Hey guys! I made a free plugin that implements GetWorld() for UObjects. This allows nodes like SpawnActor, GetGameMode, and more to be called from a UObject! I have found this super useful in my projects so I hope it helps you guys too. You can find it here https://amustachedpotato.gumroad.com/l/WorldAwareObject
Gumroad
World Aware Object is a UE plugin that adds a new UObject type that has world context. This means you can access SpawnActor, GetGameMode, and other BP nodes that were not previously available for regular Objects. Can be used in both blueprints and C++ to add gameplay code without making a whole actor, which I find very useful.Versions: It should...