#libcurl error
1 messages · Page 1 of 1 (latest)
Im using steam advanced session so project is using c++, but my logic is in bluperint
It was in the editor, but I was using a development build. I've seen this in my build before though. I will build and check
game isnt even running, its only editor
but during game it also occurs
when packaged everything is fine
what do you mean by that?
not yet
How could I make it more verbose? Do you know any resources for that? I haven't been using a debug build.
Im connected, it wasnt there yesterday so I assumed its epic servers issue