#vrchat-general-2
1 messages · Page 563 of 1
If you think of World wide gaming as a piece of pie
It's all been separated into incredibly small parts
Even people making YouTube videos and gaining money are taking a piece of world wide demand
Making let's plays of single player games
Reducing the amount of sales
In a way it's also advertising I guess
If it's one time game
Then no
Story games have to do several pathways
So that even people that watched the entire walk through are tempted to finish the game with their own decisions
Well you have a point there
And now that I think about it, there still seems to be good games made. Like stardew valley and Cuphead
Yup
But most just seem so predictable an unoriginal
But do you even know what do you want from the game to be something?
BTW major issue with mmo's now...no one is typing to eachother in them
It's 95% graphics and 5% gameplay at best
people just wander off and doing their own stuff
That's true, the community part is a bit gone
in WOWs prime if you didn't want to talk to people you had to basically run away from people lol
I feel like the community part has died in a lot of games now
I think it's because of how games hold the players hands too much, and also limit communication because companies don't want to moderate
yeah that sounds right
It has become too easy, so you don't need to ask anyone what to do
And it's not as rewarding because anyone can do it. It just turns into work then
I remember when WOW didn't even have quests on the map
so you had to ask people where to go and stuff
and it was zone specific so it was just easier to ask people nearby
Cool
Part of it is how artificial they make the balance. They're trying to create a game that allows players to do everything solo, whilst at the same time putting arbitrary restrictions on teaming up, or the upper level of enemy you're able to fight.
Gaming became to mainstream... average idiot now plays video games and they want an experience catered exactly to them that involves zero effort
Hey, sorry for this but we're looking for some dev or also experimented people that could help us to beat the ram exploit / crash from Meep, i know that many people know what i'm tlaking about, and my team and i are willing to pay anyone taht could help us, sorry but it's really getting out of my head seriously, my gf and i bought a vr headset literally to play vrchat, and we cant play since many days cause of this retard
I guess the issue is also a bit the players themselves. After 20 mmos, the magic is kind of gone, you don't stand in the starting area admitting how fun the slimes look as they do that wobbly jump animation anymore. You just want a speedrun guide so that you can join the max level players in whatever they're doing
Which also forces players to all stay at equal level if they want to play together. I kinda wish more would try a slightly more D&D style of combat balance, for lack of a better way to phrase it
Games are made for idiots, but I don't think people want to be treated like idiots.
And Yori, do you have the code for the exploit? It would be interesting to look at, but I can't promise that I can help any
Where a level 12 solo player might take on level 12 enemies/quests, but a team of four lvl 3 players could also do that same quest.
Rather than the common balance design of "This enemy is 5 levels higher than you, therefore it one-shots you and you get zero reward from defeating it."
It's a mix a many popular crash like mesh etc, with photon things
and also he can track us even while changing ip account mac adress etc
and it literally piss me off
particle limiter, blockling avatar etc dont work
They search your name on the website
And join you
For private worlds you should be safe
Other than that, you will have to get them banned (check who joins you?) because you can crash people even after they block you with network bugs
Check this streamble
Are you saying this guy is actively targeting you? : (
Not only mer
he target every french player he meet, or anyone that can "disturb" his friends
The same friend taht got avatar with ear rape, crahs, screen shaqke
and many shit like that
That's a standard client which just sends a "logout" event to everybody
it's literally a bot with a "banlist"
It fill up our RAM in task manager
Literally to 100 %
making the game crash
The ram one is different, but I'm not sure how it's done
None of the hacks I've seen so far have actually been impressive in any way, they're just abusing features which are in the game but designed in an unfortunate way.
Anyone can do it, you don't need to take them very seriously
i already reported all the evidence i had, even meep itself saying he is using bot and other thing
Hey, how do I play with others on the open beta? I don't see anyone and don't feel like using it then lol
You can only see others who's in hte beta, but didn't it close?
Oh, it's up again it seems
Yeah the bot is not just a rumor, but the staff can't do much but patch things
i heard something about a code that allow you to play in multiplayer with the beta
i mean with people not using it
There was that, not sure if there still is, but staff says they don't want it done
it's pissing me off, how could anyone find it normal that a random player can have more power than our own administrator
Photon is full of bug x_x
or full of breach
Didn't they want to release the update last week anyway? I swear I read that
hopefully it just comes out soon
they hoped that they manage to but there was no clear set date
Kind of annoying that streamers are still able to play with nonbeta players ><
Streamer privileges?
It's just a lack of validation, their client tells everybody "logout" and their client goes "sure". It doesn't check their rank and such like it should
What's scare me the most is his ability to fill ram up like that and track us wherever even with new ip adresse mac and new acc
It's tracking you using the website
Search a name and it will tell you which world they're in
The devs really need to lock this stuff down.
It really shouldn't be that easy.
New non-steam account?
Seems like the whole system is just way too open.
Even things like the basic id copy based avatar stealing, are kinda ridiculous. That an id can't be checked against the account that uploaded it and determine it's public/private status.
I think they fixed that now?
But yeah, the game wasn't made with all these things in mind
Supposedly yeah. I've not seen it occur since.
There is literally worst than that now
Although there's always a degree of confusion and rumour in this game.
You can with a single button, upload the avatar of someone you see on your unity account
and then it's your
with new id
and btw you are able to use it on vrchat
And it's not rumour or anything else
I think you need to meet them in game first
Pretty sure you have to meet someone ingame first to do anything malicious, like sealing someone's avatar, so what you can do it just have something that records your last 10 min ingame and if someone copies your avatar you can just report him like that. You can also watermark your avatar I think that scares away avatar stealers.
With what i was talking about, it does not swtich avatar in first place, it upload it on your unity account
And with a unpacker you can also remove the watermak
But yes, you have to meet someone to do that first
I still feel, that if someone goes through the hasse of removing a watermark, especially if it's well made so that removing it without degrading the look of an avatar, they are more likely to be able to make their own avatar.
All they do is usually delete like 1 mesh that is their name floater lol
even when written on some clothe texture, it's pretty easy to do it
Yee
It's always easier to copy then modifying than making
Photoshop patching tool 
😏
hmm never thought of people sealing avatars and then using it as a base instead of instantly uploading
Since some base avatar are requested, and so not downloadable to public,
it happen a lot
or just selfmade
I’ve even seen a world avatar that was an asset ripped base model lol
I’m sure they didn’t know that tho
Since we're talking about this, and it have nothing to do, anyone have a good tutorial for making a prefab chair from an asset, a vrchat chair ?

Bought asset*
Ppl are lazy these days 😋
Phew, good thing im not ppl
What do you mean yorizu? Like taking a chair mesh out of a map asset and putting a chair script on it?
Yeah, i have some prefab chair in an asset that i bought earlier, and i'd like to make people able to sit on it
But what i tried was not really a good try
I usually put the trigger on a basic invisible mesh that’s in the same area of the chair
Just have them both in a game object
Then drag it into an empty prefab
just pmed you
I do a good trick to make chairs work, it works on all my meshes (seperated back/seat or one chunk)
What you do is grab the premade chair prefab and put it exactly where you want the person to sit in your world, then parent the mesh (or seat mesh only if the meshes are seperated) to the vrchair component
You can then safely delete the cubes, dont be bothered by the fact the prefab is broken if you do that, or just deactivate them in your scene if you want the prefab intact.
A problem that arises is when you delete a chair made with this method by selecting the mesh, you can accidentally leave the script and seating, letting people click to sit on the floor (or inside the floor) which might break the map for them if the exit point is below the flooring (ie you made a basement level in your world which you scrapped, but people can still accidentally click on those chair swhich can send them out the map.) A fix is remembering to delete the entire hierarchy and testing the world well.
HI
how are you mate?
im fine and u?
Good
I kinda fixed my issue by reinstalling windows, although I'd call that more stepping around it rather than fixing it
But vrchat isn't horribly slow now at least
And to think i suggested reinstalling windows as a joke...

Your fps is better at least, how high does it hit?
Lemme check quick. It's much better than the 13 it was hitting
Used to have 11, can confirm anything is better
In my home world I'm getting 90 now
I'm getting around 60 in an instance of the Pug with 18 people in it, it's a lot better than what I was getting with my old cpu
any of u kno anything about the fbx file format
All I know is that it has something to do with Autodesk and Unity likes it
FBX is an autodesk file format that exports bones and material names as well as rigging
It differs from .obj or .3ds because waveform and W3D files do not export anything other than mesh and mat values.
FBX is also supported in many programs unlike Cinema4D files that need the paid version of its parent program to export into another format
It's highly used and highly recommended because of its versatile nature and preservation of all the work done in the model, as well as the fact it isnt outdated
For those who ask why rigging should be a problem for a file when unrigged free .obj files run rampart in 3D model sites, weight painting is the 3D modeller's own personal hell (for most people)
Imagine having a humanoid (or non-humanoid) model and then having to remake its skeleton as well as paint the weights to it every time you export it to another program...
that sounds awful, and I enjoy weight painting
only thing I hate weight painting are fat fingers and high poly hair *glances over at deviantart”
but don’t obj files also contain rigging data in the mtl files. Like you export obj from blender and you get a mtl file as well?
Mtl is for materials
I imported obj files for as long as I remember and they've always been skeleton free
my mistake then, I must be thinking of some other file.
Does CATS include that new improved auto atlasing now, or do I still need to get the plugin separately?
Yes
And yes
You have to get it even though its included
Dont ask me
I dont run cats
Yes to both huh? Weird, but fair enough.
@vocal shard Also OBJ is just what it sounds like. An object. Sure, a lot of people who rip games improperly rip the models, so it's either no skeleton or it's just in OBJ format.
Ik
And heh, yes, send your logs and evidence people. Game isn't going to clean itself up.
Way better than W3D
It spooky season we need more skeletons of all types
@ruby burrow My name is for people who ask "How do I make my tail wag now?" or similar
Wait
Steam screenshots grab nametags and can be done at any time, search function in logs provides exact name even from partial captures.
Use an animator, a state machine can do what your animation component could do
Ah, Gotcha.
Rin, I use animators for my model blinking all the time
And transferring a wing flap animation isn't too difficult either
Like you can switch it over from Legacy
"Didn't know you could do that"
Like
At all
I thought animations were just emotes and gestures and that vrchat killed everything else like it does with scripts
Guess it didnt and thats why we dont have legacy anymore
Yea but it could be much worse
It was possible to turn off someone's menu
If you can turn off the floor I mean
Or completely turn off the world scene
Of course you can do those
Turning off one thing with absolute paths means you can turn off anything
Even players
Even controllers
Like turning off the world scene would force the user to manually Alt F4
Yes
Vrchat just butchers all non-standard scripts
Wouldn't the steam menu still work? I'd have thought that Steam VR is independent to VRC.
Couldnt you do that but with any animation that had absolute paths or tried to leave its hierarchy?
@ruby burrow It does yes
Normal users shouldnt have to do that
They shouldn't leave the hierarchy or go up one level but the entire thing got yeeted
Right. Still an awful exploit regardless of course.
🤷
Anything can be exploited one way or another, this is the unity engine and a 2015 version at that
Relative paths use .. to leave the hierarchy
Lol
Check for that
Problem solved
Check for \ too to eliminate absolutes too
Just looking a bit deeper can do so many things
But I digress
Its no use to talk now that its gone
It wont come back ever just like webpanels and VRIK
God knows when is udon coming

Once again, this kind of thing is literal poison to the health of a games userbase. Game design schools warn quite specifically about avoiding full crashes, or including UI design that let users quit accidentally or too easily. Players are far more likely to go do something else if finding themselves out of a game.
Maybe with udon we can do stuff with animators
That if it isnt excluded from avatars
Which it will be lets be honest
Udon will only be for worlds, for now.
Id rather vrchat updates its version to 2018 to take advantage of the new security patches if it loves security so much
Mech Warrior Online once included a piece of awful UI design, where after every match the player was provided two buttons, to return to lobby, or to close the game entirely with one click. It of course led to a lot of players dropping out of the game either on a rage quit, or even by accident.
The problem with that Rin is that they don't have a LTS yet. So unity won't give proper support
Phaxe
LTS?
Long Term Support
What did you do to your poor name?
And yet?
It inflated
So they can get it?
I remember hitting the wrong button myself before, and just thinking, "Oh, oops. Ah whatever, I'll do something else then."
2018 LTS isn't out yet
It's to be released at the end of the year/early next
Just saying when it comes out
Which getting back to VRC, is why crashers and hacks like this are a far more destructive issue than some give them credit for.
Unity made a sandbox system just to help devs update their games
maybe they are working on it ¯_(ツ)_/¯
Udon is going to be for worlds, but it's more so you can make interesting worlds without going through setting up horribly complicated state machines.
They will. Unity 5 will lose it's support this year. So no more security fixes or updates
To think updating is still "too hard" even when a system walks you through it is ow
I say give us a few months to save work
Then nuke the servers
Anyone who cares about their world will have it
And low effort worlds will be cleared out
A lot of unsupported unoptimized junk will be flushed out
They want to avoid that. But most of us think it is inevitable because of what's different from current to newer versions
Wait
Right
Vrchat will probably tell us theyre shutting down a day before
Or on the same night
When we are set to get a new unity version they will let us know in good time. Too much will change and break for them to not tell us
But even now you should still save your work somewhere
Who doesnt save their work though
Oh there are plenty who doesn't back it up
Unity projects are too large a files to keep I guess
I have like four worlds on my D drive
I keep my work around
And only one uploaded
Got a cloud storage device with it on. Doesn't cost much
Aren't there free cloud services too
There is, but they are limited and fills up fast when working with unity stuff
What are the chances that VRChat will support Oculus Quest? Is VRChat integrated too much into Steam for a non-Steam client to be possible?
I think the bigger problem is performance of the t hing
VRChat used to run on its own standalone clirnt
wasnt that before the unity version update though?
VRChat scales though big public worlds like the pug are probably too much but well optimized avatars in a small world I could see being fine . It’s said to have the power of about a Nintendo switch
The Pug isn't too optimized actually
Sure, Owl does know what he's doing, but all the detail on the map does come at a cost
Also- The game itself with its IK system and nameplates also add lots of lagg
Yeeep
There is an soft cap on the usercount that can ever be in a world
Softcap, because friends can still join in even if the world is "full"
I could see a streamlined client that ignored dynamic bones or gpu heavy shaders
Thats so insanely much more work though just to included a Switch as a VR headset
Dont see them doing it really at all
Not talking about switch though referring to oculus quest
And i wonder if most of the games on that thing will be downgraded in graphics and stuff
It has to... Like, they will also prob render 4x4 with the pixels instead and stuff
Well the oculus quest will just be an phone/switch as VR really...
VRChat on a stand alone headset would be huge
Like its fleshed out- But the power aint there
Whilst it's a nice idea to make a truly portable VR headset, it does really feel like Facebook is intent on turning VR into a console.
I’m ok with that; easiest to get my parents into vr
All their focus on "platform exclusives", and "A launch line-up of 50 games".
How about HMDs just remain displays, and run whatever people make for them, without locking stuff away behind deals, or gating access.
They’ll never have a vr capable pc
Hell no. Last thing I want is a repeat of the console wars ruining VR.
The rest of vr power users can use powerful pc headsets but vr can’t go mainstream without commoners getting in too
Console war is the best thing that happened to videogame industry
When I buy a game for my PC, I don't have to worry about it only being able to run on a Samsung monitor due to some ridiculous exclusivity deal. I don't have to switch to a Sony or LG monitor when I want to play a different game. That's how it should be. Same for VR.
without it there woulkdnt be neptunia
I'm not buying three different headsets and separate sensor systems just to enjoy different games.
OpenVR
I see it the opposite. Gating access is locking vr behind powerful gamer PCs
Oculus with OpenVR seems to be the way to go, you get the benefits of the Touch controllers
The Oculus store
And then you can play Vive exclusives
Just like apple and smartphones there needs to be a simple easy to use model that enables the mainstream to adopt it
Otherwise you just have open standards like Linux OS’s which has been around for years yet how many non-business use it for gaming?
That's a separate thing. A developer can design their games and applications for whatever performance grade they want. If they want a VR app than runs on a cheap laptop, they can make that. Dividing the market up into a console style hardware locked situation changes nothing and doesn't help access either.
What Vive exclusives? It's Oculus that has the exclusives.
I don’t see how. A lot of people will never had vR if it requires a gamer rig
Vive has been paying literal "non-exclusivity" grants to developers, to encourage them to keep their games open to all platforms, and maintain the health of the market.
VR won’t go mainstream until it’s wireless and untratheres to a computer room
A console format doesn't change that though. And that's not what I meant anyway. Lemme explain.
I know that oculus quest is garden walled. So is the mobile game market. Didn’t stop things like unity from making multi platform simple
With VR Headsets (HMDs) treated as omni purpose displays, you would be able to plug them into anything that has the right port and can support the software, regardless of whether that's a PC, a laptop, an XBox, or theoretically even a smart phone.
Any computing device would be able to use any headset, same way any computing device can use any TV or Monitor.
I think when most (non vr) people think of buying a vr headset, they expect something self contained. Tell them they need to connected it to a gamer pc and it’s instant disinterest
And just to clarify, I'm not actually protesting Oculus Quest as a product. It's got integrated hardware so it's limitations are simply due to the hardware, rather than artificially gated at the software level.
It's just Facebook/Oculus' overall leaning towards the industry I don't like.
yea but adeon at the same time- They expect A grade VR because that is what has been shown
But you wouldn't need to connect it to a gamer PC Adeon. That's my point.
That an phone cant handle the stuff an gaming PC cant aint there problem
Well I’m not saying oculus quest is the miainstream headset either. With all that tech, a simple HDMI-in port would make it also replace the oculus Rift.
You connect it to anything, and there are no software level walls or business deals stopping you.
Again, same as everyone is used to with a TV or monitor.
What you can run on it, is up to you and what you plug it into.
Or whatever hardware is contained in the HMD, that itself is still fine, as long as no one is forcing you to buy that exact headset, when your other one would also be capable of running the same game.
I hope the battery life of the quest isn't anything like the switch
Smart TV’s these days have internet and Netflix built in
People expect it more than you think
Yeah, built in hardware and pre-loaded software is fine. But those services are still available on all other TVs, and that TV with Netflix pre-installed can still be used to view other rival services.
I can give the battery life for the Switch a pass
You see the kind of games it plays
You don't have to buy another TV to watch Sky, and a third one to watch the BBC.
If an HMD manufacturer wants to sweeten the deal by including a set of games with the headset, that's fine by me.
It's when they say, "If you want this game, you can ONLY play it on our HMD" then to me that is sabotaging the overall VR market, and trying to aggressively carve up the pie before it's even baked.
It's early scrambling for a monopoly, trying to force out competition via means other than the value of the hardware itself.
Really high res?
Hmm? What about the Odyssey?
It does have a higher resolution yeah. Equal to the Vive Pro.
I've heard it's one of the better WMRs. Overall has the same tracking techniques and quality as the rest though.
Oof
The higher resolution does of course come with higher performance costs, if you choose to run it at it's full res.
Great hardware when used for the right reasons.
It's become a meme honestly
I'm really looking forward to when improved resolution become the standard for VR, but at the same time am dreading the extra performance requirements. xD
Yea
My computer isn't at the minimum requirements of VR but it's kinda close
Though I run the game better than most somehow
And I honestly get around the same performance in Desktop
Although, there's always the alluring promise of Foveated Rendering looming on the horizon. If that technology pans out as hoped, VR could really break out there.
Basically only rendering what you're looking at in detail
It's a theoretical tech in development for VR, that rather than rendering the entire screen at 100% quality/resolution, would track which part of the screen your eyes are looking at, and only render that portion fully.
Everything outside that area would be rendered at a resolution more suited to the actual capabilities of our eyes peripheral vision.
Meaning you should notice no difference, whilst allowing for huge performance gains.
Theoretically, it could make VR easier to run than conventional displays.
That'd be the day
The eye tracking required to accommodate it, is also just a really cool feature in itself. I saw some tech demos of things like a guy locking onto missiles with his eyes, before pressing a button to shoot them down.
Or a demo where someone is throwing a knife in VR, and the game could use the object his eyes are focusing on to determine the desired location of the throw, and add a subtle degree of "auto-aim", adjusting the trajectory of the throw.
Getting on my computer so I can type
Meaning in games like Sairento, you could actually use the throwing weapons whilst feeling like a super-ninja, rather than the usual comical display of spamming shuriken at 5m range and missing 4 out of 5 shots. ^ ^;
Alright now I'm on my PC, typing speed is much better.
I feel like that kind of thing would be nice for VRChat (Or something like it if something succeeds it), mostly just because there's a lot of expressiveness in the eyes and such
E y e t r a c k i n g
Yeah, real legit eye tracking would be cool for VRC.
Although, I wonder how it would look on mine. The existing simulated eye tracking is already so damn cute in how it moves. Hard to know if I could compete controlling it with my real eyes.
theres already eye trackers for streamers
like on their computer they can look around on it and the eye tracker tracks it
Hah, yeah blinking would probably be a great improvement on all levels.
true
thats diffrent though as the range those trackers have to play with are a lot better
So the streaming eye trackers are not that insane tech
If they can get it work within a HMD without it costing to much it would be dope
My one issue with eye-tracking for VRC, would probably be glasses. My range of clear vision is already more limited in real life, than what VR offers me anyway. Kinda sucks ._.
They do have them working Oclac. Just only in prototypes so far. And not prototypes of commercial products, just general R&D.
Do you wear glasses in your headset?
i dont wear glasses
I sometimes wear blue light filtering glasses
I do yes.
Well having somethign working VS being commercial ready is an big difrence
Electric cars have been a thing for years but only recently its only worth commercially
Do any of you have a way of preventing the lens of the glasses from touching/scratching the headset's lens? I have a few friends who cannot see without their glasses but I haven't found a tidy way to slot them in without having them rub against the Oculus lenses.
I don’t see why people think stand alone headsets can’t have a hdmi-in port and be used like pc headsets. There’s nothing wrong with a stand alone headset, in fact until we get stand alone headsets most people won’t buy them
Sure oculus quest can’t be used that way, but it only takes one company that goes “why not both” to succeed
Nintendo Switch did it with console/handheld hybrid, it’s easy.
I've not had an issue with my glasses touching the lens personally, since they sit quite close to my face and there's enough room. The Vive has a method to adjust to get extra room if needed, but I've not bothered finding out how.
I'd assume the Rift has some similar feature, but don't know myself.
I just use contact lenses . Either that or I'm walking around half blind in vrc
@languid beacon Yeah, nothing wrong with that idea. A bit of redundant extra weight and cost for most current users, but might be enticing for others.
Can't you order custom lens for the rift ?
You can. There are third party lens inserts for both Vive and Rift.
Rift is pretty tight on space. My brother has no issues still
A friend of mine has them for his Vive. Cost him about £100 though I think.
Good for me I got 20/20. Everyone in my family is half blind. Lucky sperm
Wait bananers are you one of those peeps with an legit pole in there house 🤔 ?
🤔
Well with an nickname like you got here i gotta ask
Yeah
Fun.
A couple of people once thought I had a pole for a moment, whilst messing around on one in game. All I was doing was grabbing it with the playspace mover and flinging myself around.
Ay, neat i guess
I like your Avi. Love the hair colour.
Super fun.. until you find yourself tied to the pole upside down and have to make it look like a move you meant to do
I told them I didn't, and was just a competition level mime using an imaginary pole instead.
boop
Im still god dam amazed how much strength it takes to properly hang up in one of those poles man
Lol. Certainly sounds challenging.
We got an alikeish thing at the gym i go to but man- stuffs insane
But my core strength is pretty shit anyway compared to the rest so that might also be it
Also, Eyo senpai
My core is good. Arms kind a suck
I could do with more core strength as well.
Professional squatter though. (As in, my job requires squatting to lift things hundreds of times a day.)
Ay- My leggs are like hella pumped
But i cycle a lot and i football an fair bit
And with football one of my biggest strengths is that i can just run and run and run
My uncorrected slight astigmatism without glasses is just enough to give the rift a smooth antialiasing and avoid screen door while not compromising visual fidelity. So I just ditch my glasses. lol.
I was just blue screened by some dick with mountain due particles 😭
Fairly sure if i was not sick for ~3 years i would be an god dam god at marathon running
Even right now i can almost without extra training run half a marathon at a reasonable time
I tried running once, my legs hurt for days after, would not recommend
@maiden hound Dont restart the game yet- Get the output log first
And send it towards moderation@vrchat.com with as much information (part of the name, what type of particles and ect) to get the dude banned
I was BDoS, how do I get the output log? @umbral reef
Took part in an impromptu squatting competition with Zarni and others a few weeks back.
Although not sure if he took part actually. Might have just been watching and laughing at us...
!outputlog
You can find your output log at C:\Users\%Username%\AppData\LocalLow\VRChat\vrchat named output_log.txt
And if you BSOD make sure to check all driver updates and ect
that those are all up to date*
Kk thanks ❤ yeah my computer is really crappy, doesn’t happen often but it happens from time to time
Fat
SO new VRC halloween EVENT starts midnight tonight ?
All crashers depend on custom animations so blocking that on new players should end the crash attacks once that new system is in.
You could still do mesh crashing but its a lot harder to do for sure
🤔
Activating meshes is still an animation
Can put them outside your own rendering range but not for others
So that its always live 🤷
But its a lot of work and you cant target one person anymore so
you can easily target a single person
Well isnt the risk of 'false flagging; big?
That users get crashed that you dont want to
a mesh crash only starts lagging once you get close to it
so you can easily crash a single person with it
One technique they'll still be able to use, is switching avatars to one with a crash tool firing by default, and then switch back, but it will be far less practical or responsive for them, and much easier to notice and react to.
Using that method will also leave tell tale clues in the logs.
Hmm. Were you in a "Never have I ever" instance just a while ago Moons?
yesterday yeah
My brother just met an alien avatar with a similar name is all.
ah
Mew
Just wondering but who here does avatar commissions? And how much? 
I'm wondering the same but for a simple world
Me and turtle are looking for someone to do a world for us
Details ples
Okay, if I dm you a ref, could you give me a price? Thanks a bunch! ^-^
Go ahead
Dm me and I will explain what we want
Okay, I'll quickly get it sorted for you
Ghosto you know djbunny
I do, kinda
Boi 😁

I talked to him a lot when I started vrc
One of my first friends
But haven't talked to him in a while
Same with me boi, used to hang with him all the time, don't see him much anymore though
Same
Yep
Yup
I have ppl I haven't seen since January when I started
I could say the same for mine.
Well, I had some friends that I used to hang around with since I started playing VRChat. Like Mr. Alex
But... he's been offline for the last two months now.
Haven't seen each other since then
Oof boi
@everyone Hay folks remember an update or two back when swiching or loading avatars changed.
Well its becos VRchat changed the way it caches files... THIS IS BAD....!!!!
VRC is storing it's entier cache in AppData Locallow
on your C drive...
i perpously installed vrc onto my D drive to keep it out of my C.
blasted thing balooned to around 39 GB
VRC used to put it's cache in with it's own files (like a good boy)..
Come on VRC you have to change this when we install to a drive we want ALL of vrc in THAT drive
my appdata folder isnt your dumping ground
appdatalow is for storing settings and such not the whole bloddy program.
LOL

cant do that to %appdata%/LocalLow it's allready simlinked
Just do the individual vrchat folder then
Same isue the way it's accsessing it just recreates it in the main folder
if it was in roaming that might work
🤔
zag idk why you do the everyone when it wont work
besides some people dont care where the stuff it held
and many people dont know why there sudenly getting low space warnings on there main boot drives
wich tend to be SSD's nowadays
It's definitely possible to symlink the vrchat cache dir off to another drive. I'm not sure why it seems to be not working right for you. I'm not that familiar with lower level filesystem operations & functions on windows.
my cache is symlinked
it's now vrchat is accsessing the files most likely
dosn't matter the program is leaving it's desegnated location.
eh, im fine with wherever it goes
If you're trying to do anything to the cache folder while vrchat is running weird shit will happen.
it's suposed to stay within steam.
salena, 30gb free of 250 right now on my laptop xD
my computer has a lot more
The vrchat cache dir's location has been something of a complaint for quite some time now so you're not alone in being irritated by this.
Oh, same, I got a 2TB HHD as well
laptop just hold all my visual novels xD
my main drive is 250 formated to 220 EG i dont want vrc buggering it up

saw that
my dump drive is the larger. and has mostly games on
and read it
but it's wrecking my main drive
There's an old canny post about this, which I've commented on myself.
It's a rather bizarre and inconsiderate choice to force it to that location in my opinion.
VRC should of atleast used the drive it's installed in. thats what roaming is for it's all cross linked junk locallow cant move around.
There was a response from a dev on the canny about, "That's where windows expects temporary files to be" that doesn't really hold up or mean anything far as I see it.
I believe the command is mklink /D VRCHAT_CACHE_DIR OTHER_DRIVE_DIR replacing the vrchat cache dir with the one in appdata and the other with the destination on the other drive.
For one, the files are hardly temporary, in the true sense of things, at least especially at the time the canny post was first made where it never actually wiped. One person had 200gb of files that had accumulated.
@rough pulsar you shouldnt need to have that level of knowlige to straighten this out
VRChat is in Early Access, things are expected to be incomplete, kinda working but not and generally subject to change. It kinda is expected to be honest.
they still dont wipe... and theres no way to set a threshold of space it'l just keep saving untill your drive is full :/
Secondly, if sym-links clearly work fine, then for what reason should the files be forced there anyway?
my favorite is the temp files for videos
lol i had 80-something gigs since i spent all my time in a world with videos
it kinda is suposed to be live so this is a problem they need to fix it.. fast
I can respect the game being early access and all that, but right now there's no evidence it's even regarded as a serious problem, which for many people it is.
like before this beta release eather revert it to the old method (preferd) all vrc files in one place period not spred across the machine like some microsoft program
My own C drive is a 128gb SSD, and I know a friend with a 64gb C drive. (Which was clearly a mistake on his part, but all the same...)
It's not a critical bug and it can be manually managed.
If it's such a big issue to you then vote on the canny
https://vrchat.canny.io/feature-requests/p/appdata-isnt-for-storage
you can also move locallow using its properties window btw
in short it's a bloody game that is suposed to have a small footprint delete the directory you delete the game
He's got a terabyte of space good to be used on another drive, but otherwise his PC is basically just straight up incompatible with the game right now, since one hour of gameplay maxes him out and requires a wipe.
@heady prism Thats just it gal i have 2 locallows 2 appdata's one on c one on d
it would probably have more votes if people understood exactly what that means. for a lot of users it's just "computer talk"
I have voted on that Canny. Was one of the first things I ever did in the community, after running into the problem in my first week of the game.
theres a few programs i Want pulling from the ssd and not the slow spin drive
I've cleared enough space now to get by without needing to sym-link, but it's all besides the point.
The point being that for new users, this is a very common problem that can be very confusing and frustrating, until they figure out what the problem actually is.
:p where the heck is the upvote button
i think they did this just to obviscate the chache files :/
I was stuck failing to get into most worlds, and seeing no avatars for two days until figuring out why it was happening.
At first I thought the game itself or it's servers were having some kind of error. Also tried testing my internet, then realised that my PC in general was struggling to function, which eventually led to discovering that 20gb had disappeared within a weeks timeframe.
I know it seems so so simple now, especially for anyone that spends time on this discord or other VRC communities, but for plenty of users, I could see this as being something leading to uninstalling the game.
Still waiting for C# support in the SDK
salena
heres a bit of fun
good luck
Its marked as "in progress" on the upvote site, I'm just waiting
I'll actually be up for creating worlds, once you have the ability to actually do some interesting shit, besides visual effects, etc.
A proper set of options would be (location) max size of non fave world chache max size of avatar cache. (have a min size hard set) Keep fav's saved as an option so they dont get rotated out. (saves bandwith)
Option to Delete all unfaved or all in genral cached items on close AND restart (incase of a crash)
?
@vocal shard Ya you'd think by this point they would of emplemented a capsulated scripting system so we can get some real games going.
That too. For some it's an issue of managing limited storage space, whilst for others they want the option to choose a larger space due to having more limited bandwidth.
i just want the guild tags
Something like LSL from secondlife (just better and with some options to run a few things client side so ya dont baught down the instince)
A scripting system is what they're making UDON for right?
That's very much in progress.
Worlds are so limited these days, without full scripting support, can't really go in depth & make really interesting shit otherwise, I mean, you can make some pretty decent worlds now, but its just missing that extra cherry on top without
i rarely ever go world looking
besides when my friends drag me
im always in the pug or sleep room place
Where do you go Sean? I've been struggling to imagine how you play the game lately. xD
Same @mighty galleon
Ah, already answered.
amagen building a game out of oldschool redstone blocks
Pug, Void Club, extremely rarely Open Mic Night & Presentation Room
Gaia Night sometimes
There's a lot of good places to see out there beyond the Pug you know. ^ ^;
well
You're missing out.
im here to talk with people not much world venture lol
Worlds are so boring aside from the social aspect of speaking to other users
And aesthetics
Bring the people with you.
kind weird to ask strangers to follow you
Not really, its VRChat
plus this game is like the internet, idk how to go around
so i stick with what im used to
hay any one know if theres like a public version of pug (files wise) im putting together a big halloween anamation and having the pug's geomitry and table placement would realy help me get the placement for props right
I mean, why not enjoy a variety of scenery whilst doing your talking.
I'd like to see someone actually optimize the pug and release it
mic one question
i just need a posistion acuret representation of the main floor
is it just me or is the area of voice getting bigger in the pug?
the voice area in general changed a while back
oh
M$ has ben playing with virtualisation/seround in headsets
i had to turn it off or i heard EVERY one and thing
i remembered when going up the stairs to the top floor you couldnt hear anyone on the second and first floor only halfway up to the third flood
now you can hear them fine
@cold saddle How do you mean?
Why?
Unless they're crashers, in which case good riddance.
idk anything about that one
Oh the animations, right.
That's just an unfortunate inconvenience that's going to require some updating and new learning.
considering using the anamator means you cant see anything your anamating yourself this should be interesting
There's not reason to riot over that.
Lots of big talk is all
The legacy animations aren't even supported in newer versions of Unity, and thus were going to break someday no matter what, unless the devs stick with the current outdated version forever.
Oh god
And the current version is soon to lose support and security fixes from Unity. Thus, the game is essentially being forced to get back up to date at some point.
It is a pain, especially for people with more complex avatars, or just large amounts of them, but the game can't exist in the past forever.
glad i dont need to deal with any of that stuff
Legacy animations are the only ones that can loop.
I'm going to try and see a silver lining in it. If this encourages updating the games version of Unity, we can look forward to multi-core performance that tiny bit sooner.
Is the use of a single core only because of the unity version?
hey guys every time i join a world its empty
are you joining empty worlds
no
are you in the beta
or in the beta
that or the people you're joining are in the beta
how do i toggle if im in the beta, i never chose it
if you join a random room or are you joining off friends
random
oh, that's weird then. on the off chance you opted into the beta, right click the game in steam, hit properties, go to betas on the right
if not, then maybe theyre hiding 🤔
it'll say opt in or none
squishhy
Sean! :v
can i get a pat, ive been awake for more then 36 hours
its not even in my library wtf
its gone but its isntalled
and the store page says its in my library
weird
Lol... ok.
Pat pat
yay x3
You should probably consider sleeping.
eh ill sleep in 4 hours
I'm currently listening to a song that's repeating the line, "You're like a zombie".
So that's now you Sean.
Question for everyone here. What is your best way in preventing your ping from getting so high?
Mine often is around 160. It's unfortunate.
My average is 120-130 but gets up to 850-990 after some time.
I'm honestly surprised it doesn't seem to hinder conversation.
Yikes. It certainly shouldn't get that high. That's got to be something on your end.
I know, I just need to find out how to stop it.
I tried almost everything I found as a potential solution.
afk
Is anyone in the vrchat murder mystery discord? If you are can you invite?
Hey anyone with wmr have this problem where it starts up, gives you your view and then cuts to black in 10 seconds?
Sounds like the headset timeouts or something?
Yeah i just unplugged it and plugged it back in. Seemsed to have fixed the problem
Yeah, sometimes wmr just needs the usb to be unplugged and replugged back in if it does that
I think I've figured out how Unity, VRChat, SteamVR and VR headsets work
They use RNGs to decide which things work and when
And the rest of the things just does something entirely random
Makes sense.
Sounds about right
I’ve discovered the perfect way to make new friends.
Sit in a somewhat quiet place with people in the same world and just sing.
The first time I sang, I somehow attracted a small crowd of like, four people. It was nice.
Lol
I made a canny for extra custom profiles (for the trust and safety system in the upcoming update).
Posting it here for visibility.
https://vrchat.canny.io/trust-and-safety-system/p/suggestion-extra-custom-safety-profiles
I mean you have to be good at singing if you're gonna have that.
Will VRChat ever get a microphone threshold setting so it won't pick up all the background noise?
I don't think that's possible. Such a setting is only for microphones only.
Discord has mic sensitivity settings
Yeah, but that has nothing to do with VRChat
I was saying that it would be possible since other programs can do it
Well yeah, I don't know why Elire thinks it's not possible
before you are supposed to configure your mic normally
not in-game
if it pick up background noises then it's already badly configured
This is not a configuration, this is wanting a built-in noise gate within VRChat
Not everyone can afford a dead silent room
considering how VRC is a social game, mainly through chatting through voice, maybe they should implement this function since it's not uncommon you find someone with a bunch of background noise
Have you tried something like Voicemeeter/Voicemeeter Banana?
Only some mics can be adjusted in windows besides the usual 0-100 scale
I know many people who're too quiet in VRChat, and using the oculus or vive with everything set to max
Wait, you're discussing the treshold, my bad. Still, I'd like for the voice slider to be louder at max I guess
When are username changes gonna be a thing?
never
You can send an email towards the staff and ask for a name change if you are on a VRC account
Anyone else getting issues with a Fatal Error crash
Looks like it's related to garbage collection, too many threads
Both current and beta are doing this the second I load into a world
Is it accompanied by a bad memory leak? It could be somebody targeting you with an exploit. If it also happens in private worlds I guess you can ignore this
Not an exploit then, just a rare bug. Not sure how to fix it though
Could email VRChat about it, and try the basic fixes (clearing cache, validating steam files or reinstalling, clearing registy, etc)
already tested all of that
Could also figure out the actual issue for the log and send the solution to the staff. It's probably difficult but at least you will have something to do
checked the logs also
since it's a fatal crash
there is nothing related to it in the log
I would have to memory dump it while it's crashed
and debug the dump
gg doing that without the symbols file
will prolly send off the dump to them though
The memory hang is a major issue too
Game will crash and be stuck corrupted in ram till you reboot
The guy that i reported with a kkk avatar 1 week ago is not yet banned
and he is a purple user with the new system
ok
KKK? I thought they were a Wolfenstein thing.
no,he was saying the n word too
Oof. That's definitely a rule violation.
Dunno, but the moderators in the game are more savvy at rooting out custom avatars in talent shows.
also i have a clip of him saying that he made 20 accounts to ban evade
whatever
i just realized you're cool dog
i dont read names lmao
U just did xd
Hello LOL
Thats cool, dawg
how cash money is that
But dog- You reported him with outputloggs and the video thingy towards moderation@vrchat.com?
yes it was a week a go with video and everything
he still has the main account ban evanding
how is that even possible
do you have video footage of yt his main account
Well then there is kind of hope still-
They are slow as fuuccckk when it comes to banning some users
They can do an IP ban
But eh- The mod team is far from perfect with handing out bans
I know..
And they do ip ban..
And most VPN's are god awefully slow
They're slow though
Well its best to just flood as much evidence as you can 
Get all the dipshits banned
im cool dog and i do a dog flip >_>
i reported a lot of them already..and they are so mad at me
@vocal shard Still- Its not fun having to download big ass worlds with slow internet
You can kinda avoid most crashers and stuff by going to big, slow to load worlds 😂
You tell them you will report them or stream/yt it?
no,i made a video about me reporting them and the ones that got banned commented on the video
oof
Youre meant to make the evidence vid unlisted tho
i haven't watched your vids in a good while, so i havent seen it
yes the reported were unlisted with the raw footage
raw footage darn
so like swearing and everything??
Why did you have to make a public version
yes

the public version was more of a sketch
had nothing to do with the real footage
it was all a skit
the public one
Ow ayy then its neat
I know in other games streamers who reported users live and got them banned (or where part of helping them get banned) and got harassed after for weeks so 🤷
i need to watch that
i dont mind anyone harrasing me
but i do fear for the kids that play the game
thats why i am doing it really
Still- Crashing within the game gets annoying fast
But we got the new system for that 
Just disable all animations on peeps beside friends and ez
13 is the minimum age for using vrchat
tooth hurty
And that surprised me too when I read the ToS
for kids that want to play vrrchat that is not very cash money 🤔
Cash money?
Cash money.

I don't mind cash money. Just don't mention the moths
Do I see a lamp?
🤦
Okay, I take it back.
I haven't seen any moth avatars in vrc though
I have
I seen like 7 moths
Relatively new meme around here, like with the one you mentioned
i want youtube premium too
i listen to music everyday on my way to and from work and it really drains my phone to have it unlocked because i dont have premium
I think there is a moth avatar world
i have youtube premium lmao
bowsette is gay
ive seen atleast 3 bowsettes in vrchat
There's a bowsette on that site
ive just cba buying it
cus expensive
I seen bowsette, cainerette, booertte, now waluigerette
wtf
why do those even exist
Because
Internet
internet is big gay
I should hang out in public worlds more often. see what's going on
The magic of the internet 👏
good
Someone's making one
no
stop
I can't stop it. I'm not the one making it
you're more literal than me
I kinda want a booertte and just get an shy emote on it so that when anyone looks at me i can use it 
fufufu What a cutie... chuckles
That'd be so adorable
Well boo's within the game also go all shy and blush mode once you look at them so 
can't resist headpats
If only I was bigger, I would give her headpats.
When will the new patch comes out? I wanna upload my model without fear of it being stolen

yes adj very cool
Wait they are adding something special so stuff cant be yeeted away
Also cupcake start using Cats protection- Helps an fair bit
It's still in open beta so you'll have to wait for that to close first
3ds max
Cat has an full document explaining how to use it so...
But cant help if you use 3ds max sadly
Cats is not 100% perfect
No, but it's really good 99% of the time
It has a ton of features and shortcuts useful for getting any model into VRChat
considering blender is used by probably 95% of vrchat users that upload content, it has much more support/info and stuff made for it
so you'll be hard pressed to find many people using 3ds max for avatars/worlds that would be able to help you out
You can do the same stuff with 3DS Max or Maya (Lakuza uses Maya)
But you'll have to do a lot of stuff manually
And stuff like "point the head and eye bones straight up" might be a tad harder in 3DS Max
I also think texture atlasing in Blender is a lot easier
how long does it acually take that i get permission to upload worlds ? i migrated from Steam with 60 hours to a VRChat Account.
Those hours isn't transferred over.
It shouldn't take too long unless you are mischievous
You can still test the world though
is it a automatic system or do i have to get approved by staff ?
It's automatic, you will get a notification in game and per email
ahh Okie 😄 Thank you ❤
don't be afk tho
also the average time reported by most people is between 20 to 40 hours to get it
it can take less and it can take more tho
20- 40 hours??
I'm trying to get someone into vrchat but it'll suck for them if they have to wait 20 hours
Get them first to use avatar worlds- Make new friends and ect
And then get them properly stuck once they can use avatars 
alright.. anyone know good avatar worlds for dinosaur avatars? 😅
nop
anyone feel like helping me out with an issue i have with my unity/sdk?
Check your console for errors
i just made a new project with anothing but the newest sdk
And it doesnt work
Cool
found out it says im using the wrong version
but its unity 5.6.3p1
nevermind
i reinstalled unity and it didnt even work
im over it
@scenic bluff It has to be 5.6.3p1. Download it from the VRChat website and install it
But to be sure, uninstall the one already installed
The new SDK shouldn't have any issues. I am using it now.
interesting
it didnt read any dynamic bones or anything LUL
when i re-installed unity it didnt work but i installed an old sdk and it works fine
LUL
An animation marked as Legacy in its debug.
If you don't know how to set one up, chances you might not use any
All i do is emotions and such
Unless you have animations such as wings flapping, ears twitching, a tail wagging, or a custom blinking, I don't think you would have any Legacy animations
is anyone else getting kicked out of vrchat?
Yes
I mean
Same
I can see your internet's kinda failing Blur
Other times says it isnt responding
You kinda just went offline and then you came online and immediately sent two messages
So that's what I'm assuming
i did?
Yes
disconnected : vrchat is not reponding

