#FEAR OF FAITH — Large-Scale Co-Op Horror Game (UE5) Looking for Technical Reinforcement

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wispy jackal
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Greetings!

We are a Ukrainian indie team developing a large-scale co-op horror game in Unreal Engine 5.
https://store.steampowered.com/app/3312250/FEAR_OF_FAITH

Helldivers 2 × ARC Raiders × R.E.P.O. × Amnesia — blended into one atmospheric cooperative experience.
That’s what FEAR OF FAITH is about.

The game is in the final stage of development.
The core team is almost complete, and we’re currently strengthening it for release with the following specialists:

🔹 Technical Artist

• Optimization & profiling
• Materials, shaders, UE5 tools
• Asset integration
• Build setup & configuration
• PCG / Houdini / VFX / Landscapes — would be a plus

🔹 Technical Animator

• Animation Blueprints, Control Rig, Locomotion systems
• Animation integration
• Experience with FPS projects or motion matching — a plus

🔹 Unreal Developer

• Strong understanding of multiplayer in UE5 and Listen Server architecture
• Blueprint workflow (we truly appreciate clean node organization)
• Collaboration with other developers to execute tasks
• Implementation of spells / weapons / items / gameplay events
• Knowledge of Behavior Trees, State Trees, NavQuery and other NPC-related systems
• Experience with Unreal Insights, profiling, or any performance optimization tools

About Us

Startup-style environment.
No bureaucracy — focused on results and making a great game.

Cooperation Format

• Immediate task-based payment
or
• Revenue share with transition to salary after release

If you want to work on a game, not just a "pRoDuCt"™ —
DM us. Let’s build something real.

  • Combine different classes and spells to interact with the environment and overcome obstacles and monsters in unique ways.
  • Ignite oil puddles? Electrify water? Polymorph a GHOUL into a RAT? Or just cast silent step and sneak through the bunker in total stealth - it all depends on your skill and will.
Release Date

Coming soon

uneven prism