#ios-dev

1 messages · Page 1 of 1 (latest)

bold bluff
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first

acoustic belfry
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second

ember ginkgo
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dang it! third

safe geyser
wise sedge
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Oh hi!

ember ginkgo
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we have a space! woohoo!

acoustic belfry
proven mica
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nth

ember ginkgo
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did you really just pull an ngon on us

proven mica
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And I'll do it again!

bold bluff
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don't tempt him

ember ginkgo
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lol

strong wigeon
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waow new channel on testflight revival day

hollow bobcat
quaint lodge
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wew

frank stag
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This will help us for those who don't have ios, but which to build for it.

sterile fossil
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I volunteer to be a tester for anyone who needs me for iOS builds, avatars and worlds

molten patrol
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20th

next lynx
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first

river ember
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I signed up for it got nothing no email

sterile fossil
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I really hope we don't need to bring the bot here too

restive ridge
dense grotto
ashen hatch
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When is vrchat coming to iOS

wise sedge
ember ginkgo
rigid arch
ember ginkgo
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sigh. this channel isn’t even 24 hours old and it’s already completely off topic 🙁

river ember
restive ridge
restive ridge
river ember
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Bet

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Do we think this will come to IOS soon?

ember ginkgo
river ember
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Oki

ember ginkgo
# restive ridge Yeah sadly...

now i understand why the other channels go bazerk when you ask an ios related question. i just didnt see it until now lol

restive ridge
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Lol

neon stump
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hi

fervent beacon
wintry badger
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why is ts on my suggested I dont even use ios 😭

safe geyser
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New channels do that

scarlet sleet
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57\

alpine vigil
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Why ams I here

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I don’t remember getting any email about iOS beta

safe geyser
# alpine vigil Why ams I here

The iOS Closed Beta channels are public, you don't need a role for it. This channel was recently created which Discord puts it into a "Suggested" area

twin birch
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Hey guys I’m new to this Discord and VRChat as a whole but I heard on YouTube that VRChat is coming to mobile including iOS. I have a iPhone and I was wondering how can I join the Closed Beta, or if I missed it how can I join the next test for VRChat iOS? I hope what I said made sense and any answers to my questions will be greatly appreciated!

safe geyser
twin birch
fading tartan
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Ah

ruby vapor
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bruh

strong marsh
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When will the app release or expected release

safe geyser
strong marsh
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Thx ^^

dense grotto
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So many good people here while I’m just standing around shaking my head lmao

ember ginkgo
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[video] i’m working on a new world map and was wondering if you all knew which one is the video player framework that is currently working on ios. also on that working player are there any gotchas i should be aware of for the platform.

tight solar
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H

low mortar
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There are reports of colors being funky and even video screen upside down haha

sterile fossil
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Right is with the colour correction off

placid wren
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Meow?

ember ginkgo
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thank you @low mortar and @sterile fossil , i thought i had seen a working one (sound and audio), but i may be hallucinating lol. i was probably on android and my memories are confused

devout breach
loud iris
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Is vr chat on iOS supported on iPhone 16, I didn’t see it on the list?

safe geyser
low mortar
loud iris
low mortar
pearl sluice
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I don't have a iPhone but im still Instesred in looking in this channel lol

granite peak
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Oh otays

dense grotto
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I wish I had the motivation to do ios dev so I could use this channel for its intended purpose

sterile fossil
sterile fossil
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how many times have i gone onto this channel, see there's activity and there's nothing here????

dense grotto
sterile fossil
sonic ferry
valid field
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Emmm hola?

celest sky
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Howdy

ember ginkgo
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grrr. new app version consistently crashes trying to load my world. gotta figure out why

velvet crown
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Hey when is vrchat ios fully coming out?

dense grotto
viscid torrent
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Whats an vr chat ios

safe geyser
viscid torrent
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Never heard of a vr chat ios

safe geyser
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It’s just a build of VRChat made for Apple mobile devices that’s currently in closed beta

viscid torrent
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Tholk lore

dense grotto
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Officially don’t know what a tholk is

ember ginkgo
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so i need help debugging. any suggestions are welcome. the ios version of one of my worlds has been running for over a year now without a glitch. this last app update changed that. i even updated to the latest sdk and uploaded.

where the challenge is, attempting to load into my world crashes the vrchat entirely. you see loading and the app is then gone. so there are no logs and i have no idea how to find out what is happening

ember ginkgo
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i would like to give a public shoutout thanking @sterile fossil for their help 🙂 i really appreciate it.

dense grotto
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That reminds me that I’ll be working on adding proper ios / phone gameplay support to gladiator whenever I next decide to work on it, I’ll be sure to sneak into natsu’s DMs when the time comes 🙏

calm mist
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quick question, is there a content indicator under the nameplate for when someone is on iOS, just like how there is one for android?

safe geyser
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it's funny that they can just do that, but Quest/Mobile Android users are just condensed into "Android"

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They really need to split it into "Android" and "Android XR"

calm mist
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well, it is meant to show what version of the avatar/world is being shown, but id agree

safe geyser
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The Quest and Android tags were split up for some time when Android was in the VRC+ Open Beta

sterile fossil
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Didn’t the quest tag have an oculus logo before the inevitable removal (due to Meta) and merge into android

ember ginkgo
next lynx
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Find out that Items volume slider doesn't do anything. Not sure if its iOS or Steam Audio related

dense grotto
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Was planning on updating my pvp world to include phone support soonish and now the release is here! Wonder how many game worlds support ios rn 👀

raw beacon
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Everyone is gonna haft to start making their stuff work for iOS devices not just pc and quest

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Sucks that none of my good avatar for for iOS

fair torrent
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The only thing I don't like about iOS is, why does the iOS icon show up in Android version? They should remove it and let Android see Android only and iOS see iOS icon only

frank stag
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The point of the different icons is to let others know which platform you're using except PC

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Which has none

dense grotto
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If you see the icon on another player it means that’s what they’re using

tame granite
frank stag
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I have been able to upload my Android avatars over to iOs without issue by switching platforms on Unity.

tame granite
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It is just the android restrictions but you still need to upload it to ios specifically

frank stag
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Yep

raw beacon
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Sad that there are a lot of worlds I like to go to that I can’t go on iOS and Same thing with the avatar out of all avatar I have only have one that I can use

high solstice
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Are the IOS Upload criteria the exact same as android?

alpine willow
high solstice
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As in, can I upload my android compat avatar to iOS build target as well

alpine willow
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ah, yeah as it auto convert android build if not upload, which means same

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be mind about custom shader

high solstice
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Also, how does IOS handle very poor avatar ratings. Are they force hidden or showable on a per user basis like on android

alpine willow
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especially transparency, it may not compatible often

high solstice
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Oh IOS auto converts from android? So I don't need to upload specifically to iOS build target if I have android build?

alpine willow
alpine willow
mighty stone
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chat, the bug where people are standing still until you force their avatar on is on ios as well 😭

dense grotto
mighty stone
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was playing a few hours ago to test ios and had to fix two peoples avis lol

calm mist
dense grotto
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Players that have their avatar disabled and are grey robots have a 50% chance to be stuck in place and not position sync when you join the instance

calm mist
dense grotto
calm mist
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which is why i was saying, are the avatars that are stuck in place having their animators correctly falling back? but after you elaborated this appears to be some other issue

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i was saying this because a similar issue has happened to impostors for multi-animator avatars

proven mica
low mortar
grave dust
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Bruh why can I download vrchat but it won't let me play it just because I have an older iPhone 😭😭😭😭

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This is why iPhone sucks

digital mulch
raw beacon
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I hear a lot of people say that iOS vrchat is so bad but I don’t think it’s bad at all we just need more access to more worlds that we normally go to on quest or pc and same for the avatars I only have 5 out of like 300 avatars that work on iOS

dense grotto
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Yeahh I plan to port a game but it won’t be for months because I want to finish my current project before allat 😅

sterile fossil
fair torrent
raw beacon
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Yeah

raw beacon
# fair torrent Not only do creators have to make iOS compatible, but also not all iOS devices c...

Lucky I can play on it but only will on vacation unless it maybe gets abit better but als just how you go to the vrchat website to edit your status and add emotes and all the stuff why can’t we do all that on the app before you press play you know what I mean I don’t want to just be able to see who is on and who’s off or just see worlds no I want to do everything that you can on the website but on the app I think it be nice to have and also the thing from the pools I’d love to have a lot more avatars spots for using vrchat plus and more categories for more organization

fair torrent
raw beacon
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Ik that

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I just think it be nice so I don’t need to load the website up or start up the game just to change or update some things

grave dust
digital mulch
fair torrent
digital mulch
frozen olive
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How to enable Metal FX

raw beacon
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If I was to buy stuff from the shop is it a lot easier to buy things off the phone version of vrchat I mean to buy the money anyways instead of putting money on stean to than use it on vrchat

sterile fossil
frozen olive
sterile fossil
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isnt metalfx the equivalent to nvidia dlss

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Yeah doing some research, MetalFX literally isnt a thing for VRC since it would be pointless to upscale anything in the game
But I'm 100% sure Metal API (completely different thing) is used in VRC4iOS, otherwise the game would be a lagging mess

oak marsh
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how do I go about getting access to the iOS beta?

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nvm I figured it out lol

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just had to read the FAQ

sterile fossil
frozen olive
sterile fossil
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A direct article, tweet or bluesky post I can dive into for research would be nice

frozen olive
sterile fossil
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I would like an actual article on this

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My insider info has never mentiomed Apple investing into VRC

frozen olive
sterile fossil
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I need an article on this, word of mouth tends to be unreliable

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Apple is extremely unlikely to fund into VRC unless a native Vision Pro port is being made or something

frozen olive
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I’m not keen in Chinese afterall

frozen olive
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等登陆vp[doge]

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@梦雅Myra 求采访 vrchat 开发者 什么时候登陆 Vision Pro

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回复 @浅笑醉红楼-_ :你咋知道我问过梦雅

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回复 @浅笑醉红楼-_ :她说开发者没回复她。我乐观估计也许明年这个时候就上线了

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回复 @zhhsfhhs :我也想问 [星星眼]急问

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What

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are

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Chinese

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talking about ???

sterile fossil
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If you aren't "keen on Chinese" why bring up Apple funding VRC

frozen olive
sterile fossil
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I just don't understand why you're pulling seemingly unproven misinformation about VRC and Apple if you yourself claim to not know Chinese.

dense grotto
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Weeeird

sterile fossil
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I mean, this is literally what it translates to
If there was mentions of VRC it would "VRChat" within the mandarin

frozen olive
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Can you try chatgpt

sterile fossil
# frozen olive Your Translate is wrong

Doesnt matter, I see no mentions of Apple funding VRC. Now please cut this discussion, since this channel's for actual dev stuff and we've stretched it too long.

frozen olive
sterile fossil
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You were the one stretching the conversation, take this to #ios-discussion if you're bothered by your own diversion of the topic.

ember ginkgo
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i was never able to find what was causing one of my worlds to crash vrchat on load in. however, the last release restored everything back to the way it was during beta and its all resolved! so thank you vrchat for fixing what ever was going on! 🙂

icy pecan
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Hey guys I just gifted 5 vrc plus to friends and yet some people are saying they haven’t got it but I can see it on my Apple Pay

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Any ideas why this is?

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Also it didn’t unlock the holiday legend gift either but I was charged for it

low mortar
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its a bug. if they have already rvc+ active, it just tops it off

ember ginkgo
icy pecan
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It’s all sorted thank god vrchat acknowledged the problem and partially resolved. Still working on a full fix

high solstice
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Noticing some of my avatars had their android versions auto converted to IOS but not all of them. Is there a way to force an avatar to auto generate an IOS compat version (besides uploading it myself)?

half imp
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has anyone figured out, what is the absolute oldest/cheapest second-hand iPhone one can get to have a device to test your vrchat worlds/avatars on?

proven sinew
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i cant imagine vrchat running on a device older than like, the iphone 10

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i doubt youll find a device for "cheap" that can run the game

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id recommend just asking someone with an iPhone

proven sinew
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ebay is saying like $120 US

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Honestly I'd just recommend finding someone with an iPhone that is willing to help you out

dense grotto
proven sinew
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yeah

viscid grotto
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Is there something weird going on with the iOS setup with the SDK? I can build and publish for PC and Android no problem, but since switching to iOS, it seems to complain about random scripts and assemblies now for seemingly no reason.

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That or Unity broke itself somehow when switching platforms as it tends to use all my RAM and then shit itself, so that's not entirely impossible.

viscid grotto
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It's LTCGI for some reason.

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If it so much as exists in my project, it breaks the ability to build for iOS. What the hell are you doing LTCGI.

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UnityEngine.Debug:LogError (object,UnityEngine.Object)
UdonSharp.UdonSharpUtils:LogError (object,UnityEngine.Object) (at ./Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/UdonSharpUtils.cs:329)
UdonSharp.Compiler.UdonSharpCompilerV1:ValidateUdonSharpBehaviours (UdonSharp.UdonSharpProgramAsset[],System.Collections.Generic.HashSet`1<string>) (at ./Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/Compiler/UdonSharpCompilerV1.cs:393)
UdonSharp.Compiler.UdonSharpCompilerV1:Compile (UdonSharp.Compiler.UdonSharpCompileOptions) (at ./Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/Compiler/UdonSharpCompilerV1.cs:324)
UdonSharp.Compiler.UdonSharpCompilerV1:CompileSync (UdonSharp.Compiler.UdonSharpCompileOptions) (at ./Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/Compiler/UdonSharpCompilerV1.cs:243)
UdonSharpEditor.UdonSharpBuildCompile:OnBuildRequested (VRC.SDKBase.Editor.BuildPipeline.VRCSDKRequestedBuildType) (at ./Packages/com.vrchat.worlds/Integrations/UdonSharp/Editor/BuildUtilities/UdonSharpBuildCompile.cs:20)
VRC.SDKBase.Editor.BuildPipeline.VRCBuildPipelineCallbacks:OnVRCSDKBuildRequested (VRC.SDKBase.Editor.BuildPipeline.VRCSDKRequestedBuildType)```
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The fact that scripts that are not used in the current scene breaking breaks the build in itself is infuriating.

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Found the issue, the LTCGI assembly is not marked to be usable with iOS. Altering this appears to fix the issue.

viscid grotto
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I have a shader that works fine on PC and Android (including Quest) but doesn't work properly on iOS. Are there any major gotchas I should be looking out for when it comes to iOS support?