#StrangeMontage

1 messages · Page 1 of 1 (latest)

wicked hollow
olive shadow
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The actual animation doesn't have that issue, right?
What's the blend settings of the montage?

wicked hollow
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yeh, the animation itself is OK

olive shadow
# wicked hollow

Could you show your animation fully with the root bone selected?

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Are these notifies spawn VFX?

wicked hollow
wicked hollow
olive shadow
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Are those custom notifies just do the tracing?

wicked hollow
olive shadow
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Do you have any procedural nodes in your Anim Graph (like Warping nodes)?

olive shadow
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What if you set the blend in time to 0.05?

wicked hollow
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WTF!!!!
it works!!!!!!! WHY IS THAT?????haha

olive shadow
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The linear blending glitches out for some reason, I'm still not sure what exactly happens here, probably some mid-blend pose calculation error.

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Maybe it would work just fine with the different blend curve or using Inertialization Blending.

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In any case, your animation is pretty fast, so the blend in time should be quick too anyway.

wicked hollow
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woah, bro is really a pro😂

wicked hollow
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by the way, have u ever did strafe with start&stop locomotion, I always get stuck here

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@olive shadow

olive shadow
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Yes.

wicked hollow
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haha, seems like I have a lot of problems with animations

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also, I used blendspace(walk run, for all directions and all available speeds) to combine stop / start animations, is that bad?

as u see, my acceleration and deceration are terrible, pls ignore them for a while, i'll fix it with stride wraping ASAP