#New channel for Mover plugin

1 messages · Page 1 of 1 (latest)

zealous vigil
#

Hi there,
Would it make sense to create a channel dedicated to the Mover plugin(s) and everything Mover-related? It seems like those discussions are kinda split between cpp and multiplayer, but its implications are farer and wider than that.

reef dagger
#

@quartz sky Mover is still highly WIP and Experimental correct?

#

Does it get enough traffic to warrant its own channel?

quartz sky
#

I don't think a custom channel makes sense. Mover exists in two forms already, with NPP and Chaos. A lot of the Mover discussions will take place in #multiplayer , which is good, imo. CMC also doesn't have its own channel. Making new channels per smaller UE feature is too much.

#

And that has nothing to do with it being Experimental etc. There is simply by far not enough traffic to have a custom channel.

snow shoal
#

what about one channel for movement, which could be for cmc and mover and whatever else?

I ask questions here from time to time (in relation to movement stuff), but part of the reason I don't is because there isn't a dedicated place. Sometimes it needs to be game math, sometimes it needs to be in physics, sometimes it needs to be in multiplayer, so it gets spread around. I have found other people in similar boats!

quartz sky
#

Problem is that you get the inverse issue if you split the channels too much.

#

Then you maybe have a specific place for movement, but the people who are knowledgable in movement don't want to be in 4 different channels.

#

There are a lot of very skilled peeps in #multiplayer #cpp #blueprint and also #chaos-physics . And fwiw even in #game-math .

Those people won't sit in #movement, at least most of them, so if you ask about Chaos Mover there, you might not get any answer.

You can already observer the issue with #online-subsystems. Last messages there were 5th of December. Lots of those questions end up in #multiplayer and if someone asks in #online-subsystems they often don't get an answer cause the peeps that know about that stuff also forget about the channel and sit in #multiplayer .

We had a bunch of channels that we made for features (other single or groups) that sit in an archive by now cause they just died over a span of a few days.