#Help using animation asset

1 messages · Page 1 of 1 (latest)

echo field
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A while ago I bought an animation asset bundle and im trying to use it , the problem is that in both ue4 and 5 i get this message "Could not find the skeleton for "Name of the pack" Would you like to choose a new one ? When i choose the new skeleton ( i tried both the ue4 and ue5 mannequin ) the animation doesnt work i just see the mesh in t pose , ive tried to replace every skeletal mesh with the ue4 default but doent work , I also tried checking the file paths and they are correct , i honestly dont know what to do , i dont want to pay 80 bucks for the new version of the asset

raw crown
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When you are importing it then you have to choose the skeleton there

echo field
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Its a .uasset Animations , I copied the folders into the project itself

raw crown
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Otherwise migrate it into your current project

echo field
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I cant migrate it , theres no original project where it works

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I used it on ue4 and dont know what changed that now doesnt detect it

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Its like the skeletal mesh was emty

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all the joints are named but the dont show on the viewport

tropic geyser
raw crown
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Then choose the skeleton bro and i wanna know is the skeleton is showing up or not and if not then import the ue4 mannequin skeleton from fab
Link: https://www.fab.com/ko/listings/0092a035-599b-48d8-8d75-34d3cda99889

Fab.com

This is a mobile version of UE4's new default mannequin. For use on projects intended for mobile platforms. The New UE4 Mannequin was designed with absolute physical correctness in mind. Use it in any prototype game or scene designed for mobile.UE-Only Content - Licensed for Use Only with Unreal Engine-based Products

echo field
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Not compatible with my project (ue5.7.2)

raw crown
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And below the version selector is coming up

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Choose their and if your project shows up then select it and import

echo field
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Does not show , its up to 4.9 and mine its on 5.7

raw crown
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Yet another thing you can do is import ue5 first person project files using

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By right clicking and there is an option of

Add quixel or feature content

Select this option

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And select and third or first person project

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It will import in current one

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And then choose the skeleton

echo field
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using the mobile mannequin doesnt work either

raw crown
echo field
# raw crown

doesnt work either , its uses the basic SK mannequin and ive tried that

raw crown
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Retarget animation bro

echo field
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thats the problem my friend

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the animations dont have a skeletal mesh assigned to them , so i cant retarget

raw crown
echo field
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well

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they do have a skeletal mesh but its corrupted or smth

raw crown
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Otherwise ask their

echo field
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control rig?

raw crown
echo field
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I cant , the skeleton isnt working

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the skeleton seems to be the base of all the problems

raw crown
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And then send a pic

echo field
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skeleton their?

raw crown
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Yup

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After skeleton done creating you have to go for its ik rig

echo field
raw crown
echo field
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there

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both created

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the skeleton from the Skeletal mesh and the IK

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now what do i do o

raw crown
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You need an ik retargetor

normal galleon
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Heyho, could you please move this to a normal discussion channel, like #animation for example. This here is for feedback about the discord server and not for help with problems.