Hi everyone! I'm working on a psychological horror game called Silent Pathways, and I just finished an early version of the trailer.
I'd really appreciate feedback on:
- Does the pacing keep your attention?
- Is the atmosphere conveyed well?
- Is it clear what kind of gameplay this is?
Any other thoughts are welcome! 
Check out the creepy launch trailer for Silent Pathways , the first person psychological horror game
Drawn back to his home, Dave searches for closure in the decaying remnants of his past. But the house is not as he remembers - shadows linger where they shouldn't, whispers echo through the halls, and buried memories refuse to stay forgotten.
D...