#vrchat-general-2
1 messages · Page 497 of 1
on how to port MMD's
decimate it, and dont forgett the texture atlas @vital cradle
Thx
Can you dm me it? if thats ok
use google, its not hard to find 
I should make my national anthem avatars public
How would you go about asking the creators in vr chat for their model?
"Hey, do you think I could use your model for (myself/my world/etc)?"
If they are okay with someone using it, you, then they'll give you an answer of yes or whatnot.
An alternative would be learning to make more custom models via blender or whatnot.
Is there a way for me to contact them in VR? Sorry I am new and haven't had the chance to be on VR chat much
Are you a mute or do you use a mic?
I can use a mic
You can just use the voice chat to ask then,
so i would have to try and catch them online when they are in their world?
I'll assume you don't really know what to do to get it working, so if you need any help here is a tutorial: https://www.youtube.com/watch?v=V8yJssyO350
?
You could try adding someone as a friend,
but if it's in a world, couldn't you just put it on?
There's not really any need to have it on your account when you can just get it in the world to where it will stay on until you switch.
Oh no no no. I am talking about in public avatar worlds
I'm confused,
I was talking about asking the creators of public avatars about getting their avatar so I could have it on my own list
Like, so I can switch to it whenever
I mean,
if you want one model (until you find another good one), just put it on and don't switch avatars.
Though if you want the actual model,
To contact the person
you'd need to try adding them on VRChat and then going to them if they add you,
or finding them via the VRChat discord (the one we are in now), and trying to contact them there.
Apart from that, you can't really do much.
thanks
does anyone else here have issues getting the kinect mic to work on vrchat?
i know that sounds crazy to ask but its currently the best mic i have available now lmao
mic works in windows, discord, recordings, etc. but as soon as it gets to vrchat it doesnt work

How many dynamic bones is too many ?
@vocal shard over 10
Right. So selectively pick a few strand of hair, not the entire thing. Or else everyone will scream "LAAAAGG"
lol
Is it the "bone parenting" feature ?
it in Optimization Bone merging Tab
oh oops
Will give it a try. Cause the model at the moment has like... what ?... 200 bones or something ? lol
way to many lagg everyone in the room
Yeah... there are bones for each hair strand, bones for the underskirt (all around it), bones for the skirt (again all around it), bones for hair ribbons and arm ribbons... it's insane lol
Might have to resort to keep most of the stuff still.
hair ribbions would just need make 3 bone
covert a skirt into Mesh cloth might be better choice
@vocal shard https://www.youtube.com/watch?v=DnX226UdCFw
And as a bonus, you get better collision detection on the clothes it seems
yea work better on skirt
somewhat
^
dynamic bones are more for... dynamic bones
its not really great if its not a bone chain
if you have nartual skirt movment best use cloth for it
but need make that it own mesh
Annnnd.... Blender decides that it was time to crash. lol
ctrl s
probably has autosave tho
u can most likely separate by material
or select linked if its not attached to the entire body
should be easier to split the skirt
So it kinda needs to be it's own separate thing.
it doesnt have to but
the cloth thing doesnt work really well if it isnt
and it also gets finnicky and sometimes won't even show the vertices
so ye it should be split
@vocal shard if you do it right skirt be like this https://i.gyazo.com/5ca3971fd6d95d063536df1b2362a737.png
On that pic it looks like rubber a little X)
colliders need to make sure is trigger checkmark
if you make collider with no check mark you be flying
Physics, how does it work ? X)
And it should be inside the leg I assume, it should never get out of the leg even a little I guess.
good thing is
u can use other collider types
like capsule
so its not just 2 spheres
Which you can't do with dynamic bones I think
dyanmic bone basic only good for hair
and maybe some string on your shirt
somone try use cloth on hair before but dont look right lol
Probably looked like a wig or something ?
Too "soft"
again dynamic bones is mostly for bone chains
bc every chain is independent from eachother
it doesnt push and pull and fall like cloth does
Basically not affected by gravity
and if u tug on a few hairs the rest of the hair doesnt get pulled along
and no its not that at all
u can add 'gravity' to dynamic bones
but a skirt is not made of individual bendy planks
its a cloth
ah makes sense
if u grab a bone in dynamic bone skirt
u just grab the bone
as opposed to grabbing the cloth and tugging on it
Lol "the gods of framerate will come for you and your family."
Also that spacebar shortcut in Blender. I didn't know about it. Now I feel like God. XD
@stone current It's also possible to make one piece of cloth contact with an other one right ?
And now Unity crashes in my face XD
Pffft haha the skirt just when from "fancy floaty-like" to "garbage bag-like, dropping straight down type"
Or create a garbage bag wearing princess. lol
@raven silo "Bending stiffness" seems to be handy to keep the skirt from completely drop vertically. Like it keeps some "floatiness" I guess
Are cloth components actually heavier on resources than dynamic bones ?
Right, so maybe a few like... max 8 of them should be okay
@stone current Unfortunately the cloth doesn't appear as a collider for an other cloth.
Is it possible to capture 360 video not just pictures in vrchat? Anyone tried it?
I think,that would,be kinda like. A gif possibly I know people that have done it my guy @vocal shard
Does anyone know if sound limits are gonna be changed?
nope
So, now what...
Does anyone have any good stories?
More specifically, something targeted towards depressed people, but without any of that "stop being sad" crap.
D:
like?
idk, something cheery, but not too much
Rip my intro
lmao
You can do better 
I’m scared 😦
of?
Human D:
youre a human tho
thanks we don't need uninspired intros here -_-
Other ones >_<
What did the intro say 😂
"It's me Mew"
a head
that was it -_-
_<
Perfect sound into in my book :^)
It took all my effort
Its not the format stuff so yea
Need old Intro format again
@near saffron Or just no
Abuse 😭
But yes
whut
my intro is i am me ):
NO original intros. Only format
It me, mew
is that your schtick?
D:
you could put something more in it
like
idk, your gender or not, your country, hobbies, n dat stuff

Make sure to format it tho.
It meow meow meow meow mew mew 😮
Lmao
Is it possible to set a launch option that loads someone into a world that isn't public yet?
You can invite them using a link.
Also, you can use this.
http://thegreatpug.com/vrchat-link-generator/
Can they use that link forever
Yeah.
I want to know more about how copyrighted content is dealt with. Can anyone tell me about it or redirect me to where I find out more? Specifically, everything belongs to someone unless you make a mesh from completely scratch so what constitutes something that needs to be taken down. Are you just hit with a stike against your account or are you asked to take it down? I want to know before I even attempt to make my avatar world so I don’t waste my time
Depends what you want to know about copyright- There is a lot of things about it and it varries per product (Art, music, writing and so on)
Can be that VRC objects get used for educational reasons but that iffy as fuck and not a strong defence :')
But unless the owner of the copyrighted content takes content with VRC nothing will happen- They dont have to enforce copyright rules if they dont know about them 👀
As for the result- I doubt they will instantly bann you like fez is claiming
So like like ask for forgiveness rather then permission? Or one and done cuz those are opposite extremes that help no one
If you have permision there is jack shit to worry about- Depending what the license you download the model under you cna do what ever you want with it or only limited stuff
Almost always you can find the rules for the avatar or clothes close to the download
And else dm the owner of the model and just ask
I can try to dm the owners of everything and find the original makers of each model but that’s still a crapshoot in the dark, and most of them say they don’t own anything and it is copyrighted by the company who owns that character, and that’s for the models where I actually know where they are from and not just handed to me by a friend
Literally everything is a copyrighted media product
And I see lots of worlds with things like that on them, big al’s avatar corridor for example
To be fair- If you want to use it ingame just throw away the ethics and use what you want
If you want to start streaming or make content- You could look into getting an avatar made or buying the rights via one of the media companies. Most companies sell them for a shit ton but some do sell video making rights and monetization rights for fairly cheap.
If you dont want to do that- Can always look into getting copyright 'free' clothing pieces, a base model and ect and just mix and match an model yourself
I don’t stream or monetize, and I’m not paying out for anything - I just want to make an avatar world and not get banned for it
Some of my assets come from disney or overwatch for example
Even if they are highly modified from there
!online
There are 6333 users in VRChat currently
everytime i open vrchat i dont know what to do
Find people to talk to and make friends
s..sozialising 

Wut you gonna do? Shoot me with Godot Brew coffee beans 😏 ?
when people say socialize, what do they meaaaaan?
Uhhh... Stabbing and slapping someone in Vrchat when getting the chance to?
i've got no frieeeeends
and neither do yo-
we've got no frieeeeeends
and neither do I
Bu... But...
and that's why we're doing thiiiiiiiis shit
I got frieeeeeends!
Oh.. 😐
oof
Oof indeed

^ dis boi says the truth
Is it possible to be allergic to kiddy memes? Because it hurts to read them
i thought noram was a kiddie meme...
(we're friends right.... We can joke like that...) 
Last good meme was "0.5A presses". Well, it was more of a viral video than a meme

Lol

Hey what
This game gets less playable on public servers by the day and its sad
Got swarmed by people that has spamming characters threatening to hack and delete your files while making the game run like shit. Blocked the person instantly
My day is TOTALLY FINE
later another dude with earape joined
(Like that?)
hacking and deleting files 

and when I tried to walk towards him and block him my entire game crashed while the earape stil played
had to leave my VRheeadset to close the game
Great game!
The script kids are cancer
2 scriptkids in the same 2 minutes
Yeh ppl already found cancer into vrc's poor traumatized body
same 2 minutes?
one of them had a robotic voice loudly raping everyone claiming he was slowly deleting files and such on the computer
dressed as windows 2000 sprites

Modified clients allow for running scripts which can do virtually anything
spamming this sphere

Can we appeal to take down the site responsible for spreading crash scripts...
but that one is completely nukeable from the network anyway 
Yo what site, tell me which one, so I can avoid it, like the exact address.
...
Lmao

@still lark 
science purpose
But yeah

dont name that side, not allowed
I cant really play this game on public servers anymore
and the other thing especially
the public servers are just filled with people threatening to hack your system with scripts or just crash the game instantly
Many "hack forums" have the clients
I can because I made a custom bubble that blocks the rendering of other model's
We need a virtual swatt
Stil not fun when people go around threatening to do it xD
or claiming they are while crashing your game
Pollice be like moshi moshi keisatsu desuka on your dekstop
dont listen to them
like you wouldn't listen to someone claiming you're going to die when you dont send over x amount of money in the next 15 minutes 
They could potentionally hack your system with scripts
Do like most ppl do
got a 1080Ti yet I cant join any public server having fun without someone joining earaping my headset almost to the point of bricking it while making the game lag like crazy
Get some friends
But if anyone actually manages to, I'll own them a beer, because it's not easy
And go to a private room or smth
this game is heavily CPU bound zefnoly
I know
Imagine your headset getting bricked from sound. Lmao
basically single threaded
It might if he has a good CPU
If it's a newish i7, sure
should be a good cpu yes
make sure to only allow it to use real cores and not the multithreads
and blocks its access to core 0
which the system is on mostly
let's see what the next update brings in terms of performance
the patch notes look promissing with the upadted netcode / handling
especially since that potentially means fixing the performance impact the cameras added or even more
Where are the patchnotes?
1 more edit to remove the other spelling mistake? :P
Thanks
thats for the currently on going public beta
Are you ok @ruby needle, not having a stroke are you?
what 
Read the last sentence you said out loud.
Just block avatars by default ingame when joining public servers
Friends still appear
Yehh
if i want to talk to lifeless robots i can just aswell just talk via voice chat without the game
Once you join the server and determine who is screwing around with shaders and crashers, block all those involved, THEN unblock all avatars.
That will ensure safety while minimizing the immersion killing.
then you still have bad performance
What the fuck do you mean bad performance

whoa, 0 to 100 real quick
When was that update?
its the open beta currently ongoing
and will be in the next update that should be comming soon
see #open-beta-info
Oh, nice
you can try it out
but you wont be ablte to play normally just like with new updates
I'd rather hear from people who've tried it how the improvements are
you can eigher not see people or see but not hear / talk
The only reason vrchat itself, as in the application, would ever run poorly on its own is if your GPU and/or CPU are shit
If that's the case why are you on vrchat to begin with

That's not true
I'm disregarding other users who might have obnoxiously high polys or particles here.
you can have the best CPU out there and will have performance issues
VRChat code is poor, Unity code is poor, and 90% of people making their own avatars have no clue what they're doing
polys / particles are not that much of an impact at all
the biggest performance issues come from the IK, Voice/networking
I don't have poor performance in vrchat. Only time I EVER drop frames is from avatars loading in at bulk in public servers.
do you play in vr? 
idk I don't get a lot of issues in vrchat
I have a 1060 and I'm getting a Vive soon. It won't have a problem running it.
apart from lag spikes when joining a game
it will regi
If you look in a mirror, you're not seeing a reflection, but another copy of your avatar. Mirrors are extremely performance heavy, more so than cameras which essentially does the same thing (draws from another perspective)
desktop to vr performance for vrchat is a heavy difference
you'll find out what we mean
oooor sometimes I get a bunch of lag spikes at random
If you go into a semi-poor world and enable a mirror, you won't be getting 90FPS
the avatar loading spikes are adressed in the new update tho 
o
They better be.
wonderful
Loading them in so inefficiently is trash lmao.
Hell, I drop below 90 with a mirror in world which is just a platform and nothing more
What GPU do you have
vrchat in vr is the big performance problem
desktop is usually fine if your system isn't super old
yeah
as expected
vr probably brings in a lot more variables and such
woops
hit enter too soon
To be fair I imagine a lot of people using VR are dinguses. I've seen more than my fair share of people plug their VR headset into the fucking motherboard
Integrated graphics vr


wh
@twin vessel Most people under the age of 21, I guess.
Most people on vrchat are teenagers.
I thought VR locked out integrated graphics right? (Exp wmr... But even then it barley runs on integrated)
do you have a study for that claim? 
yes
Oh wow okay, it's one of "those"
otherwise your claim is just conjecture and anecdotal at best
What the fuck do you mean one of those
I don't have a study available if its my own observations
A game that raised population from a meme has a bunch of teenage players!?! (Shocked)

your statement was generalised tho which cant be done with personal obersavtions 😛
Teenagers ? On my Internet ?! What kind of sorcery is that ?!
I mean I have several hundred hours in the game, most public lobbies are teenagers.
I wonder... did you ask their ID card or something ?
No, I just asked their age.

Plus it's easy to distinguish between adult and child from voice.
between a real child yes
but once we get over a certain point it is impossible to do it accuratly over the net.
not necessarily. I know a teen on VRChat that has a deep voice and sounds like a grown ass man
especialy if we want to separate teen from not teen
Really tho... It's not an issue with "teenagers"... Just their attitude. I know plenty.... A few teenager that are decent peeps on vrchat
Then i just ask.
Maybe it's because the adults are doing "stuff" in private rooms, hence you don't see as much of them ( ͡° ͜ʖ ͡°)
just because its not your thing doesnt mean others dont enjoy it and have fun with it 
but there is more then that in private rooms 
a lot of persons are in pricate and friends lobbies at these times of a lot of crashers and stuff
ya
and from experience that is where the more aged persons chill too
from where James 

Being able to hang with friends in a private room is handy. You don't get blasted with loud random music while trying to speak.
yup
and you dont have exploading loobies which kill the FPS
and then once full crashers come and boom
exactly why I stay away from public lobbies.
Private is better.you can hang with just the friends you want, rather than randoms coming in to kill the room
i personalyl wish there would be a way for the room owners to change typ
like have it public
have some join
and then make it closed / firends
Friends + is usually good tho... You can still meet new people that way
Yeah, just make sure to have good friends.
lol
I'm usually in friends+
what if you're the only one of those friends that plays vrchat
@karmic talon what?
I can always tell if a room is public or not just from how people behave and how the joining avatar looks
we're talking about in game friends 😄
yea yea but if you want to stay in a private world you're gonna need friends first
yes
you gotta be in public at first
and find a few nice people
then you can go on from there
Make friends who hang out in non-public, then join them and get to know people
@tacit plank Public lobby: At least one Uganda knuckle, at least one dude blasting loud electronic music... lol
Either block avatars by default or have the safe mode shortcut memorized.
right
shortcut memorized is a thing you should always have anyway but it is not gonna protect you
and default blocked avatars ruins the game and experience
A much higher rate of Steam users too, generally bad microphones, people are much louder, their avatars are bigger, and usually from some show (like simpsons or spongebob) rather than a costum anime girl which actually fits in
you will quickly find that out once you use VR your self
yea ngl blocking avatars by default ruins the experience
I can already tell from using desktop
Steam users can't upload avatars, so they just found those avatars in worlds with avatar pedestals
🤔
Probably
once they add a whitelist so you can allow avatars that are in front of you without having to friend them
They always find the bad ones though
then it becomse usefull
I should make a vrchat account
Because the bad ones are shitposts.
Like a 3 meter tall bart 5k poly bart simpson or something
i belive the crashers steal a avatar that has it from somewhere
or have a world with one hidden
Or even worse, "meme" avatars
@tacit plank With 56 textures.
(gotta be a public world tho)
henlo
56 textures 
lol
oooof
I have about 10
if you're not an untextured cube, you're not optimised.
They're just called grab shaders
I need to adjust the texture colors though, and make emission maps, etc
All they do is grab attributes of a model, object, etc.
I have them but never use them.
They're mostly deployed in shitty ways but they have interesting uses otherwise.
Does anyone know how to fix the floor?
The floor of what ? A custom world ?
Probably VR room floor not aligning correctly with his real floor
vrchat, I can't reach the ground or anything on it.
Ah it's probably in the system tab, you can adjust your real height there
In VR?
what teal said
It's some SteamVR thing, or recalibrating your room
Mine worked on the first try, so I'm not sure
Oi blokes, is there any way a mate can upload models? Tellin me I gotta wait for something
I mean things that appear on the ground in the world are 30cm under the floor in the real world, I'm using WMR
@vocal shard To get upload rights, you must have a VRChat account (not Steam account), and must keeping playing until you get the rights. Adding friends maybe help too.
Thanks mate
@vocal shard you need to get and give 30 headpats
@civic vine Is the floor calibration wrong in anything else, or is it just VRChat?
If the avatar proportions are wrong that can happen
@rough pulsar it's just VRChat
doing the floor fix can correct most issues too
Avatar proportions then. Not much you can do about that.
^ Resize legs or arms
So what if my avatar is the same proportions as me?
If it's the right proportions to you (not scale, proportion) it will correct the floor issue.
I think it just needs fixing by the developers
Switch to something like Y-Bot from the default avatars to see what I mean

why can't there be a floor collaboration in game?
why should there be?
Because that's now how it works
i think you mean calibration
^
well it should
and just do it yourself dont be lazy
it's broken
You get scaled into your avatar based on the arm length
the floor is not broken
many avatars are simply wrong proportioned
the Y bot is a n example of a properly proportioned one
If your avatar has legs that are freaky long then there's no reasonable way to force the two sizes to match
MMD's mostly have wrong proportions too
so you can have any avatar you like, as long as it's exactly like you. that's a bullshit approach to not solving anything.
No thats not what we are saying at all
MMD female model have legs way too fucking long
@vocal shard And slim like two chopsticks lol
why are you blaming the game when the avatars are the issue? @civic vine 
So you're saying it can be fixed by not using the avatar you want to use?
If you want full body tracking to work completely. Fix the height in the settings menu
wow you're stubborn
there is nothing wrong on the game side
You can fix your avatar pushed
It can be fixed by fixing your model.
good lord
Fix the model in blender or unity or whatever. and fix the height in the settings make sure it all matches
@rough pulsar What's wrong with my model?
Proportions do not match you.
the proportions
Your legs or arms are too short or too long
If it's some anime thing you'll need to make the legs shorter, since they tend to have very long legs.
@rough pulsar @polar jasper that's a poor implementation then. and I dispute that my avatar is that different, certainly not by what seems to be about 30cm

aaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Well if you have any better ideas, do share.
It's "one of those" again.
Poor implementation? But you're the one who uploaded the avatar
you literally implemented it...
@rough pulsar Have a calibration screen in the settings menu, better idea.
theres literally a actual height button in the settings menu
and it's literally broken
that's been said twice already
That moment... other people... have no problem at all with their avatar. Because they made them right.
Then you get positional mismatch. Now your physical hips are not at same position as your virtual hips.
So not a fix.
Even kanna's can reach the floor
You don't have to change the legs much, you can probably move just the bone without much issue
Its not the game thats broken, its you. no offense
im broke
doot doot
@rough pulsar I don't give a damn what the hips do, I just use head and hands
Could also be poor calibration of your room
The game gives a damn about the hips tho
I have had the same floor issues with my avatar, but I spent time to fix it so it's proper now
lol
paul
what
doot
Alternatively, tell the world owner to up the distance you can grab objects on
@tacit plank that's a workaround not a fix
Point is, your solution fixes nothing and would likely introduce other issues.
If you lay down on your floor, can you really not pick anything up still?
Also: Some Touhou models are gigantic O.o But it's probably due to them being like... 4'8", but stretched to real life height so you get massive hands lol
So either modify your avatar, or… well you can keep complaining but I'll stop paying attention. ¯_(ツ)_/¯
Point is, you just have to not be lazy and open up the model and fix it the way you like it
i have to dig 1ft into the real floor first
That's bad room calibration
do it
OK, how do I 'fix' my avatar?
Open it in Blender
Your trackers don't know where your floor starts
are you using htc or kinect or what
WMR

oh general reaching
you had one job paul
Most accurate way:
Take a photo of yourself in T pose
load it into blender or whatever as a reference image, adjust arms & legs to match yours.
Theres also a "force t-pose" thing in unity.
if anything, my avatar has longer arms than me
just stretch your arms irl

Then you shorten them
It's not actual length in terms of "54cm", it's the relation between the lengths that matter.
If the hands aren't where the controllers are then it is wrong basically
you know you're talking out of your arse don't you?
@rough pulsar Sort of need a good "balance" between limbs proportions I guess.
are you talking about yourself @civic vine
holy shit this conversation
Yuuuup, it's one of those again ! XD
@civic vine If you ignore the advice and help of people, please ask future questions in the related avatar channels.
So VRChat is calculating our arms length based on the height we set ? Iam interested in the math for it. It might help to get the ratios/sizes just right.
Has anyone seen a Repo Man 3d model?
@bold spoke I wonder if it calculates body proportions like good old DaVinci did lol
I'd like if we could set everything manually, but it seems to be calculated. Your feet position is something like the distance from your head to your hands times two
Which is why so many fullbody tracking setups float away randomly
Like Gallium said, only way to have it be perfect is to match your real life proportions.
@modern sand I like VRChat, but there's so much misinformation floating around it's natural to be sceptical, if the fault is with my avatar then why are all the 'solutions' folklore and hearsay?
To be fair most information can just be found on there websites
Head→hands x2 roughly = height = hand←→hand
Which is why you can get a good estimate of someone's height from just a shirt, assuming it fits well.
In fact, I think arms span is often close to the person's height
@umbral reef to be fair and honest, it's not as good as it could be.
My arm span is pretty much my height
In real life I look like fucking slenderman, so I don't like the game assuming that I have normal porportions. Please add sliders or something to a VR settings menu
But VRChat only knows our height, it doesnt know our real life proportions. So the real life T pose photo approach might not work for everyone ?
@civic vine Never said it was any where close to easy to find... 👀
But most info is out there if you spend enough time-
for real life T pose you also need to have a perfect shot
the best would be to use the y bot model
i belive
as a template
I'm not talking about 1) using a TRex avatar or 2) just missing the floor by a couple of inches.
I've heard that the bots have really good tracking
yes
Missing the floor by a couple inches can be due to a few things, that's why people gave you a couple options
Pushed, try using the default bot avatars. If you still have an issue, your VR is misjudging your floor position
From tracking, to y position
And @civic vine didnt understand the options and called it folklore
For making sure your fullbody setup works right testing with Y-Bot is one of the best things to do, since it excludes proportional errors.
@tacit plank all I have to configure my VR is the app in cliff house, and that makes no difference to my experience in VRChat
@civic vine Oh are you launching the game with SteamVR ?
Hello
yes
hi
I have an issue
depend on what the issue is
Try to post in the appropriate channels
SteamVR inherits the calibration from the WMR software as far as I know.
It's an I got hacked issue
@vocal shard not really useful for WMR headsets
Which channel would be good for tha?
no chanel
@arctic cradle no channel
That would be support@vrchat.com
@civic vine Ah, I'm not familiar with that device. I have Oculus.
Oh okay then. My name was changed on the hud so I just e-mail them?
Best to email and explain everything that happened. @arctic cradle
and like, change your passwords of course.
@arctic cradle change your password asap
Okay will do. It was right after I got crashed by someone
🤔
How are hands scaled in VRChat ? When I scale down my avatar in Unity, the hands stay the same size. Something to do with IPD scaling or maybe the way the SDK handles something ?
there's a checkbox for scaling, check it
Id guess it works on proportions
Right. So Blender I go I guess lol
Ow i understood the question wrong :x
should be a unity thing @vocal shard
@modern sand would it be hard to have 'put your controller on the floor' when VRChat boots up?
what would that change
@ruby needle then VRchat would know where the floor is
the floor is not the issue 
thats btw exactly what the floor fix does
doesnt chage anything tho
@ruby needle it's not the issue, but the solution would solve the issue regardless.
explain why plz
Pfft haha my hands are gigantic in VRChat. Like twice the size of my real hands.
if the floor already is at the right location you can set it to that as often as you want
circular arguments just annoy people, try not to do that.
it aint changing wrong proportions due to which the IK can not reach the ground
Open another game then. If the floor is correct there then it's not the game, but your avatar's proportions...
you dont need another game you can just use the menues even
using wmr so you're probably using kinect or something for fullbody tracking huh
You can make any suggestion you want on our canny.
@vocal shard Are they huge in relation to other things, or is everything huge?
why do you think I'm even using body tracking?
thats a good question
well you're talking about touching the floor. Are you not using full body?
no
that is a common issue without too 
@rough pulsar Oh let me check if the hands are proportionate to let say... an ingame pen
dont, who knmows if the pen is proportioned right 
I'm talking about being able to get low enough to reach something on the game ground
The proportion-floor issue affects anyone, regardless of tracking setup.
It's just more noticable in fullbody
ah i see.
I've only had issues with the ground while using my terribly proportioned models.
@modern sand so you'd like that fixed, right?
Even I did have issues with the proportions and Gallium helped explain to me what to do and it fixed it.
He already fixed it by fixing the proportion in the MODEL
Nope, it shouldn't be fixed, if your proportions are wrong, it's another problem entirely
ooof
If your model was perfect related to your body, and you couldn't touch the ground, then yes, it should be fixed, but that's not the case here.
So how close to 'normal' proportions do I have to be? like for example, a fortnight character has longer arms than your average human, but can't reach anything on the ground.
im kinda curious as to what the model even is
@rough pulsar Right, I tested the proportions in game. If I scale down the model in Unity, it makes the world around it look larger. But the hands still look too large. I guess that's a model issue.
proportions should be as close as your own IRL proportions
@vocal shard when you scaled down the model in unity, did the hands scale down with it? Are they properly connected?
also i found this https://docs.vrchat.com/v2018.2.3/docs/vrchat-201823#section-fixes
@vocal shard So over proportioned = too short and under proportions = too short? makes sense to me.
biggest fix for me is that fucking "reload all fucking avatars when somebody join or switch avatars"
yep
@past vapor Basically if I scale down the model in Unity, it makes the entire model smaller. However, from my perspective, my own avatar proportions do not change.
Well, yeah. to change proportions you need to make both the bones and geometry longer/shorter in blender.
That kinda doesn't make sense. You scaled it down, and moved the viewpoint/tracking ball thing afterwards? @vocal shard and then uploaded it/updated it of course.
Cause i scaled down models before and it worked perfectly so... hmm
I honestly don't know what you're expecting to happen @vocal shard
I'm expecting to get hands that aren't 2 times the size of my real life hands lol
@civic vine If he scaled down the entire model and changed the view to match it, then he EXPECTS it to all be shorter.
But yeah, time for Blender I guess. Gonna manually edit the model
Maybe sending a photo and might also be more usefull to ask in #avatars-2-general can help
does anyone know how long I need to waituntil i can upload avatar on unity
Look at the most recent pin in this channel
wait? endless
@vestal sleet give and receive 30 headpats
Basically the more active you are on VRChat, the better your chances to get upload rights. And no, idling doesn't count.
doesn't it give you a prompt telling you when you can upload avatars?
@karmic talon You get both an ingame message and an email
You wont be told outright to prevent people making Bots
a, nice
oh u can't afk
@vestal sleet Yeah check the recent pin. Play normally on a vrchat account (not steam). Make friends, be social, dont be afk. I got mine in less than a day of in-game time.
It notifies you as well.
i see
I got it pretty quickly, just do stuff.
i kind of just want to add animation to my character
i see people have like cool dance and I want to learn how to make it too
Most of the time those dances are prefabs
Theres tutorials on youtube and you can also ask questions in #animation and other channels @vestal sleet
Hi guys
my avatar has a couple of poll dances, they're pretty easy to import with the right tools
I have another question and it's not listed in faq or moderation reports
even fixed the locked hips problem 😃
When sending video evidence, can I send video file with .flv extensions?
@civic vine where do u find these dances
@vestal sleet look into Miku Miku Dance motions, they can be converted to unity animations using CATS or there's another tool I forget the name of that doesn't use blender
@arctic cradle You could, but it would maybe be better just to upload it to youtube as unlisted and use that link
Ok thanks PhaxeNor. I'm tired of this crap so I'm going to video every single time I'm online
Okay yea I heard of that. I heard the output log resets if I re-log before submitting report right?
Manually scaling the avi hands in Blender while somehow preserving the bone rigging. That's going to be "fun".
@vestal sleet there's a unity tool called MMD4Mecanim if you can find it, that's the quickest way to add animations without having to take your model back to blender.
Then restart the game
Okay thanks for the info guys!
Rule #12 btw
there are rules?
He was being sarcastic
haha, who pissed who off to make that rule?
#ImSoAutistic
'we don't talk about it' lol
They don't want it to be used for VRChat.
then they shouldn't leave it laying around on the internet
... what?
Now that's one of the most stupid thing I ever heard.
can[t talk about it @karmic talon lol
@civic vine a short google explains why they dont talk about them or want any promotion
brb smashing my head in a wall
Ok so what channel do I go to to talk about not getting email verification
brb googling that important info before disregarding
@peak yacht For the account? Would be email support as teal suggested
@karmic talon Not sure what would break first then, the wall or your head 😛
If its to upload read the pin in this channel
hmmmmmmmm
also does anyone know how to make the joystick on WMR work
considering my head is all bone and no brain
there was a tutorial but it didn't work for me

Ok emailing someone it is
@karmic talon you could just have drywalls for all I know 😛
big think
So a quick google resulted in information that I have disregarded, as I expected.
ok
To enable thumbstick controls:
Edit "C:\Program Files (x86)\Steam\steamapps\common\MixedRealityVRDriver\resources\settings\default.vrsettings"
Path will be different if Windows Mixed Reality for SteamVR was installed to a different library
Change thumbstickControlsEnabled to true as shown in the examples below
To reverse the handedness of the controls, change thumbstickControlsReversed to true.
To increase comfort, this feature defaults to small discrete turns. If you would prefer a smooth turning experience, set thumbstickTurnSmooth to true.
@vestal sleet ^
I did that and it didn't work rip :C
are you launching through steam?
ya
{
"driver_Holographic" : {
"renderTargetScale" : 1.0
},
"driver_Holographic_Experimental" : {
// Some people may experience increased discomfort such as nausea, motion sickness, dizziness,
// disorientation, headache, fatigue, or eye strain when using thumbstick controls in Windows Mixed Reality.
"thumbstickControlsEnabled" : true,
"thumbstickControlsReversed" : false,
"thumbstickTurnSmooth" : true,
"thumbstickDeadzone" : 0.25
},
"NoInterEyeRotation" : {
"DOOMVFRx64.exe" : true
}
}
this is my file
🤗
Why would you get eye strain by changing controls?
Does anyone know why my vrchat is taking ages to load worlds
@dawn scroll clear your cache
How do I do that?
Delete the folder in: C:\Users\%USERNAME%\AppData\LocalLow\VRChat
go to your vrchat folder in your steam library and delete random files i guess
!cleancache
You can clean cache by deleting the vrchat folder within C:\Users\%Username%\AppData\LocalLow\VRChat
or that ^, yeah that's a better answer.
It's not even in your Steam library 😛
can I help it if VRChat is perfectly compatible with heavy drinking and drug use?
Ok thank you
!outputlog
You can find your output log at C:\Users\%Username%\AppData\LocalLow\VRChat named vrchat;outputlog.txt
!makecoffee
dammit, I have to make my own 😦
Anyone aware of VRoid? Could be a useful tool in future if they don't hate VRChat with a passion.
I've had a look at the beta and despite it all being in JP it's quite easy to use.
Not big on dev tools in here I guess 😐
From what I heard that tool is made by people who also play VRChat. Which is why they want support for the vrm container
gotta have 'courage'
It appears to be based on some open standards like GLTF and such.
it looks nice, easier than mmd even.
and it looks like there's a lot more control over how end products can be used/sold/shared.
Im so confused Im still getting bad loading times
@dawn scroll which world?
Oh wait
I had a game downloading in the back ground lets see if stopping that helos
helps*
torrenting tentacle porn will effect performance.
I don't like how the.. idk how to word it, type of actions this file is allowed to perform is actually part of the file spec.
There's literally a section of the vrm format for "is allowed to perform violent actions" as a true/false variable.
It's just not something a file format has any real control over, so why?
No its still not hellping im trying to load into the pug and im loading in like .01 every probably half second
@rough pulsar the Japanese treat their avatars like their children, which is why they get so mad when they think about them being used 'inappropriately'
Oh yeah, I understand that it is a cultural thing over there. I just strongly oppose it having any presence in a file format.
@dawn scroll you got enough space on ya pc man
@rough pulsar I'm all for creative control, except when it comes to petty developers who ban stuff with broad strokes, If I've spent months making an avatar I don't want some 12 year old using it to be smashed together like a barbie doll and action man. If these rules are in place it opens it up to be a possibility for big IP's to be used legitimately, eg if Disney got on board you'd get better quality avatars because rules are in place that you can't get the princess's tits out/
@umbral reef What do you mean?
Do you have enough space for the computer to write stuff to
at least 15% of your C drive free?
'my computer'
oh duh
or 'This PC' as the young folk call it
@civic vine Thing is, once you've got the actual model data, it's pretty much free game for doing stuff to it. There's only so much protection that can be put in place, short of some kind of crazy encryption & integrity checking somehow embedded into the file.
Even that can be bypassed gallium
Exactly. It's literally the holy grail of DRM, fixing that issue.
48.6 Gigs out of 279 and also an empty D drive
@rough pulsar I'm guessing the VRM format is some sort of walled garden approach to prevent editing
If media can be observed, it can be copied and if it can be copied it can be edited.
FBX is not an open format, sadly.
Widely supported, but not open unlike collada or gltf.
@rough pulsar I can point you in the direction of a few security features that make that statement redundant
Such as?
I have no Idea why its loading so slow
WIBU codemeter @rough pulsar
Like in all this time Ive been trying to find out whats wrong its only gotten to 40 percent
@dawn scroll did you end your dl before starting vrchat?
The game downloading?
yeah
No I ended it while it was open
I'd just reboot at the point, christ know what's going on, but i bet a reboot would fix it
codemeter 
Ok
@ruby needle you gonna talk about that time it got cracked now?
?
exactly
Yea but for a program to use it it needs to encrypt that shit right?
i have no idea what you want 
As how far i recall/understood codemeter encryption stuff has never been broken
But that does not mean there are other points to attack in a system
He wants to be loved
the question is, how many interesting programms do use codemeter 
dongle based DRM is the absolut biggest trash in the universe 
Propellerhead Reason
It just has to be discovered first. But this is #general-media material 😛
when does general become random?
when we are not speaking about vrchat
I'm not so sure, I mean it's a bit tangental but digital asset rights in the context of avatars is kinda what this is a bit related to.
^
we;re talking about the future of DRM for Avatars
Avatars will be cross-platform one day, you'll have your own avatar for playing thousands of compatible games, like on Wii
thats a very far reach you got there
I give it 3 years
ok, good luck with that 
I'm no industry expert or anything, but why do you think it won't happen?
companies will allow users first that controll
And second would want to work together to even get anything close to that
Cant make your own money that way my dude
because games are designed arount their assets
while i can see it becomming a thing across a certain game genre withing vr / meteverses
in normal practises not
not at all
They are now, but games also used to come complete on carts
Ideally, avatars would be in an encrypted container that gets transferred as usual, but can only be decrypted if the owner is present and able to provide auth to do so.
But then you'd need some way to revoke that auth when the owner is no longer there and I don't know enough about data encryption to know if that's even possible.
how is it gonna play back tho
no matter how hard you encrypt shit runtime is always the week point
Push- Think of it from a money reason- Game companies have no reason to allow you to use an assets they didnt make or sell you.
They also cant sell you products then (Or well- High end things would be 0,01 after enough time... Its how competition works)
So no way an company will push for making less money
And giving themself a lot of extra work
Idea is making it as hard as possible to get at other people's data to the point only the desperate bother.
makes sense ofc
While also ruining lots of story telling within there games (a buff dude with summer clothes playing in a winter horror game is uuu.... dumb...)
but these who know their job will start building tools
@umbral reef think of it from a consumer choice point of view, if we didn't have recordable cassette tapes we'd not get CD, we'd not get MP3 and we'd not have streaming media, it's only a matter of time before someone offers the choice and it makes the current approach seem very restricted.
I disagree with that a lot
hardware and software is 2 different pairs of shoes tho
Hardware will always improve anyway- Its how companies stay active- Having a better product and focring competition to legit die...
Its a reason companies like Philips are still strong
Or apply got big
why is hardware the issue? I never once mentioned a dongle, you assumed that's what I was talking about
Apple did things no one asked for- It was super easy and awesome to use so peeps wanted it more and more
But this is really #general-media
why do you bring up the dongle now 
nothing referenced to it 
you used a example with hardware
technogoly which has to be researched and developed
Ok, Ready Player One, dreadful film, but not totally wrong about how people want VR to be.
I honestly judge RPO as SAO
Its an idea- Its an best case thing
We barely got normal pc games that can deliver the things RPO can
Were having this topic again aren't we?
Why cant I be my cat girl in cod, this is blasphemy!

And those games cost a shit ton- Are made by AAA studio's and take years to make-
Lets ignore that making stuff for VR is harder then for normal PC's there is still not an big enough userbase any time soon with good enough hardware to handle the fantasy we got in our minds for those games
@civic vine buddy... Just search DSVR...
One day you'll be on a platform that feels like a theme park, your avatar will enter and leave seamlessly and changing your appearance just wont make sense to a fluid experience.


