#vrchat-general-2
1 messages · Page 713 of 1
HF feels like some sort of dev kit.
but also HF has pretty shitty mechanics
u cant see whos talking and the physics is extremely buggy
HF works with Desktop as well, soooo
on every map i would sometimes just fling out the map and get stuck in walls
Hence people would try it and quickly abandon it.
Also if i may ask- Why are we talking about these 'If VRC shuts down'
idk topic of the moment
Because people seem to think this game is the end-all for VR
@umbral reef To show how VRChat is precious ? 😆
as far as social spaces.
Facebook vr
It is Mic! We have peaked with animemes and headpats
it's merely a hypothetical. All you need to succeed in VRC's absence is MMD models lol
Something like VRChat must exist. If it’s not VRChat something else like it must replace it
not just social spaces, currently it is the only good vr game
i wonder if theres realtime stats on how many vr users are on vrchat rn as opposed to any other apps
Except you're wrong, and that's subjective anyway
@rigid crescent And actual, practical ingame mechanics / ease of use
but thats some big data stuff
Aaah I wouldn't say it's the only good VR game, but whatever, that's subjective
Oh no definitely not the only good VR game. It's not even a "good game" if compared to some other games. lol
It’s like a universal constant. The lightbulb would have always been invented even if Edison or anyone else haddent. Meta verse is the same way it’s gonna happen no matter who it is
exactly
not like fully developed games with story or anything
and that makes them shit aka not good
other than fallout vr ig
https://discourse-cdn-sjc1.com/business6/uploads/highfidelity/original/2X/6/6ec08e7dadc0578649d67ebddc417eb7f724edf7.png it's a bit outdated, but I found this
You just need bots to shoot
What are you even on about? They're not MMOs so they're bad?
Ai battles
ummm games don't need long stories or whatever to be good
ik but thats not my point
Stop calling VRChat a game, it’s not a game, it’s a social environment, is a chat room a game, no, it’s a chat room
like a lot of them are minigames or collections of minigames
VRChat dwarfs other social VR games
@tacit plank I'm tempted to say: That's what ease of use and relaxed import policies allow. The graph I mean.
not a full whole game
It's a game
Lookup definition of game
I agree, the other games have such ugly avatars
That doesn't exist Kry
ik what a game is
If it's on steam, it's a game
Try to look it up
but im saying
It's super discussed and a formal definition was never really found
the amount of content and what the game offers
There is software on steam, so your argument that if its on steam its a game is invalid
But I get your point
This game involves a lot of socializing
@errant vault it’s not always been on steam
The other VR social platforms are not as attractive to the average VR user as VRChat. Like... they lack the charm.
I wouldn't call VRC a game either personally, but for the sake of the discussion eeh I don't think it matters that much
what i mean is stuff like Pavlov and Beat Saber and Wardust and Rec Roometc
yeah, like High Fidelity for example doesn't have shaders
Technically by definition its a game
Is my udon ready already?
Please don’t start the whole “don’t call it a game” meme lol https://m.youtube.com/watch?v=CRUQX8To2Gw @lapis nebula fastest way to get made fun of
a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
By your logic tons of things aren't games
But I dont caall it a game
those are all games wher eu just kinda hop in a lobby and do stuff
Oh the definiation changed
As I said there is no formal definition for games
There's a lot of them
So it depends on which one you pick
but i mean like there isnt a really well developed, very interesting game
I think we might need to drop the whole "It's a game" debate before it turns into a firefight.
He'll pick the one that suits his narrative, of course
like the kinda stuff that comes out on consoles and pc not for vr
That's how it works in academics as well
@languid beacon I always get made fun of, so, it’s fine, I just personally consider it a social environment rather than a game
yeah, we'll summon Ruuubick if this keeps up
There's a difference between "I consider it X" and "I declare that you are wrong and it is not a game"
the latter is what you said
if there was like GTA or FC or BeamNG or Forza or etc in realistic VR that would be really cool
It has games in it, and various game aspects
You could say that some of it is a game, and some of it is like a hub
This won't stop...
Shall we discuss politics or religion then ??? J/K
I wish I was still in university, we could have gotten a good debate out of this
We are doomed.
Problem here is it's like a firefight, everyone shooting whatever everywhere
realistic as in u can like turn the wheel and gear shifting and take out mag and etc
I intend to make ai games once udon is released
I love it
Quick, to the emergency bunker.
It's dumb to argue definitions though
Nothing better than a good mass debate, but, too much mass debating can make you go blind
cough cough geometry dash
We all know what VRChat is, it doesn't matter how it matches the definition of game which you find in your local dictionary or not
VRChat is an awesome VR whatever-it-is.
You've likely played more games than whoever made that definition, anyways
@prisma plover Online social multimedia platform?
Trust yourself a little
@queen mango shhh, don't tell that. They will bite you !
Even if you manage to define it well, VRchat is constantly changing
Udon is Endgame
its not really changing
It's um.. morphing slightly right, but what has changed dramatically?
Custom scripting, message system, maybe build-in pens, they will all change the game a little
The loading screen
Improvements I guess.
You can almost make games in shaders already
Doom in VRChat. 🤔
Eternal
You can compete in getting the most popular worlds, etc
There's the Dead Space world
Yeah just please. VRChat is my favorite game. Please don’t do the Second Life thing and be all “it’s not a game reeeeee” becasue that makes people think it’s cringy 😛 I don’t want vrc to become SL
but vrc is second life
Shhhhhh
Oh god they are enterally different. Especially on the way they handle avatars and worlds.
SL always irked me for some reason.. I don't know why
I just want to publish a team shooting world with friendly ai already
It needs udon
udon will come eventually
I already have a mock up level set up using playmaker. Watching bots trying to capture the center of the map
inb4 vrchat adds its own scripting language like WoW or SL
Still optimizing detection though
Oh plz no. I don't want to be ejected to space for walking on a crate.
Thing is to most people SL is lame/old/cringy/creepy and VRC is the hot shit but you need to be careful with images because it’s very easy for perceptions to shift like that especially if a game is considered a fad that is now over you really want to avoid that
is it bad if i thought the intro videos that play before fallout loads were more entertaining than the game itself..? (without mods)
"Hey you, you're finally awake. You were trying to cross the border, right? Walked into that Imperial ambush. Same as us, and that theif over there."
triggered
the intro to far cry 4 gives me skyrim flashbacks
Then the horse carriage starts spinning wildly.
ik but u have 2 wait
Then I installed war mods for Skyrim
Every 5 minutes of walking I see a battle up ahead
I love playing Skyrim on "hardcore" with the random start mod
@tiny ginkgo It often happens (the horse carriage thing) mostly because the starting sequence of Skyrim is very "fragile". Like it doesn't take much to make it break entirely.
Ok so there's no 1 thing going on for it?
I wonder if it's also related to how Skyrim's physics engine is rather linked to the framerate
I read something about FPS being too hgih could break the game
nice pathfinding https://youtu.be/ZL0D7lILrxY?t=272
It is
Too high FPS does break the game often.
gamespeed is bound to fps
It is, that's the reason why Fallout 76 was bound to 60 FPS
Otherwise it woud break
That's... A limitation I would probably have thought about earlier in development than AFTER 2 released games
Cuz Game Engine is a legacy engine that's been given a slight touch-up to call it "new"
But hey what do I know
haha this is the best part
Like the engine Bethesda used for Skyrim, Fallout 4, and Fallout 76 uses many of the same libraries that Morrowind did
https://youtu.be/ZL0D7lILrxY?t=315 look lmao
It's the end of the line
It's a legacy engine, and one that's aged really really badly
Fair enough then
lmao so close
denied
It's, by design, glitchy. 😆
then flung into sky
lmao
"It's a feature !" - Todd Howard.
3 minutes of flying thru the sky
The related video called "7 Glitches That Became Beloved Features"
I hope this cart is in that video
has any1 seen this before https://i.gyazo.com/207c37b5d20d0898b4a072b85f2286a6.png
Because It's all I ever get from Skyrim now
Do you get to the Cloud District very often? Oh, what am I saying, of course you don't.
@stone current yes been a couple months tho
omg i am sad now
You can get to the Cloud District via Giant
Maybe they have an explanation for the giants sending you to space by hitting you with their club in one of the numerous lore books ?
instead of typing 'does it even count' i had a typo aa aaaa
i forgot to put the o lol
You know the story of how Nintendo singlehandedly resurrected the home console market by bundling their NES with the ROB toy so they could sell it as a robot toy instead of a game console and parents would buy it? The kids knew what it really was. This is the same. Don’t want people realize VRC is just SL with a fresh coat of paint. 😉 so shhhhhh. People no likely SL.
does it even cnt
wow did u realize nintendo revived everything with their BYO cardboard VR and piano and whatever
SL: You can edit avatars straight "in-world"
VRChat: You can't.
SL: Huge "in-world" market selling over 6000000 assets with actual real currency.
VRChat: No market at all.
SL: 18+ Adult-only
VRChat: 13 years old to gain access.
In a way, SL and VRChat are very different with very different audience.
not 18+
Both are good in their own ways I guess 🤷
its actually like 16+ but there are 18+ worlds
No market with VRC? Not a direct one yea- But a big off game market
16+ but cannot access anything rated more than General
yea
SL is expensive
Black Market
I've landed on their market place a few times by accident
I know it's quite obvious, but how on pc I can use camera, or any other things that avatar have?
SL can be expensive if you don't know how to 3D model or make your own stuff I guess.
u can work jobs and own virtual property in SL
like 500$ per model. I tried searching for "free" and found pupils at like 50$ each
hello, i'm new, sorry if i'm bothersome 😅
It's not even VR, is it?
Welcome Steph
@tacit plank Hmm dude... that's probably 500 L$, not 500 USD
but that all i bought
500 L$ is like... a dollar.
It's a good thing I can make my own content
and no its not its already extremely god dam intolerably laggy on desktop
thanks, @tacit plank
@amber horizon Camera is a Vr only thing so far i know
Oh, so it is
Oh
It makes a lot more sense now¨
Most avatar makers on SL make their money by selling super cheap but in large quantities.
well, if any of you wanna hang in vrchat with me, lemme know
that u can pay for while in the game
me me
again u can also work virtual jobs and own virtual property
theres even places u can rent from world owners that have rented the space
Utilizator's Kemono is like... 900 L$. Which is like 1.50 $ or something. He probably sold thousand of them already.
Did you get paid in peanuts
SL getting boring now tho
Yeah
The golden age of SL is long gone. That "job market" doesn't exist anymore.
but now all i see is empty rooms and people working
What is SL?
tbh its easy to make a living there
@amber horizon Second Life
just go to a strip club and click the pole dance animation button
get paid for being AFK
Paid 10 cents a day, yeah
i used 2 do that a lot lmao
not 10 cents
its less than minimum wage but enough to get decent characters and items
played SL once when i was like 14 didnt last long before i got bored of it
@stone current dm me if you wanna hang so that i know either where to go or where to meet you, if you want 😇
see y'all later
just add moi
on discord or in game?
I think VRChat will get some sort of market place eventually. The devs have stated they want to add spawnable props that are part of an avatars inventory, and a natural extension of that would be a marketplace where you can buy more stuff to put on your avatar
mmkay
they need some sort of monetization eventually so yea
it kinda changes the whole game
cuz rn its just a social hangout where u can be what u want
throw a marketplace onto it and now its a social hangout where u pay for good avatars
how so? People already commission other people to make avatars/animations/props for them. This just gives them a way to do it directly in game
If you make so 3D artists get paid for making a model, that might increase the quality of the stuff. Like "Oh, I can get a little something for the 46 hours of work I put on this avatar !"
yes but comissioning happens outside of vrchat
and?
putting it into vrchat is different
how?
bc ur no longer selling models to one person ur selling it to multiple people
kinda like patreon supporter rewards but on a greater level
so? What's the big deal?
again its changing what the game is
It's okay. The author gets paid many times.
thats my point
Linking payment methods would be skettchy
How is it changing what the game is? It's still a social space where you hang out with friends
Then the author generates money and that stimulates them to make even more decent avatars.
That aren't stolen MMDs.
what they could easily monetize is having a premium acc with more avatars/worlds to favorite/upload etc
with a marketplace they also have to add a lot of security and make sure they have a good standing to be transferring money
^
What am I not understanding? It's just taking something that already happens right now, and gives avatar creators a way to do it in game instead of logging in to someone else's account or sending them a unity package
and also they will have to work with authors and claims of stealing monetized work
Ird be way too hard. Like the webpannels
and their network doesnt really seem to be the best so it will prolly take a while before that happens
they can potentially get sued over assets sold being ripped from vrchat themselves
The biggest difference is while SL does contain voice chat it is wildly considered by oldbies to be the worst feature update in the history of it it’s lifetime and many refuse to turn it on. SL is all text and it sucks. Most people don’t even talk in global they just stand next to each other in IM windows. It’s barely “social” at all. It’s a product of its time really and the people that still use it after all these years tend to be very old fashioned or take the whole “second life” idea seriously and are just all RP all the time and never break character. It’s a weird place.
VRC being voice only is a blessing
SL has voice chat, my dude.
It would have to be a curated marketplace so people can't sell copyrighted assets
Read second line GB
I would have though that much would be obvious
already they are at risk of this but any security issues would further increase impact
and thats not what im saying
Then you weren't hanging at the right places.
also i would rather have the files to an avatar than just the avatar
but obv the problem with that is leaking
Also we are talking like... totally different audience. Maybe that audience actually prefers text chat. Especially older folks.
In game text chatting
I hung in the few voice places still ditching the stinking ship for VRC and never looking back has been so freeing. Learned more blender since may than I have in over a decade of making content for SL. The only thing I miss is custom scripting.
well usually being mute is a choice not an issue
You're going to have to assume stuff is going to get leaked/pirated. It happens on the Unity store so it's going to happen in a hypothetical VRChat marketplace too
yea ik that
Please already leaking every whitelisted paid script from the unity store
@languid beacon Yeah I miss the capabilities of LSL.
I meant to say “sinking ship” but I’m not editing my message
yea no id go back and play SL
if (1) game was less laggy (2) it was back to the way it was 2-3 years ago
I sometimes go back there. To say a little hi to people. But VR kinda made me abandon SL.
im on a gaming laptop and no matter what graphics settings i use i cannot get the game anywhere above 40 fps
@stone current Especially at "that one club" wink wink
Just give me udon so I can start making stuff again lol
wat server
Would you put ai in it?
wat
@errant vault If you mean SL servers, 47596 users online.
If you mean VRChat servers...
!online
There are 6361 users in VRChat currently
Oh, actually I was on wrong channel
Is there some hack going on that allows you to disconnect someone from an instance?
Not sure where you got that number GB, LL has refused to make their concurrent numbers public for years now
yea but the SL world is gigantic
Firestorm viewer.
how SL works is u rent a plot of land at some given empty coordinates
That’s like judging the internet users by those who use Firefox
and those coordinates are a part of the entirety of the SL world
On the login screen, it shows the user count online.
😛
so when u go looking for worlds
it shows u this huge top-down map
with pictures of every world side by side at whatever coordinates
heres what it looks like
I've seen that type of mechanic in other server hosted games
u can navigate on the page
I just wish some avatar makers from SL could move to VRChat. I would even buy their stuff again to use it in VRChat.
Speaking of the SL map, there's a new continent in dev too.
It would be nice. Most SLers don’t like VRChat though. It’s just “the place that keeps stealing my models”
Add a marketplace to VRChat, and suddenly massive exile from SL to VRC. 😅
I have come for your pickles
I’m not sure if monitizing vrc is a good thing
It’s a very polarizing topic to put it the safest
Makes sense as long as it's not copyright content. I don't really see any issues with it
well its gonna kinda start turning vrchat into everything else
He stole my generic common looking avatar! It's the end of the world!
Yeah but the ability to sell copyrighted content you don’t own puts very legal consequences in place for the developers
I dunno.. on one hand, it would provide the team with a stead inflow of profit. On the other hand, there's gonna be a LOT of issues with monetizing an IP which has several models ripped from other games
its kinda already unique in itself that it doesnt have a marketplace or currency
" as long as it's not copyright content"
as opposed to literally everything else (SL, HF, TU, SS...)
and Rec Room
the game couldnt even handle a marketplace / currency rn
yea but doesnt rec room not have full and user-made customization
You can make money with VRChat. Just sell your stuff externally and buy and sell actual assets or licenses for use in vrc.
If I remember correctly there's already tos things in place to support monetization
Maybe the money would go mostly to the author of the avatar, but VRChat could take a small tax on the sale.
So its reslly not out if the question.
yea but the money wont be worth anything unless the virtual currency has an exchange rate
or people buy the virtual currency to be able to purchase assets
monetization will happen eventually, game wont be completely free forever, should be pr obvious to everyone
but yea again the fact that it doesnt have a marketplace makes it kinda stand out
Meh... just make so I can by some decent avatars for 2 bucks. No weird currency, just ask USD. And VRChat takes like 15% of that.
Imagine seeing a price tag on the avatars of avatar worlds
lol ikr
All of that in-game and certified by VRChat itself, no shady under-the-table trade.
That would already happen if it wasn't against the rules.
it would have been done with web panels
To use this avatar, you must purchase it
u could add a button that opens up a paypal or something
and then u unlock the avatar
Or have a way to add money to your "wallet" ingame
Simply make a shop for actual creators who make their own content and want to sell them, similar to what boothpm is.
@rigid crescent Yeah, maybe a dedicated section of the VRChat website.
or you go full grey area and "donate" to the game and receive some kind of currency wich you can use to unlock certain things
theres patreon and DA and FA and etc
Is anyone else getting a wierd logging in loop?
Loopster
Part of the problem with buying avatars on DA or Patreon is that the artists ask stuff like... 500 $ for an avatar. Because they sell those as if they were unique things.
Well that kinda sucks, but at least I'll eventually get to play I guess 👌
Or you could just make one yourself
ye
If you couldn’t use avatars for free I imagine most people would bail if it were filled with “microtransactions” it’s really perceived not well right now
And saaave a lot of dollars
People are lazy Levian. Making your own avatar takes work
While on a marketplace like SL, those things are sold as like... your carton of milk at the grocery store. It cost 2 bucks, and there's an infinite supply (well maybe not the milk, but still). So the creator actually generates as much cash as selling just one unique copy.
its not just being lazy
and some people just straight up don't want to learn
its the fact that u gotta learn 2 do all that stuff
i still learning how 2 model and it a pain
Yup
Nothing wrong with that. People are free to do with their money what they wish
Look people use vrc because it’s free. Ask around. I tell people I paid 100$ for my avatar comission and I get a lot of “I don’t like that. I’m against paying for models”
You need concept art of your model, sculpt or hand make your model, uv map your model, paint your model, etc
Well when you want something truly unique that isn't a stolen MMD, it comes at a price.
that's only if it's 100% original though
Yeah well mine was
like this is the only modelling ive done that actually looks decent https://i.gyazo.com/478cd3c106672672c8793351eb1452f4.png
My pfp is my model
My favorite part was painting in 3D coat
Now I gonna blow your mind: What if VRChat had... a character customization /editor ?
Eh, I wouldn't use it
Others would
Maybe VRChat could make money by making such a thing ? Like an actual easy to use editor. People like ease of use.
Modeling, Rigging, Texturing... All of that is a huuuuge business.. Why would it not be a market here where people want to express themselves?
Eventually Udon
I’ve done both. I’ve spent a total of 200 on avatar work. 100 for a entirely from-scratch original avatar; and another for a model from a game that required heavy retooling and recreation and re-weighting. I have no problem paying people for their time .. regardless of what they are making
Gonna make me an ai map
I actually thought of a new way to touch boobs now @rigid crescent but it'll be scuff i think
A new achievement in modern technology: Touchable bewbs.
Is my Udon ready yet? I'm hungry
unless theres been an announcement assume its not ready
don't expect that for a while
they're focus was mainly on 2017 update up until now
but hopefully the devs will share some details with everyone soon on how udon is shaping up
for some reason the game started to download the maps for every map ive been used to play on..
and yes...i didnt cleaned up the cache...
Some people act so smug when their opinion is wrong.
I know, I’ve dated a few

Oops, did i say that out loud, ahem
I was trying to explain to someone about their avatars effects lagging the map too much but then they start acting high and mighty as if their avatar was made by the VRC Team themselves, and added some petty insults into the mix.
Ah.. lol
Like "my avatar is a real avatar with talent put into it by a real avatar maker..." And stuff like that?
She kept using this massive particle effect that covered the entire map into some kind of temple room, and had snowfall with like 10 models dancing.
Yeah
Sooo many people get defensive over their avatar as if it's their actual person.
Ah... Lol
"talent"
Hence why I REFUSE to use any "attractive" avatar. Not here to bust a VRNut, or dedicate my life keeping a VR relationship.
Plus effects are annoying as hell, people spend hours just to get a 3 second "wow" from others
My avatar is anything but “attractive”
@lapis nebula Yes it is, gravity is an attractive force. :B
O.o
Lol
@zinc solar next time just bullshityou are a game dev for VR games yourself and worked on fixing engine problems so your an expert on the topic
Not like anyone who makes claims like "Devs made this" would actually know how dev stuff works
It’s not gravity, it’s being a fat lazy lard ass
It's weighing down on you
I didn't say they claimed the devs made it, I said they acted as if their avatar was made by the devs
All that mass being affected by gravity
I’ll go live in space then
Oww
Was it one of those fate avatars? I think one of them did have a temple or something
Besides, I’m so fat, my stomach creates it’s own gravitational pull
im so fluffy that i prob got 2 lb floof
Only thing fluffy on me is the lint in my belly button
#feature-requests accurate orbital mechanics when
So you tag the correct channel and still put your message in the wrong channel, wut
is only joke 🙃
I see
I have no artistic capabilities or money, so I just port MMDs to VRChat or use already existing avatars. 🤷
Serious though I would love stations that you can still walk around / jump in, for a sort of local gravity/movement space
Or just being able to fly already. 😅
As long as maps opt into it
Something like the Lone Echo movement system would be amazing to see with user created maps but it's probably not feasible for VRChat without a lot of effort on the part of the devs.
I wanna do some non-ecludian style spaces so using stations for fake gravity would be amazing
You can sit someone on a station without OnInteract right
Yeah you can group mmd dances do it
Walk upside down on the ceiling 🤔
Yeah
The problem is right now as soon as you fake walk you stand up
Would be nice to be able to stay constrained to the reference point of that game object
Would be good for horizontally sliding platforms too
Make the avatars child of the platform while it moves
Ideally to them it would look like the platform is stationary
And the world is moving
I think there was a feature request for something like that, a way to parent users to a moving object so they could continue to move around normally on that object while it moved, then 'disconnect' from it when they leave it.
Yeah that’s basically what stations are though just not as fully featured
The key difference was there's no change in your movement ability or controls, just that you are parented to a moving object in the scene.
And I don’t think the ik system is aware of their new reference point
A from scratch model?
based on a sketch but pretty cute
It would depend on the license
Is it theirs forever or can you sell it to multiple people
Do they want exclusivity
These things change the price
Then look at the unity store and base it on that
Better yet, sell it on the unity asset store 😉
you shouldnt expect it not to leak
My opinion of priacy is it is not lost sales. Anyone who uses stolen content was never going to give you money anyway. It’s just free advertisement for honest people.
thats exactly what it is
plus you can't stop it anyway
i dont want it to stop
It doesn’t bother me when people take my stuff
i just dont want it to be like this:
I’ll glad it’s worth using lol
someone takes it, shares with hundreds, and now everyone is using it and i only have 1 purchase on the list
whats an editorial license
nvm
i think ima get my own CC license
cuz cgtrader doesnt have CC for some reason
MIT license best license 
Then again I don’t depend on it to pay my bills
aka i legally own the content cuz i produced it
and all buyers also legally own it
but people who got it for free are infringing copyright
I always released my code under WTFPL. It’s a good license.
This is the first time I've heard of WTFPL, that's such a great license
lmao
how do u establish the license tho do u just write the type of copyright and boom u legally own it
You own it just by making it. The license makes it clear what other people are permitted to do with what you own
kk
but it appears that the 'royalty free' license they offer already does that
so ima just use that then
There’s nothing you have to do except include the license where people can find it
do i just paste this
This work is licensed under the Creative Commons Attribution-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nd/4.0/.
There’s also nothing special about the text you can write your own if you want it’s just better to use known legally clear wording
Yup you are good
ok i put it on there and is there a way to link it to paypal
Probably don’t advertise here :p
So i keep logging in to find a bunch of people trying to add me that of which i have never met in game or anywhere else. What do i do?
Are you sure you want creative commons? I thought you didn't want distribution of the model?
I asked this here before but nobody seems to take this seriously
prolly in a youtube video or something just decline them
@small wing You could try ignoring them
^
And just add those whom you have talked to
or you can add them and find out
But then my list just gets full of the spam requests.
i already lag out when showing offline users

you can do it on the website
How many requests are you getting in a day?
Must have a common username
Oh that's not all that many. Is it the same people each time?
Rollthered isnt a common username
i searched that up to make sure in game
and its new people each time
Could be a youtube video or if people have avatars you made theyre trying to befriend u becsuze of it
sometimes i get a repeated request but thats where i get peeved out and block the person.
Tbh id accept one or two and jooin them and ask
If you've made a world it's possible they're adding you from there.
I would do that, but what are the chances they could be malicious?
Hmm...what if we could send a message with friend requests.. "hey, it's ....."
if only the canny wasn't a joke
People would say weird stuff
"i added you because i saw you across the room in the pug" = instant block
creeeeeeeeeep
Lol
Now that public avatars can go viral, some people are looking up authors and friending them to try and peg them in person to ask for a uploadable copy
totally serious when i say i had this happen at least 5 times
makes me uncomfortable af
thats not too weird, its just people being awkward and not knowing how to make friends
It's a little weird when people add me without interacting at all but I wouldn't block them 😅
I block them because i cant handle the awkwardness.
to each their own
👀
I usually play with the UI off so I don't see their requests until the next time I log in anyways.
I got a question as this is my test bench will it run vr on a oculus/vive?
I assume that would also imply having to minimize the friend request tab also?
@lean wharf whats your specs?
i7-2600 RX 570 2x8gb 1333mhz ddr3
yes
Oh nice
it will run it, but youre on the lower end
yeah, but i suggest upgrading the gpu if you want higher resolution.
Nah
you might have to lower the sampling a lot
I'm just curious
also steam has like vr ready benchmark thingy
Run vrchat on the desktoplow present too
You say its a test bench, what for?
I can post a pic of my pc in puctures
For work and school
I'm in a IT class in college
I don’t consider friend requests actual friends. It’s more like a contact to me. Especially since there’s no other way to make first contact besides accidentally meeting in vr in the same world. So I have zero problem with random friend requests. I have a separate list for “actual” friends
(If someone blocks me for a blind friend request they did me a favor)
post it in #general-media
Oh
there i tossed it into self promo lol
should add more pics and a description 
I have it in unity and rigged with the vrchat sdk, I don't know how to actually upload it though
Could a dev give me a status on this suggestion?
https://vrchat.canny.io/feature-requests/p/personal-notes-for-users
I would love it as a feature
it's not even marked "in progress" if that helps at all
I just wanted to post it as a reminder for them :P
I use a notepad on my desktop for the same purpose, but frequently forget to update it at the end of a long session.
Yeah, I dont want to break immersion every time I add someone
It's missing a lot of people now. And is harder to check whilst in game.
I want to know what love is!!!
I don't want Vrchat to show me!!
You do? You don't? ._.
AAAAAAAAAAAAAAAAAAAA MY WHOLE FRIENDS LIST IS GONE
VR-Chat is where I get all my love. It's hard to return enough sometimes.
The head pats, and the hugs
heya hows everyone doing 


Glad you're doing alright


/
Hey, you gotta wait more than 2 minutes for someone to reply
It's night time in the west too.
It's like 8:18PM here on the West Coast
its 9 where im at
Same here, west coast
wat
whosever idea it was to switch to a different unity needs to be fired ASAP
Can't use muscle animation, then its stuck in animation window and wont even go back to project TAB
LIKE COME ON
lolwut it needed to get updated eventually
no, the last one was fine, i never had these issues, could make animations, do anything I needed to do. use muscle animator, but now, nope.
it wasn't fine, the old version wasn't even on long term support
Hey, mindfraktur, you might be using an older version of muscle animator
uses Blender and tries to use Unity controls but finally gets the hang of it just long enough to be done with it to switch to Unity and try to use Blender controls
That’s probably why you’re having issues
its not letting me switch back to the project tab
it keeps switching to animation tab
Are you.... clicking Ctrl 6 to open up a separate animation window?
@languid beacon i know the pain, i have to switch back and forth between unity, blender, and substance
you need to update your muscle animator
all using different controls
Yep
got a link to the new one?
it's on the asset store
Update it. Go into the actual project file, delete the muscle animation folder, the plugins folder, and the plugins.meta file and muscle animator.meta if there is one
unless you pirated the old one ¯_(ツ)_/¯
Delete them, then re-download the muscle animation editor
And if you pirated the editor....
I can’t help you there


sounds like the latter
Oof
Anyone know what an old time member's Trust Status is in the new system (or at least new to me)? Do you start fresh, do they track past variables? I wanted to use my old avatar since I worked really hard on it, was hoping that's still possible.
I'm not sure if I get what you mean
(realized it might be a better question for the help chat, so I posted this there as well.) From what I understand, you can't upload content unless you are a certain trust level (like new avatars)
Sup scrubs
hiya buddy uwu
Ey, don't call me buddy guy
Dont bully him... that hurts uwu

dont call me guy pal
I'm not your pal, fweind
Im not your friend babe
Not your babe, buddy
thx buddy
I'm not your buddy, guy

im not you r guy "insert reference to Vr Chat to appease Ruuubick"
vrcat says u a loli
THE LOUUNGE PANTSSS
What's the bickering
VRCat?
rip
Bout to go on a VRDate, get some VRFood, then take her to a VRMotel, and get VRDeep then bust that VRNut. After that I'll reevaluate my VRLife, and kermit VRSewer side
more like animal posessing
is anyone else getting red avis and photo navailablle?
re upload them
like its everyone
oh
not just my avis
might be a connection issue
o
Does anyone know what the yellow speech bubble with an exclamation mark means? https://i.imgur.com/6U965H5.png
Woh
exploiters or just trolls like to use it to mass message random people
if u check the menu it shows up as text, shows the sender, and accept/decline (both do nothing)
Ah, I see! Thank you so much for the response! 😊
If it's from an old screenshot, that used to be the icon for every type of notification (Invites, votekicks etc), the current icons are a relatively new addition.
I believe that deprecated messaging API is the only thing left that uses it, though I could be wrong.
it is
Yeet?
why do people instantly block if you go up to them and have a conversation
like i dont get it
is there an API tool to show you your entire friends list, along with any categories you put them in? in-game menu is bugged and i need to get a real list i can depend on
That's the vrchat life. Free blocks for everyone
annoyong mic/avatar/voice
<.<
,-,
@_@
yEEEEEEE

I guess so 
go check random cht
the hamster?

good shana

:3
wacha up to
nothing, just on deviantart seeing whats being posted and reply to people, other then that its watching youtube, you?
ahhh just going home from my second day at school
oh? was it hard day?
Shana
I saw you in the Nier world like a week ago i think

may i ask what you're giong to school for or is it highschool or something
it's like college I guess
previously I was in media and design
So now I'm gonna try to get a cert in business
oh? now that will be usefull with climbing the corprete ladders
actually I had no choice haha
design stuff my country dosent have jobs for it
so I had to switch
so I have no knowledge In this current course xD
so I'm scared in a sense
dont worry, you can do it! you're a smart shana
I hope so too
Having no prior knowledge can be a good thing. It means you're humble and know you have to follow along and read up.

anyone else disconnecting? i've disconnected twice in a very short amount of time and my internet has been stable
can i get help regarding vive trackers?
Write out your problem and someone might be able to help
Oh yeah and^ is probably the best channel to write it in
sorry i wasn't aware of that thanks
YoInK
Lewd
Oh great, "expo" worlds are once again getting a free pass on their avatars being unoptimized
There's an "expo" world that contains unoptimized avatars but it's being approved for public, because it's an expo world

The same thing happened a while back when the optimization limits were new, some korean expo map had an avatar with 10k dynamic bone transforms and it was approved
These expo worlds again?
Maybe I should turn my world into an "expo world" and upload the most unoptimized shit I want
aaaah
that expo for the avatar sellers?
Elire you're being ironic right
@queen mango
Thats the best part
they are unoptimized and get sold
Both are not allowed for worlds...
why are loads of people getting banned for modified client
when we dont even have one
So you got banned for it as well?
if you think you're banned unfairly you can always send them an mail and explain/prove your innocence
editing any game files counts as modified clients
Modded sdk technically also counts even
^and
THey don't have a reason to ban you unless you are modified or by mistake but then sending a mail should help 
And as any human being should know
Sending an email like "Hey- You fuck faces accuse me of this thing! I never did that! Unban me!"
Wont get you any help ....
^^
be nice in all things you do and you'll always get better results
Daed Si Ssim ro tih
Oh my name is literally Blank
I actually like that
Now it's not :p
If I can be entirely honest I'm always very skeptical of these claims
It's easy for humans to lie and say they never used any modded clients
"Anti crash clients" also count fyi
Yes it can be difficult to trust the users because they have to trust their anticheat system
Otherwise what's the point of having one.
I've been searching through the past comments in this Discord.. particularly some of those when chat was filled with some yellows and purples - (December 4, 2018)
Not gonna lie, it was good to see something like that happen for once
Yeah, the devs tend to come in here in masses when something big is about to happen, or when it has happened
I correctly predicted the Oculus Store release that way
anti crash clients shouldn't be bannable tbh
with the fact of how rampant crashers are, we are putting a method to reduce how we get crashed
Who says they are not doing bad things in the background?
Or how can they be sure its not a bad moddified client?
just know the difference lmao
Crashing as in?
Particle? Use particle limiter.
Shaders? disable shaders with the trust system?
just know the difference 
Logouts? Lmao nice meme- Fucking clients cant prevent that so nice try
shaders being turned off practically ruins avatars lol
the system against crashers is super flawed by itself
Best VRChat time is private room time anyway. 😶
I always find private rooms a bit, eh.. But I guess it depends on what you are there for. If it really is as bad as people say it is with crashers etc, I guess it's less fun to be in pubs
Privates
Friend+ ?
so public? lmao
Oh I see how it works 😅
Guess ive been lucky then. Been hopping around friends+ and a few publics and only gotten crashed twice in 2 months 😊
Im looking for somebody i know
i cant find him and i dont have any way to text him
Is that person at least in this Discord channel ?
What's his nick?
Is it @dark narwhal
HMMMMM
LOL
oof
I've been crashed very little lately. Only times I have, have been in the box far as I can recall.
I avoid the box its just a bad place to be
It's generally a rather pointless place to be. It saves you an incredibly negligible amount compared to hundreds of decent worlds on rendering the world itself, yet has zero culling planes to prevent you having to render every single avatar present.
That's a good suggestion for the creator. They originally didn't even know about lighting issues their world used to have, so I doubt they're that knowledgeable about things.
Oh noe's.
Noe's Cardboard Box?
It wouldn't be hard to make an optimized box replacement, the issue is just that The Box is a well established map.
Same with the pug and other "staple" maps
Wait, I'm a retard. I forgot that we can create private zones
They're hard to replace because they're just do well established for one reason or another.
FYI unless the loading loop has been fixed by coincidence, changing my password fixed the loading loop forever.
It doesn't always happen so probably not, in sure we'd have an announcement.
I have yet to experience the loading loop
Hoi
I've been asking around and there's a correlation with people that constantly get the loading loop, and people who have either been renamed or have a space in their name.
a friend tells me it's constantly trying to log in with his old name until he tries to log in manually
weird
i only seem to get the loading loop about a day after i last signed in manually
@ruby burrow avatar culling is done with the avatars bounds.
It has nothing to do with the worlds occlusion culling.
Do culling planes not block avatar bounds though?
I'd presume there must be some way to prevent an avatar bounding box always rendering.
the bounding box is what determines when an avatar gets culled
its on each avatar itself
you can configure it yourself on avatar upload
But it's not like avatars are the only objects with bounds. Every object has them.
That doesnt matter though
the box is made up of 6 planes, they dont need to be culled
No, I mean why would avatars be exempt from all other rendering rules.
Because they literally are?
Each avatar has its own culling determinde by the bounding box
it checks if its in your vision and if its not it checks if you are in its bounding box
Do we have a canny to fix this? Because if true that's ridiculous.
if you arent in the bounding box it gets culled
what are you on about thats the most efficient way to cull avatars
I know how the bounding boxes work.
Apparently not?
the avatars bounds are the most efficient culling you can possibly have on an avatar
it takes the absolute minimum bounds possible
Speaking of bounding boxes, do they matter a lot ? Like do I need to make my bounding box very precisely close to my avatar dimensions ?
Have we just confused something else about what we're saying in this?
They need to cover the max range your avatar can move itd limbs ideally
You said "yet has zero culling planes to prevent you having to render every single avatar present."
To avoid it culling early
Because far as I'm reading you, avatars would load at all times through any number of walls.
"Each avatar has its own culling determinde by the bounding box
it checks if its in your vision and if its not it checks if you are in its bounding box"
#vrchat-fan-art Oi look
@viscid seal Oh so got to take in account the arm reach. Time to fix the boxes. 😅
bounding boxes are just a faster way of culling the whole object inside the unity engine
Yes as i said, the most efficient way
"The Box" has no walls or ability to cull at all. Thus yes, every avatar infront of you is rendered at all times.
And what if it's behind a wall?
yep, it will discard even adding the avatar to the drawcalls for that frame
If its behind a wall its not in your vision is it`
How is the game supposed to know if that wall has a solid texture?
Occluder static
because checks exist?
you should tell it
thats what the shaders do
ZWrite on shader is there for depth testing and then theres also transparency being taken into consideration
and also wasting vram a little
When making worlds, you can assign the occluder static property to any object. When you bake occlusion anything hidden by an occluder marked object will cull it
if people make a shitty world with no occluder info it will not make use of your avatar's bounding box because it doesn't know the walls/meshes are completely blocking it
Were having a conversation of course we arent gonna look at your art if you just interrupt and throw it in there.
Ok, so spare my confusion about you meaning that any basic walls and object also blocks a bounding box, without needing to be configured for it...
Everything I said about the "Laf free" box, still stands, yes?
No it doesnt
It has no walls, thus it forces you to render stupid amounts of avatars.
lag free box does not mean lag free avatar rendering, just a relatively lightweight world to draw
Wait, ok I caught up on what Lakuza said, sorry.
"When making worlds, you can assign the occluder static property to any object."
^_^
what 1001 said
the better you have occlusion set up and baked the less your gpu will have to handle culling
So walls DO need to be configured for it. This was what I meant by culling planes. I just mistook the phrase and how that works.
because unity will be able to discard a lot of objects before actually starting the frame
You dont really need to configure anything, unity generates occlusion itself
Hard for the box though since thered no walls inside the box
You just needa hit generate
So you'll render every avatar in your view
But yeah as lakuza said, its practically impossible to do occlusion in a box without walls on the inside.
Lakuza said: "When making worlds, you can assign the occluder static property to any object. "
Yes, that just means they are static objects, which quite frankly you do with any non moving object in a map for multiple reasons.
"Hard for the box though since thered no walls inside the box"
"So you'll render every avatar in your view"
Exactly. @_@
How is this complaint a difficult or incorrect one?
Its not even occluder static, its the whole object being static, for light baking aswell.
Its incorrect in the sense that neither the game nor the map maker can change anything about it.
There are no walls, there is no nothing, so no matter how avatar culling works, it is the worst possible space for reducing avatar lag.
does this game even let you on if you have alot of ping?
No
Nope
If your ping is too high you will get black screened or timed out
Yeah we're not arguing with there squishy
What would be the max ping that the game would handle anyway ?
And since avatar lag is 90% of the games performance hit, that makes it a really lousy "lag free" space.
i think somewhere around 3-400
Avatar lag is a big portion but i wouldnt say 90% lol
So folks on satellite Internet would be a big no no
They have like 600+ ms or something
Unfortunately :(
also the huge mirror in lag free box reflecting the whole room is probably the worst way to set up a mirror
90% looool
THe biggest impact is still the IK, then the voip, then avatars, and then theres the nice 25 drawcall nameplates.
Some well known players have been hit by the ping issue too
Avatars are probably closer to 50
avatars arent even 50
Thats why I wasn't able to get on tho lol.. My ping is almost always 700+
Oof
Hmm. Does the IK still hit performance if avatars aren't rendered?
Need more big streamers to be hit by it so it's fixed faster
ik is like 40%, then 20% voip and then like 15-ish on avatars.
Hopefully devs will find someway to fix it
Voip was knocked down a while back wasn't it?
does this game alot of data? I might use my lte to play worst comes to worst
@glossy wharf nameplates are not laggy because of the 10-20 drawcalls, there's a bunch of checks being done each frame, they are working on making that not happen each frame now
A friend can only go to 1 world per session
its on its own thread but it still affects performance.
@vocal shard yet the 25 drawcalls have a massive performance impact.
Oh i know I just wasn't sure how bad it was compared to before.
Even the parts that are not shown get rendered.
because they are apparently using a shitty prefab for their nameplates.
just read rokks canny post about it
I've seen some users in lower end pcs get better performance with them off, it was interesting to hear their reactions
I dont notice any difference personally.
30 nameplates multiplied by 25 draw calls for each equals 750 draw calls. 🤔
Even tupper commented on it that the namplates are a performance hit.
not all drawcalls are equal, nameplates are laggy for other reasons and that's being fixed as we speak as far as I know
Yeah for dev meetup events when it hits 40+ players, turning nameplates off helped
Not all dra-yeah what 1001 said.
Glad that they are working on fixes tho 👌
rendering sprites from a spritesheet is probably the fastest drawcalls around
Its not a sheet though
I'm guessing it matters mostly in large rooms and lower end pcs
thats the thing, every single icon is its own material.



