#FPEACE - A Sample Shooter Project

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fluid brook
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Over the past few months, I worked on this sample zombie shooter project with the intension of both showcasing and updating my skillset. Since I've worked as a programmer mostly in startup studios before, I have experience in a variety of areas in the game programming pipeline such as programming of Gameplay, UI, Audio, graphics, backend, porting etc. So this project doesn't solely focus on a single area. Most of the art assets are obtained from royalty free sources online and some paid packs and a few are AI generated and hand crafted. All assets were taken-in solely as art (No logic like blueprints or code etc) and optimized for target platforms. All the setup and logic were made completely from scratch by me. The game has both Third person and First person mode. It's targeted for Windows and Android in order to showcase optimization, input handling, visual fidelity etc. The game supports Keyboard/Mouse, Xbox Controller and touch screens. On my 5950X | RTX 3080 Ti, it runs at around ~300 fps and 120 fps on my S23 Ultra.

This project is just a playground for me to try out different things and I don't really intend on releasing it as a fully featured game. Will post more about updates/changes as and when I work on them.

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A few screenshots from Android showcasing the touch input controls