Guys, I need some ideas: I've built a solid 3rd-person rhythm mechanic (standard WASD/gamepad movement, with notes mapped to LMB/RMB or controller triggers), but I’m struggling to find the right game loop for it. I tried fitting it into a parkour game and an incremental/idle game, but neither really clicked. The rhythm mechanic itself feels smooth to play, and im looking for a good concept to wrap it around.
https://streamable.com/8d3ssi
#TPP Rythm game
1 messages · Page 1 of 1 (latest)
Looks smooth. Not sure if you intend the game to only be single player. If not, maybe a multiplayer racing & parkour game, where you play against your friends and get some small boosts (e.g faster movement, higher jumps) every time you hit a note?
it has local coop and i was working on the thing you are talking about but noone liked it (few random ppl tested)