#vrchat-general-2
1 messages · Page 794 of 1
The EU server's seem to be having a problem atm
ahh, ok
So in theory I wouldn’t need to buy a new sensor, I would just put one on the ground and mount one on the wall?
Yeah, that's how i made do when i used the rift
Ill look into that thanks again!!
No worries
Great,constantly getting indefinitely frozen (no crash/no message), Instant-Crashed (no freeeze/no message) and sent home.
this has been going on for weeks now with no resolution in sight.
@heavy timber no resolution in sight like that beta going on right now you mean?
Fpaul :D
Gotem
comes to this discord hoping to see that vrchat is aware of and working on the invite system being utter broken for the last few days
last post is about the ddos/cloudflare stuff a bit ago
feels bad man
Mornin' Waco
howdy afro
Its to a point I'm just not going to try to join anything that isnt a friends event. because I wont be able to
I dooo believe they're aware of it, but posting about it in the canny or support email would probably be a good way to confirm.
yeah, I just dont wanna slow them down with duplicates
but I guess its about time I start complaining
I'll be going through new canny posts later today, so I can merge it without it eating up staff time if it's a dupe
Pls merge the less detailed ones into the more detailed ones, internally it might not matter but I've seen too many well detailed ones get merged into a "uhhhh ~drool~ gaem no work"
Hi
@covert chasm thanks for the update. That bug was pretty annoying. Keep up the good work, I really enjoy your game.
Now they just need to fix the bug where you try to join a world and it just loads and wont give you the 'enter' button.
@earnest quiver you can disable the go button
looking for a friend, DM me
@paper hound Lol. Tupper isn't the owner or a developer, he's the games community manager. Though it's probably nicer for him to get that rather than the typical situation of being blamed for everything he has no part in. : P
@ruby burrow I'm fairly new to the community, I'm not to sure who the dec team is in particular. Either way, seeing updates are always a good thing. I'm genuinely grateful.
...careful ping staff as well.. not something we are meant to do for non emergency. Though I did think what you said was nice 😁
Rooms still wont load in, im only getting 0.00 / 0.00 B
and that weird gibberish announcement
@viral pumice Noted, thanks.
I'm guessing the issues like avatar favouriting not functioning properly on Steam version at least will be addressed at later date? At least I've been experiencing issues on both removing and adding stuff there.
I suppose you could always argue that it's technically Tuppers job to pass on that good will message. 🙂
Though yeah, not supposed to ping staff casually. Busy people.
now i cant even play it 😦
Restart
i did, like heaps of times
😦
Can you play with a vr headset and controls without the pc?
Only on Oculus Quest or Go.
On the Go is only for a test build. Wont be supported at all in the future
How would the go work anyway?
A friend of mine has been unable to log in for over a week now
Badly is the answer really
Also on the website
Its only to test worlds on an andriod product.
There is a reason they will drop all its support instantly the quest is there.
So its not for playing
Its for testing avatars and worlds for when the quest version releases.
Just gotta get some research before I get vr
@paper crag Are you looking for a VR-only experience?
@paper crag it really is
@paper crag Make sure your PC can run it though. You need a fairly strong PC to run VR games.
Also- You could try out the game without VR as there is a desktop version.
is there any way to get rid of the numbers on my name when logging in using oculus account?
@paper crag Here, you may need this to test your PC.
https://store.steampowered.com/app/323910/SteamVR_Performance_Test/
You can get the Quest if your PC can't handle it
@wintry mist You would need to create an account on the VRChat website
Ah and then you link that account with oculus?
We don't have the option to link oculus accounts and VRChat account quite yet
Oh oculus can't link accounts can they?
But otherwise that would be the option
How much is the quest if it was announced
Oh no worries was just curious. Thanks for the reply 😃
Is VRChat banned in Korea?
@iron kestrel Base model is 400$
No
I don't think so, but I'm not from Korea.
Same
@tacit plank No its some dumbass rumor that ofcours started thanks to the cloudfare crap
A Korean friend can't log into the game or website though
@tacit plank Get them to do the basic steps of restarting there router if they use a dynamic IP
They didn't really play doing the cloudflare issue, but I guess I will tell them
I didn’t get the cloudflare ban/captcha spam but I did get hit with super throttled loading
Which was somehow fixed by making a new account
Could be coincidence
Made old one work too
If you ever get it again and have an dynamic IP- Mind trying to just restarting the thing?
Restarting router? Didn’t help
is blocking people for no reason bannable
if someone is blocking you tho does it affect the reputation of your rank ?
If it does, I don't think it does to any considerable amount
You'd have to get blocked by a whole lot of people I think
with vrchat quest. do they mean for the oculus quest?
Yes.
oh nice
It will be an element-reduced version of the game. More information here in #quest-info
wow that means ill already buy the quest
it's vrchat, but a different one
btw does Hate speech of any kind is prohibited mean no swearing?
at least thats how it's gonna play out realisticly
well the quest has worse quality
@hoary ridge Yes, if you start to swear around here we gonna fucking yeet out outta here 
oh so no?
(well, reasonable swearing is okay all a contex thing)
oh okay then about the vrchat quest thing. FUCK YEAH
👊
ok buddy 
you're under arrest
JoJo reference.
I thought soo!
what
Or nevermind
jk
wait
Also, if you watch Avdol closely in the first outro of Part 3, he's got two right hands.
It was an elaborate ruse
ok buddy
um
People are going around saying there's gonna be a massive DDoS attack on VRC today.
I don't have like... proof or anything and I know saying rumors is bad but... I feel like it needs to be shared incase it's true
Low key on VRChat anyway cuz IDGAF
It's fake. All rumors are fake.
yesterday was weird. like 20 ugandan knuckles came and alot of people who crashed games
I wasnt able to log into game for past few days tho...
they crashed me and my friends 3 times
I could log in when i used vpn which means
I mean 10/10 people say DDoS is gonna happen and it doesn't so...
my ip has blocked
Idk reason, Im not crasher or sth and I think not only me but also lots of koreans
it was one of the biggest topic in korean forum aswell
About server problem ddos things blah blah
i mean they planned it. they had ultra big animations
All I see is the word crasher and I'm just stopping by to make a comment about how cancerous they are
oh um
Goes back into hiding now
gtg bye¨
byby
🖐 🖐
I just don't understand why crashers even bother doing what they do. If you really wanted the ability to get rid of people, just block the ones you don't like.
It's that simple.
It gives them a feeling of power or something. Why does a bully pick on people?
^
some people just want to see world burn
Eh, it is what it is.
I understand the feeling of power, and I completely get what you're saying about a bully picking on people, but I still think avatar uploading should be WAY stricter based off of polygons, file size, etc.
Suuup ppl
Um..quick question
For who
How many %s of vrchat players are asian do u guys think?
power tripping script kiddies obv
Don't have that information; but it's a growing number. I assume you'd be surprised.
I mean if I had to guess...like 25 or 30%? Why do you ask, Myo?
VRC staff might have regional data; I just know I don't
hmm...
I know theres always racist or such a bad ppl everywhere but
I experience racism everyday. literary everyday
That's the VRChat community for you. I'm not like that, but most people are. It's considered "comedy" to today's standards.
Heavy subject very directed by world-lens; but it's something that comes with the human experience.
The internet's.. a little different for sure. A lot more readiness to step over certain bounds.
@hallow forge Hey there. How're you?
The internet gives a person the illusion that they can say whatever they want. It makes them feel safe knowing that the person they're being mean to is probably days of travel away.
Yea but I thought this game should be different
Well not everyone is as bad as that. So just keep that in mind. Some of us act the same here as we do irl. Food 🥘 for thought 💭
Solutions that don't backfire are hard to find just the same; so I tend towards tailoring a group of people you trust and enjoy around this. - Create a group you can love without this problem; try and block or mute if something is really bothering you. There's no improving people. 
Since they are here to meet ppl..xD
I understand that, Myo. But VRChat is just another place on the internet. You can find some people who are extremely nice and sweet, and others who just want to see you upset and angry.
Maybe those people are also just trying to get as much blocks as they can 🤷
Lol, probably so. I know a guy that used to get on VRChat just to see how many people he could get to block him.
loll
Be sure to report all of those bad people
They cant clear the game if people dont properly report
But you know, most of the time as games age, the community becomes way less toxic. User count starts to go down, but that smaller number of people are people who actually enjoy the game. I feel like that will be the future of VRC.
Im enjoying vrc for 7 months ❤ Hope I can enjoy till I go to military service
That’s the same for the beginning of a game
Oh wow, well best of luck to you, Myo!
Yes; definitely ❤
Huh...it seems people on the VRC discord are much nicer than the users who just play the game itself.
Anyone know how to merge an Oculus account with a VRC one, or is that unimplemented as of yet?
As far as I know, you can only link a steam account.
Unimplemented
@vocal shard Not sure entirely about that. Maybe. ^^ I think it depends on where you look. Even in really populated mainland maps (Hub, pug, etc) a lot of the smaller groups, quieter people are lovely.
i have finaly switched my self from win7 back to win8.0
you switched back to win8 .. are you sane?
ima trying out the vrchat.
I really enjoy VRChat. But I have extremely bad social anxiety. I have trouble talking to others. When people get mad at me, I'm not even mad about it, I'm just hurt. I guess you could call me harmless or weak.
@lusty grove win10 doesnt work for me i can only use 8 and 7
I have a similar struggle; in some ways, although I notice it's a lot more.. hidden, behind a sort of wall -but it's there.
It becomes a lens for all interaction experience, and it makes hurt a lot more.. impactful, even from the subtle I imagine.
I respect you push through that
So I'm not alone. That's nice to know.
alright frist glitch i have and i had this before is this...i hear my own voice in the vrchat but this time the other ppls do hear me
when i fixed this i had to reinstall vrchat
yes same thing happened before too
to run vrchat correctly i need to install vrchat twice for some reason.
mouth sync doesnt work
@vocal shard You're not; my name's Mute_ on VRC if you ever see me or wanted to add me. You can always come chat with me if you can get yourself to. Same boat, but the dock's open.
just like before
Is this only while VRC is open?
Wait...I've seen I you think. I've never spoken to you but I saw you in a world about like a month ago. I could be wrong.
Could be! I get around 😄
I added you on discord by the way. I might be on VRChat later today or tomorrow.
Perfect! Sounds great ❤
Already 1.40am here..
Don't fall asleep with the headset on. Trust me @atomic girder I know from experience...
Oh I do that all the time
Nasty mark on the face from that; if you get the angle wrong that is
Oof.
Sometimes I'll sleep with others in private worlds. It's quite enjoyable. Kinda just an online sleepover in a way.
I sleep while listening music everyday
what does one do when you legit cant even play the game anymore cause it doesnt load rooms and gets stuck on "0.00 / 0.00B"
nd the weird gibberish announcement
rant tweet reee
i usually reboot the game or my laptop
Clearing cache may be worthwhile
full cache would show avatars as red
ive rebooted the game, cleared cache many times 😦
Wasn't thinking full cache as much as incorrect caching
If it's been done that's out of the cards though
@lusty grove It can also do the 0.0%, and Crazh the game more.
gonna be playing VRChat later tonight with some friends who have never played before, does anyone have any suggestions for worlds we could visit (none of us have VR, so stuff that requires two hands wouldn't work)
Visit That Pool by our favorite Community Manager Tupper 
You can’t merge them. Maybe in the future. For now if you want to upload you have to make a vrchat account and rank it up to new user (blue)
yeah mine just did the 0.00%, how do i avoid that?
@undone perch Try Duck Hunt world too 
@vocal shard I saw your comment regarding people on the discord being nicer than in the game. I haven't had any seriously negative experiences in the game, but I do agree with you that the discord communities for VRchat and really VR in general are all very enjoyable. I too find them almost as if not as enjoyable as the games themselves.
Maybe it's just because they are an option when playing isn't. The support and help people give each other is amazing though.
god....imagine if discord added a function to join friends sessions...or something..especially vrchat...lol
that would be a disaster...lol
How?
i have trouble loading into other worlds
You can already join friends in VRchat and most steam games and other clients.
Random comment. I have been pretty interested in the strategies around the Oculus Quest. My initial reaction was negative seeing the quest as a potential threat to the quality of all VR experiences. But now I realized a different perspective. Those of us with Rifts and Vives already have a premium experience. By developers side stepping in an attempt to gain users instead of moving forward all of our devices will be safely supported for a long time. Had Oculus released a rift 2 then the rich kids would be happy but those of us who were very fortunate to build up a gaming PC and get an original would have to begin to fear obsolescence.
The Quest and Rift S both pretty much guarantee many more years of Rift Support as well which is a good thing for all of us, and those still wanting to get VR too.
besides most people dont get vr without checking everything through first so they should know whats the real power vr can have
The big problem about the quest, it's por performance and required extra limits and implementation is that it'll end up beeing a "mobile" and a "pc" community
and maybe a small part actively going to use crossplay instances / content
hmm true that might pose a problem
hi
hey
I think it is a very bad purchase if someone's main interest is VRchat.
i wish i had a vr
it absolutely is
There is already a divide between PC and Mobile, even before the Quest was brought up
and a good quality graphics card
My main concern is having the PC experience get limited and diminished for the benefit of Quest users. The cross play as proposed is a good solution.
I think I’m playing too much vr
I think the foundation is there for users to decide the direction. If people like making Quest and Crossplay content and people use it then it will increase. If interest drops in PC only worlds then what can be done? But I appreciate that there is no effort to compromise everything to support full crossplay.
I don't think it's really a divide in the sense that most people have used the word (rank, performance symbol, desktop/VR, etc)
Simply because we were never together to divide in the first place.
There are more limitations than just polygons and shading. PC Crossplay worlds will not match PC only worlds. They will be better than the Quest version though.
The unknown is how many new Quest users there will be and how many will be drawn to crossplay to join friends. I suspect the current model will stay the best solution for the forseeable future though. But I digress, I didn't mean to go on and on. I just think its good for all of us that our existing investments are not going to be made obsolete as fast as a Galaxy.
I think getting the quest for vrchat is not a good idea. Short battery life, you won't be able to upgrade unless you buy a whole new headset. Many worlds that your friends go to, you won't be able to go to.
I don't know single person interested in visiting quest worlds simply because it requires creating a new avatar to even be seen
I'm sure there will be an initial hype as with everything but besides that I can't see much crossover
For $500 you could get an cheaper wmr hmd with money to spare for a computer upgrade and a better vrchat experience
I agree with that approach Storm.
Honestly a CV1 is still worth buying though I guess getting a used one gets sketchy. With new stuff on the horizon a cheap WMR might be the best way to wait out developments and let other people be the guinea pigs for issues and customer support.
There is certainly nothing wrong with VRchat being available to Quest users in some degree, but I feel obligated as a public service to discourage anyone who has already wanted VR for VRchat from getting a Quest. What they have wanted VR to be part of the Quest just simply won't do.
I just hope people have realistic expectations using the Quest. More than likely for a long while, it will be quest users hanging out with quest friends in the same quest worlds.
it wont get better even in the long run
the mobile platform simply lacks hardware capabilities to support content that PC can.
but yeah, it's important that people know what they buy into
It may slowly get better but then you'll need the quest 2 and another $500.
yes, hardware limit wise there wont be a better till another gen whiche eventually does have the capabilities.
Those are good points too. PC's can usually be upgraded some, but these restrictions on the quest permanent. If it is successful then developers may create better mobile shaders, etc to improve it some, but for the most part they already get all they can out of technology anyway.
I would love to do something propper but no chance i can get my avatar okayish looking below 5k
im gonna upload a 2d sprite
so i am at least not default
¯_(ツ)_/¯
I very much predict existing desktop owners that buy a Quest to join the VR scene in VR-Chat, will still end up playing desktop mode a lot.
They will miss all the features that the Quest version won't have, and will resent getting left behind by their existing friend groups.
if you have desktop vr and buy into quest (for VRChat)
you have a serious propblem
or too much money
change my mind

Their Quest will run out of battery life, so they'll naturally switch back to desktop to charge it, but then stay there to avoid being unable to join their friends again.
I think Vrchat on quest is best for people who are already getting Quest for another reason. Giving them some access to VRchat is cool, but existing users will be let down. Like I said elsewhere. If you watch the trailer for VRchat on Steam or Oculus you will see it is full of content that won't be on Quest. That is the same content that makes VRchat popular.
i mean, you can setup a powerbank / cable can't you
What even is the battery life of the Quest?
Squishy I have been making the same prediction about desktop users.
game time propably an hour or so 
1hr of vrchat
gg
"(for VRChat)"
I was about a contest that before the edit. A Quest will still be a nice extra for casual VR overall, and maybe even ideal for a certain selection of the simplest games like Super Hot.
But given the edit I very much agree yeah.
Right, and Beat Saber appears like it will be great on Quest.
i'd rather buy a rift S and use it with a IGPU and safe mode then a quest for VRChat
or WMR
That's what good about VRC Quest support is for those who will have it anyway. I just feel bad for the people who aren't paying attention and think they will get the existing experience with a Quest. It won't be close. It can't be.
the best thing to do with the quest is consider it as a wearable 3D cinema
then it can only get better from there on

I have a second CV1 for my old gaming Rig. I considered selling the whole rig and having a quest for guests, but I realized it won't cut it.
Yeah, very much. So many people are just gobbling up the hype and marketing for the Quest without seeming to really know what they're buying into.
Whilst it's great to see so many new comers excited for VR, I do worry about how many will be disappointed.
It's a little too expensive to only have for Beat Saber, but that's close to being a good reason to have one. Take Beat Saber to an open space, and the battery life is good enough for what I do daily as a workout at least.
Then again, no definite mods for BS on Quest...so nevermind, lol.
The Quest's biggest plus point is that it does at least offer true roomscale and freedom of movement. So it at least won't be repeating the "nearly there VR" nature of the two sensor CV-1 default package.
Despite my concerns about access to content, that is one of the most important aspects in impressing people with VR. In my opinion.
Needing to cater to deskbound VR has held back developers so much.
I think it really is a good move for Oculus. The Rift S is the bigger question mark of the two, but the inside out tracking will definitely make it more appealing to people who are new to VR.
it offers as much freedom and roomscale as a WMR or Rift S with a laptop in a backpack
except that both of thoose with actually be useable for things 
Rift-S offering an upgraded field of view for inside-out tracking is a good option to have in my opinion, even despite being the purist for lighthouse tracking that I am.
It's just a shame that everything else about the headset suffered from so many slight corner cutting cost reductions.
It's fun to discuss, but I'm most likely CV1 to the very bitter end of its useful life. I already have vive trackers so that has me waiting to see what the Index offers, but I don't expect to make another big PC or VR hardware purchase for the remainder of college.
If you have vive trackers and thus lighthouses the index (HMD only) is propably gonna be a really worth it thing
(Rift-S) It's very nearly an ideal headset for it's target niche, but just narrowly missed it. In enough area's to earn it a trashing from most
People are really happy with the knuckles too. The way it straps to the hand is compelling for gestures but touch is so good already, I'm not sure what could sell me on it anytime soon.
I'm very eager to learn more about the Index come May.
Using only lighthouses would be nice, but the Vive wasn't worth it even for that convenience.
Ugh...true FPaul.
I can't honestly say whether I'll make the jump to upgrade right away (pending good reviews), but am very very interested.
the wands are a fuckign joke in that regard
Anything if better than the wands
who ever build them that way and with that capacity deserves to fired.
With touch and spare rechargeables batteries are never a thought....and that's nice compared to plugging in three trackers at a time to charge.
it's inacceptible how bad the wan's batterylife is for a controller
yes, it runs a few cameras, yes that consumes power BUT THEN DO SOMETHING TO COMPENSATE
It's sadly mainly due to the tracking technology. The Vive controllers use multiple sensors and do all their computing for the tracking inside the controller itself, which requires a lot more juice.
So that's how the lighthouses work without being connected via USB
By comparison, all the Rift controllers need to do is keep some LEDs on, and then offload all the computing work to the PC instead.
Is also why Rift's old constellation tracking requires more CPU load than Vive.
Rokk used to own the exact same CPU that I still use today, and said it was unplayable for VR-Chat.
Is a shame that the constellation tracking tech didn't have the versatility or specs that lighthouse does, because that would have been amazing otherwise.
FBT trackers with the battery life of Rift controllers.
Can't have everything I guess.
you could just aswell have a in sensor calculation
but that'd raise prices
not that vales are cheap

Yes. There is a lot that goes into their decisions. Its easy for us to see what works for us. None of these devices were built for VRchat.
So without VRchat in mind, the vive trackers turned out well suited for FBT.
You mean calculation inside the Rift sensors? Yeah, that would take the edge off the performance difference, but that's overall a minor aspect anyway.

hi
It's more the range, field of view, and inability to track enough objects.
Their original intent was to track objects...whether a camera for mixed reality or more likely an object you could find in game.
Oculus was aware of the same use. You can ad a third touch as a tracker....They didn't consider FBT though.
The obvious solution to battery life to me would seem to be allowing swappable batteries that can charge in or out of the controller.
Maybe that'd add some weight or cost? Xbox controllers worked that way though. Was an sensible and ideal setup.
well
One battery in the dock, and one in the hand.
recardless of how oyu look at it
960mha is just STUPID
for the tech that needs to be ran in there
Also, hi Rose.
with the multiple cameras / sensors and calculations 2000mHa would have been the absolute minimum to aim for
and then it would have been okay
Yeah, can't disagree there.
I think the reason Oculus has not embraced FBT is they haven't needed to. Their touch controllers sold rifts. If they added FBT they would have sold trackers but not necessarily many more headsets.
The birth of the VR industry has been stuck in this vice grip notion that no one can stand being in VR for more than an hour session at a time.
Is probably part of why they felt "8 hours is fine, lets keep costs down"
Its more like oculus is goig the cheaper route now lol
oculus is killing of the strong market position they had against the vive
they are just plain stupid
Well if you were oculus would you rather add another couple million to your eco system or sell a hundred thousand trackers to existing customers?
@ivory frost No, it's the tracking tech itself. Constellation tracking has been unable to track enough objects for FBT.
Oculus and facebook vr though, its all now facebookvr and not what it used to ve
And every additional object adds more CPU load and inaccuracy.
and with a bit og logic behind you can asume what which tracker is
if you have a tracker closer to the ground and one higher you know what the leg and waht the hand is
and by tracking its path or even giving it a ID with a individual blinking frequency you can differenciate
the tech is there if you wanted to
definitely nothing impossible
Eh, whilst I have no interest in their current products myself, I feel Oculus has been making the overall smart move on their direction for VR, at least in terms of business, and perhaps expanding the market.
I need to break away from this conversaton and get back to school, but I think Oculus has made it clear, they want a billion people in VR and we know Quantity and Quality don't generally go hand in hand.
yes
It's not the VR that I want myself, but it's a market that needed to be better catered for. (Cheaper and easier)
it raises another problem tho
peopel goetting into mobile VR and beeing trown of as its crap
that is a issue with all the phgone VR stuff
I think that valve didnt step in, it wouldve been a bigger deal that oculus took a few steps back, because itd be limited the market. Howeeever thats just imo
people judge vr as a whole on their experience there
and that wont change with quest and co
And truthfully most people have a smartphone mentality. People are willing to have phones as their only internet access at all even. My mom does that. So the Quest probably does have a market with people who spend $1000 on a phone but think a gaming PC is outrageous.
At least until people finally realise that VR is actually worth it after all, and that spending a single hour of your life to put some little boxes on your walls isn't a big deal nor the mammoth DIY project people seem to believe it is.
I agree with that Rea
@covert linden Yes, entirely agree.
I was worried for awhile pc vr would be limited to Just Vive, or a budget option
Oculus stepping away from high end VR would be far worse if Valve hadn't stepped in to fill the gap that HTC has been refusing to progress on.
i see a problem with valves move if oculus keeps their attitude
With HTC's slide, the Oculus Market was going to get the most attention from game developers, and they would be making Quest compatible content. Valve keeping Steam VR and PC VR compelling is probably sparing us all from having PC VR with smartphone content.
cus valve will again make it a strong steam market
and once established, good luck
they haven't for the first time undersold hardware to sell software
getting back into it is nearly impossible imo
What do you mean by strong steam market?
Uh . . . Uhm . . . Hi?
I read an article where HTC's focus is now Enterprise users. I'm not an expert, but it seems the consumer market is nothing to ignore.
HTC had been frustrating me a lot with how they basically locked themselves out of ever upgrading their product line, and then just chased after Oculus with the Cosmos.
@ivory frost I completely agree with that. In the game itself I’ve dealt with mostly negative people but maybe your experiences were different, or maybe you just appear as a better person to others. But I must say the discord communities are much calmer and nicer than people in the game itself.
Htc in general puts me on edge.
Hi Button.
htc weird but whatever
Uh . . . getting nervous-ish from being the latest newbie
who else is excited for the headsets of 2019
I smell RP
hold on a second
My issue with HTC's direction, lies almost solely with how the Vive-Pro is an artificial blocker to progress, creating a stagnant dead end for their product line.
Avatar red? help?
Basically, try to imagine a Vive-2 headset. How would you guys design a sequel to the regular consumer model Vive, and how would you price it?
Imo, oculus went the wrong route and though I get what theyre doing, stopping the sales the rift wasnt the best decision. However a big thing is thats now facebook vr, not oculus, and so they really dont have to follow by any sort of morals.
Toileto, I'm fairly reserved in the game as I meet people. Unless I'm playing with Avatar animations or playing a game I'm generally just chatting.
Youre right squishy, maybe the only way wpuld be if they stopped selling the vive 1 in general..
@vocal shard clear your cache #user-support-old
and watching...and not knowing where I fit into the madness, lol
Whats up with the avatars? A lot of them are not available and the avatar row in the menu only has about 12 worlds. ❕❔
Pretty much, you'd expect higher resolution at least equal to WMR, proper integrated audio and better strap, maybe slightly better FoV, and ideally some other feature to make it stand out, like eye tracking.
Haha, yeah I get that. It's funny, I'm a super anti social person yet VRChat is one of my favorite games.
Dont think thats the reason. I uploaded my avatar and everybody is loaded in other than me and same with my friends. im red for them also
That would be the ideal, sensible, and reasonable Vive-2. And it would be priced at $500 to $600 for the same market.
@vocal shard avatars broken then
Reupload?
Maybe? Again #user-support-old for proper help
Problem is, that's almost exactly what the Vive-Pro is, and it's been given an entirely artificial nonsense price.
I don't know who I am. I was a family man until a series of events made me a single father of one with no idea of what I'm into as a single person.
Nobody has an answer? Ok lol..
It would be, but we are still aware and if and how vive is going to like, compete with valve
@versed dock we are literally mid conversation. #user-support-old
I was getting something to eat so this might be a bit later.
I only recently have ramped up my discord usage. I guess I need to put a profile picture on my to do list.
@covert linden wasnt talking just to you 😝
What i was meaning is that Valve has the possibility to push them self into a monopoly for enthusiast PC VR Gaming
by strongly bossting steam integration
So HTC basically locked themselves out of ever releasing a sensible consumer grade upgrade, because to do so they'd have to slash the price on their existing premium range by an insane margin, and admit it was a scam all along.
and if competitors come, then understell hardware
to make them be unable to compete price wise
Seeing as the vive was quick to compete with the oculus I wonder what there steps for vive are
Odonix, I don't have any idea.
Ok
Ahh ok thank you for clarifying Fpaul
@ivory frost Father? Oh wow, how old are you exactly?
I'm 42
They could further that squishy, by just replacing the current vive.
'The same vive, better res, better trackers, better eye tracking!"
And sell it off as the new normal one
And this is why I believe a big motivator for Valve to end the partnership and produce their own HMD, was due to seeing this self imposed stagnation.
But my peer group because of my circumstance seems to fall between 20 and 30. I'm single, in college, my youngest who is my only child in my care is 6 years old...
Thats genius
And why the Index looks like it's shaping up to be the spiritual "Vive-2" people have always wanted.
cus valve delivers what the gamer market wants
And I was 25 when I got married, so that's where my single life and personal passions came to a sudden stop, so I guess that's where they are trying to resume from, lol.
My question then is, Is it going to be
Vive or valve for headsets
Or, "If you really want quality save the bit extra for valve"
Will vive be completely forgotten?
vive was a HTC branded HMD
Valve just did the software
the Index is a Valve developed one
Wow, this is definitely the first time I've ever talked to someone on discord with nearly as much life experience as my father, lol.
its caled "Valve Index"
Unless something is unexpectedly very wrong with the Index, it will be interesting to see how HTC reacts to it, since it could quite easily make their line-up obsolete unless they cut prices considerably.
i wouldnt be surprised if vive just kinda disappeared after valve hits the market
I understand that, I mean when we reccomend headsets
Will vive then be obsoluete
it can use the existing basestations
Thats pretty hilarious
eh, index probably wont destroy everything whether its hilariously expensive or not
lol
I've been wondering the same Rea. Will depend on pricing.
Yeah, funny you say that...this one time in VRchat....
it will solve a lot of things though, such as "i have some muns and i want really good general purpose vr. what do i get?"
Vive pro will be destroyed. It's hilarious how overpriced it will be once index comes out.
vive pro has never been a consumer gaming thing
the second that i no longer have to say "it depends," index wins 2019
The vive pro isnt a consumer headset
Vive may become the budget FTB option. But given the bulk of the cost that the trackers make, it'd be hard to recommend regardless.
well not that easy @desert stratus
it will remain a depends
with WMR and Rift S
because they also have pros in parts
The thing is, is it bad to say
Valve is your best bet, unless wantign a budget headset?
No more two options
or wanting a mobile headset
Even nonconsumers would be dumb to buy the vive pro now.
youre right actually
No more oculus or vive, or vive and wait, just, a big valve sticker
Well you know how VRChat can go.....I don't generally engage in those things but I was asked to do something once that I put no thought into and they said Oh Daddy and someone else pointed out that I was old enough to be their daddy, lol. It was too much.
i mean more in the sense of vr though
pc
WMR and Rift S are PCVR 😃
i think the used Rift market will also be good
when people switch to Index
i know, i guess im kinda heavily leaning towards index as an end all because the only things that WMR and Rift S offer to me personally are a significantly reduced price to what the index is shaping up to be
@ivory frost I have to go do some things, if you want to continue this conversation you can dm me so I'll see it when I come back. Also be careful in the toxic mostly teenage world of VRChat. People are crazy.
for me the index questing is gonna be a price one
The index wont be a significantly reduced price
im dying for that 135° FOV
i dont care about the rest
i am a immersion and surrounding recognition / reaction kinda guy
Yeah, there will be a lot of used headsets on the market soon.
Wmr and Oculus S are like, Budget options. No lighthouses, inside out, valve, is very fancy with tons of.new things. It being cheap is unlikely
its more then the price
Yeah, I don't generally engage in those behaviors. The awkard scenario I mentioned was innocent on my part, lol.
I like immersion as well but as I just bought my oculus on christmas, ill be using that for a long while
You also get a more portable and easier to use solution
some people want that
ther will never be a solid answere
but it makes it easier then RIFT vs VIVE
Thats true, I can roomscale without wall mounting and wire extendors atm, with my wmr
I want the better resolution, and am dying to find out if it includes eye-tracking.
I was using the puking avatar and my friends decided it was a different white substance. So all I did was pull my trigger when asked and they made it into something entirely different, lol.
Itd be so cool if It had eye tracking
vive pro would be good if it cost half as much as it does
@uncut gorge its not a consumer headset
it doesn't matter
Anyway, I need to get to homework. Nice meeting you. I don't seem to have any trouble making friends in the game, so I'm happy to friend anyone who does if it helps them.
Yeah, they have that patent, and there are some very subtle potential visual clues in photographs. But nothing confirmed.
the cost of the materials is very minimal
Vive Pro Eye has eye tracking
Everyone says it's not a consumer hmd but for what you get it's not worth it.
im more interested in the index lenses
Except its made for businesses not consumers so the price can be like that
@cinder wharf ...
Ofc a addon thats whole point is eye tracking.... has eye tracking...
people suspect that the res is gonna be the same as vive pro (1440x1660 per eye) but valve's lens patents are really weird
It's not Rea no, but my point previously is that Vive-Pro easily could have been a consumer headset. Spare the service package aspect, it simply wasn't special enough to warrant the price.
Businesses will be buying the HP hmd now.
and i dont really understand them all too well but it seems like they're going to be the main drivers behind the visual quality rather than just increasing the res
A realistic price for the V-Pro would have been $650 $700 tops. For the full kit, not just the HMD.
i hope anyway, ^ ^`
It could have definately been yes
Agree on that price.
it would also mean that you wouldn't have to beef up your gpu to go 2k per eye
at 90-120hz
I'd probably own one, had it been that.
Im not sure whar all of the business package includes, but if I go to like a store, and test it or whatever, and its eye trackinga works as ive seen in videos, where I can aim like that, people will be very interested, and so thats more money for vive and more money for businessses in a sense
Ima call thosetesting stores vr arenas
Stays silent in the corner
@ruby needle It's not an add-on it's a whole headset with integrated eye tracking
If you donr know the video I mean, it was one where you would look at something and itd aim, like a percision kind of thing. Which is super neat (but complex for people like me who struggle keeping my eyes on one thing)
I need May the 1st to arrive. Even if I end up not actually buying one for a year, or never even, the endless speculation cycle is rough. xD
Yeah thats true, itll be good to be certain
to me that looks like an addon (that also gets sold as a included solution)
Wmr 3 lets go
but eh,
Jk thatd be such a let down
Also the three games Valve is working on. I read a comment today saying, "Left 4 Dead 3 will never happen", and I so wanted to point at the index and the old development leaks of L4D3, and just be like, "Wait til may and see..."
But speculating on games from Valve featuring the number 3 is a tired meme in itself.
Billy hatcher vr lets go
I guess some games really cant be vr
But
Can any games vr not be desktop?
Nvm.job simulator answers that
Ive only played vrchat
The closest possible to Blade & Sorcery on desktop would be Mount & Blade style combat. A million miles apart.
I learned the recently that there are actually people in the world who dont game nor know what discord is..
Probably a slow thing to learn but when youre socially declined and dont speak to anyone, its news xD
I met my coworkers appearntly who ive worked with for ages, it just didnt click
It's a rapidly changing thing, since gaming to some degree is almost ubiquitous among the younger generations, but I'd say the considerable majority over 30 years old have barely ever touched a game.
thinks 🎵 My little VR 🎵
Ok, have a good whatever time of day it is for you.
Hola de nuevo amigo
Bless you.
So is there any way to do the desktop mode hand pose key combinations wile being in VR
not sure
Well I can't while in VR currently, and I want to do them while in vr without the need of using some getto virtual vive controllers
Is the valve index controller going to be inplemented in vrchat (but u can use every finger separately)
like Shift + F#
@plush cove Unknown at this time. It's more likely to mimic the Oculus controls to start out.
@stray ferry That's just using a gesture.
Eg, Shift + F4 is Point.
you do hand gestures
Oh. Wait, what kind of VR are you using that doesn't have controllers?
@plush cove Itll be gesture based
I am currently using Riftcat
oh...
Im saving up and waiting for the index
Ahhhh.
oi ( Hi)
But the game disabled keyboard gestures while in VR
No idea then. That's an incredible obscure way to get VR in this game. ^ ^;
I would have assumed the keyboard would still work, but obviously not then.
you're playing a really hacky and unintendet solution so i dont know if you're out of luck there
I mean you move every finger independently from each other
How do you move? The keyboard still works for that but not the gestures specifically?
Sounds weird.
I see. '-'
I do have 2 ps move controllers but I dont have 2 ps eye cameras
so i just gave up on working with getto vr and just started saving up for the index
I knew someone that did the same using the Razer Hydra for motion hands
was going to get a vive but it isnt worth it
Best plan probably.
Will you be able to do things that gestures cannot (pls understand)
@plush cove at first itll just be like the oculus controllers
@covert linden ?
They would prob add support for fingers in an update
Hope they do
I have met someone who had a hilarious ghetto setup that actually allowed even FBT, where not a single part of his kit was a mainstream VR product.
But can't recommend it.
A year ago I'd have 100% said to get a Vive, but it's entirely the wrong time to get one.
Its ok if i buy one now?
I could have gotten one before but I upgraded my pc instead
so it was actually vr ready
I have plans for my pc
and now im close to getting one again but since the index is going to be announced ima just wait
@plush cove Don't get a Vive or anything else right now.
Im going to preorder the index
Wait for the Index release news on May 1st
@ruby burrow no im gonna get them in summer
Then make a decision then or ask around again.
I was thinking to buy the vive
Instead of the oculus
Cuz they say that oculus needs usb 3.0
And i have 2.0
Both are likely to be obsolete in one weeks time.
Thats why im gettting the vive
Otherwise I would agree yes, but there's a new competitor coming out.
When they are gonna be obsolete they are gonna cut the prices and thats where i will buy it
But i thougth this summer was ok
The USB requirements of the Oculus has been a nightmare for a lot of people, but they're not even selling the original Rift anymore.
Yeah, in summer will be fine.
You might be able to get a Vive for much cheaper then. Alternatively the Index might be cheaper than you expect.
And there its 400$
Ok so i watched some videos that say "download the software before it arrives (the vive)" and i did that
Is that good?
You mean Steam-VR? Yeah no harm in that.
@ruby burrow and the vive software
Well if you end up not needing it, you can always delete, so is fine either way.
it means you wont have 100% finger freedom
itll be gesture based and your finger will move via gestures
Yeah, to allow for true free finger movement wouldn't be too hard in itself, but it would require the devs to provide an alternative method to either control the existing gesture system (for expressions and animations), or else you'd be sacrificing that to get more accurate fingers.
Would require a fairly considerable re-work of how the animation system operates, which I don't see being something releasing alongside the Index.
comes back fearfully, sits down, and ||whimpers lonelyly.||
The devs can surprise us if they like, but nice as it'd be, they've got a lot of other stuff that's probably more pressing to work on.
That too.
Hello
Oculus is better than Vive, IN MY OPINION
oculus isnt for sale anymore
the rift s is not as good as the rift
My personal stance is that Oculus isn't worth the extra expense and complexity needed for the hybrid FBT setup.
thats when you trow valves FBT into the equasion tho
which is cheaper a vive or a rift?
Sighs and cries silently in the corner
Rift
around how much for one?
If only used for regular VR without FBT or wireless, then Oculus is slightly cheaper, and more comfortable if compared to a Vive without the deluxe strap.
But it's kinda crazy how many of my friends have bought a Vive even after already owning a Rift.
@reef oak Depends on where you live.
ireland
Probably around $500.
@reef oak The original Rift isn't on sale any more. Is being replaced with the Rift-S
Not keen about that replacement either
If you're interested in getting VR, the almost universal advice right now is to wait til May 1st when the Index releases, and see what people say then.
whats the index?
Some deals may be good but you should know that's at your own risk.
It's Valves new headset.
oh cool
We don't know the price of Index yet. I think?
Because even if the Index turns out to be more than you want to spend, it will lower the price on other headsets and put lots of good quality second hand sets on the market.
No, not yet Pan. That info is coming May 1st, along with the full official specs.
yeah i get ya
I could see that price-drop reaction being true; although in time
It's gonna be either as good as Steam, or as barely popular as Steam Link.
Yeah, might not be immediate. But the second hand sales will follow it very closely.
If it's like the steam link does that mean I can buy an index in 4 years for $10? 😜
Second hand Rift's have gone up in price due to people not being impressed by the Rift-S, whilst second hand Vive's have gone down in price due to hype over the Index.
I've seen the Steam link go locally for $25 at a Gamestop; other times even online ~50 for the hardware average
The controller is the costly aspect on-which I agree; closer to the more popular DS4 or XB1 controllers
Steam Link was sold at crazy low prices not long ago. Though I think that was just Valve clearing stock or something?
You might buy Index for $200 in 5 years.
I think a few of my friends picked them up when they were ~$2.50. I bought one for full price a year earlier but I actually use it a bunch so that's fine with me.
Well five years is a fair bit of time, but I'd be surprised if it dropped that much.
I bought my steam link for $2.50
Why would you expect the Index to sell for a price like that so soon? '-'
Oh sorry, I got it for $5
A lot of my mates have picked it up ~$25, just not the Steam controller
Look at Oculus Rift DK2 and see if anyone still wants it.
It's a very very different product to the Steam Link, and unless you're expecting VR to either die in 5 years, or advance at an insane rate, that seems a steep drop.
DK2 was an obvious dev product not marketed direct to consumers; enthusiasts were the only consumers on that -although they in themselves make up much of the VR space right now
I might be missing the point you're making though; it's a case for evolution of product and standards
So you're just optimistic for newer superior hardware then. Fair enough I guess.
Oh I'm definitely just joking around, I think something would have to go very wrong for the Index to sell at 1/20th the original price four years down the road.
Though it'd require something fairly significant to render it that obsolete so soon.
But hey, Valve does have that patent for VR related neural link development, or whatever that was.
Screens and lenses alone won't be enough to push value depreciation on that level, and there's fair reason to believe the Index will already include eye tracking.
Would make it relatively future proof, if it turns out to be correct.
I do hope that the eye tracking rumors are correct if only because they might allow my underpowered computer to actually handle the rumored higher resolution of the headset (assuming developers add support for foveated rendering).
@neon flume Oh, I was actually replying to Pan Diman's estimate of $200.
Yeah. I really want to see that foveated rendering revolution happen, and bring VR to both to being accessible for mainstream computers, and also achieve traditional AAA graphics for those with gaming PCs.
I was kind of surprised that Oculus skipped it, but I guess they wanted to keep things cheap and push an aggressive deadline for expanding the market in general for now.
Just considering they have had prototypes that included eye tracking.
Doesn’t anyone else ever feel like the mass majority of people don’t realize you don’t need a vr headset to play this game
Is perhaps the only thing that might make the Vive Cosmos competitive, if it prices affordably, is a budget option for eye tracking.
im getting really angry at this game
@vocal shard A surprising amount don't realise no, and quite a lot don't know it's free either, even after watching videos and streams for months. ^ ^;
People man
HEEEEEEEEE
lol that aint good
is there a way to move my output files from VR chat to my D drive? They're currently in my C drive, and this leads to me having to clear the files every 2 days or so. I'd like to put it on my D drive where there's more space, so if anyone knows a way, I'd be more than happy to hear it!
umm
so there is a "fuck" in SDK, what's that suppose to be? Did something edit my SDK somehow?
Was there ever a changelog for 2019.2.1p3?
That's what broke my playlists I think. They can be edited (adding and removing favorite worlds) for like the first minute I log into VRChat but after that the only way to add or remove worlds is to restart the game.
Is there a way to make a complaint 🤔
i am going to wait till vrchat servers cool down i keep getting disconnected from vrc
I've been having that issue ever since that whole cloud fire thing
my computer is no longer running vrchat; sad...
;-;
ah but stopping to think, the game itself is very heavy and well detailed, it should be a bit difficult to get something so fast ..
It's been more than a week with pointless updates
Not only that but steam has even sent a threat saying if they don't fix it they're gonna remove the game off of steam
My God, I didn't know that;-;
Yeah
if the steam takes the game off the platform, this will cause a huge problem
It already is a huge problem
That is completely untrue
I was following what someone told me
of course you were
it was just a stupid comment to make is all
Ok but you're being a jerk about it when this is what I was told
I wouldn't say I'm being a jerk. more like I'm being honest with you.
don't listen to someone unless they have proof, lol
But you really aren't my guy lol
I'm not being honest? didn't know you could read minds my guy.
My dude you honest to God are gonna start drama in a public chat lol you got an issue and wanna be "honest" with me, take it to dm
Yeah Rin can we not fear monge please..
Anyone having problems with the video players not working
ah I wouldn't know. sorry
I can’t get any of them too work why I’m asking if anyone else is having problems but thank you ☺️
hmmmm. might be a client issue, idk. have you tried logging in and out of the game?
I just got in game but I’ll try it and see
I do have it
Okay just making sure
It’s okie but yeah it’s like none want to work I’ve been to different worlds that have them that I’m work but Ig they are just broken right now or something
You could try the fixes in #vrchat-support
If that doesnt work contact support@vrchat.com as im really unaware of those kinda fixes
lays down, looking a little fearful, and a little bummed out.
Ill probably just wait a little later and see if they fix
are video players broken?
We're working on it
Hey there Ruuubick 🤗 Just wanted to say thanks for what you do 😁 though we don’t always see it, I know you guys are doing lots of work behind the scenes. Just showing some love ❤️
Thank you 
Your welcome! 
qts
lol, that 5k poly challenge
?
avatar creation for quest vrchat
ah
then i guess that means you can say whatever you want without fear of repurcussion, youve beaten the rules!
Is anyone else having an issue where the audio when people talk comes from a "ring " around people instead of center on their head?
Dumb question: is there a way to rejoin a specific instance of a world if you know the number?
use this to generate a join link, then launch that link to join the instance
leave instance owner blank for public instances
ummmm is there a way to show the discord chat in vrchat other than going in the menu ( with vr of curse ) n_n ?
I wish I knew. Also, hi Oban.
hey strix
@torn pelican Ayyyyeee
I forgot what the instance number was!
oh man.. we all got off :/ i know it started with a 7... and had a 6 in it and a 9 LOL
I tried 76679 but ended up in an empty place.
anyone know why when I click on the worlds tab the avatar line only loads 20 choices and goes no further....all the other categories load more
Hey Foon.
hiiii amphy sorry i haven't been on, was kinda learning how to upload content
No problem. ^^
@torn pelican i'm going to import my usum character soon
yeah!~ that way it actually feels like me
Is there a reason why it should say, "Hi, I'm announcement (random spewage here)" when I try to log in?
Placeholder banner. It shows up due to incorrect loading of the screen, possibly due to low connection speeds or unstable connection
Usually any of the two possibilities
I'm wondering if the server I'd connect to is on the same network as the website. Gonna try a traceroute.
Guess not, CloudFlare.
I did a whois lookup on the IPv4 IP for the website (not sure whether VRChat uses IPv4, IPv6, or both (maybe not simultaneously).
My biggest worry was whether the side had been compromised or somesuch. I could try logging in and finding out where the socket VRChat uses goes.
Last time it happened not too long ago, it was on the client side of things.
Websockets, I meant, if you read the announcements back in March 23.
Yeah, it's slower than molasses in January on the website. Sysinternals' Process Explorer shows it's trying to connect to CloudFlare IP space on both IPv4 and IPv6. The web side of things is awfully slow going for sure.
I'm seeing a SYN attempt on an IPv6 address.
Eh, gonna give up for now.
Hmmm, did an IPv6 test on my side. There appear to be some problems. That might be part of it.
I have an idea of what to try without taking my entire connection down (or if it does, only very briefly).
Okay, trying the IPv6 test again.
Yep, getting IPv6 to work seems to be the key.
(Well, at least on my side, anyway.)
I run pfSense between my cable modem (configured as an ethernet bridge) and my inside network. I did a restart of pfSense's final start sequence rather than a full reboot and it came up fine. Connected up with VRChat just fine.
Someone in Open mic night is spamming portals on people they may be hacking
Does anybody know why the youtube tv isnt working? nobody can see it and we downloaded the visual studio
and yes restarted
Use #moderation-reports
Provide thing like the outputlog, name, time and an explanation (also video proof if your able to)
How dependent is VRChat on IPv6? If considerably so (and it is based on what ProcExp was telling me), users might want to try something like www.test-ipv6.com to make sure it's working as it should.
Gonna try it out after I get back home from high school
From what I been told by non tech users. So take my comment with loads of salt. The game uses it for some systems but can run without it.
So disabling it should also fix 'the problems'
Haven't tested it myself yet tho so
That's just the thing: NOT having IPv6 working was causing problems. The moment I did that restart (which didn't involve rebooting the FreeBSD kernel the entire system runs on), it worked just fine. IPv4 stuff worked, however, just very, very slowly, so it could also be pf on the system as well.
(Or at least, that's what it seemed to be here. I'd rather have working IPv6 support, though v6 support might have been more an indication of a problem rather than its cause.)
My mom couldn't run June's Journey on her phone via wifi, and what I did fixed that, so I'll have to go deep diving into pfSense to see what's happening.
Hii so I kinda have some vr headset related questions on my mind, I was thinking of getting the Oculus quest since my computer has issues with the regular rift, where the screen is black because of a lack of power apparently, but I'm curious if vrchat would even work properly if I got it. I read the blog posts about the limitations so now I'm hesitant on what headset to actually get, since I use mmd models mostly. I have a gaming laptop that's not vr ready but I heard it could work just fine if I bought extra accessories for it 🤔 I also want to play other games than vrchat but it would still be something I would want to try obviously. I also don't want to buy the vive cus it's too much of an investment for me, even if I have the money. This is a long post lmao sorry 😄
favorite list is not working
and friends list is wary slow in updating new information
yeah fave list has been broken for ages
so what's an use of it if not work
why not remove that thing
if dev's are not able to fix it
strange
😦
ppl favorited a lot of avatars that they like, removing the feature would prolly just piss off a bunch of people ¯_(ツ)_/¯
@vocal shard There was a discussion about it earlier , if you like you can click the post link and it'll send you to the start of it if you want to read it. https://discordapp.com/channels/189511567539306508/337243225649840128/570367925626601502
Thank you!
Ok yeah thanks for that I kinda understand more about whats going on with the oculus quest, I guess I'll just have to be patient, sit back and wait for the reviews to come in before I rush into buying vr, though I've been waiting for what feels like a year it's an important choice to make 😂
i'm aware of ongoing issue about favoring friends,avatars and worlds
but the fact is when something not working correctly
it's kinda frustrating and in that moment
it force effected person to thing
if you can't repair just remove it
but as you say that that decision will make the things even worse
it's sad but hm...
maybe just maybe the dev's will fix that somehow
Just so you know, they're extremely slow at passing information, so I wouldn't expect any stable solutions until September.
thanks
that's what i want to hear
a concrete answer
now i now that i shodn't relay on any solution about this problem in near future
thanks again
https://vrchat.canny.io/feature-requests/p/recent-players-list This is a link to the VRChat Canny where i just posted a feature request. If anyone on here thinks its a good idea please upvote. Thanks 😃
hello
👋
hiya
what i say?
well i could but asking actual avatar builds would be better
lol
Oof. Late reply
ahh i see its a bad word here
Yeah
what is
that website
?
i know what game your playing im not typing it
"The name cannot be mentioned here since it is full of malicious stuff there"
cheers bud
ok will try those
and theres also a list in the wiki
Suup
Something along the lines of "hello this is a comment from JDSGJDSJDJSJDH" appeared on those boxes in the loading screen, with the random letters filling the rest of the entire box. Right as I got into the game. Should I be worried?
I once got a similar message on the loading screen
But it was referring to an announcement instead
Probably a placeholder
"Hello, I am announcement JDSGDGSJDSJJH"
Or something like that
It probably said the same thing, I didn't have enough time to read it since it disappeared so quickly
Thank you!
Its jusr a placeholder when it wont load : P
thank you for the information! Now I know not to worry about it
Haha of course. I was freaked out when I read it too
I had the feeling it was a placeholder
Its probably something they didnt expect anyone to see unless announcements didnt load
Its harmless 😉
Yeah
Is video players not working for anyone else? No world video player is working for me or my friends
Mine’s workin’ jus’ fine, thank ya kindly.
hello
As Kirby Hiiiii!
day 4 and vrchat is still on 0.00 / 0.00B whenever I load in... no clue how to fix... ive reinstalled, cleared cache.... no idea
Have you contacted support?
Yes but they've barely gotten back to me
questas
?
sorry its a different language
oh
meaning question
no, no questas
what
wot
that shits weird
hi
#general-media please
why
@queen mango u there
It's because this chat is meant for vrchat topics ONLY. Read the channel description...
o
yep 😦
I have no idea how I got out I just made a new vrchat account and it worked perfectly then going back to my main it was also fixed
its ok
vrchat is like all I play too... so it'd be a huge loss if I cant play it anymore
This is concerning because if you are in this state and actually on this discord complaining about it, how many people are locked out and just leaving vrc
though, I've had my computer running for a straight week
so that might be a big problem, just restarted it now so
nd cleared my PC of any junk files... 52gb's i found
I got this weird encounter at the Hub,When im in a mid of convo,Theres this 'Thing' Starts spawning Thoose Coloured Trail Balls,It Keeps spawning as it moves fordward
Any idea what it is?
So you did log in with a new account and it had the same problem?
Not really no...
As well as that flush dns thing that guy recommended a few days ago as well as switching to googles 8 8 8 8 dns
Just listing off everything I did no idea which thing worked
One of them did
Idk if i trust that method
It’s 100% safe it’s a normal ipconfig command
ugh i hate it when i get kicked from vrchat
I'll try that one last, see if it works
Well, nvm! It works now
What did you do to fix it?
He just restarted his pc. That didn’t get me out but hey
Yep ^ lol



