I'm working on medical simulator. I need to create elastic skin that we will be use in VR.
I'm looking for advice on how to create an identical solution
Flexible deformation of mesh (runtime) at the point of contact with surface.
desired result:
https://www.youtube.com/watch?v=i7XPL3biLDw
No coding. No physics
#UE4 #UnrealEngine #Deformation