#android-discussion
1 messages Β· Page 15 of 1
I have an s21 ultra sitting in a drawer as a dedicated DEX device because it's screen is demolished and replacements are not worth the cost xd
I can't play it on my Pixel 7
But it does work on my old Oneplus 7 Pro
2 questions, are rooted and are on latest system update?
Im not rooted and im up to date
On Pixel the app restarts when it tries to rotate
Ive already submitted feedback on the website
Very weird, not impossible that it's a bug specific to device though
just to double check, you've tried both reinstalling and rebooting yes?
I rebooted but I havent reinstalled yet, ill try
happens on the S22Ultra presently, dosen't seem too likely that a reinstall would fix though. worth a shot.
pixel 7a, it opens an empty hub and when i open the game i'm stuck on the loading screen, also still have the big where the game restarts when i rotate in landscape
I just reinstalled it, no difference
60 is as high as it'll go
yeah, can confirm. reinstallation did not help.
So weird of a bug unless it's android version specific then, or if an external app is messing with shit
can try on my Tab S7, though last time i've tried it wouldn't rotate without restarting.
that was before this recent patch.
It might be related to android version
My Oneplus 7 Pro is stuck on android 11
Bruh. What is the point of playing Mobile VRChat if I can't see any avatars? The game straight up considers the majority of avatars I have seen so far to be Very Poor. Even the lightest avatars known to man. Like, why am I not allowed to just see all avatars and remove the Very Poor and Download size limits? It's ridiculous, especially when my phone is easily pushing 100 FPS. Like, I'd rather play with 30FPS but all/most avatars enabled, than 100FPS and see some crappy fallback avatars that are not representative of what the player is using.
S22 Ultra is on Android 14 presently.
kernel ver?
cough 60fps cap cough
Is it?
did they do it? i was running 120FPS when opening my home world a few minutes ago with defaults.
^
Wha phone you using? i forgor
I can't send a screenshot, but I'm easily at my max FPS of 120 right now.
I have a Pixel 7 that crashes on rotation
And a Oneplus 7 Pro with no issues so far
I just checked
Doesn't Pixel kinda suck?
If only it had a good SD processor
I wonder if the the game just doesn't properly see 90hz 
What are you getting that number from though?
aside from thermal issues, it's pretty good
newest beta also contains funny gpu driver updates that increase performance a lot
When I uncap the framerate it goes down to 30fps
Capping it goes back up to 60
Tab S7 (6GB/128GB, OneUI 5.1.1/Android 13) doesn't crash on rotation anymore. interesting.
Game is being a bit too silly
did you change the slider 
o wait brain not work
double check the kernel version of your s23, i wonder if you're on a slightly different kernel
same for you too especially spark, because on another pixel device (settings > about phone > andriod version > kernel version)
Kernel Version 5.10.157
interesting, so android versioning. before the OneUI 6/Android 14 upgrade i was on 4.19, now on 5.10. Tab S7 i think still has one more OS upgrade, but haven't seen any signs just yet.
Nvm i'm absolutely flabbergasted
we are on the exact same kernel
if i didnt' have sickness brain fog and have actually gotten sleep, i'd have probably figured it out by now 
nah i doubt its that
lemme try something
likely beta kernel vs live kernel? i know some of the 6a/7 pixel devices had a batch or two that recently got marked with beta changes, though unsure if they'd retain the same version number.
i still haven't taken the december update so it could very possible be caused by something in that, wouldn't explain your scenario though (unless you've also had an android update this month already)
Hi
I might do it once i take a nap, need to manually patch the images with magisk to retain root which is a bit much for me rn xd
too eepy

is this a chat for communication?, I just want to write a problem. ππ
anyone haveing trouble with the app under miui 14. if I just press play without a world I'm stuck in the load screen void....
and when I do get ingame im stuck in portrait
o I keep getting a pop up saying I can't become said avatar vc of the performance rating...is there a way to bypass this?
ah, if I go off the app and back, the conection error gets me out the void
for smth like that probably go to #vrchat-general-1 or #general-media

nope, very poor isnt supported on mobile
So if your Avatar was built for PC and headset will it specifically work on normal Android as well?
Huh?
Android version of game is the exact same as the quest version, the only limitation is very poor avatars will not work
if your avi was made with quest limitations in mind, you can use it on mobile.
if the avi is rated verry poor rank according to quest it wont work on mobile
(keep in mind, in the creator documentation it is stated that very poor may end up getting removed from quest in the future as well, so yeah)
Wait 1 I only have 1 question about the time of the VRchat mobile
Does your phone have at least 6gb of ram?
big yikes
F
Can anyone tell me if there are avatar maps for mobile?
Android/mobile version is the exact same as quest, so yes
Thanks
waydroid makes sense, the other 2 are probably just blocked cus mali GPU
install via aurora (open-source play store frontend) if you wish to go that route, so that it actualy installs properly
downoads directly from google api as well
the thing is that the xiaomi one, has a SD 750g, adreno 619
But I have it with a rom, I imagine that's the issue, but it's the first time that it doesn't let me download it regardless
it's very nice 
Don't you need to download aurora from F-Droid
also it still checks for compatibility?
ah
not org
brain died
man i needa get some eep 
yeh
once they are installed they should be able to update via play store as well
aurora tends to be able to pull updates faster than play store itself though, so it's nice to keep around
Yes all quest maps load on the Android version of vrchat but with the caveat that you cannot load very poor avatars
Woah cute pfp
So I found a small bug, it does not like being minimized
btw, loading in on some phones will have the game stuck in portrait mode. you can use an app like Rotation Control to fix it
also, you may get an infinite loading screen if you dont select a map (or have a homeworld set to a pc only world i think?). you can just open a world with 0 players, then go home to fix it
you can only change mirror resolution and avatar limits for now. very poor avatars will always be blocked
yeah, you should use an avatar with impostors or a medium rating idealy
glad you like my picture
Hay so on vrchat mobile how do I see my own avatar like if I wanted to be a joker avatar ? How do I see it because all I see is a default avatar?
avatar you are in is very likely either very poor or pc only 
What if it's both quest and pc?
the quest version is likely very poor rated then xd
keep in mind that the quest version is likely to also going to lose the functionality soon https://creators.vrchat.com/avatars/avatar-performance-ranking-system#quest-limits
The Avatar Performance Ranking System allows you to see how much a user's avatar is affecting performance via analysis of the components on that user's avatar. You can also use it on yourself to see how performant your avatar is.
mmm i'm speaking perfect engrish right now, sleep time gn cuties
i find it crazy how apparently one of my devices is unsupported, however sideloading the APK works just fine
it runs perfectly fine too
I mean android really do just be that way 
Play store also isn't exactly perfect in how it detects shit
based dex user
i do wanna bring this up however incase this is a vulnerability of some sort to the team just incase this raises some concerns
??
dex is poggers 
what is dex (i promise im not slow)
samsung dex, the desktop UI xD
well ye, the tab 8 uses dex mode as it's default UI xd
kinda stupid
litrally the only thing i like about samsung devices, is their UI
its like u can connect to monitor and u have a " pc " its kinda cool ngl
^^ all their newer phones (s10 and above i think?) support dex by default, just connect to a dock + display, enable dex, and you've got yourslef a portable chromebook essentially
guess thats cool
from s8 :)
and from note 8
sheeeeesh further back than i thought
i wanna try installing the app on "unsupported" devices, i'm honestly surpised the tab isn't supported
whats the requirements for the android app again?
basically just 6gb ram and a recent SOC
Android 10*
I'm currently on s10
o ye forgor about that
ok so the android version i obviously have https://chierion.top/images/scrcpy_CmFL4MAmI7.png
god i should actually do ths 
ah, thats why its not supported
https://chierion.top/images/scrcpy_NdBm7y5qms.png this thing only has 3GB of ram

i mean it ran fairly decent for 3GB of ram in the home world
i did not realize just how strictly optimized quest avatars are until two avatars from my optimized list were usable
please
and it works just fine for you?
curious if you could go into public lobbies
let me try
Ye a lot of quest content creators don't give a fuck and just slap upload regardless of performance complaints from sdk
VRChat on this
god seeing that navbar brings back memories
thankfully i have imposter versions of my uploads but only one model ive uploaded has a quest avatar that works at medium π
Felt that, i only have one avatar of my own that is actually optimized xd
i would love to learn how to decimate better but all my attempts have ended in 2 hours of suffering and a half broken model so, maybe soon
I have doubts but uhh
Its an emulator box but with a very stripped out version of android
chances are it won't even let you install the app, android version requirements and shii
yeah that could fit maybe two pc avatars
nope... its fairly unstable
the entire tablet crashed after i stopped recording lmao
lol
who
probably filled on ram just loading the first few avatars poor thing
I have a random Samsung A02s running OneUI CORE 4.1 Android 12
But it only has 2gb of ram π
probably... should i mention that i already used a tool to remove some bloat from the firmware? lol
just imagine if i didn't do that
mmmm we love samsung bloat
samsung idling at 4gb of ram usage β€οΈ
so am i like the only one so far whos sideloaded the vrc app to an unsupported device?
it still loads previews of very poor avatars, wonder if i can get it to load something with insane vram amounts πΌ
Ive done it on a nintendo switch, galaxy s3, and xiaomi mi 8 lite
has anyone done it on a chromebook yet? lol
Oh no...
wait switchroot can run this??
if you consider 5 frames "run", ye xD
insaane
quest 1 users jealous
TRUE
REAL
Ive tried it on a few custom distros with android app support, none of which worked (probably gpu driver related), don't have an actual chromebook to test with tho
i used to have one
fps isnt pinned, but s20 FE, no avatars on screen, in a small world, running 60fps just fine. i loaded a very poor avatar in the menu to see if it would drop any but it stayed 60, so it could work fine in a small public lobby im sure
also, it loads my imposter as my avatar, which is pretty helpful
i wish you good luck
for what lol
Careful with the Alpha Build disclaimer in the top-right corner of the screen. It will burn in if you play the game for too long uninterupted.
shove a youtube video in the corner :dummy:
ok i see why you said good luck, it's refusing to open π₯
everyone is now working on getting this running on as many stupid devices as possible and im ALL for it
I mean the tesla has steam you can just run games on it using proton
annoying how it wont let me click a very poor avatar, despite working with the impostor version
however, just select another avatar, click use avatar, then instantly switch to the very poor you want to equip and use it
π
this is about the closest i've gotten to an active UI on WSA https://chierion.top/images/WsaClient_VwZj5yETNL.png
wait, what do you mean by this?
You'd have to play for years lol
Modern OLEDs don't burn in like the early ones
They still do but much much much slower
erm... mine had a burn-in just now after only about 2 hours of playing. sure, it's only a faint trace, but after a few days of playing it could worsen
What device do you have
Z Fold 4
you can force your game to use a very poor avatar, which will show up as a fallback on your screen, if you select it from the website or by doing a glitch in the game as i described
If you have a cheap device it'll probably have a garbage screen and thus bad burn in
despair
Huh, ok. Tbf, that's probably not a burn in, just ghosting
oh i tried to do the glitch you mentioned and it didnt work for me.
It'll go away after a bit, unless you were one of the many who got defective screens on the Z series
ibhave no idea
RIP
A burn in is permanent
Also of note, burn in is worse the hotter the screen itself is
So if your device is running hot you'll burn in much faster
it no longer works for me either
vrchat devs watching and patching the glitches as i say them to make me seem insane
which is the case, since the game is running.
schizo
xD
vrchat is so cool on mobile π₯Ή
wait
fallback only β€οΈ
If you switch to an avatar using the avatars wing, it works even if the avatars menu doesn't allow it. As expected, the actual avatar doesn't show, but the fallback (or imposter if it has one) does. However, the imposter stops showing after a world join, instead showing your normal fallback.
shhh
Still can't wear avatars with impostors Lmao, man I was looking forward to actually trying my impostors. Oh well
you can with what seercat just said, and im actually wearing them rn, lol
aah true true
I'm assuming that the switching back to normal fallback is a bug, or at least it should be considered one.
its really inconsistent. just like switching to an avatar with impostors on pc
anyone got a google pixel? https://chierion.top/images/firefox_BzyO3jGubz.png
working for me on pixel 7
emulators might not work then
I think that's what other people have found too
i mean thats good though
Too much 3d acceleration, I'd assume
well i'm surprised WSA didn't work
i specifically told it to use my GPU which can handle VRC
just the two of us, we can make it if we try
using my alt to test avatars is a good use but not being able to force very poor avatars (on yourself) is a bit cruel for the reason im wanting vrchat mobile
now i will join a 28 player lobby and see how long 6gb of ram can last
edit: 45fps, s20fe, no low memory
Seems about right.
My phone meets the requirements and worked just fine before.
if you have a PC, you can sideload the APK
whats the point? the game is to play on the go.
ok... that doesn't mean that you need the PC all the time... it's a one time thing.. lol
oh, so it's a way to get the game installed without being allowed to
you only need it to force it to download, using android debugging
inb4 you get low memory errors. 
Wow not bad for a alpha beta... This is good going and I gave feedback on play store. But this is impressive.
What?
yeah
usually blocked 4 a reason after all
I mean yeah, I can do that. However, it is kinda inconvienent as I'll have to do it every time it updates. I've done more clunky stuff in the past, but this in particular infuriates me because my phone is 'supported' by the requirements set, it even worked previously. Now it suddenly no longer works for whatever reason.
honestly with the very poor change, fixing models to have good mobile versions is going to be really challenging. i wish they bumped all the performance ratings up at least a few %, just for some more room. but i guess now with mobile, ill start learning how to decimate β€οΈ
honestly even better, on my christmas list is a tier above very poor for insanely unoptimized avatars. that would be really nice for the avatars just over the limit...
if you join different instances of a world from your pc and phone you can play with different people at the same time from the 2 platforms on the same account
also i was able to open doors and vents on the black cat from my phone without the premium stuff
Yes I have a Pixel 8 Pro and I'm having similar issues. Haven't gotten this month's system OTA update yet though, it has a new GPU driver for all pixels 6 and above I think.
A Moto g 5G Android phone isn't compatible with it? O_o
Bro it lags on my phone
try lowering ur settings :)
left feedback on google playstore lets see that response soon πΌ
It's def still buggy on my end. Any time I try to open any other app it crashes and it has to be reset.
but have you fully tested? I've tested it on DEX mode but not Bluestacks and I can tell you from it that it doesn't work with mouse and keyboard or a controller. Which would be nice to have
i have just a little bit
going into the home world by yourself is around 26fps, going into a public black cat almost loaded but the tablet ended up crashing
My Overview for the S9+
Pros:
Does great on mobile
Hear everyone clearly, no problem.
Worlds/avatars load fine, for the most part
Doesn't already have worlds preloaded (but to some people this may be an annoyance)
Cons:
Takes a good amount of time to load avatars/worlds
Crashes if you minimize it for any reason
If I come up with anything else I'll post it
If you're already in a discord call vrchat takes priority of your mic and then discord can't hear you anymore
sounds annoying
^ same goes for if you're listening to music/playing (pausable) audio, it'll constantly try to pause it which is very annoying
WELL if you have what I have setup it's in the settings you can change the volume of everything separately.
Auto rotate or on newer android versions, hitting the rotate icon at the bottom of screen when phone sideways
that or make sure you have it turned on in the settings. What android?
BTW Do we know when Apple is getting it?
Volumes don't help much when vrchat is constantly telling it to pause 
The icon isn't showing up ;-;, and I have auto rotate on
odd
Pixel 6a, android 14
Samsung's are bad imo X)
You haven't used the good ones. Most people use the shitty A series is why
But that's for my purposes
Nah Samsung's good ones are shit for me toi
I do rooting and development, Samsung is horrid for that
^^ same
The S series is what you want. I still have an S9+ and I DO need an upgrade badly but I may end up running this phone into the ground. The battery is slowly going finally :(
Samsung devices are extremely locked down, and knox is a royal pain in the ass to deal with on top of it if even if you waste the money on an unlockable exynos device
How so? I've never had any issues.
You can't even bootloader unlock
Prolly cause I don't know what that is. I've heard but don't know anything about it. I dont do anything overly technical. Plus, I like Dex mode.
ah
Nah, I do have dev mode on for some things but that's about it. I don't plan on doing anything technical I guess. But I do sometimes side load shit.
Snapdragon Samsung devices are literally untouchable, exynos Samsung devices are untouchable for the vast majority other than a very limited amount of models that allow bootloader unlocking (in which where if you do unlock, knox becomes the most annoying thing you'll have to deal with on a daily basis)
Ah ok.
Root allows you to to do way more than what any regular dev mode does, even going to the point of installing an entirely different OS if you desire
True
I always wanted to try that on another shit phone. I wanted to see Ubuntu Phones do more but bummer.
I don't dev anything but I know things here and there, I understand most of it I just don't have any patience or desire to dev shit.
Bootloader unlocking is also a core piece in having projects like lineage even be able to work, allows devices to be used MUCH after their official discontinue date
I still have Ubuntu mobile installed on my OnePlus 5t, not worth it xd
welp. Damn.
I love installing silly unix/Linux OS' in Vbox for fun sometimes.
I really wanted to get android OS to work but never could figure it out
For the purposes of installing in a VM (x86), you'd need something pre built like the Android x86 project unless you wanted to modify and compile android from source on your own
Not for the faint of heart xd
I've gotten it once
How did you get the BETA to open up :^)
depends on what device
my samsung tablet has the bootloader unlocked
How can I use full body tracking and play vr chat both on my phone
not actually a requirement for stuff that's not Vive trackers https://docs.vrchat.com/docs/osc-trackers
VRChat now offers support for receiving tracker data over OSC for use with our existing calibrated full body IK system.Please note: This is an advanced feature! It is NOT plug-and-play. You must create your own program to transmit this data to VRChat using OSC.Manufacturers of tracking hardware may ...
Oh, well.
In todays video I will be showing you how you can get full body tracking on your Quest 1, Quest 2 or Quest Pro, using nothing but a Quest, and a phone. This does also work for any PCVR game that supports OSC. However, today we will be using it fully standalone with VRChat on Quest. I will be taking you through exactly how to set this up and how ...
you cant use osc trackers with the android beta or desktop mode. you need a quest, pico, xr elite, etc or a pcvr headset to use fbt
hey, what does the "Show Seconday UI" option do? I don't see any additional UI with it turned on.
Yo,
I tried to upload a video here to the server and it went to my dms
Anyone else having that issue?
Wut
Is it hard to take a current world from PC only and convert it to android as well?
I'd imagine it to pretty much follow the same limitation applied to Quest avatars
And there's a Unity tool for that called EasyQuestSwitch
I hope someone does that for a lot of worlds, I want someone to take the waffle house on the moon and make it quest/android compatible so I can be at Waffle House on the moon when I'm at work if I have to do background work. LMAO
we should start saying Quandroid
Actually it's different
Doesn't have any hard limits other than download size and what the hardware would be capable of
Doing worlds is probably much easier than avatars with all the limitations
I mean, I'd assume anyone wanting to develop worlds for Android would want to target Quest.
Yes, but still no artifical limits
Btw, would an iOS version as mentioned in #android-announcements require content to be made for iOS as well?
If so, I'm good. π
On worlds you can also use any shader you want for example
Gotta be careful though. As it's easy to hit incompatibility with hardware
Speaking of #android-announcements, that channel needs to be updated. It still says it requires VRC+.
On unity 2018 Audiolink caused quest to simply crash for example. Since 2019 it's fine
From what i know yes.
Unity specifically has a ios build support
π
Man, I don't wanna update my stuff to work on iOS. At least for Quest I can now just test on my phone or download an Android emulator.
For iOS, the only option is to have an iPhone (or iPad I guess).
Unless vrchat finds a way to make it work somehow without needing to upload for an entirely new platform i would say it's a waste of time trying to go for ios
Since ios will be fallback chat
Yeah. iPhone sucks for development, since you need a Mac.
wait wouldn't fallbacks need to be updated too? π
I would simply not bother. Already updating my avatar for both Android and pc takes ages
Well i guess impostors by that time would fully exist
oh boy
Good morning, why do I see some Halloween skins on my VRChat mobile instead of my real skin? I'm using compatible skins for Quest 2 and my cell phone is Moto G 5G (8GB RAM)
Is your avi Very Poor?
I don't know how to see this :/
Open up the avatar menu.
Oh ok 
The avatars that works for me is the "Poor,Medium, or Excellent" rating avatars for the mobile.
Wish vrchat could let us use the very poor rating ones for the mobile but sadly,
No.
I wanted MLP avis but there's none that actually works
How to fix "Loading your world!" Stuck?
I Still can't log in even though I swear I'm putting everything in right.
Why can't I download VR chat to my phone?
does your phone meet the system requirements
It probably doesn't
did you get it from the play store or apk download?
He probably got the apk
My phone are compatible with the game but when i open the game and join a world it's just stuck with the "Loading your world!" How to fix this?
Sadly i can't get any other avatar or maybe rarely it work its sad
I wanted to play with dust sans skin but i can't
explanation for this again
Very Poor avatars or PC only avatars will not be allowed to be selected on Android, just like how on quest, you already have to manual show very poor avatars. this is because most bad performance comes from these unoptimized avatars. even if they did allow them, the game would struggle with the low amount of memory most phones have.
theres no way to bypass this
(i would not expect very poor avatars to last much longer, given the new Impostors feature and the warning on the VRChat documentation)
π€‘
Just because it installs and runs does not mean it will be a great experience 
Mimimum requirements exist for a reason
this also depends on the size of the maps.
it should be 4gb
my phone's GPU didnt like this map
I thought this game would perform worse on my device.
You say that now until you start having very consistent crashes and other misc issues when in publics, the ram limitation is very likely the reason why they finally discontinued vrchat on the OG quest
Yay its finally free!!
why is this a beta
it also doesnt say beta in app despite it being latest
not very poggers champ
Is there another way to download VRChat for 4GB cell phones, with the exception of the Play Store?
we'll see that soon
Wonder if this changes anything
Strasz say's that the vrchat mobile is now free for everyone
which means that we don't have to have vrchat+ subscription
but in my case I'm not able to test it out
it always give me two options
you're already registered interest in vrchat mobile:
- already registered and 2. VRChat Plus
my app build number is:
1335
do i have to download and install another newer version of vrchat mobile
or app will update by itself?
any help will be apriciated
thanks in advance
btw my phone didn't discover an update for the vrchat mobile app
do i have to download manualy
Latest build is 1390 your app isn't up to date
ok
Its not showing up for updates?
no it doesn't
And you checked the playstore
no i didn't
i tought that my phone will automatically discover updates for that app
and i almost forgot i don't leave my account open at google play store all the time
It won't update if you aren't signed into Google
ok got it
ty
You need to log in and check for update through the playstore it wont update by itself
Mine doesn't automatically update either
ah this is so stupid i totally forget about it
soory to bother
and ty anyway π
I think I'm experiencing a bug in the android beta. Every time I try to use Bluetooth headphones, it works for about 5 minutes, but then everything goes silent afterwards
Anyone know if this is a bug? Or am I doing something wrong
forgive me if i will tell you an option under different name
i didn't poke with my phone options almost 2 years
but you could try to look and disable sound normalizer or echo cancelation idk
maybe that will help
hot take, it shouldnt, game is a miracle running on a 6gb Samsung phone as is

My issue is fixed now due to the new update π
found a bug. sound is turning off after like 10 minutes.
they shouldve made it so that for very poor avis on android, you'd have to like go to a special setting to enable that, but it'd ask if you were sure saying it would mess up ur vram
instead of just blocking it completely, it's good for performance
and it makes it easier for people to test out their android versions of avis instead of getting a whole quest to do that
The Google Play store and the Apple store are much more likely to delist applications from terrible performance
10000000%
that's why it should be a special setting for people who really want to, not something that should show immediately
+1
That would still potentially break the rules of the platform holders
Folks will get socially pressured into turning on all the very poor avatars like they are on quest
so? thats on them
socially pressuring, that's the user's fault for even trying it (basically wee_man is saying)
if the pressuring gets annoying then they can be blocked after all
or muted if they wanted to go easy
π
i was saying this in the other channel. let me decide if i want my device to explode from being overloaded. don't artificially lock it away from me and give me less options
yeah, just saw it earlier
didn't even know someone else was mentioning it
They're not going to change their mind on that
game was already crap, just getting worse by the day
How so? π
i'd rather not say. might get nuked
Cant see very poor avatars
gee I wonder
Also I don't really care about much of the changes they've done I just mostly care about hanging out with other people
Avatars don't matter to me I mostly see people as fallbacks on publics
might as well hop on discord then... or maybe skype is fine ffor you
well, i mean it is in the name, vrchat
chatting wit other people in vr
my personal opinion for vrchat mobile is very good
but what i don't like is that i have to press and hold mic button every time i talk
it will be better if we have ability to toggle our mic on/off
and other thing what i dont like is when i unmute my mic
i'm not able to hear my friends talking to me
and lastly
when i want to interact with qmenu
i have to top many x on some buttons to be activated
use headphones. if you have headphones plugged iunto your phone, then thew volume will not be lowered
You find more people in vrchat to talk with also theres no spacialized audio in a voicechat its all in mono and it can get really hectic with a bunch of people talking at once
Its not good
You can easily talk over a bunch of people when your trying to talk to one person or a group while the others are doing their own thing
π
also immersion???
you're the one to talk. the man who wants to look at hotdogs, bananas, and robots all day, yep
Yea im fine with it
Also there's the imposter system
where? :modcheck:
If I get into a convo with someone I will show them, if they have an imcompatible avatar they will likely have something that works with quest in their favorites
What are Impostors
i know what they are. tell me one avatar that uses this? i havent seen one yet
These are generated by the users. 
I have seen one about an hour ago
quest yes. mobile, no. i was playing vrchat yesterday on mobile for 5 hours and saw a grand total of like 10 avatars that were able to be seen on mobile
π
I seen one yesterday at the meetup. Instead of showing fallback, I seen the person's imposter.
They have to be manually generated so that's not surprising you haven't bumped into any imposters
and you really think people are doing this?
You can see if your avatar has their imposter generated by its creator
Yes, actually.
Yes I've seen a decent amount of imposters myself
So much so that the servers were getting overloaded.
one or two is not a lot smh
There's a lot more than just two of them
okay fine i admit i was wrong. there are three
They did add a limit of how many you can generate per day
Fun fact: you cannot make an imposter of someone else's avatar. Only avatars YOU upload.
So people who just wear very poor public avatars are unlikely to have imposters at the moment
Fallbacks!
Now that I think about it all the imposters I've seen have been people's fursona models
therefore you need to rely on creators to make impostors. now, if the feature had been out for years, most vatars would have impostors by now. but since the feature is new, there are barely any
And...?
impostors are to be auto generated at a later stage
Gee they are really trying hard to bring back very poor avatars
massive W
yeah. πͺ strong power.
Ive downloaded 1 gb avatar once
video memory go brr
download more vram EZ Clap
No, you can just download more RAM.
funny thing you can use a part of RAM memory as shared video memory.
nowaying
whyn't
Handheld pc do that
refuted
But yea in a random public with "Normal" Safety I would only get 30-45 fps
πββ¬
Any recommendations for a world with cool VRChat skins that is visible on mobile?
non-existent
How do you view your own worlds on the Android app? When I view my own profile, it shows me my favourite worlds, not my own uploads
Also, how do you make a new instance?
Are your worlds Quest-compatible?
no, but I can view other non-quest-compatible worlds in the UI
(I'm about to test a quest-compatible version soon, but I was just glancing through the UI first)
π
anyway yeah I've now uploaded a quest compatible world and it still isn't showing up; only my favourites show up
It's like this after being fully loaded too, I just reloaded the app
This is a bug! It apparently happens when you have your home world set as PC only from what I've been told. We'll be looking into fixing it once the team is back from break!
Oh yes my homeworld is indeed pc only
any idea why my phone is incompatible? it runs android 12
you need 6GB
oh ok
hi
there is a bug
when i first go into smth audio is fine but after a while audio goes bye bye
you're able to play it, however it's not going to be very stable.
you can sideload the APK if you have a PC
go to booth.pm, and try decimating an avatar you like. theres plently of free ones in the "3d character" section
it's on android now? HUH?
but spec be lower than quest be like...less availability doing thing for them at least.
Lol I was curious about this cause I can see all the world's but the never ending wheel of death just keeps on spinning at the bottom of the screen
Okay, from just THAT alone, I can tell that this app will need to take up the entire phone itself. So... Yeah. Make sure your phone is completely clear.
It's probably memory, not storage, but still.
yeaahhhh. Apologies for all the issues! points to beta tag. This is a very new platform with some very new tech on top of it. While it's much better than the previous update, catching every edge case and issue is gonna take a bit with how many existing systems there are in VRChat it needs to work with and around. That's why we appreciate users reporting issues so much! It won't be this fragile forever, hehe.
It is limiter what phone can install it.
(so not going to use entire memory or storage)
Just limit what range of phone can use app really. decent mid-range past few years be no issue with this limit.
@brittle cypress
Report it on the canny or else we can't log it! The VRChat team is about to go on our Winter break, not to mention it's the weekend so we aren't working right this second. So anything posted here will get lost if it's not properly submitted at https://feedback.vrchat.com/mobile-alpha
Reporting bugs on discord is the #1 way for your bug to not get looked at due to how bad of a platform Discord is for logging things like that.
it wont let me
ahh, oops. yeah we require users to hit the "new user" rank before they can report issues I think. Same requirement as uploading custom avatars. If it's the issue where audio cuts out when playing audio from external apps, I think we already have that one logged.
it's a rule that exists to prevent people from just spinning up a bunch of accounts to interact with our feedback board.
play VRChat like total of 24 hours, then maybe unlocked.
there is no other things playing other then vrchat
also ima share 2 more things being serious now
- i use Bluetooth headphones (idk if it is relevant but ima say it just in case)
- when it happens it freezes then unfrrezes
ohp, yep, certain bluetooth audio devices have been doing funny things. we're aware of that! I'm not on the part of the team that would handle that bug though. I know it's being tracked though.
yeap, it's on docs pinned
ive usually been giving feedback on the google play page, is there a better way to give more detailed feedback besides here?
IIRC, this issue usually happen if you got disconnect/connect headset while using.
i may be stupid and may not have read below thank you
for me it just happens while i use it
headphones connected
then try not, then you less likely have issue.
i cant though
because again
i am most of the time around people
then....in the meanwhile, maybe need to get wired headset instead while they fix it. (if you want to use now.....)
cant
i am literally forced to either not use vrchat at all or deal with it for now
yeah....at this time. either no use it or try not disconnect/connect while using it be best bet. (as patch is not expectead that quick as dev's on holiday)
yeah
also (not directed just at you) how to find a avatar that will load on mobile and that i will like
Go to avatar world from world search, it is easier this way.
veeery hot take but i think the very poor limit is honestly kinda a good change
*if they push very poor up, that is
that or allow very poor avatars, but make a hard limit on poly count, mesh and material count, etc.
keep it up to 70k polys like on pc and 4 meshes and materials to give room for more complex avatars to make the cut
many avatar devs assume quest users will just enable avatars anyways, and completely ignore limits, only caring about keeping it 10MB. so pushing devs to start working around optimized avatars would be a great change, instead of letting them run free without any limits to bad performance
also
why does LS Media have the fnaf movie
limits like this on android platforms would be awesome (i edited this together)
its the pirated ver
that's unlikely to happen
i know i am asking a lot but one can dream
oh @brittle cypress ima tell you this because i cant say it to the thing but vrchat makes my phone hot
normal
normal?
yes, normal.
VRChat App use resource highly.
oh
instead of Mobile VP being 70k poly, it should be more like 20k. texture memory on a limited (non-upgradable) device should be more 4/8/10/12 since textures can still look good with the right formats at 512 or 1024 res (Atlased, ideally), everything else can feasibly follow quest limits. So like 10MB download size, physbones, ect.
Remember though, unless the device is using a chip made in 2021 or newer, most phones only allocate up-to 256MB (=<4GB) or 512MB (=>6GB) for GPU use out of ther shared memory, the Quest has it the same way, plus not everyone has (or needs) a phone with 12GB RAM, or one that can run complex games smoothly. now, would it be nice for the Quest to have 12GB of RAM? yeah, it would get close to the bar that SAVR (Stand-Alone Virtual Reality) was meant to start with, but that likely will never happen given the way manu's run.
The best way presently is to have a dedicated PC avatar, and a slimmed down Quest avatar. A hassle, but it's the only way besides using a fallback that may not look at all like your actual avatar.
my counterpoint is that the main issue is getting uploaders to try at all to optimize avatars :shoArmsCrossed:
it took me about two hours of dissolving edge loops manually for a VP avatar to reach medium rank, and about 30 minutes on a different avatar to get CATS to decimate it to Medium without losing shapekeys and too much quality
it would be great to have limits like you said to keep avatars usable on mobiles, but in practice, it takes lots of sacrifices and time to reach this point on detailed avatars. worth it, yes, but many people do not want to put in this effort (multiplied by how most people just tap show avatars anyways <3)
(your point does stand though, lo, dont have a good argument for this)
Most of my avi's bases I use were made before the Quest 2 update, back when 10k polys were very poor.
So I'm chilling lol.
Anytime I open "big" settings or just any menu screen that's not quick menu the game rotates and crashes and just rotating the screen in general it crashes
I know it's still beta and there's gonna be bugs and crashes but is there a way to prevent this? I really wanna try out mobile
There isnt a way to bypass it, I have the same issue on my Pixel 7
true
can we disable beta build test message on right upper corner?
didn't search it up yet, but I'm wondering if I could switch what mic I'm using for my voice
I could connect my Sennheisers and I'm sure they have a mic, I could also connect an external mic I use for my laptop, if that would work (not home, didn't try yet)
occasionally I can't rotate the game, stuck in portrait. sometimes it works and I can switch to landscape on the fly.
Now i understand why skin can't load some skin have high polygon is sad but heh
And just like that can i send some screenshot i take in vrchat?
I don't think we can yet
And I know why I'm being told in quiet my phone treats vr chat as a phone call that's not on speaker
known bug, best thing is to get an app to control the rotation and force it
most android devices do not have enough memory or power to show high quality and unoptmized avis, make sure you (and any friends) all use medium or better avatars
am i be able to use same vrchat account in android and pc?
yes?
Is it only me or do you guys cant join any world its just stuck on loading
ty @native igloo
I can use imposters as my fallback, but when I change worlds, it goes back to my original fallback, and then I couldn't select the imposter. Tested with 2 avis.
I couldn't select my avi due to poor performance on mobile.
I like week 1. I could see my very poor avi I use
Been using the same Samsung A52 for the whole time.
Fr, week 1 I didn't have any problems with avis, just like being on a quest, but after they did that change the game wasn't that great anymore, what's the point if you cannot even see your friends avatar
I understand that is for performance, but at least make it where we can turn that "hide poor avi" off
this is the hard part
the community as a whole has to adopt impostors and optimized fallbacks for android and quest to work, but not many people wanna go through this effort
this problem wont exist soon, once vrchat enforces any kind of avatar limit on quest, but its still going to be an issue for a while
(honestly, blocking very poor avis would equal more people making fallbacks and optimizing their avis!! this is what encouraged me to start decimating!!)
so I just heard this mobile port is going to be a thing now however I cannot log in my main account which I use on my pc, even the google sign in dosent work. anyone experience it?
Or poor at least
Gonna disagree with that. More people will probably simply stop caring about mobile altogether. So you'll get impostor only at most. Only reason i have a poor rated avatars for Quest is because i paid someone to optimize them. These will most likely also be the only ones in the future I'll make Android compatible
I need help
But i ain't complaining about it. Actually helps me. Less work for the future. Already annoying enough to keep the current android versions of my avatars working. They're only in maintenance mode forever basically
I can't really ever do anything with my Quest versions. Adding anything would make it immediately very poor. They're stuck in a limbo for years already
Can only keep them in the most basic state with nothing the pc version supports
A single material or polygon more and it's immediately very poor
they rly gotta just give us a big warning and allow very poor on the other platforms. 'use at your own peril, it won't be smooth'. give us multiple confirm boxes and clearly state why it won't be a good idea
some very poor rated avis don't touch performance that much, rather than just locking us out entirely and blocking them, let us ruin our performance if we want, some of us can actually handle it, or will only show our friends
Is ethir they let us not hide very poor avis, or at least make their system for rating avis performance better
I understand some of us don't have that powerful devices and that's fine
But just because some of us do that doesn't mean they have to punish us all for it
And I know for most of us that use the shield settings in vrc
They hide avis from guests and user
And really only show avis for known user and up

no incentive to optimize avatars, you either dont see avatars in public lobbies or count pixels
i get the whole, "users that want to see avatars should be able to see them", however, if all players use them anyways, there is little reason to make a fallback outside of "this group forces me to use an optimized avatar in their lobbies"
only solution i can think of is a punishment or limit to using a Very Poor that isnt making mobile players hate you, and while the idea of conpletely removing them isn't a perfect one, it might be a push enough to get people to care
Well if you think about it
Fall backs are used a lot already for the quest user
As not all avis are made for quest and only for pc
So it wouldn't be bad if they removed that bad setting or at least let us change it to see others people avatar
As those things should be up to the user
They know theirs system limitations and how much they can handle
It's just how a pc player would see it
And a quest player would see it too
As there is a lot of other settings to not affect performance including hiding avatars at a distance
Limiting how many avatars are downloaded
fallbacks arent a replacement for an avatar
They are pretty much
What is a fall back use for?
For when the avi isn't available for use
So it puts a whole other avi as a fall back
avatars are someones persona on this game, most players do not use custom fallbacks, and maybe a select 5 users ive ever seen have had one
said it yourself, "whole other avi"
usually not one someone is represented by
Yeah
A replacement for your original avi
All I'm saying is to let us change settings how you would on a quest
It isn't a hard change
And if they want make a warning saying that performance may be affected
never seen a worse take im sorry
what im trying to get at is non-custom fallbacks dont show someones avatar. many people dont bother to optimize because most people click show avatar anyways, leaving people who can't handle playing at lower than 40fps without any way of seeing avatars besides the brush or hotdog over everyone. fallbacks are a bandaid for the issue of getting people to make mobile avatars in the first place
my phone is a Samsung S20FE Mid-Range from 2020, Snapdragon 865 with 6GB of RAM
my PCVR is a Quest 2 linked to my Ryzen 5 5500U laptop with integrated graphics, which isnt much, but it has the same performance as a Quest 2 on average
...
Bruh
Of course
You don't understand
Playing on pc is like playing on high settings
Playing on quest is playing on medium settings
jeez just limit the very poor avis to 3-5 and improve what poor to very poor means, anything...
completely other issue here friend!!
Thats why you have the same performance
You don't understand do you, all I'm saying I'd "hey vrc let us see avatars at our own risk"
Is that something you really gotta defend?
If I wanna fry my phone's chip, I should be allowed to. I have a spare
That's what I'm saying
It should be up to the user
As we know our own limitations
people wont optimize because they know others will click show avatar anyways
People have a 1k$ pc and they understand they can run everything on high, while People with a 500$ pc understand that they can't do that
It would be like that If vrc let us
Have you played vrc mobile yet?
yes and thats the main way i test mobile avatars
i decimate avatars and work with this, i am pretty aware of what im saying
So you are saying the user shouldn't have the freedom of seeing avatars
At their own risk
only real issue with this is that insanely complex avatars with many clothing meshes being unusabke
Because yes I have a galaxy s20fe as well
yes
Thats why they limit that
And they make it pc only if it's to much
Also, you know there is a download limit of 10mb after compression right?
It's for quest and mobile
that does not mean much for 12 material slots 64 dynamic bones and 200k polygons
So if there are to many meshes they will just not show at all
(im not stupid...)
Lol you called yourself that xD
I didn't, was just trying to get a point through
Because hey, if you make an avatar and you make it optimized, that's great! But if you don't, oh well, don't expect people on quest or mobile to see it
As I'm pretty sure almost half of vrc player base is a questie
And tbh I would say a s20fe has the same performance as a quest 2
So why limit the user of something as simple
And you know the main cause of frame rate drop is because of shaders (something you can't turn on, on quest nor mobile)
Because if you played week one when it was payed, you would of played just how a quest player do
And not one complaint from anyone
Question @ivory elm did you played week one of vrc mobile in the alpha?

Or am I wrong?
Since you say you test that stuff
I'm just saying bud
Because what I understand from what you are saying is that avatars shouldn't be able to be seen in other platforms like mobile, and mobile should have their own categories of avis
Like call of duty mobile or even genshin impact are way heavier games than vrc in most occasions
And a s20fe still can run them at max graphics
i use mobile regularly, but i did not use it when it was paid
my device isnt the issue, its everyone else. my friends on quest 2 have showed their games running at <20fps in some worlds with even one or two very poors shown
Okay soo, I pay for the early access beta, and it was doing alright with the alpha and not limitations it has now
Thats because it's a quest 2
and thats my point!!!!!!
And don't they have the option to hide avis?
Or they have every avi in their lobby in show
Because that's what I'm saying, let the user decide his fate
If they are playing with friends and only show friends avi
Would that affect them much?
they do, it shows gray robot and hides very poors by default
And what world were they in?
and the argument repeats
This is avi I use on pc that runs just fine
On a pc that has a intel uhd 600
Can't use it on mobile because of that setting
i show two of these and my pc would catch fire
Boi, you have a ryzen 5
200k polys on quest is insane for a mobile chip, meta doesn't recommend going past 1 million total in a scene
I have an Intel celeron
we are in #android-discussion !!!!!
So why you say your pc would catch on fire?
metaphor
You know 100-200k poly is not that bad
There are avis with 500k polys that run on quest
nightshadelenar if you can hear us please save us
Bruh
read his message on quest avatar rankings
Is it really that hard to just ask for that setting to be able to turn off?
What he's saying is pretty much the same
Have the same limitations as a quest
And especially if you have a newer phone it should be able to run just fine
Who would be playing vrc on a Samsung s7 knowing it's a heavy game?
The quest 2 came out 2020, it's almost 2024 and phone chips are now more powerful chips than a quest 2 chip
And a quest 2 has 6 gb ram
Same as a s20fe
there are more fundamental limitations that would require changing the renderer from OpenGL ES 3 (like used on Quest) to Vulkan to safely support more than 2.4 million poly in a scene without creating unknown behaviors. it's more a limitation with the renderer than the power of phone chips, despite their marginal gain over the XR2. The Snapdragon 8 Gen 3, +8% RW performance over the XR2. The Apple A15, is 12% behind. Remember that these chips only get ~5-7w max power, and rarely come with active cooling unlike a computer. if you're upset about VP being disabled, i would calmly direct you to the PC version on a compatible machine.
Of course I'm not saying to allow an avi with 2mill poly to be shown, that's outrageous
And just saying, if you played the payed version of the alpha on week one
You would understand why I'm mad about the change they did
Else why would I be here
Cause I have no reason to be here tbh
(this is per scene, not per avatar)
There is something known as a pc only stuff
For a reason
i did, and on my S22 Ultra it struggled with more than 2 VP avatars in view, though likely the world was to blame since it was at Sovern's Chill Home. still, though.
Well I don't know what you did but mine didn't struggle like you say
That's what I'm saying too, it's fine if there are some limitations, that's understandable for a port
loading a few very poors (200k poly ea.) in the preview would drop fps by a couple for me, would imagine having more than 4 or 5 before it goes below 20fps
But at least let us see avatars
As like I said before, we all know our limitations on our devices
So let us do it at our own risk
honestly, issue isnt people with unoptimized avatars or ones enabling them, its people not making enough fallbacks or quest compatibles to make up for the bad performance rankings like i was really trying to emphasize
it was alpha software at the time, so i didn't really put it against the devs about it.
"As like I said before, we all know our limitations on our devices"
And this, the fact of the matter is not everyone knows the limits of their phones. those of us that do are the 1%, while everyone else is either "I need the best" or "I need something that works". not everyone has time (or brain capacity) to work out all the specs. it's a danger toggle that people would flip on anyway.
Same avatar on alpha and how many fps I was getting
that last sentence should be bolded, considering how many quest users i see now complaining of lag in publics, despite showing very poors
That's them using it at their own risk
and they dont know the risk, risk being tanking their games frame rates by huge percents with some
there's teh difference. 1's Optimized Box. i was in Sovern's Chill Home when i was on in week 1.
If you are talking about enabling more than 20 avatars in a public lobby, that's on you , the devs gave them options and they didn't take them
So why mobile doesn't have the same thing?
i'd venture a guess becuase they support all the way back to Android 9, when some compatable phones still on Android 9 are less powerful than the Quest 1.
That's because it's them
If they are playing on that why are they playing on the first place?
Just because a couple of people can't run it that doesn't mean everyone should be punished for it
If I said my pc can't run vrc great, would you say "get a better pc then"
Or am I wrong?
That's common sense dude
one must imagine a quest user happy
real
I don't use quest...
as much as there are upsides and downsides, this is getting a bit silly, so i'll leave it at this:
They are limiting mobile for wider device compatibility, less heat output, and marginally better battery consumption during play, as well as fitting within the same footprint as Quest. There's a lot to nitpick, but neither of us are devs here, so no real reason for such nit-picking other than to aimlessly fill a text channel.
That's the thing, the limits are to much, as pretty much paraspace would do better at this point, how hard is it to put a warning saying "showing this avatar could cause performance loss"
And then let the user decide if they want to continue
I just don't get it why yall mad over a simple request
I'm not asking to change anything else but just the "hide very poor avatar" setting so it can be turned off
Especially you sylv
πΏ
Bro just eating popcorn xD
it affects those on low end devices, is why i don't want this compromise, leaving it at that
Low end devices is on them blud
(quest 2 and quest 3 make up half of all players, love you but thats not an argument)
Brother or sister, it's not really a big deal.
is talking only PTT right now?
Yes
damn
whens google cardboard support dropping /j
this
No? You can turn it off in settings
It wouldn't let me.
just ptt or always off for meee
that may actually explain a lot, I'll test that out.
Yeah, worked for me
In old versions of the App I could see my quest compatible avatars just fine regardless of download size or rating, why is there suddenly a limitation on this?
Especially since most phones are more powerful\faster than the quest 2 these days
You can also set virtual memory in place of ram on most phones now
Y'all know any decent quest avatar worlds
most of them probably wont work because the android app automatically wont show very poor QUEST rated avatars which is even more crazily stringent than normal very poor and doesn't give you an option to show them anyway
the team kind of concluding allowing very poor avatars in the first place was a mistake on Quest
Completely locking people out of seeing an avatar that IS quest compatible, because it has more than 20,000 polygons or more than 2 meshes is really stupid and anti-consumer. It should be the persons choice to show it or not
Plus right now, the mobile system won't even load impostors of quest compatible avatars that are rated very poor. Its not a good thing.
Again, especially when most phones in the last several years are more powerful than a quest 2 is AND they worked just fine on the previous version of the app
Thatβs not anti consumer in any way
is it.. possible to Bluestacks VRChat?.. for Quest/Mobile testing? I tried it but it just instantly crash π
That could be very handy for testing quest compatability for worlds if you could get it to work
very
Every time I switched to landscape mode the game just crashed and brought me back to the main menu
Are there anyway to fix it?
Im gonna try it with WSA instead
mmh im stuck on this screen
aw..
could it be missing some dependency app or maybe some sort of virtual machine protection? π€ I wonder..
dunno about depency stuff, i do have google play services and google play on my pc.
Did you sideload it yourself?
I would try aurora store
Extracting the app and then installing it won't work it will just sit at a white screen
It's just the play store but you don't need a Google account to download apps
Though it still might show device compatibility issues for some apps
A friend tried it on their G-Cloud and it worked
@proud creek will try it
with aurora store it simply crashes
How do you selecta stuff in the action menu? I cant do anything.
You use the joystick.
I am moving it but nothing happens.
Ur app is not working and im using samsung s23 Ultra and i got 6gb space so y is it not working
Not loading worlds
looks like i dont have 6gb after all almost my whole phone got not apps left
Y'all are lucky, still can't even log in yet
Can we at least see our avatar even it's very poor? Everyone else's very poor avi can still be in fallback. Been using my Samsung A52 since week one for the Alpha.
You found a way for Quest 2 users to not be sent back home due to low RAM memory.
can't wait for vrc to come out on iphone
Vrchat is already on android but they're working on it
pc avis are a completely different build of the game
You probably never will
It's not just the performance difference
But also the fact that the Avatar was build for a complete different platform and architecture
One runs on X86 with Windows and on runs on ARM with Android
Is there any good Avis compatible with Android
I got a few if you would like to copy mine
It's mainly Furries,Anime and sonic characters
What do the anime ones look like
Naruto the last,Hinata the last,and kakashi
Hang on and I'll screenshot em and DM you em
Here's my collection of anime avis that works on mobile @cyan coyote
Ooh okii
I couldn't DM you directly for these cuz of your discord settings
So I placed em here
I would love to have the Kanna avi
What would a "Mobile-compatible" avi entail? Feature-wise anyways. I'm thinking of making one for myself whenever it goes public.
Mobile Compatible would be within the performance range of Poor, Medium,Good,or Excellent performance range!
Unless you have an avi with the imposter feature then the very poor performance rating avis wouldn't even show up but it will refer back to the fallback avatar
10mb & poor or better
My mobile game doesn't join any server
What bugs were fixed with yesterday's patch?
I'll be doing a post soon-ish, but it's just some stability improvements around loading into the client from a google account.
We just sort of set the update up to go live the second it passed google review, so sometimes timing of patch pings might be a little off when we do that.
I sure do like using % in my password.
Would anyone know if you can control the instance type opened from the initial app menu? (not the usual in-game one) -- It's always been dropping me onto a public so far and I would really like to use private by default for testing WIP worlds on Android...!
I had a password once that that a fucking space character in it
not yet! that'll be coming some time next year!
idk tf my password manager was thinking xD
I don't know if maybe it's just me but iv tired using my switch controller with vr chat on phone and every other button works except my rt button
wait that character was an issue?
i had % as characters
I can now join the world the new problem is i can only look left to right but i can't look up and down anyone knows how to fix this?
Still same issues, opens in portrait but crashed when I go to landscape (ui or in game) so I literally can't play it anymore (pixel 7a)
Yep, there is a canny for this issue. We'll be investigating when we're back to work next year.
For some reason it also happens for Poco f3 but not Poco f5 pro
Both use miui 14
Yeah it's a really weird one. I'm using a Pixel 7a, and I've never seen it myself yet. It's hard to tell what's causing it, but I have an idea of what the fix is. But hard to tell for sure until I'm back to poking things.
Oki, Enjoy your holiday! ^^
I cannot logon into the actual game, what my steps are? I enter username/password, I see the page with recent/popular worlds, I press the spaceship and the best I get is thr teal screen with the blobs, or nothing, just "loading" over the spaceship aka go button
you dont need plus anymore for the android version if thats why you need $10
I can now select my avatar and get its imposter by going to wings, and selecting the avatar. But it changes back to the original fallback when changing worlds.
I'm getting crashing on rooted Dimensity 1200 Soc device.
Does this version have any root proof or just Dimensity 1200 not compatible?
Just open the app and wait, it will crash even I doesn't touch anything
Stop begging omg
can someone help me i use a keyboard and mouse on mobile but the mouse dosen't respond
only the keyboard
Is it just me or Do wireless earbuds not work? Because I can't hear anybody when I am trying to play it at all
I don't think my phone can handle gen one meet up
mice are not currently supported on Android. They keyboard working is more of a default behavior that's inherited from the PC version of VRChat and didn't have anything special done to make it work. So we get that for free. Mice on Android are a bit of a different story though afaik.
You always have < and > to move the camera on keyboard
VRChat with tank controls anyone?
though im not sure if that works
yep, Bluetooth devices can be finicky atm. Hope to smooth that out in the future.
even then, I'm not getting any audio through my ear buds
It's not lol
Oh my God I completely forgot about that. If you get that to work that's going to be funny as shit
From what I've heard Google cardboard is not supported
damn
although i think i could make a headset shaped mount for my phone and use my switch controller since its my only way to access vrchat again
im doing it
rip
While I try to get into a game, it locks me into portrait mode even if I rotate my phone to landscape and I allow it to go into landscape mode. It doesn't work no matter what I do. It stays as portrait mode no matter if I rotate my device or not.
damn, im 2 GB short of the RAM requirement. otherwise I'm all set on Android 10
how do i change my avatar
cuz I'm pretty new to vrchat and i have no idea how everything works
You have a pre-selected list in your Avatar menu you can switch to.
Otherwise, you have to visit avatar worlds and find ones you want to use.
how
how you play it on phone?
You download the app on your android phone ^^ just make sure it has 6gb of ram and runs android 10 or later
download it from where? can you give me link pretty pls
The google play store?
hm?
Is there a way to dance or use emotes on mobile
thanks
what type of mobile good for this? Redmi or Samsung
You download the app on your android phone ^^ just make sure it has 6gb of ram and runs android 10 or later
Why is it that everytime i join a server most of the users are "Memory Low"
How do i fix that so that their models show up
You can't.
You can't. Memory low means you're close to using up your RAM allocation before you crash.
Well... it'd help. Or get a PC.
Any feedback route that doesn't require logging in?
Lot of bad dev choices in this service I'm trying to sift through.
Why not just log in?
You need to be logged in to comment/make new posts, so why not?
- The website has no login for Google accounts
- Logging in on mobile has minimal settings options
- Nobody said anything about using forums.
Though of course, it's easier to stay silent if you don't have answers rather than asserting your will on others.
π
I'm just trying to change my display name because it auto generated one for me by butchering my email name.
Can't do that so I wanna submit a support thread. Can't do that so I'm here.
Also can't form groups since I can't login to the website since I technically have no password
And they won't allow proton emails so I have no choice but to use this email like this π€·
Sorry, you can't change your display name with a "guest account", you'll need to make a regular VRC account to do that.
Literally what does that even mean.
This is what I'm talking about when it comes to mediocre and shortsighted dev decisions.
Which is now actually impossible because I used my email to sign up for that guest account, and again, they do not allow nearly any other email provider.
How neat.
https://vrchat.com/home/register - make an account here, name it whatever you want, log in with that name, presto.
Make an account here. Using the only email I have which is already signed up?
Yep.
Ugh okay I guess I get to go do a week worth of resetting all my settings and worlds now. Neat.
At least my name isn't dumb π
Thank you.
Would've much rather used my proton email but whatever. I guess privacy is dead anyway so screw it right.
It's not that "privacy is dead", it's that Proton emails get abused a lot, so they had to block them outright.
People use them to make throwaway accounts.
Literally no worse than Gmail accounts, which one can also easily make throw away accounts for. It's literally a functionally inaccurate argument.
Β―_(γ)_/Β―
how do you add custom dances or animations to your avatar
You have to own the files themselves first.
Okay, and then what?
fortnite dances lol
And then... you... add them to the avatar in Unity?
Get a real hobby rather than wasting people's time not providing them help they could be receiving.
Silence is more powerful than arrogance and mediocre support request assistance.
You're starting a war you can't win
Stop typing.
π I am helping. That's quite literally how you add dances to avatars. π
This is the Android channel anyway.
Yeah, but since when was unity on mobile
Right so how does it help anyone to explain how a PC only mechanic works rather than explaining factual information without being an egotistical jerk?
uh
You can't.
Would be pretty easy to say 'sorry, that isn't possible on mobile. On PC, use unity'
Rather than assuming everyone else is as god graced with vrc wisdom as you.
damnit
Speaking for yourself?
lol shut up youβre not even a part of that convo
Weird. Sure looks like I took part in it
Almost as if this is a public forum or something. Fancy that.
You just commented on something not related to you
Actually, that's exactly what you're doing right now.
Damn
I was commenting to a person who replied the same to me a day prior
Scroll just a tiny bit up, if that isn't too hard for you
Ok but like, you didnβt reply to a message that was from the previous convo.
