#Stylized Town

1 messages · Page 1 of 1 (latest)

clear hawk
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painted yourself manually or done procedurally with substance designer?

marble mountain
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I used Substance designer.

clear hawk
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@marble mountain do you have any tips to reach the stylized look with designer? I want to learn but its hard to find quality beginner tutorials on stuff like this, the style you have is exactly what i want it looks amazing

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right now im manually painting in photoshop and painter but its time consuming since its hard to get it to the exact look i want whereas designer is easier to tweak

marble mountain
# clear hawk <@335700833838694401> do you have any tips to reach the stylized look with desig...

I'm not really doing anything special, but I'm almost resculpting the base shape with gradient (floodfill to gradient) to get that blocky look.
You can use the RT shadow to create sharp mask, I use a lot the non uniform dir warp and the non uniform histogram scan also. I don't use it on this one, but the slopeblur can help a lot in creating painterly effect. On this one I used custom paint edge generator that I created some time ago.

marble mountain
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Tiling Wood ->

marble mountain
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Blocking out some windows :