DeJson - An easy way to convert almost anything to JSON and back to UE
Why?
I created this because I had 2 problems:
- I am constantly creating 100km
SetFieldnode chains - Manually parsing a
Json StringwithGetFieldto re-construct structs in blueprints it's a waste of time
How?
- Use
ToDeJsonFieldnode to convert any value to JSON - Use
ConvertJsonStringToStructto convert to your struct
-# More info in the repository