#Hi again!
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@boreal jolt I don't think I understand what you meant by "You want the ABP on each client to gather its own information independently on update"
Isn't that what I am doing in the image above, I must be missunderstanding something?
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Okay, so, how do I get the animation playing on the other clients? I will send a quick video of the problem.
Ah, okay, I understand.
Is there any variable that I can use from the CMC that represents the desired movement (similar to the input vector), that is not the velocity?
I thought I needed to extend the animation blueprint in c++, so I thought it would be related, but I agree this question belongs in a different channel since it wasn't needed ๐