#vrchat-general-2

1 messages · Page 588 of 1

rigid crescent
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fall back on soemthing

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"Why doesn't VRChat allow higher than 20k if it doesn't impact performance?"

thick flare
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@serene agate 870m is not even comparable to 970, which is the minimum requirement for vrchat

rigid crescent
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the same reason they allow a hundred materials

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which impacts performance

queen mango
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By the Unum...

serene agate
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I know my machine isn't ideal, but being surrounded by such unoptimized madness doesn't do me any favors. Eventually I do intend on building an actual PC eventually.

vocal shard
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this is the minimum required
OS: Windows 7, Windows 8.1, Windows 10
Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
Memory: 4 GB RAM
Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
DirectX: Version 11
Network: Broadband Internet connection
Storage: 1 GB available space

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so if you don't have that, you can't really complain about bad performance.

twin jacinth
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The current minimum for vrc seems to be pointed towards vr users and not actually desktop as the requirement for vr is minimum 970
might be wrong though

rough pulsar
serene agate
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But I know people who play and have a less powerful machine than I do. That is what really brings this unoptimization to my attention

twin jacinth
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Jesus that's a big difference

serene agate
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I get 30 - 40 fps with VR, even being in the Pug with 15 people, if its not too crazy at that time.

But this isn't about me personally, There are many users with similar setups to mine, or worse.

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But when things are bad, I will go down to 20 fps, and it becomes less fun.

ruby needle
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im ending up at 12-16 ish in filled instances

ruby burrow
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The key thing for VR Chat, is that it's currently CPU bottlenecked rather than GPU bottlenecked, which is the only reason most laptops can run it at all.

serene agate
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From what I understand, CPU is the bottleneck for performance in VRChat, I know my setup is not ideal, but it does indeed work fine most of the time.

If I play in Desktop mode, I will get 60+ fps @indigo iris80p with no issues.

vocal shard
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you pinged a random dude called 10 lul

thick flare
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LUL

twin jacinth
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lmao

rough pulsar
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To be fair, that's their problem for having such a generic username :B

ruby burrow
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Basically pushing higher polys puts extra strain on the GPU which has plenty of power to spare without impacting performance.
Whilst virtually everything else puts more strain on the CPU, which hurts the game bad since it's nearly always maxed out.

vocal shard
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also the minimum required for the CPU is Intel i5-4590

opaque remnant
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what's ridiculous is that sometimes there will come in an avatar that takes away 10 fps, all by itself, also looking at the cache seeing files get downloaded, there are avatars that are 35mb

vocal shard
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so if you dont have something equivalent, you are going to lag no matter what

serene agate
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Now I have to wait for my resurrection to come back from cool down

rough pulsar
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avatar data size is not a direct correlation to performance

vocal shard
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seeing how your GPU is pretty low on performance, your CPU is probably the same

thick flare
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larger avatar file size=slower loading time

ruby burrow
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The only people hurt by sub 65k poly models, are people trying to run the game on vastly bellow spec GPUs, or integrated graphics (which are hopeless regardless).

thick flare
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which does not equal to lower performance

opaque remnant
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perhaps not, but there's also no need for such large filesizes needing to be downloaded

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when you have little control over it

rough pulsar
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Oh absolutely. Enabling crunch compression on all your avatar textures in unity reduces the size massively

ruby needle
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and to be stored

opaque remnant
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you can see the filesize on a world, but then it takes a few people joining with huge avatars and you go way above that

rough pulsar
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Honestly it should be a warning (or over a certain total size a block) on the build panel in the SDK.

vocal shard
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the sdk should warn about a lot of stuff honestly

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material count

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mesh count

serene agate
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It's not about what the individual PC specifications of each user. It's about world / avatar optimization.

Say everyone has the recommended minimum specs, there is still the issue of unoptimized avatars impacting performance.

I am very sure that users with the minimum requirements still suffer from performance issues as a result from these problems.

vocal shard
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you see some people posting screenshot of their avatars to get some help and you can see that they have likle 40 different meshes

ruby burrow
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There are a few things that could potentially change this dynamic in the future though. If the game updates it's unity version, it would gain far better multi-core processing. Various optimisations may also be possible to bring CPU load down. If the CPU bottleneck is reduced, then it could be possible for the GPU to start being the bottleneck for mid spec GPU users (such as myself).

thick flare
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.....

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40 meshes?seriously?

vocal shard
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yes

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i saw that a lot of times

thick flare
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i think they separated the meshes in blender, then import it directly into unity

quartz basin
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They will probably update the Unity Version in like 2 years.

thick flare
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wth

vocal shard
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usually people start to scream at them to merge them

umbral reef
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Some of the avatar tutorials have peeps with 17 material avatars without any reason

quartz basin
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Until then they got rid of all VRchat users by blocking everything.

vocal shard
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that website with ready-to-use avatars, i download some of the most popular ones to check

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most of them have between 30 to 50 materials

ruby needle
thick flare
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anything >10 and can't be atlased perfectly is a no in my book

ruby burrow
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I met someone who had built a weapon out of basic Unity 3D objects. Loads of detail on it, even including dozens of embedded spheres.

vocal shard
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on the more bright side, if you check the google doc for the worlds requests, they are refusing avatar worlds with avatars that have more than 40 dynamic bones and are not atlased

rough pulsar
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There's no such thing as "can't be atlased" :B
There's "too lazy to atlas" or "auto-atlasing won't work on this and I don't know how to do it by hand"

vocal shard
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which is a good step in the right way

thick flare
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auto atlasing won't work

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in my case

quartz basin
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On the more bright side? They literally block content for free.

vocal shard
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then use manual atlas

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it's not hard

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yes sails, they block content for free, fuck the devs for not allowing avatars with 200 dynamics bones and 50 materials for a public avatar

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please, troll properly or stop saying stupid stuff, thanks

quartz basin
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VRchat lives and dies by the community. Block to many things for "performance" reason and they will just stop uploading content.

thick flare
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for my case the one which can't be auto atlased are often the models which already have low material count

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not sure if it is related

ruby burrow
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Denying uploading content that harms the game? Not everything in the world is about inconsiderate greed.

serene agate
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VRChat, plz hear our voices

ruby burrow
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Turning down easy money in order to preserve the game, isn't something I can fault them for.

viral yacht
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Question. I’ve always used the choppy robot turning and the 3rd person teleport moving because I get sick when using the other stuff. Recently I’ve been trying out the first person moving and smooth turning to try and get used to it, but the turning seems so slow. Is there a way to go the speed of it?

ruby needle
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what i also would love to see in the future is limiting the amount of avatars one can upload for free

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for a few reasons

thick flare
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ew

ruby burrow
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Why exactly? Storage space is less of a premium than you probably think.

ruby needle
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it's a ways to produce income but also means people are more likely to put work into the avatars

quartz basin
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They don't turn down money by denying worlds. They pretty much deny content they won't do, the community is willing to do but instead of fixing their batshit unoptimized game they rather block the effort other people are willing to do.

vocal shard
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not that i know, mysticcia

quartz basin
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But sure, the devs are the good guys.

vocal shard
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they actually are

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they dont allow worlds with unoptimized avatars, i don't see your argument against that

viral yacht
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Okay thanks, I’ll just stick to the robot turning but 1st person moving then

umbral reef
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Sails- But how is denying content that harms all of the community bad?

quartz basin
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VRchat is the platform, the community is the content. Deny people their content and see where this will lead up to.

umbral reef
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Mainly if they cna just press a few buttons with cats plugin and fix there avaar

quartz basin
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What do you mean with "harming"?

ruby burrow
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@viral yacht Not that I know of. I just physically turn round, and re-align my preferred play space angle whenever is convenient afterwards.

umbral reef
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Play in VR?

vocal shard
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if your content is making everyone lag by simply existing, should it still be allowed ?

rough pulsar
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@quartz basin VRChat is the platform, and the community provide the content, yes. That does not mean VRChat have to accept any old shite to their platform.

umbral reef
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Because boi- i quit more worlds and conversations then i can even count with my limited playtime thanks to laggy avatars joining worlds

viral yacht
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Yeah that may work, I always try to stay straight as possible but maybe I’ll just try turning my body instead

quartz basin
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Instead of saying that one avatar is harmful, can you say exactly what your fps will be like with 20 people in a room with either all of them 10k poly or 30k poly?

umbral reef
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Depends, do i look at them, how is the world made, is dynamic lightning happening

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do they have any shaders and shit at all on them

serene agate
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It would be better than x20 60k poly avatars, XD

umbral reef
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How many meshes and dynamic bones

ruby burrow
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@quartz basin A single amateur avatar can very easily hit performance worse than 20.

quartz basin
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I really want to know how heavily it actually hits your performance.

ruby burrow
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Policing that kind of thing is vital to the game continuing.

ruby needle
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highly depends

rough pulsar
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Last night at Improv we had some issue where we think it was a user avatar was causing a significant performance hit to the world.

quartz basin
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I mean if the devs from VRchat would give me solid evidence, a nice and easy to understand graph how it actually hits the perormance, I'd be thankful.

ruby needle
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if you're edging on vram then it will hurt a lot else not too noticably maybe with cloth components

serene agate
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Of course am not saying that the poly count alone is what constitutes for a unoptimized avatar, but when you encounter a user who has a avatar that obviously bypasses the limitation set by VRChat, usually lots of shaders and others effects follow with it.

thick flare
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you can block them

serene agate
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Dynamic bones, etc.

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Oh I do.

ruby burrow
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Think of it this way. This is a game where the concept of crash guns exists. A crash gun is basically shooting you with an obscenely inefficient game object. Without sensible limits, any avatar can be at any point along the scale from optimal to literally crashing people upon loading.

serene agate
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But just because I close my eyes, it doesn't mean it goes away.

ruby burrow
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^ Under appreciated way of thinking.

quartz basin
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Yes, possibilites exist, that's why you have so many different avatars running around.

serene agate
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I just try to be honest.

quartz basin
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People who abuse that system should be punished, no doubt. But punishing the whole community by limiting everything is not the right thing to do.

umbral reef
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Sails- Why does one need more then 10 materials though?

thick flare
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for maximum cuteness

quartz basin
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Do you know? Do I know? Does anyone know?

umbral reef
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I know

rough pulsar
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I know too

quartz basin
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Like, is there a VRchat tutorial that you shouldn't have more than 10 materials?

umbral reef
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Fpaul also does- Rokk does, Svel does

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Ask them 👌

ruby needle
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10 materials is a lot btw

rough pulsar
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You can only have one shader per material.

quartz basin
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Is there a VRchat guideline that you shouldn't have more than 40 dynamic bones?

serene agate
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No one follows the rules. That is why we are here discussing this.

ruby needle
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there is no reason to even need 10 material unless half of them are special shaders and its a extremly detailed model

umbral reef
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@rough pulsar Ding ding ding we got a winner!
Now how often does an avatar have 10 diffrent shaders?

quartz basin
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If you try to enforce a better quality, why not make a guideline?

umbral reef
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Hint, never to almost never

rough pulsar
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Let's take me for example, my skin, hair, eyes and body all have different requirements. So each of them has its own shader.

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That's 4 shaders and 4 materials.

umbral reef
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Thats 4 so far
Then we added also glasses so we got 5

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Now we have just as many spaces for random af things

rough pulsar
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Big difference with me Vs a lot of avatars is 99% of MMDs all use the same toon shader and rarely have any need whatsoever of having different shaders, and thus materials.

quartz basin
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It's like saying "You do all the content but don't you dare have more than 10 materials even though we never told you! Don't you dare have more than 40 dynamic bones even though we never told you!"

rough pulsar
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There's no hard rule on material count, it's a user optimisation thing.

umbral reef
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Well WE are saying it because VRC isnt

quartz basin
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I'm not trying to be a prick. I'm just saying most people don't know better.

opaque remnant
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then they will learn

quartz basin
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Yeah but not everyone is in this discord.

rough pulsar
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And if people don't know better, help them learn.

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And not by "OMG USE LESS MATERIALS YOU ***** ******"

quartz basin
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It depends if people are really bothered by it. For me I am fine with playing 30 fps as long as I can see some really good avatars.

atomic shell
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anyone wanna play yugioh vrchat

serene agate
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Can anyone agree or disagree that certain plugins/tools that people use to bring MMD models into Blender promote laziness/highly unoptimized avatar creation?

quartz basin
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I hope you're not implying CATS plugin is bad.

rough pulsar
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For some reason separating MMDs up by material is a common part of the process. If there's no warning to rejoin them before you export then that's a problem.

thick flare
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i want to relate with you, but since you are using a fairly outdated pc, i can't

serene agate
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That is what I am referring to, but do not know how to use it myself, this is why I am looking for some of your opinions.

thick flare
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like, i am not even sure if it is your pc issue or the avatar issue

serene agate
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This isn't about me and my PC.

indigo fern
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Well, Tuppers hella long tutorial is one of the most popular and he definitely goes over merging meshes and atlasing, though it needs to be updated since we have a different atlasing tool

serene agate
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I know how far I can go with my setup, but there is a bigger picture here.

rough pulsar
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@serene agate If you really care about quality avatar making, don't just learn what to do, but why you're doing each of the individual steps.

rigid crescent
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i don't see how it promotes laziness

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if i dont want to join my meshes i wont join them with or without cats lol

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if anything not having it makes things harder

thick flare
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the auto atlas actually promotes optimizing, if anything

quartz basin
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If people how how hard it actually hits the performance they would think more about optimizing.

rough pulsar
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Tools like the CATS plugin help speed up a lot of repetitive steps, but it hides the "why" of those steps, for better or worse.

serene agate
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I am just asking questions, because lots of people are apparently really interested about this topic.

quartz basin
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But they just go "How bad can it actually be?"

umbral reef
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Because there is no clear answer

serene agate
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And sure, I can do my part to have a well made optimized avatar if that was my goal, but I am just one user.

umbral reef
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An shaders performance can change from small to insane just by adding some elements within the world

rigid crescent
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you're right you're jsut one person with the option to do these things

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now imagine if you didnt have theo ption to upload with 10 materials

thick flare
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oh don't worry, i am sure the devs are working towards limiting the material count

umbral reef
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Dynamic bones goes the same- Having like 12 active all the time is nice
But if one of those 12 is constantly being touched by lets say an head collider so that the hair does not go into the head-

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It can cause a lot worse performance hit then some more dynamic bones

serene agate
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I am not an avatar creator, so I don't understand what that means to me, but like I said, this isn't about me personally. XD

thick flare
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i hope they keep it around 10 though

serene agate
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But there is lots of information here you guys are dropping when you talk about the specifics of it.

umbral reef
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Soul all i do is make semi optimized avatars (cant be assed to remake them after these dope cat updates that would take away all the work :eyes)

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And joke animations

quartz basin
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I wouldn't be mad of the devs by limiting things if they actually introduce tools to bring easy avatar optimisation to the masses.

serene agate
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That's why I keep adding fuel to this fire.

umbral reef
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But just from asking i learned that poly's dont instantly hurt performance as badly as most peeps expect

rough pulsar
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@serene agate Yeah, it's quite an in-depth subject.

ruby needle
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@quartz basin its called... CATS

quartz basin
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But they just implement their limitation and say "You either comply or game over"

umbral reef
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@quartz basin And what are they doing right now with the poly count then?

quartz basin
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CATS is not a plugin from the VRchat developers.

ruby needle
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that does not matter

umbral reef
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Blender also isnt from the devs 👏 Even though we all use that tool

quartz basin
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That does matter.

ruby needle
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no

ruby burrow
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@quartz basin Well we have been mentioning and agreeing that the SDK needs to include better and more logical warnings, to help educate. There should definitely also be some concise but decent guidelines presented somewhere.

umbral reef
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Same for the unity stuff- They just work with there game in it, not on unity itself

ruby needle
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vrchat gives you the foundation and sets requirements

rough pulsar
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Outside of the Unity VRChat SDK vrchat don't care nor are they obliged to support what goes on there.

ruby needle
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everything else is nothing hey have to do

indigo fern
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The devs didn't actually make unity 56

rigid crescent
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yeah the lack of guidelines is very strange

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just say "hey try not to have more than X materials, X meshes, etc

ruby burrow
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The current SDK warnings falsely imply that even being within 20k "will not perform well", whilst completely neglecting to check or mention any other factor. Which definitely needs improvement.

rough pulsar
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that 20k limit has literally been around for years

umbral reef
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Also- The devs never provided really detailed tools (as in tutorials) on how to do most things... Its that Tupper before he was an dev made the mmd stuff that it became a lot easier for most

thick flare
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it gives me warning for having more than 10k poly

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ffs

quartz basin
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I just want to get this straight. All VRchat is doing is limiting more possibilities by their lack of optimizing the game, not supplying their content base with better options and you guys still support them?

ruby burrow
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Actually, on that note, CATS has recently been doing a better job or warning and educating people.

ruby needle
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Sails, no one forces you to do your own content

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they give you the option and platform

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but thats about it

serene agate
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VRChat now actively promotes that bypassing the SDK may result in a ban via the loading screens. (I'm sure you already know this). There has been some improving in that regard with the warning.

ruby burrow
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When you use it's upload button, it will warn you on things like high material count or other flaws, and try to persuaded you to fix it first.

rigid crescent
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that was in the TOS as well

ruby burrow
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It will only upload in one click if the model is to decent standards.

ruby needle
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has always been against the TOS

quartz basin
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Banning people is not an improvement. It just shows they are not willing to improve their game.

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I really wonder how long they want to keep those limitations.

ruby needle
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Sails you are either trolling or naive

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this is agame that bases on a lot of user conent

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it plays a big factor

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so it is important to force this content to be optimized

quartz basin
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Yes, it's the user who make the content. So how does it help limiting content?

ruby needle
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ffs

ruby burrow
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@quartz basin "limiting more possibilities by their lack of optimizing the game" But optimising the game is exactly what this is.

indigo fern
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Because it can't just be a free for all

quartz basin
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You don't force shit on Users who are imrpoving your game for free.

ruby needle
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nah

ruby burrow
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WE make the content, thus WE are the only ones that can optimise it.

ruby needle
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mmd's can be made perfectly fine and opzimized avatars

quartz basin
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But you can only optimize so much until the games limitations hits you in the face.

rough pulsar
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@quartz basin I agree that the 20k limit is silly, but you're on the wrong track here. Avatar optimisation is entirely down to the user to do, and vrchat's best option right now is to limit what can be done to prevent a single user's ignorance from causing other people's experience to turn to shit, which harms vrchat's appearance.

ruby burrow
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It's our responsibility to stay within sensible boundaries, and if we can't to learn how to.

quartz basin
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@cold saddle Be careful what you wish for.

serene agate
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plz don't burn down the house mommy and daddy gave to you

thick flare
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VRCommunist

rough pulsar
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@quartz basin And they absolutely get to force stuff on us, since we're putting our stuff on their platform.
It ain't a democracy or any shit, we don't have a right to use the service.

near saffron
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Our polys

ruby burrow
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In your average VR Chat instance, the only things created by the devs is the UI and the IK system. Everything else you see in front of you is a players job to optimise.

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And that's exactly what this is.

quartz basin
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"Don't bite the hand who feeds you"

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I'm not sure how VRchat is gaining any funds besides from HTC but sooner or later they have to start making money.

near saffron
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Ads on loading menu

thick flare
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^

quartz basin
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But by getting rid of their community for really vague guidelines

thick flare
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no

rough pulsar
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Why would that get rid of the communuty? @quartz basin

thick flare
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i don't want a cola sign in my world

quartz basin
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First by introducing ranks, which was a really huge mistake.

serene agate
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Loading screen ads would be better than a in-world ad.

ruby burrow
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The community is not going to leave over not being allowed to upload lag inducing game killers.

serene agate
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Not that I want to see them.

quartz basin
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Now new player can't even talk to older players since they are blocked from the very get go.

thick flare
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play video ads before you enter a world

rigid crescent
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The same people blocking people for being new are the same ones who weren't even in public worlds talking to new users and blocking all avatars to begin with

quartz basin
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@cold saddle It's called Second Life

near saffron
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That’s down to the player to decide. Probs not worth talking to them if they have u blocked just cuz ur new

rough pulsar
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@quartz basin I don't disagree with the problems highlighted with the ranking system, but you were going on about how SDK limits would supposedly make the community leave, why would SDK limits make people leave vrchat?

thick flare
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you know, it is actually possible

ruby burrow
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If an avatar creator that can't build avatars properly, and is unwilling to learn how, decides to leave for these reasons, then the game has only benefited.

thick flare
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since using mmd models outside of mmd=violation of tos

quartz basin
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I'm just saying that content creators will be fed up with all the limitations set to them.

ruby needle
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actually propper model creators who know their job dont

quartz basin
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All they want to do is create interesting avatars without wasting 8 hours of optimizing something they shouldn't even be doing if the game wasn't relying on only one core.

ruby needle
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its not relying on only one core tho

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but thats a different thing

rigid crescent
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8 hours of optimization ?

near saffron
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8 hours to optimize? Thinking face

rough pulsar
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@quartz basin VRChat's steadily imposed more restrictions over the past two years and if anything it's gained more people making stuff for it rather than getting rid of them, so I don't know where you're getting this idea from.

rigid crescent
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have you ever made an optimized avatar, sails

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or an avatar at all? real question

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not throwing shade

quartz basin
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I actually did.

ruby needle
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@cold saddle it isn't

rigid crescent
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"all people do is stand in front of the mirror" uhhhhhhhhhhhhhhhhhhhhhhh

ruby burrow
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Without these limitations I could deliberately go upload an avatar world full of severely unoptimized avatars, and flood public worlds with what are effectively subtle soft crash tools.

rough pulsar
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@quartz basin That and these optimisations on avatars (one mesh, as few materials as possible, etc) are things Unity themselves tell developers to do.
Not VRChat, the underlying engine devs. Unity.

rigid crescent
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LOL

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you're funny

ruby needle
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do you have VR or are on desktop cirMini

ruby burrow
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"wasting 8 hours of optimizing"
That's an incredibly greedy statement.

ruby needle
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^

indigo fern
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If you're standing in front of a mirror, the most unoptimized thing is the mirror itself tanabae

serene agate
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Standing in front of a mirror actually gives more incentive to have an optimized avatar, since the mirror itself doubles the rendering required to display your avatar. (If I understand this correctly)

rigid crescent
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8 hours?

ruby needle
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after all, what i said multiple times
you are creating custom 3d content.
it's not supposed to be drag and drop

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it takes time

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and thats not wrong

rigid crescent
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So sails, did it take you 8 hours to atlas

quartz basin
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I know I'm barking at the wrong tree here since everyone seems to be into optimizing. I'm just saying that the general populus of VRchat doesn't care about optimizing since no one ever told them to.

rough pulsar
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Then start telling people to.

ruby needle
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and that is the thing

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since users dont care

quartz basin
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I'm not obliged to.

ruby needle
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they need to be forced

near saffron
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Should be a loading screen menu message

rigid crescent
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They don't care because they don't know.

quartz basin
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I'm a content creator, not a moderator.

rigid crescent
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inform them, issue a limit, that's all they need to do.

ruby burrow
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They care about it massively Sails. You can hear people complaining about it every day. "Why haven't the devs optimised this shitty game yet?"

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They just don't understand how it works.

rough pulsar
#

I'm not either, I only moderate right here, the discord. I have 0 power in vrchat itself. I still tell people to optimize their shit (and point them to how to do so)

serene agate
#

If that is the case, and users are too dumb, lazy, or just don't care, then world creators need to have much stricter rule enforcement.

quartz basin
#

We wouldn't even have this conversation if the game actually was running on the latest Unity version.

serene agate
#

That is where most avatars come from. (obviously)

rough pulsar
#

@quartz basin Were you around for the last time vrchat updated unity versions?

quartz basin
#

They actually did?

rough pulsar
#

A little over a year ago. Unity 5.3 to 5.6 It was a nightmare.

quartz basin
#

What exactly happened? Why did it go wrong?

rough pulsar
#

Everything had to be reuploaded. Worlds, avatars, the lot.

thick flare
#

did some of the worlds stop functioning?

#

i see

rough pulsar
#

Oh it didn't go super wrong, but it was not a smooth transition.

#

We lost web panels for a good few months

ruby needle
#

i mean,thats not a issue anymore

#

right

rough pulsar
#

But we got performance boosts thanks to single-pass stereo.

indigo fern
#

Oof, if that happened now a days, for some avatar world makers that would mean hundreds of reups

ruby needle
#

it would also mean a lot of content lost

rough pulsar
#

Now the thing is, this update was a very long time coming, and this was even after the first public announcement of "We're working on updating to a new version of unity"

thick flare
#

which is what i said when people argued that vrchat needs to render 2 times in vr

serene agate
#

@cold saddle Do you have friends that you play with in VRChat? It's not just about seeing your waifu in 60fps. It affects everyone.

quartz basin
#

Rather lose content now instead of blocking new content.

ruby needle
#

there is some content of people who dont even live anymre...

rough pulsar
#

I don't know how long they'd been testing stuff before that.

ruby needle
#

@quartz basin even with a unity switch limits will have to be there and respected

rough pulsar
#

So if they are working on updating to a new version of unity, we won't know until they tell us.

ruby burrow
#

They're not blocking new content Sails. They're blocking poorly made or greedily inefficient content.

thick flare
#

define poorly made

ruby burrow
#

40 materials.

quartz basin
#

Yes, exactly. Switch to a new Unity Version with improved performance and then set guidelines.

rigid crescent
#

high material, high dynamic bone count

thick flare
#

genuinely curious

quartz basin
#

Everyone will be happy

rigid crescent
#

So just snap their fingers and switch and leave this game unchanged, good idea lol

thick flare
#

i have always been wondering how many materials is too much

ruby needle
#

depends on what you do

vocal shard
#

I've been waiting 8 days after receiving "We'll get back to you soon with an answer" from support, should I wait another week or send in another ticket? :p

thick flare
#

my personal limit is 10

ruby needle
#

with lots of different shaders ?

rough pulsar
#

The thing I'm getting at is: the vrchat team know the current unity version has a performance cap due to how CPU use is done, they know that both users and user-devs want a unity update, hell they want to too, but it's not a simple "Okay, so we open up unity 2018 and import vrchat, build and upload to steam"

ruby burrow
#

By poorly made I refer to poorly optimised. Not ugly.

thick flare
#

1 shader

ruby needle
#

if you use one shader and have 10 materials then that is bad

rigid crescent
#

why have 10 materials if you ahve only 1 shader

ruby needle
#

with only one shader you should have 2-3 at max

thick flare
#

haven't learn manual atlas

ruby burrow
#

There's no exact line that can ever be drawn for the number of materials/dy-bones/meshes, but a line has to be drawn somewhere.

quartz basin
#

I never said it's gonna be a flick of a thinger and boom, new version. But for this you set up various time lines. What you have to do, what will be done in the near future.

thick flare
#

and auto atlas won't work on that particular model

near saffron
#

Yeah I avoid 10 also. If I got a few then I avoid any dynamic bones use

rigid crescent
#

40 seems to be the dynamic limit

ruby burrow
#

Or else crash avatars are technically legal.

quartz basin
#

Atleast give the community some sort of transparency what they can look forward to.

rigid crescent
#

no they're not squishy

ruby needle
#

i have 2 materials and that is only because of 2 shaders

rough pulsar
#

crash avatars are never allowed. Doesn't matter how they're done.

thick flare
#

i mean i will eventually learn it, but it remains at 6 materials until i learn how to do it

rigid crescent
#

let's say having a crash avatar with 1 mesh, 1 material, 1 shader, etc. all within these rules for avatar making that don't exist

#

still against TOS

ruby needle
#

if its only one shader/mesh its not good either

rigid crescent
#

there's no point in 10 if you only have 1 shader

#

or 6

ruby burrow
#

Fair enough, poor comparison. But a line still has to be drawn somewhere on the most common performance issues.

rough pulsar
#

Basically: If you make an avatar with the intent to cause other user's client to crash that is against the rules and you should be banned for that, you prick.

ruby burrow
#

Or else the word "Optimisation" will be meaningless forever.

rough pulsar
#

If an avatar causes crashes by accident that's different.

ruby needle
#

thats not the point

vocal shard
#

I have question.

#

If i've been waiting 8 days after receiving "We'll get back to you soon with an answer" from support, should I wait another week or send in another ticket? :p

rigid crescent
#

it's not a rules thing, it's more of an 'ethics' thing. You should be doing the best you can

thick flare
#

i would say keep waiting

rigid crescent
#

you don't need a masterpiece of an avatar

quartz basin
#

@vocal shard Bombard them with tickets!

ruby needle
#

You dont need to repeat your self.
sometimes support can take up to multilpe weeks.

quartz basin
#

Maybe write a cute love letter to them.

thick flare
#

but if it happens on me i would probably send another ticket too

vocal shard
#

If it hits 2 weeks I'm sending another, 2 weeks is too long for an answer to a question :p

ruby needle
#

is it too long tho

ruby burrow
#

My avatars are mainly all within 10 mats and 50 bones (most far lower. I think only one with a long skirt reaches that). I've got one uploaded at 22 mats, but I only ever pull that one out in low pop friends instances, since it's still in construction. I've got another with 27 mats, but only 3 of them can ever be enabled at any one time.

ruby needle
#

you're not paying a penny for this game so can you really set that expectation? cirLaugh

rigid crescent
#

have you tried asking someone else

ruby needle
#

22 Mats?

rigid crescent
#

unless it's ban related

vocal shard
#

it's world related

quartz basin
#

VRchat still exists because it has Users. Without Users, no funding.

ruby burrow
#

Yeah Paul, it didn't auto atlas properly, and I just wanted to see if the model would work at all, so I got lazy and uploaded a test version. I intend to go back and fix it eventually.

ruby needle
#

👌

ruby burrow
#

And users need to be able to run the game to play the game Sails.

umbral reef
#

@quartz basin most of the funding came when the game had almost no users....

ruby burrow
#

Wearing an unoptimized avatar is not remotely essential to enjoying the game, or creating content.

quartz basin
#

People want to impress their audience with their cute avatar design and unique custom animations. I cannot remember the last time I praised someone for their weill optimized avatar.

#

In fact, that never happens.

rigid crescent
#

They can still do that if it's optimized

quartz basin
#

But nobody cares and that's the point.

rigid crescent
#

ok? we already all agree people should acre

#

'care

#

they can only be made to care by having a limit enforced

ruby burrow
#

@umbral reef Well Sails is still right that the game will ultimately depend on a healthy user base in order to thrive, but this idea that giving users free lease to upload any lazy mess is harmful to that, is just wrong.

rough pulsar
#

The point is you're not making other people's framerate drop to shit.

quartz basin
#

They should, they just don't. Why do they not care? Because they don't know any better. How do we educate them? Tell them.

umbral reef
#

At times I wonder what part of the community is the most dumb within this game
And Everytime when I think I have an answer someone else surpasses it

#

@quartz basin limits?

#

Force them to learb

ruby burrow
#

I said above about how they care greatly. They just don't know where to address their complaints.

quartz basin
#

You don't denounce someone only because he holds a different opinion. Sounds very bigoted.

ruby burrow
#

Performance is the most complained about aspect of the game, second possibly only to crashers. (Or maybe just first)

quartz basin
#

People care about performance of the game, not the avatar.

serene agate
#

When you hear 5 or more people around the same time say something like:
"oh i'm lagging a lot right now" "are you lagging?" "oh damn i'm lagging wtfff"

ruby burrow
#

Yes, tell them. That's what we've been saying the entire time.

serene agate
#

when someone enters the room

rigid crescent
#

holy shit...

thick flare
#

ah

#

then it is actually legit

quartz basin
#

Yes, when people say they lag, they blame the game, not the player.

rigid crescent
#

the only solution right now is limiting the avatars

quartz basin
#

As it should be.

umbral reef
#

I'm fairly sure avatar creators won't even be insanely pissed if proper limits got put in place
Unlike there previous attempts to reduce lagg

rigid crescent
#

what

#

no

ruby burrow
#

But denying the problem and acting entitled is the opposite of helpful.

rigid crescent
#

they block players they don't quit the game

#

experienced users blame the avatar

umbral reef
#

@quartz basin yes and it's the games fault for not forcing optimazation

rough pulsar
#

@quartz basin What, if it's a player's shit avatar making it lag then the player is at fault

quartz basin
#

They block players because the game cannot handle the work load.

ruby burrow
#

FFS. The players are the ones that make the lag!

quartz basin
#

How do you know it's the playe's fault and not just 20 people being in the same room?

#

I want facts!

queen mango
#

What's going on?

rigid crescent
#

you won't accept any facts you get

#

i guarantee it

umbral reef
#

Things like the IK system
The nameplates
The VoIP those are vrcs fault
Shit avatars arent

ruby burrow
#

It's not that the game can't handle the workload, it's that amateur content creators overload it.

rough pulsar
#

What facts do you even want? Ones that you'd like to hear or the truth?

quartz basin
#

Because no one presents me any evidence. All I hear is "It's bad! You cannot do that!"

umbral reef
#

@quartz basin educate yourself
No one here is going to write what has been explained and write an 100 times by now

queen mango
#

Hold up... What's going on in here?

quartz basin
#

How much is a high poly count hitting performance. What about the materials, dynamic bones.

#

I just hear it is bad but how bad?

ruby burrow
#

We've explained that repeatedly.

vocal shard
#

Mmm ig I'll wait for the response, just annoying to hold off an update to Box (Lag-Free) :p right when I start self moderating the world too.

quartz basin
#

No, you only said it is bad, that's it.

rough pulsar
#

@quartz basin Okay, give me a bit to type it up but I'll explain why these things happen.

ruby burrow
#

I explained the nature of the CPU vs GPU bottleneck above.

umbral reef
#

As we said over 10 times by now
There is not just one factor that impacts things
It's the adding on of non good things that causes problems

ruby needle
#

materials hurt your performance because they cause more drawcalls which takes away cpu cycles, dynamic bones are also calculated on cpu

quartz basin
#

I don't want to know why it's happening, I want to know how much of an impact it has on perfroamnce.

#

Most people don't care why, they care how.

umbral reef
#

@vocal shard ow they don't want peeps to claim there world is lagging free when it isnt

#

As most world's are lagg free...

#

@quartz basin an material causes 7 oclacs of performance hits :^)

ruby needle
#

yep, no clickbaiting anymore

umbral reef
#

There you got an numer

ruby burrow
#

The only way to understand how much of an impact it has, is to understand why it does. There is no possible numerical metric we can give you here.

quartz basin
#

Why can you not do that? Set one person into a room with different numbers of materials and measure how much it impacts the user.

vocal shard
#

mmm, I'm a little warry on the lack of a definition of "low effort" because a box can be seen as low effort but optimizing as many variables as possible isn't low effort

quartz basin
#

Or is that too outlandish?

vocal shard
#

especially seeing as its usually top 5 on active :p

rigid crescent
#

Odds are that's been done, but you don't necessarily need to do that. it's a computer program, there's things we know due to the nature of how it works

ruby needle
#

its fine if you want to call it box but any tiny sign of "could have been better" is going to nope it when titled lag free. mirror, colliders, the like

#

so many people pushed low efford boxes and make people belive that those are good and the best you can do

#

while empty rooms are nearly the worst you can do

rigid crescent
#

I know what will happen every time i press the 1 button on my calcualtor what will happen

thick flare
#

inb4

rigid crescent
#

the game has more variables, but it's the same thing

#

there's things we just know due to how it works

umbral reef
#

@quartz basin because then things like nameplates, the ik system and ECT won't be counted

thick flare
#

Teito's avatar room (unoptimized)

indigo fern
serene agate
#

I don't understand how you can argue that high poly, materials, bones, etc, do not affect performance.

quartz basin
#

So you cannot run a simple benchmark with 2 people in a room with optimized avatars compared to 2 people in a room with unoptimized avatars and give me an fps value?

rigid crescent
#

It's not needed, but go ahaed

ruby needle
#

you would need to compare the same avatar

#

pre and post optimisation

quartz basin
#

That's my point.

ruby burrow
#

I have done that actually. It's pretty easy to notice.

rough pulsar
#

@quartz basin Every frame, the CPU has to figure out what state the scene is in. This includes things like what meshes are where, what bone transforms are doing what to the mesh and so on. Physics calculations also. And any other stuff, like IK, audio, networking and more.
Then it's got to send the required information to the GPU to make an actual image.
As it steps through the scene, changing from one material to another requires a state change, which takes up a little bit of time. When there's a fuckton of materials in a scene, these changes add up.
When all this is done, all the information has been sent to the GPU which then does the magical graphics stuff, which also takes time.

GPUs and CPUs work quite differently, since a CPU is a general processor while a GPU is much more specialised. Tasks like doing stuff to vertexes and colour operations on a lot of pixels can be done way faster on GPUs because they're designed to do that stuff.

Once the final image is ready, stuff happens and it winds up on a display (monitor, or VR HMD screens)

For VR at 90fps, there's 20ms to do all of this.

The reason we say limit your materials and join your meshes is so that your PC parts either has less to do, or can do things faster because complex math magic that even I don't fully understand.

serene agate
#

This matters on a scale where there is more than 2 people in a world. Of course if theres so few people, your performance will be alright if everything is going smoothly.

low sorrel
#

Or your pc is just bad

rough pulsar
#

Also note a lot of this is a massive generalisation of some very complex things.

umbral reef
#

Too be fair
Why do we even care

rigid crescent
#

You're asking to test something people know how and why it works

umbral reef
#

All this dude wants is to be cute and be ignorant

rigid crescent
#

you just don't trust it despite having it explained

#

If someone wants to make a quick optimized and unoptimized avatar I'll hop in a box with them just to shut him up

#

but you're ignoring proof due to not liking it

quartz basin
#

Yeah, sure. I just want to improve the overall feel of the game but I'm ignorant.

ruby needle
#

no you dont

quartz basin
#

Or am I the bad guy for criticizing the VRchat devs?

indigo fern
#

We do that all the time too

rigid crescent
#

No, you just ignore evidence

#

the evidence as to how/why it works

quartz basin
#

Haven't seen evidence so far.

#

You mean the evidence that everyone is saying the same thing even though they never really tested it out?

rough pulsar
#

What the hell did I just type then? A paragraph long fever dream about otters?

quartz basin
#

"complex math magic that even I don't fully understand.

rigid crescent
#

LOL

ruby burrow
#

It's easy to test, and completely pointless. It's like testing if dropping a rock makes it fall.

indigo fern
#

We don't need to observe the world to know it doesn't disappear when we blink

rough pulsar
#

When I say that I was referring to hardware-level crazy shit that GPUs do.

serene agate
#

You just go for the tl;dr?

quartz basin
#

If that's the tl;dr than you haven't even read it.

serene agate
#

It was a perfect explanation of how this shit works.

rough pulsar
#

Honestly, if you're going to dismiss what I said because I'm not a 100% perfect all knowing wizard then feel free.

ruby burrow
#

You can test it by looking at and then away from an avatar. I've met avatars that bring my FPS from 90 to 16 in a single head turn.

umbral reef
#

Let's ask it like this
What proof do you have that materials dynamic bones and ECT don't cause insane amounts of performamce hits

quartz basin
#

I just want to go back to my opening statement. "Do not limit the user base who is creating content for your game only because you don't to optimize your game".

umbral reef
#

Performance*

rigid crescent
#

i have an avatar that's 30-something materials that i know lags, it was before I knew that it mattered

vocal shard
#

users ahve to optimize their avatars too

#

not just the devs

#

is that hard to understand?

umbral reef
#

We can just force the default acatar

quartz basin
#

"Have to" without even being told to.

umbral reef
#

Then it's optimized

ruby needle
#

@rigid crescent we could try my avatar but it wasn't to bad originally

rough pulsar
#

@quartz basin Why should users be allowed to create absolutely anything without any restrictions whatsoever?

ruby burrow
#

ONCE AGAIN. Sensible limits upon uploads is HOW you optimise the game.

vocal shard
#

refusing an avatar world because all avatars are unoptimized is not limiting the users

ruby needle
#

the original was like 15/17 mats and a few meshes the new ones is 2meshes and mats (different shaders)

quartz basin
#

Why shouldn't they? If you want to set up strict avatar rules, tell them. See how they will like it.

#

Go on and end up like Second Life.

ruby burrow
#

The devs cannot optimise object that YOU add to the game. That is your responsibility.

umbral reef
#

This is like top tier meme material by now

ruby needle
#

^

umbral reef
#

It's so stupid it's funny

ruby needle
#

yes

rigid crescent
#

lol

umbral reef
#

Like shit
Kuro can't even get this close

ruby needle
#

"Why should i optimize my shit when the game is not perfect anyway"

umbral reef
#

Or shana

quartz basin
#

Yes, I know. It's stupid that I don't share the same opinion youguys do. Hilarious.

serene agate
#

But having some guidelines, or more truthfully put-- restrictions on avatar / world creation will help promote a more healthy and smooth experience for all users. Why is that a bad idea?

ruby needle
#

"Why should i be forced to take care about optimization"

umbral reef
#

@quartz basin have you ever programed? Or worked on AE projects?

ruby needle
#

it's okay to have you own opinion Sails

quartz basin
#

Does it matter if I have or have not? Devs receive money for their work. They don't do a good job, they shouldn't receive money.

ruby needle
#

but some opinions are simply far away from reality

umbral reef
#

It does yes

#

It honestly does

#

I would trust the feedback of an programer for job more then an farmer on why servers need X thing

quartz basin
#

So what would it help me to understand if I ever programmed? That all of this is just impossible and will never be fixed?

ruby burrow
#

Same logic to you then Sails. You aren't willing to do a good job on your avatars, you shouldn't have them.

vocal shard
#

why are you still arguing with a guy that is in his own reality ? it's pointless, he doesnt care about your opinions or explanations

queen mango
#

Let him learn the hard way.

ruby needle
#

fun cirMini

serene agate
#

This doesn't limit content, it just forces users to be more dedication to the platform. If that limits your creativity, then maybe somewhere during that process, you are doing something that you shouldn't (according to the ToS)

umbral reef
#

Same that I trust an important core of the avatar and animation community more then the rest when it comes to these topics

queen mango
#

He‘ll know soon enough

quartz basin
#

So they should just outright block every content I upload because I do not share their strict limitations due to poorly game performance?

#

I mean, do that and see what will happen.

rigid crescent
#

Oh my god lol

#

are you kidding me? most games with custom content have rules...

umbral reef
#

@quartz basin you understand what we said at least and why the devs doing things just on there side won't change jack shit in performance
And why user limiting is the only way to get world's not laggy

vocal shard
#

Is this still going on

rigid crescent
#

strict limitations?

ruby burrow
#

Until you learn some respect for the community, yes. Yes they should.

vocal shard
#

Is this still going on?

quartz basin
#

Why is this now about respect?

ruby needle
#

yup @vocal shard

vocal shard
#

Sad

ruby needle
#

yup

rough pulsar
#

Haha, yes. :/

serene agate
#

Dude, how do you think video games got made back in the 90s, etc. This may not be a good analogy, but if they made good games on limited hardware and were forced to be very optimized to deliver their content, then you can do it too.

umbral reef
#

That you are so selfish or how you want to call it
That you even refuse to press an button on a program is insanr

vocal shard
#

Could have done something productive with your time, in the time you've wasted arguing about this, rip

#

Welp

#

Imma get some sleep

rigid crescent
#

"I shouldn't have to take the extra few minutes to optimize my avatar just because the game can't handle it!" Other games that have user-uploaded content still have limits...

ruby needle
#

@umbral reef buts its not a official dev tool !

quartz basin
#

Don't worry, my dude. I'm actually getting paid for this.

vital rune
#

I....I don't know what the hell's going on here

umbral reef
#

You are legit arguing against a better game

#

You are arguing for worse performance

ruby burrow
#

Because you find putting a little time into optimising your content so offensive, that you'd rather degrade the experience for all other players. You feel you have the right to do whatever you please.

vocal shard
#

People arguing on the internet, when in reality it changes nothing, basically a waste of time

#

Okay actually going to sleep now, yikes

#

Night people

vital rune
#

I'm just enjoying a bit of Halo 4 music

umbral reef
#

@vital rune tldr fella thinks adding any type of limit for materials or alike is bad

vital rune
#

and I see this

rough pulsar
#

@vital rune Halo (as a series in general) has amazing music.

queen mango
#

Oof

rigid crescent
#

It's not limiting anyone, most avatars can still look just fine when optimized, even the same

umbral reef
#

Most avatars will look the exact samr

queen mango
#

Hey, what about NieR: Automata music, Gallium?

umbral reef
#

If not all

quartz basin
#

I said it before. I'm barking against the wrong tree since everyone holds the same opinion and I'm that one special snowflake who's not happy about limiting the user base who is creating the only content this game have.

rough pulsar
#

I absolutely love the way (especially in the first game) they're so sparing with the music. Gives it much more of an impact when it does play.

rigid crescent
#

Dude, games have limits

umbral reef
#

Dude we are the group that makes content...

rigid crescent
#

Limits exist for various reasons, that's games and life in general

serene agate
#

@vocal shard if you read what this discussion is about, you might see this is not a "waste of time". It's important stuff, and we care a lot, and you should too, probably. (if you enjoy VRChat as much as we do)

quartz basin
#

Once again and this will be my closing statement as it was my opening statement "Fix the game, not the player".

rough pulsar
#

@queen mango Haven't played it (yet, I do plan to) but what I have heard is gorgeous. I love hanging out in the Nier Automata flowers world in vrcht because of the music.

rigid crescent
#

ok, later

umbral reef
#

Then you should not play as that fixes some performance things then

vital rune
#

despite what most people think about Halo 4 music

ruby burrow
#

You are not the only person creating content, and there are plenty willing to put the effort in to optimise their work.

vital rune
#

I still think its one of the best

umbral reef
#

It's as dry cut as that

vital rune
#

@rough pulsar

rigid crescent
#

I think you being gone will fix the game

queen mango
#

Yep, visited it in the game. Pretty much skipped a heartbeat once I realized what it was.
(Plus, the song is called Kainé(Salvation))

vital rune
#

117 is nut quality

#

especailly tis final parts

rough pulsar
#

@vital rune My absolute favourite is ODST. Holy shit the music in that one was flawless.

umbral reef
#

@ruby burrow most high end avatar creators do and know why it's important

rigid crescent
#

Man, you know what I miss? The earlier days during/after the boom when no one made avatars and people were dropping massive bank left and right for shit as simple as re-texturing MMD uploads

#

just the most simple stuff

#

i wish I knew what I was doing back then, it was a gold mine

queen mango
#

Must've been more honest too.

rough pulsar
#

I kinda miss when you could have everyone online in one world and still get 60fps. :B

thick flare
#

i wouldn't want to create avatar prior to cats era

rigid crescent
#

lol

#

yeah, me neither

serene agate
#

I do not remember any of the music being memorable in other Halo soundtracks, but Halo 1 - A Walk in the Woods is my favorite.

umbral reef
#

^^^^

#

Song is pure gold

queen mango
#

That's during the forest part

rigid crescent
#

sucks that all my inspiration for doing avatar stuff comes at 4AM and not a more reasonable hour

serene agate
#

I can relate to that feeling.

vital rune
#

hot take, while I think Halo 1-3's musics were great, most of them sound the goddamn same

umbral reef
#

Mine happens most often when I'm drinking
What means I can't make anything right GWnanamiFlanXD

rough pulsar
#

Since we're kinda on the subject, any worlds you've run into that have a really good music/visual coupling?

umbral reef
#

Also the reason I gave up on making stuff

vital rune
#

I lost motivation to make more quantity over quality avatars lol

queen mango
#

@rough pulsar There's nickout13's avatar world. One of the soundtracks you can pick there is "This is What You Are" from Warframe

rough pulsar
#

@queen mango Is that the world name? Trying to find it but search ain't giving me shit :<

queen mango
#

Yep.

serene agate
#

@rough pulsar While it is not anything great or immersive, I remember Heart Avatar world having a cool song.
But as far as a cool aesthetic/ambient/good atmosphere music in a world, I cannot recall at the moment.

rough pulsar
#

nickout13 avatar ark?

queen mango
#

That's the one

vital rune
#

oh ye

#

I've been through that one

#

god bless the Doom Slayer avatar with the BFG Division guitar

rough pulsar
#

I think I might have been there once, not sure.

vital rune
#

I have it on my favorites

rough pulsar
#

There's also that nice world that's like a throne room with blue particles in the air and moonlight coming through the windows, can't remember the name though :C

tiny ginkgo
#

This might be reaching too far, but speaking of music in worlds.. I visited a date world yesterday (restaurant/cafe with a jukebox). Does anyone remember the playlist for that world?

vital rune
#

the most thing I remember about nikout's world

#

is that fucking John Freeman statue

#

John Freeman, savior of humens

queen mango
#

Gordon Frohman?

vital rune
#

something like that

#

uses a male_07 rebel model

queen mango
#

Read Concerned, so the name came up in my mind

#

Still, nothin' beats PepsiMan

rough pulsar
#

@tiny ginkgo I think I know which one you mean and I can't remember the name of it D:

tiny ginkgo
#

Np - The music just stuck with me and I want to listen to it at work, but I am completely blank. I think the world was called something like VRDate or something. As I said, I know it's grasping at straws haha

rough pulsar
#

I'm not at my VR pc at the moment, but when I can I'll fire up vrc since I think it's in my recent worlds list still.

tiny ginkgo
#

Cool, that's super nice of you. Thanks

queen mango
#

There's also a NieR: Automata avatar world.

#

I dunno who made the world, but the OST that is playing there is "Wretched Weaponry" (Medium).

umbral reef
#

Well chat died fast...

queen mango
#

Yep.

#

RIP chat.

#

Nyaa?!

twin jacinth
#

Mitch Murder
Bleh

#

Well he rips off other content creators ideas and claim them as his own
I don't really like that guy, but just my person opinion on him 🤷

queen mango
#

What about the ones from Toga and Ikita's avatar world?

twin jacinth
#

Toga has some really interesting avatars, he also recently updated the world

queen mango
#

Hasn't that been like a few months now?

twin jacinth
#

1-2 months maybe?
at max, i can check if you give me 2 mins.

#

2 months it seems

queen mango
#

Last time, it was some bright buildings. Can't see your hud there

#

That was 2 months back

#

Still, I love the new BGM and background.

twin jacinth
#

Yeah, Toga and Ikita has really upped their game when it comes to quality of avatars
the avatar in my profile pic is from Togas world

queen mango
#

The face of my pfp also came from there

#

Though, she usually has half-open eyes

vital rune
#

I have his Fukaziroh avatar as one of my favorites

#

its so good I abandoned the LLENN avatar in the process

#

simply because it has a proper face

twin jacinth
#

The guns on the avatars i find very bad (Snow themed ones) and annoying
got the avatar re-made, Toga is a nice guy^^
FTB
Removed guns, added finger gestures w/ expressions
Update hair/skirt so it moves/moves more natural
Name tag on left arm

quartz basin
#

Can't have a successful chat when I'm not starting a controversial topic.

#

And by controversial I mean I'm not in the wrong.

#

Change my mind

queen mango
#

@twin jacinth Toga standards

twin jacinth
#

Aye

queen mango
#

And they‘re pretty optimized too

#

Even the Crusader Loli's special effects don't hog up the memory too much. (The one in my pfp)

twin jacinth
#

Yeah the avatars is really well made but it seems like he puts a lot of work into it^^
He also have a discord with 850 members which is a lot

serene agate
#

I don't know if ram consumption is really that important. Or is it?

#

When it comes to an individual avatar.

#

hogging up memory"

tiny ginkgo
#

It usually is. Unoptimized textures can kill mid end specs very quickly

#

I am not sure how it works in VRC, but in general.

vocal shard
#

pretty sure vrchat also have some memory leak problems

rough pulsar
#

I'd guess that your VRAM will fill faster than general RAM

#

Oh absolutely, I've encountered several memory leaks in vrc.

serene agate
#

Also, a SSD is really important as well, no?

rough pulsar
#

Not as much as a good CPU/GPU but definitely helps with load times from cached data

serene agate
#

I do not have data to back this up, but I swear my performance got smoother once I installed my SSD.

vocal shard
#

dunno if it's memory leak that0s the cause of it, but if i stay for 1 to 2 hours in the same instance, my fps will drop to 20 suddenly, and if i make a new instance with the exact same world then it will go back to 90/45

twin jacinth
#

SSD is for faster loading times but i don't find that a problem with it on a HDD

serene agate
#

*in VRChat

rough pulsar
#

SSDs have significantly faster access times than mechanical drives.

tiny ginkgo
#

Oh absolutely. SSDs might not affect your performance in terms of FPS and such, but the overall impression is better with an SSD due to access times

serene agate
#

4 second computer boot time is kinda scary.

vocal shard
#

SSDs maidPerfection

rough pulsar
#

For bonus points get a pair of NVME drives and set them up in RAID0

serene agate
#

But this is old news

vocal shard
#

gallium, explain

rough pulsar
#

RAID0 is basically the dual-core CPU of disks.

#

and NVME drives are fast as fuck to begin with

tiny ginkgo
#

It's basically get 2 identical drives and hook them up together. It's a very old technique actually.

vocal shard
#

what does it do ?

#

even faster speed?

tiny ginkgo
#

Yes. Not like 200% or anything, but a good chunk

rough pulsar
tiny ginkgo
#

You can compare it to a SLI setup more or less

vocal shard
#

so what, do your PC boot to windows in like 3 seconds?

#

i'm gonna ping you, gallium, when i make a new PC

rough pulsar
#

My laptop has a pair of nvme drives in raid0 and I have an issue with windows with it can't bring networking up fast enough so it always thinks network drives are disconnected on startup.

twin jacinth
#

Is it difficult to set up?

vocal shard
#

wtf

rough pulsar
#

It takes longer to POST than to boot windows

tiny ginkgo
#

RAID is cool but for me it's also a bit of a hassle. If you for example get a Samsung 500gig 860EVO you'll be super set to go

vocal shard
#

Hello. I am new to VRChat and blender

#

hi

tiny ginkgo
#

But yeah it's a min/max thing

twin jacinth
#

Hej

rough pulsar
#

Sup dude

#

Yeah, it's for when you want ridiculous data speed

vocal shard
#

i'm going to go full SSD when i get a new PC

twin jacinth
#

Jesus

vocal shard
#

like 4 TB at least

twin jacinth
#

Rich

vocal shard
#

i'm swiss

#

so of course i'm rich

#

if i get a job that is

twin jacinth
#

Haha^^

#

i just got a 240GB SSD for OS and a few games along with a 1TB HDD

tiny ginkgo
#

Yes that is a requirement now a days imo. Once you make the upgrade to put your OS on a SSD the thought of going back will scare you

vocal shard
#

i have 500GB SSD for windows and some softwares/games that i wanna run fast

twin jacinth
#

Indeed Nassachi
I'm considering getting a 500GB or 1TB SSD to have more games on it because the increased speed is amazing
but expensive :/

vocal shard
#

it's pretty "cheap" when you compare it to a few years back

#

i can find a 128 GB ssd for like 50-70 bucks

#

it's was more than 300 some years ago

twin jacinth
#

210 euro for a 1TB SSD
105 for 500GB

The price is not bad compared to a few years back but still a bit expensive for me :P

vocal shard
#

well, i dont buy my stuff in switzerland, i get it from other countries so it's cheap AF for me

twin jacinth
#

import tax here
reeee won't get any cheaper

vocal shard
#

oh switzerland have those too, it's so expensive also

#

i wanted to buy some cheap USBs

#

they cost like 40 bucks

#

the fucking importation tax was like 100 bucks

olive iron
#

will 100 doe suffice

twin jacinth
#

Lol 100 that's insane

vocal shard
#

yeah it's really expensive

#

2 years ago, i didnt find anything that could ship an oculus rift to me

#

so i had to buy one directly from one of the electronic stores in the country

#

that shit cost 1200 bucks

#

and 800 in the rest of the world

#

feels great

twin jacinth
#

Lmao wtf
how much do you guys earn?
or is it just really expensive

vocal shard
#

we earn a lot but it's really expensive

#

we are rich in other countries

#

but in our own country we are pretty limited

#

i'm searching for an entry-job for IT stuff

#

helpdesk, server management

#

stuff like that

#

depending on where i find a job, i could gain 4500 bucks (minimum) up to 6000 bucks per month

#

and that's for entry level

twin jacinth
#

Norway is know to be pretty expensive but switzerland oh my

I'm working as an ICT apprentice with atm 1.7k euro a month with 2.200 being the peak when i'm in the last phase o.O
4500-6000 is pretty insane.

vocal shard
#

again, we are rich in other countries but not in our own

still lark
#

Relative money

vocal shard
#

i'll have less than 1000 bucks left for me after all the taxes, bills and stuff like that

#

then i need to pay for internet

#

food

#

insurances

#

and all that

twin jacinth
#

Do not go to switzerland ✓

umbral reef
#

More money often means a higher cost of living so

vocal shard
#

yep

#

it's expensive as fuck

#

i still live with my mother

#

and because on how it work, we still pay our apartment according to the old contract

umbral reef
#

Abel is your house market also crippled or?

vocal shard
#

which is 1200 bucks for 3.5 pieces

umbral reef
#

Svel*

vocal shard
#

if we find the same appartment with the same exact room space

#

it will cost 2600 now

#

yeah it is

twin jacinth
#

Same here, if i were to live alone i'd have to eat noodles everyday to be able to live through a month

vocal shard
#

if you want to buyx asmall house with 4 rooms

#

it cost between 750k bucks and 1.2 millions

twin jacinth
#

Fucking hell i thought norway was bad
i changed my mind

queen mango
#

Housing prices have really gone up the roof lately

vocal shard
#

switzerland is garbage for prices dude

#

people are joking that we are rich, that's true everywhere but in our own country we are dogshit

#

i managed to live in serbia for 3 months with only 1 month salary from switzerland

#

and i still had money in the end

umbral reef
#

If I want to buy an house I have to pay 5x (with inflation and ECT counted with) compared to 10 years ago

twin jacinth
#

Work in Switzerland and live in 1 of the neighboor countries 🤷 ?
Swedish people do that a lot here

vocal shard
#

jufo, they do

#

french people

#

live in france

#

work in switzerland

umbral reef
#

GWnanamiTPSip all dutchies are hella fucked when it comes to housing

vocal shard
#

since they are strangers, they get hired but get paid less than a swiss worker

#

so everyone is hiring them

#

and swiss people doesnt get hired

#

cuz they cost too much to pay

#

they introduced a law i believe that kinda force them to hire a certain number of swiss people

twin jacinth
#

Sounds fucked up

vocal shard
#

it is

#

people don't really like them

#

but they are cheap workers

#

even if they are paid less compared to a swiss person, they gain 3x the amount in money compared to working in france

#

so they pay the cheap france taxes with a swiss salary

#

ez money

queen mango
#

I thought working in the Philippines is worse.

twin jacinth
#

Lol lifehacks
that has to be insane

vocal shard
#

they call "borderer" i believe ?

#

if that's even a word

#

they live close to the borders

#

they drive 20 minutes to get to their job

queen mango
#

Border patrol?

olive iron
#

I think the term you're looking for is "mexican"

twin jacinth
#

20 mins is a pretty short road to work tbh

queen mango
#

Better than traffic

vocal shard
#

nobody hires in switzerland
you have insane work ethics
the boss of a company can get 200 to 300 CVs and letter asking for ajob per day

#

and it's common practice to just take half of that big pile of letters and throw it in the trash

#

and then start looking for someone competent in the other half

#

jufo, it is short

#

switzerland is small

queen mango
#

How about the traffic?

vocal shard
#

it take less than 4 hours to go from one end to the other

#

traffic is okay

#

problem is that we dont have enough parking spots

#

so you can see people parking like 15 minutes from their home

umbral reef
#

Everything in Europa is small compared to most other countries like murika or brazil

queen mango
#

Lucky. In the Philippines, traffic gets to the point where you wouldn't be able to drive at all

vocal shard
#

public transport is pretty developed in switzerland

#

but expensive as all fuck

queen mango
#

That's in Metro Manila

#

That kind of situation

vocal shard
#

i live in a pretty small city, so if i want to buy stuff other than food and cloth i need to go to the next "big" city

#

which is 20 minutes away by car

queen mango
#

That's not all, however. Even smaller roads get longer traffic lines than the big ones.

vocal shard
#

it cost 35 bucks to get there by train

#

you need to buy a 35bucks ticket for a 20 minutes ride in the train

umbral reef
#

What the fuck
Here I can travel from down south to the north for like 45 Euro when I'm not a student

#

When I'm a student it's like 35 euro

#

And that's an few hours of travel

vocal shard
#

even better

#

if you are someone that love to go everywhere with the train

umbral reef
#

And if your a student it's free in the weekends OR during work days

vocal shard
#

you can buy a subscription for one year

#

so you can take all the buses and train in the whole country

#

it only cost 3700 bucks

umbral reef
#

Lmao

vocal shard
#

it's just one month salary, it's okay

#

oclac

vital rune
#

@queen mango ayyyyy

vocal shard
#

do you eat to macdonald sometimes ?

vital rune
#

pilipino here

queen mango
#

Hello

vital rune
#

traffic here

#

is the motherfucking

#

WORST

queen mango
#

I know

vital rune
#

also our network services are dogshit

umbral reef
#

Not really as it's fairly expensive for the shit ya get

vocal shard
#

So like what*?* Do you show a personal subscription ticket that allows you to travel around until it expires*?*@vocal shard

#

you get a card

#

with your picture

#

name

vital rune
#

well yeah but

vocal shard
#

and when you got it and when it expires

vital rune
#

it loves killing itself

umbral reef
#

Doesn't it have an chip in it to tell you it's legit?

queen mango
#

@vital rune The drivers aren't known for their traffic etiquettes. But they do love chats

vocal shard
#

yes

vital rune
#

we're paying a buttload of money for what is essentially a subpar or worst network providers

vocal shard
#

Oh, so like a driver's license*?*

vital rune
#

lmao don't make me recall one time

vocal shard
#

i wanted to compare the price of a single big mac

twin jacinth
#

Norway you get a card that's a bit like a visa but no information besides it being a card that is used for buss
you can get a month on it or fill it up with money to take the buss

vocal shard
#

Except temporary

#

in Switzerland, a simple big mac cost 6.90 bucks

vital rune
#

where I'm going home after finishing my mall day

#

and I saw like 2-3 cars

#

parking off-centre or going out the line

#

needless to say, what the fuck is wrong with our drivers

queen mango
#

They never took driving school

vital rune
#

not to mention the buttload amount of car accidents

#

infact I don't even know if I would call them "accidents" anymore

vocal shard
#

Over here it's 2.50€ or more for the double pattie burgers, and 1.00€-2.00€ for the normals

tacit plank
#

2$ for a cheeseburger here, small and flat 304 calories one

vital rune
#

more like we have gone suicidal and decided to ram each other

queen mango
#

When there is less traffic, they go fast in their cars. When there is heavy traffic, the thing that goes fast is their rage

vocal shard
#

a big mac menu in Switzerland is around 15 bucks lul

queen mango
#

Still, I'd love a cheeseburger in McDo.

olive mulch
#

yeet

vocal shard
#

you get fries, the burger and 0.5L of a drink

queen mango
#

Usually costs around 79 pesos

tacit plank
#

Get 7 chesseburgers instead

vocal shard
#

Even 0.50€-0.70€ for small burgers

tacit plank
#

They're 2$ here helton lol

vital rune
#

while I do appreciate some stuff in our country like calamansi juice and all that shit

tacit plank
#

But I did the math, they're cheapest by calories

vocal shard
#

Small ones that you can eat in 4-6 bites*?*

#

For 2€?

vital rune
#

I'm still questioning my patriotism with my country because of shit like "car accidents" and murders on the streets happen all the goddamn time

queen mango
#

Still, we're talking about food prices.

olive mulch
#

what country?

twin jacinth
#

Chocolate in norway costs an average of 5.29€
;-;
😢

Cheeseburgers are 2€ while a meny can be up to 13€

vital rune
#

Philippines

queen mango
#

Philippines, Xins

vital rune
#

also known as PUBG land

olive mulch
#

oh lol

vocal shard
#

Eh, it's probably because your country is developed, and mines still developing...

olive mulch
#

the worse of the worse

tacit plank
#

Here you can get a kilo of chocolate for 7-8€

vital rune
#

developed my goddamn arse

tacit plank
#

And yeah helton

#

I usually buy 6 or 7

olive mulch
#

should’ve stayed with murica tbh

vital rune
#

except I was born here

queen mango
#

This is our curse

olive mulch
#

welp good luck

tacit plank
#

Because if I get all I can eat of anything else it will be like 10€

vocal shard
#

0.70€ to 2.50€ and above for Rice Chocolates over here, and for similar or the slightly bigger sizes

olive mulch
#

rice chocolate?

#

tf is that

vocal shard
#

Inflatable rice (by water) getting mixed with a chocolate bar

#

Rice Chocolate?

nanamiThink

queen mango
#

Here in the Philippines, a gallon of ice cream costs around P249

tacit plank
#

If you want expensive chocolate, buy kindereggs (despite the German name I think they're illegal in Germany). It was like 200$ per kilo chocolate last I did the math

twin jacinth
#

Here's it's 200G For 5€ lol
send help please

vocal shard
#

rice chocolate is so fucking good

olive mulch
#

in dollars elire?

vital rune
#

I don't know if our pesos is weak af

queen mango
#

@olive mulch Philippine peso

olive mulch
#

yeh ik

#

but how much is it in dollarios

vital rune
#

a fucking game costs like 2-3k

#

more like less than a dollar

#

no wait

queen mango
#

@olive mulch 52 pesos per dollar

vital rune
#

that's like 3-4 dolans

#

ye, fucking 3-4 dolans

olive mulch
#

5 dollars for an ice cream?!

tacit plank
#

There's 5 kinds of pesos according to wolframalpha

#

You convert that yourself lol

queen mango
#

@olive mulch Yep

olive mulch
#

dude we can get an icecream for 40 cents here

#

mcdonalds afcourse

tacit plank
#

The cheapest block of vanilla ice cream here is like 5$, it will taste a bit of the package that it's in, though

#

Mcdonalds ice cream here is probably also 5$

queen mango
#

Wut?

vocal shard
#

isn’t an ice cream here in the us like at least $3.00? About

#

Like for a cone at the store

vital rune
#

if its premium or sugar-free

vocal shard
#

Meanwhile I have to deal with money that is Lek's and Liras which are ¾ and ¼ (used to be ⅓ and before that ⅔) of a €

#

where do you live, caffeine ?

tacit plank
#

Denmark

vocal shard
#

nice

queen mango
#

Noice

tacit plank
#

We use kroner, I just convert it in my head

olive mulch
#

lmao

tacit plank
#

Some things about Denmark are fine, other things not

olive mulch
#

euro master race

vocal shard
#

kroner? that’s you currency name?

tacit plank
#

If you like safe, flat places, it's great. And yeah, basically means crowns

vocal shard
#

swiss franc is best money

#

fight me

queen mango
#

Could you tell us about the not-so-nice things?

vocal shard
#

@vital rune I could get a 400-600 gram packet of ice cream or cold delight with 5 dollars

#

ohh

olive mulch
#

yo i’ll fite you broo

vocal shard
twin jacinth
#

Like how you guys talk, caffeine
Kamelåså

tacit plank
#

rød grød med fløde på

queen mango
#

Sure thinf

tacit plank
vocal shard
#

Y’all talking about icecream and it’s snowing in October for me lol

#

Also, full on ice cream is uncommon in big packets, only in small 0.20€ to 0.80€ sizes

north axle
#

Lifehack: if you don't want your anime avatar to be stolen, use realistic models.

#

Someone once said, "Nobody ever uses realistic female avatars because all women are ugly IRL."

vocal shard
brisk radish
#

Anyone know any cute halloween avatar worlds?

north axle
vocal shard
#

Making avatars is pretty confusing

#

Making the model is easy but making the model work is something totally new

#

To me

chrome scarab
#

hey sry ive been a bit inactive but playing some vrchat again

#

is there a way to see your own status

#

New User/User/KnownUser

quartz basin
#

Open your menu, there you will see your rank

chrome scarab
#

aight

north axle
#

You know, back in mid-2017, when I heard everyone was making avatars on their own, I spent half a week doing nothing but work in Blender, and nothing worked. I was pretty frustrated, so I made a generic Stephen Hawking avatar because it didn't need animations, and it worked pretty well.

chrome scarab
#

oof user, thought ive been around for quite some time

tacit plank
#

Give me your name and I will look it up lol