#Project Axe - Progress on my character controller lock-on. 360-degree movement and 7 directional

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potent coral
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Animations are finally coming together to form the lock-on for my character controller, where the wooden boy can move 360 degrees while also aiming his axe in 7 different directions. (56 animation samples only for the top speed variation). Turns out 2D blendspaces can indeed work as 3D blendspaces with a bit of math!

stoic anvil
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looks very nice and smooth, congrats!