Hello everyone!
I’d like to introduce a new tool (more of a mini-software) that can be extremely useful if you’re an Unreal Engine plugin developer : Plugin Builder.
This PC tool is designed for Unreal Engine plugin creators who are tired of manually rebuilding their plugins for every engine version. With a clean and straightforward interface, you can:
Build your plugin for multiple engine versions with a single click.
Monitor build logs in real time and instantly see whether everything compiled correctly.
etc...
The goal : save you time, prevent repetitive mistakes, and make publishing on Fab / the Unreal Marketplace (or any plugin distribution platform) much smoother.
If you would like to test it, share your comments, or suggest new features, please feel free to do so.
Thanks in advance for your feedback — it will help a lot in improving Plugin Builder!
Github : https://github.com/Mecanes-Org/PluginBuilder
Releases : https://github.com/Mecanes-Org/PluginBuilder/releases
YT : https://youtu.be/NLb-Cm_phVU?si=TlCFhvPPtx0Y8DIg
PluginBuilder is a lightweight and efficient tool designed to automate the build, organization, and export of your Unreal Engine plugins. With a single click, compile your plugins for multiple vers...
PluginBuilder is a lightweight and efficient tool designed to automate the build, organization, and export of your Unreal Engine plugins. With a single click, compile your plugins for multiple vers...
In this first video, you will learn how to install and start using Plugin Builder from scratch.
What you will learn:
- Download and installation
- Initial setup and configuration
- Interface overview
...
Plugin Builder is designed to speed up development and automate repetitive tasks.
If this video helps you:
- 👍Like the video
- 🔔Subscr...