💡│demo-feedback
City repairs damage dealt over time
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Add Sleeping on Public Benches, with a catch.
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Multiplayer soon?
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Fast Travel to the phone booth from anywhere
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My Demo Feedback so far (site linked)
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Demo Feedback / Notes
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Current Skill system makes it too easy to get overpowered
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I am NOT impressed with this "Demo"
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Looting Questgivers
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Have cooking menus display status duration
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Change Ammo Dispensers
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Regionalize Syringe Identification
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Expansion on quest system
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Kill healthanizer and kill ammunizer a bit *too* strong.
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The most central flaw of SOR2 for now: pacing doesn't match the gameplay loop.
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Smart Followers
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Feedback
Separating clothes from class
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More different shopkeepers
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Teachers
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four enclosed walls not working
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Improvements to picking up ranged weapons
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What kind of open world is this supposed to be?
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Not really a huge thing but..
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NPCs should have a chance to get annoyed/hostile if you interact while they're busy with something
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Give chef 2 in speed at least please
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THIS IS NOT COP
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Outline instead of arrows
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Lack of loot
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City Walls and Permadeath
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Add a location to buy materials instead of farming them.
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The legend of E_
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Contraband Bin
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Cop doesn't match the cop fantasy and gameplay
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Class uniqueness and skill trees
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Could hostile NPCs turn annoyed if left alone for long enough?
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Claustrophobia
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User Interface
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minimap bug
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Allow Higher Stack(s) of Wood over 100.
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Add a Anti Zombie/monster platoon
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car FREEDOM
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Too easy to drive NPC's over
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Add important buildings / chunks that affect the entire city
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Add the ability for us to create laws once we become mayor/president
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Use benches to skip time
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After 30 hours, I totally love the game, but...
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Please add multiplayer to demo 😁
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Sniper Damage
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quest system needs a huge change
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Preformance issues for the first 5 minutes of playing
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