#vrchat-general-2
1 messages · Page 454 of 1
same goes for cloth Rokk
I have an avatar with a tail. all predone animations, looks better than a dynamic bone. looks like a limb and not a dead ragdoll
People forget it's about bone counts and not just bone size, so people forget excessive hair too
@languid beacon tails are a different issue
For that, you want both
Animations and dynamic bones
well for a tail it makes sense lmao
Tails aren't a very common use case compared to skirt and hair though
predone animation is perfect for skirts tbh
if done with taste sure
hair maybe not so much since hair is head is very mobile
but id go as far to say dynamic bone hair is a non issue
dynamic bone skirts are very bad
at least i have seen some very wasteful ones
dynamic hair may have 10 bones but skirts can have like 60
What if there was a graphics setting for dynamic bones 🤔
Like?
update rate override would be nice
I'unno if and how it could be implented but like, maybe a maximum number of dynamic bones on-screen, after which it no longer computes others? Or that
or base it on proximity like closest X avatars full quality eveyone else gets stuffed
ye, that
as long as its optional, I still want to see vrchat in all its laggy glory if i want to.
Time to spend another night in blender fixing up my model instead of learning for a small exam i got tomorrow 
Kinda sucks not able to handle double wedding
Imagine 40.people including bride and groom and bridemaids and best man and the pasture
yo quick question does anyone know how long I need to wait to be able to upload my own models
cause Ive been waiting for days now
@solemn heron
»THE PASTA«
“Being allowed to upload is based on reaching a certain trust score which's exact algorithm is unknown to prevent exploitation.”
“You presumably need to play the game in a normal manner, walking around, meeting people and also making some friends. Idling wont help.”
“According to many responses in this discord the typical time it takes seems to be between 20-40 hours but big exceptions are possible.”
“Make sure you are not logged in to your steam account by accident because you will be treated as a guest”
“Play the game until you get a notification or e-mail.”
http://help.vrchat.com/knowledge_base/topics/why-cant-i-upload-avatars-or-worlds-yet
Not fast enough
Just play the game and do not ask while on a VRC acc
Like my friend has 6 hours
And do not get into your Vrchat account through steam
In game I logged into my vrchat acount
If he had the acc before the change it got grandfathered in
again dumb but okay thanks
The devs don't want to impose any limits so don't expect performance to get any better
They just don't care
70 materials and 200 dynamic bones? No problem man
30k polys? ONE MONTH
Last time they (shoddily) added limits on animations peeps went mental
Also since when do they ban for bypassing the polys?
they ban for bypassing the poly limit cuz most people change the sdk for that
and that's not allowed
Also howly shit even the current avatar pedestals drop performance 😂
and yet, they have no way of knowing if you actuall,y changed the sfk
but you'll still get banned
I had unity and blender open while testing the avatar within the home spawn
If i looked away from the avatars it was aye owkay
The second the avatars got in my rendering vision bye bye frames
No material, no bone, 20 poly avatars 
The poly limit is idiotic
It should be 65355 polys
The gpu takes the same time to draw a 20k mesh as it takes to draw a 64K mesh
butlike, why don't they change that, then
same reason as why the poly exist in the first place
because they are dumb as all fuck
🤔 rude
if they didnt have dumb rules in the first place i wouldnt be rude
For science we should upload a 5k poly avatar in 100 meshes and watch fps tank
Whats a poly? 
What is a drawcall
They aren't dumb as fuck rules
What's an atlas?
It's better to have people get forced into 20K then making an avatar that has too many materials too many polys too many bones in it.
People need to learn how to optimize to in return not lag the shit out of everyone.
The poly limit isn't idiotic it's meant to force you to learn.
Cap polies at that 65355 cap
Materials at like 6 or alike and big odds a lot will improve
Or to be fair lower the cap to just a flat 60K then
Yeah it's a unity limit that's why it caps.
Still does not change anything with the 20K but makes peeps atleast not edit the SDK
I know why they want the 20K its to lead you into optimization but that is not how people handled it
And no you don't get banned for changing the sdk unless you're uploading crash avatars which run into millions of polys.
They do not one month for that.
I have not heard a single person that I know get banned for being over the poly limit.
Unless you're going to 300K
Then yeah you'll get a ban
Maybe instead of complaining about poly limits, you should instead just educate people oh how to properly optimize.
First step is to just flat out reduce the amount of materials you use and do not throw dynamic bones on anything that does not /really/ need it (start of the hair tree + the tips instead of the middle part also)
I'd actually say don't start at the tip of the hair because that breaks it more then you think on most models.
Unfortunately DB does not work like that.
Also yeah DB is just unoptimized regardless of what it is.
Starting at the start of the hair would cause more lag
It'd be running at more bones then running ti just half way
I seen some insanely good working DB with that but what i said is not my personal experience
if it looks nice
I just dont use dynamic bones because for hairs it almost always just looks off
and for clothes and ect... well we got cloth component
Cloth isn't a very optimized alternative either.
^
At least in this version of unity it is not
careful with higher poly objects when using cloth
guys
I need help
i`ve beenc rashing like crazy
When in vr i crash a lot
and idk why
My hands disappear and everyone dissappears and the game just frozes
i heard people can be banned for having others upload models for you, is that true for others too?
It's heavily frowned upon
Depends on what happens to the user that it got uploaded to from so far we know but it is super dumb to give away (or ask for) account information anyway
okay, so as long as i know this person wont et in trouble its okay im guessing
In the sense yes
since i know them personally and all that
Its still dumb to do when you can just share the unity project 👀
Also-- that does not make it safe at all~
8gb of ram
They can still say or do dumb things to get you both in trouble 
i guess but theyre wary on what they say as well
i planned on doing the package thing here recently since i just reinstalled unity
use cloth if you've optimized your geometry already, be gentle with your painting too. So swelsen, according to you they should push the polycount before educating the users on the good practice ?potentialy making a problem even worst? hmm sure....yay 1 model 6 meshs 10k each, of course keep the DB, textures, shaders, particles as it is. I give you 5 minutes if you have an average rig...
i agree that they should educate people first
keeping the lowest material count possible is best
One day ima have this model non uber scuffed 
Been painting parts of my hair for a fair bit of time now
If only i can find the bone that breaks with the weight pain when moving
Hello is there any world I can go too become a rock?
@fluid finch if the IP pools attached on the offending account contain the uploader/comissionner IP, it make sense yes. Don't share your account and a potential problem is not anymore, i guess.
If you are unable to weight paint a hair why not just remove it
Tips and tricks with oclac
Now lets see if i remove the right one 👀
Take a guess 
A Weight tables is a good way to spot that kind of issues
I like to botch my avatars though 
good luck :)
And to be fair with how stupidly this hair is painted i would prob not understand it when using weight tables
!online
There are 5829 users in VRChat currently
send it i'll have a quick look if you want
Id rather not sorry
;)
add a random animation to your model (in whatever cad you use), pause it when you spot the problematic vertices, select and reset the said vertices to 0 for all bones, repaint accordingly, done.

Do you mind not spamming that Again @vocal shard , some told you already it wasn't the place.
when you keep posting the same stuff again and again it's called spam in my book
anybody know why everytime i go into vrchat my character and mouse keep rotating by itself?
man i really wish we could have the VRChat Home world as a template
Ahegao do you have another controller connected?
no
gamepad, joystick?
i always learn from example
oh its my VJOY
ask them ;) who knows
Ahegao that is very indicative of another input device being connected
yes his VJOY ;)
it was vjoy it was stuck in a position
i was playing in presentation room and then suddenly all the pens were drawing swastikas and my game froze
delete your avatar and reupload it with a new ID
is your avatar private
My avatar is private.
upload a cube to the old id
Even if you delete your ID, the hacker will use it.
depend, most likely not
always upload a qube to it. doesnt hurt and doesnt take long
you should probably upload a cube temporarily and use a different avatar for some time
maybe after an hour or two you should be fine
why a cube when you can upload a banana?
lol
upload anything to replace the avatar before deleting it then upload your avatar as a new id
OK. I'll try.
copy your avatar file. edit it into a cube and upload it with your old blueprint id. this will turn hacker's avie into a cube.
then load your backup, clear the blueprint id so it will upload as a new avie.
jup
everyone should have a premaid avatar ready for it, a banana, or the same avatar upside down, a tposed llama
Insert the existing id into the cube and upload it?
Thank you. I'll give it a try.
and you will be assigned a new id for it
make a habbit of trash-updating important avatars before you delete them from inventory, just in case someone else had the ID
otherwise they just kinda hang on the servers forever waiting for someone to wear them
Lol
Should change it to something super cancerous
Make it a flashing cube with a tag that tells people to report
I feel bad to see the wearing my name tag.
@limber edge in the mean time go here and vote https://vrchat.canny.io/feature-requests/p/avatar-id-stealing-countermeasure
they did not trash avie, just wrote it on the back of their shirt
Disable the mesh render reupload and add a report me tag to the back
Make it white screen themselves
Lmfao
So only they can see it
you know i sort of assumed "i'll be the only one using this avie" is what uploading private was supposed to be.
really we need a third radio button for "personal"
no they really meant it for the pedestal
Yea im going to make a prefab so i can just throw it on when people try to steal my av
Self inflicted flashing screen and a report me tag
Lmao
you're nasty :)
Heh
Double cube
Outside cube so that no1 sees the flashing screen
Lol
But the hacker gets blinded
Lmao
Ill put an overlay particle inside
Lmfao
Hahaahah
I put my existing ID in the cube and wrote " fucking hacker. "
yes that way you give him what he wants, just put "you're welcome" instead ;)
more punchy
make it a bad looking copy
and add a animation with random screamers
and jumpscare pictures apearing in the avatars vision

eheh
gotta get creative
Lmao
you see not so bad finaly everyone got a good laugh out of it ;)
but only them!
Ye
^
Ill change all my old avatars and reupload them
Lmao
Gotta make that prefab first
Maybe put a mesh collider particle inside the cube as well so they crash themselves
Lmfao
I really don't understand why people care so much.

Some will soon be glad to have their avatars stollen, right Kuro ;)
Ye
eheh
Just go to public never have i ever world
Then upload the modified version after
Lmao
If they set up the collission layers properly, it won't collide with terrain and the cube that you put around yourself.
Does anyone know where I can get a Goku Black model?
a world you mean? if No, you could try here i guess : http://lmgtfy.com/?q=vrchat+Goku+Black+model%3F
Thanks bud, quite frankly I tried that and I was looking for a specific one.
can you activate 2 different gestures with the same controller in vr?
Same controller?
yeah I know you can use 1 on each controller at the same time
but what about just one
As in, use rocknroll and thumbs up at the same time?
yeah
Well, yeah, hand gestures are separated in that sense, but if you have for example 2 swords on 1 animation, it will activate both regardless if you're only playing it on 1 hand or another.
you can also use one gesture in combination to another to trigger an animation : if 1 pushed -> animation 1 if 1 + 2 (only if 1+2) ->animation 2 , if 2 alone animation 3
add voice clip "please report <______>, he stole the avatar he is wearing"
if I were to have 2 animations, one that pulls out a weapon and the other to shoot it, which 2 gestures slot would be best/most comfortable for vr users to activate?
welp I just got crashed while writing that 🙃
for oculus users: finger gun for gun out, thumbs up for shoot
very very natural :p
how does fist work?
It's my secret. 
oculus hand poses they just do those things with their hands. vive is like from a pie menu idk i dont have a vive
:D ghoost
Whot? 

vive hand poses feel like an afterthought
id be supprised if they werent made with oculus in mind and sort of shoved in to let vive do them somehow too
hopefully knuckle controllers will be more natural
i like the pie wheel though. with custom hand animations im assuming it would be even weirder with the oculus knuckle controllers, right?
Hmm 🤔, once Oculus 2 comes out, will people be able to make hand gestures more freely?
i had the dk1 and dk2, then switched to vive after so i wouldnt know
one thing i do wish that the vrchat devs did was split the right and left hand gestures
so instead of 7 gestures it would double to 14
right and left gestures would be the best QoL update ever
but nooooooooooooooooooooooooooooo
Because that discussion has been going for 2 months ever since the Oculus 2 trailer came out...
u could basically have infinite gestures but just having left and right would make life so easy

you can have infinite gestures?
using emotes and gestures together
and then disabling and enabling when x is activated so on
oh! that sounds really cool
have like "gesture sets"
so you can pick which set you want to use
With Oculus 2 you can have infinite gestures from what they have been advertising, but having infinite emotes... R u a mad lad?
wait i take that back, i use emotes to test my gestures so i dont have to hop into vr every time i make a update
doesnt the summon go away once the emote times out?
no
ah- wait i'm guessing you use it to enable a seperate gameobject
toggleproping ye
You'd need to have universal imagination,very powerful tech from the future and an infinite amount of time to be able to pull of infinite emotes
that's a good idea, i never thought of that
i forgot how to rate up people in this server uh
yeet
one aspect i'm not sure if vive can mimick is oculus touch has a smooth gradient of animation from relaxed hand to tight fist. not sure if that is possible on vive
also fist has two versions: thumb on the side and thumb over the closed fingers
either one triggers fist emotes though
so i would not be suprised if new controllers give new hand poses and make everyone else jealous
I'm sure we all want finger tracking
oculus 2 will have it
then disable it
Who isnt 👀
I got a male avatar just ask @inner cape or adverto
looking at them yes having them no :p
You know what i think is funny though
The second i use a model that isnt to my used high i get motion sick so fast
That's an interesting point, never thought having the world scaled different from what you're used to could factor into simsickness.
oh. make sure you scale IDP. it will make you feel normal size and that everyone else is just big
Like all avatars i used with VRC have the same height or close to the same height
I got one smaller model and boy, i cant handle that
Why did ya tag me?
if you don't scale IDP your floor height will be wrong, but your brain can often just interpret it as depth perception weirdness instead
Also part of it might be how in vrc all avatars move at the same speed, regardless of size. So the smaller you are the 'faster' you'll go.
You are indeed a male Oclac, I can confirm.
There's also the issue of way more than half of vrc's userbase having nonhuman proportioned avatars, which also causes the floor mismatch.
Also it's IPD. IDP is… something, but not the Inter-Pupillary Distance.
talking about non humanoid
also scale IPD works via wingspan, NOT height, so disproportanately tall anime avatars with short arms often push the floor waaay below your real floor
My model hands had to be moved a fair bit so i could use them without fully remodeling the clothes
The way i have it currently its not even that off or odd
Might be because i got long arms irl
Not so much short arms as it is freakishly long legs.
From the hips up they're fairly normal in proportion (aside from head size and stuff)
They just have super long legs
yeah wingspan controls the scale of you and your avatar and by effect the floor's baseline (your arms will always feel the same length) world, then after that your height determines how far down the floor ends up being.
so if you are going for accuracy (full body tracking), make an avatar your RL height, then adjust arms until the floor matches your real floor. longer arms = higher floor
the oculus 2 having eye tracking can be used in unique ways, like having things only appear if you're not looking directly at them.
Weeping angels
horror games will get evil
no jumpscares until the perfect moment
we need user scripting! give it at like one bazillion trust level
compute shaders can do a lot but no callbacks like "user is making finger guns at me"
i wanna make games
junpscares
interesting
Yeeees
@clear hinge only way I can reach you... you need mental help. I wish you the best.
funny thing is i was just looking at Naddition's channel an hour ago from my suggestion feed and here they are
speaking of jumpscares i saw someone with a really cool model concept earlier. its a "scary" model but starts out completely invisible (nametag included) with creepy music. then they add a shader that turns the world black and white and boom they appear in front of you with a screaming audio (the model. not a picture shader covering your screen.)
RIP to XXXTentacion
@mild acorn Do you know if Volumetric audio scripts are supported for avatars? Having audio sources shaped instead of single points?
Just bought me rift! Woooooho
is it normal for vrchat to only be using about 25%-33% of the CPU?
@supple bison set the volume in the animation window
I'm not trying to modify volume, I'm wanting volumetric audio. Audio that has a shape to be heard in other than a sphere
In vrc only sphere is supported
finished model in blender, all limbs look okay and presentable
imports to blender, the face is a jagged mess and the model is like 6 polygons
sigh.
6 polygons 
ultra optimization 
the cache can get up to 10gb
well you propably have a lot of things on your pc installed that might consume that 
maybe its a update in the BG downloading
¯_(ツ)_/¯
well the cache grows
but thats it
Does anyone know where i can find the DOOM 2016 chainsaw model?
I've been looking for it for a while, and came up with nothing despite seeing quite a few people using it
nvm
here's the one i found if anyone's curious
yo how long does it take for ban appeals to get a response, my friend submitted one 4 days ago and hasn't gotten anything back
ah ok, he was caught flying in public words lol
with a tool or with a collission cube?
tool
is that not unbannable?
using a modified client is the worst ban
lmao rip
they ban more then ip 😉
yes
Yeet.
if your friend logged into any other accounts for whatever reason, those accounts are gonna get hardware banned too (along with all the other people who logged into those accounts)
but
you shouldnt be sharing accounts anyways
so you'll be fine
oh rip lol
ive been using the hacks for a couple weeks now didnt even know you could get banned
gave it to a friend like 2 days ago he got banned on first day
u what 
that is a joke right? 
in the discord
Bruh
where the developers are
@Tupper
well i guess ill stop using it now lmao

why did you and your friend think it is a good idea to use a hacking client
and why didnt you came up with "oh this might get us in trouble" on your own? 😄
In what game is hacking a normal thing anyway?
i see your point but i assumed fly hacks were okay in a social game haha
csgo wingman non-prime
csgo global elite non-prime
"hvh"
I wanna learn how to use the cube thing ;-;
Teach me paul
and there is fly possibilities with a collission cube
without any software ore rule breaking required
havent done it yet Ghoost
Everyday I learn how dumb people can be
lmaoo
yes Tidus
I suppose you just put a box collider beneath you
i have a little tiny avatar and i've been floating at eye level with people for the past couple weeks
thats kinda it Ghoost
but i dont know the correct way of placing and stuff
but thats the working principle
In the feet and then tilt it slightly forward so you fly in the direction you are looking

i have no idea 
I will, someday.
the more people talk about avatars, the more i remember i need to create custom worlds for myself 
Still have this one world with 2 islands flying in space for no reason
Lost inspiration
Idk what to do with it
make the islands into loss
God damn it
see if someone figures it out
Have a couple of friends who are into it
Can do for them.
But nah.
That gave me an idea tho.
Make the entire world a series of riddles n stuff that needs to be solved
Put naruto references all over the place and watch the majority struggle.

"i got banned for hacking can i get unbanned"
in what way
i tried using my backup and its still not working
what part of it isnt working
it now just gives me the option clear cache and playerprefs
i have no fuccin clue
thats the thing
mkay
did you clear the chace and unity play prefs?
hey, is anyone else having issues with music or videos not loading in any world that uses a playlist?
i srsly need help with this though cause this will kill my upload potential
and im a huge uploader
did you recently install any addon to unity / the assets?
@deep moon I had that issue. One of the scripts in your assets is the reason. Try looking for those and deleting them.
did you try a new project?
im trying now
problem is
my project i use now is so large and expansive its a HUGE hurdle to restart new
lol
you can try exporting them as unity packages and importing them one at a time
another problem is i did break my sdk so i could upload higher poly avatars, cause lets be honest, poly count is not the reason people lag
it doesnt matter what you think and technically might be the case
rules is what matters
my boi, i never go about 100k polys
the only times i do is with joke avatars i never use.
how do u replace sdk for new one
lmao early access
thant that's it
yes
it is literally trown at your face when you open the in game menue

early access does only mean that you can access the game before it's release state (early) so it can take 20 years if the game takes that log to develope but still be early access
poly's do not effect game performance. the only times those really come into play is with like million poly avatars or spamming them
the game isnt dead
venclaire the game is most certainly not as lively as it used to be
possible xLePlay and yes a higher limit is something a lot want and might come
the only people really left are the ones who are dedicated, and the ones like me who wanna push the game really far
if ugandan knuckles was still as big of a meme as it was the game would be alive
but it died off
but currently its 20k and thus the limit we have to deal with
which i think is ultimately a good thing
just because a player wants quality does not mean they should be banned.
just because a hacker wants fun does also nto mean they should be banned right?
hackers are a different matter entirely
theres a difference between stealing a model
are you kidding me?
no matter where you vialoate them
and having 25k polygons
thank you venc
venc understands
just cause a guy sends a nude to a 17 and one half year old girl does not mean he is a full blown pedophile dude
you need to separate opinion based judgein and rule based
but the "rules" state that under 18 = pedophile
Generic "I know better than devs" argument #Unknown.
its not opinion
theres a difference between being extremely large and forcefully following someone into a world to crash them
rule based hacking and modifing the SDK is both modifiing the game files
and on the same level
but they achieve different goals
one is diliberately intending to hamper other player's experiences
sure
but that doesnt matter for the rules
intentions dont matter but the way you break em
INTENTION certainly matters
not really lol
otherwise reading huckleberry finn would be a hate crime if read aloud
that is flawed logic dude
thinking that modifing the SDK is ok and should not be bannable while it clearly violates the rules is flawed thinking.
thinking that ripping a tag off a matress should be punishable by law is flawed thinking
i think both of your arguments have their own merits, what paul is saying is correct but what leplay is saying also makes sense
modifying the sdk is against the rules, but most people who do it just want higher quality models
and the current amount of polys doesnt let them have as much as they want
thats all im gonna say though 
i do think loading a new project fixed it btw
Ok before you keep with this nonesense you should know that if developers did wanted to enforce the SDK not being moded thwy would do it in game. Making a system to detect characters with over 20k poligons and bans accounts automatically is not hard.
that's also why good samaritan laws are in place
it is currently not enforced unless aktive reporting happens yes
intent
just curious how much harder on your computer is an 80k poly model compared to a 20k model?
not much at all
well
the highest i have gone is 16 million polys and it brought me from about 60 frames to about 10
16millon jesus lmao
that was a joke model though just to test limits and i dont have it
ikr lol
i never bring it in public either
Nothing, I have seen characters with over 1 million polys and keep at 90 fps
trust, im not a dick lmao
80k doesnt affect you too much
hmm ok
i think its mostly the amount of elements a character has that affects your FPS?
the only times polys effect you is if you run a low end pc
heard a lot of people saying that
in a room of 30 players 80k vs 20 k would mean 3600000 more polygons (assuming VR)
well that is being rendered person by person
and it also assumes all 30 have the higher poly too
mass is always the issue
Actually devs only say that because there are people who have no idea of what they are doing.
and a lot break the rule in that regard...
true but most players play in private worlds
ive literally been in 2 private words in my 100 hours of vrc lol
It is a not enforced rule that is there just to prevent normies from abusing the system too much.
ive been in tons of private worlds
most of the time i play the game im in a friends / friends + (at worst) lobby
same and i have about 200 to 300 hours
yesp
and with the new home system its harder to just rando join things
hmm ok
why 
there is a portal to the hub right in the home 
instead of you know kinda wandering
more players spawn in homes rather than the hub
so it's automatically more likely to be thinner in pubs in general
fair enogh
There are even ways to get over 200k polys without even moding the SDK. Thats why I say that 'rule' is there just as a mesure to stop normies from lagging everything.
yeah i guess
Most people dont know how to optimize stuff.
thats why a material limit should be implemented
muh 300 elements
u right
like for instance though
my doomfist has animations from overwatch
and his model is direct from overwatch
but its like what, 30, 40k?
the point being i went a ripped all the animations and stuff and it looks cool and people comment all the time
but oh no, it broke rules, reeeeee lol
im repot you
LOL
lmao
REPOTTED
could you at least change my dirt while repotting me?
ye
im dying
lol
How do you "reppot" someone?
but yea, the way i view vrchat
is it's a platform on which the goal for me is push the games limits as frickin hard as i can
And how many pots do you need for that?
like maybe my end goal may be to have a literally portable game of overwatch
i already can drop houses on people
and like when chairs were allowed for that small time, i had chairs in its living room
was awesome
i fuckin hated chairs
lol
on avatars
oh
overwatch chairs? @vocal shard
i know what that was
or the poeple putting chairs on their....
he made the chair thing was fuccin gigantic
lol paul
or like making a giant, and putting a chiar on their fuccin tongue
then having asmr sounds of licking inside the mouth
fuccin disgusting
kneel before me pesants!
goodbyeee!
youre not a dog youre a penguin
yes!
but i have a dog named toby!
oooohhh
actually brb1min that reminds me i need to feed him
ok dog is fed
k
hey
any1 on?
gonna be upgrading to a i5-6600k is that good enough for vrchat?
i7 better
can someone help me? My mic is functional outside of VRChat but in VrChat, my mic is turned all the way up and selected as the device. AND IS NOT WORKING
did you try muting and unmuting?
checking your sound settings?
disabling all other devices?
reinstalling the drivers?
updating the drivers?
bashing your headphones on the cement until they work?
xD
Noo
It works outside of vrchat
But
in vrchat it says it's not picking up anything
check the playback settings on your device
Some have features that allow apps to take exclusive control of audio devices
Sorry, but this is really the extent of my helpfulness.
I'm not an expert on audio devices.
wel
well
You can helpo
help
I have no friends to call and talk to
they're all offline
I have nothing else to really say.
Those are basically all my tips.
Just check to see in the system menu if the mic is ACTUALLY registering as a device in Vrchat
because it needs to be on THAT mic.
and the slider on the left needs to not be on the bottom.
I did that
Pretending to be an IT guy 101: ask the person if they've rebooted their devices and tried again.
We already hit that step
ah crap
I actually AM an IT guy
I sorta skimmed over to this part and realized it wasn't from 3 weeks ago
It's VRCHAT that is fucking up
Make sure your recording mic is set as DEFAULT
and in Vrchat make sure its set as whatever you set as the defualt
And he's holding the PTT key?
No idea
@valid ocean You are holding the push-to-talk key (default "v") when you try to speak, yes?
i have it toggled
Disable push to talk for now.
I have it on toggle
steam
I tried that
quick question
how long do i have to wait for permission to upload my own avatars?
it's been 3 days since i made my account and my friends told me it should take less than a day
unknown but you should be close
How many hours do you play per day?
anyone know why my girlfriend can't use avatars in private worlds? says something about security reasons?
Sounds like she's using her steam account to use vrchat. Making an account on vrchat.com will (eventually) give full access to all features.

She switched to her VRChat account and it still had the same message
Does she have to use it for a while?
Hm, yeah sounds like that's another part of the 'trust' system
Any work arounds or is it basically just a waiting game?
Waiting game, be active in game, don't just sit in one place and you will get it sooner.
No more private world cuddling sadly.
From what I've seen, it's a mix of being active in vrchat, making friends, the phase of the moon and how many cats live north-west of you this week.
Cats 
lmao
Can't find a more accurate description.
Once the account gets okayed by the system an email is sent saying so.
Someday, I will become modkage. 
never

you're not a strong enough ninja
I will become stronger and will make everyone recognise me!
impossible
It is!
Advert is my friend, I'll scream at him untill I become a modkage if needed 
不可能
he'll like it
No. 
:3
Anyways, gotta go, good bye sean
bye
🅱omo
oh hi cyhann
Really hate this time in VRchat, nobody online to play some Werewolf games with... People are either chilling in random worlds, having a livestream, or one of those creeps who ERP T-T
Try making friends in that timezone
That, or ask the ERPers, I guess. They're probably bored
nah, too lazy. Most of the people in public are speaking mostly foreign or really drunk
I bet most of them understand English. As for being drunk, that makes Werewolf more fun (I assume. I haven't played it yet myself)
Or maybe I'm just optimistic about VRChat because I want to play it. I'm too busy atm
What is ERP?
i guess Extreme Roleplay ?
erotic roleplay
google, but don't disregard the 'enterprise' part pls

http://help.vrchat.com/knowledge_base/topics/why-cant-i-upload-avatars-or-worlds-yet
Steam accounts cannot ever gain the ability to upload content. Please create a VRChat account!
What the...? Why? And why isn't that mentioned anywhere else?
And if it's about logging in to the SDK, Steam does have an OpenID which you could use.
Or please tell me you can at least link your Steam and VRChat account?
So you're not forced to play the game on a new account if all your time is on the Steam account.
You cannot.
And this...
http://help.vrchat.com/knowledge_base/topics/i-cant-see-my-avatar-i-uploaded
Steam accounts cannot upload or use custom avatars
You have to make a VRC account in order to gain rights to upload content, and due to the trust system being introduced, you don't get the permissions right away, you will have to play for some time on the new VRC account.
That's my point. I don't mind having to play for some time. I think that's a good idea. But I think it's a TERRIBLE idea to lock out Steam accounts like this. I haven't seen this mentioned ANYWHERE at all than on the Knowledge Base. So all the time I have on my Steam account, counts for nothing. Which is my problem.
It should have prompted me, or let me know in some way before I logged in the first time.
Like, a pop-up saying... "Hey, do you want to make a VRChat account, and eventually gain access to all features. Or use your limited Steam account." Or something.
But really, there's no excuse for not being able to have the same features available for your Steam account too. Either by implementing account linking, or simply using the Steam OpenID, which has been a thing for years.
It's never too late. ¯_(ツ)_/¯
@bleak nimbus
»THE PASTA«
“Being allowed to upload is based on reaching a certain trust score which's exact algorithm is unknown to prevent exploitation.”
“You presumably need to play the game in a normal manner, walking around, meeting people and also making some friends. Idling wont help.”
“According to many responses in this discord the typical time it takes seems to be between 20-40 hours but big exceptions are possible.”
“Make sure you are not logged in to your steam account by accident because you will be treated as a guest”
“Also make sure that you don't enter your Vrchat account through Steam”
“Play the game until you get a notification or e-mail.”
http://help.vrchat.com/knowledge_base/topics/why-cant-i-upload-avatars-or-worlds-yet
@mighty galleon oh hai
Hmm... Looks like they do have this
Steam login makes it super easy to get started in VRChat, but currently only VRChat accounts can use the SDK to upload content of their own.```
on their FAQ on the website. https://vrchat.com/faq
Hi, I got a question. Is it possible for me to view my vrchat friends list without being in-game? Is it possible to maybe log in on the website to see my friend's list?
Also to everyone who remembers me, HI! I haven't really been on since last year but I want to start using VRC again and hanging out like old times
you can use the api to view your friends, not sure if you can do it on their site
grargh, VRChat crashed, apparently the hardware suddenly couldn't be accessed or something, and I got a nice graph out of it: https://i.bfnt.io/aYuEO71.png
if you don't know what it is/how to use it then you should probably stay away from it
but no I don't know if theres any other way than in game to view things like friends
I have a feeling of what it is i just have horrible memory so I forgot what API means but i see now
Because their accounts are not eligible to upload avatars on their accounts.
When they are, they can
Might wanna stop hacked clients from being able to still, though. Or at least check if an avatar is tagged as private or not when it's recieved from the server (outside of avatar pedestal usage)
Do we know if there is any chance that vrchat sdk will update to a newer unity version
Potentially
We need unity 2018 lol
@tall hound Zarniwoop answered your question on why it doesn’t work. If they are using a steam account or vrchat account and don’t have upload access, they can’t use private world avatars
It’s not to prevent avatar stealing.
Any public avatar id can be used on any pedestal.
Yes, but not going to go into to much details on it. But it is to limit the use of certain avatars
please dont promote your channels here.
only do so in #shameless-self-promotion
@vocal shard Try to keep those in #shameless-self-promotion and #vrchat-livestreams , though you are only supposed to post them in #vrchat-livestreams when the stream is active, and delete your message afterwards.
The questions you have to ask yourself 1) is your word is in the dictionary? 2) is your word could offend someone? . That done if you have some common sens you have your answer ;)
It's offensive !
Oh shi
;)
kinda yes 😛
i love it
does anyone have that image where it shows off "hyperthreaded" CPUs
but really its just core 0 digging a hole while all the others watch

to bad multithreading isn't just a switch you flip to on... which a lot of complaining people think it is 
i wish it was
i wish the great pug ran better again
i used to be able to hit 90 while on desktop
now i get like
60 while on desktop
crowded places right, open a private instance and you'll get your 90's back
but seriously optimizations on the pug are not that bad compared to some other
Occlusion culling should be used more often though
that's where techs like intel turbo boost max 3 can become handy
nah worst he got "mindblown"
How dare you
or your eyes are completly...hmm
or the fact that this is early VR hardware so putting your expectations high is stupid
Most of em should look 2.5D or 2.75D even thought they are 3D because of their style
what exactly are you using for vr?

never tested the lenovo, but yes if you don't have a proper stereoscopy something is wrong, either with your hardware, your eyes or your brain. Happen
Well it kinda works
I wouldn't call it mind-blowing
Or better than The cardboard even
So.... Having a Lenovo or Google Cardboard VR headset on your head is the same as playing on a flat screen? While using a Oculus or Vive gives you a 180° tv view?
I'm asking, not stating
The screen in the Lenovo is essentially the same with more resolution
As the vive and rift
It is the same . The difference is how the tracking works
And thats all fine
and the panels
Well it's lcd
lcd vs oled
Vs oled
The monitors efficiency also matters
Yeah but that won't effect the VR
not much, less constrasty i would say, but question you're using both eyes right? (no making fun of you, i have a friend who actually have a blind eye and use a headset)
They would have Narrow Vision right?
yes but no stereoscopy at all, meaning no depht perception
for him it's like looking at a flat screen, which is normal
I was about to ask that xD
;)
!online
There are 6328 users in VRChat currently
ofc not
ok so it's all about expectations then as Helton said, come back in 2072 it'll surely be lifelike
not even that long but definitely some years
Lok
decades ;) is the minimum for consumers
a dekade or two but not like 50 year
yes not 50 ;). but vr is around since 1987 it's definatly not on a moore's curve here :P
consumer vr no 
and the tech wasn't ready for it in 1987 😛
thats like running games on old room scale bank computers 
but it was there, and the tech today if far from ready for lifelike contents
yes still talking about consumer perspective ;) though. And games look good no doubt but not there yet






