so, i noticed that people dont like other suggestions about nuclear bombs. my solution is this- from my previous suggestions like the one about war, if a city has a nuke and are currently in a last stand or were just in war with another city, they would launch a nuke from a building with a silo. this nuke would destroy approximatley half of the opposing city, and cause fallout which will be in the blast radius (VERY DEADLY) or outside the blast radius, (deadly, but avoidable with hazmat suit and being underground) with the radius being about the rest of the city. hazmat cleanup crew will rush with trucks, cleaning up radioactive particles and cleaning up rubble, rescuing survivors and such. after this is all done, construction crews will rush back and start rebuilding things, starting with service buildings, and then building the other parts of the city, such as housing and businesses. (maybe some people will turn into mutants, who knows?)
#Nuke
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Now this is a good suggestion.
the problem with most of these is that in trying to make it interesting it starts to feel like its own game
and the fact that it would require an abundant amount of work that you're just making a whole new game
the scope of the game is already big enough
so I doubt this would ever be made
True
Well maybe it can be in future releases
Like the one after it
But it doesn’t look that insanely time consuming
It’s basically a big explosion with poison around it
The crews may take a bit
that's dumbing it down too much, there's so much to do in such a scenario of that size (if we're trying to make it interesting and fitting) such as the environment itself getting affected with buildings destroyed which would take a lot of work unless you go the uninteresting route of flattening the whole city, and other things like the whole emergency crews thing is not "taking a bit" I'd go so much more in detail but it's almost redundant and I'd hope you see how
the challenge of making it both interesting alongside a realistic obtainable scope just outweighs everything else