#vrchat-general-2
1 messages · Page 564 of 1
yeet
I never used legacy animations for stuff like tail movement or wings flapping
same
i used legacy animations to make stuff easier for me
disabling/enabling without the weird behavior thingy
or using "clamp forever" mode
It's honestly a pain to set up an enable/disable for animators, but at least a lot of things can be prefab'ed
Or F2'd
I still don't get why you can't F2 an animation if it is currently referring to a component on itself
In simple english, why does the removal of legacy animations worry creators?
Is the beta moving out to release today? I've been told so.
@sleek bone They have to relearn and redo most of there old things
Almost everything can be done still but its a lot harder for most cases
Hey guys is anyone wanna make the model of DOOR KUN
Most old animations
Can go from simple blinking or tail wagging (what can be changed with just an explanation) to the hella advance animations
They use anims right?
I dont do complex animations myself (only just do the blinking and toggle stuff) so cant really help with how the diffrence works
Could maybe ask the more knowledge peeps within an avatar server or animation server and if its to much work use #avatars-2-general and ask there ;p
@grand zealot if you heard anything about the beta and it's not under announcements odd are it's a lie
Tends to go for most things vrchat related.
Nah, just a few friends told me that. Figured I'd ask.
@sleek bone legacy animations can be enabled/disabled at will
This is quite a bit harder on animators
Additionally, animators acquire locks on properties, legacy animations do not.
Anyone have any tips for removing B.O from my vr headset
Sanitation wipes are not cutting it anymore
Vive or Rift or something else? If Rift I imagine it might be a bit harder due to the fabic interior.
You could try making sure the lenses are safely covered and use some deodorizer spray. Might even be worth checking in with manufacturer support to see if they have any recommended cleaning methods or advice on what parts are more delicate than others.
most smell should come from the foam that sits in between the HMD and the face which is removable / replaceable
Oh it’s a dell wmr. Only has foam on the edges
Yeah, that's usually the worst place for odour accumulation.
Using some padding that has a nonporus cover (vrcover make some decent ones) makes cleaning them thousands of times easier.
Oh in that case 99% of it will be in the foam padding. I don't know how much it varies across WMR HMDs but if the foam is removable then giving it a good wash in warm water will help loads.
Hopefully they didn't cheap out and used velcro like any reasonable designer would.
Lol I wish it was Velcro, then I could just throw it in the wash with borax
Oh, so it is glued to the HMD? That's a bit shit.
I got what I payed for. I least I find the headset comfortable
really? the acer, lenovo, and hp had velcro padding
I have an Acer WMR, and mine has velcro
I'm surprised my vive foam isn't absolutely disgusting smelling. I dont sweat much, but I've worn it over a thousand hours.
Maybe I should double check
I've compared it to the backup foam and somehow there's no difference.
Mic I'd suggest giving it a wash at this point. I found that after long enough it begins to cause mild skin irritation and washing it almost completely stopped that. Until it got dirty again.
Oh i swapped it for the narrow face one a hundred or so hours ago. Are the vive ones washable? I heard that but wasn't sure
I'm guessing a bucket and a few drops of dish soap should do the trick?
same for the rift, i got mine for 2 years now
never had any smell on it
but i wash it after several months
Kinda. The way I washed them was get a bowl of warm water and first soak it in so it was totally wet, then I'd gently but firmly rub my thumbs along the whole thing. It became pretty obvious how nasty it had got as the water got dirtier.
Didn't use any soap. Then just left to dry.
for the rift, they suggest to use anti-bacterial wipes also
Yeah, they're good for intermediate cleaning. Doing the occasional deep clean is also a good idea.
I'll try that one when I get home. I got beatsaber recently so I'm sure this other pad will get dirty fast
Will post picks of how gross the water is later.
Haha, if you got beat saber I'd suggest getting one of the not-really-leather replacements from vrcover.
☝
Read a reddit post, dell doesn’t have Velcro it appears. Looks like it’s baking soda and febreeze for me
Are there covers for them you can buy?
The reddit post was actually about that company Gallium linked. Their covers don’t support my headset
You're on WMR?
Yes, specifically the Dell one
Nah, there's much older ones 😉
@civic grail can you go into detail on how to do that, it looks glued to me
@modern sand i was screenshot hunting, but seems all of the screnshot links are dead 😦
not surprising 😉
so the plastic comes off, with the foam 🤔
Its still amazing how pretty much every group went from Skype to slack to discord 
I can upload several custom avatars and switch between them, right?
Yes
Hundreds if you'd want to, though at that point the menu starts glitching out a bit.
You will first have to make an VRC account and obtain enough trust 'points' within the trust system to be able to download
I also recommend trying to make avatars at some point, it is very full filling
Just out of curiosity, is there another hidden reason why the SDK limits avatars to 20k polys that we don't know of. Initially I thought it was for performance reasons and then I found that a lot of people were able to bypass that without much performance falloff.
I can kinda see how having 15 50k poly avatars is worse than 15 20k poly avatars in a room. But wouldn't multiple materials and unjoined meshes be worse for performance?
So why is the 20k limit the only thing being forced by the SDK?
I only have a theory
The reason we got given is that it teaches users to learn how to optimize there avatars
And as an FYI, 20 20K avatar or 20 50K avatars doesnt matter...
Oh my theory lines up with reality
The lagg reducing is all about lowering drawcalls
And that can be done mainly be having not a shit ton of materials on avatars and having as little dynamic bones as needed
Polys only add (or well double) the drawcalls once they go above 56K or 65K, forgot the right number as i always mix them up.
Atlas your textures 👍, its worth it.
Or lets cats plugin atleast help with some of the stuff 
I wonder if the logic goes like this. By limiting the polys, you're limiting the amount of detail and/or extra props you can add to your avatar. Hence reducing the number of materials, bones etc?
No as you can legit throw up like 10K materials if you wanted to without any problems
And you can add an infinite amount of bones really...
And throw the script on them
Yeah, something doesn't add up here.
Wish the devs were able to shed some light on the topic.
Its hard to get any information from the devs
Lets ignore how hard it is to get an full explanation from them...
Yeah I just genuinely want to know why it's even a "rule" at this point.
It's in the TOS afaik, so something like 90% or more of users are breaking it
Sorry. Not users, avatar creators.
Well that does not really make it a reason to allow it
(The reason that it helps nothing is imo...)
And it does not harm an large part of the userbase at all so they have bigger problems to hunt for
It takes them an fair while already to ban the bad users because of the sheer amount of reports they are prob getting
Why leave it there though? I get that everyone jumping off the bridge doesn't make it ok, but banning/warning modders would likely take all of an hour or so to put into place.
Compared to having to verify each report
I'm not advocating making it bannable, but it's a weird thing to not address one way or the other, especially after so long.
Lol I am the 10%
Imo, it's counterproductive to enforce a rule but not a give a reason why It's there.
I'm sure a lot of sensible players will stop bypassing the poly limit of they knew that there was consequences ( I'm talking performance, server load etc.) for doing it.
Well they know about materials and look at some of these world a avatars lol
I wonder if uploading an avatar world with a decreasing material count until it gets approved would help you figure out what their "acceptable" amount is
it's not as cut and dry as that though
you can have 10 material slots and less draw calls via texture atlases
or instanced shaders
in a technical sense there are ways to optimize draw calls on materials, but polycount is one thing they can control, even if the performance hit is minimal
If people dont often even realize that polys dont directly add onto lagg problems i dont mind having the base rule of 'less shader and less dynamic bones is better performance'
th less shader thing is already being addressed, hence default shaders
Oh really? I didn't realize that 10 wasn't just 10 either way
Would it be possible to limit the material count in the sdk?
yeah, 10 material SLOTS doesn't nessisarially mean 10 draw calls, or if those draw calls translate into set calls, or if they are less or more performant
Are there still default shaders? I wasn't able to see Noe/Xiexe etc in the beta this time.
for example a material that just has material properties and no texture, just uv mapping and a built in color might cost next to nothing
Yes, it’s just not working properly atm
for the same reason why gpu compute particles don't cause lag for most people, it's optimization.
Really? I dont feel as bad for using 10 materials for my eyes and nails then lol
5 and 5 I mean
that's a bit excessive
if they have textures
if they don't have textures and you're using an optimized shader with instancing so that the mesh calls are batched, then in that case not so bad
Nah, just solid materials. I stopped using it a while back since i upgraded and forgot to separate my new eyes from my face and nails from my hand.
but it's all very technical
Just standard metallic
metallic has another issue
And that's based on the world you're in. If you're in a world with realtime lighting and you have reflections and such turned on, then you're calling way more set calls and lighting
if the world is optimized and has reflection and lighting probes however, it's probably fine
then there's post processing
when it comes down to it though, the freedom that vrchat gives you also has responsibility for both world makers and avatar creators
Most users are FAR from realizing even that materials can cause problems...
So imo keeping the 'rule' simple and just going from the average user who uses them 25 MMD avatars would work
I wish whatever they use for checking material count in Avatar worlds become a part of the UI. Might make it easier to identify and disable unoptimised avatars.
that's a lotta variables. XD
At it's core, vrchat is a game about modding
lots of people made skyrim a game about modding too, and a lot of the things that break skyrim are mods interacting with one another
now vrchat has some limits which helps, and unity itself has streamingassets which is essentially a modding engine
so MOST things don't break, but at it's core users still have to know what's up. Or, you end up making tons of work or tons of limits, you can't have both it seems
Yes, but there would be a line between lazy optimisation and actual creative work.
indeedy
Well most freedom on avatars for the advance stuff isnt there at all (so preventend/limited by VRC)
And the simple stuff like basic optimization isnt pushed for at all
not so simple is all I'm saying
I mean to detect, most of all
becuase it's not just avatars in a blank box, it's how they interact with other avatars and the world's physics/lighting/etc
one huge optimization you can do is removing colliders on dynamicbone
if you can live without them the cpu hit goes way down
True but at the core- There are 'easy' ways to tackle this stuff
to be fair to the devs what might be "easy" might also break a great deal of stuff
Its far from great or perfect because well- Its an sandbox and limiting the tools you get will just mean people will find other ways to do there stuff still
I'm not saying everything should be crazy optimized. But if they put a reasonable limit on everything. We might see less of the edge cases where an avatar shows up with 30 materials or 200 dynamic Bones.
as a dev myself it goes far deeper
Wont removing them stop you from touching vr boobs though ;_;
(Ow most avatar creators are user to the devs ruining avatars with 'easy to fix' things
)
oh! If the colliders are not ALWAYS interacting it's not so bad
Oh, touching other boobs ears would still work?
like if they're on your hands
and you're not interacting with your hair 100% of the time, the physics calcuation isn't hitting everyone's cpu that can see it
it's only while it's happening. Some people have things like a capsule on their head
and like 4 bones per hair piece constantly interacting with it. That's a little rough on cpu
umm .. is open beta back?
yus
changes?
announcements page
It seems more buggy this time around.
Why does that channel even exist lol
are we still unable to see non-beta users?
the beta and live clients are not compatible with each other yes
and that is how it's supposed to be
not the open one at least
Everyone on the old client is havin a good time lol
Im considering of doing a documentary where i interview crashers and ask why they do what they do...thoughts ?
half of them will say "because it's funny" and the other half will say "to defend myself"
^
hey can someone show me how to download the beta?
Right click VRChat in steam -> properties -> betas -> choose open beta from the drop down menu
humm it wont let me select it
you need to close vrchat first
i think i need to get a beta access code
Anyone know a well active Discord that I can help, something focused on games and stuff?
I feel like a machine without a purpose when i can't help anyone
damn now i found out that some of my avatars animations/ emotes to write and such dont work
are they legacy animations?
@vocal shard well i mean there has to be a bit more to it than that.
omg! the past 3 days i've been on vrc, every world has crashers! its like they are trying to get as many people crashed before the new update goes live.
it's nuts. they are every where!!!!
Play with friends in friends+ worlds then
thing is. i usually am in private worlds but thought i'd spend time in public worlds. BIG mistake... it's unplayable in public worlds!
@ionic imp you won’t see non beta people when you play in beta
well ima stay out of beta then for a bit
the last beta wasn't supposed to be used on live servers either
That’s a old meme lol
Use the beta if there's stuff you need to test, or want to see some upcoming features.
Not because you want them features now.
The beta is going to be really bad for mute users. Their pens trails don’t appear
If anyone has tested this yet. If a trusted user appears as a user do they receive the same safety blocks as user rank
Yeah I was concerned about the finger pens too. Considering the particle limited does a good job of stopping particle crashes I know I’ll personally keep particles on for everyone.
AFAIK you do have the same safety settings as a user. Otherwise you could still tell who is trusted based on shaders or animations appearing. I tried it last beta though not the most recent beta.
That is stupid...
Ok, still rather have some of my stuff blocked than being friended because of my ranking
Friending based on rank is shallow af
only friends steam users
Itsnlike judging someone who dosnt soley ware supreme brandef clothes
So wait maru are playing on a steam account only?
Still gonna try to get this documentary set. Could be fun
do you have any tips for preventing your avatars from crashing others?
Less particles, special effects and polys, as far as I know.
Shit then im going to have to remodel my transistor sword D:
Me being a modeling noob that model has i guess....20 materials on it from maya but only 4 in unity?
Literally "it's fun" or "I crash other crashers" are the responses
or just them crashing you
guys, how do you think htc vive Ref. $399?
"i crash stealers"
in newegg
Refurb im guessing
No way htc would make it affordable
But how much would 2 controllers and 2 light houses go for?
more than 499
Fuuuuuuu
I just want better trackers than thess battery guzzling wmr motion trackrrs
lighthouses 135, controllers 130
JeeZUS
Might as well a vive at that point.
then sell the headset to someone who broke theirs or something
or just use the vive lol
No wonder my roomies call my headset "Privilege Goggles"
lol job goggles
Why would WMR not use lithium-ion batteries anyways?
It's like the worst decision I've heard in a lifetime.
Cost
Which makes no heckin sense
Cus thise things are litteraly cents on the dollar
So i just bought some rehargeable Energizers
And knowing my battery saftey since i vape i know that this is a safe and cost effective option
Its also just frstrating to not being able to reach ny arms up and not loose tracking
Or put my hands behind my back
You get used to it tho...
Can reach up or behind you outside the camera range..... Just won't stay accurate very long
i REALLY hate the no notes deal in vrchat i can't tell how i met this person for sooo long
how many followers do you need for streamer client
streamer client?
I think they mean the launch settings code ..... Like, if streamers can still play beta on live servers, but we can't... 
Are there any streamers action able to do that still? All the top ones right now are on normal live servers it looks like...
I just wanna record my adventures.
hmm maybe they rolled it back then but ive ran into several streamers than can tell my rank
Too much racist crap to stream on public worlds :/
that can*
that's why big streeamers stay in private most of the time
They have the old beta client
They probably disabled auto updates
Guess use it if you want people to think you muted them
Or they want their veteran status 🤷
meh. i just want to go into public worlds when my friends arent online.
@gloomy valve How long do those rechargeable batteries last?
Or....they want to be able to go to public worlds? lol
Yep
Funny thing is people not in beta see the mute icon next to them
Which then I just mute them back 🤷
Beta is up & going again, right?
@vocal shard sali have yet to check tbh but they seem to be lasting longer than the alkilines
#mutegame
https://gyazo.com/b41da077deee6d7f7d5f57dc47ddf19b Does anyone know if this a confirmed fix?
Hmm, what do you use to charge them? @gloomy valve
to be honest, if it's a complete stranger it's not even a big deal lol
I need to get me some rechargeable ones
@vocal shard theres a bay i place them in to charge.
My energizer rechargeables last about 7-10 hours depending on how much haptics is used
Well im not summoning props every damn second. But the joysticks get good use
@rigid crescent I wonder if they still have their veteran status 
Probably why they still use the old beta
Cause veteran tag was removed
I seriously wish movement in VRChat for WMR didn't use the trackpads.. Its so un-natural & it triggers emotes nonfuckingstop when I turn or move
Why on earth didn't they just rig the joysticks to the movement and turning, is there something I'm missing
WMR works different from Oculus and vive
No, it should be using the new ranks
WMR uses ATX instructions when Oculus and Vive don't use them
Most old processors don't carry ATX sadly
Those controller binds to joysticks also dont trigger gestures wich is handy, least the settings im use, so only trackpad does that
Yeah, I loved switching to the thumbsticks rather than the track pads on my wmr
hey how much bettter is tracking for the oculos coming from WMR?
I want to keep my legend 
significantly better
I'd spend the extra hundred on the Vive if you think you'll wanna do full body some day
or get those knuckle controllers
yeah thats probibly going to have to come later
if you're gonna get full body don't even waste the money on the rift then
You're looking at 970+Tax for the Rift+2 Lighthouses+3 Trackers VS 800+tax for the Vive+Trackers
amass a small fortune so that you can afford to deal with htc support if your vive shit breaks
and also start praying to tech jesus in the hopes that if you needed to get your vive shit fixed they'd actually return it
Yeah, there's people who still haven't got their shit back yet from january lol

hai
Hello, Kitty. -Gives headpats-
You don't need to spend the extra hundred on the vive lol
Go to settings in what, SteamVR? @civic grail
VRChat settings in SteamVR?
Oh my god, I got it
Thank god this exists
Touch pad turning & movement is devil spawn, Jesus
seven run while you can
If he wants full body it makes more sense to spend the extra hundred, which he did mention he wanted
Yeah, if anyone is ever on the fence but has zero plans for full body, Rift all the way
good idea.
i got my roomate wanting to get into it sooo if i can convince him to buy it off me. i could just save for an oculus lol
rip my parents if i were to get full body vr... floor is mostly wood in my room
get rugs and and lay down foam pads
cheap and easy to install and remove
that or just get reaaly comfy slippers
hehe... sticking with rifts basic 2 sensor setup for now
good enoguh. i play standing and my floors are wood, so i use sandals to coushin my feet
€108 for an extra sensor is too much right now, also waiting on the new processor as the fx 4100 can barely handle vr chat with 5 people in a room( in public / 14 people in previous open beta)
dude tell me about it. thats basicly a convetion budget for 3 body trackers.
the 360° degree setup also doesn't work for me at least... even in a 80 cm diagonal area it says that the two are too far apart (bye 2-3 meter distance necessary)
so manybtracking issues because i got turned around lolz
If people could help come test some stuff in #open-beta-discussion that would be great!
Ayo how is everyone today
any idea why my game keeps crashing whenever I try to switch avatars?
is it to any avatar? or just a specific one?
you in main or beta?
main
yea no matter what it just keeps crashing the moment I wanna switch avatars
anyone hear use gearvr lenses for vive?
nvm its too late to be asking quesation
No questions past 8
Big oof!
Does your avatar use cloth physics?
Unity 563p is kinda scuffed at cloth, and it can crash you if your avatar is loaded in the menu
ey
Eyo

afcourse
I can spend a good 3 hours complaining about Java if you want
@dawn pecan do it
Let me start by complaining about every UI system contained within this garbage of a language
I needed to add a few button and it took me 3 hours and about 400 lines of code just to position things.
Actually, I will continue my rant in random chat
Hope everyone is having a nice morning. 
At the quieter KFC in town, having greasy nasty fast food. You bet I'm having a nice morning :D
KFC must be the most unhealthiest food you can eat 😖
Quite possibly, yeah.
¯_(ツ)_/¯
I dont go to fast foods at all
Stuff my fanily cooks, healthy stuff
Sounds good. I keep to a mainly strict diet with the occasional fast food binge. Cause when u get those cravings you gotta eat
It's been almost a year since I last had KFC though
I'm starting to get ideas...
i don't even have KFC in my country :/
Never heard of a country which doesn't have KFC apart from anatartica
That's not even a country anyways
there was a kfc at some point
in like 2 or 3 cities
and they removed them
back in 2004
That's a good thing. I wouldn't complain
My countries so obsessed with lowering obesity that they've recently introduced a sugar tax
i don't complain either
i've been to other country with KFC
didnt like it that much
Do u have a McDonald's ?
Has anyone solved the portal easter egg on Gaia Night? Me & a friend have found a portal gun & gone to the moon but don't know what to do now
is the video players not working for anyone else?
HI
Yes @vocal shard
YOU PLAY ROBLOX
@ancient fable you will have to update the Youtube-dl.exe for it to work properly. This should be resolved in the next update .
Anyone else unable to open the game
yes i already have
What is it? @ancient fable
I have no idea what's causing it not to work then. Have you tried restarting the game ?
My game is stuck on the Galaxy screen
im gonna try using it on the open beta
i heard there was a wall of names of people who started the game so long ago... where is that?
The old hub
You mean old new hub
You didn't find it that's why
Old old hub
Not old new hub
It's called the old hub
No
It’s a unfinished map (not public yet) it’s called the New Old Hub @analog hull
It has names of players who started playing before December 5th. (Could be wrong about the date)
aww man
my old account was made on like december 24th
I have been using VRChat for 3 years
im there, wanted to see ;-;
Actually it is the new old hub. I got confused because they look almost identical
does using launch options to join directly into a specific world still work? I haven't been able to do that in a while, and I want to join into a friend's world however it's not public yet
I'm using vrchat://launch?worldId=wrld_ and the world ID specifically
It does work.
🤔 hmm
It should, you can also use weblinks if you have the world ID.
https://vrchat.com/home/world/WORLD_ID_HERE
and then chose what kind of instance you want
thanks, I might have to use a weblink until I can figure out where I'm going wrong
vrchat://launch?id=WORLD_ID_HERE is the command line I had in my notes that I use
weird, I tried replacing mine with that, it prompted me to log in but still sent me to the default
I'll try Only having the launch code in there cause rn I have one to ensure it launches in the correct screen resolution
I haven't used launch commands anytime recently so I dunno what works or not
Like, in months
last time I tried was before setting a home world was a thing, so I thought maybe launch options went obsolete or something
Doubt that would be the case, but it's a possibility
ye I don't think I'm gonna get this working but the weblinks are very helpful 🦑 💖
Yeah, they're great! Been using them instead of command lines
The weblinks generate that stuff too @earnest ermine
And even better they do private launch links so you can share one link to all your friends and always spawn in the same instance
Hi
Hello
Holdable chairs are great bc you can grab it while a friend is sitting there and yell "YEET" as you throw them as far as you can into the abyss
How is you
@frosty geyser literally a planned feature. Also you can check it out in club mechadonix
haha its okay
Personally I don’t mind Facebook owning Oculus, I have never owned a Facebook account, they cannot advertise to me and will never collect any information about me other than my VR use.
@languid beacon Check out shadow profiles. Also anyone else who has your details in their phone address book likely has given FB some of your data and you have no control over that. This isn't really the channel for it but FB's reach goes further than they have any right to.
I have that data freely when I made support calls and got a manufacturer’s warranty. I meant more like, pictures and family relations
They don’t even know my real name lol
While digital stores are off the table, it’s still pretty easy to buy things anonymously
But yeah wrong channel
The launch options still work
I hate that Oculus is owned by Facebook, but I don't wanna switch to Vive due to the controllers
It’s cool that oculus is trying to grab, or create, the casual vr market, but I hope they don’t abandon the hardcore market
guys how do i use special action from avatars on keyboard? ive tried on emotes but theres only the basic ones
Facebook is in the shit right now
like always
happy birthday
yeah
Ohhhh snap. The trust system is now on live release !
Ooooo Patch is live oooooo
The day VRChat forever changed (tm)
For the better hopefully
Oh snap, hope the current sdk doesn’t break my stuff 👀
Been looking forward to this patch
I’m almost done updating my world
hype!
You can probably still upload using the previous SDK, so if you're working on something, you can defer updating until you're done 😃
no guarantees tho
Ok thanks Tupper
POGGERS
i cant see the update on steam, i restarted wot the forki lorki
does this mean what i think it means
Updaaaaaaaate!
thanks for breaking all my avatar vrchat update 👌
does this mean i can finally play vrchat without having my eyes burned by some flashy shader
yes 😄
I’ll probably dupe my project and update the dupe to be safe
it means you'll get to see the blah default shader more than you want to.
Anyone else not getting the update on steam yet?
me
nvm I restarted steam like 3 times and now it showed up
Did they block shaders?
Takes a min
oof
will my avatars be fine if i uploaded them before the update
Steam servers gotta propagate
they released the update the same day the halloween update for KF2 came out
yaes understand
or is something gonna break on the avatars
hype for now update finally its out 😄
wonder what the next thing they will work on will be
@hoary ridge how everything works is clearly outlined in the documentation posted in announcement
still wondering if any avatars might break because of the update
yes Linguni
Lmao
I think flat lit toon should be fine
alright
If there is a block on avatars
Streamer and crybaby system now live
Flat lit toon isn't "fine"
Game won't update?
There is no shader whitelist, the fallbacks are Standard or something built-in
@hoary ridge
Hm ok
welp
Unfortunately
Also glad to hear that the feedback about the defaults being too strict has been entirely ignored
First read the documentation
This page serves as a description of the Shader Blocking System, how it operates, and how shader authors can work with it so that their shader falls back gracefully when a user has Shaders blocked on an avatar using a given shader. When a shader is blocked by the Safety Syst...
Then that
Ohh, right. I had missed that, thanks.
NOICE
Keep in mind that the shader blocking system only matters on users who have shaders blocked
This makes me wanna go home from the party and rant the helll out of streamers and the crybaby normies here
which means it will not affect your friends or people you have set up to be unblocked
Yeah, and the defaults are still "block everyone's shaders except trusted"
¯_(ツ)_/¯
Yup
Newer players will probably be left wondering why people look so bad or so glitchy
Nope
I've been playing with shaders off on everyone for about a week or so
it works quite well
It was good while it lasted folks
you do get the occasional one that looks weird
I've been playing with it and a large group of people for two months including new folk
but I'd say 98% of users have shaders fall back gracefully

crouch animation is bugged on all my avatars now, time to update them all i guess
Tupper that's because everyone uses flat lit toon to gush an avatar into vrc with no editing whatsoever
@median basalt of course they are. why would someone with a safetey setting on whant anything else?
Not gonna please everyone but this system will essentially deal with most of the unwanted visual and audio disruption in public instances.
Yeah, the system is pretty bad for people who don't exclusively use cubed's
What do you mean
I think the safety system is offensive
You are more than welcome, even as a new user, to turn the system to NONE, friend users or show their avatar. Or customize as you wish.
I got the new version of VRChat.. How do I configure the game to let me see others who are on the older one still?
At least you changed the wording on the safety system
Nobody will suddenly love them because you have a new system
this system has nothing to do with cubed shader. your shader just needs to have the variables named correctly
So it no longer implies that you can't be safe without being on maximum
wait cubed is whitelisted?
Why would a normal eduated person block art?
They changed the menu placement. 
If a shader was blocked/disabled would it default to standard?
Yep
🤔
But still cool update
okay so thats fine
Block cubeds
Now just fix avatar stealing and the game should be back on track
Maybe then they will add cool stuff for avatar makers, since they've only been taking away
Welp, there goes all of my animations + blinking on all of my avatars. Thank god I've got University so I don't even have time to play anymore but still FeelsBadMan
Also
damn what a shame
It wasnt updated in a goddamn year
if the shader has any hints in it that it is a toon shader, it then tries to fall back to a custom toon shader, not based on anyone's specifically
not standard
@shadow wagon no
I'm still waiting for the chair avatar update. My friends made cars I could ride in and swing sets. Good times
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Yeah, the chairs were supposedly only weeks away and "not months"
@austere gulch blink is still possible
I made a prefab for world objects and for blinking that doesn't use legacy
Perfectly usable
I used legacy animations for my blinking so I could disable them for specific gestures (eyes closed / etc.)
<- been playing vr vchat wince the beginning but is a known user. lol why do I play this game anymore
REEEE FULL BODY BROKE
@austere gulch that's also possible, included in my prefab
@austere gulch https://vrcat.club/threads/avatar-toggleable-objects.2414/
@median basalt Do you want a hug? https://i.scruffyrules.com/TcIS5M.png
so is true that fbt is broken?
@covert chasm seriously roll this shit back
@placid umbra I got the new version of VRChat.. How do I configure the game to let me see others who are on the older one still? Some people like a while back told me they were on the beta and had set launch options to see people on the older non-beta version.
You can disable animators using special property keyframes. I use it now
would there be a way to test how the fallback shader would look besides having someone else check for you
Dope update. My processor thanks thee
Nope
thanks for the update dads, time to relax in publics
@tidal aspen
@rancid vessel Tell your friends to update
you cant do that
Well, unless the builtin shaders are included in the SDK
I can't see them to tell them though 😦
@rancid vessel You're not able to do that at this point.
what the hell is this crouching animation?
I’d just wanna know how well the values would transfer without needed to constantly upload and have someone else check
Did they fix desktop idle animations being 0.166667 speed?
@lapis wedge its stupid
And the weird shuffle when you stop walking too
vrchat
fix
😏
its kinda broke the MMD world too
Is full body broken for anyone else?
10/10 bring back the old update IGN approves
YES
yeah looks like it @median basalt
full body broke for everyine
just now there's a dumb crouch idle
Great
how do they manage to fuck up this bad EVERY TIME
Rip
Does anyone know how many hours you need to be a trusted user? ( I know it just came out) Any guesses?
Keeping track of everything, aware of issues with FBT and looking into it now.
god I wish I had full body so I could cha cha real smooth
@placid umbra are we going to have to wait over a month for a "Fix" that breaks it more?
im more surprised that this wasn't on the beta branch
@keen wave it's not strictly time based
Can we have ONE update without breaking something
No of course not. FBT is important.
this is seriously the type of fuck up where you say "yeah..we're rolling back the patch"
@errant lintel Its like valve with tf2.... Answer being no.
can we have the old crouch anim back please!?
i actually liked the old one
I cant wait for the discrimmination of other colors now LOL
so how about we roll back that patch?
I give it less than 72 before fbt is fixed 😏
Purples only in my lag free box
new crouch anim is bad looking
🤠
let me actually hug people kind of, the old crouch animation
custom override for crouching when?
you can
why body look like i have a neck brace and two broken arms???????????
why body look like special needs
the new crouch animation is.... ugh
why body look like body
wait they changed crouch animation for desktoppers?
You can replace all idles, walking, running etc with own animations same how you do override gestures.
yeah
they did?
so FBT and Crouch animations are broke/bad.
yeah and i use desktop when working on models and maps
This is VRChat, not DesktopChat.
what's the point to even make patchnotes IF YOU DON'T ADD THOSE STUFF
VRChat needs to fix their game to allow us to see the others on older version.. :/ This sucks not being able to see anyone at all.
people who didn't beta test be like, why am I naruto running in crouch
You have to update
@rancid vessel no
Also im a green boy :(
didnt the desktop crouch get fixed with all the reports about it being wrong?
this wasn't in beta
@placid umbra rollback
yea FBT doesn't work 
@rancid vessel if at all, there should be a automatic logout / update force
we need to get back. back to the future
@north axle A lot of vr users prefer jumping on in desktop mode when working on maps or models
Not me.
Huh, is it supposed to say "BETA" under the Safety still?
Desktop users were a mistake.
Lol
Wtf
Still no support for arrow key movement. This is literally in Unity beginner tutorials
What rank is everyone? o3o
fullbody is a mistake
Also I was gonna ask when I saw the name "Pun Demon"
it's always fun watching the shitshow in this chat after an update
im user @carmine dew
"Is that Pan Dimian?"
desktoppers rise up!
DeskTupper.
desktupper
👀
Use wasd
the safty system is sitll in the early stages. May be on live status but could stil be considered "beta" if you want to think of it that wya
DeskTupper, rename him now
@Desk
@tidal aspen Agreed. I'm a first time caller
people without vr be like, content creation time
I was just wondering if it was intended to stay there.
Lol
WASD with a mouse isn't that easy since my right hand has palsy and can't use a mouse
Us VR CHADS
has 2 beta phases > breaks fbt >nice one dad
VR Chad.
I wish the chair avatars would come back. I miss them
VRChad
The virgin Desktops and the VRChads.
OmegaLUL
Chair avatars had some big issues
@fading osprey
its in the works
rip p s x and 2d shaders i guess
ChadTops and VirginVR
But still were interesting
VRChad is #1, you desktoppers
just seen a new loading screen "Uninstall for a better experience" huh... even the game knows XD
did they just break full body tracking entirely? Or is it just me? 
yes
@tranquil perch Hopefully with none of the fun stuff cut out
My body kinda just flaps around, arms don't move, etc. 🙃
if you don't have 2k+ hours in vrchat without vr don't talk to me
Patch day!!! Woohoo
3DesktopChat (with vr add-ons)
11/10.
@wispy fog Yea its broken lol
ron was saying something about them smoothing out the motion while the chair moves. so they are at least doing things with it
I wanna be Chat Orange now greenie :(
Oh for mouse movement! I’ve set up mouse movement in joy2key as controllers and keyboards you should check that out
Turns out, the FBT issue might be a SteamVR mapping change. There's a new setting in your Steam Overlay settings, pick your trackers and set them to non-hand body parts. Can someone test that out?
☝
On it. :p
oh steamvr, you silly goat

so we can slide into DMs easier
@placid umbra i will try that
I had an issue on the SteamVR beta a few weeks ago where my pucks would take control of my actual controllers. Nice to know why that was happening now lmao
and a person with barely 300 hours is a known user
why the talk icon look like Vrpill pacman baby?
OmegaLUL
@kind wedge had that same issue as well and stopped using the steamvr beta lol
I have no idea why pucks don't map to non-hand controllers by default
because that would make sense

If that was the issue then why is it suddenly popping up this particular update
I too had to disable SteamVR Beta
it's so you can attach the tracker to a glass of water and use that as a controller
Welp, guess i cant upload fixes to my hyena untill i gibe 2 weeks to vrchat :/
Thought maybe it was just my shit scuffed tracking setup
according to steam, i have less than 400
@median basalt that's a steamvr issue, not a VRC issue
sooooooo I guess im not good enough to be a known user 😦
i just tend to play when steam isnt running XD
Uhm
500 hours isnt enough
I wanna be known :(
@tidal aspen I think the point is, why would you ever want a tracker TO be a hand controller?
@kind wedge yeah but if it suddenly happened after one update of the game then it would seem weird that it's a SteamVR issue
Unless SteamVR resets its own settings after an update
Also im gonna miss those crashers
loving my trusted rank :/
¯_(ツ)_/¯
@hoary ridge ikr Been playing since nov last year and im only a user
Not really 😂
Inb4 network crashers still not fixed and the trust system ends up only affecting 13 year old kiddies and actual legit shader users
I got crashed through a network exploit twice today
hit "esc" if your keyboard or bring up menu
@balmy roost Steam Overlay settings
The controller section just lets you select a controller, I think?
I can't find it either. 🤷
So i guess it doesnt go by the amount of avatars you uploaded or the playtime , Maybe it goes to the amount of different worlds u go to?
Did they add gamepad with vr support?
Chat is pretty tame this time
I expected way more shitpost
^
The full body life is painful. 😅
Steam 

Why'd this suddenly happen with the latest VRChat update? 🙄
Dont use FBT you filthy rich bois
i could make a bet steamVR maps keys per program and the vrchat update changed its signature enough for a new bind set?
Open the SteamVR overlay menu by clicking the menu button on your motion controller.
Select Settings.
Select Controller Binding.
wtf is this new crouch pose
As i just said
its just horrible
I get a black window
rip brozilla
@balmy roost click the controller name at the top of that window and see if it lets you select a different one?
huh
Mission failed
We'll get em next time
I remember doing it accidentally one time, but I have no idea how I did it
I fixed FBT
Ill try again when I get home and report back my findings

Pays 400€ for FBT, can't use it Poggers
Im getting reports full body only works locally at the moment as well 🤔
yeah we mentioned that FBT users are appearing as desktoppers to everyone else
so doing this controller binding in steam doesn't fix that?!
what is this ugly as sin crouch animation
Its working for me and my friends
@muted lily can you tell us how you did it?
they can see my legs
@balmy roost I didn't see this happen when I was testing in the beta
And you're on the new patch?
this is new
The new crouch animation basically deletes my neck and it blends weirdly with custom idle
Also what the hell
Why do my feet still shuffle when I stop walking and go into a custom idle??
rip my private avatars cant use them getting corrupt bs all the time
So
I can go to public if you need me to
Listen
I load into the game
Do my tracking
Full body works
Changing model breaks the tracking
Then i get the fucked up tracking
can anyone quickly help me, i dont have any start properties or betas activated, but i am still starting in the beta build
i want to deactivate it
I'm sliding across the floor now tho
@weary dome this is the client now
it says beta tho wtf
and i dont see my friends
But its vrchat
the trust and safety system still says "beta" in the live build
Yes, it's still a beta system
@kind wedge wish there wut be on and off buttom for the safety
Makes sense. The trust and safety system will likely change in the future
i cant see my friends tho
@weary dome when you open your quick menu, what build are you on?
635
@kind wedge My in game name is the same if you need to ask me
so is FBT working properly or no?
its working for me
@odd stratus You can turn the trust and safety system to "none" if you want to disable it
IDK
@muted lily are others able to see your FBT and are you able to change avatars without breaking it?
yes
@kind wedge how about the personal avatars not loading up just appearing as red?
they can see it
@odd stratus Can be internet problems or cache problems- Best try to fixing it is by clearing the cache
my friend is in FBT and he looks like a desktop user for me, but he can see himself in full body
@umbral reef same problem on 4 frends
@forest snow Known issue. Check #announcements
can i post a pic here?
Wait what issue
@covert chasm this is the sort of thing you rollback a patch for
@forest snow tell him to backflip, should fix it
If you're in full body only you see yourself in full body @whole lodge
@white saffron no
@odd stratus As those guys are all red for you or are for those 4 also everyone red
Yes
@covert chasm you don't take hours or days trying to fix it and leave it live. You roll it back until it's properly fixed and tested
fbt is cool, but not enough to roll back an entire patch
backflip did not fix
@weary dome full body is currently broken, the backflip wont fix it right now
It's a bug on this current update @uncut gorge
its being worked on
wtf
and it only broke it for him even more
wrong ping mb
@umbral reef no its like for our selfs and for others we are red coz it just corrupts and wont load the bs
Rip dancing
pinging Tupper over and over isn't going to accomplish anything lol
Rak I don't know why you're pinging tupper 🤔 he isn't a developer
I know for sure what worlds will die now
Then im unsure what it is-
Can be that it failed to pull the code/file for the avatar after the update- Do all avatars have this problem or just some?
Its totally half baked
Tupper can't make the decision to roll back the patch
oof
Gib open beta for going back a patch
Best part is the beta test has been live for ages 👏
Wonder what went wrong really
... this is how updates always are.. they break something, and it gets fixed within a couple days... just be patient
Often even hours 👀
it's like people haven't played an early access game before
@floral aspen FBT not working is gamebreaking for a significant portion of the playerbase. And I am aware tupper cannot make the decision to rollback, his job is to literally liaise between the dev team and the playerbase
Hey why do people hate users
It was not a good something
Can yall stop cussing us out
guys remember apple released 12.1 in legit 2 days xd
MAN
"significant"
you got numbers to back that up?
IM A USER TOO
So FBT peeps cant just like /not/ use it for an day?
I'm surprised no one with FBT goes to open beta to test it. people who use it regularly
@little rune the last patch broke wirsts in FBT and took a month to fix....well I say fix but this patch just broke it more lol
No I mean
if I loved FBT I would always make sure to test it on open beta
I dont know why but FBT is working form me
how is it broken? what happens?
Finally someone who understands
Soo what makes a trusted user, trusted?
I was gonna get on VRChat but the discord is funnier.
@muted lily It works locally but not for other s
it's working local, but not for others
so any1 know what the actual fk is going on with corrupted personal avatars?
@vast tulip I did test it, it appeared all was fine, thought I didn't consider testing whether other users could see it or not
To be fair, it's a lot of effort to put on trackers, so people in beta might have been in desktop mode or seated VR. 😅
how do i get that status?
others too
Well, them fixing eye tracking took them a year for full body @uncut gorge
i saw plenty of people in the beta with full body
ive tested most of my models
@uncut gorge I heard something changed with steam vr that can be the cause. no idea what it is though
As Tupper said, it's being looked into as an immediate priority and will be addressed quickly.
¯_(ツ)_/¯
No one knows
@storm estuary be well known in the community for being sociable
@storm estuary the inner workings of the system aren't going to be released
@little rune no it didnt. full body tracking has barely even existed for a year now
Chad Greens
we just don't know
@little rune exactly, that's why "being patient" is not a valid course of action for me. This is literally the type of thing I will quit the game over.
¯_(ツ)_/¯
As it seems
the details of how the trust system works is kept hidden to prevent exploitation
oh well...
Pinging Tupper isn't going to get things fixed any faster, people are aware.
😦
@
you mean pings don't power up the devs?
like i said i got mine to work
"but tupper made vrchat he can fix it if we ping him enough right guys/?!?/1/1/?!?!??!" /s
even apple fucked up
lol gonna quit cuz fbt isn't working
@
Apple has always been though 
@uncut gorge I just don't understand how full body went untested
literally unplayable guys
It was working fine during two betas
Who says it went untested and that an diffrence between the BETA server and Live client didnt happen?
full body worked fine in beta
@floral aspen Yes, FBT is a huge part of the vrchat experience for myself and others.
@hybrid zephyr fix everything 
j4keys fault
Hey now



