Today begins the journey of me and my team making a smaller Roguelite game (3 Levels). I am given a few references for level design and some guidance with full freedom to get creative and make something interesting. This is a perfect opportunity for me to express my intention in the level design to enhance player feelings and change things during the Blockout phase after playtesting with the team. Our main protagonist character is still under work!
We had some warnings and failures with our Perforce, mostly because of our FAB assets and a glitch with Itch but our admin (Hex) is amazing and took care of this immediately for the team. This project is by no means AAA or indie. Our leader just wants to make something and this is a golden opportunity for me to do level design for this game. We have decided to use Unreal Engine 5.4.4 for this project!
https://youtu.be/7lJNWzMdsNQ
Today begins the journey of me and my team making a smaller Roguelite game (3 Levels). I am given a few references for level design and some guidance with full freedom to get creative and make something interesting. This is a perfect opportunity for me to express my intention in the level design to enhance player feelings and change things durin...