https://www.youtube.com/watch?v=GdYBJKKV79U
Finally finished my Enterprise-E asset, very happy with how it turned out as was aiming for a filmed model look, and film / show level of quality in Unreal Engine.
Used Houdini, Substance Painter and UE 5.7
Revamped my entire modelling workflow for this, much higher quality geometry and many more UDIMs for texturing.
I wanted to see how far I could push a Star Trek Ship inside of Unreal Engine and how close to show / film quality i could get!
Extreamly happy with how this came out and I'm looking forward to making some more Trek ships down the l...