#Nitro Python Runtime Plugin

1 messages · Page 1 of 1 (latest)

stuck iron
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I published the first stable version of this plugin today which enables Python code execution from Blueprints during gameplay.
https://www.fab.com/listings/fb18f1b0-3977-4cd7-b24e-ae7f8355e559

Fab.com

Nitro Python Runtime is a plugin for Unreal Engine 5 that enables you to execute Python code from Blueprints during gameplay, enabling dynamic scripting at runtime. Unlike other Python runtime plugins, Nitro Python Runtime does not require additional setup, such as setting environment variables. It allows direct variable passing between Unreal E...

stuck iron
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I just lowered the price to $10 to gain early users/feedback. I'll probably keep this price for a pretty long time until there are a decent amount of users

stuck iron
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Just released version 1.3 with some improvements to DLL packaging, making it easier to distribute games with embedded python

stuck iron
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🌌 Just Released: Version 1.6 🌌

What's new:

  • Fixed issue preventing installation of some python modules like openai and opencv
  • Fixed missing DLL issue
  • Reduced plugin size from 180 MB to 75 MB
  • Migrated to Unreal Engine's built-in Python installation (which solved the above 3 issues)
  • Updated the Customize Python Installation section and added* Package Your Project* section in the docs