#vrchat-general-2
1 messages · Page 456 of 1
Oh good i can start telling everyone how bad playmaker is for this compared to what we will get!
Yea, i'm the founder of the discord for it
I'm gonna turn off reactions 
:0
uh oh


Nice
what is playmaker?
Oh hi N8, been a while
you'll have to go through me if you remove reactions
@indigo fern how have things been?
👀
Playmaker is a visual scripting thing
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
oh god
all those people that spent $65 on it are getting fucked now
fukin hell, $65
Lol
the system needs to be self sustainable
65 wasn't a complete waste for me. The 90 dollars on shader forge was though.
To be fair, C# isnt exactly the easiest to learn
c# is hyper easy
c# via whitelisting users
It's one of the most intuitive langs
granted i dont follow this too closely, but maybe you shouldn't be announcing support for $65+ systems and getting your players to buy and learn it only to go "oopsies, sorry, we aren't using that"
c
then make a vrchat addon for it
Establishing battlefield control. Stand by…
I UNDERSTOOD THAT REFERENCE
would save alot of time 🤔
@lone sierra did they tell people to buy it?
Several people are typing...
buying something before its implemented
^
No brainfuck is our language of choice
But here's what I'm wondering
Hi tupper, can you...?
Is this going to be a thing just for worlds or will it see some use in avatars?
Why don't you just...?
Yes give us script access now so the malicious guys can s.... us even more but with style, please do it...hmmm @vocal shard
Several people are typing...
No, it's okay. They're making CnC Rivals now! IT'LL BE WAY BETTER THAN KANE'S WRATH
Ughhhhh, there goes the money I spent on Playmaker :(
you wanna know why so many devs sit on announcements for so long?
because they know it's smart to wait until shit is finalized so you don't mislead your customers and get them invested in something that's not final
it'd be a smart idea to take some notes from that and if you're unsure about the implementation of a program, don't tell your userbase that it's gonna be a useful tool a few months down the road
that gets people buying shit, investing time in learning it, etc
i know you can say that it's useful for other things but something tells me a good number of people here aren't looking to dev full on unity games with it
Several people are typing...
22st
@sage pewter 
i get the feeling The Civ is being side stepped
totally bought playmaker already 
Same lol
I guess it's a good thing they never actually announced that Playmaker was being added then
Yeah
I'm not gonna push my point but I like how my point has been ignored for CnC posting
can only blame yourself
or that it was 100% going to be added?
people bought it so they can get practice using the tool
buying unity assets
not just torrenting them from cgpeers
user scripting wooooo
There was an announcement that Playmaker was on sale in the announcements channel actually :(
OH GOD... wut
if you have $60 for an addon you're obviously well enough off for it not to matter
you've been making it clear for 5 minutes now
this chat...oof
no idea what that is
not happy about it, but not much to be done there
What is going ooooooonn
yeah
you can't fucking advertise to your users and creators that they should pick up something that expensive when you dont know if you're gonna use it or not
you can sidestep my point all you want but it's insane nonetheless
Yea, I'll live. Just makes me sad
bought it to get the practice in so i could go straight into making worlds but oh well 
you outright told people to pick it up
GCC Ronda
Yeah
I mean, if all they said was it was on sale
Rip GCC am i right haHAA
haHAA
then its kinda the peoples fault
Knew this was coming for a while. Still pissed off.
for buying it without reason
There also were several mentions of it coming in the official Dev videos
There was a reason.
did they say "it might" or "it will"
In fact, VRChat team even promoted PM during a sale.
in a nutshell it was confirmed that vrchat is not getting playmaker and instead will be developing their own free of charge scripting api, some people are mad about it as they went and bought playmaker
@quick steppe fr tho, do you actually play VRchat or just here lmao?
I'm glad we're not going to use it, but damn, that must hurt.
just here... been learning world dev slowly
Oooof
You mean they're implementing a drag and drop node system which will be literal hell to implement advanced features
^
v
@languid beacon world first problem right ;)
node systems man.....
Why not make a wrapper for general use
E
and allow using that wrapper in scripts
maybe they will get the node system right tho?
🇪
i wish someone would address this or apologize beyond "lol you can use it to develop your own games though!!!"
because i can tell you probably only 10% of the people here are gonna use it for that
this is horrendous handling of this whole situation
it doesn't matter if they get it right or not
for months now it's always the same handful of people complaining about literally every update
Instead of letting great devs make great things they've opted for letting everybody be the same shade of mediocre
and yet they're still here
i don't have enough fingers on my hands to count how many times an update has "killed vrchat" in the last 6 months
Oh this won't kill VRChat
I can say for sure this is a very good thing. When i started playmaker beta, what the new node system is is what i thought/ hoped playmaker was at the time
blueprint
It's just a hugely wasted opportunity
thats the typical opinion
you've called it gay 15 times in the last 10 minutes
artists love the visual scripting but programmers detest it
we're very aware of your opinions by now
i still dont know if they said "it might" or "it will" be in vrchat
yep, just like all the previous updates that set precedents and destroyed the entire community of the game
was it confirmed its graphical only? no option to just manually call fuctions?
so vrchat pretty much advertised playmaker on sale and everything
and we bought it
in hopes it was coming
and wasted money
thanks vrchat
great dev team.
you probably bought a vr headset for this free game, cry more lmao
well i mean
dont make the same mistake
yeah
i dont care what they're implementing
my only beef is how fucking horrendously this was handled
with absolutely no comment
And a little bird has told me that Playmaker has been off the table for a long time. And they let people get hyped all the same
@lone sierra you should take it as a valuable lesson, don't invest in alpha nor beta stage, if you do you sign for trouble ;)
I paid for UE4 but then it went for free, I didnt go mad because I had been practicing with it for months
They literally mentioned it was on sale, it's a cool thing to grab if you want it. Doesn't mean they had any plan to definitely add it.
lol what?
@thorny totem exactly, i didn't even buy it myself
but that doesn't excuse this shit handling
Theyve been saying for months
a dev team needs to be responsible for this stuff
that they were implementing playmaker
you know, advertising somthing is not the same as saying that they will implement it, now if they said "it WILL" be in vrchat then theres a problem
a dev team needs to be responsible for your decisions?
They've been saying for months they are looking into adding playmaker, it's being tested.
wew
like i mentioned before, there's a reason devs sit on announcements for months, and its so THIS doesnt happen
ok so they didnt say it will, they said they were TESTING
I'm curious what the people who regret buying playmaker wish for vrchat to do about it
They have never said "Hey, we are 100% adding this, so go buy it for only vrchat"
Yes
i have a huge request for all of u
Did you not see the video
then its the playerbases fault
@kind folio roadmaps changes you know, yes it's a thing
how long till i can upload an avatar?
Imagine blaming the playerbase for buying a program advertised by the fucking dev team to the community frequently, and sending notifications for sales of said program
Well, they had their plans at first. They were going to use PlayMaker for sure, but there were no official announcements from the entire team.
Then dont be an ignorant dev team and advertise playmaker on sale for 30 bucks lmfao
internal beta and 100% adding it is not the same tho
i need 3k people on my server then i can have a pfp gif
You still own playmaker that you can fully use for anything outside of vrc so it's not like you have lost something
they advertised it yes, but that never ment they were 100% going to add it
you guys need to chill a bit and test the system yourself before whining so hard Q_Q
i'm not a member of the VRChat dev team, so no
these are horrendous excuses because not everybody here is a game dev using it for their own purposes
rip the 65 dollars :>
@vast tulip If you honestly believe that then I have a boat to sell you
@wicked night too lazy to find the paste, but you are being monitored for good behavoir. assuming you play nice, about 30 hours of play time
they would say "we are looking into..."
people made an assumption and then they went on it as fact
Them saying "We plan on implementing playmaker into the game ein the future" means that is what they are doing
Its not a fucking assumption
Glad I didn't buy Playmaker
if you bought a game dev tool for $65 strictly to create worlds in vrchat, you were probably already wasting the money
If they said that
Having PlayMaker is a nice thing, but it's also expensive for some users.
i'm not saying you're wrong or overreacting, i'm just asking you to stop saying the same shit over and over for 15 minutes. :)
is that a quote from what they exactly said?
@karmic bear you aren't allowed to use playmaker in unity anymore?
Not a waste, but I will say this was unexpected.
it's not a fucking assumption holy shit
they said multiple times they were implementing it and fucking advertised it to the player base specifically
there's tons of updates and posts where they stressed the importance of it and boom, fucking gone
65 dollars
yeah, and a ton of kickstarter games were going to be released
and then they didn't
shit happens
Yea, but so is Dynamic Bones and a lot of other important creation tools
if you bought something before it was officially implemented, you were taking a risk
period
If they did said specificly that they were going to add it then yes i agree thats shitty
@vast tulip and a boat in the middle of a desert would still make a good shack. Doesn't make it a worthy purchase
Then don't use it?
@alpine cove i know you seem to think the dev team can't do wrong but this is absolutely their fault for getting their playerbase invested in it
you cant pin everything on the playerbase
lmao
Very little people here have/had any intention of using Playmaker outside of VRC related things
tupper didn't input your credit card information into unity
whyyyy would people buy it early
actually buying things
it sucks if you bought it in hopes of using it for this
holy fuck imagine strawmanning this hard
yes it sucks but its not the users fault
but you are literally always taking a risk investing in something that is not actually released
That being said, Playmaker itself wouldn't be too good to use for VRC (as the medium says)- the new system is much better
Hey vrchat, hire a press team.
i don't think you know what a strawman argument is
but okay
i'm not attacking you, i'm attacking your position, which is literally the opposite of a strawman argument
well tempest, they did make a risk investment, but that doesnt mean that the vrchat team shouldnt be responsible for not doing it if they said they were going to
you keep saying the same shit over and over and going, BUT YOU MADE THE RISK!
How many times did the internet need to tell people not to preorder things? ;P
@keen mesa for people like you i alwas hope you once create something you try to sell just to see others copying the crap out of it and not earning a single peny of your work
but it's not supposed to be a risk if a dev tells you over and over and over that it's GOING to be used, GOING to be important, GOING to be implemented
no
ok so serious question to anyone currently upset, what would you want vrchat to do, right now, that would make you stop being angry
thats still a risk
then you're living in a fantasy world
it's not supposed to be a risk if the dev sends you fucking sale links to the program
Tempest, you're sort of on the other side of the same coin. Yes investing was a risk if the word of the wasn't fully trustworthy. So people who invested gambled and lost AND VRChat are kind of dicks for this.
where everything that someone says happens 100% of the time
if the dev advertises it in every blog
so sad
if the devs say theyre implementing something, thats THEIR responsibility with the backlash.
in the 3 videos the first one is the only one that mentions implementing, the second mentions a closed beta and the 3rd just doesnt mention it whatsoever
They had also said it was coming in the town hall awhile back. I would of waited till release to pick it up though. https://www.pscp.tv/w/1yNGamXomAjGj
its still a risk, if you cant use it right after you buy it
getting a refund from the developers will vary.
At least try
but shoot them an email
pew pew
@fierce trail most content creators i know didnt do that as something like that isnt the easiest to learn, and it would take months after release for playmaker to really be put into effect into vrchat worlds if that were the case.
curious if they update the unity version for this
I remember that town hall rickity. They had a huge ass monolith drop from the sky announcing playmaker support
one can hope
^^^^
Especially for world builders to get used to the tools they said they were going to implement so when it is implemented, this is a real low blow. Any sort of warning that it could be considered being replaced would have been better. I pulled the trigger after waiting and heard it went into BETA support, since usually thats a great sign that things are going well.
on most cases, asset developers will not honor the refund due to the asset's use.
no, it doesnt happen every fucking time but it's important that devs are held accountable for what they invest their community in, and no matter how you look at this situation, no matter what you think of the devs, or the program, this was handled in an insanely unprofessional way that leads to mistrust between the devs and community, and is generally an absolute fucking mess because they've spent time investing their user base in a program that was basically a guaranteed implementation, only to drop support at the last second, leaving everyone who spend money and practiced on a highly advertised program in the dust, with little to no apology
we're not salty about that
complaining here is going to accomplish nothing
we're salty about wasting our money because of a bad dev team.
well considering unity technologies is an EU country getting a refund seems actually somewhat possible. If it was an american company on the other hand? yeah kiss that money goodbye lmao
not that theyre swapping it out for their own system
i'm not even saying the devs are bad, im saying they handled this unprofessionally
oof be back in a week when the drama dies down
it's more so they hyped it up enough to the point there it seemed to be confirmed
playmaker does have a 30days refund policy btw
well, you don't even know the possibilities of this node system
so you can't really make an assumption that is will hamper creators
tbh, im not salty it got removed. I'm kinda excited to see what this new system will accomplish, but I am salty with how it was handled. Any sort of warning to the community to not purchase it would have helped, but it was simply hyped up quite a bit with no signs of halting the hype train.
I'm just kind of irked that we have to wait even longer. We've been waiting almost a year for playmaker, and now we have to wait for them to make their own implementation from scratch.
I don't care whether they stick with playmaker or make their own thing but I feel sorry for the people that got caught up in the playmaker hype and ended up purchasing a product they'll probably never use now
you must not have been here long Russian. it's built on assumptions of the worst.
every update it's like the apocalypse is coming
how do you know its going to be shitty?
LOL
the real apocalypse comes with a wipe from a unity upgrade
sanders....
@alpine cove
when they added the particle limits people exploded, then when they removed them people STILL exploded about how they would be back later
its because they dont know how to make a game
Tempest can you take the Dev's dick out of your mouth for a second and listen, people aren't freaking out they're just annoyed. They're all grown ups they can survive without your protection.
$65 to learn that not everything goes as planned is quite a discount if you ask me ;). I've lost a 100k car to learn that lesson =P, i want a refund !!!
and yet here you are Tree
and the chat paused
You know what, I would be okay with all of this
still participating in the game they don't know how to make
IF
lmao
bruh
tupper please tell me this is a meme https://cdn-images-1.medium.com/max/2000/1*beXa66JEdIyHl59g427A9g.png
tempest holy fuck get your head out of your ass
people can complain without you stepping in for devs and white knighting
what you're bringing up isnt even what people are complaining about you dipshit
go fuck yourself l mao
yeah i'm the one with my head up my ass :^)
Yeah ok Tempest is on ignore for me now he has nothing to contribute besides some sort of notion that is a team VRChat vs team haters or something, those of you who wish to have a civil conversation I suggest you do the same.
whatever you say
can we please all chill down a bit, no need to flame each other...
"civil conversation" >literally people calling the dev team bad
CUSTOM AVATAR SCRIPTING
blocking someone on discord
you'll get even more ignored with the massive blocked message boxes
- Tempest, have you made a decently big world, not an avatar world 2. Have you used playmaker before
Ah yes, I have my head up my ass because I'm making solid points about a single fucking point rather than constantly diverting the conversation to unrelated issues just so i can win
but moving goalposts isnt what we're here to do
no because i wasn't going to buy a $65 piece of game development software just to make worlds in the game that spawned ugandan knuckles
lmao
Tempest holy fuck
So who's shitting on the game now?
tree, you said the devs dont know how to make a game. do you? just curious
not me?
No, but I know what they are doing is NOT how to do it properly.
is something wrong with the vrchat upload servers?
I was just bringing up the fact that his validation for not spending money is that the game is just used for spawning ugandan knuckles stuff
im having off an on problems with uploading
that's an insane devaluation of the game's purposes and what you can do
my validation for not spending the money is that it's game development software
🤔
and i don't think it's worth $65 just to make worlds in vrchat
???
I can think of one out for this and that's if one of the nodes is just "CODE BLOCK" which you can use to basically sidestep this horrible node graph system. Otherwise any great maps that are made will be made despite of this node graph turd not because of it.
yo chillax dickhead it was just a question
if you enjoy making shit then yes it is
@gleaming kraken you should try a different channel there is a heafty discussion going on
sureeee
discussion is a pretty strong word
tempest, people make a living in vrchat shit
we're all just insulting people
you think 65 is nothing?
tempest i dont know how hard it is to understand that some people enjoy making shit
because that's what discussions in here turn into after an update
¯_(ツ)_/¯
maybe that's a bit telling of how the devs handle the community?
- 65 for a hobby is not bad. 2. $65 is not bad for helping you make a living.
lua
Otherwise this is going to burn out serious devs and all VRChat will have to show for their work is edgy teens making meme buttons
i was joking about javascript
personally, i think it's more telling of how entitled people are over a free to play social game
Which is maybe what they want
@shy nest I was saying, I would be fine with all of this, if they handled the situation better, an apology, confirmation on what they did wrong, even them to acknowledge what happened, even if they dont apoligize
but they didnt do anything
Maybe they'd rather have everybody making junk than lesser people making amazing shit, hell it's their world
Tempest holy fuck my dude
People aren't entitled for wanting good communication between devs and community, and not wanting to be advertised 65 dollar programs that never get used
they completely ignored it.
Tempest both sides are not seeing eye to eye
oh i hope you didnt think I was calling you a dickhead tree haha, was seriously just curious
@lone sierra slow down a bit at best you're talking for yourself not the community.
oh yeah ik
definitely dont know how to make a game, but I know how to handle a community.
and this is not how
at all.
free game no bitching
[several people are typing]
@thorny totem I may be speaking for myself but I assume that most people want good communication from the devs, no?
i think you're speaking for yourself in your belief that the devs do not communicate
You think being ignorant in a situation is mature @vocal shard ?
Bruh what the fuck
I never said they don't communicate
Dont put words in my mouth
I said people want GOOD communication
Hey guys, dropping in to ask that you chill a bit. Discussion is fine, but attacking people or insulting people doesn't belong here.
tupper (:::
U all smel
no not at all, i just like having civil discussions instead of flaming each other
oh boi here we go!
i think the communication has been fine, and based on the level of communication in the past, i make the assumption that as soon as they had decided playmaker was out, we were told
here we go 
There's really no "but", don't be a jerk. 😛
@lone sierrayou're right, but you know as i do it's a small team working on a free game, so... be proportional please

can i make it in jaaava?
i've seen no reason from past dev communication to believe that they've just been withholding the dropping of playmaker out of some kind of spite or something
Dude when the fuck did I ever imply it was done out of spite?
Where are you getting this?
they were "beta testing"
For clarification, the amount of time between the internal decision and the announcement was about as short as reasonably possible.
thats the last thing we heard.
I'm saying that there just should've been more communication about the fact that it might not be used
plain and simple
i agree civ.
i dont think there's some deep conspiracy here
they just needed to communicate that its not final better
👀

They definitely were testing, believe it or not it was in the game as it is right now, but it was all blacklisted.
I trust that
There's no conspiracy, The VRChat dev team just don't have their shit in order. They're still reeling from Christmas and making this up as they go along
It wouldn't be hard to allow custom scripting and block the classes they want via reflection

communication don't spawn out of nowhere it's man hours we are talking about. Valuable time @lone sierra
Just analyze the assembly before executing the script
I've been making games for 30 years including starting Blizzard and designing things like WarCraft and StarCraft. I've got a solid track record of successful games and companies. I'm one of three execs at VRChat. I also play VRChat every day. You can bet that I helped shape this decision. It's a really good one. It's gonna be awesome. If I didn't believe that I would not have allowed it to occur.
Seems like they are essentially writing a graphical programming language
Which is ok, I can't think of many better reason to be knocked on your ass than "Oh holy hell we're far too successful"

Like I said
Im 100% fine with the decisions of NOT using playmaker
just pissed with the communication 
If its going to be a good node based API then it needs to have most, if not ALL of the functions normal coding has
Even if tupper said the internal decision was very soon before the announcement, its been months since they first OFFICIALLY announced it.
more than months lol
If you've got 30 years experience in Dev I trust you're smart enough to have included a workaround for a god damn lego block language for people that don't want/need it.
Graphic programming is a pain in the ass
You end up with a gorillion nodes just for a midly comlex behaviour
holy shit... some of you are so salty about a thing you have no idea how powerful it is
russian
exactly
okay, im gonna make one last post about it and make it as clear as possible
- The devs should have made it clear throughout the entire testing of Playmaker that the decision was not final
- The devs should not have advertised it to their community with links to it on sale
That's literally all
That's all im asking for
its because most of us have tried / used playmaker, and how easy / useful it is
congrats, they arent using it, get over it

but a testing phase is just that
have you ever made a world russian
you use it to test things and see if you're going to use them
no? you dont have a say.
telling someone to get over it is not a good way to handle an argument/conversation
there hasn't been much of an example of how to handle an argument/conversation in the last 30 minutes tbh
It's building on the SDK we already have and expanding it in really cool ways.
especially people who don't have a clue what they're talking about 
so everyone? unless you're on the VRChat dev team I assume you haven't used their system
who the hell are you to decide if someone has a say in smth or not? the entitlement some people have here is just ... jeez
I have sat at my midi piano and played it with expression to a midi piano in a vr world. That's one tiny thing but so many amazing things are coming.
Lost Viking, are you going to make it have the ability to open/close long nodes like when you click the arrow beside a function to shorten it?
Couldnt you do that with external assets tho viking. We've done it with dynamic bones, all that shit, its all external assets that work with vrchat. Look, I dont know much but will it really be easier to make your own node system when you could just fine tune the existing playmaker system to your game?
So how many more month until we get something public for the node graph?
90% of the best stuff that has come out of VRChat worlds on a mechanical level have come about by means of bending the rules of into loops, Playmaker or whatever is now replacing it was supposed to give us the opportunity to work with the SDK not against or around it.
it sounds like the new system is going to work better with the SDK than even playmaker
since it's part of it
^
but the thing is
nope, just been watching this,this whole time
can they do it well in a decent amount of time lol.
lol
from what it sounds like, theyve been working on this node system for a long time.
i really hope we will be able to integrate streams in our future worlds with that system :D
cause announcement today, internal decision was apparently not long before the announcement
but how long have they been developing this external system.
Long text by viking incoming?
would be so much fun to watch esport events in vrchat
not sure where to ask but is this ok when installing the SDK? https://gyazo.com/2f5983ecaafc661e724e1a4b2bbfdc97
yes
i really feel that the Playmaker dev was counting on it, juicy apple gone?, Tree are you the playmaker dev? ;) (i'm kidding of course, or do i?)
@vocal shard You're on the wrong version of Unity, probably.
as long as youre using unity 5.6.3p1
if its the right version its likely another asset.
worlds that let you watch streams/videos dynamically would be dope
RIP
i know you can embed video now, but it's set in stone once it's embedded
i'll update then
is there anything we CAN be told about the planned features of the system that we can count on?
I wonder how soon it's going to become public.
i already build a world for agdq in hope we get stream support for the sync_player in 2k19
@north axle
agdq 
Not a short time I imagine
SpeedCon best marathon tho 
Yeah, but I mean, a month? 2 months? 3 months? 4 months? 5 months? Half a year?
Can probably expect some time in the closed beta so they can iron out any issues before it goes public. Maybe have it released in small parts as they begin to add in different features as they can get tested.
but honestly, not long. in the screenshots it looks like they have a decent system set up already.
with how long it took them to test playmaker and finally say "no", expect a long time.
so, like the idea of this system, but the way you guys managed the entire playmaker thing was a bit... disappointing at least
has anyone ever had the issue where you can't edit the "New Avatar" screen in unity when attempting to build & publish?
@versed magnet press the pause button
I'm not sure why it started happening to me
wow that was it
@kind folio how do i make sure/ get to the right version?
lol thanks guys
maybe something with the latest SDK update
you're welcome
one second @vocal shard
but i feel like it just randomly started happening
https://unity3d.com/unity/qa/patch-releases/5.6.3p1 @vocal shard
yeah that looks like it will work out pretty well
@vocal shard https://vrchat.net/download/unity
thank you
it looks more intuitive than shaderforge
"Unity Editor 64bit"
oof
it reminds me of blender
Just a thought, they probably found some issues during testing of playmaker. They worked on finding a way to fix that in closed beta, but as a backup began looking into their own system in case they could not get around whatever issues may or may not have been there in playmaker. In the end, couldn't implement playmaker as they saw fit for their game, and went with plan b.
See the thing is and I and possibly others I don't know want this to be a success. We want to take it and build really cool stuff, but a late term flipflop on a whole dev system with minimal feedback and a screenshot that looks like a greyscale version of something written in Scratch does not inspire confidence.
^
it does not look like scratch
It felt like I was reading a buzzfeed article with how little information it had lol
it looks like it has more capability then scratch id say
I can tell you instead of guessing
well its going to be made for their sdk so it will have more capability to do what they want
But in a team meeting here. I'll type more in a bit
thank you viking
in summary this is the best way forward for team and you guys
straight up
It's something Id rather use as a creator to
too
viking, make an official announcement for it, not in this chat. needs to be official my boyy.
It's officially announced already
well
and I helped shape that announcement
I/we mentioned all the key points in the annoucement
🤔
haha what are you after? I'm just saying. No need to guess on why we made a choice.
Huh? 
have you actually worked on the Lost Vikings?
I designed it and did most of the art for it
I can say with 100% certainty, what we are getting is what a wished playmaker was and I'm super glad we are getting this over playmaker
Yup. Out.
ight
wow, thank you for this awesome game. it was the first game i've ever played :)
they have a link on the page to a canny for asking for features at the very bottom i noticed
Yeah, I am super excited about this too, rather it be in-house like the new system. In the long run, I think this'll be the best choice for VRC
wait from the nes?
Makes it easier for us to update, maintain, shape, add features with community (as we do with the app), add things playmaker didn't or won't ever have like OSC support
im excited for the new system but i just hope its not 100% more complicated for people who dont know how to use nodes / scripting. because I got into playmaker, and it was suuper easy to use and learn for me.
If you're going to be answering questions what would you say to rumors that Playmaker was a dead duck as far back as mid/late May?
^^^
Still waiting for improvements on security system, playing is just steesfull at this point.
I second this question
(future OSC thing) You could be djing and move a slider and that sends invisible message out to crowd and if they have their avatar enabled with a receive they can use that to do something with the signal. hair on fire grows. Animation speeds up. wings spread. whatever
Playmaker was like stringing a bunch of vrc triggers together where the new system is like an actual visual scripting
i wanna know if there are going to be comment nodes
We're working hard on the safety and security
As someone with minor but not advanced coding experience the node system looks really quick to learn, but idk how it looks for people with zero coding experience
I want people back into public instances without worrying
I do hope they'll let the community creators have a lot of input on choices and such made for this new system of yours, I think you have a lot to gain from listening to them.
VRChat has taught a literal army of new people how to make things in 3D and do some basic building block game making. Avatar creation.
^
That's half the fun of it. And I love that. At the same time we want to enable people with more advanced skills to do more too
btw, are you fine with me copy pasting your infos to embed them into the reddit post mr lost viking?
@karmic bear rip your question was avoided lol.
Procedural nodes systems are powerfull, no doubt, but pushing something just because it's easier for you...well, if the new system require more coding knoledge you'll need to adapt and learn. Not everything is lego like these days @kind folio
I'd rather do a proper AMA or something soon
aight, fair enough
please do
Oh man, learning all this new stuff, I'm worried how am I going to have time for irl education 
thanks for taking the time to talk to us. i really appreciate it
^
@thorny totem but not everything needs to be super complicated either. I just hope they take a decent amount of time to make it user friendly.
i just want it not to be limiting
for sure. it's a bummer to me when I see everyone getting upset over not understanding or misinformation or random trolls stirring things up
Everyone should know this team is rock solid. Best team I've helped build and work with since I helped start Blizzard. Straight up
(but the communication)
totally understandable, i mean i get the reasoning by those people but this should've been more civil imo

I think we're doing a solid job of comms
I'm here typing to you while in a team meeting
tree: 😠
😛
@kind folio omg what more communication do you want ! CCO take some precious time to clear things up
From what i have seen so far you can do simple things just as easily as playmaker but also gives a ton more power to people who want to do really advanced things. It's only as complicated as you want it to be as you dig deeper into it
You're already planning an AMA to cover all the things that in retrospect you should have pasted on the bottom of your medium article.
I mean the userbase creates all sorts of content (cough cough) that you might miss from announcements.
But hindsight is 20/20
sure thats genuinely great, but with what kross keys said, there was a rumour that playmaker has been dead in the team for around a month or two now. and i also heard this rumour.
https://www.youtube.com/watch?v=iLFeJpvgo-I cough cough hack ahem
idk
@vast tulip generalizing state machines into a" bunch of vrc triggers" means you dont know how state machines work, in more recent visual scripting solutions have both state machine management and flow chart coding like the advertized node editor they're gonna do
i just hope the ama clears stuff up
I mean, it wasn't really a rumour if everything about it was accurate lol
can't stop to quell them all constantly. we'd not get anything done
so blaming one of the 2 for not doing what you want is like blaming a car for not washing your clothes
Ron, if you want to show a sample of a piece over YouTube or somerthing, that might make people understand a bit.
I mean, it's good to host an AMA at the end of next week though, you let players and creators discuss amongst themselves for a week or two.
But maybe make an announcement for a date and time so that people come prepared :>
VRChat will turn you into an 👽 over time
the rumour was "playmaker isnt being implemented and theyre releasing their own node system"
Right now it's kind of like "We're kind of doing Bolt"
would be really cool to have like a podcast or smthing like that to clear a lot of rumors once you and the team has some breathing time.
VRChat is made by 👽 s
Is that irony viking lol
people who believe rumors are just wasting their time... just have patience, jeez
You know sometimes I do wonder
Ok I'm not a fan of graphical programming, but if you let me connect nodes in VR you will win me over because that's hot.
Rumors and fear mongering is especially huge in VRC, it is a social game after all.
everyone would watch lol
a podcast about vrchat progress and updates
holy shit
that would be incredible
That's what the developer update videos are
#world-development and #event-system-sdk2 would take down the servers
another one out next weedk
But the dev update vids that announce playmaker 🤔
Rather than just youtube video, it would be nice to see twitch streams or something like that.
can i sign up for morse code updates about VRChat?
haha
i get a warframe developer update twitch streams feel from this...
..- -. ..-. --- .-. - ..- -. .- - . .-.. -.-- / -. ---
when is the Braille support for VRC?
that is not actually morse code or is it?
thats the kindest thing you ever said tupper 
I just can't believe that this decision was made today lol. or yesterday or however recently, but the node system prototype you showed us seems to have been developed within much more time than that.
you know, idk how the vive controllers work, but the rift could read braille. it would just have to be very large.
Blind people also deserve to have some VR experiences ya know
somethings just feel sus, ngl.
Could imagine morse code support on vive controllers using the vibrating.
and then i could have people calling me bad names in english and braille
@plain ridge ( ͡° ͜ʖ ͡°)
Sounds like a good time. hue hue
@jolly totem The thing about rumors is that sometimes they are right
Exactly what us mutes in vrchat need.
sounds like some guys wasted their money and are whining like bitches over the recent announcement
mute traps 👌
fucking kek
The mute makes it cuter.
Ikr, but most of the time, they're not. Remember back during the knuckles? People were going around saying "Ohh they're banning every knuckles now" which was never true.
yee
like
my main model has a tramp stamp that says "I Love Traps"
Or like "if you have this and that model, you'll get banned" which also wasn't true apart from certain groups
basic 5th grade knowledge
so i guess i'm sort of inviting people calling me bad names
"if you want to spend your money, think ahead. make a budget."
Rumors are pointless...so don't waste energy on them
"know the consequences"
ahhh, i love people who act like they know shit 
and before you start I made over 3 full-scale interactive worlds
Remember the first time I ever saw a knuckles avatar back in like October or November. If only I knew the storm that was coming soon.
so shut your ass tree
i mean i can see their point, i wasnt paying attention to vrchat for like 2 or more months
edgy
yeah I've read the entire convo
ahhh, I love people who think they are the king of the world
I don't think, I am. ( ͡° ͜ʖ ͡°)
guys, lets keep it civil. we did so good just a few mins ago Q_Q
it does make sense to be upset when they said they would add somthing and they didnt
but at the same time
wasting 64$ is your problem
people who use the knuckles avatars don't even use the voice anymore. the meme is dead and now people are just unironically using the avatars.
and their opinion is absolute
they are to blame for taking the risk
bad economics
wasting $35 is vrchats fault, and now its my problem, youre correct.
I miss the knuckle raids tbh
you don't go and buy a gaming pc just because some guy told you so
The base knuckles avatar got annoying, but some of the ways people expanded on the meme was actually great.
the knuckles with the messed up visemes is my favorite knuckles avatar tbh
where the face just goes ballistic when they talk
really are you that easily influenced
wow
i still think that vrchat should take some anger from it, but you cant say that the playerbase isnt to fault
You really think I bought playmaker right when they first ever announced it?
sounds like you ask people what to eat for dinner
no
I waited till they said "yeah we're beta testing right now"
then i was like
this sounds cool for my worlds
cant wait for it to come out
"I BOUGHT GAMEMAKER BECAUSE THE MEANIE DEVS TOLD ME SO"
lol?
if the playerbase is that inpatient and easily swayed by rumors: their fault for being dumbasses really
¯_(ツ)_/¯
"LET'S BURN THEM ON A STAKE"
Rin a bit too many assumptions/hyperboles
how can I assume when I read all the garbage that was spent in here for the last hour
them removing playmaker is whatever, fine, but I think you're missing the point here buddy
you salty? go get a refund
lol?
@kind folio you're the kind of guy who 'preorder' in general right, and scream to death when there is a delay, am i right?
live your life
bruh whats your problem 
at least preorder and delay has a release date @thorny totem
lmao
Rin, this is not a right way to handle an arguement/conversation. telling somone to just, for a lack of a better expression, "fuck off about it"
its fine @vivid onyx , this dude clearly has some issues with people here its w/e
Not sure where to ask this. But does any one have a guide to set up your avtar for full body tracking properly. I have mine set up but there are weird issues with it.
what kind of weird issues?
the main thing is the height problem
my problem is
"oh damn I bought thing when devs said they were gonna put it
i jump to conclusions and get mad when it backfires on me
the best thing to do now is blame it on the people who told me to do this because their magical online words - or lack thereof - made me do it"
my feet trackers are to high up
Let's be honest, the comunication was lacking here, if they noticed playmaker wasn't working for vrchat, why waiting until now? they should have informed that it was a no go a bit before
and are you talking about unity/blender stuff or the setup ingame?
set up ingame
i heard about playmaker going bust at least a month ago
I proably have to go into blender and work on the rig it self just not sure where to start
not that i care honestly, but i can understand why people are upset
no one said that they made them do it, they said that they should have made it more clear that they were just testing it instead of making it seem like they were going to put it in without a doubt
you cant be that disassociated
So @vocal shard are you saying it's his fault for trusting the devs? Should we get into the habit on not trusting the devs on everything?
we put thing
today was the FIRST OFFICIAL word that it wasnt being added
I mean, they didn't tell anyone to go buy it, he just mentioned there was a sale for it.
@frank sonnet i once watched a good ytb video about that, ill try to find it rly quick
i wish there was a good way to get full body with the Rift
Axzel thats what i thought
really guys
apparently not
or i guess, i wish i had bought a vive instead lol
theres a reason I stopped working on playmaker worlds when I heard the "rumour". because I knew I was wasting my time
the announcements isn't that cluttered
See I am super greatful to Viking for stepping in and actually saying something, what is not helping them is people running around like they're TEAM VRCHAT OUT TA BEAT THE HATERS. This isn't a trolling match on minecraft or something, they don't need you helicopter dicking around the discord to protect them.
@vocal shard ok cool thanks
we aren't protecting anyone
its just the people like this who are going to get the game taken off steam eventually
lkl
they arnt protecting, they are using their logical/moral basis to argue a point with other people
https://www.reddit.com/r/VRchat/comments/7y879f/tutorial_a_guide_to_full_body_tracking_for_vive/
this covers the whole ingame setup pretty good
they communicated everything clear enough
the suggestions aren't "official announcements"
so you buying smth because it was suggested by a dev is non of their concern and only up to you
¯_(ツ)_/¯
devs are going to say "oh geez we aren't getting good support better stop doing this we had a good run"
then vrchat will be gone
it was apparently more then suggested
he also made a video found at the edit3 point
@vocal shard Thanks for the link
it was apparently said that it was going to be put in
I just hope they can fix the FBT system so we don't need to adjust the tracking balls anymore and we'll be good 👍
wait lol rin, if this isnt officially announcing it idk what is
https://gyazo.com/71442924ab8c2be59d0edb66a489d6f3
https://www.youtube.com/watch?v=te1FRAiOMQs
one day, there will be a reliable way to get foot tracking with the Rift.
i believe.
so whatever was there you can keep it
"We are starting up a very limited closed beta right now, and we plan on opening up Playmaker to more users as time goes on"
there
youi have it
@karmic bear don't worry about it, Nature like balance that's all. The more you scream the bigger the counter reactions comes to balance the equation. In 3 words DEAL WITH IT ;)
@kind folio yup. as I said. that was April. things changed.
ok limited closed beta
part of testing is discovery
wow, really? 1 dev update...how many did we have afterwards? plenty
sounds like the worst thing to invest in
well, a reliable way that doesn't depend on me hunting for a very expensive Xbox One Kinect adapter
Discovery was. Playmaker is not the best way forward.
"We plan on opening up playmaker to more users"
closed betas are never a confirmation
should not have been said
Things change in life man
Wasn't fun to find out for us either
but I didn't go gung go on EA
lol
why not, ea is a free target these days lmao
i didn't start a thread in r/Jordan and yapped about it
because it was my fault
i bought it too early
look like i said im not mad its being scrapped, just hope its handled properly in the future. just be a little more careful with officially announcing things that aren't 100% going to be added
and i clearly was at fault for expecting something from EA
tupper advertising the sale didnt help the case lol.
this is early access...we're literally witnessing a game being made
making a game requires testing and experimentation
things get changed all the time, cus shit happens
i mean i would've shit on EA regardless because EA
will the in house vs give world creators access to unity's navmesh system?
what badgirlland said
Please look at what tree is saying
@sly veldt, was there a coding language that inspired Node Graph?
all hes saying is that they pretty much said that they would release it
We do out best. Sometimes life and change hands you things that are just tough. There's no way to predict it. You deal with it as it comes.
i will say that the people i was arguing with earlier are being much more reasonable, i think, now, which is cool
that's a lot of commas
most problems we have here come from impatient and easily swayed by words people
which is their problem, period
you think the announcement channel is official?
don't go there
only see announcements from the medium site
that's where the truely legit stuff happens
hell tupper announced fucking emojis in the announcements channel
I just find it fascinating how I found out months before the official announcement was ever made lol.
same
saved me a bunch of time I guess
@austere gust find out what?
even as a node graph
isnt a bad deal
i agree, it seems overpriced
no
months? You must have a time machine cos I didn't know
still bad deal
playmaker was intended for indie devs, btw
you shouldn't pay more than 20 for good software
Im not trolling viking lol
yeah there was a rumour
@alpine cove You can apparently buy two lighthouses from eBay and three of the Vive Tracker (2018) and use them with your Rift. The 2018 version of the trackers doesn't get blinded by the Touch controllers. It can still happen but you have to be trying to do it.
that playmaker was scraped and they had a new system
i thought it would be like a component generator
I'm not arguing shit any more but I do have in one of my discords someone saying that Playmaker was KIA as far back as 30th May
yeah, but at that price I would basically just be buying a Vive without the headset
@sly veldt they believed the rumors and now justifying that as their ingenuity or smth
im jsut happy i didnt waste more time than I did on pm
it's 6/20/18. months would be 2-3 months ago. there's nobody on this team that would even have been "an official source"
like that's a crazy amount of money
^
You are talking codswallop
it was obvious from the start
why would you buy something over 20
idk mayne
god people
well, for me is fun when is said that playmaker is scrapped when right now is actually working ingame lul
^
Because 👽 's
think of the kids that would kill for dolphin burger
thats why I asked if its being removed next sdk
idk who thought it was a good idea to release it in the public sdk lol
devs barely look at sdk features
anyone could break a whole bunch of stuff with the right tools. it was bad news
but yeah, i feel like $500 for full body tracking is a bit much, even if I do really want to do it, lol
it'll still be there
lol.
Full body tracking is fun though
really
what's VRChat?
no one looks at anything
👀
it's fun, but not $500 fun, even if I had the $500 to spend right now (i don't)
i still have a bug with avatar uploading since the last 7th update
have you ever even SEEN the sky?
creates an avatar id when I cancel upload
and then keeps giving me errors that crash unity
aight, ima have to go to bed now. already 2am. good night everyone and please be nice to each other :)
Ok, well this has been fun but I gotta get back to working on VRChat. Need to figure out what to bait and switch next for Tree.
😛
@kind folio Playmaker was announced before the population exploded in the fall of last year, it was supposed to have been worked on months ago, but things changed when the population skyrocketed and it got shelved so the devs could focus on keeping the servers running. They finally managed to get back to Playmaker recently, and tried a beta, found it wasn't what they needed now, and decided to do it themselves.

everything changed when the fire nation attacked
ron, just gaslight tree until they leave, it'll be fiiiine. no feature actually exists.
but seriously tho are you all sitting in goldmines or something
vr isn't real if our eyes aren't real
yea
30 for software is really cheap actually
@sly veldt thanks for passing by, keep up the good work
30 bucks for a hobby really isnt a lot 
if i could get ahold of an xbox one kinect adapter, i've heard the xbone kinect works pretty well for full body
To be fair think everything changed when we sat down one day and saw pewdiepie had made a video on vrchat. Everyone was just like "Well this can only go horribly"
xbox 360 kinect, not so much
not living in canada
30 is really cheap lol.
you are buying what could be gotten free for 30
software usually costs hundreds of dollars
and no I'm not talking piracy
depending
but why
people don't have money to spend on this
what about taxes
and water bills
shit, I want speedtree for my project, but to legally purchase it is over 2K
well, 30$ for a development tool isnt too much, there are way more expensive things in that regard
People have money for extra stuff they want after taxes / rent / bills, and 30 after all that is not as much as youre thinking.
not me
^
then theres the tools from Havoc, but I'm assuming they're going to charge up the ass for those.
Good lord, I want to live where Rin lives where $20 is a month's worth of supplies for food and stuff
lol
lol
yeee
I would like to live there too
everyone dies it's ok
@lethal meteor well if you can't make enough money out of it, you most likely don't need it =P
does he eat like 1 bite of bread a day
terrorist organisations in the street
same
I've been researching tools all day :>
work at a factory and die because of a gas explosion
Actually curious now, what country are you in Rin, if you don't mind sharing?
jordan



