I guess that's the creator vs public user aspect coming in again.
Probably one of the things that a rival to VR-Chat could compete on most effectively.

languid beacon
#

I haven’t used it

plush bison
#

lets take into account that im a hybrid vr/fbt user. If i had a vive/index headset I really wouldnt need to use it but lets go ahead and made a 'fix' that scuffs all models that ARENT meant to be proportionate

umbral reef
#

My avatar is broken so i use a whacky work around to fix it
No Ofcours i wont fix it, it functions fine with a unlogical whacky work around

Ah no the team fixed the full system and now my whacky work around doesnt work anymore. Its the devs fault and not my scuffed avatar!

latent jetty
#

We’re would I ask for a avatar

umbral reef
#

This hurts my dude
You got so close to realizing how whack it is what your complaining about

ruby burrow
#

If a rival platform came out with an in game standardised character creator, bypassing all the reliance on other creators, that'd win over a relevant portion of the community.

thorny aspen
#

You can revert the fbt to normal you know

plush bison
#

well to be fair, if they gave us an option to toggle whether to use the new system or not, no one would really be complaining about the FB issues

languid beacon
#

Keep in mind that often those complaining did not make the avatar they just know they had an avatar that worked, now it didn’t, and they don’t understand that it’s not the devs fault

indigo fern
#

you can use the old system still, you gotta change launch option

ruby burrow
#

Would need to be a good one though. And would likely involve casting the platform into a specific limited art style.

plush bison
#

no thats not how that works

umbral reef
#

And it would mean they need to support a broken legacy system that can break or delay every update @plush bison

radiant gyro
#

can i ask why there are two ways to open the new menu on an index controller, seems unnecessary and putting gesture toggle in a menu is annoying, separate buttons would be better

umbral reef
#

NEVER keep legacy content unless you need to

People not knowing how to fix avatars is not a reason to keep it.

upbeat thistle
#

Seriously i'd for the complaining to stop, we all need to get used to this new system

verbal geyser
#

@indigo fern change the launch options how, can you explain?

umbral reef
#

@upbeat thistle It would give me less shitposting content

indigo fern
plush bison
#

i know you want me to launch via "--legacy-fbt-calibrate" but that doesnt fix the issue the new update introduced to the avatars that arent proportionate. Simply changing my real user height before calibrating fixed my issues before the update. and now I cant do that because it will stretch the model out

upbeat thistle
#

In the long run, this will be better off for all of us

languid beacon
#

Tupper has been saying to not use work around for YEARS now and people did it anyway. That stuff finally broke and it’s the users who complain, saying the devs broke it. When it’s their avatars creator’s fault for making a public avatar with work arounds that the devs said not to use on public avatars.

umbral reef
cold talon
#

nah, could not have made that video without all the complaining

desert stratus
#

fuckin CAT's added a button to undo the fbt workaround

verbal geyser
#

ahh thought you meant to get rid of the new menu

desert stratus
#

and that was like same time last year

plush bison
#

yeah let me just disregard the avatars im usually in and call it easy f that smooth brain stuff

indigo fern
#

theres something else wrong with your model then, i can change real user height still and i do that to calibrate the new way

plush bison
#

again, im using a hybrid FB setup

indigo fern
#

even my older models

umbral reef
#

Hotox is biggest VRC waifu and il fight anyone saying they arent.

plush bison
#

WMR is going to have issues because of this update and guess what headset I have

wet thorn
#

Damn I did think they were going to add a volume adjusting option to individual players as I seen a forum of a dev saying they were working on it

indigo fern
#

there is a current issue with WMR not correctly identifying when the headset is off, you can turn afk toggle off in the menu

upbeat thistle
#

They had to make an announcement

vocal shard
#

How does VR Chat make money???

abstract sand
#

Egg

regal talon
#

virtual reality investment

upbeat thistle
#

This is kinda pathetic..... Let's be honest...

abstract sand
#

No egg?

regal talon
#

they can try egg

tacit plank
#

users are not good with change lol

plush bison
#

they make money from facebook for quest support and htc, although performance updates are focused on the quest mainly

floral aspen
#

Updates and changes in an early access game? How dare.

wet thorn
#

Yup^ as vrchats one of the main reasons people buy vr ^^

regal talon
#

like changes are good as long they are tested before

small wing
#

@regal talon Looks like you need to re read the announcement again bud

void osprey
#

Has anyone else had a issue with sitting play?

plush bison
#

i mean yea, i bought vr for vrchat but I also bought it for the enjoyment and socialability. Not the toxicity and script kiddies

regal talon
#

i read it and im agreed, but again this is too much of a mess

upbeat thistle
#

public beta test (?) Like the one with its own dedicated channel?

verbal geyser
#

@regal talon or if they gave us a way to opt in and out of it, or better yet configure it slightly

azure eagle
#

long story short boys, tupper is always god

peak raven
#

I havn't been on since maybe tuesday

grim tusk
#

i havent been on since 5mins ago

plush bison
#

tupper wants official booby touch support, so do i

floral aspen
#

Tupper will always fix it

desert stratus
#

ehh that can wait

peak raven
#

People want to fondle my goose tiddies all the time I imagine they want that

small wing
#

Sometimes you gotta have messes like this, I mean the announcement basically says that they needed wider testing. It's our fault as the community for not going into the beta.

vocal shard
#

Hey guys, I have a weird problem where my game will suddenly start lagging heavily on my headset after ~10 minutes of gameplay. Is it something I can fix or do I just have to buy a better graphics card? I have an RX 480 right now.

wet thorn
#

I mean vrchat is technicallya kids game @plush bison but in reality it shouldn’t 🤣

floral aspen
#

Is it though?

candid acorn
#

they had been making money from series A/B/C funding iirc.
but i think theyve already ended the last round of C. so now they need to find a way to monetize. which is why they got upset at those custom username tags a while back, as that is something they want to hold on to for potential monetization. Taffi was another early attempt, since you have to buy some of the cosmetic items for the avatar

indigo fern
#

uh, when has it been a kids game

languid beacon
#

Did the devs confirm individual volume sliders? Personally I’ve always thought that was a bad idea. Better that everyone agree someone is too loud. I don’t like “If you don’t like it turn me down”

peak raven
#

Did you change any of your settings lately @vocal shard

vocal shard
#

@peak raven No I have not
@wet thorn Just because a game isn't adults only doesn't mean it's a kids game

wet thorn
#

Anything’s a kids game if it doesn’t have a 18 plus rating which it doesn’t

plush bison
#

well its rated 13+ but since quest came out all I seen in chill worlds and adult worlds are 5-10 year olds

floral aspen
#

I'd be willing to bet the average VRChat user is over 18

indigo fern
#

maybe not mentally

umbral reef
#

@candid acorn Fairly sure it was just so people could not pretend to be staff or fake there username

hollow stirrup
#

VRC discord do be in slowmode doe.

limpid cypress
#

Its probably about 18 on average but there are a lot of young adults here.

peak raven
#

I seem like an older user being only 26. But I do meet alot of 16-22 year olds normally

small wing
#

A year ago that statement would have been most likely 100% true @floral aspen

languid beacon
#

There are no “adult” worlds. VRChat is a +13 game per Valve TOS that all steam games must follow

umbral reef
#

And taffi isnt even from VRC kek

desert stratus
#

average vrc user depends on level of world tbh. like most public worlds people fall around the teenager range but when you go down the f+ to f only pipeline and further people get progressively older quickly. most people seem to be around 20

sleek isle
#

robux

candid acorn
#

dont quote me on it but im pretty sure the specifically cited monetization as a cause. all it was was basically borders that would go over your nametag without actually changing the name. (which was annoying if you play with nametags off as youd have blank empty nametags floating there)

small wing
#

But over the past 4 ish years, ive noticed younger players are more prominent. Specifically with the no no toothbrush meme lately.

plush bison
#

Adult worlds, club worlds that have very very adult themed rooms and settings are basically adult worlds

wet thorn
#

let’s face it with the stuff you hear and see in vrchat there should be a age rating

vocal shard
#

I've been playing vrchat for a grand total of 10 hours since I got my Rift S yesterday, and so far I have not seen a single child. Lowest age I saw was like one 16 year old

indigo fern
#

it also depends if a meme video drags in users or not

plush bison
#

honestly vrc is a good way to catch pedos

languid beacon
#

Yeah if you enter a quest-only instance (pcVR/desktop can’t join) it’s all Kids. It’s pretty bad lol

desert stratus
#

@vocal shard welcome! stay, have some fun, please retreat to #general-media if the rollback posting in public lobby bleeds into here

ruby burrow
#

I'd estimate my normal friend groups as being around 24 years old as an average.

wet thorn
#

@plush bison and traps

candid acorn
#

as for average age, it doesnt mean a whole lot if that average range group has mostly consolidated into groups and gone to friends+ or private. which is something I do recall hearing tupper mention off hand that they're not sure how to deal with. the "brain drain' as it were of people from publics to friends groups outside of pubics

sleek isle
#

am 7

plush bison
#

traps are fine, im the big gay so

languid beacon
#

am 7
@ok.#1075 vrpill

vocal shard
#

@languid beacon I wouldn't know much on that, since I don't have a quest, but that I can assume and agree with

desert stratus
#

im still in the youngest demographic in most vrc groups sitting at 18y, or at least compared to circles i find myself in

small wing
#

Don't get me wrong though, If i was younger and I found out about VR I would love it just as much. I'm glad people of all ages can enjoy VR, but it comes at a cost of having to deal with some obnoxious people at the end of the day lol.

ruby burrow
#

Yeah, that public to Friends/Private "brain drain" is very real. I can't think how you'd go about addressing that either.

oak pier
#

I have found 8 year olds in vrc, they exist and it's scary.

candid acorn
#

Personally i feel the change to instances that happened around 2 years back was a big factor. back when a world would list basically every instance, even empty ones. So it was easier for a group to say "ok, let's meet in instance #500" which is say, at the end of the list.

eventually, they changed it so that it only lists populated instances. and thats when i started seeing people flee to private and friends+. Also, the making of the hub obsolete with the vrchat home as a default spawn

desert stratus
#

ill never be mean to kids or try to isolate them from playing this game ever but there's also fair and justified demand to have some essence of control over age demographic in-game cuz sometimes its just nice to have

vocal shard
#

@desert stratus Yeah, I'm also 18, and the main group I ended up interacting with last session was all 20-25

desert stratus
#

in the first place at the very least kids shouldnt be playing this game anyway, people under 13 shouldnt be in this game lol

languid beacon
#

To be honest the Exotic Roll Plough people bother me more than the squeaker kiddos

vocal shard
#

loving the new FBT calibration and IK update. Now you can see who has a slouched posture lol

ruby burrow
#

One big help at least, would be improving security and killing modded client use.

wet thorn
#

I’m probably the youngest in the friend groups I tend to get myself into at 20 as I can’t stand people screaming so the people I hang with are roughly 25-27

candid acorn
#

you can enter the game and never once have to set foot in a public instance as you spawn even first time- in the vrchat home

desert stratus
#

most of my friends fall between 20 and 35 years old

vocal shard
#

People under 13 should not play any online interactive game tbh

#

@candid acorn hello

candid acorn
#

hey there para

vocal shard
#

I say this having a sister who nearly fell into a groomers trap when she was 12

languid beacon
#

12- isn’t allowed on Steam at all, actually.

desert stratus
#

punch groomers