#vrchat-general-2
1 messages · Page 704 of 1
spawning letters on rigid bodies.
no
I'm not talking about what you're talking about
it worked by like u pick a gesture
happy category angry category sad category etc
and it would show u a menu with all the emote binds
Wow
You two
and then u pick a 2nd gesture and it shows the emotion or effect
Relaaaaax
I wanr an avatar where if it puts its hand in the dress and they can pull out many different things on a cycle

Always food tho
o i already did that
Idk how
only issue is that it doesnt replciate
@tiny ginkgo You have literally no idea what a civil conversation looks like do you?
WW and I are in no way un-relaxed right now... gotta read the tone of the conversation before telling people to "Relaaaaax"
It just seemed to go in cycles around something that you could never agree on 
btw it does not work the same in unity as in vrchat
in vrchat when u enable the animator it resets into the entry state
in unity when u enable it it stays where it was in its cycle
also when u wanna stop the cycle u have 2 use another gesture 2 exit it or else its gonna restart the cycle when u perform one
i.e. if its bound 2 rock n roll
DW... It just seems odd that you'd try to stop a healthy discussion like that Nassachi
exit by doing a fist on that hand
bc if u don't any gesture on that hand resets it
@stone current vrchat and unity behave differently about that? Also be careful with fist because it is blended and almost always active a little bit except maybe in handopen
doesnt matter
im saying if u bind a gesture for cycling
do not exit by letting go of the gesture
Ah to disable gestures use fist good
use another gesture to exit
@tiny ginkgo you did nothing wrong
bc every time u use a gesture it uses some of the last gesture
so it will reset the cycle when u use one
I actually haven't seen many "vr magicians" despite how doable that sort of trick is :-p i would have thought it would be a thing
so if u go from rnr to closed fist
it should use fist for next transition
instead of rnr
wont reset it
set it up like i did
again in unity editor it will not act the same as in vrchat
bc it keeps the state for some reason
Ot but can anyone suggest good world for avatar to avatar collider interactions? was told its possible now and want to try at some point if true
its really glitchy and a lot of avatars with it arent that great considering collider glitches and almost nobody has actual hand colliders
but if u rlly want i think its called 'avatars u want for vr'
unless that place was deleted
yep, that's the world...
Everyone had hand colliders til they broke avatar touching
I think many of them broke in unity 2017 sadly. Colliders seem to have become very prone to flying off to infinity and they all show just stretched off into some direction
na like 1/100 people i meet say they have active capsule hand colliders
Ty. I want to see how they do it and maybe improve
u shouldnt do it at least at the moment
had, no reason to have them any more
maybe when its more stable
almost my whole friend list had them
it also looks terrible now thanks to unity updates i suppose
very prone to everything with colliders just getting stuck and glitching all over the place
Basically the idea is dynbone colliders can't interact but you can move dynbone by making a larger inside dynbone collider, and attaching it on a hinge joint to a unity collider that will interact with the playet
this is god's doing https://youtu.be/-tgf5S4Hu5c
yea u basically put a part that gets pushed by colliders
and that part pushes the dynamic bones with inverse collision
october 17th most likely
it also lowers ur avatar rating quite a lot
colliderception
rigidbodies arent liked by the optimization system
Lol just missed then was on hiatus
im happy with my poor avatar tho
https://clips.twitch.tv/CrowdedSmilingHabaneroSuperVinlin the highest point of VRChat
PEAK boobtouch
Messing with it next few weeks. If any of my setup ideas for it pan out will def share 
my avatar got many anims and dynamic bone and prop cycling and breathing and wagging etc
totally worth the poor rating 👌 👌 👌
just make everything disableable so you can turn off fancy features when everyone has 10 fps
I look forward to seeing it Wulfe
naa it doesnt actually lag that bad

people havent rlly complained ig
again, not about one persooooooooon
people havent rlly complained ig
We don't need this conversation for the hundredth time lol
None of my friends even pay attention about it... We joke about it sometimes.
if it was 2 the point where my avatar would drop a few frames it would be very noticable trust me
but i have had 0 complaints everywhere so
"my avatar would drop a few frames" you're already showing you don't know what you're talking about
even by people who hate lag
RArely ever is it one avatar. it's everyone's avatar having bad numbers.
I personally like teasing WikingerMoe/MoeVR because the Avatars he makes have like 600 dyn bone collisions and 14 materials and something silly like that.
there's no "but still", it's a group effort, lag rarely comes from one person. Just because "oh well no one drops frames because of me" doesn't mean, as a group, we're not dropping frames because of one another.
everything else should be fine
avatar rating system discussion begins
bc the only other things with low rating is skinned meshes when enabled and animators bc of all the different animations
It's a collective issue, rarely a single avatar issue unless you're just one of those hundreds/thousands of DB monsters which im just assuming you'e not
I’m probably kicking a hornets nest here, but why does it seem I always see Mitch murder avatars world at the top of recently updated every single day.
maybe world list doesn't update?
Honestly your avatar could simply have 0 DB and i'd still be saying this because you don't seem to understand that it's a group thing not a single avatar thing, which is a mad minset to be in
Makes sense
ik its a group thing but my point is my avatar shouldnt be causing that much lag if any
it just has a lot of parts 2 it
i actually haven't seen the updated list update at all now that you mention it
with db probably being laggiest one
Tragedy of the commons
with everything enabled i probably have about
@stone current Do you need all those parts though?
2 + 6 + 2 + 4 + 8 dynamic bone transforms
Basically in a pile of friends where everyone has hundreds of dyn bones or something like that, nobody bothers with it. It mostly becomes a problem with pubs where you should be slightly more considerate for a random's experience of VRChat
yeah in friends it's honestly whatever. I've got 200 transform pigtails for that and like a 32 transform ponytail
and yes i do :p
literally tie my hair up for the performance lol
inb4 cloth
Oh yah I only have 13 dynamic bone transforms specifically because I use cloth
actually lemy see my transforms with other db stuff disabled
yeah all but liek 8 of my 32 are in my hair
Anyone with FBT ? #full-body-tracking
and something like....170 of my transforms on my other avatar are also hair lol
but it's not for public or large rooms so it's whatever
What should they do then? Make 50 trust ranks?
so i should be ok ig as a fairly performant avatar
And no... Thats not how DB works or how public rooms should work
can anyone help me in avatar rigging ples 😦
Why my personal avatar doesnt show?
If you have to carry 200 rocks 20 times its hard to do
If you carry 100 rocks 10 times it LOADS better indeed
But its still a shit ton amount of rocks to carry...
yea ik
Try the #avatars-2-general channel @scenic briar
And you have an hour to do both tasks
If you fail that- You will have to do the current load AND the next load within the same hour
i cant repost everything i need help in avatar rigging
Because that is how DB works
And does not change anything- Id love to see anyone carry 1000 properly sized rocks within an hour or a few feet
(By hand that is then)
it would all post right if it all was copy and pasted
Lets roll with this name
lol
lol just don't use a ton of DB in public, e z
@tiny ginkgo I can also try to explain high level math and complex computing systems normal but then no one would ever understand it
Its imo stupidly hard to cleanly explain how DB works
Oh dear I'm being misunderstood tonight.. I'm only trying to be kind and playful
I like your rocks

Ow i know- But still, had to explain why i use such abstract explanations
I do like how in the video tupper did it's like "look my fps is dropping you can see it" lol
Ye ye whatever haha I love it
@rigid crescent Hard for me to do here
❤
i mean the numbers in the profiler may or may not be right but relying on that visual queue for FPS doesn't make much sense
but if every transform takes a specific amount of computation then obv the less transforms then the more of those avatars u can have before performance drops significantly
yea the inspector and move tool lag so bad sometimes
completely unrelated to actually using the item in game
but yea sure
like if they moved the armature instead of the whole avatar
it would reduce that lag significantly
idrk why but probably bc of all the drawing it does for components
i used 2 have an avatar testing program tho
When checking the performance there is a special bar though for the inspector and the elements
Within tuppers video you can see that
essentially it would duplicate the objects with avatar descriptors and play animations on them
can someone tell me how to fix the Buddy machine?
and it duplicates until u press stop
so u can test what its like 2 be in an empty world with 25 of those avatars
No you can't
not unless you can also get in IK, VOIP, and a bunch of other things
otherwise is can't be accurate
Ik they are going to fix (that's what they rolled back) - after they fix ik, should be perf wise equivalent to a dancing animation
@inner cape
Lmao did you just leave Japan Shrine?
Yesterday i saw Shana as well👀
Assuming it's something t hey can fix now and not "eventually" due to how big of an issue it was
@frigid tulip how is it broken for you?
Swervo 
Ya it might be too much network overhead. If done naïvely by sending all humanoid matrices every frame at 90fps that could add up to 1 Mbit per player which is actually quite high for upload though similar to many high quality video streams
@twin jacinth what was your avatar?
What’s that?
But with the right compression / using fixed point or half precsion and quaternion encoding only maybe can get it down to 4-5 bytes per matrix instead of 64 like my naïve approach it might be closer to reasonable
Do you need to be more people there to activate it? I'm sorry, but I have no clue
You need two people
Alicia with miku snow outfit and a snowboard on the back
@umbral oracle why would you need to send the full matrix? shouldn't you only need to send the bone angles at worst?
also, you could do some neat stuff with fixed-point arithmetic coding to encode relative angle offsets from a prior position
Yeah that would just be a quaternion which could even be done as 8 bit fixed point
since usually people aren't moving all of their bones rapidly at the same time
basically send a P-frame with absolute angles periodically, then I-frames with deltas from the last P-frame
And nice arithmetic coding / quantization as a difference from the previous bone position could bring it down to a couple bits per matrix
though that has issues with packet loss losing P-frames
wait, I and P are backwards there. but you know what I mean
hello, a question, is there any way when I test a map from unity will be in desktop mode and not in steamvr mode?
True you can make tradeoffs. Send i frames once per second, or just always send i frames to keep the code simple
Anyway should be able to get this thing to 10kbit range per avatar
maybe send reference I-frames using an erasure coding (reed-solomon, etc), and swap them in after a good redundancy margin has been sent
Ooh that makes sense. With 90% of frames received in a given 1 second period be able to reconstruct someone's pose. 😃
yeah. your I-frames will be older than they would be if you sent them right before starting to use them for P-frames, so the P-frame encoding will be larger, but much more reliable
you could also acknowledge receipt of I-frames, but that requires the sending client to be aware of the ack state of its peers, and means it can't just ask photon to blindly broadcast the IK data to all peers
and would roughly double the upstream bandwidth usage of clients
Receipt has latency issues. You're better off tolerating dropped frames and Extrapolating.
@tiny ginkgo that didn't work REE
well, the idea would be the transmitter always has two active I-frames it's using for reference, and chooses which peers get P-frames from I-frame A, and which get P-frames from I-frame B
I'd be curious what they are doing / but they probably can't or won't say. I'm almost tempted to at hackspanner :-p
the IK data would have to include an indication of which I-frame is in use of course to deal with acknowledgement RTT latency
@torn nebula ^ yes this is the thing you do for video. Makes sense you would do the same
@frigid tulip oh I.. I have no idea then 
you mean, for video encoding over a lossy channel?
found it
What was the problem?
Hello ._.
Over the internet yes assuming unreliable
Well.. I'm glad you got it to work 

Senpai I miss you. Msg me soon I'm still alive
Noice
Who is your Senpai?
Henlo :o
Ole :o
It's ok I've been in rehab almost a year so I lost most my friends
I've been here since beta 2 years plus and my account is just a regular user too ig cuz of being gone so long lol and thanks
I meant to PM not post like that lol
And kinda, altho I owe lots of apologies. Don't do drugs in VR more than a dozen times guys
Don't do drugs at all my friend
I really hope you're feeling better now
Going through rehab is a big achievement
Ya I was trying to be funny about it but ya
Oh it's totally different
So many security features and ranks to combat the hackers and exploit
Just a heads up the overall community is a bit less kind :x
So best to find a group to chill with
And it's still weirdly laggy sometimes
Ya for sure since last Feb I saw it going downhill. Some friends are still on tho
I don't know how it was before, but I find the community lovely
I remember when it was VR only lol
Especially on here, so socialising here can make you some good friends to meet in game
I swear I saw you at Void back in the day too
Who?
Nass
Oh no that's impossible.. I've only been on VRC for half a year
But maybe I will see you there in the future

Def
Oh I always danced. I just would pass out with my headset on before night ended
i have a problem the vrsdk says i need the unity version "unity 2017.4.17f1", but that's the one i'm using (also i'm going to sleep so if anyone responds or wants to ask me something dm me and i'll respond tomorow)
That's wrong 2017.4.15f1 exactly
17f1 is incompatibile and will cause content not to show ingame @final vale
i don't see that one in the available versions (i'll send a screenshot in dm)
updates 
@final vale https://docs.vrchat.com/docs/setting-up-the-sdk provides the proper version link, and https://docs.vrchat.com/docs/migrating-from-56-to-20174 provides 4 different ways to install the right version.
Requirements We're going to need a couple things before we can get started. - Unity 2017.4.15f1 - Scroll down to find LTS Release 2017.4.15f1 . If you have Unity Hub installed, y...
Migrating your project from Unity 5.6 to 2017.4 isn't as difficult as you might think! Here's a guide providing each step in detail. # How to install Unity Hub and Unity 2017.4.15f1 Unity Hub is a great tool that allows you to seamlessly install and work with multiple Unity ...
If you have Unity Hub, just use this link (paste it into your browser): unityhub://2017.4.15f1/5d485b4897a7
update incoming?
Iunno
Certain worlds absolutely break fixed joints on avatars. Fine on all worlds except specific ones. Anyone know how a world would break fixed joints on avatars?
break as in they won't move
is the favorite people feature going to be fixed soon because its been broken over a week for me
how do i unroot bones?
also this message keeps popping up whenever i close vr chat
Does anyone know if the guy who made Grand Dad's avatars has discord (Its a world)?
Could someone help find an avatar? It's a giant rainbow panda that looks similar to the yuru yuri anime
sound interesting
Does anybody know why VRChat isn't on the Oculus store?
What do I do from here?
download it? or find it on the store app if thats a thing
Does anyone have a working loader bot avatar from borderlands that I can have or purchase for use in vrchat, and a video project
It should be under the top free section
Checked.
Maybe the latest update took it off the store for some reason
any one know why vrchat is crashing
Same
For VRChat or the Oculus store?
keep crashing 😦
Wait hang on that wouldn’t make any sense tho because if it’s the VRChat update then it would be off for everybody and you said you saw it, something isn’t right here.
Does vrchat plan on trying to make vrc for the quest? Just curious
Quest is a mobile platform?
Closest thing I saw to mobile was a hint of testing android support in the sdk but I think that's a long way off given the cpu performance issues we have in relatively small room sizes
I also don't see a download button @vocal shard
Looks like there's more then one.
I'm going to guess it's the VRChat update.
hello. :3
Hi
what's everyone's favorite world right now?
@olive mesa most certainly not
i don't go on much and get a little overwhelmed with how much there is to explore and i have limited time being a new mom and all.
cool! thanks.
@vocal shard nier automata flowers, gaia night, sleepoVR, penthouse at night
https://puu.sh/Crmy4/02e9faa75b.png https://puu.sh/Crmym/f10edad49a.png
43 materials jesus
Looking for something cool and mindblowing, try spatialgate demo @vocal shard
@rigid crescent I've seen worse
I saw a public model with like 50 meshes, 48 materials, 500 dynbone transforms
And people started cloning it
I got called "the scum of VRChat" for hiding that avatar
i love vrchat, thank you devs for all of your hard work
lol more shitheads to block i guess
it's back now @vocal shard
It is?
yes
Being mute in VR is surreal
Especially with an avatar that can draw
I chased this guy around while pretending to be a trap
Anyone have experience with SteamVR detecting a non-existent headset and not an actual one
It usually gives me a headset icon but now it gives me a hexagon with an H in the center
and vrchat won't direct to the WMR headset because of it
I was in a presentation room and a guy heavy breathing on his mic was disconnecting people on vrchat
I know it was him because everywhere he looked a person would disappear
just in case a blocked his model
there was only me and him left
I got closer to him and then I got disconnected
this happened a minute ago
and I came back to the presentation room where everyone was. But the guy crashed everyone
In this type of situation where I see it happening am I allowed to report?
what a weirdo
Why would you not be allowed to report someone doing malicious behaviour.
I'd recommend sending any information you have by following the steps listed in #moderation-reports
Why is it that every time i join void club my audio decides to freeze and my entire game crashes?
And also why is that map even approved for that matter if i'm having these issues on a system that should be able to run it.
Getting pretty frustrated considering i cant find a fix.
Does anyone have any ideas on how to fix my game crashing? Its literally only when i go into void club.
It might not be just you I saw a few messages above about crashes and I was crashing and lagging just about everywhere 30 minutes or so ago.
Void club being one place.
I had this issue since about a month ago
ahh
it only ever seems to happen in worlds that play a lot of music
i get the first few seconds of music when loading in and then all my audio decides to freeze on the last sound made.
none of my friends have this issue either.
ram usage is fine and so is cpu when checked in task manager.
Auto-scroll still doesn't fixed yet
In world menu, thats very annoying when you try select world
Hey is it just me or do some people experience lag on the stage when the mmd motion is playing in MMD Dance Stage?
Like everyone will start at the same time but some people dance faster than others. Not sure how to explain it.
I saw an avatar with 11,500,000 polys getting cloned
The person that starts the MMD dance is always a little ahead. The way to fix it is to have some one that is not dancing start the dance.
guys i have a problem with the social interactions https://www.youtube.com/watch?v=nDOtvWuUbhQ
whenever i click on somebody the menu does not appear
im on laptop is there anyway you can help me with this
Happens from time to time. Just restart the game.
Go through the usual procedure. Restart VRchat, Restart SteamVR, restart PC. If that doesn't help, reinstall VRchat.
yes
i am a desktop user
i restarded vr chat multiple times and i still cant point and click to do cloning and certain things
i've even uninstalled it
Is the "cloning" window grayed out for you?
it wont show any options at all i cant even get to that
Does anyone know how to use video cinemas in VR? Idk how to paste the URL link in game lol
i keep point clicking at this same person and no social interactions are popping up
im even doing it to other people
Don't spam click, click once and wait 10-30 seconds. Each click waits for another api request so it may reset the time. I've seen it be spotty before too
well i've waited and still nothing
I only had it once and a restart fixed the issue for me.
Are you able to change avatars and such things. That's extremely strange but maybr not entirely unexpected given all the other api issues people are hitting like missing friend lists
yes i can change avatars and friend people through the social and avatar menus but not through point and click
Would be nice to file a canny on this. It's been an issue for me since they released the point click. Sometimes takes a few seconds if I'm lucky. And that time someone is doing something and I need it, it will never show up
it never shows up for me
Oh also things that may or may not help: click at the bottom middle of the capsule, if in vr, click trigger in all the way, try the other hand. But I think it's a server issue and these tricks are all placebo
If it never ever worked for you maybe email support since it could be a server error
Does anyone ever use more than 3 trackers for FBT?
No
I think that's the maximum that vrchat accepts. Someone did a proof of concept with more, but not in the live version of vrchat
This same discussion is happening in #full-body-tracking atm
Oh, didn't even know of such a channel
But right now we are also limited by the protocol. 6 point (head, hands, hip, feet) is max vrchat protocol allows
@vocal shard if your game is running below 20 fps, it wont work and there was a canny open for this @umbral oracle, but vr users have better luck as they have to look at the ground and hope they selected the user or at least a user and press next and previous to find the user
even though it is annoying if you have to block a user spamming bad shaders or using several skinned meshes
Definitely had it not work at high fps when unable to connect to api, but that's really interesting as another case where it breaks: would explain why it never works when I need it most
i need somebody to go live video call because im having trouble uploading my own avatars
whats the deal with Disconnected message that appears every time when the game try to connect to any server?
or blank screen.
Disconnect pop up doesnt really have a message.
Might mean you got logged out. Exit vrchat, open and login again
even logged out some times (only once on my case)
You can get lots of different issues all caused by being logged out. Restarting vrchat is easiest way to fix
most cases it get stuck with reconn and disconnected and so goes over and over till u close the game
some one logs me out ive just seen
some one can actualy log u out from the game.
question
whats the difference between inside and outside bound for the dyanmic colliders
i tried google and im getting nothing
ok. i uploaded thee avatar. now how can i add more avatars on unity
Do new projects.
you could do everything in the same unity project tho.
simplifies folder management
just make a new scene or alternatively make the new avatar in the same scene.
Didn't Tupper die in the clone wars?
No, that was a clone
o hecc, bought 1 of 3 vive trackers, next paycheck is getting the other 2
👍
yeeee~ have to pay the internet bill + cellphone + medication with this paycheck
Doesn't sound like much at all to pay off.
internet + meds are top priority tho, ❤ that gigabit fiber
ok so i have a gtx 1060 right and im running the vr performance test as im getting vr soon
but the test keeps running with the intel card
interesting, laptop?
go into the nvidia control panel and turn off auto swap gpu, just make it use the 1060 and run the test
the detection for swapping is kinda odd
should be under manage 3d settings
global settings right
yep
intersting
wait you mean perferred graphics procesor right?
yep
my day is ruined. thanks for nothing
I hope you're also depressed.
What 🤔
He said his day was ruined and thanked us for nothing. I find it highly odd that nothing ruined his day, and yet it is ruined. It leads me to believe that he himself in fact ruined his own day.
But what do I know 
Did he just leave?
Lol what happend?
It followed him asking a battery of questions about uploading avatars so I imagine one of his inquiries slipped through unresolved..
So I came across some tutorials on YT for props and the like... And I noticed that pretty much all of them seem to do it in unity.
Is it?
Yo
You mean compared to shape keys?
I can understand a prop that's supposed to make use of rigid bodies and like stick into the ground.
but It's posing hands and scaling everything and positioning is significantly easier in blender
I'm a pro at props. Whatcha need momma
I need 3 of your finest whiskey.
I got some koolaid
Fuck outta here!
1v1 me bra
I will snake cloaka you into submission.
10 minutes of each video seem to just be them positioning/scaling the prop into the hand... and then making the hand wrap around said object.
Welcome to Unity 101
which is why I'm not sold on the "It's easier" reason for them doing it in unity instead of blender
It totally is easier since you don't have to be careful if the prop is properly rigged to your avatar.
Just place that sucker into your hand, wrap your fingers around that solid shaft and enjoy.
rigging that is like just painting the entire thing red to your wrist bone tho...
then you pose the hand in blender, saved as animation, then export fbx with animation.
Do you then just configure the prop as shape key?
you could do that or normal way as a separate mesh too
So sounds like the same effort you would do in Unity.
significantly less
because positioning and scaling as well as posing the hand in blender is much less bothersome
I think most people use Unity for that since it's way more straight forward and user friendly.
I'm probably in the minority then for prefering blender's controls and ui to unity's
Totally since you know how it works.
Unity just seems a bit clunky
I use both and I totally detest Blender. I don't want to remember tons of shortcuts for the most basic controls.
although I guess it's not really meant to do 3D stuff like blender does
I pretty much attempt to make my assets stay as long as possible in blender before putting it in unity
I'm with you ACH, once you learn it blender's UI is so fast.
I've recently discovered that some of my friends has been delete off my friends list even though i haven't done anything, but the other part changed their name ,-,
I've noticed occasional unfriends happening, both to myself and others. :/ Annoying as hell
Yeah it is >.<
Friends?
I also noticed that there are users I didn't know of or meet in-game that were muted to me.
It seems that my system is rather trigger-happy
o.o really?
Sorry 
I unmuted you instantly though 
Stop lying. You muted him for a reason.

Feels bad
muted by Oclac
I'll go cry now
I apparently had Tupper, Gallium, Afromana, and a few other well-known users muted for no reason either..
'no reason'
I've never thought about that tbh, having random users muted as i tend to mute a lot of people if they are loud 
I mean, my system. 
galium loud 
'Randomly'
Elire, be honest.
@queen mango That's so weird that you'd have me muted, I don't think we've ever met in vrc, have we?
No, we haven't..
I just searched your name along with the others, and found out that it was muted, right at the first time.
It may have been another bug that has been in the game for a few months now.
Oi dont expose the hidden bugs 
Stand up for oclac being best husbando
Heh...
Hmmm.... 
Seriously though, we could use an active volunteer for everything
maybe it's one of those things where you scroll through your friends and you click on someone's name and without realizing it the cursor is right over the "mute" button as the friend profile comes up
Close enough, but it ain't right
maybe you muted them literally at that moment you checked them lol
But what if you're not friends?
o.O
And what about unfriends?
Oh the awkwardness...
I had someone come up to me like ''Jufo is from Norway'' as i talked with someone else and i was like wtf who is this
and i had unfriended them and on that again i couldn't remember who they were for a while
the awkwardness 👀
lol "impatiently clicking repeatedly on someone's face on the friend's list... friend page opens up and the cursor is right on top of unfriend"
Nah i'm 100% sure i didn't do that, i've done that mistake once before and after that i'm pretty careful to not do that as it's awkward to explain
But it was more like i opened the friend and i had my courser on the unfriend and i was going to scroll and i clicked and it unfriended them
it doesn't help that "unfriend" is the leftmost option... which coincidentally puts it close to the center of the screen
Just scroll further down when opening the friend
Does the unfriend button have a confirmation dialog now? Because I remember when it didn't and it was way too easy to accidentally unfriend someone.
As far as I know.. no, it doesn't.
I don't think it has, not seen any updates about it
Just wanted to spread the pains and joys of making your own avatar from scratch
I'm pretty sure they added the confirmation message months ago
'I was there when the brave Knuckles' on the right flank fell, and the way to Stalingrad was opened.'
ww2 shouldnt be a game in the first place, but we're WAY too late for that.
So many brown pixels have already gone into so many world war 2 games
I'm waiting for the newest WW3 DLC. Should come soon.
hey i need help as i have gotten vr recently and am running through steam vr and every time i open my hud and virtual desktop (am using rift) a black box appears with a white cracked box in the middle asking if i want reset view or quit app and when i click on it with the hud open it jumps back into vrchat........it appears its the "now playing" window that keep appearing on my VR minimizing everything on the Dashboard unless i drag it away
@rough pulsar it does have am are you sure button after unfriend.
It has a confirmation button now?
@rocky blaze Add SteamVR to your Oculus library
@rocky blaze when you opened steam w your vr connected at first it should’ve asked you to download it, or you could just try to search it up on google or steam to download it
eh?
what did you even write it makes no sence
@quartz basin how
it has no exe
would appear you are messing with me....thanks
Lol?
Jut go where you installed Steam and go the VR folder. Then you copy the link where the exe is located and add it to your Oculus library.
Let's keep things civil
Ello sir, dost thou round oculus exe?
@quartz basin steamvr has no "main executable" that you could add like that
I believe its the vrmirror you wanna add.
Thats the main steamvr process
Unfriend has a conformation box now. I don’t know if it is new or if it was always there. But it has one now
i found the issue fix
i was starting vrchat from within steamvr instead of starting it from the steam library
You should be able to run vrc from steam vr on oculus with no issues. So that is odd that was necessary for you
what the fuck
if you use a oculus you might aswell want to ditch steam vr completely and run VRChat from the Oculus store.
Much better. 
I like using steamvr, oculus is so annoying
theres a bunch of extra performance overhead when you use streamvr on top of oculus at the same time
not to mention steamvr is pretty buggy from my experience
It fucks up for me a lot, it still opens for me. I just prefer steam I guess. I don’t know.
what opens and what fucks up a lot.
if you use the native oculus store version it should be super fluid should take care aout everything like audio and such and give way better performance
Theres been several times when I've come home wanting to play some VRChat only to not be able to because a steamvr update broke something
with steam vr you have oculus which starts then steam vr which starts then the game which starts and if you're lucky your controllers initiated correctly and there has been no breaking update and you can play without doing everything again.
yeah, having only one controller be recognized or having my right hand switched with my left was another annoying problem I'd run into every once and a while
that happens usually when the touch controllers have not been initialized before VRChat runs
hey does anybody know how i can boost my fps in vrc while using vr
I'd close everything you dont need
Closing any other CPU or GPU intensive applications running in the background is usually a safe bet, web browsers can be surprisingly demanding, and Unity is a repeat offender.
yeah i doo that
including webbrowsers and other unneedet apps
idk if its true but i heard somone talkking about siince the new update, that you can have vrc runing on multiple cores????
VRChat already runs on multiple cores, though it doesn't utilize them very effectively
oh realy
CPU performance-wise, nothing really changed between 5.6 and 2017 that I am particularly aware of.
bcs they said they put something in the lunch optionns
Unity 2018 has some new CPU performance things that seem promising if I recall correctly
well there has been generall optimisations from the newer engine
but nothing specific
idk what it is
If / once the IK optimization gets put back, there should be a decent performance increase.
but they got like 10 fps better than they used to in some public worlds
do you use the oculus?
need network improvements if I recall for the IK improvements to come back
yeah i have occulus
are you still using steam vr?
yep
Use the native Oculus version
why??
does it run bettter??
much.
oh okay i will try
but wait so it does run better on occulus
do you get better fps of is that just a myth
it runs better using the native oculus release when using the oculus
on steam you have steam vr on top of oculus's own software
From what I understand, by having to run SteamVR aswell, you're essentially running two VR frameworks at once, skipping one saves your computer some work.
but do you get noticble fps preformance
yes
oh okay thx
I've heard from many rift users that it did help.
Kinda like running a windows vm on another windows host.
the only bad thing is that ypur hours wont save on steam anymore lol
yeah true
Start keeping written logs :v
it doent realy matter when you have 1300 + hours OOF
steam hours matter exactly zero anyway 
damn, thats real 👏
But thx
It realy did help the preformace
Now i even get 90 fps on a miror 👍
Thats why i love this comunity we all help each other
Is anyone else having trouble logging into VRchat rn?
Mine is just blank after the initial loading sign
takes like 1 minute to load into home
my internet is fine and I have a GTX 1080Ti
I tried clearing cache but it didn't help either
I seem to be able to load into the game as normal
and it keeps getting stuck 0/0mb when I try to go to other maps
this has never happened to me before either
After about a day you will no longer be able to fetch your log in info (or it will take a long time to fetch) fix this by just cancelling and typing in your name and password over again. It will work instantly
I heard that there's a game out there that does what VRChat is doing
does anyone know what it's called?
Neosvr.
however it has no main server yet.. its all client to client .. and is preety unsecure.
unless you mean linden labs social network.. i forget its name..
NeosVR is the closest thing to what VRChat does. The engine is not unity as far as I know it’s self made
Neosvr works by converting existing creations in unity over to its format.. neosvr is an attempt to build an engine in itself in game..
Linden Lab has Second Life (non vr) and Sansar (vr)
I remember someone talking about this game that's based on Unity as well
and uses its own logix systems for anims scripting and more.
and I can't recall what the name he mentioned was 
its like a garrysmod inside vr.
You might wanna hit up google for that insted of asking here 
Also The guy who originally made Second Life but quit and made a new company and made also made a vr thing called High Fidelity
Just like you dont go into a store of any kind and ask what other great stores like that store exist.
@languid beacon Last I checked Neos is unity whereas High-Fidelity is their own engine.
Having used them all, VRChat is the only one in a fully usable state
It's not unity.. i already had this discussion with Froox
we use unity as a base to convert existing creations.
the intent is to break away from unity completely.
there's high fidelity, neos, sansar, and recroom
I don't see what the issue is as long as they aren't actively advertising it like that one person from high fidelity a few months back trying to bribe people with free custom avatars
Are the servers still broken?
didn't know the servers were broken. theres been no announcement stating that theres been server issues
Depends on your definition of "broken"
They're a little unstable at times, but overall functioning at the moment.
lol i think that was sarcasm
Worlds are unavailable. Can't access some avatars. Favoriting worlds & avatars not working.
Favorites acting a bit weird is a known issue, worlds and avatars should be working though, have been getting scattered reports of weird user issues as of late.
Seeing as VRChat makes no money from what is created here or runs advertisements of any kind i don't see why even talking about another existing piece of technology is frowned upon in any shape or form.. you aren't competitors. Although individual platforms your in the same market together.. both vrchat and neos are free.. the difference being that vrchat is alot further afield in development due to its massive community.
Well, we as a community should be grateful for this. Otherwise, the things broken will be mended over time
Grateful for a free game
My main avatar that I'm using is unavailable because of the home world being down etc. The favoriting bug I have atm isn't like the "regular" one that appeared a few weeks ago. Just wondering if the servers are wonky or if it's on me.
Alot of people are having it the same
Also anyone want to give me a short update seeing as i have been away for a few weeks.. i wanted to know more about stations and movement in animation.. aka is an avatars camera still moving while being immobilized from station while in vr?
I noted this change in an update: - Heavy fixes to the smoothness of moving stations i read more info but there is no more info on this.
the world being down is most likely due to the world being taken down, either by the owner, by admin, or in order to update it.
A world being down, normally, has no bearing on the avatar being available or unavailable since avatar IDs and world IDs aren't connected. The world owner would've had to removed the ID themselves, or admin removed it/set it to private which I rarely hear of (not counting the annoying public meme avatars that have been popping up)
The avatar which I'm using isn't one of those obnoxious meme ones, which is why I was confused that it was unavailable.
Yeah it's most likely either the person removed it themselves for whatever reason, or it was removed due to it being poor performance then, which i still don't see much of happening so my guess is the first one.
@vocal shard in VR, nothing can stop you from moving your viewpoint somewhere your avatar can't go. If you're in a station, you can walk out of your avatar in roomscale
Usually results in some hilariously poor posture from your avatar of course
Nothing can lock your viewpoint on vr, nothing. However you may leave your avatar behind if part of your avatar is pinned somewhere
@torn nebula i have been waiting for a fix regarding chairs for 1/half years. the chairs in vr have always been this way i refuse to create content here unless they are fixed because i get all those users complain to me when its vrchats fault.. and that isnt acceptable.. i cant fix what i cant touch.. so to rely on updates through a failing report system over at canny is the way its been for many. My issue is up there.. as is peoples reports from over a year ago.. and i am not talking about the recent year either.. make it two years if we count the previous.. but overall animations and you sitting and rotations = camera goes mental.
All i created in vrchat was theme parks and all in all i cannot have chairs that dont function as chairs and have to create stupid camera workarounds for something as basic as a station and how it works with sitting idle animations to begin with.
I fixed this myself using unity 2019.3 on a stadalone build and just redirected a players camera from fps controller over to Onactivate trigger which ties into a camera i parented to each seat of a ride and thus activating ride meant activating alt camera.. and just like that all worked perfectly. Stations on vrchat have been an issue for me and what i create .. and not only me i might add for a VERY long time.
Uuh. Are you referring to stations with “immobilize” checked or unchecked ?
Immobilise doesnt matter.. either way your Y will shift if you stand or sit..
Oh, yeah, rotated world stations still put your viewpoint at some random place
more so present when sitting seeing as your main camera heads through the dam mesh
“ Immobilize” will pin your hip to where it should be but the users view position may not be anywhere near their head. It is best not to use it. If you do not use immobilize are free to walk around in station-relative-space as long as they do not use the analog stick, also their avatar will never look broken for themselves but they may be offset slightly from the chair. This is the more preferable option for vr users
Adeon.. sigh i know it sounds so simple on paper
but life isnt that way this is a broken thing thats been broken for a long time
No no it’s very broken
the alt fix is to just use a seperate camera.. to change over from fps controller aka main cam over to alternate camera thats parented to a child while child adopts parent transform..
Leg ik should be station relative but it’s not. Head viewpoint should be rotated relative to station but it isn’t. There should be an option to walk around within a station with analog stick but isn’t
it works.. done it myself.. dont even need chairs.. pointless
The thing is though i created a temp fix using google cardboards SDK
and it works perfectly
google cardboards sdk when a player sits.. does not have issues when a station or chair../camera moves while main parent body moves at all.. yet why on earth does that happen here? im using oculus sdk with touch controllers up i have rigidbody too im pinned but is it because im simply not relying on animations to sit i wonder?
yah VRChat is broken
if thats the case then using animation's tied to chairs on movement waiting for avatar to be pinned with idle animation is the most pointless thing ever created..
I don’t want to pile on the complaining but it seems mirrors get a new bug with every update
What is the logic behind what animations appear in a mirror and which do not?
there isnt any logic..
I don’t know if I’m going something inconsistent but it seems hit or miss if a given animation appears for yourself in a mirror or not
all to do with how something is rendered.. considering this is vrchat.. rendering here is pure laughs as is
Always the same for a given animation, it either always works or never does
and mirrors have always had issues just like stations.
Some times custom animators play in a mirror for yourself. Other times only others can see them.
We live in an age where we should focus on medium to high end user machines which in a few months will be medium to low end..
RTX cards redefine the way gpus work.. and Ryzen new core system are going to destroy intel.. yet we have mirrors that do not work propely due to rendering considering "Users" specs
Eh I think it’s smart focusing on optimization. Things like oculus quest are what can make vr go mainstream but it won’t happen if games like VRChat can’t run on it
not so much server.. but population based specs.. which is a joke.. most of us know what to do..
VRChat is aimed at single core
so think about that let it sink in.. because ryzen are about to dominate the market.. all multi core.. aimed at the future of gaming.
I believe there should be decent improvements to multicore performance once VRChat updates to 2018, but as I'm not an employee, that is speculation on my part.
do a standalone mirror for a laugh in unity and throw a few hundred in and walk around.. its fine. but when other users are present the cpu is using more power on render.. which should never be the case it should be handled by gpu
I typed in the wrong chat...
Ah well afro im using unity 2019.3 and i have to say the amazing amount of difference is truly mind bending.. however they still havent got progressive GPU baking correctly made yet.. which is funny and irritating at the same time.. it rolls back to cpu alot because it's got issues.. i remember people saying here they would love to use the new unity that was 2018 stated where they could bake with gpu.. but trust me on 2019 its just as messed up as 2018 lol
“vrchat only uses 25% of your cpu” 
lols
i had 2019 unity using 14 gigs of ram a few days ago 😄 also this unpacking prefab option is.. really irritating.
not sure if anyone else besides me has the 2019 here but yeah its got some annoying things in it apparently people "Requested" i dont ever recall someone asking to pack a prefab.. i can unpack and then edit.. but keeping it as packed doesnt prevent me from unpacking so whats the point in a feature that locks all assets bundled as one prefab if i can simply unlock it and edit anything i like.. ?
Which version has nested prefabs
2018
Darn
VRChat won't upgrade to 2018 until it gets LTS
@rough flax fake news
It uses none of the Cpu
It's all ram
just a quick question does anything bad happen when I open a newer version file in an older version of unity?
The project will be irrevocably converted. Make a backup if you plan to use it in the older version.
Nothing bad aside from the fact that you can’t go backwards without problems
What are the exact requirements to use custom characters? I heard you need a certain amount of friends, however I dont have friends, so there's a problem
Hello everyone, who believe, that I no longer lagged in vrchat because I deleted the cache folder of the files.
no but like what exactly happens because I just reverted everything back and nothing seemed to change not even the current model I was doing @languid beacon
@vocal shard the only requirements are that you use VRChat enough for your role to change from “Visitor” to “New User” happens once the system sees that you use VRChat without getting muted, blocked, etc. assuming you are a cool dude it usually happens around 10-15 hours but big exceptions can happen no one knows exactly how it works to prevent gaming it @vocal shard basically as long as you play nice it won’t take long otherwise it intentionally takes forever >_>
Oh and idling doesn’t help
Ah alright, so grind out those hours, nice. And no worries I am proud to say that I am an utter normie compared to what I have encountered in vr chat
I played vrchat for so many hours and made so many models and friends yet only got known user and not trusted lol
I mean it dosnt really matter but still smh
I’ve heard that getting friend requests Speeds it up but it’s all rumors no one really knows how it works
aka streamers or girls lol
Streamers are usually the last people I send friend requests to lol
I just want to run around as alphonse elric and ask where nina is
See you have to be friends with the streamer... BEFORE they start streaming constantly
back in the day you can make a cool avatar and make friends with said cool avatar... now tho you have to do it the other way around lol
I just dont have the time to learn how to make that atm as my professions eats time like crazy, which is also why playing it for a longer time to get those playtime hours can be difficlt even
I find avatars that aren't anime/mmd/tda to stand out from the rest somehow.
On that note I have a few friends who probably would have a harder time making friends or getting noticed if they started their account now.
Like people that don't speak English fluently. Harder to make friends.
I speak english more fluently than my native tongue at this point and it makes me feel retarded
😅
It's weird I caught myself stuttering recently and it's really awkward infront of superiors
Having a sibling that used to stutter a lot kinda made me patient with people that stutter.
Lots of people can't handle it tho.
I don't really stutter, my speak.exe just sometimes wont boot
The nativelanguagetoenglish.exe has stopped working.
It's weird when you can't find how to say something in your native tongue yet you know how to say it in English.
It's like as if English was taking over your first language.
oh #general-media right. Oops.
yeah we strayed from vrchat specific subjects
Define: Play
UwU
Is vrchat having issues. My screen went black in a public lobby. I clicked the invisible dc msg and i went to my home world. Went to a new world and it didnt load. Restarted game loaded a new world again And it dc.
Mine is being weird too !:/
yo anyone got that onion bro skin from dark souls that is cloneable? if so could ya let me clone it? firelink shrine got the avatars yeeted from it so don hit me with that get it from the dark souls world lmao
@topaz silo try restarting it
Yo
hi
hello!
anyone playing atm
!online
There are 8417 users in VRChat currently
How come when i report someone it says that i've already reported that user?
seen a lot of people running around in avatars with nudity and i can't report them because of the restriction the report system is giving me
@lusty mortar
Also the worst about it is that the avatar is public so people are copying it up running around with a naked man with a huge penis in public worlds
not very pleasing to say the least
If you're going to use nude avatars, you should at least use some that are pleasing to look at
Exactly my point as well
Which reminds me, did they fix the bug of uploading too many avatars? I want to upload a few more but already on 150
No clue man
Nope, they didn't fix that
Damn. And yeah, seems I will have to delete some
Do you guys know why CATS sometimes breaks the eye tracking? This models eyes will drop like 5 cm or rotate way out of bounds
Its to baaaathe duh
The point of any avatar should be to have something which fits you and/or feels nice to look at
sometimes you dont need to question why your born naked.
Im not naked if im wearing socks
you are born without clothes because nature intends you to remain how you are born.
nature also intends for humans to freeze to death and i don't like the sound of that
Kind of, lol. Sadly, nature won't feel bad about you dying of cold and such
Nature also intends for me to eat more than just chocolate and I dont like the sound of that
Being thick skinned helps.. and your ancestors before clothes never needed clothes of any kind.. instead if male just over abundance of testosterone and thus very hairy.
Society does view nudity badly though, which doesn't really make sense
so without hair you need clothes. lol
still i just wanna play vrchat without seeing fuken nakid ppl
ik its natural and we where born like it
You can always stretch out your pants and have a look, but showing others how you (and basically everyone) look like will get you arrested
but i want a nice clean expirience
Tell them they should get into the bath
Nudity is only unclean if you view it as unclean
Or to the bed... 
like we choose what look suits us i dont think a naked anime girl is a look anyone who isnt on pornhub wants
yeah its the mentality of how its defined.. like if everyone didnt think into sex and was naked nobody would even question it
Of course, if 8 people with futa avatars join, they're unlikely to be there to give others a good experience
Because you get older hormones change you become active.. and now its an issue.. they call it growing up.. but reality is.. its more along the lines of you get arrested for being human. lol
In the toilet?
I think it's a little sad how busy people are making up rules and regulations which serve no purpose
Or just being fake in general
NO NOT IN THE TOILET
Eww.. not the toilet
what the .. why mention bathing in a toilet lmao
Ive seen ash bathe in the toilet in vrc on multiple occasions
woof
Ikr
Nyaa!
I told her to stop
what's with the (Send _) in everybody's names
YOURE THE ONE WHO WASHED ME IN ITT
Its a fad..
It's the hip new thing
like pewdiepie .. hes a large fad.
Well doktor I need lounge pants you see
Oh yeah... I did do that
wat
Hi nass
@tiny ginkgo doki is a bully rigt
WHAT DO YOU MEAN NP
Thx Nass I lov u too
Hes a big meaanie
I am attracted to meanies so maybe we are both right
one is left.

two is right.
Nass do u wear socks
No
Oh noooo
Oops did I do wrong again?
None of you can wear socks as good as the real deal.. the one true.. my old and my soul mate..
you are all imposters.
It okay if ur gay i still lov u nass
Actually I'm bi but close enough
At least u knk
So u wear one sock?
Know
what is a Bi?
I will wear socks for you Doki
Thx i appreciate it
That's weird though...
A "Bi" is someone who has an attraction towards both the male and female genders..
A bi is not a thing Omega
nm i asked google
Bipedalism is a form of terrestrial locomotion where an organism moves by means of its two rear limbs or legs. An animal or machine that usually moves in a bipedal manner is known as a biped /ˈbaɪpɛd/, meaning "two feet" (from the Latin bis for "double" and pes for "foot").*
Bionicle
I...
Welp, that's something I shoulda said in VRC..
hahahahhaha


Nass has 2 legs confirmed
I guess you got me
😮
2 legs with long socks
You don't say, Doki?
Rainbow socks?
Fun fact I learned. There's VRChat prostitution. Girls sell themselves on VRChat for monies.
oh pls.. thats like 90% of all twitch girl streamers..
:y
Not pole dancing in VR? 
Bur thats the vrchat charrm
I only charge vbucks
who would ever need to buy that sorta thing? i mean.. i .. actually no better not..
It's odd
but yeah its preety common to just get off with a random stranger..
Fat chance saying it to Cloak, though. He's hated seeing ERP in VRC
i met first nuisance
...for quite sometime now.
To each their own Elire. One of the reasons VRC is so great is that you can simply block people
There's some sort of pole fitness event i've been getting updates from them fora while and i do wonder if it is what i think it is.. hard to say.. very hard.
It makes it easier to just chill at your own pace
I guess that's one way of saying it.
I would never block you Nass
Heehee
Dokis bullying me
I dont have the energy to block anyone.


He made fun of the way I hold my oculus controllers
How do you hold them?
...in the wrong hands
By the way, I haven't seen you in this Discord for a while, Omega.

.. you can only hold them one way due to shape so..?
... eh wrong hands
Yeah u would think so.
It was an accidentnttt
For 5 mins?
Well.. im abit ocd with how things feel so i wouldn't be able to hold them the opposite way lol
Wait.. you have VR now?
IT WAS AN ACCIDENT
wuf
Yes
@queen mango Yeah umm.. well i havent been in vrchat for a lil while i didnt quit i just got pissed off with updates fucking my maps over.
That's amazing I tried poking you earlier to ask but you ignored me
So i quit for a break and am building standalone in steam

I see..
you know its the same old request from me.. chairs..
its a small request and a MASSIVE thing for me
Yea, the balljoint stuff
yeah exactly.. that was dynamic chairs anyways..
So its ok
beyond frustrating
Try to switch hands
The hdmi is the problem
Yikes.

my laptop only got 1 hdmi
Oh.. dead connection? Or a problem with your pc?
but it go to gpu automatically








