#The Unreal Engine Issues and Bug Tracker

1 messages · Page 1 of 1 (latest)

sterile root
#

Hmm I am not sure if this is the same issue.

#

Looking at KismetCompiler.cpp tho the recommended fix i am not sure exactly how to implement

#

or rather where

#
NewPropertyObj->SetPropertyFlags(CPF_PersistentInstance);```
#

Appreciate the help!

sterile root
#

Found it and tried it, no dice

fervent crest
#

what I was experiencing when I wrote the bug, which seems to have been rewritten to be less descriptive, was an instanced struct inside of an instanced uobject, or something like that. it's been a while

#

when you'd save the blueprint, it would zero it all out