still a ways to go (grass rebuild works i just broke something small when i took the gif lol) https://gyazo.com/f321ceb55c8370f0fa0effb4291a4b7f
#Runtime editable landscape WIP
1 messages · Page 1 of 1 (latest)
combination of virtual heightfield mesh + custom collision mesh (in editor is synced to an existing landscape segment to clone height & layer properties so there is an identical workflow for world building with basic landscape usage, at runtime is fully decoupled and possible to edit any of the data it has, layers next)
just added runtime layer editing, also very basic atm https://gyazo.com/5083c015236f3ca0b8db2638eeb1330c
also added (editor time) support for landscape visibility mask layer channel https://i.imgur.com/gZAgHSg.jpg
will do runtime hole creation next