#Guys, I’m currently using data coming
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How does the sprinting work when you have network emulation enabled? (Let's say ~300 ping and ~4% packet loss)
If it's rubberbanding, the sprint is probably not implemented correctly.
I didn't quite understand your question. How can I do that?
I took this system directly from the GASP project because it already has replication.
So I didn’t modify the character at all, I’m using it exactly as it is.
Right, I wish I could help you but, I've never looked at that project.
As for the network emulation it is a settings in the editor that lets you simulate bad networking conditions, useful when you need to test things like that.