#vrchat-general-2

1 messages Β· Page 833 of 1

vocal shard
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One message removed from a suspended account.

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One message removed from a suspended account.

strange wagon
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visitor probably

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grey tends to blend in a lot

vocal shard
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One message removed from a suspended account.

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50+ messages

strange wagon
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πŸ‘€

vocal shard
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One message removed from a suspended account.

strange wagon
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public erp hm

vocal shard
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One message removed from a suspended account.

strange wagon
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most ppl that erp are straight

round mortar
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It's pride month

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Everyone is gay

vocal shard
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One message removed from a suspended account.

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Yeah stuff like that should be reported to moderation if you find people doing that in public instances.

fervent patio
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How’s the unity upgrade change? Did it mess with everyone’s avatars? I’m alittle lazy to upgrade unity and re-upload avatars πŸ˜… but I will if I have to tonight.

vocal shard
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I'm pansexual @round mortar

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One message removed from a suspended account.

strange wagon
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i wouldn't be disturbed by something like that πŸ‘€

vocal shard
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It's not a full unity upgrade like last time. Just a small update with bug fixes @fervent patio

round mortar
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@vocal shard I don't care, that's your business

placid umbra
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@fervent patio Shouldn't change anything with avatars, just a bunch of fixes.

odd beacon
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is the SDK version supposed to be 2019.06.14.09.00?

vocal shard
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@round mortar I was just saying cause you said it was pride month

fervent patio
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Okay thanks! Is there a significant point for me to upgrade my unity?

quick kayak
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@round mortar How dare you, Kappa.

round mortar
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@vocal shard good for you, did you see that vr episode of Black Mirror

strange wagon
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@vocal shard are you vegan too πŸ‘€

ancient kindle
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πŸ˜‚ i had avatar issues all day today, even before the update
when you udate avatars and they end up having parts of both new and the old version
πŸ€”

vocal shard
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It's best to have it match the game version. It also fixes some security exploits of the old unity version

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@strange wagon I'm NOT vegan XD

ancient kindle
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reuploaded with new blueprint and havent checked

placid umbra
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There was a security issue with older Unity versions, so it's definitely a good idea to update

strange wagon
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πŸ˜‚

vocal shard
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One message removed from a suspended account.

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Lmao

fervent patio
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Security? Like avatar stealing? πŸ‘€

strange wagon
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@placid umbra did the outline issue get fixed? πŸ‘€

placid umbra
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Like Unity issues, not VRChat.

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Outline issue?

round mortar
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The unity store issue or something else?

fervent patio
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Ah okay, thanks for the info guys ^~^

strange wagon
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tint is automatically activated. it's only visible once you upload

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so you gotta enable, remove the tint to fix it usually

idle nova
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The one that we needed the Mitigation tool for

strange wagon
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not really that bad of an issue, but it's been an issue since the big unity ugrade

placid umbra
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It was an editor exploit, we posted about it here as a warning when it happened and Unity provided a mitigation tool

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I'm not familiar with the tint bug, is that shader specific?

vocal shard
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One message removed from a suspended account.

strange wagon
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happens to me on flat lit toon

vocal shard
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One message removed from a suspended account.

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Tehe

strange wagon
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always have to activate the tint and remove the outline so it doesnt show up πŸ€”

vocal shard
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One message removed from a suspended account.

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One message removed from a suspended account.

placid umbra
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Strange, I'd recommend posting to Canny if that's a VRChat-provided shader

vocal shard
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Happy Pride month bitches lmfao

strange wagon
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i spot a fake account

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πŸ‘€

vocal shard
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@strange wagon Bitch who you callin' a fake?

strange wagon
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either you're really new or an alt account

vocal shard
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Really new

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But I ain't fake

strange wagon
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ayee

quick kayak
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That's a good way of getting banned.

vocal shard
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What

true sky
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🀦

strange wagon
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πŸ˜‚

shell marsh
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Moment of silence for the mutes that have to use a pen to speak

quick kayak
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Nothing, don't mind me.

strange wagon
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@shell marsh what happened?

shell marsh
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the latest update is what happened

strange wagon
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didn't read the notes yet

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just read the announcement

queen mango
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Was about to say that

shell marsh
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due to have the pen works it tripps the bound saze to very poor like allways

quick kayak
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They did improvements to the IK, does that mean it's all good now?

shell marsh
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just wrong

strange wagon
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oof.

shell marsh
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Wheres thr offical pen from VRChat so they can still talk

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something that does not trip the bound size

strange wagon
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i can imagine what happens if they give everyone a pen

shell marsh
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well make it blockable but dont tie too my performance

strange wagon
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i'd say make it vr only but that'd be unfair to the nice desktop ppl

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or yea blockable

true sky
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i think there could be workaround for that πŸ˜‰

wispy gulch
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noice. linked accounts now.

strange wagon
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probably quite low on their to do list sadly

wicked epoch
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Good update vrc, the new IK improvements look much better

strange wagon
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they looked good recently already to me

shell marsh
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like its so common that it should be standard from VRChat so its not part of my avatar

strange wagon
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being able to spawn a pen like your camera. would be cool

shell marsh
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just make it a script like the avatar discriptor and do it at runtime

true sky
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sorry to ping @placid umbra but i think they meant this outline bug https://imgur.com/a/DukHeox and has to do with the version of Flat Lit Toon vrchat is using vs. the editors version

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its been present since 2017.4.15f1

strange wagon
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ah yep this is it. you gotta put the outline to 0 in order to fix it. it's sort of active from the get go

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despite it being turned off in the ui

true sky
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yeah, i dont know how to get around that 🀷

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still shows that way in game

vocal shard
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hahaaha upate for vrchat guess what

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cant even load the game

strange wagon
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really? it's gone if i put the outline to 0

vocal shard
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stuck in a infinate loading

true sky
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i dont know if it has to do with post proccessing

strange wagon
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outline to 0 and the color to white i mean

light seal
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Imagine actually closing VRChat

wintry oracle
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so

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are these avatar regulations here to stay?

true sky
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as of feedback not working, i guess so

queen mango
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Yep.

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Unless, something in the community changes

light seal
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Just wait till people realize all of there avatars are Very Poor now

true sky
light seal
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for having any type of fancy animation

wintry oracle
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oh...

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i have a lot of buds that

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y'know

wispy gulch
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found a bug in the new quest app

wintry oracle
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are taking this pretty badly

strange wagon
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gotta start optimizing now πŸ‘

true sky
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not updating 200+ models if it wasnt causing a problem before πŸ‘

strange wagon
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all of my avatars are well optimized πŸ‘€

wintry oracle
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guess i gotta go through the five stages of grief real quick

true sky
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medium is good enough since some use guns, spears, and other props

strange wagon
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yea medium is my ego threshold

true sky
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not enabled unless used by gesture toggle

wispy gulch
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on the quest app, on the upgrade account pages , page 2: "VR users may want to remove their" - the message is clipped.

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remove their what?

light seal
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My Gmod Kleiner got memed because of a gesture I have that replaces my main body with a t-pose version lol

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So it doubles my avatars over all stats

true sky
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im not updating because some people tried bypassing the system using an animator to enable game objects and we have to suffer for it

strange wagon
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mmmm just checked. my performance ratings didn't really change

light seal
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It wasn't a bypass lol

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that is like bog standard unity stuff

wanton plover
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is it me or the materials count in vrchat is bugged that makes my avatar become medium to very poor? before update i have 8 material used now i got like 26 material slots

strange wagon
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6+ gives you medium i think

true sky
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disabled objects are now counted

light seal
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If you have any gestures where you have a dupe of your body those get counted so GG

strange wagon
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just atlas in blender for less materials

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that's why most of my avatars have 2 materials now. tops 3

wispy gulch
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they published a chart with the limits and combos for a lot of things

wanton plover
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actually no, my avatar doesnt have hidden objects tho

strange wagon
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i only really have more than 1 if i want to make something glow

true sky
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i only atlas parts like hats and guns since main base avatar has 2 materials and 2k polys

strange wagon
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which are usually the eyes

light seal
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Imagine the performance gains if they ever move off of Photon...

true sky
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avatar is pretty scuffed and like to keep the derpy look

strange wagon
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i'm suprised you didn't get medium prior the update with 8 materials

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close to 10 gives you medium by default

true sky
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i kept around the good - medium area and under 10 materials active

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highest i went was 8

strange wagon
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i really recommend atlasing. it's really easy and cats does it for you πŸ‘€

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  • there is no reason to have multiple materials
light seal
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It was already really easy to do without a plugin

true sky
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probably the same reason i dont need several skinned meshes

strange wagon
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it was already a plugin when i started making avatars

light seal
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and cats atlasing tends to mess up your textures

true sky
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^

strange wagon
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sometimes ye

light seal
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since it outputs them as Index color format

strange wagon
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yea. but i don't bother with manual if it looks good auto

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if you're already lazy with optimizing atleast auto atlas if doesn't fuck up your textures

light seal
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Any tests I have done with it mess up the texture colors

stoic halo
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petition to get rid of full body people blasting music through their mics while dancing in a mirror unsolicited

light seal
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Because it outputs them as index color mode

strange wagon
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it happens rarely to me

true sky
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if i like the music, i usually dont care

round mortar
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At least TubTub is still rated good

strange wagon
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my recent main avatar is still rated "good" pog

median basalt
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My avatar is "very poor" because it has 5001 tris in a mesh particle

true sky
strange wagon
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none of my ratings have changed tbh.

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feelsgood

true sky
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gestures is for painting and beating the devil out of the brush

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its like i used all of them at once

strange wagon
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disgustang

round mortar
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All of mine are very poor from bound size and poly count

strange wagon
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how was it good with 135k poly???

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shouldn't above 70k give you insta medium?

true sky
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it was 20k by itself

round mortar
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Used to use animations to mess with the rating system

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Can't do that anymore lol

true sky
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and that is why we got punished for ^

strange wagon
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guess animations fuck with the rating system

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i have 0 animations on my avatar πŸ‘€

placid umbra
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Bound size was adjusted to be much more forgiving, yes

round mortar
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Just having animators decreases your rating

strange wagon
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snailmarker doesn't destroy your rating anymore? @placid umbra

tacit plank
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Glad to hear

strange wagon
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i had someone say that snailmarker still rips your rating here

round mortar
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Particles

strange wagon
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couldn't find a tutorial on how to do that tbh

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been looking for one though

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i got used to not using it anymore ever since the bounds issue was there

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i used to use it on every avatar before that though cause i don't talk much

placid umbra
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After this update, bound size will bump your avatar down to medium at most

glad hazel
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@plain turtle I meant by saying it, try to not worry and optimize the best you can.

true sky
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i wonder if materials were the same as its bumped up a bit?

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idk if its to compensate using gestures

strange wagon
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just wondering. is anyone gonna disable very poor rated avatars or keep it as is?

true sky
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medium is 16 materials now

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poor is 32

round mortar
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I've never used the safty settings

strange wagon
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not even for visitors?

round mortar
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Nope

strange wagon
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wow

true sky
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i use safety settings to disable shaders

strange wagon
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you're one tenacious person.

round mortar
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Visitors are the least of your worries

tacit plank
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I have sounds off

true sky
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other than that, nothing else

strange wagon
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the most "noisy" ones i see are visitor and trusted

austere gulch
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90% of the avatars in my avatar world don't load now thanks to the update... which is about... 200 or so avatars...

round mortar
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It's really easy to tell if somone has something cancerous on an avatar so just hide them individually

strange wagon
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yea

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if someone is glowing like a christmas tree. probably cancer

round mortar
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Don't really have to worry about it if you never go to a lag free box

true sky
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i checked out community labs world and there is now a world called "a private world" πŸ˜‚

strange wagon
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was never really a fan of these weird shaders

round mortar
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They're not as bad as full body glowing tattoos

strange wagon
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same category πŸ‘€

harsh star
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I don't see zeh update yet on my end, Oculus πŸ₯—πŸ’¦

strange wagon
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even non glowing full body tattoos look awful to me

placid umbra
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@harsh star Are you using Oculus on PC?

strange wagon
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i know exactly what avatars you're talking about

harsh star
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Yupp!

placid umbra
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Click the three dots, then click Details

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What comes up?

strange wagon
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disabling shaders makes everyone look shit though

harsh star
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2019.2.3p1:793 πŸ₯— 🌺

strange wagon
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like plastic

round mortar
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Just use TubTub

harsh star
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typing this in VR :p

strange wagon
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never heard of tubtub

round mortar
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I need to get around to adding more spaghettios to him

strange wagon
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oh my god

harsh star
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I now see zeh update @placid umbra πŸ₯—πŸ’š

round mortar
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Still wish I had that material

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Or the texture

placid umbra
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@harsh star Odd that it took so long, but good

crystal brook
harsh star
round mortar
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You know I never touched it

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Perfection

strange wagon
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that made me hungry

round mortar
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@lunar knoll reminds me that you still haven't seen my Mr Mime

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But not in game

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Just pay for nitro

strange wagon
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they just disabled foreign emotes. which is triggering me.

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create a problem > don't have a sollution

covert linden
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It exists in random chat

strange wagon
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only there?

round mortar
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Ricardo

strange wagon
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ayee

vast iris
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is there some kind of new exploit going around? I have a VPN and am still getting booted out of VRChat (and having my twitch stream go down) the person claiming to do it says they got my IP from VRChat's voice chat?

queen mango
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That I am not sure of. Have you updated your SDK to 2017.4.28f1?

primal oak
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Even through VOIP your IP should be covered by your VPN

vast iris
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i am running the latest version through steam... im not sure how the SDK would matter?

primal oak
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It only matters for avatar/ world makers

vast iris
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that's what i thought, even though its P2P voice chat it should be through the VPN... anyone know how they are kicking me off the net or what to do about it? Obviously i just pick a new vpn node and reconnect... but it's pretty horrible

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I'm using expressvpn, that should be protecting me from DDOS. I don't really know what else it could be.

covert linden
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If you use a vpn its not possible they do thatm restart your router and clear your cache

terse cedar
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anyone having an issue where they can't seem to load in vrchat after logging in? in this new update?

vast iris
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this is the first time something like this has happened. Normally the VPN protects against everything.

primal oak
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NordVPN user here, occasionally getting disconnects too. Usually what happens is I'm in a public world, then I get suddenly disconnected and sent to my home world. Then mid load the game does an error sound, all black, then it sends me back to the public world.

covert linden
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Try clearing cache. Could also be a ping issue

primal oak
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Ping is usually around 180, but stable.

vast iris
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it's not a ping issue, or a vrchat dropout.. because my stream also dies

primal oak
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Strange.

brave salmon
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so they still haven't tried fixing performance issues for PC users, main focus is on the quest

vast iris
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yeah... it's happened many times tonight, and it doesn't knock out other PC's on my network connected to different nodes

terse cedar
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already verified game cache and reinstalled the game, i have a lan cable going to my pc so i dont think thats and issue

vast iris
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Also, i'm fairly sure it's happening from within VRChat, because staying out of public worlds fixes it

brave salmon
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patiently waits for them to enable at the very least one more core

vast iris
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last I looked, Unity didn't do multithreading... so, you're only going to get the one core.

terse cedar
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This sucks, can’t play vrchat tonight cause of the update

desert stratus
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apparently the game is well multi-threaded according to devs so idk whats up with that

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the "well" part is up to debate as well apparently

delicate umbra
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sucks to have a low core count cpu, I guess

primal oak
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I don't think it is. A ton of workload is stressed onto one core.

desert stratus
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oof

primal oak
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Job System better distributes the workload across all cores and threads.

desert stratus
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unity 2018 hype

primal oak
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Hold your horses, dev team just said it's a very big change and needs lots of time.

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Not hopeful they can do it in two months.

vast iris
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maybe the no multithreading was a unity 4 thing... i don't remember

delicate umbra
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They've been doing a pretty good job at delivering some pretty great quality of life updates in the timespans they've been doing them in

surreal ingot
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can anyone help me import this

vocal shard
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im stuck in a infinate loop loading

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:/

harsh cedar
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so i have this issue still that when i join a friend it pops up an error and sends me to a reloading screen and trys to reload me into the same world i was trying to go to until vrchat gives up and sends me home and then i cant join anyone or i cant even open a new world

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please at me or dm me for solution please

vocal shard
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so anyone eles infinate loop

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every world I join with people in sends me to a world with just me in or only a few people

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it’s been like that all night

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hmmm

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odd

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hey tupper that new sdk you just uploaded does that fix video player issues?

covert chasm
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No, it is just the most up to date SDK

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It fixes a small issue with incorrect Quest limit numbers

vocal shard
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ok do you know whats wrong with video players atm or is this just a me thing?

covert chasm
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You will have to clarify what you're experiencing

harsh cedar
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tupper quick question idea on solutions on my end to fix the problem i am having

vocal shard
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uh

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how do I fix this?

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posted

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what about the loading issue?

covert chasm
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@vocal shard Not a clue. That image provides no context to what kind of video it is-- live stream or not, video format, region availability, etc

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Your log would tell the most. I'd encourage you to contact support@vrchat.com with as much info as possible, and we might be able to track it down.

vocal shard
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i posted the two link in worlds channel

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of the video that works and that doesnt work

royal latch
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@covert chasm quick question is vrchat going to support 120hz and 144hz on the index?

vocal shard
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and no they are not live streams they are normal videos

wispy gulch
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ah. relax. okay. 2-3 hours of freakout, and vrchat is back to normal for my gang of Quest people

slate verge
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big oofs to quest users

wispy gulch
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so, big thanks for the upgrade. merge worked. good days.

mighty cradle
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what are the quest hardlimits?

covert linden
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7.5k polys
1-2 meshes
mobile shader

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I forget how many bones

mighty cradle
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and is there no way to lift it by modding the client?

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because that crap is ridiculous

covert chasm
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Modification of the client is a violation of the Terms of Service of VRChat and may result in moderation action.

plucky nebula
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Is there any chance that Final IK for avatars will be fixed with the networked IK in the future? Its still broken for me

wispy gulch
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pretty much every single quest user is just going to set "poor and show avatar" and things go back to what they were until devs find the time or energy to fix stuff

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does anyone have a) a hard number of number of Quests sold? and b) how many Quests on vrchat?

plucky nebula
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I honestly just want the Final IK on avatars to be fixed for the new Networked IK system, alot of it is broken

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Other than that the updates they be doin are good πŸ‘ŒπŸ»

uneven cave
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Does anyone know where I can get a anime boy with a katana?

desert stratus
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like 50% of avatar worlds

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you can find that rlly quickly

mighty cradle
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oh, you can disable that crap on quests?

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then it isn't much of a hard limit, is it?

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@covert chasm I am well aware, but users are going to be pissed enough to do this in quite some volume. I also believe limiting polygons is absolutely not the way to go about things, and especially not a hard limit; due to a lot of technical reasons, you should not be blaming polygons for every issue.

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This includes, but is not limited to, the Adreno drivers themselves being absolute arse to the point of literally breaking GLES version compliance.

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Those same bugs have lingered for years.

wispy gulch
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someone told me before imposed limits, they loaded a near full pc level avatar and it just worked. naturally the Quest was running full hot. not ideal, but not impossible

mighty cradle
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If you at all can mess with Unity to figure out how it's working around those issues, do take note and test how well it performs with said buggy drivers versus with a workaround.

rigid crescent
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"someone told me" with proof ye?

wispy gulch
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"load this avatar"

mighty cradle
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However, if anyone picks up a keyboard and neatenl Freedreno for Android, then that might be the Quest's literal saving grace to the point of being able to do PC avatars.

wispy gulch
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77,000++ polys, 3 maqterials, many bones

placid umbra
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Quest have been profiled in detail, the existing limits have been selected for good reasons

mighty cradle
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Because so far, the potential performance benefits, even though it's still quite a bit behind, are massive just due to not having stipid bugs that tank FPS.

wispy gulch
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mind you, 2-3 weeks ago, i didn't know a lot about vrchat, but i do know 3d

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@placid umbra or have they?

mighty cradle
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"selected for good reasons"
7.5k polys

pick one

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adrenos have absolutely zero problpms pushing polygons

wispy gulch
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"they are stealing your framerates"

desert stratus
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to be fair, if you want to complain about tri limits, you should be taking it up with oculus and not the vrc dev team

mighty cradle
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uhhh...

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no?

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i'm expecting vrc devs to know their target hardware at least enough to be able to tell that a 7.5k poly limit is silly

slate rock
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are video players broken?

mighty cradle
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hell, that chip, in android phones, plays games with many times that poly count just fine VRC_Thinking

hybrid apex
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mi no entender inglish .... ;-;

mighty cradle
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video players freeze me on proton so

glad hazel
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:3 and people said 20k was bad ^.^

mighty cradle
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kinda?

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see

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the quest has, with textures, absolutely no issues pushing 100k polys

wispy gulch
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20k is bad for whom?

glad hazel
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Well 20k used to be the PC limit

mighty cradle
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it's when you get into fancier effects that you run into the driver bugs

wispy gulch
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as i mentioned many times, i had an avatar i found (for quest) that had 77k polygons

mighty cradle
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that then would make a quest sweat at 50k due to those driver issues alone

glad hazel
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Were models for quest not blocked before if uploaded over 10k?

wispy gulch
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worked nicely despite warnings

mighty cradle
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^

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try making a 200k poly object with only a texture

glad hazel
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20k would be more than enough for quest o:

wispy gulch
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@glad hazel apparently not

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they are "now"

covert linden
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No. The vrchat already performes way worse than it should on the quest

glad hazel
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So.. just now every1s models are blocked? lmao! XD

mighty cradle
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test it in as empty a room as you can, or factor its own poly count in, and again keep only textures and very basic lighting

wispy gulch
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but every quest user is simply selecting "poor and show avatar"

glad hazel
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Was there no limit warning in the SDK before?

covert linden
#

keep in mind on one avatar it doesnt seem like a lot, but it adds up. a room of 6 avatars is already 42k polys + the world

wispy gulch
#

in a week, just like since may 21st

glad hazel
#

or did someone mod the quest SDK?

mighty cradle
#

you had to mod the SDK to go above said poly counts

glad hazel
#

o snap

#

Well, they have no excuse then

hybrid apex
#

...

mighty cradle
#

every quest avatar i have is above this limit...

#

they're all above 7.5k polys

glad hazel
#

well 10k is the max

covert linden
#

Quest cannot see them when theyre above, it ingame monitors them

glad hazel
#

not 7.5k

wispy gulch
#

1/4 of my already optimized, public, avatars, was boned by the update

#

and 100% of them are still available if my friends click "show avatar" on my profiel

covert linden
#

Android
60 FPS (required by Oculus)
50-100 draw calls per frame
50,000-100,000 triangles or vertices per frame
7.5k x 6 = 42 + the world, goes up very fast meaning its already almost too much.

wispy gulch
#

i'm pretty sure i still have a few 20-40k

covert linden
#

Most people I met dont get 60fps in quest but under

wispy gulch
#

the main issue is materials and bones. the stats thing even shows you the issues.

placid umbra
#

@covert linden Spot on

covert linden
#

Thank you!

wispy gulch
#

i get great framerates until there are PC people

indigo fern
#

pc players smh my head

wispy gulch
#

mind: i currently don't have any PC based headsets, so i'm only quest right now, but having done this for 20+ years, i do know the differences

placid umbra
#

You're saying the PC placeholder avatars are hurting perf for you?

wispy gulch
#

i am not saying that

#

yes

indigo fern
#

o7

placid umbra
#

"i get great framerates until there are PC people"

covert linden
#

Polys are still an issue.

#

Polys are an issue, oculus has its limits. We cannot break Oculus's limits more than we have if most people dont even get 60fps

indigo fern
#

^

wispy gulch
#

@placid umbra: complicted answer follows

placid umbra
#

Curious what you mean by that then

wispy gulch
#

if i cannot see that native pc user, they are a "robot"

indigo fern
#

its the players that cause all the lag, if it wasnt for the players there would be none

wispy gulch
#

if i CAN see them, they are pushing levels of polys and such, that the Quest has a hard time keeping up with

#

the Quest could potentially use those avatars, but it's on an extreme edge case

covert linden
#

If all quest users have 10k polys, and the limit for quest is 100,000, simple math will show you, 10k x 8 = 80k, MEANING that the world would need to only have 20k, and even still that is pushing it, you want to be on the lower side not pushing it.

#

Im not sure the world poly avg sadly

wispy gulch
#

simple artifical lmits

placid umbra
#

Ok, so you're saying the Quest versions of avatars that PC users are uploading aren't optimized enough to be getting good perf?

indigo fern
#

not to mention some cross compatible worlds have higher player counts

wispy gulch
#

essentially

#

but it's early to tell

covert linden
#

I dont know why people hope for the limits to raise when I havent seen anyone hit 60fps regularily atm

wispy gulch
#

one way to frame it: if a cross platform world has ONLY quest users, things are good, but if a pc user joins, it goes ... pear shaped sometimes

covert linden
#

But you cant see pc avatars on the quest.

placid umbra
#

So now that the Quest won't load avatars that are bad for perf, it seems to make sense that it should improve?

wispy gulch
#

Nako has a lot of people trying out his experiments. it takes a lot of people and highly involved avatars to blow things up.

placid umbra
#

Ferret is saying that some PC users are uploading Quest versions to remove the placeholder, but that the replacements are badly performing

wispy gulch
#

mmm, 1/4 of my currently stored avatars are Red!

true timber
#

im now getting crippling 10fps when trying to use vrchat in desktop mode ever since this latest update. I was on desktop earlier today and was absolutely fine. anyone else experiencing similar?

wispy gulch
#

i can still use them, and people can still see them. they are all public (not custom)

covert linden
#

Kizzy restart your system

true timber
#

I did

wispy gulch
#

so, not being new to VR per se, but new to vrChat specifcally, i'm trying to learn the limits of the system. i do appreciate that there are ideals and such.

#

i also have full upload capability now, so i need to know more to not waste my time developing

#

early day, learning curves, growing pains. i can accept that. i just need docs.

covert linden
#

You have all the docs you need to make them

desert stratus
#

all of the avatar limits are posted here if you're asking for those:

wispy gulch
#

indeed

#

i've been sharing that link a bit

placid umbra
#

For a long time, a lot of people have been taking high poly/material/mesh avatars made for MMD (which isn't meant for realtime use) and decimating/optimizing them to get them into VRChat. The thing is, trying to reduce those models even further to get them into good specs for Quest is very difficult. Usually not very realistic without retopology, which is not a simple thing to learn and do well.

wispy gulch
#

sure

placid umbra
#

On the other hand, models that are made for realtime use or mobile applications can be optimized and look great. Obvious issue being, modeling stuff from scratch takes a lot of work.

wispy gulch
#

right

lone scroll
#

meanwhile their avatar looks like something i would block in a second, 600 material slots, 600!!!

desert stratus
#

there will always be "some uneducated person," so i sleep

placid umbra
#

1226 material slots geeeeeeez

desert stratus
#

6...00? shudder

wispy gulch
#

Kinami! hey, i'm glad to report good stats on your avatars πŸ˜„

placid umbra
#

With that many materials I hope the avatar is a fully playable RPG

lone scroll
#

imagine having the audacity to complain when your avatar are this garbage, hur dur my animations

true timber
#

I mean isn't that exactly what the dude is complaining about? That the avatar performance stats are now ridiculous looking and not representative of what the avatar is actually usually displaying?

misty turret
#

How does one get rid of material slots if in blender the materials have been reduced to 4 I am a bit confused about these invisible slots.

true timber
#

I don't really think it's some far fetched thing to complain about given there's already a canny post with 200+ votes asking for it to be changed

wispy gulch
#

i'm used to much lower fidelity in my VR over the years with molecular modeling systems. so even though say RiftS is about HD, the Quest is much richer in resolution, but not power, so people who aren't technical don't get it when they are shunned.

lone scroll
#

i see the problem in the thread

placid umbra
#

I'm not discounting the message behind the post, but the avatar specs shown in the screenshots are extremely, unimaginably higher than they should ever need to be.

lone scroll
#

material slot works different now? even if its the same material & texture 10 times, it counts as 10 times

#

which is kinda stupid, when things like instancing

ripe gull
#

Wait... I scrolled up and saw something about an avatar with 600 material slots...
Seriously? That's a thing?

placid umbra
#

1200+ actually

ripe gull
#

lol what the hell

lone scroll
#

1226 material slots, complaining about the new safety system

#

this is your average person that complains

tribal oxide
#

Dizzy noizes

misty turret
#

Hmm again based on blender it saying 4 materials and when importing to unity it shows four materials whybis it counting 10?

ripe gull
#

Lol good thing mine only has like 6 or 7.
Sadly though it's got like 50k polys.

#

Still runs well though on low end pcs.

lone scroll
#

you can easily decimate mesh parts without loosing any detail

supple sedge
#

Keep getting vrchat not responding... sigh

wispy gulch
#

so. imagine you're only a quest user. you jus got a forced update. you enter worlds with your friends, and 1/4 to 3/4 of public avatars are now "Perf"

lone scroll
#

but 50k is fine anyway

wispy gulch
#

i had any number of 50-77k poly avatars (not very attractive mind you, but good as reference) working fine on the quest

#

now, being forced to 5k?

agile needle
#

What was the rationale for changing Unique Materials to Material Slots? It's not even mentioned in the release notes

wispy gulch
#

wow

ripe gull
#

Would rather have lower.
Says that my avatar performance is "low", even though it obviously isn't if my shit pc can handle seeing it in the mirror with 60 other people.

covert linden
#

if you have an issue with not being able to see 50k poly models complain to Oculus not vrchat.

rigid crescent
#

what fps do you get in the mirror πŸ€”

misty turret
#

@agile needle what I been asking and why it counts materials that don't show up in blender. But getting no answer.

ripe gull
#

Roughly the same as anywhere else - 50-60 frames

rigid crescent
#

I want my emote in here so bad ;-; im used to typing it out instead of the normal thinking one lol

#

i can use it in random at least tho

#

with 60 people πŸ€” that's somewhat hard to believe

lone scroll
#

Im very happy about the new performance rank changes, and 95% of the people that complain, are like the guy on reddit, 500 meshes, 1600 materials etc etc.
Ignore people like them because they HAVE to be trolls

ripe gull
#

hyperbole

rigid crescent
#

oh ok

#

well its been said plenty but one avatar is rarely the issue, it's all the avatars in a room combined

ripe gull
#

The only thing that seems to harm my pc are shaders and poorly optimized worlds.

true timber
#

yes, ignore the 200+ people complaining about the changes on the canny

#

just a bunch of trolls

lone scroll
mighty cradle
#

tldr; since then, there has been one fix, one maybe yes, tons of other maybes

lone scroll
#

how do you want me to take anyone seriously anymore

wispy gulch
#

for the ignorant (me) define canny please?

rigid crescent
#

if you have lots of people who complain then your group is automatically right

true timber
#

the canny is basically the site where you go to report bugs/request features/etc.

lone scroll
#

yeah, the loudest people are always the biggest idiots

wispy gulch
#

mmmm

mighty cradle
#

some of those are supported by the silicon, just not the drivers

wispy gulch
#

i've been a software dev for 40+ years πŸ˜„

#

i really get unhappy users

#

can't be helped

mighty cradle
#

VRC_HandWave how was Unix?

wispy gulch
#

and i'm new to vrChat speciically, and gearing up to dev here... so i hope i induldge and forgive as i learn ...

#

unix is still great thanx

#

these days you'd call is "apple" πŸ˜„

ancient kindle
#

ew dont bring up that forbidden fruit

mighty cradle
#

that's not really close to the tree though VRC_Thinking

wispy gulch
#

well, i'm sorry not sorry

mighty cradle
#

OS X is quite a few steps away from just regular Unix

wispy gulch
#

but JS / node / react is where the money is

mighty cradle
#

no SysV anymore

wispy gulch
#

Mach

mighty cradle
#

which is why I asked how it was

#

yeh, I know

wispy gulch
#

"close enough to make kissing cousins make bebes"

ancient kindle
#

python, golang

mighty cradle
#

πŸ‘€

wispy gulch
#

whoa, are you my cousin? πŸ˜„

mighty cradle
#

ever touched BSD?

wispy gulch
#

"everything"

mighty cradle
#

nah, just a nerd

#

who happens to find it disappointing a crappy ass copycat is now the king of the market

ancient kindle
#

ex dev for dropbox

mighty cradle
#

fucking msdos

wispy gulch
#

core memory, quantum, every os known to humans and lizard people, and then some

ancient kindle
#

now i just do cat things like take hr naps, every other hr

mighty cradle
#

pfft

ancient kindle
#

mess with this game

mighty cradle
#

do you climb to the highest floor first?

ancient kindle
#

unmaliciously

mighty cradle
#

also, for 1226 materials, i expect a full fucking install of ubuntu with way too many teletypes to find uses for and an X server on each one

lone scroll
#

but muh animations

mighty cradle
#

fuck the anims

desert stratus
#

i shouldnt've commented on that post tbh

mighty cradle
#

for that amount of crap, give me GCC and LLVM

desert stratus
#

more and more realizing that its 100% obvious bait

lone scroll
#

what makes you think its bait

mighty cradle
#

i'm here to extend the joke shush

lone scroll
desert stratus
#

mhm. well, its more like i want to believe that it's bait so the sheer horror of its reality doesnt get to my head

lone scroll
#

its HiS AnImAtIoNs DuDe

#

let the morons complain, by default nothing is hidden for desktop players anyway, if someone decides to filter out very poor its their good right to do so

desert stratus
#

imagine single-handedly beating out oculus's recommendations for draw-calls per-scene, even if they're locked behind animations

lone scroll
#

and then telling the devs the fucked everyone πŸ™ƒ this guy is a gem

desert stratus
#

a gem? my boi's a fucking ring pop

mighty cradle
#

skinned meshes: 36

lone scroll
#

but man, i really wanted to see his animations :/

mighty cradle
#

my old mesa driver would be sweating its balls into orbit

lone scroll
#

loud annoying music, flashy effects, cant wait !

mighty cradle
#

bug made it unable to render anything above the first skinned mesh

#

ie the "body" mesh

desert stratus
#

lets be real, prob exactly what youd expect. his normal avatar is prob just already triple-digit in draw-calls

mighty cradle
#

also

wispy gulch
#

bowing out for now, hope to catch up soon

lone scroll
#

and then people talk shit about the devs when they have to deal with this kind of person

mighty cradle
#

i have some conspiracy level crap for you

#

that complaint was fielded by a vrc dev posing as a moron

desert stratus
#

ooo! love conspiracy's, dish it out to me

lone scroll
#

same, gotta leave for work, thanks for the laughs guys, muh animations

mighty cradle
#

to attract other morons

#

to see who they should be disregarding for issues

desert stratus
#

interesting theory πŸ‘ˆ πŸ€” πŸ‘ˆ

lone scroll
#

i wish the devs would publicy shame them but thats not civilized anymore

mighty cradle
#

this is how they do it

lone scroll
#

I want vrchat to add autoban for people with over 5k collision checks and 500 material slots πŸ˜‚

#

100 meshes and youre banned

#

How to solve vrchats performance problems over night /s

mighty cradle
#

pfft

#

oh uh

lone scroll
#

im available for hire yes

mighty cradle
#

i'm curious

lone scroll
#

im kinami

mighty cradle
#

@placid umbra is there anything new, feature wise, that the engine update brings? anything under the hood that changes in any fashion?

lone scroll
#

i doubt , its an lts update

#

99% bugfixes and security fixes, thats what LTS was made for, no new features or changes

#

just wait for 2018 LTS, that will be nice

mighty cradle
#

i'd still be interested

placid umbra
#

Right, LTS updates are all bug fixes

true timber
#

I heard from someone that putting chairs on avatars is apparently broken in the latest SDK?

placid umbra
#

In the case of the mic switcher, a bug fix let us add it back

mighty cradle
#

ah

#

i still want a log

#

like, i wanna see what bugs

true timber
#

they say that when they put a chair on an avatar now and go to upload the publish button is greyed out

rigid crescent
#

did they put the chair on correctly?

true timber
#

I assume so since they say it works fine with an older SDK version

#

I don't have the latest SDK so cant go check myself

mighty cradle
vocal shard
#

good news; they did it; we can now block avatars based off their performance πŸ˜ƒ

#

Those Anime Avatars are hard to look at y'know.

desert stratus
#

cant wait to go into the box without dying

stoic halo
#

quest users can still see over 10k polys still apparently, my quest buddy can still see my quest model over 10k

desert stratus
#

time to GAME

vocal shard
#

Now I don't have to look at Anime-MMD Character avatars anymroe

#

So I will block the low performance ones and.. keep the purple ones

desert stratus
#

youll still be looking at my avatar tho

vocal shard
#

and if they purple and low performance they hidden too

desert stratus
#

wanna know why? cuz im bright and green uwu

frosty veldt
#

I thought purple and low performance went hand in hand

desert stratus
#

55k tris and like 16 dyn bones are the worst things about my avatar

#

everything else is excellent

vocal shard
#

I just dont like looking at them

desert stratus
#

understandable

vocal shard
#

not racist or anything;

#

There's this game called "Bloodstained Ritual of the Night" the 3D girl is hot. I want her 3D avatar

#

I want to turn her into a Kermit.

#

So one bad issue with this Performance Update

#

If you have effects on any of your Avatars; they will have Low Performance issues (If they spawn items and objects)

#

So it is able to detect inactive Models on your Avatar. Does this mean that we have to turn off Mesh Renderers now?

#

So this is the logic ... If EVERYONE has special animation does thatmean every Avatar with Gestures/Animations/Effects are considered Very Poor Performance?

#

Since my computer can handle Very Poor Performance issues even crashers.. I guess I won't limit them

#

How do you disable the "Very Poor" preference

desert stratus
#

imo if i do make some big ass anim avatars im just treating them as more of a thing i just show off to friends then something i just carry around in worlds since most of my anims are simple party tricks, like guns that shoot hearts

#

and the blocking for PC users is not enabled by default

#

you have to manually set it to block the rank u want

lone scroll
#

Exactly

#

Noone wants to see your shitty annoying animations in public

#

So many people butthurt this is amazing

vocal shard
#

Seems too complicated; it means every Optimized Avatar is technically not Optimized.

lone scroll
#

So much missinformation going around, why is the playbase so toxic

vocal shard
#

For example; if your avatar had 100 weapons and a bunch of outfits and you make them as Templates and you upload

#

Each one has different functions, etc, etc; how you make it not have these issues

true timber
#

I think people are just upset because their overall avatar rank is lowered because of special overrides that are usually not even activated 99% of the time so they feel it's not fair to judge the entire avatar by that

vocal shard
#

What do you mean, I am still Trusted.

true timber
#

not trust rank, avatar performance rank

#

Like poor, very poor, medium, etc

lone scroll
#

If that is required to have auto block very poor avatars (not even by default) im fine with it

vocal shard
#

So.. I am forced to stay as a Kermit? Or my Non-Animated Knuckles?

lone scroll
#

I sont care about anyones stupid animations

#

And by default nothing is hidden anyway

vocal shard
#

All my Kermits are Optimized so I am ssafe

lone scroll
#

People are just beeing butthurt over their loss of 600 meshes

#

My avatars are pretty good and have alot of cool things, worst it gets is medium. Alot of dyanmic bone useage too

#

Just stop beeing trash and take 5m to optimize things instead of complaining without reason

vocal shard
#

They nerfed Material slots too

#

So that is something I will need to look into (Just too lazy to fuse the materials)

regal dune
#

Has anyone had a unity license expired error problem where you using the free version of unity?

vocal shard
#

I am going to assume nobody will have their Performance Rank set to Good as the minimum

lone scroll
#

Correct, maybe some potato pc but ye

vocal shard
#

People will most likely have it at Poor+

lone scroll
#

Ill set it to poor, because i dont care about very poor avatars

desert stratus
#

im personally drawing the line at poor

lone scroll
#

Or their creators

desert stratus
#

since most of the time ill be in public worlds, medium avatars tend to ensure that i can sit in worlds with at least 20 people before they go down the shitter

vocal shard
#

So they nerfed Material Meshes based off what I am seeing;

lone scroll
#

Its not really a nerf

#

Its calculated differently

vocal shard
#

I need to find the new "Good" number for Materials now

#

7 seems to be the magic number

#

9 is the new Medium Number

lone scroll
#

No

#

I have 16 or so its still medium

vocal shard
#

It's a good thing I made 100 Knuckles that are Optimized from Good to Excellent

lone scroll
#

Ye

vocal shard
#

The Older Knuckle Builds that don't have clothes wouldn't be seen if someone set their performance to minium of good

#

Knuckle Builds* that do

#

Time to be a Kermit

#

This new update means -- I won't be using Old Avatars I used and will be making new Kermits that follow the new Optimization Guidelines

lone scroll
#

Bro

#

Its really, REALLY not hard to not be very poor

#

At worst it takes like 2minutes

#

To go to poor/medium

vocal shard
#

Also my shaders are off

#

Using Silent Shaders but they not working anymores ;c

#

Gonna replace with Cubed-Shaders since they work on VRChat;

#

nvm.. I forgot to put outline

rigid crescent
#

I mean if people really care they can just make a "hangout" version of the avatar. Hit duplicate. remove the extra shit. done

#

wanna show off? swap to show off avatar. wanna hang out? swap to hangout

lone scroll
#

i still cant get over the fact that people like this https://old.reddit.com/r/VRchat/comments/c2aam9/discussion_thanks_devs_to_fuck_all_of_us/ complain about the most reasonable and sense full change

it makes 100% sense to count disabled gameobject, because you can just enable them, the old system would just allow you to have a 1 million polygon mesh with 9999 materials on your avatar, disabled, but you could just have a gesture to animate it.

Jesus christ, how moronic can someone be

ruby needle
#

People will always find excuses for their lazyness and other people to blame for it

lone scroll
#

But it makes me sad because of the hate towards the devs, they dont deserve that, just because some people are stupid

ruby needle
#

Many just work with the visual in mind. The quickest and easiest way to get visual result x

lone scroll
#

it really baffles me how they could think its a bad idea to count disabled gameobjects

hot prairie
#

Mic_Sounders the Famous V-TuberToday at 10:40 PM I mean if people really care they can just make a "hangout" version of the avatar. Hit duplicate. remove the extra shit. done wanna show off? swap to show off avatar. wanna hang out? swap to hangout
this

#

why are people upset when it can be as convenient as that?

lone scroll
#

bro that would require them to be reasonable

#

but his animations dude, his 600 materials man, duhhh

#

hE nEeDs ThEm

pastel galleon
#

people have been suggesting a dynamic system to count things like material slots even in the canny, and were totally ignored by the devs

vocal shard
#

and calling people normies when it is other way around πŸ˜‚

agile needle
#

Yeah let's just manage 4 unity projects per avatar to cover all use cases on all platforms...or not.

lone scroll
#

noone is forcing you to be a try hard

#

man this morning has been alot of fun, cant wait for the next reddit post of someone complaining about a very positive feature

vocal shard
#

I make tutorial video on Optimization Avatar for VRChat adding this new rule xD and I'll be like "Don't feel like a downer" in the tutorial video so I will need to suggest minimal gesture effects in my next video if you want to have them public -- Making Excellent Performance with Minor Gesture Effects

#

It just means more work and dedications with making every model 1 texture

#

IIf not excellent; at least good

ruby needle
#

Medium is what everyone should be able to archive when they really want to

lone scroll
#

Medium is what everyone can achieve with minimum effort

#

2 minutes of work maximum

vocal shard
#

My video will just explain how to manually fuse all your textures as one image and how to fix the uvs on all objects that's about it

#

which takes 30mins-1 hour

pastel galleon
#

Some ppl don't care about optimizations anyway unfortunately

vocal shard
#

It will make an excellent avatar; but when it comes to extra objects; I will need to figure the "Good" limit

#

I also need to know the Excellent limit

lone scroll
#

"Some people"? you mean the people who complain about the new perf rating system the loudest?

#

dont call them people

wicked hedge
#

Wow calm down with not call them people.

vocal shard
#

So my tutorial will add how to make Spectral Textures, Bump Maps, and Shadow Mask Textures too

#

That way it resolves the "If you have Normals and Spectrals" issue

#

and you are fusing everything; pretty much; you have to fuse everything then make the Bumps/Normals/Spectrals/etc

pastel galleon
#

No they have never cared even when the ranking was introduced, it's not gonna change now

vocal shard
#

Benefit of making 1 Material Texture = You can be Excellent until you max at 4.

leaden basalt
#

Hate to interject, but does anybody know where to find a good T.O.M. 3 or 3.5 avatar?

pastel galleon
#

And the new system is good, but it's also a pain to reupload every model with unchecked objects now

vocal shard
#

Difference between Skinned Meshes and normal Meshes = Normal Meshes do not have a limit like Skinned Meshes do ._.

pastel galleon
#

And I would usually hide avatars with a lot of materials and other stuff cause they were unoptimized
Now I can't even trust the system to know if those are actually being used or not, people are rightfully complaining about this cause it was implemented ignoring all the feedback trying to make it better

agile needle
#

At this point I'd settle for a checkbox to locally exclude disabled objects from performance ranking calculations until they get some of the other changes they had planned implemented

lone scroll
#

before we get that well get a toggle for local ik

#

aka never.

vocal shard
#

They should at least Paraphrase the disabled objects

#

Parapthsysis* can't spell that word

pastel galleon
#

I would like to know if a toggle would actually be possible

vocal shard
#

I believe Tupper said he doesn't think it can work with a toggle.

pastel galleon
#

I think it's not possible cause you would have to send 2 types of data and it would kill low end connections

rain isle
#

are there any downsides to having avatars uploaded with previous version

vocal shard
#

Depends how old of version you mean

rain isle
#

just the one before the one the latest update suggests

#

of unity* not sdk

#

2017.4.15

pastel galleon
#

Shouldn't be a problem if the avatars are already uploaded

vocal shard
#

Not really. It's recommended to update your unity to fix some security exploits with unity itself, but the avatars should work normally without issue

heavy ledge
#

My vrchat keeps crashing on me and idk what's causing it.

rain isle
#

Alllright, thank you

vocal shard
#

hi

#

Hi

#

Everytime I finish a Project; VRChat always updates the Unity Version on me.

#

hm yeah idk the firs thing about creating an avatar

#

Last time it was Runescape.. then it was Knuckles.. now it's Kermits

#

cool stuff tho

#

We're on Kermits then I do a Side-Project called "ShrekFest 2019"

#

Such Is the way. Life light your path.

#

So I can inform the creator of ShrekFest 2019 to have people at Shrekfest go on VRChat

#

SO I need to make Shreks related to Nintendo only, Marvel, DC, and Jojo ones that way it's related to people who go to Shrek Fest or something

warm blade
#

yo

#

before my avatars hair moved

#

i haven't played the game in like 3 months

#

and now it doesn't move at all

vocal shard
#

Disable the dynamic bone limiter in the safety/performance settings

#

hmm i wonder if that's why my cape doesn't move at all

#

By default it disables dynamic bones on an avatar if it's over a certain amount

#

Possibly

#

i have no clue honestly haha i just play the game to have fun

lone scroll
#

lmao who does that

#

playing a game to have fun? silly

vocal shard
#

me?

storm stag
#

And there goes my Stats.

vocal shard
#

?

#

Why what appened to your stats

queen mango
#

Your avatar stats?

vocal shard
#

I got Immortal Avatar Stats due to the amount

#

and the worlds too

candid acorn
#

making a toggle between networked and cpu should be theoretically possible if it was a "you have to close the game to change the setting" type of toggle. a sort of setting file change like the particle limiter was.

#

so you have either one or the other and cannot change them on the fly

pastel galleon
#

we haven't received any feedback yet on the canny post 🀷

vocal shard
#

Are we forced to use the new unity?

ruby needle
#

@candid acorn it would require to transmit both datasets then tho

#

Cus one has to permanently transmit both as the others has to have either available

candid acorn
#

would it though? seems like you could make it so that its using one system or the other. You calculate everyone elses ik the way it used to, and then simply transmit your ik to everyone else who is using networked. might still be imperfect, but would certainly reduce the strain on people with poor internet.

I dont pretend to know a whole lot about networking, but I cant seriously believe there's nothing to be done in regards to some kind of compromise that people can choose

ruby needle
#

Yes it would because if a client can choose which to use it needs to have access to the information of either system

#

One is transmitting the IK points vs the other transmitting the allready calculated muscle values

#

So one can't work with the values of the other

#

Which means every player would always have to provide both information sets at any time

umbral reef
#

And if i recall right someone said they dont even use the extact same information so reusing it wont even help

hot jungle
#

Xiexe's Unity shader broke with the latest patch and now I have to update all of my avatars because they all use it VRC_Sad

patent nest
#

why does vrchat push me into one world and then into another without an end?

ruby needle
#

@hot jungle unfortunate side effect of a bug that has been worked around but is now fixed.

hot jungle
#

Yo it doesn't even matter now though, the new version of the shader makes all my avatars look way cooler by complete coincidence!

#

I guess it just had something to do with the changes to shadows that also went with the fix to this version of Unity, but they look better than ever now!

storm stag
#

No point in Atlasing models anymore.

lone scroll
#

why not

flint narwhal
#

Does anyone know where I can find avatars of furries?

#

And hi...

lone scroll
#

just dont

slender sequoia
#

Search Boi, cat, or animal when searching worlds.

vocal shard
#

Eww furries

#

Is the Alienware Aurora capable of running VRChat, or should I revert to my everyday use PC?

umbral reef
#

@storm stag there is tho
Even more then before

lost grove
#

@vocal shard yes it can

vocal shard
#

Alright, thank you for letting me know.

lost grove
#

ok

storm stag
#

Well my Quest ready avatars, yes.

alpine crater
#

There's always points in atlasing avatars

#

for the sake of people with lower end PCs or more demanding VR headsets, it gives them a much better performance

#

Fewer materials = fewer draw calls = better performance

obsidian pagoda
#

yeah hi why the fuck you stupid devs decide to put a (Recommended 0) on fucking dynamic bones?

#

if i wanted it to be for quest i'd be publishing it in Build for Android mode wouldn't i?

#

smfh

flint narwhal
#

I was looking for many worlds, but the only thing I found is a sergal

#

But i need a wolf

umbral reef
#

@obsidian pagoda Because dbones are laggy?
And having none means its leaps better then those that have it- Also the quest numbers aint the same as the pc recommended numbers

#

You can legit have 16 transforms and still be in the good range 🀷

obsidian pagoda
#

you do realise there's a setting for people to change this in game right?

umbral reef
#

And are other people forced to get lagg from avatars then because you want to show off your fluid hair?

obsidian pagoda
#

then change the limit?

umbral reef
#

The dbone limit is turned on by default but not set to 0 unlike what your claiming

obsidian pagoda
#

i'm not claiming that

umbral reef
#

yeah hi why the fuck you stupid devs decide to put a (Recommended 0) on fucking dynamic bones?

obsidian pagoda
#

yeah that's in unity

umbral reef
#

And my comment about how 0 means optimized while having 16 transforms still throws you into the good was about that thne

#

It still means your not able to get blocked by performance and by the default dbone limiter

vocal shard
#

#Oclac4Mod

obsidian pagoda
#

yeah but you still aren't arguing my point you guys, you're just saying "don't use dynamic bones even though people can toggle them" and i initially said nothing about using a horrendous amount anyway

lone scroll
#

why is every second person here seemingly an expert in performance profiling and knows everything better then the devs who did it?
Man you all should make your own game, you seem so knowledgeable !

umbral reef
#

No im saying use them in high moderation
16 transforms aint easy to get, wont deny that, but we are talking about public worlds here.
Most people from my own experience throw off all limits in privateworlds anyway

lone scroll
#

wasnt ment for you πŸ‘€ but yeah

#

only complain i have is that you have to have 0 db colliders to even be in good

odd lava
#

You should not use these at all

lone scroll
#

but i want to

odd lava
#

You can but it will be more likely your avatar will be blocked

lone scroll
#

i have 6 colliders

#

pls dont block me okay

#

0 excellent , 0 good, 4 medium, 32 poor is bad
0 excellent, 8 good, 16 medium , 32 poor is more linear (and i would finally be in good πŸ‘€)

umbral reef
#

Colliders shoddy said double the performance of the transforms

#

So 16 transforms with 1 collider is ~32 transforms

lone scroll
#

damn yeah people use them like idiots

umbral reef
#

Its less extreme as i just said but its a easy way to explain it

lone scroll
#

i have 1 bone 1 cat ear, one collider on it

#

two ears, two hands, equals 4 collision check counts already :/

umbral reef
#

Idc about optimazation when in private or with just friends

#

Public has another set of rules-

lone scroll
#

same, i also never noticed a fps increase with db limiter enabled i dont know why

#

20 fps in public pug with db limiter, 20 fps without it

umbral reef
#

Its hard to pin point performance mainly as its an game of slowly adding things untill its too much
5 (normal) materials aint bad
50 in total for a room also aint that bad
80 can cause a few frame drops
Gl finding that step between 50-80 for everything 🀷

alpine crater
#

Plus the great pug isn't a very optimised map to begin with

umbral reef
#

It is- To an limit

#

not the best thing in the world but atleast does not make fake claims like the box did

alpine crater
#

Personally I think people would make their avatars work with default VRChat settings to begin with, rather than the million of everything anime style ones about

#

when my index arrives I'm going to put the performance filter at medium and see everything anime disappear

umbral reef
#

People are lazy basters so they wont care 🀷

#

And now that the performance limiter does check performance a bit more people are unhappy they get listed as poor

alpine crater
#

Does the new limiter also block poly crashers as a side effect?

#

Or is that still a result of users going around with modded SDKs

umbral reef
#

for poly crashers just use the particle limiter

#

It blocks an insanely stupid useage of them (aka only whne crashing) and it blocks a collider with particle if i recall right what means crash guns fail and only full room crashes could work (but dont because of the other limits)

alpine crater
#

Thank god for that

umbral reef
#

I legit cant even think of how one can reach that 'just because disabled materails get counted'

#

Does the dude have an animation where he throws up a material showcase show and shows off what all materials in the game could do πŸ‘€ ?
If so id understand it

subtle prawn
#

Simply main an optimized avatar then have a separate avatar with the junk on it to show off to friends and people that want to see. The avatar already has all the junk hidden so no need to wear it at all times

ornate finch
#

more is clearly always better and more creative /s

elder prism
#

well from what i seen so far in vrchat, these updates will most likely kill most of the population i think

subtle prawn
#

I don't think vrchat has a strong enough competitor to be deeply affected

umbral reef
#

Ow yea just like the past 12 updates

polar jasper
#

No one talks about the size these avatars take up in memory Β―_(ツ)_/Β―

umbral reef
#

@polar jasper because most people dont even realize that a shader isnt the same weight as other shaders in performance

#

Whats fairly basic stuff imo if you get into optimizing
And im talking about people who sell avatars...

brisk umbra
#

I am not bothered by the update abit

elder prism
#

in my opinion, vrchat was more of a place for artists and creators to get together showcase their stuff, and of coarse chat, but it seems like the direction vrchat is heading is more of just a vr chat room instead

polar jasper
#

Oh yeah of course.

umbral reef
#

Is it? We always had problems with performance, extremely bad exploits and ect

subtle prawn
#

It may have started that way but people have abused that same part

umbral reef
#

Tey get fixed but performance was still bad, so they are fixing that slowly

ornate finch
#

like yeah this update is going to be detrimental to the population for sure but same thing with the network ik implementation
atleast until changes are to be made to improve em**

polar jasper
#

I’d rather have one good optimized avatar and then have all the fun ones on the side

umbral reef
#

The IK will have a leaps more impact then this lmao

pseudo bobcat
#

not everyone is going to use the very poor blocker, i wouldn't be surprised if most animes left it off

umbral reef
#

Its notlike people with poor rating will care about rating now as its aint on by default anyway

ornate finch
#

but damage has been done to mentality of the majority of the userbase so 🀷

pseudo bobcat
#

the mirror animes will likely keep the blocker off so they can see eachother in the mirrors

elder prism
#

animes are the games biggest population

umbral reef
#

Well the fake news people constantly spread, the discord/community owners promoting false idea's, fake news and lies has done more harm towards that rappy.

pseudo bobcat
#

very poor blockers will be in the minority but yall making it seem like the end of vrchat

ornate finch
#

yeah alot of people blow shit out of proportion out of ignorance

umbral reef
#

Some limits are not fun, plenty of my avatars are worthless and cant be used properly anymore
But that does not push people away, just gets them grumpy as shit

subtle prawn
#

Since the ranking is technically off by default , those that do change it didn't t want to see yiur avatar anyway

umbral reef
#

Saying you can get hacked, locations leaked, pc's blown up (all bullshit) does push peopleto not play

pseudo bobcat
#

i am blocking very poors because i'd rather have more than 20fps ingame

ornate finch
#

rofl

subtle prawn
#

And good for you to being able to choose what you want best for yourself :)

polar jasper
#

Lol

elder prism
#

i dont bother blocking, i know vr is demanding so i just made a good pc

pseudo bobcat
#

spamming? wut

#

bot's trigger happy today

ornate finch
#

there's no shame in blocking unoptimized avatars

subtle prawn
#

It's the same argument when ranking first showed up

elder prism
#

the only stuff i block is when people do that stupid screen shader stuff and obnoxious loud music

pseudo bobcat
#

i don't even allow trusted users to have anything but avatar+voice

umbral reef
#

Simply said
Why is everyone forced to see your special avatar?
Im against the rank blocking, there is no basis for that imo.
But with performance? Something that has a real impact on computers. Why are we forced to look at people who do not care about others in public worlds?

pseudo bobcat
#

i only have friends set to everything enabled

ornate finch
#

annoying shaders and music is one thing but personally i don't enjoy playing vr at 30 fps

subtle prawn
#

The ranking is of good use for me, I block sounds and animation

polar jasper
#

The reason hidden stuff is counted is because people circumvented the system by having things disabled then enabling it a few frames later when the avatar loaded.

It needs improvement for sure. But the best solution is to provide valid feedback on why and not be a rage post.

subtle prawn
#

That's set to everyone

elder prism
#

i like the ranking system too

umbral reef
#

Ranking is usefull for new users, users and trusted users. Past that its legit just a ranking instead of trust system

#

Same that the colors on the name plates dont add anything beside an easy way to judge people

pseudo bobcat
#

https://i.imgur.com/HVGzOaC.png this is how a world looked with very poors blocked, all the mirror animes disappeared except for two who had their animes optimized

elder prism
#

i never block anything on a new user, no need, they can't upload anything anyways

subtle prawn
#

I have restricted in friends too since some can still be obnoxious

lone scroll
#

if they dont fix networked ik within the next 1-2 months, im 100% quitting, the only reason im even playing this game (dancing with friends) and they fucked it, and all the other issues resulting in that too..

elder prism
#

so what doesnt work on ik now?

umbral reef
#

Got some bad news then- As unless your network is great it id be hard to get it close to the original performance from how i understand it

#

First all info of the ik got send to users. Made it heavy as everything got calculated for everyone.
Now you calculate your own and send that over the internet to people who just have to 'render' it

polar jasper
#

Making a prediction system for that is very difficult too

elder prism
#

but what is it affecting? people objects in their hands and particles etc?

subtle prawn
#

Body movements

ornate finch
#

bones

umbral reef
elder prism
#

so not only people's custom ik jobs, but even vrchat ik is messed up?

polar jasper
#

But does it happen after the new update Oclac?

umbral reef
#

But tl;dr
Slower tracking rate what makes painting fail, you cant draw without making big gaps most of the time.
The IK freaks out in any non normal format (headset upside down for example)
Still a delay in the IK vs the voice what can cause some funny situations

lone scroll
#

ik is so unprecise

#

watching someone dance is just comedy, it looks retarded

umbral reef
#

And most it still happens just less bad then before, but its not gone.

#

Packet drops also kill the tracking hard, but this also applies to the previous IK so.

elder prism
#

i dont know why they have such a hard time with IK, i have IK networked in my mmo and it works just fine

lone scroll
#

the only possible fix would be to bring back local ik, but that would require devs to admit their mistake, which they never have nor ever will

#

@elder prism because they have no idea what they are doing, simple as that

polar jasper
#

Is it fully body IK too?

elder prism
#

but i mean it's not hard

lone scroll
#

it really isnt

elder prism
#

its not like they even have 30+ players to deal with

lone scroll
#

also they update it like 2-4 times per second? thats so low lmao

umbral reef
#

@elder prism Is it live calculated IK though?
And what networking do you guys use?

#

Fairly sure they now update 16/s but do not quote me at all on this.

elder prism
#

yes live, and using mirror and telepathy

lone scroll
#

same ^

#

mirror is bae

umbral reef
#

@elder prism I meant in your mmo right?

elder prism
#

i like mirror cause i know the dev works on it every day

#

yeah

umbral reef
#

Owkay then its good

lone scroll
#

just talking to them on discord is fun, they are great people

polar jasper
#

Tupper =/= Dev

umbral reef
#

@lone scroll They undid the first attempt at IK tracking because it gutted there servers

lone scroll
#

noone mentioned tupper, but thanks for your input

umbral reef
#

Also big odds they cant undo it now because of some changes and quest

lone scroll
#

yeah i know, they should just not use networked ik for pc and thats it

polar jasper
#

They have to though if you are to be in the same room as Quest

lone scroll
#

???

#

you make 0 sense but alright

polar jasper
#

If you are in the same room as a Quest user you need to do networked IK

umbral reef
#

Using both systems is a coding, debugging and development nightmare

#

Getting the system to work nice (the ik one) should be almost as hard then getting the worse of both

#

But i gotta drive so πŸ‘‹

lone scroll
#

people talk about it like its some million line system implement in the glorious spaghetti code of vrc

#

has anyone of you ever touched a bigger project? a well organized one? its really not that hard for a professional dev

#

im not saying i could do it, probably not, but thats why they hire devs

elder prism
#

yup i make my own multiplayer games with unity

#

unity is a nice engine, it's really easy to understand and expand on

umbral reef
#

Think of it like having to build a submarine that can also fly
It can be done but uuu... It's balls hard to do

lone scroll
#

its really not

elder prism
#

not at sall\

#

that is actually very easy

umbral reef
#

With how the old ik worked compared to now?

lone scroll
#

if two idiots here could implement good working full body ik in an vr mmo, a dev team of professionals should be able to, no?

#

the old ik was superior and only removed because of fps improvements, which really noone noticed

umbral reef
#

Can't deny that

lone scroll
#

what we got for it is a shitty user experience and removed fun

#

im trying to sell my fbt setup, because they removed my only reason for it

elder prism
#

it seems like , they are trying to optimize vrchat for quest, by downgrading it, but most of their users are pc users anyways so i dont see the point, unless they are trying to attract a new audience

lone scroll
#

^

#

the worst decision anyone has ever made

#

crossplay between mobile and pc

#

imagine trying to sell / pitch that to someone

umbral reef
#

But drive time so πŸ‘€

meager solstice
#

thats not a bad selling point tbh..... its basically the same a pc/console cross play

lone scroll
#

i dont give a shit about quest players, what i give a shit about is the devs ruining the game for 98% of the playerbase that made the game what it is

elder prism
#

it IS bad if your application would be demanding by nature

meager solstice
#

i mean the IK was in development before the quest

elder prism
#

when you allow users to upload content, it already starts to become demanding, regardless of the content

lone scroll
#

its a fucking joke

elder prism
#

i think quest and mobile, should be 1 platform, and pc should be another

pastel galleon
#

if the toggle is impossible to implement, I hope they just separate pc and quest, and let us have the old IK

lone scroll
#

id be happy if they made it like 30% more precise, thats fine with me

ruby needle
#

it needs more work and is far frome done. give it time.

lone scroll
#

the last update* said "changes to networked ik"

meager solstice
#

no..... it did not

lone scroll
#

some heavy tests later, no thing changes

meager solstice
#

it said "ongoing projects"

pastel galleon
#

still there are always claims in patches about the ik being improved ecc. and that is not true at all

elder prism
#

sure that's easy to say, "needs more work give it time" but those "work" should be done in a beta mode, not in the platform that your main users are using

lone scroll
#

it sohuld have been tested before

#

and not just pushed out in the may update and fuck everything

pastel galleon
#

we still have some really old bugs that were never fixed, "give it time" for them means years

elder prism
#

when making any kind of multi user application, its usually considered bad form to use your users as test subjects

meager solstice
#

How do u want them to test it tho? 200 people isnt the same as 7k concurrent players

lone scroll
#

devs are lying and thats the worst things a dev can do

ruby needle
#

it's not finalized, it's gonna be continously worked on